Log file open, 04/28/15 15:24:17 LogInit:Display: Running engine for game: BlackJack LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7 LogInit: API Version: 2455222 LogInit: Compiled (64-bit): Apr 15 2015 12:09:54 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: LogInit: Base directory: C:/Program Files/Unreal Engine/4.7/Engine/Binaries/Win64/ LogInit: Rocket: 1 [2015.04.28-22.24.17:854][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads. [2015.04.28-22.24.17:910][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.04.28-22.24.17:967][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.04.28-22.24.17:986][ 0]LogInit: Object subsystem initialized [2015.04.28-22.24.18:002][ 0]LogConsoleManager:Warning: Console variable 'r.MSAA.CompositingSampleCount' wasn't set (Priority ProjectSetting < Scalability) [2015.04.28-22.24.18:003][ 0]LogInit: Selected Device Profile: [Windows] [2015.04.28-22.24.18:004][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.04.28-22.24.18:022][ 0]LogInit: Computer: WS1 [2015.04.28-22.24.18:022][ 0]LogInit: User: courtney [2015.04.28-22.24.18:022][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.04.28-22.24.18:022][ 0]LogInit: High frequency timer resolution =2.602363 MHz [2015.04.28-22.24.18:022][ 0]LogMemory: Memory total: Physical=6.0GB (6GB approx) Virtual=8192.0GB [2015.04.28-22.24.18:022][ 0]LogMemory: Platform Memory Stats for Windows [2015.04.28-22.24.18:022][ 0]LogMemory: Process Physical Memory: 48.04 MB used, 48.04 MB peak [2015.04.28-22.24.18:022][ 0]LogMemory: Process Virtual Memory: 24.52 MB used, 25.27 MB peak [2015.04.28-22.24.18:022][ 0]LogMemory: Physical Memory: 2795.24 MB used, 6142.49 MB total [2015.04.28-22.24.18:022][ 0]LogMemory: Virtual Memory: 276.83 MB used, 8388608.00 MB total [2015.04.28-22.24.18:077][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 260 (Feature Level 10_0) [2015.04.28-22.24.18:077][ 0]LogD3D11RHI: Adapter has 873MB of dedicated video memory, 0MB of dedicated system memory, and 2815MB of shared system memory, 1 output[s] [2015.04.28-22.24.18:077][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.04.28-22.24.18:083][ 0]LogRHI: Texture pool is 611 MB (70% of 873 MB) [2015.04.28-22.24.18:093][ 0]LogD3D11RHI: Async texture creation enabled [2015.04.28-22.24.18:489][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.04.28-22.24.18:595][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip): Resource: (C:/Program Files/Unreal Engine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk) Resource: (C:/Program Files/Unreal Engine/4.7/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file) [2015.04.28-22.24.18:595][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Resource: (C:/Program Files/Unreal Engine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...) Resource: (C:/Program Files/Unreal Engine/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.) [2015.04.28-22.24.18:712][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2015.04.28-22.24.22:500][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.04.28-22.24.23:406][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.04.28-22.24.23:506][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.04.28-22.24.23:543][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 6MB C:/Users/courtney/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. [2015.04.28-22.24.23:543][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/courtney/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc [2015.04.28-22.24.23:568][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/DerivedDataCache/DDC.ddp. [2015.04.28-22.24.23:745][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2015.04.28-22.24.23:757][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/courtney/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2015.04.28-22.24.27:128][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.04.28-22.24.27:128][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.04.28-22.24.28:078][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.04.28-22.24.28:212][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' [2015.04.28-22.24.30:532][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2015.04.28-22.24.30:840][ 0]SourceControl: Info Source control is disabled [2015.04.28-22.24.30:841][ 0]SourceControl: Info Source control is disabled [2015.04.28-22.24.30:841][ 0]SourceControl: Info Source control is disabled [2015.04.28-22.24.30:841][ 0]LogSourceControl: RunCommandInternalRaw: 'git version' [2015.04.28-22.24.30:841][ 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults='' [2015.04.28-22.24.30:853][ 0]SourceControl: Info Source control is disabled [2015.04.28-22.24.31:160][ 0]LogObj: 24232 objects as part of root set at end of initial load. [2015.04.28-22.24.31:160][ 0]LogUObjectAllocator: 5137176 out of 0 bytes used by permanent object pool. [2015.04.28-22.24.31:322][ 0]LogEngine: Initializing Engine... [2015.04.28-22.24.34:655][ 0]LogInit: XAudio2 using 'Digital Audio (S/PDIF) (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) [2015.04.28-22.24.34:664][ 0]LogInit: FAudioDevice initialized. [2015.04.28-22.24.34:747][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.04.28-22.24.34:775][ 0]LogDerivedDataCache: Saved boot cache 0.02s 41MB C:/Users/courtney/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. [2015.04.28-22.24.34:784][ 0]LogInit: Texture streaming: Enabled [2015.04.28-22.24.34:967][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.04.28-22.24.34:967][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7 [2015.04.28-22.24.34:967][ 0]LogAnalytics: ET APIKey = Rocket.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7 [2015.04.28-22.24.34:967][ 0]LogAnalytics: SetUserId 319b6c2c49905e42094ddbafe8f74e88|a8fb7adc36c449f8a0f1091971a8214e|9ae254e6-be43-4745-8435-9fb2ce7678a2 [2015.04.28-22.24.34:968][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release] [2015.04.28-22.24.34:997][ 0]LogInit: Transaction tracking system initialized [2015.04.28-22.24.35:265][ 0]BlueprintLog: New page: Editor Load [2015.04.28-22.24.35:317][ 0]LogAssetRegistry: FAssetRegistry took 0.0159 seconds to start up [2015.04.28-22.24.35:318][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 [2015.04.28-22.24.36:045][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.04.28-22.24.36:497][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.04.28-22.24.36:817][ 0]LogLinker:Warning: Can't find file '/Game/TopDownBP/TopDownOverview' [2015.04.28-22.24.36:817][ 0]LogLinker:Warning: Can't find file '/Game/TopDownBP/TopDownOverview' [2015.04.28-22.24.36:818][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C' [2015.04.28-22.24.36:881][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf' [2015.04.28-22.24.36:881][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf' [2015.04.28-22.24.36:892][ 0]LogConsoleResponse:Display: [2015.04.28-22.24.37:201][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2015.04.28-22.24.37:441][ 0]SourceControl: Info Source control is disabled [2015.04.28-22.24.37:443][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Content/Maps/BlackJackEntry.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2 [2015.04.28-22.24.37:447][ 0]LightingResults: New page: Lighting Build [2015.04.28-22.24.37:469][ 0]MapCheck: New page: Map Check [2015.04.28-22.24.37:469][ 0]LightingResults: New page: Lighting Build [2015.04.28-22.24.37:483][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000000012EC8360 [2015.04.28-22.24.44:700][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2015.04.28-22.24.44:742][ 0]LogAIModule: Creating AISystem for world BlackJackEntry [2015.04.28-22.24.44:743][ 0]Cmd: MAP CHECKDEP [2015.04.28-22.24.44:743][ 0]MapCheck: New page: BlackJackEntry - Apr 28, 2015, 8:24:44 AM [2015.04.28-22.24.44:894][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 151.774ms to complete. [2015.04.28-22.24.44:895][ 0]LogFileHelpers: Loading map 'BlackJackEntry' took 7.452 [2015.04.28-22.24.45:141][ 0]LogCollectionManager: Loaded 0 collections in 0.002045 seconds [2015.04.28-22.24.45:158][ 0]LogContentBrowser: Native class hierarchy populated in 0.0165 seconds. Added 1696 classes and 261 folders. [2015.04.28-22.24.45:217][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0026 seconds. Added 1 classes and 2 folders. [2015.04.28-22.24.45:361][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2015.04.28-22.24.45:369][ 0]LogSlate:Warning: Failed to load font data from 'Veranda' [2015.04.28-22.24.45:486][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2015.04.28-22.24.45:513][ 0]LogLoad: Full Startup: 31.11 seconds (BP compile: 2.78 seconds) [2015.04.28-22.24.46:202][ 0]LogRenderer:Warning: Reallocating scene render targets to support 1136x680 (Frame:2). [2015.04.28-22.24.48:356][ 7]LogAssetRegistry: Asset discovery search completed in 13.0548 seconds [2015.04.28-22.25.17:729][885]LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/BlackJack.uproject -bundlename com.YourCompany.BlackJack [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNet\IOS [2015.04.28-22.25.17:729][885]LogTemp:Display: Initial Dir: C:\Program Files\Unreal Engine\4.7 [2015.04.28-22.25.17:729][885]LogTemp:Display: Env CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNet\IOS [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: BranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries --- GameBranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Searching for mobile provisions that match the game 'BlackJack' with CFBundleIdentifier='com.YourCompany.BlackJack' in 'C:\Users\courtney\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Phase 0 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. Failed phase 0 name check (provision app ID was 5K5N5JX5M4.*) [2015.04.28-22.25.17:729][885]LogTemp:Display: Phase 1 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. Failed phase 1 name check (provision app ID was 5K5N5JX5M4.*) [2015.04.28-22.25.17:729][885]LogTemp:Display: Phase 2 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Picked 'testDD01.mobileprovision' with AppID '5K5N5JX5M4.*' and Name 'TestDD01' as a matching provision for the game 'BlackJack' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') [2015.04.28-22.25.17:729][885]LogTemp:Display: [2015.04.28-22.25.17:729][885]LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/BlackJack.uproject -bundlename com.YourCompany.BlackJack CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNet\IOS Initial Dir: C:\Program Files\Unreal Engine\4.7 Env CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNet\IOS BranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries --- GameBranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries Searching for mobile provisions that match the game 'BlackJack' with CFBundleIdentifier='com.YourCompany.BlackJack' in 'C:\Users\courtney\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' Phase 0 considering provision 'testDD01.mobileprovision' named 'TestDD01' .. Failed phase 0 name check (provision app ID was 5K5N5JX5M4.*) Phase 1 considering provision 'testDD01.mobileprovision' named 'TestDD01' .. Failed phase 1 name check (provision app ID was 5K5N5JX5M4.*) Phase 2 considering provision 'testDD01.mobileprovision' named 'TestDD01' Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') Picked 'testDD01.mobileprovision' with AppID '5K5N5JX5M4.*' and Name 'TestDD01' as a matching provision for the game 'BlackJack' Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') [2015.04.28-22.25.17:749][885]LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_WS1 [2015.04.28-22.25.20:733][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:733][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:733][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:733][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:733][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:734][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:734][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:734][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:734][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:734][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:735][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:735][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:735][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:735][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.20:735][885]LogPackageDependencyInfo:Display: Package Info not found for ../../../BlackJack/CookedIniVersion! [2015.04.28-22.25.23:138][886]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2015.04.28-22.25.23:140][886]LogSavePackage: Save=1.963216ms [2015.04.28-22.25.23:140][886]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' [2015.04.28-22.25.23:381][887]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2015.04.28-22.25.23:382][887]LogSavePackage: Save=1.636205ms [2015.04.28-22.25.23:382][887]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' [2015.04.28-22.25.23:393][887]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2015.04.28-22.25.23:394][887]LogSavePackage: Save=1.511319ms [2015.04.28-22.25.23:394][887]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' [2015.04.28-22.25.23:714][888]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_269c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_f54_0///////STATCAT_Advanced//// [2015.04.28-22.25.23:714][888]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2015.04.28-22.25.23:716][888]LogSavePackage: Save=2.120381ms [2015.04.28-22.25.23:716][888]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' [2015.04.28-22.25.24:048][889]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2015.04.28-22.25.24:050][889]LogSavePackage: Save=2.354399ms [2015.04.28-22.25.24:050][889]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' [2015.04.28-22.25.24:381][890]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2015.04.28-22.25.24:383][890]LogSavePackage: Save=2.132293ms [2015.04.28-22.25.24:383][890]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' [2015.04.28-22.25.24:714][891]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2015.04.28-22.25.24:716][891]LogSavePackage: Save=2.216063ms [2015.04.28-22.25.24:716][891]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' [2015.04.28-22.25.25:048][892]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2015.04.28-22.25.25:050][892]LogSavePackage: Save=2.130756ms [2015.04.28-22.25.25:050][892]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' [2015.04.28-22.25.25:061][892]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 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4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2015.04.28-22.25.36:090][925]LogSavePackage: Save=1.218124ms [2015.04.28-22.25.36:090][925]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' [2015.04.28-22.25.36:096][925]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2015.04.28-22.25.36:097][925]LogSavePackage: Save=1.205443ms [2015.04.28-22.25.36:097][925]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' [2015.04.28-22.25.36:104][925]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Voice.uasset [2015.04.28-22.25.36:105][925]LogSavePackage: Save=0.846923ms [2015.04.28-22.25.36:105][925]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineSounds/Voice.uasset' [2015.04.28-22.25.36:112][925]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset [2015.04.28-22.25.36:116][925]LogSavePackage: Save=4.108573ms [2015.04.28-22.25.36:116][925]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset' [2015.04.28-22.25.36:141][925]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2015.04.28-22.25.36:170][925]LogSavePackage: Save=28.401112ms [2015.04.28-22.25.36:170][925]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset' [2015.04.28-22.25.36:389][926]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2015.04.28-22.25.36:389][926]LogSavePackage: Save=0.745476ms [2015.04.28-22.25.36:389][926]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset' [2015.04.28-22.25.36:715][927]LogCook:Display: Cooking /Engine/EditorResources/S_FTest -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_FTest.uasset [2015.04.28-22.25.36:718][927]LogSavePackage: Save=2.770559ms [2015.04.28-22.25.36:718][927]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_FTest.uasset' [2015.04.28-22.25.36:726][927]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2015.04.28-22.25.36:729][927]LogSavePackage: Save=3.538323ms [2015.04.28-22.25.36:729][927]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' [2015.04.28-22.25.37:048][928]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset [2015.04.28-22.25.37:050][928]LogSavePackage: Save=2.408196ms [2015.04.28-22.25.37:050][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset' [2015.04.28-22.25.37:056][928]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2015.04.28-22.25.37:058][928]LogSavePackage: Save=1.945155ms [2015.04.28-22.25.37:058][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' [2015.04.28-22.25.37:063][928]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2015.04.28-22.25.37:065][928]LogSavePackage: Save=2.012402ms [2015.04.28-22.25.37:065][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' [2015.04.28-22.25.37:072][928]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2015.04.28-22.25.37:074][928]LogSavePackage: Save=1.967443ms [2015.04.28-22.25.37:074][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset' [2015.04.28-22.25.37:080][928]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2015.04.28-22.25.37:082][928]LogSavePackage: Save=2.400126ms [2015.04.28-22.25.37:082][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset' [2015.04.28-22.25.37:090][928]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2015.04.28-22.25.37:093][928]LogSavePackage: Save=2.144974ms [2015.04.28-22.25.37:093][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset' [2015.04.28-22.25.37:099][928]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2015.04.28-22.25.37:101][928]LogSavePackage: Save=1.450989ms [2015.04.28-22.25.37:101][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset' [2015.04.28-22.25.37:107][928]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2015.04.28-22.25.37:109][928]LogSavePackage: Save=1.939391ms [2015.04.28-22.25.37:109][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset' [2015.04.28-22.25.37:121][928]LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset [2015.04.28-22.25.37:125][928]LogSavePackage: Save=4.720325ms [2015.04.28-22.25.37:125][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset' [2015.04.28-22.25.37:130][928]LogCook:Display: Cooking /Engine/EngineMaterials/HighResolutionScreenshotMaskFunction -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset [2015.04.28-22.25.37:135][928]LogSavePackage: Save=3.977539ms [2015.04.28-22.25.37:135][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset' [2015.04.28-22.25.37:145][928]LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset [2015.04.28-22.25.37:149][928]LogSavePackage: Save=3.979460ms [2015.04.28-22.25.37:149][928]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset' [2015.04.28-22.25.37:384][929]LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset [2015.04.28-22.25.37:397][929]LogSavePackage: Save=12.787225ms [2015.04.28-22.25.37:397][929]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset' [2015.04.28-22.25.37:407][929]LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset [2015.04.28-22.25.37:412][929]LogSavePackage: Save=4.184659ms [2015.04.28-22.25.37:412][929]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset' [2015.04.28-22.25.37:455][929]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset [2015.04.28-22.25.37:487][929]LogSavePackage: Save=32.390560ms [2015.04.28-22.25.37:487][929]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' [2015.04.28-22.25.37:719][930]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset [2015.04.28-22.25.37:723][930]LogSavePackage: Save=3.940265ms [2015.04.28-22.25.37:723][930]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' [2015.04.28-22.25.37:726][930]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. [2015.04.28-22.25.37:726][930]LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2_IOS, Default Material will be used in game. [2015.04.28-22.25.37:726][930]LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2 [2015.04.28-22.25.37:728][930]LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. [2015.04.28-22.25.37:729][930]LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform SF_METAL, Default Material will be used in game. [2015.04.28-22.25.37:729][930]LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES3_1 [2015.04.28-22.25.37:734][930]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset [2015.04.28-22.25.37:739][930]LogSavePackage: Save=4.318767ms [2015.04.28-22.25.37:739][930]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' [2015.04.28-22.25.38:048][931]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2015.04.28-22.25.38:051][931]LogSavePackage: Save=2.277545ms [2015.04.28-22.25.38:051][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' [2015.04.28-22.25.38:085][931]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset [2015.04.28-22.25.38:091][931]LogSavePackage: Save=6.367674ms [2015.04.28-22.25.38:091][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset' [2015.04.28-22.25.38:104][931]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset [2015.04.28-22.25.38:111][931]LogSavePackage: Save=6.486413ms [2015.04.28-22.25.38:111][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset' [2015.04.28-22.25.38:120][931]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset [2015.04.28-22.25.38:123][931]LogSavePackage: Save=3.384616ms [2015.04.28-22.25.38:123][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' [2015.04.28-22.25.38:132][931]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset [2015.04.28-22.25.38:136][931]LogSavePackage: Save=3.031860ms [2015.04.28-22.25.38:136][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' [2015.04.28-22.25.38:381][932]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset [2015.04.28-22.25.38:384][932]LogSavePackage: Save=2.950011ms [2015.04.28-22.25.38:384][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' [2015.04.28-22.25.38:392][932]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset [2015.04.28-22.25.38:396][932]LogSavePackage: Save=4.106652ms [2015.04.28-22.25.38:396][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' [2015.04.28-22.25.38:404][932]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2015.04.28-22.25.38:406][932]LogSavePackage: Save=2.326731ms [2015.04.28-22.25.38:406][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' [2015.04.28-22.25.38:415][932]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2015.04.28-22.25.38:417][932]LogSavePackage: Save=2.439322ms [2015.04.28-22.25.38:417][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' [2015.04.28-22.25.38:429][932]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2015.04.28-22.25.38:433][932]LogSavePackage: Save=4.517433ms [2015.04.28-22.25.38:433][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' [2015.04.28-22.25.38:715][933]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2015.04.28-22.25.38:717][933]LogSavePackage: Save=2.394747ms [2015.04.28-22.25.38:717][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' [2015.04.28-22.25.38:725][933]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2015.04.28-22.25.38:729][933]LogSavePackage: Save=3.929890ms [2015.04.28-22.25.38:729][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' [2015.04.28-22.25.38:737][933]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2015.04.28-22.25.38:740][933]LogSavePackage: Save=2.568819ms [2015.04.28-22.25.38:740][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' [2015.04.28-22.25.38:756][933]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2015.04.28-22.25.38:766][933]LogSavePackage: Save=9.831065ms [2015.04.28-22.25.38:766][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' [2015.04.28-22.25.39:048][934]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset [2015.04.28-22.25.39:050][934]LogSavePackage: Save=2.244883ms [2015.04.28-22.25.39:050][934]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' [2015.04.28-22.25.39:381][935]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset [2015.04.28-22.25.39:383][935]LogSavePackage: Save=2.347866ms [2015.04.28-22.25.39:383][935]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' [2015.04.28-22.25.39:390][935]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset [2015.04.28-22.25.39:392][935]LogSavePackage: Save=2.325963ms [2015.04.28-22.25.39:392][935]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset' [2015.04.28-22.25.39:716][936]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2015.04.28-22.25.39:718][936]LogSavePackage: Save=1.823343ms [2015.04.28-22.25.39:718][936]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' [2015.04.28-22.25.40:048][937]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2015.04.28-22.25.40:049][937]LogSavePackage: Save=1.683470ms [2015.04.28-22.25.40:049][937]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' [2015.04.28-22.25.40:381][938]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2015.04.28-22.25.40:383][938]LogSavePackage: Save=1.618529ms [2015.04.28-22.25.40:383][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' [2015.04.28-22.25.40:387][938]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset [2015.04.28-22.25.40:399][938]LogSavePackage: Save=11.667857ms [2015.04.28-22.25.40:399][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset' [2015.04.28-22.25.40:544][938]LogCook:Display: Cooking /Game/Blueprints/BP_Buttons -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Buttons.uasset [2015.04.28-22.25.40:754][938]LogSavePackage: Save=209.582596ms [2015.04.28-22.25.40:754][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Buttons.uasset' [2015.04.28-22.25.40:774][939]LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset [2015.04.28-22.25.40:778][939]LogSavePackage: Save=3.333893ms [2015.04.28-22.25.40:778][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset' [2015.04.28-22.25.40:786][939]LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset [2015.04.28-22.25.40:791][939]LogSavePackage: Save=4.786035ms [2015.04.28-22.25.40:791][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset' [2015.04.28-22.25.40:800][939]LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset [2015.04.28-22.25.40:804][939]LogSavePackage: Save=3.499512ms [2015.04.28-22.25.40:804][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset' [2015.04.28-22.25.40:813][939]LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset [2015.04.28-22.25.40:816][939]LogSavePackage: Save=3.087963ms [2015.04.28-22.25.40:816][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset' [2015.04.28-22.25.40:824][939]LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset [2015.04.28-22.25.40:827][939]LogSavePackage: Save=3.091037ms [2015.04.28-22.25.40:827][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset' [2015.04.28-22.25.40:834][939]LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset [2015.04.28-22.25.40:839][939]LogSavePackage: Save=4.135857ms [2015.04.28-22.25.40:839][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset' [2015.04.28-22.25.40:846][939]LogCook:Display: Cooking /Engine/BufferVisualization/Metallic -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset [2015.04.28-22.25.40:850][939]LogSavePackage: Save=3.102949ms [2015.04.28-22.25.40:850][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset' [2015.04.28-22.25.40:858][939]LogCook:Display: Cooking /Engine/BufferVisualization/Opacity -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset [2015.04.28-22.25.40:862][939]LogSavePackage: Save=4.718020ms [2015.04.28-22.25.40:862][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset' [2015.04.28-22.25.40:871][939]LogCook:Display: Cooking /Engine/BufferVisualization/Roughness -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset [2015.04.28-22.25.40:875][939]LogSavePackage: Save=3.723155ms [2015.04.28-22.25.40:875][939]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset' [2015.04.28-22.25.41:107][940]LogCook:Display: Cooking /Engine/BufferVisualization/SceneColor -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneColor.uasset [2015.04.28-22.25.41:110][940]LogSavePackage: Save=3.142144ms [2015.04.28-22.25.41:110][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneColor.uasset' [2015.04.28-22.25.41:118][940]LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepth -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepth.uasset [2015.04.28-22.25.41:124][940]LogSavePackage: Save=5.756307ms [2015.04.28-22.25.41:124][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepth.uasset' [2015.04.28-22.25.41:132][940]LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyRGB -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset [2015.04.28-22.25.41:136][940]LogSavePackage: Save=3.809230ms [2015.04.28-22.25.41:136][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset' [2015.04.28-22.25.41:144][940]LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyA -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset [2015.04.28-22.25.41:149][940]LogSavePackage: Save=4.814086ms [2015.04.28-22.25.41:149][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset' [2015.04.28-22.25.41:158][940]LogCook:Display: Cooking /Engine/BufferVisualization/Specular -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset [2015.04.28-22.25.41:162][940]LogSavePackage: Save=3.707016ms [2015.04.28-22.25.41:162][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset' [2015.04.28-22.25.41:170][940]LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset [2015.04.28-22.25.41:173][940]LogSavePackage: Save=3.343884ms [2015.04.28-22.25.41:173][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset' [2015.04.28-22.25.41:181][940]LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset [2015.04.28-22.25.41:185][940]LogSavePackage: Save=3.516419ms [2015.04.28-22.25.41:185][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset' [2015.04.28-22.25.41:193][940]LogCook:Display: Cooking /Engine/BufferVisualization/AmbientOcclusion -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/AmbientOcclusion.uasset [2015.04.28-22.25.41:196][940]LogSavePackage: Save=3.278943ms [2015.04.28-22.25.41:196][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/AmbientOcclusion.uasset' [2015.04.28-22.25.41:204][940]LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset [2015.04.28-22.25.41:209][940]LogSavePackage: Save=4.735696ms [2015.04.28-22.25.41:209][940]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset' [2015.04.28-22.25.41:437][941]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset [2015.04.28-22.25.41:440][941]LogSavePackage: Save=2.757878ms [2015.04.28-22.25.41:440][941]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset' [2015.04.28-22.25.41:451][941]LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepthWorldUnits -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset [2015.04.28-22.25.41:455][941]LogSavePackage: Save=3.754280ms [2015.04.28-22.25.41:455][941]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset' [2015.04.28-22.25.41:460][941]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Tutorial/ContentIntroCurve.uasset [2015.04.28-22.25.41:461][941]LogSavePackage: Save=0.838469ms [2015.04.28-22.25.41:461][941]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Tutorial/ContentIntroCurve.uasset' [2015.04.28-22.25.41:773][942]LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset [2015.04.28-22.25.41:776][942]LogSavePackage: Save=2.718299ms [2015.04.28-22.25.41:776][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset' [2015.04.28-22.25.41:787][942]LogCook:Display: Cooking /Engine/EditorMaterials/WidgetVertexColorMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset [2015.04.28-22.25.41:789][942]LogSavePackage: Save=2.400126ms [2015.04.28-22.25.41:789][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset' [2015.04.28-22.25.41:791][942]LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling. [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/LevelGridMaterial.LevelGridMaterial for platform GLSL_ES2_IOS, Default Material will be used in game. [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function TilingAAGrid: (Node DDX) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function TilingAAGrid: (Node DDY) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function TilingAAGrid: (Node If) If input A must be of type float. [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function Blend_Screen: (Node DDX) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function Blend_Screen: (Node DDY) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function Blend_Screen: (Node If) If input A must be of type float. [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function CompositeARGBLayer: (Node DDX) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function CompositeARGBLayer: (Node DDY) Node not supported in feature level ES2 [2015.04.28-22.25.41:800][942]LogMaterial:Warning: Function CompositeARGBLayer: (Node If) If input A must be of type float. [2015.04.28-22.25.41:807][942]LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial.uasset [2015.04.28-22.25.41:819][942]LogSavePackage: Save=11.341616ms [2015.04.28-22.25.41:819][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial.uasset' [2015.04.28-22.25.41:824][942]LogCook:Display: Cooking /Engine/EditorMaterials/CompositeARGBLayer -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset [2015.04.28-22.25.41:828][942]LogSavePackage: Save=3.833055ms [2015.04.28-22.25.41:828][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset' [2015.04.28-22.25.41:834][942]LogCook:Display: Cooking /Engine/EditorMaterials/TilingAADots -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAADots.uasset [2015.04.28-22.25.41:839][942]LogSavePackage: Save=4.527040ms [2015.04.28-22.25.41:839][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAADots.uasset' [2015.04.28-22.25.41:844][942]LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineBoxFiltered -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset [2015.04.28-22.25.41:849][942]LogSavePackage: Save=4.650389ms [2015.04.28-22.25.41:849][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset' [2015.04.28-22.25.41:856][942]LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineIntegral -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset [2015.04.28-22.25.41:859][942]LogSavePackage: Save=3.339273ms [2015.04.28-22.25.41:859][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset' [2015.04.28-22.25.41:866][942]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset [2015.04.28-22.25.41:869][942]LogSavePackage: Save=3.056069ms [2015.04.28-22.25.41:869][942]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' [2015.04.28-22.25.42:106][943]LogCook:Display: Cooking /Engine/EditorMaterials/TilingAAGrid -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAAGrid.uasset [2015.04.28-22.25.42:110][943]LogSavePackage: Save=4.158913ms [2015.04.28-22.25.42:110][943]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAAGrid.uasset' [2015.04.28-22.25.42:115][943]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset [2015.04.28-22.25.42:118][943]LogSavePackage: Save=2.911969ms [2015.04.28-22.25.42:118][943]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset' [2015.04.28-22.25.42:438][944]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset [2015.04.28-22.25.42:441][944]LogSavePackage: Save=3.137149ms [2015.04.28-22.25.42:441][944]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset' [2015.04.28-22.25.42:449][944]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DefaultAlphaTexture -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset [2015.04.28-22.25.42:452][944]LogSavePackage: Save=2.955391ms [2015.04.28-22.25.42:452][944]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset' [2015.04.28-22.25.42:523][944]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2015.04.28-22.25.42:683][944]LogSavePackage: Save=159.953476ms [2015.04.28-22.25.42:683][944]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorBlueprintResources/StandardMacros.uasset' [2015.04.28-22.25.42:908][945]LogCook:Display: Cooking /Game/Blueprints/BP_Logic -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Logic.uasset [2015.04.28-22.25.43:590][945]LogSavePackage: Save=681.678528ms [2015.04.28-22.25.43:590][945]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Logic.uasset' [2015.04.28-22.25.43:606][946]LogCook:Display: Cooking /Game/Blueprints/UIMode -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/UIMode.uasset [2015.04.28-22.25.43:607][946]LogSavePackage: Save=0.839237ms [2015.04.28-22.25.43:607][946]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/UIMode.uasset' [2015.04.28-22.25.43:941][947]LogCook:Display: Cooking /Game/Assets/Effects/particles/P_Pulse_Ring -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/particles/P_Pulse_Ring.uasset [2015.04.28-22.25.43:948][947]LogSavePackage: Save=6.601692ms [2015.04.28-22.25.43:948][947]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/particles/P_Pulse_Ring.uasset' [2015.04.28-22.25.44:274][948]LogCook:Display: Cooking /Game/Assets/Textures/T_Effect_Ring -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Effect_Ring.uasset [2015.04.28-22.25.44:275][948]LogSavePackage: Save=1.841403ms [2015.04.28-22.25.44:276][948]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Effect_Ring.uasset' [2015.04.28-22.25.44:281][948]LogCook:Display: Cooking /Game/Assets/Materials/M_StaticDecal_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_StaticDecal_Inst.uasset [2015.04.28-22.25.44:283][948]LogSavePackage: Save=2.161113ms [2015.04.28-22.25.44:283][948]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_StaticDecal_Inst.uasset' [2015.04.28-22.25.44:284][948]LogMaterial: Missing cached shader map for material M_StaticDecal, compiling. [2015.04.28-22.25.44:294][948]LogMaterial: Missing cached shader map for material M_StaticDecal, compiling. [2015.04.28-22.25.46:608][955]LogCook:Display: Cooking /Game/Assets/Materials/M_StaticDecal -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_StaticDecal.uasset [2015.04.28-22.25.46:615][955]LogSavePackage: Save=6.654721ms [2015.04.28-22.25.46:615][955]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_StaticDecal.uasset' [2015.04.28-22.25.46:620][955]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_Hit -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Hit.uasset [2015.04.28-22.25.46:624][955]LogSavePackage: Save=2.948090ms [2015.04.28-22.25.46:624][955]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Hit.uasset' [2015.04.28-22.25.46:627][955]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.25.46:687][955]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.25.54:943][980]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_Button_Hit_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Hit_Inst.uasset [2015.04.28-22.25.54:950][980]LogSavePackage: Save=5.931532ms [2015.04.28-22.25.54:950][980]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Hit_Inst.uasset' [2015.04.28-22.25.54:952][980]LogMaterial: Missing cached shader map for material M_Card_Shadow, compiling. [2015.04.28-22.25.54:956][980]LogMaterial: Missing cached shader map for material M_Card_Shadow, compiling. [2015.04.28-22.25.56:608][985]LogCook:Display: Cooking /Game/Assets/Materials/M_Card_Shadow -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Shadow.uasset [2015.04.28-22.25.56:612][985]LogSavePackage: Save=3.665131ms [2015.04.28-22.25.56:612][985]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Shadow.uasset' [2015.04.28-22.25.56:619][985]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip05_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip05_Stereo.uasset [2015.04.28-22.25.56:623][985]LogSavePackage: Save=2.773633ms [2015.04.28-22.25.56:623][985]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip05_Stereo.uasset' [2015.04.28-22.25.56:789][985]LogCook:Display: Cooking /Game/Blueprints/BP_HUD_BJ -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_HUD_BJ.uasset [2015.04.28-22.25.57:094][985]LogSavePackage: Save=305.178406ms [2015.04.28-22.25.57:094][985]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_HUD_BJ.uasset' [2015.04.28-22.25.57:445][987]LogCook:Display: Cooking /Game/Assets/Textures/T_MenuBackground -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_MenuBackground.uasset [2015.04.28-22.25.57:449][987]LogSavePackage: Save=4.531651ms [2015.04.28-22.25.57:449][987]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_MenuBackground.uasset' [2015.04.28-22.25.57:613][987]LogCook:Display: Cooking /Game/Blueprints/BP_Menu -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Menu.uasset [2015.04.28-22.25.57:672][987]LogSavePackage: Save=58.761211ms [2015.04.28-22.25.57:672][987]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Menu.uasset' [2015.04.28-22.25.57:775][988]LogMaterial: Missing cached shader map for material M_Menu_Unlit, compiling. [2015.04.28-22.25.57:778][988]LogMaterial: Missing cached shader map for material M_Menu_Unlit, compiling. [2015.04.28-22.25.59:445][993]LogCook:Display: Cooking /Game/Assets/Materials/M_Menu_Unlit -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Menu_Unlit.uasset [2015.04.28-22.25.59:448][993]LogSavePackage: Save=3.360023ms [2015.04.28-22.25.59:448][993]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Menu_Unlit.uasset' [2015.04.28-22.25.59:453][993]LogCook:Display: Cooking /Game/Assets/Materials/M_Button_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Button_Inst.uasset [2015.04.28-22.25.59:456][993]LogSavePackage: Save=2.304828ms [2015.04.28-22.25.59:456][993]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Button_Inst.uasset' [2015.04.28-22.25.59:459][993]LogMaterial: Missing cached shader map for material M_Button, compiling. [2015.04.28-22.25.59:473][993]LogMaterial: Missing cached shader map for material M_Button, compiling. [2015.04.28-22.26.06:568][ 14]LogCook:Display: Cooking /Game/Assets/Materials/M_Button -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Button.uasset [2015.04.28-22.26.06:576][ 14]LogSavePackage: Save=7.802524ms [2015.04.28-22.26.06:576][ 14]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Button.uasset' [2015.04.28-22.26.06:753][ 14]LogCook:Display: Cooking /Game/Blueprints/BP_Menu_Selectible -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Menu_Selectible.uasset [2015.04.28-22.26.06:947][ 14]LogSavePackage: Save=193.960648ms [2015.04.28-22.26.06:947][ 14]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Menu_Selectible.uasset' [2015.04.28-22.26.06:968][ 15]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_01_E_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_E_Inst.uasset [2015.04.28-22.26.06:972][ 15]LogSavePackage: Save=3.884162ms [2015.04.28-22.26.06:972][ 15]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_E_Inst.uasset' [2015.04.28-22.26.06:979][ 15]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Number_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_01.uasset [2015.04.28-22.26.06:985][ 15]LogSavePackage: Save=4.397542ms [2015.04.28-22.26.06:985][ 15]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_01.uasset' [2015.04.28-22.26.06:989][ 15]LogMaterial: Missing cached shader map for material M_Text_Color, compiling. [2015.04.28-22.26.07:008][ 15]LogMaterial: Missing cached shader map for material M_Text_Color, compiling. [2015.04.28-22.26.13:288][ 33]LogCook:Display: Cooking /Game/Assets/Materials/M_Text_Color -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Text_Color.uasset [2015.04.28-22.26.13:294][ 33]LogSavePackage: Save=5.951898ms [2015.04.28-22.26.13:294][ 33]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Text_Color.uasset' [2015.04.28-22.26.13:299][ 33]LogCook:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset [2015.04.28-22.26.13:309][ 33]LogSavePackage: Save=5.183750ms [2015.04.28-22.26.13:309][ 33]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset' [2015.04.28-22.26.13:329][ 33]LogCook:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset [2015.04.28-22.26.13:353][ 33]LogSavePackage: Save=22.914944ms [2015.04.28-22.26.13:353][ 33]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset' [2015.04.28-22.26.13:621][ 34]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset [2015.04.28-22.26.13:625][ 34]LogSavePackage: Save=3.531790ms [2015.04.28-22.26.13:625][ 34]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset' [2015.04.28-22.26.13:731][ 35]LogTexture:Display: Building textures: T_ScreenDirt02_w (AutoPVRTC) [2015.04.28-22.26.13:959][ 36]LogTextureFormatPVR:Warning: Mip size (1920,1080) does not have power-of-two dimensions and cannot be compressed to PVRTC2 [2015.04.28-22.26.13:959][ 36]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Engine/MapTemplates/T_ScreenDirt02_w.T_ScreenDirt02_w [2015.04.28-22.26.14:288][ 36]LogCook:Display: Cooking /Engine/MapTemplates/T_ScreenDirt02_w -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset [2015.04.28-22.26.14:292][ 36]LogSavePackage: Save=3.962553ms [2015.04.28-22.26.14:292][ 36]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset' [2015.04.28-22.26.14:297][ 36]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Blackjack_Table_Felt -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Blackjack_Table_Felt.uasset [2015.04.28-22.26.14:300][ 36]LogSavePackage: Save=2.939636ms [2015.04.28-22.26.14:300][ 36]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Blackjack_Table_Felt.uasset' [2015.04.28-22.26.14:306][ 36]LogCook:Display: Cooking /Game/Assets/Meshes/SM_PlasticL -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_PlasticL.uasset [2015.04.28-22.26.14:309][ 36]LogSavePackage: Save=2.379376ms [2015.04.28-22.26.14:309][ 36]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_PlasticL.uasset' [2015.04.28-22.26.14:314][ 36]LogCook:Display: Cooking /Game/Assets/Materials/M_TranspPlastic_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_TranspPlastic_Inst.uasset [2015.04.28-22.26.14:317][ 36]LogSavePackage: Save=2.276777ms [2015.04.28-22.26.14:317][ 36]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_TranspPlastic_Inst.uasset' [2015.04.28-22.26.14:320][ 36]LogMaterial: Missing cached shader map for material M_TranspPlastic, compiling. [2015.04.28-22.26.14:342][ 36]LogMaterial: Missing cached shader map for material M_TranspPlastic, compiling. [2015.04.28-22.26.22:343][ 60]LogCook:Display: Cooking /Game/Assets/Materials/M_TranspPlastic -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_TranspPlastic.uasset [2015.04.28-22.26.22:351][ 60]LogSavePackage: Save=7.913193ms [2015.04.28-22.26.22:351][ 60]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_TranspPlastic.uasset' [2015.04.28-22.26.22:359][ 60]LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset [2015.04.28-22.26.22:366][ 60]LogSavePackage: Save=6.200134ms [2015.04.28-22.26.22:366][ 60]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset' [2015.04.28-22.26.22:677][ 61]LogCook:Display: Cooking /Engine/EditorResources/T_EditorHelp -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/T_EditorHelp.uasset [2015.04.28-22.26.22:681][ 61]LogSavePackage: Save=3.938728ms [2015.04.28-22.26.22:681][ 61]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/T_EditorHelp.uasset' [2015.04.28-22.26.23:010][ 62]LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset [2015.04.28-22.26.23:013][ 62]LogSavePackage: Save=2.470447ms [2015.04.28-22.26.23:013][ 62]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset' [2015.04.28-22.26.23:343][ 63]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset [2015.04.28-22.26.23:345][ 63]LogSavePackage: Save=2.310977ms [2015.04.28-22.26.23:345][ 63]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset' [2015.04.28-22.26.23:676][ 64]LogCook:Display: Cooking /Engine/EditorResources/SceneManager -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset [2015.04.28-22.26.23:678][ 64]LogSavePackage: Save=2.367079ms [2015.04.28-22.26.23:678][ 64]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset' [2015.04.28-22.26.24:010][ 65]LogCook:Display: Cooking /Engine/EditorResources/S_Note -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset [2015.04.28-22.26.24:012][ 65]LogSavePackage: Save=2.279467ms [2015.04.28-22.26.24:012][ 65]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset' [2015.04.28-22.26.24:343][ 66]LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset [2015.04.28-22.26.24:345][ 66]LogSavePackage: Save=2.279851ms [2015.04.28-22.26.24:345][ 66]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset' [2015.04.28-22.26.24:676][ 67]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Trigger.uasset [2015.04.28-22.26.24:678][ 67]LogSavePackage: Save=2.352862ms [2015.04.28-22.26.24:678][ 67]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Trigger.uasset' [2015.04.28-22.26.25:010][ 68]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2015.04.28-22.26.25:012][ 68]LogSavePackage: Save=1.942850ms [2015.04.28-22.26.25:012][ 68]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' [2015.04.28-22.26.25:343][ 69]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2015.04.28-22.26.25:345][ 69]LogSavePackage: Save=2.064278ms [2015.04.28-22.26.25:345][ 69]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' [2015.04.28-22.26.25:676][ 70]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTextureCube.uasset [2015.04.28-22.26.25:678][ 70]LogSavePackage: Save=2.269476ms [2015.04.28-22.26.25:678][ 70]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTextureCube.uasset' [2015.04.28-22.26.25:687][ 70]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2015.04.28-22.26.25:690][ 70]LogSavePackage: Save=2.849334ms [2015.04.28-22.26.25:690][ 70]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' [2015.04.28-22.26.25:734][ 70]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset [2015.04.28-22.26.25:770][ 70]LogSavePackage: Save=36.121788ms [2015.04.28-22.26.25:770][ 70]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset' [2015.04.28-22.26.26:013][ 71]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset [2015.04.28-22.26.26:017][ 71]LogSavePackage: Save=4.201950ms [2015.04.28-22.26.26:017][ 71]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' [2015.04.28-22.26.26:028][ 71]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2015.04.28-22.26.26:035][ 71]LogSavePackage: Save=6.826104ms [2015.04.28-22.26.26:035][ 71]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset' [2015.04.28-22.26.26:036][ 71]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. [2015.04.28-22.26.26:037][ 71]LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2_IOS, Default Material will be used in game. [2015.04.28-22.26.26:037][ 71]LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2 [2015.04.28-22.26.26:038][ 71]LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. [2015.04.28-22.26.26:038][ 71]LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform SF_METAL, Default Material will be used in game. [2015.04.28-22.26.26:038][ 71]LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES3_1 [2015.04.28-22.26.26:044][ 71]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2015.04.28-22.26.26:048][ 71]LogSavePackage: Save=3.805388ms [2015.04.28-22.26.26:048][ 71]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' [2015.04.28-22.26.26:081][ 71]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset [2015.04.28-22.26.26:085][ 71]LogSavePackage: Save=3.420353ms [2015.04.28-22.26.26:085][ 71]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' [2015.04.28-22.26.26:343][ 72]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2015.04.28-22.26.26:345][ 72]LogSavePackage: Save=2.044296ms [2015.04.28-22.26.26:345][ 72]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset' [2015.04.28-22.26.26:351][ 72]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2015.04.28-22.26.26:353][ 72]LogSavePackage: Save=1.890589ms [2015.04.28-22.26.26:353][ 72]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' [2015.04.28-22.26.26:366][ 72]LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset [2015.04.28-22.26.26:369][ 72]LogSavePackage: Save=3.034550ms [2015.04.28-22.26.26:369][ 72]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset' [2015.04.28-22.26.26:682][ 73]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset [2015.04.28-22.26.26:685][ 73]LogSavePackage: Save=2.038916ms [2015.04.28-22.26.26:685][ 73]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset' [2015.04.28-22.26.26:690][ 73]LogCook:Display: Cooking /Game/Assets/Meshes/SM_StaticDecalMesh -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_StaticDecalMesh.uasset [2015.04.28-22.26.26:693][ 73]LogSavePackage: Save=2.598023ms [2015.04.28-22.26.26:693][ 73]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_StaticDecalMesh.uasset' [2015.04.28-22.26.27:009][ 74]LogCook:Display: Cooking /Game/Assets/Textures/T_Decal_Cards -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Decal_Cards.uasset [2015.04.28-22.26.27:012][ 74]LogSavePackage: Save=3.369246ms [2015.04.28-22.26.27:012][ 74]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Decal_Cards.uasset' [2015.04.28-22.26.27:020][ 74]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_Stand -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Stand.uasset [2015.04.28-22.26.27:022][ 74]LogSavePackage: Save=2.414344ms [2015.04.28-22.26.27:022][ 74]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Stand.uasset' [2015.04.28-22.26.27:025][ 74]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.26.27:038][ 74]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.26.34:677][ 97]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_Button_Stand_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Stand_Inst.uasset [2015.04.28-22.26.34:683][ 97]LogSavePackage: Save=5.801266ms [2015.04.28-22.26.34:683][ 97]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Stand_Inst.uasset' [2015.04.28-22.26.35:010][ 98]LogCook:Display: Cooking /Game/Assets/Effects/Textures/T_Smoke2_Tile -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Textures/T_Smoke2_Tile.uasset [2015.04.28-22.26.35:013][ 98]LogSavePackage: Save=2.329037ms [2015.04.28-22.26.35:013][ 98]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Textures/T_Smoke2_Tile.uasset' [2015.04.28-22.26.35:018][ 98]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Card_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Card_01.uasset [2015.04.28-22.26.35:022][ 98]LogSavePackage: Save=3.331203ms [2015.04.28-22.26.35:022][ 98]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Card_01.uasset' [2015.04.28-22.26.35:026][ 98]LogMaterial: Missing cached shader map for material M_Card_Deck, compiling. [2015.04.28-22.26.35:045][ 98]LogMaterial: Missing cached shader map for material M_Card_Deck, compiling. [2015.04.28-22.26.42:681][121]LogCook:Display: Cooking /Game/Assets/Materials/M_Card_Deck -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deck.uasset [2015.04.28-22.26.42:689][121]LogSavePackage: Save=7.666110ms [2015.04.28-22.26.42:689][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deck.uasset' [2015.04.28-22.26.42:695][121]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_ChipSelect02_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect02_Stereo.uasset [2015.04.28-22.26.42:697][121]LogSavePackage: Save=1.835255ms [2015.04.28-22.26.42:697][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect02_Stereo.uasset' [2015.04.28-22.26.42:702][121]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_ChipSelect03_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect03_Stereo.uasset [2015.04.28-22.26.42:704][121]LogSavePackage: Save=1.798366ms [2015.04.28-22.26.42:704][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect03_Stereo.uasset' [2015.04.28-22.26.42:710][121]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_ChipSelect04_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect04_Stereo.uasset [2015.04.28-22.26.42:712][121]LogSavePackage: Save=1.702299ms [2015.04.28-22.26.42:712][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect04_Stereo.uasset' [2015.04.28-22.26.42:747][121]LogCook:Display: Cooking /Game/Blueprints/BP_PlayerController -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_PlayerController.uasset [2015.04.28-22.26.42:758][121]LogSavePackage: Save=10.440127ms [2015.04.28-22.26.42:758][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_PlayerController.uasset' [2015.04.28-22.26.42:764][121]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush_Stereo_Cue.uasset [2015.04.28-22.26.42:766][121]LogSavePackage: Save=2.147279ms [2015.04.28-22.26.42:766][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush_Stereo_Cue.uasset' [2015.04.28-22.26.42:772][121]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush01_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush01_Stereo.uasset [2015.04.28-22.26.42:774][121]LogSavePackage: Save=1.672711ms [2015.04.28-22.26.42:774][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush01_Stereo.uasset' [2015.04.28-22.26.42:779][121]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush02_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush02_Stereo.uasset [2015.04.28-22.26.42:781][121]LogSavePackage: Save=1.731887ms [2015.04.28-22.26.42:781][121]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush02_Stereo.uasset' [2015.04.28-22.26.43:014][122]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush03_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush03_Stereo.uasset [2015.04.28-22.26.43:016][122]LogSavePackage: Save=1.776847ms [2015.04.28-22.26.43:016][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush03_Stereo.uasset' [2015.04.28-22.26.43:023][122]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush04_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush04_Stereo.uasset [2015.04.28-22.26.43:024][122]LogSavePackage: Save=1.720744ms [2015.04.28-22.26.43:024][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush04_Stereo.uasset' [2015.04.28-22.26.43:030][122]LogCook:Display: Cooking /Game/Assets/Sounds/ChipPush05_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush05_Stereo.uasset [2015.04.28-22.26.43:036][122]LogSavePackage: Save=4.032104ms [2015.04.28-22.26.43:036][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/ChipPush05_Stereo.uasset' [2015.04.28-22.26.43:041][122]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Number_03 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_03.uasset [2015.04.28-22.26.43:044][122]LogSavePackage: Save=2.782856ms [2015.04.28-22.26.43:044][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_03.uasset' [2015.04.28-22.26.43:050][122]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Number_05 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_05.uasset [2015.04.28-22.26.43:054][122]LogSavePackage: Save=3.806156ms [2015.04.28-22.26.43:054][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_05.uasset' [2015.04.28-22.26.43:060][122]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Number_07 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_07.uasset [2015.04.28-22.26.43:063][122]LogSavePackage: Save=2.553064ms [2015.04.28-22.26.43:063][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Number_07.uasset' [2015.04.28-22.26.43:070][122]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_ChipSelect_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect_Stereo_Cue.uasset [2015.04.28-22.26.43:072][122]LogSavePackage: Save=2.022393ms [2015.04.28-22.26.43:072][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect_Stereo_Cue.uasset' [2015.04.28-22.26.43:141][122]LogCook:Display: Cooking /Game/Blueprints/BP_Sound -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Sound.uasset [2015.04.28-22.26.43:280][122]LogSavePackage: Save=138.811157ms [2015.04.28-22.26.43:280][122]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Sound.uasset' [2015.04.28-22.26.43:347][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino01_Loop_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino01_Loop_Stereo_Cue.uasset [2015.04.28-22.26.43:350][123]LogSavePackage: Save=2.290995ms [2015.04.28-22.26.43:350][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino01_Loop_Stereo_Cue.uasset' [2015.04.28-22.26.43:357][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino01_Loop_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino01_Loop_Stereo.uasset [2015.04.28-22.26.43:362][123]LogSavePackage: Save=4.020193ms [2015.04.28-22.26.43:362][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino01_Loop_Stereo.uasset' [2015.04.28-22.26.43:368][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino02_Loop_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino02_Loop_Stereo_Cue.uasset [2015.04.28-22.26.43:370][123]LogSavePackage: Save=2.048139ms [2015.04.28-22.26.43:370][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino02_Loop_Stereo_Cue.uasset' [2015.04.28-22.26.43:376][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino02_Loop_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino02_Loop_Stereo.uasset [2015.04.28-22.26.43:382][123]LogSavePackage: Save=5.450815ms [2015.04.28-22.26.43:382][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino02_Loop_Stereo.uasset' [2015.04.28-22.26.43:390][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino03_Loop_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino03_Loop_Stereo_Cue.uasset [2015.04.28-22.26.43:392][123]LogSavePackage: Save=1.618913ms [2015.04.28-22.26.43:392][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino03_Loop_Stereo_Cue.uasset' [2015.04.28-22.26.43:399][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino03_Loop_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino03_Loop_Stereo.uasset [2015.04.28-22.26.43:403][123]LogSavePackage: Save=3.788096ms [2015.04.28-22.26.43:403][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino03_Loop_Stereo.uasset' [2015.04.28-22.26.43:410][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino04_Loop_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino04_Loop_Stereo_Cue.uasset [2015.04.28-22.26.43:411][123]LogSavePackage: Save=1.728429ms [2015.04.28-22.26.43:411][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino04_Loop_Stereo_Cue.uasset' [2015.04.28-22.26.43:419][123]LogCook:Display: Cooking /Game/Assets/Sounds/AmbientCasino04_Loop_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino04_Loop_Stereo.uasset [2015.04.28-22.26.43:425][123]LogSavePackage: Save=6.058340ms [2015.04.28-22.26.43:425][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/AmbientCasino04_Loop_Stereo.uasset' [2015.04.28-22.26.43:435][123]LogCook:Display: Cooking /Engine/MapTemplates/Sky/M_BlackBackground -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/M_BlackBackground.uasset [2015.04.28-22.26.43:440][123]LogSavePackage: Save=4.478238ms [2015.04.28-22.26.43:440][123]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/M_BlackBackground.uasset' [2015.04.28-22.26.43:441][123]LogMaterial: Missing cached shader map for material M_Table_Felt_Unlit, compiling. [2015.04.28-22.26.43:446][123]LogMaterial: Missing cached shader map for material M_Table_Felt_Unlit, compiling. [2015.04.28-22.26.45:014][128]LogCook:Display: Cooking /Game/Assets/Materials/M_Table_Felt_Unlit -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Felt_Unlit.uasset [2015.04.28-22.26.45:017][128]LogSavePackage: Save=3.131769ms [2015.04.28-22.26.45:017][128]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Felt_Unlit.uasset' [2015.04.28-22.26.45:023][128]LogMaterial: Missing cached shader map for material M_Table_Metal_trim, compiling. [2015.04.28-22.26.45:036][128]LogMaterial: Missing cached shader map for material M_Table_Metal_trim, compiling. [2015.04.28-22.26.52:500][150]LogCook:Display: Cooking /Game/Assets/Materials/M_Table_Metal_Trim -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Metal_Trim.uasset [2015.04.28-22.26.52:507][150]LogSavePackage: Save=6.650494ms [2015.04.28-22.26.52:507][150]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Metal_Trim.uasset' [2015.04.28-22.26.52:834][151]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset [2015.04.28-22.26.52:846][151]LogSavePackage: Save=11.589083ms [2015.04.28-22.26.52:846][151]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset' [2015.04.28-22.26.53:167][152]LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset [2015.04.28-22.26.53:169][152]LogSavePackage: Save=2.519249ms [2015.04.28-22.26.53:169][152]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset' [2015.04.28-22.26.53:500][153]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset [2015.04.28-22.26.53:503][153]LogSavePackage: Save=2.759031ms [2015.04.28-22.26.53:503][153]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset' [2015.04.28-22.26.53:834][154]LogCook:Display: Cooking /Engine/EditorResources/S_Thruster -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Thruster.uasset [2015.04.28-22.26.53:836][154]LogSavePackage: Save=2.388983ms [2015.04.28-22.26.53:836][154]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Thruster.uasset' [2015.04.28-22.26.54:167][155]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset [2015.04.28-22.26.54:169][155]LogSavePackage: Save=2.073500ms [2015.04.28-22.26.54:169][155]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset' [2015.04.28-22.26.54:500][156]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2015.04.28-22.26.54:502][156]LogSavePackage: Save=2.028925ms [2015.04.28-22.26.54:502][156]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' [2015.04.28-22.26.54:834][157]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset [2015.04.28-22.26.54:836][157]LogSavePackage: Save=1.823343ms [2015.04.28-22.26.54:836][157]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset' [2015.04.28-22.26.55:168][158]LogCook:Display: Cooking /Game/Assets/Textures/T_Fabric_01_N -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Fabric_01_N.uasset [2015.04.28-22.26.55:182][158]LogSavePackage: Save=14.494519ms [2015.04.28-22.26.55:182][158]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Fabric_01_N.uasset' [2015.04.28-22.26.55:188][158]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2015.04.28-22.26.55:190][158]LogSavePackage: Save=1.963600ms [2015.04.28-22.26.55:190][158]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' [2015.04.28-22.26.55:500][159]LogCook:Display: Cooking /Game/Assets/Textures/T_Poker_Chip_Words_M -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_Words_M.uasset [2015.04.28-22.26.55:502][159]LogSavePackage: Save=1.751869ms [2015.04.28-22.26.55:502][159]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_Words_M.uasset' [2015.04.28-22.26.55:505][159]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.26.55:520][159]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.27.03:456][181]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_Button_Double_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Double_Inst.uasset [2015.04.28-22.27.03:462][181]LogSavePackage: Save=5.779363ms [2015.04.28-22.27.03:462][181]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button_Double_Inst.uasset' [2015.04.28-22.27.03:468][181]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip02_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip02_Stereo.uasset [2015.04.28-22.27.03:470][181]LogSavePackage: Save=1.814121ms [2015.04.28-22.27.03:470][181]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip02_Stereo.uasset' [2015.04.28-22.27.03:478][181]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip03_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip03_Stereo.uasset [2015.04.28-22.27.03:480][181]LogSavePackage: Save=1.736499ms [2015.04.28-22.27.03:480][181]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip03_Stereo.uasset' [2015.04.28-22.27.03:486][181]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip04_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip04_Stereo.uasset [2015.04.28-22.27.03:488][181]LogSavePackage: Save=2.054671ms [2015.04.28-22.27.03:488][181]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip04_Stereo.uasset' [2015.04.28-22.27.03:790][182]LogCook:Display: Cooking /Game/Assets/Textures/T_MenuBackground_2 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_MenuBackground_2.uasset [2015.04.28-22.27.03:793][182]LogSavePackage: Save=3.392686ms [2015.04.28-22.27.03:793][182]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_MenuBackground_2.uasset' [2015.04.28-22.27.03:799][182]LogCook:Display: Cooking /Game/Assets/Meshes/SM_BlackJack -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_BlackJack.uasset [2015.04.28-22.27.03:805][182]LogSavePackage: Save=5.337072ms [2015.04.28-22.27.03:805][182]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_BlackJack.uasset' [2015.04.28-22.27.03:817][182]LogCook:Display: Cooking /Game/Assets/Materials/M_BlackJack_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_BlackJack_Inst.uasset [2015.04.28-22.27.03:826][182]LogSavePackage: Save=2.495424ms [2015.04.28-22.27.03:826][182]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_BlackJack_Inst.uasset' [2015.04.28-22.27.03:829][182]LogMaterial: Missing cached shader map for material M_BlackJack, compiling. [2015.04.28-22.27.03:848][182]LogMaterial: Missing cached shader map for material M_BlackJack, compiling. [2015.04.28-22.27.11:458][205]LogCook:Display: Cooking /Game/Assets/Materials/M_BlackJack -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_BlackJack.uasset [2015.04.28-22.27.11:464][205]LogSavePackage: Save=6.358068ms [2015.04.28-22.27.11:464][205]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_BlackJack.uasset' [2015.04.28-22.27.11:791][206]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2015.04.28-22.27.11:792][206]LogSavePackage: Save=1.567806ms [2015.04.28-22.27.11:792][206]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' [2015.04.28-22.27.12:125][207]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2015.04.28-22.27.12:128][207]LogSavePackage: Save=2.459688ms [2015.04.28-22.27.12:128][207]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' [2015.04.28-22.27.12:458][208]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2015.04.28-22.27.12:460][208]LogSavePackage: Save=2.206072ms [2015.04.28-22.27.12:460][208]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' [2015.04.28-22.27.12:791][209]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileMenu2.uasset [2015.04.28-22.27.12:793][209]LogSavePackage: Save=2.444701ms [2015.04.28-22.27.12:793][209]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileMenu2.uasset' [2015.04.28-22.27.12:800][209]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2015.04.28-22.27.12:803][209]LogSavePackage: Save=2.268707ms [2015.04.28-22.27.12:803][209]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' [2015.04.28-22.27.13:127][210]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2015.04.28-22.27.13:130][210]LogSavePackage: Save=3.303920ms [2015.04.28-22.27.13:130][210]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' [2015.04.28-22.27.13:140][210]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2015.04.28-22.27.13:143][210]LogSavePackage: Save=3.409978ms [2015.04.28-22.27.13:144][210]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset' [2015.04.28-22.27.13:458][211]LogCook:Display: Cooking /Engine/EditorResources/S_DecalActorIcon -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset [2015.04.28-22.27.13:460][211]LogSavePackage: Save=2.432405ms [2015.04.28-22.27.13:460][211]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset' [2015.04.28-22.27.13:791][212]LogCook:Display: Cooking /Engine/EditorResources/Bkgnd -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/Bkgnd.uasset [2015.04.28-22.27.13:793][212]LogSavePackage: Save=2.136136ms [2015.04.28-22.27.13:793][212]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/Bkgnd.uasset' [2015.04.28-22.27.14:125][213]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2015.04.28-22.27.14:127][213]LogSavePackage: Save=2.178020ms [2015.04.28-22.27.14:127][213]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' [2015.04.28-22.27.14:458][214]LogCook:Display: Cooking /Engine/EditorResources/S_Player -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset [2015.04.28-22.27.14:461][214]LogSavePackage: Save=2.437016ms [2015.04.28-22.27.14:461][214]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset' [2015.04.28-22.27.14:791][215]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2015.04.28-22.27.14:793][215]LogSavePackage: Save=2.015092ms [2015.04.28-22.27.14:793][215]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' [2015.04.28-22.27.14:794][215]LogMaterial: Missing cached shader map for material M_Particle_Effect_Ring, compiling. [2015.04.28-22.27.14:800][215]LogMaterial: Missing cached shader map for material M_Particle_Effect_Ring, compiling. [2015.04.28-22.27.17:126][222]LogCook:Display: Cooking /Game/Assets/Effects/Materials/M_Particle_Effect_Ring -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Materials/M_Particle_Effect_Ring.uasset [2015.04.28-22.27.17:131][222]LogSavePackage: Save=4.851744ms [2015.04.28-22.27.17:131][222]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Materials/M_Particle_Effect_Ring.uasset' [2015.04.28-22.27.17:460][223]LogCook:Display: Cooking /Game/Assets/Textures/T_Poker_Chip_Numbers_M -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_Numbers_M.uasset [2015.04.28-22.27.17:463][223]LogSavePackage: Save=2.468910ms [2015.04.28-22.27.17:463][223]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_Numbers_M.uasset' [2015.04.28-22.27.17:468][223]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.27.17:482][223]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.27.24:800][245]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_01_Bid25_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid25_Inst.uasset [2015.04.28-22.27.24:806][245]LogSavePackage: Save=5.821632ms [2015.04.28-22.27.24:806][245]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid25_Inst.uasset' [2015.04.28-22.27.24:809][245]LogMaterial: Missing cached shader map for material M_Wood_01, compiling. [2015.04.28-22.27.24:822][245]LogMaterial: Missing cached shader map for material M_Wood_01, compiling. [2015.04.28-22.27.33:239][270]LogCook:Display: Cooking /Game/Assets/Materials/M_Wood_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Wood_01.uasset [2015.04.28-22.27.33:257][270]LogSavePackage: Save=8.176800ms [2015.04.28-22.27.33:257][270]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Wood_01.uasset' [2015.04.28-22.27.33:261][270]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.27.33:278][270]LogMaterial: Missing cached shader map for material M_CasinoChip_Button, compiling. [2015.04.28-22.27.41:943][296]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_Button -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button.uasset [2015.04.28-22.27.41:956][296]LogSavePackage: Save=13.106166ms [2015.04.28-22.27.41:956][296]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_Button.uasset' [2015.04.28-22.27.41:961][296]LogMaterial: Missing cached shader map for material M_Rubber_01, compiling. [2015.04.28-22.27.41:975][296]LogMaterial: Missing cached shader map for material M_Rubber_01, compiling. [2015.04.28-22.27.50:611][322]LogCook:Display: Cooking /Game/Assets/Materials/M_Rubber_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Rubber_01.uasset [2015.04.28-22.27.50:617][322]LogSavePackage: Save=6.628207ms [2015.04.28-22.27.50:617][322]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Rubber_01.uasset' [2015.04.28-22.27.50:623][322]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2015.04.28-22.27.50:625][322]LogSavePackage: Save=2.165340ms [2015.04.28-22.27.50:625][322]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' [2015.04.28-22.27.50:631][322]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_Double -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Double.uasset [2015.04.28-22.27.50:633][322]LogSavePackage: Save=2.351709ms [2015.04.28-22.27.50:633][322]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_Double.uasset' [2015.04.28-22.27.50:639][322]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_5_Dollars -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_5_Dollars.uasset [2015.04.28-22.27.50:641][322]LogSavePackage: Save=2.540384ms [2015.04.28-22.27.50:641][322]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_5_Dollars.uasset' [2015.04.28-22.27.50:644][322]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.27.50:658][322]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.27.58:622][346]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_01_Bid5_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid5_Inst.uasset [2015.04.28-22.27.58:628][346]LogSavePackage: Save=5.727103ms [2015.04.28-22.27.58:628][346]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid5_Inst.uasset' [2015.04.28-22.27.58:949][347]LogCook:Display: Cooking /Game/Assets/Textures/T_Table_Felt_D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Table_Felt_D.uasset [2015.04.28-22.27.59:004][347]LogSavePackage: Save=55.046509ms [2015.04.28-22.27.59:004][347]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Table_Felt_D.uasset' [2015.04.28-22.27.59:016][347]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_Continue_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_Continue_Stereo_Cue.uasset [2015.04.28-22.27.59:019][347]LogSavePackage: Save=2.430483ms [2015.04.28-22.27.59:019][347]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_Continue_Stereo_Cue.uasset' [2015.04.28-22.27.59:026][347]LogCook:Display: Cooking /Game/Assets/Sounds/Forntend_Continue_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Forntend_Continue_Stereo.uasset [2015.04.28-22.27.59:030][347]LogSavePackage: Save=3.240901ms [2015.04.28-22.27.59:030][347]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Forntend_Continue_Stereo.uasset' [2015.04.28-22.27.59:037][347]LogCook:Display: Cooking /Game/Assets/Sounds/Frontend_ChipSelect01_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect01_Stereo.uasset [2015.04.28-22.27.59:039][347]LogSavePackage: Save=1.724586ms [2015.04.28-22.27.59:039][347]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/Frontend_ChipSelect01_Stereo.uasset' [2015.04.28-22.27.59:282][348]LogCook:Display: Cooking /Game/Assets/Textures/T_BlackJack_Table_D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_BlackJack_Table_D.uasset [2015.04.28-22.27.59:285][348]LogSavePackage: Save=3.441872ms [2015.04.28-22.27.59:285][348]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_BlackJack_Table_D.uasset' [2015.04.28-22.27.59:616][349]LogCook:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Bokeh_5Sides.uasset [2015.04.28-22.27.59:618][349]LogSavePackage: Save=2.322505ms [2015.04.28-22.27.59:618][349]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Bokeh_5Sides.uasset' [2015.04.28-22.27.59:624][349]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Blackjack_Table -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Blackjack_Table.uasset [2015.04.28-22.27.59:627][349]LogSavePackage: Save=3.480299ms [2015.04.28-22.27.59:627][349]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Blackjack_Table.uasset' [2015.04.28-22.27.59:949][350]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset [2015.04.28-22.27.59:972][350]LogSavePackage: Save=3.494132ms [2015.04.28-22.27.59:972][350]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset' [2015.04.28-22.27.59:980][350]LogCook:Display: Cooking /Engine/EditorMaterials/MakeCompositeARGBLayer -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset [2015.04.28-22.27.59:984][350]LogSavePackage: Save=3.156362ms [2015.04.28-22.27.59:984][350]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MakeCompositeARGBLayer.uasset' [2015.04.28-22.27.59:993][350]LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded1D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset [2015.04.28-22.27.59:997][350]LogSavePackage: Save=3.240516ms [2015.04.28-22.27.59:997][350]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TextureGridCascaded1D.uasset' [2015.04.28-22.28.00:283][351]LogCook:Display: Cooking /Engine/EditorResources/LevelGrid1DStripes -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LevelGrid1DStripes.uasset [2015.04.28-22.28.00:286][351]LogSavePackage: Save=3.020332ms [2015.04.28-22.28.00:286][351]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LevelGrid1DStripes.uasset' [2015.04.28-22.28.00:615][352]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2015.04.28-22.28.00:617][352]LogSavePackage: Save=2.391288ms [2015.04.28-22.28.00:617][352]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' [2015.04.28-22.28.00:949][353]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2015.04.28-22.28.00:951][353]LogSavePackage: Save=2.313282ms [2015.04.28-22.28.00:951][353]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' [2015.04.28-22.28.00:961][353]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2015.04.28-22.28.00:964][353]LogSavePackage: Save=2.795536ms [2015.04.28-22.28.00:964][353]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' [2015.04.28-22.28.00:970][353]LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset [2015.04.28-22.28.00:972][353]LogSavePackage: Save=2.518096ms [2015.04.28-22.28.00:972][353]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset' [2015.04.28-22.28.00:979][353]LogCook:Display: Cooking /Engine/EditorMeshes/EditorSkySphere -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorSkySphere.uasset [2015.04.28-22.28.00:982][353]LogSavePackage: Save=2.458151ms [2015.04.28-22.28.00:982][353]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorSkySphere.uasset' [2015.04.28-22.28.01:282][354]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectionalMove -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset [2015.04.28-22.28.01:284][354]LogSavePackage: Save=2.281388ms [2015.04.28-22.28.01:284][354]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset' [2015.04.28-22.28.01:288][354]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.28.01:302][354]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.28.09:618][379]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01.uasset [2015.04.28-22.28.09:628][379]LogSavePackage: Save=10.084296ms [2015.04.28-22.28.09:628][379]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01.uasset' [2015.04.28-22.28.09:951][380]LogCook:Display: Cooking /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset [2015.04.28-22.28.09:954][380]LogSavePackage: Save=3.056069ms [2015.04.28-22.28.09:954][380]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset' [2015.04.28-22.28.09:960][380]LogCook:Display: Cooking /Engine/EditorMaterials/TextureGridCascaded2D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset [2015.04.28-22.28.09:964][380]LogSavePackage: Save=3.466465ms [2015.04.28-22.28.09:964][380]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TextureGridCascaded2D.uasset' [2015.04.28-22.28.09:980][380]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2015.04.28-22.28.09:982][380]LogSavePackage: Save=2.033921ms [2015.04.28-22.28.09:982][380]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' [2015.04.28-22.28.10:007][381]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoPVRTC) [2015.04.28-22.28.10:007][381]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoPVRTC) [2015.04.28-22.28.10:007][381]LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoPVRTC) [2015.04.28-22.28.10:007][381]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/b6b13b2a4548860cd9ed44a07e8f4777RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/b6b13b2a4548860cd9ed44a07e8f4777RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.10:288][382]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/fd02326744514f649889b0a1c6020a4bRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/fd02326744514f649889b0a1c6020a4bRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.10:288][382]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/c1d7f6684dd580deca14eaaf529da34dRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/c1d7f6684dd580deca14eaaf529da34dRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/253cc2d74083f91d42aa618f1d00dc9cRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/253cc2d74083f91d42aa618f1d00dc9cRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8f40b2fb40dd081a479527ab16cf91b9RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8f40b2fb40dd081a479527ab16cf91b9RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/84ccc42541ab1a1cc1b0cab3d220d8d2RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/84ccc42541ab1a1cc1b0cab3d220d8d2RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/3324e37544fce0278c5d7688d54ffb75RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/3324e37544fce0278c5d7688d54ffb75RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/69e4d74d4a10ea8b505b0094781fd4d3RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/69e4d74d4a10ea8b505b0094781fd4d3RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:299][385]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/5ca24fd247fa2285724030a1642da677RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/5ca24fd247fa2285724030a1642da677RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8d3ddc914f31b75674c3a88ba5751a14RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8d3ddc914f31b75674c3a88ba5751a14RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/eaffc8064486357f695ef397f2a12b21RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/eaffc8064486357f695ef397f2a12b21RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/9257e9424763678bc52b00baca2389baRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/9257e9424763678bc52b00baca2389baRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/338da8ab43b6423117a6de9343f2742dRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/338da8ab43b6423117a6de9343f2742dRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/643353294b9aa08e40a400ac4f0fb823RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/643353294b9aa08e40a400ac4f0fb823RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/faf618b240144d4071b158af64ae48a3RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/faf618b240144d4071b158af64ae48a3RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8b7e8f1a467bf65ff9b61b23210489bRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8b7e8f1a467bf65ff9b61b23210489bRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/55eee4ac47503340fb0bcda42a641e4eRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/55eee4ac47503340fb0bcda42a641e4eRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6b6c761d4fcebdcc242fdfb7372a208eRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6b6c761d4fcebdcc242fdfb7372a208eRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e89b17f94465e8757493f9bd65d73f2RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e89b17f94465e8757493f9bd65d73f2RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6772a4b4a196d251d9ff4b21323532bRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6772a4b4a196d251d9ff4b21323532bRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6a8f14954c65703bbf5bbdbaf3f0647eRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/6a8f14954c65703bbf5bbdbaf3f0647eRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:634][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8aa7dd1a41121138ef2397531af8a6RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/8aa7dd1a41121138ef2397531af8a6RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:635][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/41fc481f47b3d74fabb6d1aebe7fe36aRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/41fc481f47b3d74fabb6d1aebe7fe36aRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:635][386]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/877bfae148e9305fc4ac56bf4181fa3aRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/877bfae148e9305fc4ac56bf4181fa3aRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.11:969][387]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (PVRTC2) [2015.04.28-22.28.11:969][387]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f07208234635c05d2eb9adbe6ca9a764RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f07208234635c05d2eb9adbe6ca9a764RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.12:297][387]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (PVRTC2) [2015.04.28-22.28.12:297][387]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/36f8d023422ffaec4c32b8a664d6c981RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/36f8d023422ffaec4c32b8a664d6c981RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.12:353][388]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/9ddf20d549c94cbebd12cc98e4620677RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/9ddf20d549c94cbebd12cc98e4620677RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.12:631][397]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f8b1ae0b4ca123915cfdc684e15dd75cRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f8b1ae0b4ca123915cfdc684e15dd75cRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.12:651][398]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/608dfe3847d8f88093ed19a8fc0ef7b7RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/608dfe3847d8f88093ed19a8fc0ef7b7RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.12:737][402]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/d4674bf44ab5532090251084174c6dd8RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/d4674bf44ab5532090251084174c6dd8RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:607][441]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/b0dd674d427a20ddc09071aae16c8145RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/b0dd674d427a20ddc09071aae16c8145RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:708][446]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f92d95624c24b2cbff990395c171c5d9RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f92d95624c24b2cbff990395c171c5d9RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:709][446]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/5ddd13914f49f5a92bce8b9e56dedcf8RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/5ddd13914f49f5a92bce8b9e56dedcf8RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:795][451]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/20e64a1542bbe7698394d58920897dc1RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/20e64a1542bbe7698394d58920897dc1RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:812][452]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f3272e4ae360ed5e4e0fa947cd1edaRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/f3272e4ae360ed5e4e0fa947cd1edaRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:879][456]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/2a8adb324ffd66427e3aa08e7aa57353RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/2a8adb324ffd66427e3aa08e7aa57353RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.13:915][458]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e91149024b382fbdb4019290705aea8RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e91149024b382fbdb4019290705aea8RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.14:024][463]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/36a3c95b43cd2dcf56ab259acfd0733RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/36a3c95b43cd2dcf56ab259acfd0733RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.14:045][464]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/63378df843d58a2347afff9dd372dcc2RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/63378df843d58a2347afff9dd372dcc2RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.14:636][492]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ba2ec03a41de64652b8714b668186410RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ba2ec03a41de64652b8714b668186410RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.20:722][751]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/eb15691b4f46455ae5d25eb16bdecb0eRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/eb15691b4f46455ae5d25eb16bdecb0eRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.23:298][837]LogTexture:Display: Building textures: LQ_Lightmap_1_3 (PVRTC2) [2015.04.28-22.28.23:298][837]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/7da5b6d64ff63ae3262227b8ed88811fRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/7da5b6d64ff63ae3262227b8ed88811fRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.23:623][838]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/bc1f4ee44a9ae98d170abb5fc734ad0RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/bc1f4ee44a9ae98d170abb5fc734ad0RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.23:623][838]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/635c50cf4a02b1e8fc9a32acf7a30757RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/635c50cf4a02b1e8fc9a32acf7a30757RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.23:959][839]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ee8103ca485438e47cc74fb992385447RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ee8103ca485438e47cc74fb992385447RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.24:294][840]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/1e6a3a9f46fad4e1123456b0e599fb35RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/1e6a3a9f46fad4e1123456b0e599fb35RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.24:295][840]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/823037a74e9d54a73560f0abc26e2202RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/823037a74e9d54a73560f0abc26e2202RGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.24:967][842]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/65ef4cbc4974d541d17306a9fc7f818dRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/65ef4cbc4974d541d17306a9fc7f818dRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.29:655][856]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e267de7f4a49b255e2fe69a22a72daf1RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/e267de7f4a49b255e2fe69a22a72daf1RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.29:655][856]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/2891304f4ae52487fad49da96b1d30ebRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/2891304f4ae52487fad49da96b1d30ebRGBToPVROut.pvr" -m -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.29:993][857]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ea5b71de406b6b3c87a4fdb06d945de2RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ea5b71de406b6b3c87a4fdb06d945de2RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_4' [2015.04.28-22.28.30:650][859]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/549af374d9432e958d04787cd1c660fRGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/549af374d9432e958d04787cd1c660fRGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.30:650][859]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ab6fb87848592e43d03d81a016941880RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/ab6fb87848592e43d03d81a016941880RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.35:124][872]LogTemp: Running texturetool with '-i "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/dfe386aa4dd38ec27278b9a5c01e3d0RGBToPVRIn.pvr" -o "../../../../../../Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Intermediate/Cache/dfe386aa4dd38ec27278b9a5c01e3d0RGBToPVROut.pvr" -legacypvr -q pvrtcnormal -f PVRTC1_2' [2015.04.28-22.28.45:084][899]LogCook:Display: Cooking /Game/Maps/BlackJackEntry -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Maps/BlackJackEntry.umap [2015.04.28-22.28.45:243][899]LogSavePackage: Save=137.347870ms [2015.04.28-22.28.45:243][899]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Maps/BlackJackEntry.umap' [2015.04.28-22.28.45:439][900]LogCook:Display: Cooking /Game/Blueprints/BP_Card -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Card.uasset [2015.04.28-22.28.45:587][900]LogSavePackage: Save=147.616989ms [2015.04.28-22.28.45:587][900]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Card.uasset' [2015.04.28-22.28.45:770][901]LogCook:Display: Cooking /Game/Blueprints/BP_Deck -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Deck.uasset [2015.04.28-22.28.45:879][901]LogSavePackage: Save=108.572479ms [2015.04.28-22.28.45:879][901]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Blueprints/BP_Deck.uasset' [2015.04.28-22.28.45:967][902]LogCook:Display: Cooking /Game/Assets/Materials/M_Card_Deco_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deco_Inst.uasset [2015.04.28-22.28.45:970][902]LogSavePackage: Save=2.628765ms [2015.04.28-22.28.45:970][902]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deco_Inst.uasset' [2015.04.28-22.28.45:973][902]LogMaterial: Missing cached shader map for material M_Card_Deco, compiling. [2015.04.28-22.28.45:997][902]LogMaterial: Missing cached shader map for material M_Card_Deco, compiling. [2015.04.28-22.28.55:310][930]LogCook:Display: Cooking /Game/Assets/Materials/M_Card_Deco -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deco.uasset [2015.04.28-22.28.55:325][930]LogSavePackage: Save=14.195560ms [2015.04.28-22.28.55:325][930]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Card_Deco.uasset' [2015.04.28-22.28.55:643][931]LogCook:Display: Cooking /Game/Assets/Textures/T_Card_Deck_D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Card_Deck_D.uasset [2015.04.28-22.28.55:645][931]LogSavePackage: Save=2.348250ms [2015.04.28-22.28.55:645][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Card_Deck_D.uasset' [2015.04.28-22.28.55:651][931]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip01_Stereo -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip01_Stereo.uasset [2015.04.28-22.28.55:653][931]LogSavePackage: Save=1.825264ms [2015.04.28-22.28.55:654][931]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip01_Stereo.uasset' [2015.04.28-22.28.55:976][932]LogCook:Display: Cooking /Game/Assets/Textures/T_BlackJack_Menu_D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_BlackJack_Menu_D.uasset [2015.04.28-22.28.55:989][932]LogSavePackage: Save=13.320586ms [2015.04.28-22.28.55:989][932]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_BlackJack_Menu_D.uasset' [2015.04.28-22.28.56:309][933]LogCook:Display: Cooking /Game/Assets/Textures/NewTextureRenderTargetCube_Tex -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/NewTextureRenderTargetCube_Tex.uasset [2015.04.28-22.28.56:312][933]LogSavePackage: Save=2.397436ms [2015.04.28-22.28.56:312][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/NewTextureRenderTargetCube_Tex.uasset' [2015.04.28-22.28.56:321][933]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Table_02 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Table_02.uasset [2015.04.28-22.28.56:328][933]LogSavePackage: Save=3.189025ms [2015.04.28-22.28.56:328][933]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Table_02.uasset' [2015.04.28-22.28.56:334][933]LogMaterial: Missing cached shader map for material M_Table_Felt, compiling. [2015.04.28-22.28.56:339][933]LogMaterial: Missing cached shader map for material M_Table_Felt, compiling. [2015.04.28-22.28.57:642][937]LogCook:Display: Cooking /Game/Assets/Materials/M_Table_Felt -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Felt.uasset [2015.04.28-22.28.57:646][937]LogSavePackage: Save=4.283415ms [2015.04.28-22.28.57:646][937]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Table_Felt.uasset' [2015.04.28-22.28.57:976][938]LogCook:Display: Cooking /Game/Assets/Textures/T_Poker_Chip_M -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_M.uasset [2015.04.28-22.28.57:978][938]LogSavePackage: Save=2.636450ms [2015.04.28-22.28.57:978][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_M.uasset' [2015.04.28-22.28.57:984][938]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_25_Dollars -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_25_Dollars.uasset [2015.04.28-22.28.57:987][938]LogSavePackage: Save=2.712919ms [2015.04.28-22.28.57:987][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_25_Dollars.uasset' [2015.04.28-22.28.57:993][938]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Chip_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_01.uasset [2015.04.28-22.28.57:996][938]LogSavePackage: Save=2.700623ms [2015.04.28-22.28.57:996][938]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Chip_01.uasset' [2015.04.28-22.28.57:999][938]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.28.58:012][938]LogMaterial: Missing cached shader map for material M_CasinoChip_01, compiling. [2015.04.28-22.29.06:352][963]LogCook:Display: Cooking /Game/Assets/Materials/M_CasinoChip_01_Bid10_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid10_Inst.uasset [2015.04.28-22.29.06:358][963]LogSavePackage: Save=5.877735ms [2015.04.28-22.29.06:358][963]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_CasinoChip_01_Bid10_Inst.uasset' [2015.04.28-22.29.06:686][964]LogCook:Display: Cooking /Game/Assets/Textures/T_Poker_Chip_N -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_N.uasset [2015.04.28-22.29.06:688][964]LogSavePackage: Save=2.545379ms [2015.04.28-22.29.06:688][964]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Poker_Chip_N.uasset' [2015.04.28-22.29.06:695][964]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Card_01B -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Card_01B.uasset [2015.04.28-22.29.06:701][964]LogSavePackage: Save=4.994307ms [2015.04.28-22.29.06:701][964]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Card_01B.uasset' [2015.04.28-22.29.07:020][965]LogCook:Display: Cooking /Game/Assets/Effects/particles/P_Card_Rotation -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/particles/P_Card_Rotation.uasset [2015.04.28-22.29.07:031][965]LogSavePackage: Save=10.735627ms [2015.04.28-22.29.07:031][965]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/particles/P_Card_Rotation.uasset' [2015.04.28-22.29.07:037][965]LogCook:Display: Cooking /Game/Assets/Effects/Meshes/Cylinder -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Meshes/Cylinder.uasset [2015.04.28-22.29.07:041][965]LogSavePackage: Save=2.785545ms [2015.04.28-22.29.07:041][965]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Meshes/Cylinder.uasset' [2015.04.28-22.29.07:049][965]LogCook:Display: Cooking /Game/Assets/Sounds/CardFlip_Stereo_Cue -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip_Stereo_Cue.uasset [2015.04.28-22.29.07:053][965]LogSavePackage: Save=3.630162ms [2015.04.28-22.29.07:054][965]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Sounds/CardFlip_Stereo_Cue.uasset' [2015.04.28-22.29.07:062][965]LogCook:Display: Cooking /Game/Assets/Meshes/SM_Button_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Button_01.uasset [2015.04.28-22.29.07:066][965]LogSavePackage: Save=4.267660ms [2015.04.28-22.29.07:066][965]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Meshes/SM_Button_01.uasset' [2015.04.28-22.29.07:352][966]LogCook:Display: Cooking /Game/Assets/Textures/T_Button_01_AO -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Button_01_AO.uasset [2015.04.28-22.29.07:357][966]LogSavePackage: Save=4.304165ms [2015.04.28-22.29.07:357][966]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Button_01_AO.uasset' [2015.04.28-22.29.07:362][966]LogCook:Display: Cooking /Game/Assets/Materials/M_Rubber_01_Inst -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Rubber_01_Inst.uasset [2015.04.28-22.29.07:365][966]LogSavePackage: Save=2.345176ms [2015.04.28-22.29.07:365][966]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Materials/M_Rubber_01_Inst.uasset' [2015.04.28-22.29.07:376][966]LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial2 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset [2015.04.28-22.29.07:390][966]LogSavePackage: Save=13.598795ms [2015.04.28-22.29.07:390][966]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial2.uasset' [2015.04.28-22.29.07:406][966]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2015.04.28-22.29.07:412][966]LogSavePackage: Save=5.452353ms [2015.04.28-22.29.07:412][966]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' [2015.04.28-22.29.07:686][967]LogCook:Display: Cooking /Game/Assets/Textures/T_CardRevers_01_M -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_CardRevers_01_M.uasset [2015.04.28-22.29.07:688][967]LogSavePackage: Save=2.183016ms [2015.04.28-22.29.07:688][967]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_CardRevers_01_M.uasset' [2015.04.28-22.29.08:019][968]LogCook:Display: Cooking /Game/Assets/Textures/T_Wood_01_D -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Wood_01_D.uasset [2015.04.28-22.29.08:022][968]LogSavePackage: Save=3.089116ms [2015.04.28-22.29.08:022][968]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Textures/T_Wood_01_D.uasset' [2015.04.28-22.29.08:029][968]LogMaterial: Missing cached shader map for material M_card_rotation_01, compiling. [2015.04.28-22.29.08:035][968]LogMaterial: Missing cached shader map for material M_card_rotation_01, compiling. [2015.04.28-22.29.10:685][976]LogCook:Display: Cooking /Game/Assets/Effects/Materials/M_card_rotation_01 -> C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Materials/M_card_rotation_01.uasset [2015.04.28-22.29.10:694][976]LogSavePackage: Save=9.019495ms [2015.04.28-22.29.10:694][976]LogSavePackage: Async saving from memory to 'C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/Saved/Cooked/IOS/BlackJack/Content/Assets/Effects/Materials/M_card_rotation_01.uasset' [2015.04.28-22.29.10:702][976]LogChunkManifestGenerator:Display: Saving asset registry. [2015.04.28-22.29.10:709][976]LogChunkManifestGenerator:Display: Generated asset registry num assets 332, size is 5717.64kb [2015.04.28-22.29.10:718][976]LogChunkManifestGenerator:Display: Done saving asset registry. [2015.04.28-22.29.10:918][976]LogCook:Display: Cook by the book total time in tick 10.580529s total time 230.158142 [2015.04.28-22.29.11:023][978]LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 227.023018 [2015.04.28-22.29.11:023][978]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1664_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_f54_0///////STATCAT_Advanced//// [2015.04.28-22.29.11:693][979]LogPlayLevel: Running AutomationTool... [2015.04.28-22.29.11:693][979]LogPlayLevel: Program.Main: Running on WindowsHostPlatform [2015.04.28-22.29.11:721][979]LogPlayLevel: Program.Main: CWD=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET [2015.04.28-22.29.11:732][980]LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/courtney/Documents/Unreal Projects/BlackJack 4.7/BlackJack.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor-Cmd.exe -platform=IOS -map=/Game/Maps/BlackJackEntry -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/Maps/BlackJackEntry -Messaging -device=IOS@All_iOS_On_WS1 -addcmdline=-SessionId=AD6F75AE409F9B3D4050B68F7CB0A172 -SessionOwner=courtney -SessionName='Play On Device' -run -nokill -NoCompile [2015.04.28-22.29.11:732][980]LogPlayLevel: Automation.Process: IsBuildMachine=False [2015.04.28-22.29.11:732][980]LogPlayLevel: Automation.Process: ShouldKillProcesses=False [2015.04.28-22.29.11:732][980]LogPlayLevel: Automation.Process: Setting up command environment. [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.7 [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved/Logs) [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\adb.1.txt [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\adb.txt [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_NonUFSFiles.txt [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\Manifest_NonUFSFiles.txt [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\Server.log [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.7 [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved/Logs [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= [2015.04.28-22.29.12:023][981]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= [2015.04.28-22.29.12:023][981]LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. [2015.04.28-22.29.12:023][981]LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True [2015.04.28-22.29.12:023][981]LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 [2015.04.28-22.29.12:023][981]LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings: [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=False [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Unreal Engine/4.7 [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=C:/Program Files/Unreal Engine/4.7/Engine/Programs/AutomationTool/Saved/Logs [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe= [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe= [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-04-28_15.29.11 [2015.04.28-22.29.12:024][981]LogPlayLevel: CommandEnvironment.LogSettings: UATExe=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationTool.exe [2015.04.28-22.29.12:024][981]LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder [2015.04.28-22.29.12:024][981]LogPlayLevel: Automation.Process: Compiling scripts. [2015.04.28-22.29.12:024][981]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs [2015.04.28-22.29.12:024][981]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 6 script DLL(s). [2015.04.28-22.29.12:024][981]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2015.04.28-22.29.12:024][981]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2015.04.28-22.29.12:024][981]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2015.04.28-22.29.12:356][982]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2015.04.28-22.29.12:356][982]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Mac [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: PS4 [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT [2015.04.28-22.29.12:357][982]LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM [2015.04.28-22.29.12:357][982]LogPlayLevel: CommandUtils.InitP4Support: Initializing AllowSubmit. [2015.04.28-22.29.12:357][982]LogPlayLevel: CommandUtils.InitP4Support: AllowSubmit=False [2015.04.28-22.29.12:357][982]LogPlayLevel: CommandUtils.InitP4Support: Initializing P4Enabled. [2015.04.28-22.29.12:357][982]LogPlayLevel: CommandUtils.InitP4Support: P4Enabled=False [2015.04.28-22.29.12:357][982]LogPlayLevel: CommandUtils.InitP4Support: P4CLRequired=False [2015.04.28-22.29.12:357][982]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.12:357][982]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.12:357][982]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.12:357][982]LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: Project Params ************** [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams= [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\ArchivedBuilds [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds [2015.04.28-22.29.12:357][982]LogPlayLevel: ProjectParams.ValidateAndLog: Build=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Clean= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Client=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=IOS [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: DLCName= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/Maps/BlackJackEntry [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0 [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Package=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0 [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets= [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub [2015.04.28-22.29.12:358][982]LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False [2015.04.28-22.29.12:359][982]LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False [2015.04.28-22.29.12:359][982]LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False [2015.04.28-22.29.12:359][982]LogPlayLevel: ProjectParams.ValidateAndLog: 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[2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7 [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = BlackJack [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = BlackJack [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = BlackJack [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = BlackJack [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../BlackJack/BlackJack.uproject [2015.04.28-22.29.12:689][983]LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.12:690][983]LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.12:690][983]LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.04.28-22.29.12:690][983]LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.04.28-22.29.12:690][983]LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.04.28-22.29.12:690][983]LogPlayLevel: Project.LogDeploymentContext: End Deployment Context ************** [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Build\IOS\Resources\Graphics *.png False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Build\IOS\Resources\Graphics *.png False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics *.png False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics *.png False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CodeSignWhenStaging=1 [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\IOS UE4Game-Info.plist False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\IOS UE4Game-Info.plist False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles c:\program files\unreal engine\4.7\engine\build build.properties False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles c:\program files\unreal engine\4.7\engine\build build.properties False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\UAT\IOS ue4commandline.txt False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\UAT\IOS ue4commandline.txt False [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English * True [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English * True [2015.04.28-22.29.12:690][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Config * True [2015.04.28-22.29.12:691][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Config * True [2015.04.28-22.29.12:691][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Content\Stats * True [2015.04.28-22.29.12:691][983]LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Unreal Engine\4.7\Engine\Content\Stats * True [2015.04.28-22.29.12:691][983]LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate * True [2015.04.28-22.29.12:691][983]LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.008034 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Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon40.png [2015.04.28-22.29.12:693][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon40@2x.png [2015.04.28-22.29.12:693][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon40@2x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon40@2x.png [2015.04.28-22.29.12:693][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon50.png [2015.04.28-22.29.12:693][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon50.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon50.png [2015.04.28-22.29.12:693][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon50@2x.png [2015.04.28-22.29.12:694][983]LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1014_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_f54_0///////STATCAT_Advanced//// [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon50@2x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon50@2x.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon57.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon57.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon57.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon57@2x.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon57@2x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon57@2x.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon60@2x.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon60@2x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon60@2x.png [2015.04.28-22.29.12:694][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 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[2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon76.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon76.png [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon76@2x.png [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Build\IOS\Resources\Graphics\Icon76@2x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Icon76@2x.png [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\IOS\UE4Game-Info.plist C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Info.plist [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\build [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile c:\program files\unreal engine\4.7\engine\build\build.properties C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\build\build.properties [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Intermediate\UAT\IOS\ue4commandline.txt C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\ue4commandline.txt [2015.04.28-22.29.13:035][983]LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_NonUFSFiles.txt [2015.04.28-22.29.13:035][983]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ag.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_AI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ai.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_AS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_as.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_AU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_au.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bb.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_be.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bm.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bs.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bw.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_BZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bz.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_CA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ca.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_CC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cc.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_CK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ck.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_CM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cm.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_CX.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cx.res [2015.04.28-22.29.13:036][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_DG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dg.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_DM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dm.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_ER.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_er.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_FJ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gb.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gd.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gg.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gh.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gi.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gm.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gu.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_GY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gy.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_HK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_hk.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_IE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ie.res [2015.04.28-22.29.13:037][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_IM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_im.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_IN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_in.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_IO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_io.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_JE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_je.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_JM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_jm.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_KE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ke.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_KI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ki.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_KN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_kn.res [2015.04.28-22.29.13:038][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_KY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_tc.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_TK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_tk.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_TO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_to.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_TT.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_tt.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_TV.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_tv.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_TZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_tz.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_UG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ug.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_UM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_um.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_US.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_us.res [2015.04.28-22.29.13:041][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_US_POSIX.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vi.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_VU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vu.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_WS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ws.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_ZA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_za.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_ZM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zm.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\en_ZW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zw.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\ibm-1047_P100-1995.cnv C:\Users\courtney\Documents\Unreal 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\leet.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\nfc.nrm C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfc.nrm [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\nfkc.nrm C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc.nrm [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\nfkc_cf.nrm C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc_cf.nrm [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\numberingSystems.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\numberingsystems.res [2015.04.28-22.29.13:042][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\pool.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\pool.res [2015.04.28-22.29.13:043][983]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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[2015.04.28-22.29.13:359][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\brkitr\title.brk C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\title.brk [2015.04.28-22.29.13:359][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\brkitr\word.brk C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\word.brk [2015.04.28-22.29.13:359][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\brkitr\word_POSIX.brk C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us.res [2015.04.28-22.29.13:360][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\coll\en_US_POSIX.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us_posix.res [2015.04.28-22.29.13:360][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\coll\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\leet.res [2015.04.28-22.29.13:360][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\coll\res_index.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\res_index.res [2015.04.28-22.29.13:360][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\coll\root.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\root.res [2015.04.28-22.29.13:360][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\coll\ucadata.icu C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\ucadata.icu [2015.04.28-22.29.13:361][985]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr [2015.04.28-22.29.13:361][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en.res [2015.04.28-22.29.13:361][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_001.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_001.res [2015.04.28-22.29.13:361][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_150.res C:\Users\courtney\Documents\Unreal 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_au.res [2015.04.28-22.29.13:361][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bb.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_be.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bm.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bs.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bw.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_BZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bz.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_CA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ca.res [2015.04.28-22.29.13:362][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_CC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cc.res [2015.04.28-22.29.13:362][985]LogPlayLevel: 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[2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_DG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_dg.res [2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_DM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_dm.res [2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_ER.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_er.res [2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_FJ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fj.res [2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_FK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fk.res [2015.04.28-22.29.13:363][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_FM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fm.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gb.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gd.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gg.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gh.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gi.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gm.res [2015.04.28-22.29.13:364][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_GY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gy.res [2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_HK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_hk.res [2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_IE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ie.res [2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_IM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_im.res [2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_IN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_in.res [2015.04.28-22.29.13:365][985]LogPlayLevel: 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[2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_KE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ke.res [2015.04.28-22.29.13:365][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_KI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ki.res [2015.04.28-22.29.13:366][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_KN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_MU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mu.res [2015.04.28-22.29.13:366][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_MW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mw.res [2015.04.28-22.29.13:366][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_NA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_na.res [2015.04.28-22.29.13:366][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile 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InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_NR.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nr.res [2015.04.28-22.29.13:367][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_NU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nu.res [2015.04.28-22.29.13:367][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_NZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nz.res [2015.04.28-22.29.13:367][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_PG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pg.res [2015.04.28-22.29.13:367][985]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_PH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ph.res [2015.04.28-22.29.13:690][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_PK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rh.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_RW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rw.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sb.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sc.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sd.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sg.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sh.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SL.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sl.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ss.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SX.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sx.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_SZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sz.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tc.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tk.res [2015.04.28-22.29.13:691][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_to.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TT.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tt.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TV.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tv.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_TZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tz.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_UG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ug.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_VC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vc.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_VG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vg.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_VU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vu.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_WS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ws.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_ZA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_za.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_ZM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zm.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\en_ZW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zw.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\leet.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\pool.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\pool.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\res_index.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\res_index.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\root.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\root.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\curr\supplementalData.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\supplementaldata.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_150.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_150.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_AG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ag.res [2015.04.28-22.29.13:692][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_AI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ai.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile 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[2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_BZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bz.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_CC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cc.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_CK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fj.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_FK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fk.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_FM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fm.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gb.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gd.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gg.res [2015.04.28-22.29.13:693][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gh.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gi.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_GM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gm.res [2015.04.28-22.29.13:694][986]LogPlayLevel: 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[2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_IM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_im.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_IN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_in.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_IO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ke.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_KI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ki.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_KN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_kn.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_KY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ky.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_LC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_lc.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_LR.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_lr.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_LS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ls.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_MG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_mg.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_MO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_mo.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_MS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ms.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_MT.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_mt.res [2015.04.28-22.29.13:694][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_MU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_mu.res [2015.04.28-22.29.13:695][986]LogPlayLevel: 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[2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_NG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ng.res [2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_NH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_nh.res [2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_NR.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_pn.res [2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_PW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_pw.res [2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_RH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_rh.res [2015.04.28-22.29.13:695][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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[2015.04.28-22.29.13:696][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_SZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_sz.res [2015.04.28-22.29.13:696][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_TC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tc.res [2015.04.28-22.29.13:696][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_TK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\en_ZW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_zw.res [2015.04.28-22.29.13:696][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\leet.res [2015.04.28-22.29.13:696][986]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\lang\pool.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\pool.res [2015.04.28-22.29.13:696][986]LogPlayLevel: 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Engine\4.7\Engine\Content\Internationalization\English\icudt53l\rbnf\en.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\en.res [2015.04.28-22.29.14:027][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\rbnf\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\leet.res [2015.04.28-22.29.14:027][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\rbnf\res_index.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\res_index.res [2015.04.28-22.29.14:028][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile 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[2015.04.28-22.29.14:028][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_BM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bm.res [2015.04.28-22.29.14:028][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_BS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bs.res [2015.04.28-22.29.14:028][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_BW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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[2015.04.28-22.29.14:029][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_GB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gb.res [2015.04.28-22.29.14:029][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_GD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gd.res [2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_GG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_IE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ie.res [2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_IM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_im.res [2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_IN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_in.res [2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: 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[2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_KE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ke.res [2015.04.28-22.29.14:030][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_KI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ki.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_KN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_lr.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_LS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ls.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_MG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mg.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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[2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_NF.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_nf.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_NG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ng.res [2015.04.28-22.29.14:031][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_NH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_nz.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_PG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_pg.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_PH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ph.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_PK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_pk.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_PN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_pn.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_PW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_pw.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: 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[2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sc.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SD.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sd.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sg.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sh.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SL.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sl.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ss.res [2015.04.28-22.29.14:032][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SX.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sx.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_SZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sz.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_TC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_tc.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_TK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_tk.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_TO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_to.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: 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[2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_UG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ug.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_VC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_vc.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_VG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_vg.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_VU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_vu.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_WS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ws.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_ZA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_za.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_ZM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zm.res [2015.04.28-22.29.14:033][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\en_ZW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zw.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\leet.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\pool.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\pool.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\res_index.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\res_index.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\region\root.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\root.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_AI.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ai.res [2015.04.28-22.29.14:034][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_AU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_au.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_BB.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bb.res [2015.04.28-22.29.14:035][987]LogPlayLevel: 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[2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_BW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bw.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_BZ.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bz.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_CA.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ca.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_CC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cc.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_CK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ck.res [2015.04.28-22.29.14:035][987]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_CM.res C:\Users\courtney\Documents\Unreal 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[2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_GY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gy.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_HK.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_hk.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_IE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ie.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_IM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_im.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_IN.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_in.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_IO.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_io.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_JE.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_je.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_JM.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_jm.res [2015.04.28-22.29.14:362][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_KE.res 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Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_KY.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ky.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_LC.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lc.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_LR.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lr.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_LS.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ls.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_MG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mg.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_MH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mh.res [2015.04.28-22.29.14:363][988]LogPlayLevel: 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[2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_MT.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mt.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_MU.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mu.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_MW.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ng.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_NH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nh.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_NR.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nr.res [2015.04.28-22.29.14:363][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_NU.res 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[2015.04.28-22.29.14:364][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_SG.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sg.res [2015.04.28-22.29.14:364][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_SH.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sh.res [2015.04.28-22.29.14:364][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\en_SL.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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[2015.04.28-22.29.14:365][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\leet.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\leet.res [2015.04.28-22.29.14:365][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\pool.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\pool.res [2015.04.28-22.29.14:365][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Internationalization\English\icudt53l\zone\res_index.res C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\config\ios [2015.04.28-22.29.14:366][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Config\IOS\IOSEngine.ini C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\config\ios\iosengine.ini [2015.04.28-22.29.14:366][988]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization [2015.04.28-22.29.14:366][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Config\Localization\Editor.ini C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\editor.ini [2015.04.28-22.29.14:366][988]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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[2015.04.28-22.29.14:698][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SmallCheck.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheck.png [2015.04.28-22.29.14:698][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SmallCheckBox.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox.png [2015.04.28-22.29.14:698][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SmallCheckBox_Checked.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_checked.png [2015.04.28-22.29.14:698][989]LogPlayLevel: InternalUtils.SafeCopyFile: 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C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SmallCheckBox_Undetermined_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_undetermined_hovered.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SortDownArrow.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrow.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SortDownArrows.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrows.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SortUpArrow.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrow.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SortUpArrows.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrows.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SpinArrows.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinarrows.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Spinbox.PNG C:\Users\courtney\Documents\Unreal 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_hovered.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SplitterHandleHighlight.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\splitterhandlehighlight.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\SubmenuArrow.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\submenuarrow.png [2015.04.28-22.29.14:699][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\TableViewHeader.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\throbber_piece.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\TreeArrow_Collapsed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\TreeArrow_Collapsed_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed_hovered.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\TreeArrow_Expanded.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\TreeArrow_Expanded_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded_hovered.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\UpArrow.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\uparrow.png [2015.04.28-22.29.14:700][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\VolumeControl_High.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 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C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowBackground.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbackground.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowBorder.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowborder.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Close_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_hovered.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Close_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_normal.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Close_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_pressed.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Close_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_close_hovered.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Close_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_close_normal.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Close_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_close_pressed.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Disabled.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_disabled.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Maximize_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_maximize_hovered.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Maximize_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_maximize_normal.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Maximize_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 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Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Minimize_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_minimize_pressed.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Close_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_close_hovered.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Close_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_close_normal.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Close_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_close_pressed.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Disabled.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_disabled.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Maximize_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_maximize_hovered.png [2015.04.28-22.29.14:701][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Maximize_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_maximize_normal.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Maximize_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_maximize_pressed.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Minimize_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_minimize_hovered.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Minimize_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_minimize_normal.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Mac_Yosemite_Minimize_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_mac_yosemite_minimize_pressed.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Disabled.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_disabled.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_hovered.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_normal.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Maximize_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_pressed.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Minimize_Disabled.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_disabled.png [2015.04.28-22.29.14:702][989]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_pressed.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Restore_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_hovered.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Restore_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_normal.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowButton_Restore_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_pressed.png [2015.04.28-22.29.14:702][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowOutline.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowoutline.png [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowTitle.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle.png [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowTitle_Flashing.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_flashing.png [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Common\Window\WindowTitle_Inactive.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_inactive.png [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\CrashTracker\MouseCursor.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\mousecursor.png [2015.04.28-22.29.14:703][989]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\CrashTracker\Record.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\record.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTabContentArea.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabcontentarea.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTabWellSeparator.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabwellseparator.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTab_Active.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_active.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTab_ColorOverlay.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_coloroverlay.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTab_Foreground.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_foreground.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTab_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_hovered.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\AppTab_Inactive.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_inactive.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\CloseApp_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_hovered.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\CloseApp_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_normal.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\CloseApp_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_pressed.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\DockingIndicator_Center.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\dockingindicator_center.png [2015.04.28-22.29.15:028][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\OuterDockingIndicator.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\outerdockingindicator.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\ShowTabwellButton_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_hovered.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\ShowTabwellButton_Normal.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_normal.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\ShowTabwellButton_Pressed.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_pressed.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\TabContentArea.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabcontentarea.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\TabWellSeparator.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabwellseparator.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\Tab_Active.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_active.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\Tab_ColorOverlay.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_coloroverlay.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\Tab_Foreground.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_foreground.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\Tab_Hovered.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_hovered.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Docking\Tab_Inactive.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_inactive.png [2015.04.28-22.29.15:029][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\DroidSansFallback.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansfallback.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\DroidSansMono.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansmono.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\Google_Android_License.txt C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\google_android_license.txt [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\LastResort.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\lastresort.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\Nanum Fonts License.rtf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanum fonts license.rtf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\NanumGothic.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanumgothic.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\Roboto-Bold.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-bold.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\Roboto-Light.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-light.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Fonts\Roboto-Regular.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-regular.ttf [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\BackIcon.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\backicon.png [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\Cross_12x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cross_12x.png [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\cursor_cardinal_cross.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_cardinal_cross.png [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\cursor_grab.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_grab.png [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\DefaultAppIcon.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\defaultappicon.png [2015.04.28-22.29.15:030][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\denied_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\denied_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\ellipsis_12x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\ellipsis_12x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\Empty_14x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\empty_14x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\eyedropper_16px.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\eyedropper_16px.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_Downloads_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_downloads_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_error_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_error_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_generic_toolbar.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_generic_toolbar.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_help_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_help_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_info_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_info_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_redo_16px.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_redo_16px.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_tab_toolbar_16px.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_toolbar_16px.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_tab_WidgetReflector_16x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_16x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_tab_WidgetReflector_40x.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_40x.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Icons\icon_undo_16px.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_undo_16px.png [2015.04.28-22.29.15:031][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal 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Engine\4.7\Engine\Content\Slate\Old\ToolTip_BrightBackground.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\tooltip_brightbackground.png [2015.04.28-22.29.15:033][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Old\White.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\white.png [2015.04.28-22.29.15:033][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing [2015.04.28-22.29.15:033][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\BrushWireframe.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 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[2015.04.28-22.29.15:033][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\TestRotation.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\testrotation.png [2015.04.28-22.29.15:033][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\UE4Icon.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\ue4icon.png [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\Unlit.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\unlit.png [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\Wireframe.png C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\wireframe.png [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\Fonts\Roboto-BlackItalic.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-blackitalic.ttf [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Content\Slate\Testing\Fonts\Roboto-BoldItalic.ttf C:\Users\courtney\Documents\Unreal Projects\BlackJack 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\2D\Paper2D\Paper2D.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\paper2d.uplugin [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\blankplugin [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Developer\BlankPlugin\BlankPlugin.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\blankplugin\blankplugin.uplugin [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\gitsourcecontrol [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Developer\GitSourceControl\GitSourceControl.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\gitsourcecontrol\gitsourcecontrol.uplugin [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\kdevelopsourcecodeaccess [2015.04.28-22.29.15:034][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Developer\KDevelopSourceCodeAccess\KDevelopSourceCodeAccess.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 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[2015.04.28-22.29.15:035][990]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Developer\SubversionSourceControl\SubversionSourceControl.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\subversionsourcecontrol\subversionsourcecontrol.uplugin [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\uobjectplugin [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Developer\UObjectPlugin\UObjectPlugin.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\uobjectplugin\uobjectplugin.uplugin [2015.04.28-22.29.15:359][991]LogPlayLevel: 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Engine\4.7\Engine\Plugins\Developer\XCodeSourceCodeAccess\XCodeSourceCodeAccess.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\xcodesourcecodeaccess\xcodesourcecodeaccess.uplugin [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\epicsurvey [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Editor\EpicSurvey\EpicSurvey.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\epicsurvey\epicsurvey.uplugin [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\macgraphicsswitching [2015.04.28-22.29.15:359][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Editor\MacGraphicsSwitching\MacGraphicsSwitching.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\macgraphicsswitching\macgraphicsswitching.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\pluginseditor [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Editor\PluginsEditor\PluginsEditor.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\pluginseditor\pluginseditor.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\speedtreeimporter [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Editor\SpeedTreeImporter\SpeedTreeImporter.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\speedtreeimporter\speedtreeimporter.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\blueprintstats [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\BlueprintStats\BlueprintStats.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\blueprintstats\blueprintstats.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\characterai [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\CharacterAI\CharacterAI.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\characterai\characterai.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\codeview [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\CodeView\CodeView.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\codeview\codeview.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\liveeditor [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\LiveEditor\LiveEditor.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\liveeditor\liveeditor.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\phya [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\Phya\Phya.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\phya\phya.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\simplehmd [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\SimpleHMD\SimpleHMD.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\simplehmd\simplehmd.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\steamvr [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Experimental\SteamVR\SteamVR.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\steamvr\steamvr.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\androidmedia [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Media\AndroidMedia\AndroidMedia.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\androidmedia\androidmedia.uplugin [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\avfmedia [2015.04.28-22.29.15:360][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Media\AvfMedia\AvfMedia.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\avfmedia\avfmedia.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\mediaplayereditor [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Media\MediaPlayerEditor\MediaPlayerEditor.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\mediaplayereditor\mediaplayereditor.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\wmfmedia [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Media\WmfMedia\WmfMedia.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\wmfmedia\wmfmedia.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\messagingdebugger [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Messaging\MessagingDebugger\MessagingDebugger.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\messagingdebugger\messagingdebugger.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\shmmessaging [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Messaging\ShmMessaging\ShmMessaging.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\shmmessaging\shmmessaging.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\udpmessaging [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Messaging\UdpMessaging\UdpMessaging.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\udpmessaging\udpmessaging.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\advertising\iostapjoy [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\Advertising\IOSTapJoy\IOSTapJoy.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\advertising\iostapjoy\iostapjoy.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\analyticsblueprintlibrary [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\Analytics\AnalyticsBlueprintLibrary\AnalyticsBlueprintLibrary.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\analyticsblueprintlibrary\analyticsblueprintlibrary.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\apsalar\iosapsalar [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\Analytics\Apsalar\IOSApsalar\IOSApsalar.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\apsalar\iosapsalar\iosapsalar.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\filelogging [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\Analytics\FileLogging\FileLogging.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\analytics\filelogging\filelogging.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androiddeviceprofileselector [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\AndroidDeviceProfileSelector.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androiddeviceprofileselector\androiddeviceprofileselector.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androidmovieplayer [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\AndroidMoviePlayer\AndroidMoviePlayer.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androidmovieplayer\androidmovieplayer.uplugin [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\applemovieplayer [2015.04.28-22.29.15:361][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\AppleMoviePlayer\AppleMoviePlayer.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\applemovieplayer\applemovieplayer.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\cablecomponent [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\CableComponent\CableComponent.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\cablecomponent\cablecomponent.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\custommeshcomponent [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\CustomMeshComponent\CustomMeshComponent.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\custommeshcomponent\custommeshcomponent.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\exampledeviceprofileselector [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\ExampleDeviceProfileSelector.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\exampledeviceprofileselector\exampledeviceprofileselector.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\gearvr [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\GearVR\GearVR.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\gearvr\gearvr.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\iosdeviceprofileselector [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\IOSDeviceProfileSelector\IOSDeviceProfileSelector.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\iosdeviceprofileselector\iosdeviceprofileselector.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\liveeditorlistenserver [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\LiveEditorListenServer\LiveEditorListenServer.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\liveeditorlistenserver\liveeditorlistenserver.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusrift [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\OculusRift\OculusRift.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusrift\oculusrift.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\soundmod [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\SoundMod\SoundMod.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\soundmod\soundmod.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\soundvisualizations [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\SoundVisualizations\SoundVisualizations.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\soundvisualizations\soundvisualizations.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\twitchlivestreaming [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\TwitchLiveStreaming\TwitchLiveStreaming.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\twitchlivestreaming\twitchlivestreaming.uplugin [2015.04.28-22.29.15:362][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsdeviceprofileselector [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\WindowsDeviceProfileSelector.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsdeviceprofileselector\windowsdeviceprofileselector.uplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsmovieplayer [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Runtime\WindowsMoviePlayer\WindowsMoviePlayer.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsmovieplayer\windowsmovieplayer.uplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptgeneratorplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\ScriptGeneratorPlugin\ScriptGeneratorPlugin.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptgeneratorplugin\scriptgeneratorplugin.uplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\ScriptPlugin\ScriptPlugin.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptplugin\scriptplugin.uplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\slate\slateremote [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.7\Engine\Plugins\Slate\SlateRemote\SlateRemote.uplugin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\slate\slateremote\slateremote.uplugin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\blackjack.uproject [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\config [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Config\DefaultEngine.ini C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\config\defaultengine.ini [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Config\DefaultGame.ini C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\config\defaultgame.ini [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Config\DefaultInput.ini C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\config\defaultinput.ini [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\AssetRegistry.bin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\assetregistry.bin [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\CookedAssetRegistry.json C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\cookedassetregistry.json [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\CookedIniVersion.txt C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\cookediniversion.txt [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\materials [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\Materials\M_card_rotation_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\materials\m_card_rotation_01.uasset [2015.04.28-22.29.15:363][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\Materials\M_Particle_Effect_Ring.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\materials\m_particle_effect_ring.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\meshes [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\Meshes\Cylinder.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\meshes\cylinder.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\particles [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\particles\P_Card_Rotation.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\particles\p_card_rotation.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\particles\P_Pulse_Ring.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\particles\p_pulse_ring.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\textures [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Effects\Textures\T_Smoke2_Tile.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\effects\textures\t_smoke2_tile.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_BlackJack.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_blackjack.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_BlackJack_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_blackjack_inst.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Button.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_button.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Button_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_button_inst.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Card_Deck.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_card_deck.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Card_Deco.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_card_deco.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Card_Deco_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_card_deco_inst.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Card_Shadow.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_card_shadow.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_01.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_01_Bid10_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_01_bid10_inst.uasset [2015.04.28-22.29.15:364][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_01_Bid25_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_01_bid25_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_01_Bid5_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_01_bid5_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_01_E_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_01_e_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_Button.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_button.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_Button_Double_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_button_double_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_Button_Hit_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_button_hit_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_CasinoChip_Button_Stand_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_casinochip_button_stand_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Menu_Unlit.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_menu_unlit.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Rubber_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_rubber_01.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Rubber_01_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_rubber_01_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_StaticDecal.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_staticdecal.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_StaticDecal_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_staticdecal_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Table_Felt.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_table_felt.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Table_Felt_Unlit.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_table_felt_unlit.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Table_Metal_Trim.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_table_metal_trim.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Text_Color.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_text_color.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_TranspPlastic.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_transpplastic.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_TranspPlastic_Inst.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_transpplastic_inst.uasset [2015.04.28-22.29.15:365][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Materials\M_Wood_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\materials\m_wood_01.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_BlackJack.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_blackjack.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Blackjack_Table.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_blackjack_table.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Blackjack_Table_Felt.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_blackjack_table_felt.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Button_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_button_01.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Card_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_card_01.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Card_01B.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_card_01b.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_01.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_25_Dollars.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_25_dollars.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_5_Dollars.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_5_dollars.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_Double.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_double.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_Hit.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_hit.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Chip_Stand.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_chip_stand.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Number_01.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_number_01.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Number_03.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_number_03.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Number_05.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_number_05.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Number_07.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_number_07.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_PlasticL.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_plasticl.uasset [2015.04.28-22.29.15:366][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_StaticDecalMesh.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_staticdecalmesh.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Meshes\SM_Table_02.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\meshes\sm_table_02.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino01_Loop_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino01_loop_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino01_Loop_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino01_loop_stereo_cue.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino02_Loop_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino02_loop_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino02_Loop_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino02_loop_stereo_cue.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino03_Loop_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino03_loop_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino03_Loop_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino03_loop_stereo_cue.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino04_Loop_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino04_loop_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\AmbientCasino04_Loop_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\ambientcasino04_loop_stereo_cue.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip01_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip01_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip02_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip02_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip03_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip03_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip04_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip04_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip05_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip05_stereo.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\CardFlip_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\cardflip_stereo_cue.uasset [2015.04.28-22.29.15:367][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush01_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush01_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush02_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush02_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush03_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush03_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush04_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush04_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush05_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush05_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\ChipPush_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\chippush_stereo_cue.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Forntend_Continue_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\forntend_continue_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_ChipSelect01_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_chipselect01_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_ChipSelect02_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_chipselect02_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_ChipSelect03_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_chipselect03_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_ChipSelect04_Stereo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_chipselect04_stereo.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_ChipSelect_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_chipselect_stereo_cue.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Sounds\Frontend_Continue_Stereo_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\sounds\frontend_continue_stereo_cue.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\NewTextureRenderTargetCube_Tex.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\newtexturerendertargetcube_tex.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_BlackJack_Menu_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_blackjack_menu_d.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_BlackJack_Table_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_blackjack_table_d.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Button_01_AO.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_button_01_ao.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_CardRevers_01_M.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_cardrevers_01_m.uasset [2015.04.28-22.29.15:368][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Card_Deck_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_card_deck_d.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Decal_Cards.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_decal_cards.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Effect_Ring.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_effect_ring.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Fabric_01_N.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_fabric_01_n.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_MenuBackground.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_menubackground.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_MenuBackground_2.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_menubackground_2.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Poker_Chip_M.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_poker_chip_m.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Poker_Chip_N.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_poker_chip_n.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Poker_Chip_Numbers_M.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_poker_chip_numbers_m.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Poker_Chip_Words_M.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_poker_chip_words_m.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Table_Felt_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_table_felt_d.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Assets\Textures\T_Wood_01_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\assets\textures\t_wood_01_d.uasset [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints [2015.04.28-22.29.15:369][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_Buttons.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_buttons.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_Card.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_card.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_Deck.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_deck.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_HUD_BJ.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_hud_bj.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: 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[2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_PlayerController.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_playercontroller.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\BP_Sound.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\bp_sound.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Blueprints\UIMode.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\blueprints\uimode.uasset [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\maps [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\BlackJack\Content\Maps\BlackJackEntry.umap C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\blackjack\content\maps\blackjackentry.umap [2015.04.28-22.29.15:370][991]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\GlobalShaderCache-GLSL_ES2_IOS.bin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\globalshadercache-glsl_es2_ios.bin [2015.04.28-22.29.15:692][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\GlobalShaderCache-SF_METAL.bin C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\globalshadercache-sf_metal.bin [2015.04.28-22.29.15:692][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization [2015.04.28-22.29.15:692][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\AmbientOcclusion.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\ambientocclusion.uasset [2015.04.28-22.29.15:692][992]LogPlayLevel: InternalUtils.SafeCopyFile: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\customdepthworldunits.uasset [2015.04.28-22.29.15:692][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\DecalMask.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\decalmask.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\FinalImage.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\finalimage.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\LightingModel.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\lightingmodel.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\MaterialAO.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\materialao.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\Metallic.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\metallic.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenecolor.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\SceneDepth.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenedepth.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\SceneDepthWorldUnits.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenedepthworldunits.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\SeparateTranslucencyA.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\separatetranslucencya.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\SeparateTranslucencyRGB.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\separatetranslucencyrgb.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\Specular.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\specular.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\SubsurfaceColor.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\subsurfacecolor.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\BufferVisualization\WorldNormal.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\worldnormal.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorblueprintresources [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorBlueprintResources\StandardMacros.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorblueprintresources\standardmacros.uasset [2015.04.28-22.29.15:693][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\DataLayer.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\datalayer.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\DefaultAlphaTexture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\defaultalphatexture.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\LandscapeGizmoHeight_Mat.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmoheight_mat.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\LandscapeGizmo_Mat.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmo_mat.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\LandscapeGizmo_Mat_Copied.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmo_mat_copied.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\SplineEditorMesh.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\splineeditormesh.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorLandscapeResources\SplineEditorMeshMat.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\splineeditormeshmat.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\CompositeARGBLayer.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\compositeargblayer.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\GizmoMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\gizmomaterial.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\HelpActorMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\helpactormaterial.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\LevelGridMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\levelgridmaterial.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\LevelGridMaterial2.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\levelgridmaterial2.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MakeCompositeARGBLayer.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\makecompositeargblayer.uasset [2015.04.28-22.29.15:694][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeCam_mat.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineecam_mat.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MAT_Groups_Toggle.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\mat_groups_toggle.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MAT_Groups_Visibility.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\mat_groups_visibility.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\PhAT_JointLimitMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_jointlimitmaterial.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\PreviewShadowIndicator.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\previewshadowindicator.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\PreviewShadowIndicatorMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\previewshadowindicatormaterial.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TargetIcon.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\targeticon.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TextureGridCascaded1D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\texturegridcascaded1d.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TextureGridCascaded2D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\texturegridcascaded2d.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TilingAADots.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaadots.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TilingAAGrid.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaagrid.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TilingAALineBoxFiltered.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaalineboxfiltered.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\TilingAALineIntegral.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaalineintegral.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\WidgetGridVertexColorMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetgridvertexcolormaterial.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\WidgetGridVertexColorMaterial_Ma.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetgridvertexcolormaterial_ma.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\WidgetVertexColorMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetvertexcolormaterial.uasset [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cascade [2015.04.28-22.29.15:695][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\Cascade\CASC_Cross.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cascade\casc_cross.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\Cascade\CASC_None.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cascade\casc_none.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_ColorTrack.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_colortrack.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Anim.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_anim.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_AudioMaster.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_audiomaster.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Director.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_director.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Event.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_event.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Fade.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_fade.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Float.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_float.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Move.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_move.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Slomo.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_slomo.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Sound.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_sound.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\MatineeGroups\MAT_Groups_Vector.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_vector.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\particlesystems [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\ParticleSystems\PSysThumbnail_NoImage.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\particlesystems\psysthumbnail_noimage.uasset [2015.04.28-22.29.15:696][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\ParticleSystems\PSysThumbnail_OOD.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\particlesystems\psysthumbnail_ood.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\thumbnails [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\Thumbnails\FloorPlaneMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\thumbnails\floorplanematerial.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMaterials\Thumbnails\SkySphereMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\thumbnails\skyspherematerial.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\EditorCube.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorcube.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\EditorCylinder.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorcylinder.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\EditorPlane.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorplane.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\EditorSkySphere.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorskysphere.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\EditorSphere.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorsphere.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorMeshes\MatineeCam_SM.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\matineecam_sm.uasset [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources [2015.04.28-22.29.15:697][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\Bad.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bad.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\Bkgnd.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bkgnd.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\BkgndHi.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bkgndhi.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\BSPVertex.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bspvertex.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\LevelGrid1DStripes.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\levelgrid1dstripes.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\MatineeCam_D.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\matineecam_d.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\MatInstActSprite.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\matinstactsprite.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\SceneManager.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\scenemanager.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_Actor.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_actor.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_DecalActorIcon.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_decalactoricon.uasset [2015.04.28-22.29.15:698][992]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_ftest.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_NavP.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_navp.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_Note.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_note.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_Player.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_player.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_RadForce.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_radforce.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_ReflActorIcon.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_reflactoricon.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_Terrain.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_terrain.uasset [2015.04.28-22.29.15:699][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_TextRenderActorIcon.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_textrenderactoricon.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\S_Thruster.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_thruster.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_winddirectional.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\T_EditorHelp.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\t_editorhelp.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\ai [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\AI\S_NavLink.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\ai\s_navlink.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\audioicons [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\AudioIcons\S_AudioComponent.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\audioicons\s_audiocomponent.uasset [2015.04.28-22.29.15:700][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons [2015.04.28-22.29.15:701][992]LogPlayLevel: 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightdirectionalmove.uasset [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\LightIcons\S_LightPoint.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightpoint.uasset [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\LightIcons\S_LightPointMove.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightpointmove.uasset [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\LightIcons\S_LightSpot.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightspot.uasset [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorResources\LightIcons\S_LightSpotMove.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightspotmove.uasset [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications [2015.04.28-22.29.15:701][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilestart_cue.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorSounds\Notifications\CompileSuccess.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilesuccess.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EditorSounds\Notifications\CompileSuccess_Cue.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilesuccess_cue.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedamagetypes [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDamageTypes\DmgTypeBP_Environmental.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedamagetypes\dmgtypebp_environmental.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\BoneWeightMaterial.uasset C:\Users\courtney\Documents\Unreal 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4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\HeatmapGradient.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\heatmapgradient.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\LevelColorationLitMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\levelcolorationlitmaterial.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\LevelColorationUnlitMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\levelcolorationunlitmaterial.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\MAT_LevelColorationLitLightmapUV.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\mat_levelcolorationlitlightmapuv.uasset [2015.04.28-22.29.15:702][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\ShadedLevelColorationLitMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\shadedlevelcolorationlitmaterial.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\ShadedLevelColorationUnlitMateri.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\shadedlevelcolorationunlitmateri.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\VertexColorMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolormaterial.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\VertexColorViewMode_AlphaAsColor.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_alphaascolor.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\VertexColorViewMode_BlueOnly.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_blueonly.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineDebugMaterials\VertexColorViewMode_ColorOnly.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_coloronly.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile 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4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\wireframematerial.uasset [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts [2015.04.28-22.29.15:703][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineFonts\Roboto.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\roboto.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineFonts\RobotoDistanceField.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\robotodistancefield.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineFonts\RobotoTiny.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\robototiny.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultBokeh.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultbokeh.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultDeferredDecalMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultdeferreddecalmaterial.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultDiffuse.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultdiffuse.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultLightFunctionMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultlightfunctionmaterial.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultmaterial.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultPhysicalMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultphysicalmaterial.uasset [2015.04.28-22.29.15:704][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultPostProcessMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultpostprocessmaterial.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultTextMaterialOpaque.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaulttextmaterialopaque.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\DefaultWhiteGrid.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultwhitegrid.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\EditorBrushMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\editorbrushmaterial.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Good64x64TilingNoiseHighFreq.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\good64x64tilingnoisehighfreq.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Grid.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\grid.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\HighResolutionScreenshotMaskFunction.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresolutionscreenshotmaskfunction.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\HighResScreenshot.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshot.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\HighResScreenshotCaptureRegion.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshotcaptureregion.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\HighResScreenshotMask.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshotmask.uasset [2015.04.28-22.29.15:705][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\InvalidLightmapSettings.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\invalidlightmapsettings.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\MiniFont.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\minifont.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\M_InvalidLightmapSettings.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\m_invalidlightmapsettings.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\PreintegratedSkinBRDF.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\preintegratedskinbrdf.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\RemoveSurfaceMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\removesurfacematerial.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\T_Default_Material_Grid_M.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\t_default_material_grid_m.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\T_Default_Material_Grid_N.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\t_default_material_grid_n.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\WeightMapPlaceholderTexture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\weightmapplaceholdertexture.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Widget3DPassThrough.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Widget3DPassThrough_Opaque.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_opaque.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Widget3DPassThrough_Opaque_OneSided.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_opaque_onesided.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Widget3DPassThrough_Translucent.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_translucent.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\Widget3DPassThrough_Translucent_OneSided.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_translucent_onesided.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMaterials\WorldGridMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\worldgridmaterial.uasset [2015.04.28-22.29.15:706][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginemeshes [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMeshes\Cylinder.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginemeshes\cylinder.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineMeshes\Sphere.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginemeshes\sphere.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineResources\Black.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\black.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineResources\DefaultTexture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\defaulttexture.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineResources\DefaultTextureCube.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\defaulttexturecube.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineResources\GradientTexture0.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\gradienttexture0.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineResources\WhiteSquareTexture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\whitesquaretexture.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Duck_Normal_Attack_MixMod.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\duck_normal_attack_mixmod.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Master.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\master.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Music.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\music.uasset [2015.04.28-22.29.15:707][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Normal_Attack.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\normal_attack.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\SFX.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\sfx.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Special_Attack_PSM.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\special_attack_psm.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineSounds\Voice.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\voice.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginetiretypes [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\EngineTireTypes\DefaultTireType.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginetiretypes\defaulttiretype.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\gradient [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions01\Gradient\RadialGradient.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\gradient\radialgradient.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\opacity [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions01\Opacity\CameraDepthFade.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\opacity\cameradepthfade.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\shading [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions01\Shading\ConvertFromDiffSpec.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\shading\convertfromdiffspec.uasset [2015.04.28-22.29.15:708][992]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions01\Shading\PowerToRoughness.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\shading\powertoroughness.uasset [2015.04.28-22.29.16:023][993]LogPlayLevel: 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C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions02\Texturing\FlipBook.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\texturing\flipbook.uasset [2015.04.28-22.29.16:023][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility [2015.04.28-22.29.16:023][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions02\Utility\BreakOutFloat2Components.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\breakoutfloat2components.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions02\Utility\Round.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\round.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions02\Utility\Sign.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\sign.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions02\Utility\VectorLength.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\vectorlength.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\blends [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions03\Blends\Blend_Screen.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\blends\blend_screen.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\procedurals [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Functions\Engine_MaterialFunctions03\Procedurals\ComputeFilterWidth.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\procedurals\computefilterwidth.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maps\templates\thumbnails [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Maps\Templates\Thumbnails\Default.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maps\templates\thumbnails\default.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Bokeh_5Sides.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\bokeh_5sides.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\T_ScreenDirt02_w.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\t_screendirt02_w.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\DaylightAmbientCubemap.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\daylightambientcubemap.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\M_BlackBackground.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\m_blackbackground.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\M_Procedural_Sky_MASTER02.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\m_procedural_sky_master02.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\SM_SkySphere.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\sm_skysphere.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\T_Sky_Stars.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\t_sky_stars.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MapTemplates\Sky\T_UDK_Sky_CloudMask01_N.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\t_udk_sky_cloudmask01_n.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\T_MobileControls_texture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\t_mobilecontrols_texture.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\T_MobileMenu2.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\t_mobilemenu2.uasset [2015.04.28-22.29.16:024][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\AnalogHat.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\analoghat.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\DefaultVirtualJoysticks.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\defaultvirtualjoysticks.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\LeftVirtualJoystickOnly.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\leftvirtualjoystickonly.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButton1_off.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton1_off.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButton1_on.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton1_on.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButton2_off.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton2_off.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButton2_on.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton2_on.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButton3.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton3.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDButtonFire.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbuttonfire.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDDirectionPad.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDDirectionPad2.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad2.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDDirectionPad3.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad3.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\MobileHUDDirectionStick.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionstick.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\T_Castle_ThumbstickInner.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\t_castle_thumbstickinner.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\T_Castle_ThumbstickOutter.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\t_castle_thumbstickoutter.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\VirtualJoystick_Background.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\virtualjoystick_background.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\MobileResources\HUD\VirtualJoystick_Thumb.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\virtualjoystick_thumb.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Content\Tutorial\ContentIntroCurve.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial\contentintrocurve.uasset [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content [2015.04.28-22.29.16:025][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\DefaultPaperTerrainMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\defaultpaperterrainmaterial.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\DefaultSpriteMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\defaultspritematerial.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\DummySprite.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\dummysprite.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\DummySpriteTexture.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\dummyspritetexture.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\MaskedUnlitSpriteMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\maskedunlitspritematerial.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\Cooked\IOS\Engine\Plugins\2D\Paper2D\Content\OpaqueUnlitSpriteMaterial.uasset C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\opaqueunlitspritematerial.uasset [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt=True [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt C:\Program Files\Unreal Engine\4.7\Engine\Programs\AutomationTool\Saved\Logs\Manifest_UFSFiles.txt [2015.04.28-22.29.16:026][993]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\DeploymentServer.exe=True [2015.04.28-22.29.17:023][996]LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Backup -file "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt" -file "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_NonUFSFiles.txt" -device All_iOS_On_WS1 -bundle com.YourCompany.BlackJack [2015.04.28-22.29.17:023][996]LogPlayLevel: DeploymentServer: [deploy] Created deployment server. [2015.04.28-22.29.17:023][996]LogPlayLevel: DeploymentServer: [2015.04.28-22.29.17:023][996]LogPlayLevel: DeploymentServer: Unhandled Exception: System.DllNotFoundException: Unable to load DLL 'MobileDevice.dll': The specified procedure could not be found. (Exception from HRESULT: 0x8007007F) [2015.04.28-22.29.17:023][996]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.AMDeviceNotificationSubscribe(DeviceNotificationCallback callback, UInt32 unused1, UInt32 unused2, UInt32 unused3, IntPtr& am_device_notification_ptr) [2015.04.28-22.29.17:024][996]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) [2015.04.28-22.29.17:024][996]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) [2015.04.28-22.29.17:024][996]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceInstanceManager.Initialize(ConnectEventHandler myConnectHandler, ConnectEventHandler myDisconnectHandler) [2015.04.28-22.29.17:024][996]LogPlayLevel: DeploymentServer: at DeploymentServer.DeploymentImplementation..ctor() [2015.04.28-22.29.23:358][ 15]LogPlayLevel: DeploymentServer: at DeploymentServer.Program.Main(String[] args) [2015.04.28-22.29.23:690][ 16]LogPlayLevel: CommandUtils.Run: Run: Took 7.4964288s to run DeploymentServer.exe, ExitCode=-532462766 [2015.04.28-22.29.23:691][ 16]LogPlayLevel: ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:-532462766): C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Backup -file "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt" -file "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Manifest_NonUFSFiles.txt" -device All_iOS_On_WS1 -bundle com.YourCompany.BlackJack. See logfile for details: 'DeploymentServer.txt' [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: Stage = True [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Unreal Engine\4.7 [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7 [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../BlackJack/BlackJack.uproject [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.LogDeploymentContext: End Deployment Context ************** [2015.04.28-22.29.23:691][ 16]LogPlayLevel: Project.Package: ********** PACKAGE COMMAND STARTED ********** [2015.04.28-22.29.23:691][ 16]LogPlayLevel: IOSPlatform.Package: Package C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub=True [2015.04.28-22.29.23:691][ 16]LogPlayLevel: IOSPlatform.Package: ProjectName=BlackJack [2015.04.28-22.29.23:691][ 16]LogPlayLevel: IOSPlatform.Package: ProjectStub=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub [2015.04.28-22.29.23:691][ 16]LogPlayLevel: IOSPlatform.Package: ProjectIPA=C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa [2015.04.28-22.29.23:691][ 16]LogPlayLevel: IOSPlatform.Package: IPPExe=C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\IPhonePackager.exe [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa [2015.04.28-22.29.23:691][ 16]LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CodeSignWhenStaging=1 [2015.04.28-22.29.23:692][ 16]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\IPhonePackager.exe=True [2015.04.28-22.29.23:692][ 16]LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Development -sign -stagedir "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS" -project "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject" -iterate [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Executing iPhonePackager RepackageFromStage Engine -config Development -sign -stagedir C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS -project C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject -iterate [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Initial Dir: C:\Program Files\Unreal Engine\4.7 [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Env CWD: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: BranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries --- GameBranchPath = WS1/C/Program Files/Unreal Engine/4.7/Engine/Binaries [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: ---------- [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Executing command 'Clean' ... [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Cleaning temporary files from PC ... [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: ... cleaning: ..\..\..\..\\Engine\Intermediate\IOS-Deploy\UE4Game\Development\ [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: Loaded stub IPA from 'C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub' ... [2015.04.28-22.29.23:692][ 16]LogPlayLevel: IPhonePackager: ... 'C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub' -> 'C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Copy: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\IOS\UE4Game.stub -> C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa, last modified at 4/26/2015 3:30:35 PM [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Found Info.plist (C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\Info.plist) in stage, which will be merged in with stub plist contents [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Searching for mobile provisions that match the game 'BlackJack' with CFBundleIdentifier='com.YourCompany.BlackJack' in 'C:\Users\courtney\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Phase 0 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: .. Failed phase 0 name check (provision app ID was 5K5N5JX5M4.*) [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Phase 1 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: .. Failed phase 1 name check (provision app ID was 5K5N5JX5M4.*) [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Phase 2 considering provision 'testDD01.mobileprovision' named 'TestDD01' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') [2015.04.28-22.29.24:023][ 17]LogPlayLevel: IPhonePackager: Picked 'testDD01.mobileprovision' with AppID '5K5N5JX5M4.*' and Name 'TestDD01' as a matching provision for the game 'BlackJack' [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: Using mobile provision 'TestDD01' to code sign [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: ... Writing updated embedded.mobileprovision [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: Looking for a certificate that matches the application identifier '5K5N5JX5M4.*' [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: .. Provision entry SN '62B36CFA3563B997' matched 1 installed certificate(s) [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: .. .. Installed certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' is valid (choosing it) (range '3/6/2015 6:25:20 PM' to '3/5/2016 6:25:20 PM') [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: ... Found matching certificate 'iPhone Developer: Courtney Evans (L7AH5YHJUJ)' (valid from 3/6/2015 6:25:20 PM to 3/5/2016 6:25:20 PM) [2015.04.28-22.29.24:024][ 17]LogPlayLevel: IPhonePackager: Found CFBundleVersion string '0.22' and updated it to '0.23' [2015.04.28-22.29.24:357][ 18]LogPlayLevel: IPhonePackager: Saving IPA ... [2015.04.28-22.29.24:357][ 18]LogPlayLevel: IPhonePackager: ... Writing updated Info.plist [2015.04.28-22.29.24:693][ 19]LogPlayLevel: IPhonePackager: Opening source executable... [2015.04.28-22.29.24:693][ 19]LogPlayLevel: IPhonePackager: ... Processing one mach object (binary is thin) [2015.04.28-22.29.24:693][ 19]LogPlayLevel: IPhonePackager: ... Initial signature step (0.42 s elapsed so far) [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: ... Computing hashes (0.50 s elapsed so far) [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: ... Final signature step (0.74 s elapsed so far) [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: ... Committing all edits (0.74 s elapsed so far) [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: ... Truncating/copying final binary [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: Saving signed executable... (0.82 s elapsed so far) [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: Finished code signing, which took 0.82 s [2015.04.28-22.29.25:023][ 20]LogPlayLevel: IPhonePackager: Compressing files into IPA (-compress=0). [2015.04.28-22.29.25:361][ 21]LogPlayLevel: IPhonePackager: ... Packaging 'Payload/UE4Game.app/' [2015.04.28-22.29.25:361][ 21]LogPlayLevel: IPhonePackager: Finished repackaging into 50.19 MB IPA, written to 'C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa' (took 1.83 s for all steps) [2015.04.28-22.29.25:361][ 21]LogPlayLevel: CommandUtils.Run: Run: Took 1.9281103s to run IPhonePackager.exe, ExitCode=0 [2015.04.28-22.29.25:361][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa=True [2015.04.28-22.29.25:361][ 21]LogPlayLevel: CommandUtils.PrintRunTime: Run: Total 7s to run DeploymentServer.exe [2015.04.28-22.29.25:361][ 21]LogPlayLevel: CommandUtils.PrintRunTime: Run: Total 1s to run IPhonePackager.exe [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.Package: ********** PACKAGE COMMAND COMPLETED ********** [2015.04.28-22.29.25:361][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.25:361][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.Deploy: ********** DEPLOY COMMAND STARTED ********** [2015.04.28-22.29.25:361][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject=True [2015.04.28-22.29.25:361][ 21]LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\BlackJack.uproject [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: Stage = True [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Unreal Engine\4.7 [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7 [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = BlackJack [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = BlackJack [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = BlackJack [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = BlackJack [2015.04.28-22.29.25:361][ 21]LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../BlackJack/BlackJack.uproject [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ [2015.04.28-22.29.25:362][ 21]LogPlayLevel: Project.LogDeploymentContext: End Deployment Context ************** [2015.04.28-22.29.25:362][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Saved\StagedBuilds\IOS\BlackJack.ipa=False [2015.04.28-22.29.25:362][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa=True [2015.04.28-22.29.25:362][ 21]LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\DeploymentServer.exe=True [2015.04.28-22.29.25:689][ 22]LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.7\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa "C:\Users\courtney\Documents\Unreal Projects\BlackJack 4.7\Binaries\IOS\BlackJack.ipa" -device All_iOS_On_WS1 -additionalcommandline "-SessionId=AD6F75AE409F9B3D4050B68F7CB0A172 -SessionOwner=courtney -SessionName='Play On Device' " [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: [deploy] Created deployment server. [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: Unhandled Exception: System.DllNotFoundException: Unable to load DLL 'MobileDevice.dll': The specified procedure could not be found. (Exception from HRESULT: 0x8007007F) [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.AMDeviceNotificationSubscribe(DeviceNotificationCallback callback, UInt32 unused1, UInt32 unused2, UInt32 unused3, IntPtr& am_device_notification_ptr) [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.AMDeviceMethods.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceWiniTunes12.NotificationSubscribe(DeviceNotificationCallback DeviceCallbackHandle) [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: at Manzana.MobileDeviceInstanceManager.Initialize(ConnectEventHandler myConnectHandler, ConnectEventHandler myDisconnectHandler) [2015.04.28-22.29.25:689][ 22]LogPlayLevel: DeploymentServer: at DeploymentServer.DeploymentImplementation..ctor() [2015.04.28-22.29.31:681][ 39]LogPlayLevel: DeploymentServer: at DeploymentServer.Program.Main(String[] args) [2015.04.28-22.29.31:681][ 39]LogPlayLevel: CommandUtils.Run: Run: Took 6.0073436s to run DeploymentServer.exe, ExitCode=-532462766 [2015.04.28-22.29.31:681][ 39]LogPlayLevel: Erro