LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1249935188) SRandInit(-1249935185). LogTaskGraph: Started task graph with 4 named threads and 5 total threads. LogStats: Stats thread started at 0.121407 LogInit: Version: 4.10.1-2791327+++depot+UE4-Releases+4.10 LogInit: API Version: 2758231 LogInit: Compiled (64-bit): Dec 4 2015 19:44:40 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.10 LogInit: Command line: LogInit: Base directory: C:/Program Files/Epic Games/4.10/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: DANIEL LogInit: User: Daniel LogInit: CPU Page size=4096, Cores=2 LogInit: High frequency timer resolution =2.338337 MHz LogMemory: Memory total: Physical=7.9GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 55.71 MB used, 55.71 MB peak LogMemory: Process Virtual Memory: 56.45 MB used, 56.45 MB peak LogMemory: Physical Memory: 3077.44 MB used, 8075.46 MB total LogMemory: Virtual Memory: 377.43 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics Family (Feature Level 11_0) LogD3D11RHI: Adapter has 112MB of dedicated video memory, 0MB of dedicated system memory, and 4037MB of shared system memory, 1 output[s] LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4037MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogD3D11RHI: !Direct3DDevice LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (../../../../../../Users/Daniel/Documents/Unreal Projects/examplegame/Intermediate/Shaders/WorkingDirectory/4572/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Daniel/AppData/Local/Temp/UnrealShaderWorkingDir/DEDCB03E4C8E997E1935B8A5E973C3F1/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.63s 41MB C:/Users/Daniel/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Daniel/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Daniel/Documents/Unreal Projects/examplegame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Daniel/Documents/Unreal Projects/examplegame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Daniel/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.000000MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogAssetRegistry: FAssetRegistry took 0.0112 seconds to start up SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 28633 objects as part of root set at end of initial load. LogUObjectAllocator: 6099744 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 LogHMD: SteamVR failed to initialize. Err: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.03s 41MB C:/Users/Daniel/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.10.1-2791327+++depot+UE4-Releases+4.10 LogAnalytics: [UEEditor.Rocket.Release] SetUserId e471d00147d74c4d06c7608269050692|7365af26a30640b397a16fc2534c1e70|49c1ef36-e9c5-499a-92bb-bf35262a9d92 LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Done creating registry. It took 0.00s. LogFileCache: Scanning file cache for directory 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Content/' took 0.02s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/Daniel/Documents/Unreal Projects/examplegame/Content/VehicleAdvBP/Maps/VehicleAdvExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000088D439FB00 LogAIModule: Creating AISystem for world VehicleAdvExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 90.451ms to complete. LogFileHelpers: Loading map 'VehicleAdvExampleMap' took 5.330 LogCollectionManager: Loaded 0 collections in 0.005094 seconds LogFileCache: Scanning file cache for directory 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Content/Developers/Daniel/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds LogContentBrowser: Native class hierarchy populated in 0.0137 seconds. Added 1893 classes and 338 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 52.92 seconds (BP compile: 0.33 seconds) LogOcInput: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 LogContentStreaming: Texture pool size now 200 MB LogRenderer: Reallocating scene render targets to support 656x608 (Frame:2). Cmd: UpdateLandscapeEditorData -warnings LogAssetRegistry: Asset discovery search completed in 14.1202 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000003 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000057 seconds (updated 0 objects) LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -bundlename com.EnemySpawn.examplegame LogTemp:Display: CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files\Epic Games\4.10 LogTemp:Display: Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries LogTemp:Display: Searching for mobile provisions that match the game 'examplegame' with CFBundleIdentifier='com.EnemySpawn.examplegame' in 'C:\Users\Daniel\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp:Display: Phase 0 considering provision 'examplegame.mobileprovision' named 'examplegame' LogTemp:Display: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogTemp:Display: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogTemp:Display: Picked 'examplegame.mobileprovision' with AppID '8GLS5W8264.com.EnemySpawn.examplegame' and Name 'examplegame' as a matching provision for the game 'examplegame' LogTemp:Display: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogTemp:Display: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -bundlename com.EnemySpawn.examplegame CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS Initial Dir: C:\Program Files\Epic Games\4.10 Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries Searching for mobile provisions that match the game 'examplegame' with CFBundleIdentifier='com.EnemySpawn.examplegame' in 'C:\Users\Daniel\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' Phase 0 considering provision 'examplegame.mobileprovision' named 'examplegame' Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') Picked 'examplegame.mobileprovision' with AppID '8GLS5W8264.com.EnemySpawn.examplegame' and Name 'examplegame' as a matching provision for the game 'examplegame' Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DANIEL LogPlayLevel: PlayLevel: No blueprints needed recompiling LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset LogSavePackage: Save=2.093368ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' LogSavePackage: Total save time: 3.059439ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset LogSavePackage: Save=1.701637ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' LogSavePackage: Total save time: 2.964072ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset LogSavePackage: Save=2.393581ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' LogSavePackage: Total save time: 4.681531ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset LogSavePackage: Save=1.835920ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' LogSavePackage: Total save time: 4.047748ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset LogSavePackage: Save=1.870560ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' LogSavePackage: Total save time: 3.268134ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset LogSavePackage: Save=1.207268ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' LogSavePackage: Total save time: 2.494935ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset LogSavePackage: Save=1.740553ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' LogSavePackage: Total save time: 2.138272ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset LogSavePackage: Save=0.907483ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' LogSavePackage: Total save time: 1.173910ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_9b4_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset LogSavePackage: Save=2.933281ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset' LogSavePackage: Total save time: 6.697495ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset LogCook:Display: Cooking /Game/VehicleAdv/Vehicle/LeftVirtualJoystickOnly -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/LeftVirtualJoystickOnly.uasset LogSavePackage: Save=1.707196ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/LeftVirtualJoystickOnly.uasset' LogSavePackage: Total save time: 2.494510ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/LeftVirtualJoystickOnly.uasset LogCook:Display: Cooking /Game/VehicleAdvBP/Blueprints/VehicleAdvGameMode -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvGameMode.uasset LogSavePackage: Save=9.144105ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvGameMode.uasset' LogSavePackage: Total save time: 9.555936ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvGameMode.uasset LogTexture:Display: Building textures: Texture2D_2 (BGRA8) LogTexture:Display: Building textures: Texture2D_2 (BGRA8) LogTexture:Display: Building textures: Texture2D_3 (BGRA8) LogTexture:Display: Building textures: Texture2D_3 (BGRA8) LogTexture:Display: Building textures: Texture2D_4 (BGRA8) LogTexture:Display: Building textures: Texture2D_4 (BGRA8) LogTexture:Display: Building textures: Texture2D_5 (BGRA8) LogTexture:Display: Building textures: Texture2D_5 (BGRA8) LogTexture:Display: Building textures: Texture2D_8 (BGRA8) LogTexture:Display: Building textures: Texture2D_8 (BGRA8) LogTexture:Display: Building textures: Texture2D_9 (BGRA8) LogTexture:Display: Building textures: Texture2D_9 (BGRA8) LogTexture:Display: Building textures: Texture2D_10 (BGRA8) LogTexture:Display: Building textures: Texture2D_10 (BGRA8) LogTexture:Display: Building textures: Texture2D_16 (BGRA8) LogTexture:Display: Building textures: Texture2D_16 (BGRA8) LogTexture:Display: Building textures: Texture2D_17 (BGRA8) LogTexture:Display: Building textures: Texture2D_17 (BGRA8) LogTexture:Display: Building textures: Texture2D_18 (BGRA8) LogTexture:Display: Building textures: Texture2D_18 (BGRA8) LogTexture:Display: Building textures: Texture2D_19 (BGRA8) LogTexture:Display: Building textures: Texture2D_19 (BGRA8) LogTexture:Display: Building textures: Texture2D_20 (BGRA8) LogTexture:Display: Building textures: Texture2D_20 (BGRA8) LogCook:Display: Cooking /Game/VehicleAdvBP/Maps/VehicleAdvExampleMap -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Maps/VehicleAdvExampleMap.umap LogSavePackage: Save=1326.377197ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Maps/VehicleAdvExampleMap.umap' LogSavePackage: Total save time: 1447.766509ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Maps/VehicleAdvExampleMap.umap LogCook:Display: Cooking /Game/VehicleAdvBP/Blueprints/VehicleBlueprint -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleBlueprint.uasset LogSavePackage: Save=432.216156ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleBlueprint.uasset' LogSavePackage: Total save time: 433.304526ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleBlueprint.uasset LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset LogSavePackage: Save=4.583172ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset' LogSavePackage: Total save time: 7.591292ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset LogSavePackage: Save=80.036369ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset' LogSavePackage: Total save time: 82.512915ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset LogSavePackage: Save=3.708191ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset' LogSavePackage: Total save time: 4.730713ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset LogSavePackage: Save=4.017813ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset' LogSavePackage: Total save time: 5.052309ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset LogSavePackage: Save=23.221203ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset' LogSavePackage: Total save 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LogSavePackage: Save=7.656723ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset' LogSavePackage: Total save time: 8.544531ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset LogMaterial: Missing cached shader map for material CustomStencil, compiling. LogMaterial:Warning: Failed to compile Material /Engine/BufferVisualization/CustomStencil.CustomStencil for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: (Node SceneTexture) Node not supported in feature level ES2 LogMaterial: Missing cached shader map for material CustomStencil, compiling. LogMaterial:Warning: Failed to compile Material /Engine/BufferVisualization/CustomStencil.CustomStencil for platform SF_METAL, Default Material will be used in game. LogMaterial:Warning: (Node SceneTexture) Node not supported in feature level ES3_1 LogCook:Display: Cooking /Engine/BufferVisualization/CustomStencil -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomStencil.uasset LogSavePackage: Save=28.871372ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomStencil.uasset' LogSavePackage: Total save time: 30.065384ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomStencil.uasset LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2 -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat2.uasset LogSavePackage: Save=6.173618ms LogSavePackage: Async 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C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset LogSavePackage: Save=3.915603ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset' LogSavePackage: Total save time: 106.097199ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset LogSavePackage: Save=10.350091ms LogSavePackage: Async saving from 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/Engine/BufferVisualization/Opacity -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset LogSavePackage: Save=7.462141ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset' LogSavePackage: Total save time: 8.540686ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset LogCook:Display: Cooking /Engine/BufferVisualization/Roughness -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset LogSavePackage: Save=9.504618ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset' LogSavePackage: Total save time: 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Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset LogSavePackage: Save=8.755367ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset' LogSavePackage: Total save time: 9.642750ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset LogCook:Display: Cooking /Engine/BufferVisualization/Specular -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset LogSavePackage: Save=8.727571ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset' LogSavePackage: Total save time: 9.829208ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset LogSavePackage: Save=9.328852ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset' LogSavePackage: Total save time: 10.591712ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset LogSavePackage: Save=41.149757ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset' LogSavePackage: Total save time: 42.337354ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset LogSavePackage: Save=2.482961ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' LogSavePackage: Total save time: 3.609829ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset LogSavePackage: Save=15.063697ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset' LogSavePackage: Total save time: 27.918559ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepthWorldUnits -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset LogSavePackage: Save=12.628205ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset' LogSavePackage: Total save time: 13.908602ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset LogSavePackage: Save=7.173474ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' LogSavePackage: Total save time: 8.409396ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset LogSavePackage: Save=6.442613ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' LogSavePackage: Total save time: 7.794000ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset LogSavePackage: Save=24.864252ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' LogSavePackage: Total save time: 26.277646ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset LogCook:Display: Cooking /LeapMotionController/LM_SampleDistortion -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_SampleDistortion.uasset LogSavePackage: Save=4.222659ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_SampleDistortion.uasset' LogSavePackage: Total save time: 60.700405ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Plugins/Runtime/LeapMotionController/Content/LM_SampleDistortion.uasset LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset LogSavePackage: Save=7.621228ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset' LogSavePackage: Total save time: 8.630067ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset LogSavePackage: Save=14.626635ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset' LogSavePackage: Total save time: 41.432865ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset LogSavePackage: Save=9.528566ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset' LogSavePackage: Total save time: 10.897916ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset LogSavePackage: Save=44.166004ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset' LogSavePackage: Total save time: 45.795370ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset LogSavePackage: Save=120.040863ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' LogSavePackage: Total save time: 135.097295ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2 LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform SF_METAL, Default Material will be used in game. LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES3_1 LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset LogSavePackage: Save=6.696212ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' LogSavePackage: Total save time: 7.259432ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset LogSavePackage: Save=2.967921ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' LogSavePackage: Total save time: 21.510158ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset LogSavePackage: Save=4.099922ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' LogSavePackage: Total save time: 4.587878ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset LogSavePackage: Save=4.216244ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' LogSavePackage: Total save time: 4.932567ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset LogSavePackage: Save=3.372910ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' LogSavePackage: Total save time: 3.866423ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset LogSavePackage: Save=3.476830ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' LogSavePackage: Total save time: 4.092652ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset LogSavePackage: Save=2.860152ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' LogSavePackage: Total save time: 3.410544ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset LogSavePackage: Save=3.756088ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' LogSavePackage: Total save time: 4.361644ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset LogSavePackage: Save=4.501917ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' LogSavePackage: Total save time: 16.558778ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset LogSavePackage: Save=39.339924ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' LogSavePackage: Total save time: 44.389665ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2 LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform SF_METAL, Default Material will be used in game. LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES3_1 LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset LogSavePackage: Save=3.163787ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' LogSavePackage: Total save time: 4.494648ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset LogSavePackage: Save=2.382890ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' LogSavePackage: Total save time: 3.508475ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset LogSavePackage: Save=2.316604ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset' LogSavePackage: Total save time: 13.436470ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset LogSavePackage: Save=2.204131ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' LogSavePackage: Total save time: 26.559900ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset LogSavePackage: Save=1.711045ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset' LogSavePackage: Total save time: 2.116889ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset LogSavePackage: Save=3.421663ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset' LogSavePackage: Total save time: 3.810827ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset LogSavePackage: Save=2.258443ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset' LogSavePackage: Total save time: 11.550516ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset LogCook:Display: Cooking /Engine/EditorMaterials/Cross_Mat -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cross_Mat.uasset LogSavePackage: Save=4.468560ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cross_Mat.uasset' LogSavePackage: Total save time: 4.855588ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cross_Mat.uasset LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_BoneSelectedMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_BoneSelectedMaterial.uasset LogSavePackage: Save=2.092513ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_BoneSelectedMaterial.uasset' LogSavePackage: Total save time: 2.507336ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_BoneSelectedMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_ElemSelectedMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_ElemSelectedMaterial.uasset LogSavePackage: Save=3.496930ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_ElemSelectedMaterial.uasset' LogSavePackage: Total save time: 4.950099ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_ElemSelectedMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_UnselectedMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_UnselectedMaterial.uasset LogSavePackage: Save=4.238482ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_UnselectedMaterial.uasset' LogSavePackage: Total save time: 4.684098ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_UnselectedMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/Tick -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Tick.uasset LogSavePackage: Save=2.379896ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Tick.uasset' LogSavePackage: Total save time: 4.123870ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Tick.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset LogSavePackage: Save=2.748534ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset' LogSavePackage: Total save time: 3.988732ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial.uasset LogSavePackage: Save=3.363074ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial.uasset' LogSavePackage: Total save time: 3.763359ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetMaterial_Current -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Current.uasset LogSavePackage: Save=2.436774ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Current.uasset' LogSavePackage: Total save time: 2.804559ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Current.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetMaterial_X -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_X.uasset LogSavePackage: Save=4.518168ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_X.uasset' LogSavePackage: Total save time: 4.938982ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_X.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetMaterial_Y -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Y.uasset LogSavePackage: Save=3.374193ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Y.uasset' LogSavePackage: Total save time: 4.865851ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetMaterial_Y.uasset LogCook:Display: Cooking /Engine/EditorMaterials/WidgetVertexColorMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset LogSavePackage: Save=2.554807ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset' LogSavePackage: Total save time: 2.954666ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetVertexColorMaterial.uasset LogMaterial: Missing cached shader map for material LevelGridMaterial, compiling. LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/LevelGridMaterial.LevelGridMaterial for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: Function TilingAAGrid: (Node DDX) Node not supported in feature level ES2 LogMaterial:Warning: Function TilingAAGrid: (Node DDY) Node not supported in feature level ES2 LogMaterial:Warning: Function TilingAAGrid: (Node If) If input A must be of type float. LogMaterial:Warning: Function Blend_Screen: (Node DDX) Node not supported in feature level ES2 LogMaterial:Warning: Function Blend_Screen: (Node DDY) Node not supported in feature level ES2 LogMaterial:Warning: Function Blend_Screen: (Node If) If input A must be of type float. LogMaterial:Warning: Function CompositeARGBLayer: (Node DDX) Node not supported in feature level ES2 LogMaterial:Warning: Function CompositeARGBLayer: (Node DDY) Node not supported in feature level ES2 LogMaterial:Warning: Function CompositeARGBLayer: (Node If) If input A must be of type float. LogCook:Display: Cooking /Engine/EditorMaterials/LevelGridMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial.uasset LogSavePackage: Save=12.830486ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial.uasset' LogSavePackage: Total save time: 13.315447ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/LevelGridMaterial.uasset LogCook:Display: Cooking /Engine/EditorMaterials/CompositeARGBLayer -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset LogSavePackage: Save=5.563783ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset' LogSavePackage: Total save time: 5.941402ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/CompositeARGBLayer.uasset LogCook:Display: Cooking /Engine/EditorMaterials/TilingAADots -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAADots.uasset LogSavePackage: Save=4.348390ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAADots.uasset' LogSavePackage: Total save time: 4.771769ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAADots.uasset LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineBoxFiltered -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset LogSavePackage: Save=4.952665ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset' LogSavePackage: Total save time: 5.442329ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineBoxFiltered.uasset LogCook:Display: Cooking /Engine/EditorMaterials/TilingAALineIntegral -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset LogSavePackage: Save=3.065426ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset' LogSavePackage: Total save time: 16.527560ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAALineIntegral.uasset LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset LogSavePackage: Save=4.164071ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' LogSavePackage: Total save time: 4.545540ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset LogCook:Display: Cooking /Engine/EditorMaterials/TilingAAGrid -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAAGrid.uasset LogSavePackage: Save=4.989443ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAAGrid.uasset' LogSavePackage: Total save time: 6.634202ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TilingAAGrid.uasset LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset LogSavePackage: Save=5.115174ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset' LogSavePackage: Total save time: 5.829357ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Screen.uasset LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset LogSavePackage: Save=2.960223ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset' LogSavePackage: Total save time: 22.423200ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset LogCook:Display: Cooking /Engine/EditorResources/S_KPrismatic -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_KPrismatic.uasset LogSavePackage: Save=2.808834ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_KPrismatic.uasset' LogSavePackage: Total save time: 28.471090ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_KPrismatic.uasset LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultNormal.uasset LogSavePackage: Save=39.893311ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultNormal.uasset' LogSavePackage: Total save 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LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineFonts/SmallFont.uasset' LogSavePackage: Total save time: 9.042323ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineFonts/SmallFont.uasset LogCook:Display: Cooking /Engine/EngineResources/StreamingPauseIcon -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/StreamingPauseIcon.uasset LogSavePackage: Save=1.894936ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/StreamingPauseIcon.uasset' LogSavePackage: Total save time: 8.088227ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/StreamingPauseIcon.uasset LogCook:Display: Cooking /Game/VehicleAdv/Vehicle/VehicleAnimationBlueprint -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleAnimationBlueprint.uasset LogSavePackage: Save=71.584206ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleAnimationBlueprint.uasset' LogSavePackage: Total save time: 72.171379ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleAnimationBlueprint.uasset LogCook:Display: Cooking /Game/VehicleAdv/Vehicle/VehicleSkeleton -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleSkeleton.uasset LogSavePackage: Save=2.041622ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleSkeleton.uasset' LogSavePackage: Total save time: 2.670273ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Vehicle/VehicleSkeleton.uasset LogCook:Display: Cooking /Game/VehicleAdvBP/Blueprints/VehicleAdvHud -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvHud.uasset LogSavePackage: Save=93.293655ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvHud.uasset' LogSavePackage: Total save time: 93.755089ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvHud.uasset LogCook:Display: Cooking /Game/VehicleAdv/Sound/Engine_Loop_Cue -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Sound/Engine_Loop_Cue.uasset LogSavePackage: Save=3.706053ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Sound/Engine_Loop_Cue.uasset' LogSavePackage: Total save time: 5.272977ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Sound/Engine_Loop_Cue.uasset LogCook:Display: Cooking /Game/VehicleAdv/Sound/Engine_att -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Sound/Engine_att.uasset LogSavePackage: Save=1.517745ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/examplegame/Content/VehicleAdv/Sound/Engine_att.uasset' 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LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_KHinge.uasset' LogSavePackage: Total save time: 3.734708ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_KHinge.uasset LogCook:Display: Cooking /Engine/EngineResources/M_StreamingPause -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/M_StreamingPause.uasset LogSavePackage: Save=4.608403ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/M_StreamingPause.uasset' LogSavePackage: Total save time: 4.987732ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineResources/M_StreamingPause.uasset LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineSky/SM_SkySphere.uasset LogSavePackage: Save=2.314038ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineSky/SM_SkySphere.uasset' LogSavePackage: Total save time: 2.804987ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineSky/SM_SkySphere.uasset LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset LogSavePackage: Save=1.844901ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' LogSavePackage: Total save time: 2.389733ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset LogCook:Display: Cooking /Engine/EditorResources/BkgndHi -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset LogSavePackage: Save=1.535707ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset' LogSavePackage: Total save time: 1.924019ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset LogCook:Display: Cooking /Engine/EditorResources/S_Player -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset LogSavePackage: 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/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset LogSavePackage: Save=3.217244ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' LogSavePackage: Total save time: 16.022496ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset LogSavePackage: Save=1.665286ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' LogSavePackage: Total save time: 2.586879ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_NoCollisionMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_NoCollisionMaterial.uasset LogSavePackage: Save=2.396575ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_NoCollisionMaterial.uasset' LogSavePackage: Total save time: 2.961505ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_NoCollisionMaterial.uasset LogCook:Display: Cooking /Engine/EngineMaterials/LandscapeHolePhysicalMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/LandscapeHolePhysicalMaterial.uasset LogSavePackage: Save=1.666569ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/LandscapeHolePhysicalMaterial.uasset' LogSavePackage: Total save time: 2.235778ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/LandscapeHolePhysicalMaterial.uasset LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset LogSavePackage: Save=4.472837ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' LogSavePackage: Total save time: 5.240902ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset LogCook:Display: Cooking /Engine/EditorResources/S_DecalActorIcon -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset LogSavePackage: Save=2.740837ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset' LogSavePackage: Total save time: 3.412679ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoDistanceField.uasset LogSavePackage: Save=1.677688ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoDistanceField.uasset' LogSavePackage: Total save time: 2.141267ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoDistanceField.uasset LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset LogSavePackage: Save=3.927577ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset' LogSavePackage: Total save time: 4.302632ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset LogSavePackage: Save=1.906911ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset' LogSavePackage: Total save time: 2.502635ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset LogSavePackage: Save=1.455735ms LogSavePackage: Async saving from memory to 'C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' LogSavePackage: Total save time: 1.913324ms LogSavePackage:Display: Finished SavePackage C:/Users/Daniel/Documents/Unreal Projects/examplegame/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset LogChunkManifestGenerator:Display: Saving asset registry. LogChunkManifestGenerator:Display: Generated asset registry num assets 324, size is 371.52kb LogChunkManifestGenerator:Display: Done saving asset registry. LogCook:Display: Cook by the book total time in tick 17.441559s total time 50.697578 LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 45.939505 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_211c_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogPlayLevel: Running AutomationTool... LogPlayLevel: Program.Main: CWD=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -rocket -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=IOS -map=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap -skipcook -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap -Messaging -device=IOS@All_iOS_On_DANIEL -addcmdline=-SessionId=EE65221149433AE5607173B0CA39D107 -SessionOwner=Daniel -SessionName='Play On Device' LogPlayLevel: Automation.Process: IsBuildMachine=False LogPlayLevel: Automation.Process: ShouldKillProcesses=True LogPlayLevel: Automation.Process: Setting up command environment. LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved/Logs) LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2015 LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: WARNING: SetFrameworkVars failed. Assuming no compilation capability. LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel: Automation.Process: Compiling scripts. LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s). LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False LogPlayLevel: ProjectParams.ValidateAndLog: CreateAppBundle=True LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Daniel\Documents\Unreal Projects\examplegame\ArchivedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: Build=False LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel: ProjectParams.ValidateAndLog: Clean= LogPlayLevel: ProjectParams.ValidateAndLog: Client=False LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=True LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor= LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False LogPlayLevel: ProjectParams.ValidateAndLog: UnversionedCookedContent=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookingEditorContent=False LogPlayLevel: ProjectParams.ValidateAndLog: NumCookersToSpawn=0 LogPlayLevel: ProjectParams.ValidateAndLog: GeneratePatch=False LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: DLCName= LogPlayLevel: ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions= LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True LogPlayLevel: ProjectParams.ValidateAndLog: CookAll=False LogPlayLevel: ProjectParams.ValidateAndLog: CookMapsOnly=False LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True LogPlayLevel: ProjectParams.ValidateAndLog: FastCook=False LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False LogPlayLevel: ProjectParams.ValidateAndLog: Package=False LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel: ProjectParams.ValidateAndLog: Run=False LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=examplegame LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.10 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = examplegame LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = examplegame LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../examplegame/examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.761791 LogPlayLevel: Project.CreateDeploymentContext: End Deployment Context ************** LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-568h@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6Plus-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6Plus-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Landscape@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Portrait@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon29.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon29@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon40.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon40@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon50.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon50@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon57.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon57@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon60@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon72.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon72@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon76.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon76@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\cnvalias.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\confusables.cfu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_as.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bs.res, up to date. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1790_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ls.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vg.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\ibm-1047_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\ibm-37_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\keytypedata.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfc.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc_cf.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\numberingsystems.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\res_index.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\char.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\line.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\sent.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\title.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\word.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\word_posix.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\ucadata.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\supplementaldata.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_hk.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mw.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_pg.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_tc.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mp.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\base.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basecompat.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basedeviceprofiles.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorkeybindings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorlayout.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorperprojectusersettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorsettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basegame.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseinput.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baselightmass.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basescalability.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\consolevariables.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\controller.vdf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\ios\iosengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\category.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\editor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\editortutorials.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\engine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\keywords.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\portableobjectexport.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\portableobjectimport.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\propertynames.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\repairdata.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\resourcefilegen.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\tooltips.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\wordcount.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\windows\windowsengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_postamble.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_preamble.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_row.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\checkerboard.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\boxshadow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\check.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_checked.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_checked_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_undetermined.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_undetermined_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checker.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\circle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_mode_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_separator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_sliderhandle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorspectrum.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorwheel.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheadermenubutton_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheadermenubutton_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader_arrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\comboarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\cursorping.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\debugborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\delimiter.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\downarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_above.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_below.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_onto.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\editabletextselectionbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\eventmessage_default.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\expansionbutton_closeoverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\groupborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\headersplittergrip.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\lastcolumnheader_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\noisebackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_fill.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_marquee.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_selectedback_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_selected_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_unselected_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\roundedselection_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_background_horizontal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_background_vertical.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_thumb.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbordershadowbottom.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbordershadowtop.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowbottom.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowleft.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowright.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowtop.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\searchglass.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\selection.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\selector.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\separator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheck.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_checked.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_checked_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_undetermined.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_undetermined_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinarrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_fill.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_fill_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\splitterhandlehighlight.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\submenuarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\tableviewheader.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\tableviewmajorcolumn.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textblockhighlightshape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textblockhighlightshape_empty.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textboxlabelborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_readonly.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_special.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_special_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\throbber_piece.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\uparrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_high.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_low.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_mid.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_muted.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_off.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowoutline.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_flashing.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\mousecursor.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\record.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabcontentarea.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabwellseparator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_active.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_coloroverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_foreground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\dockingindicator_center.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\outerdockingindicator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabcontentarea.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabwellseparator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_active.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_coloroverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_foreground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansfallback.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansmono.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\google_android_license.txt, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\last resort font.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\lastresort.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanum fonts license.rtf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanumgothic ttf.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanumgothic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-bold.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-light.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-regular.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\backicon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cross_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_cardinal_cross.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_grab.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\defaultappicon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\denied_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\ellipsis_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\empty_14x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\eyedropper_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_downloads_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_error_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_generic_toolbar.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_help_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_info_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_redo_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_toolbar_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_40x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_undo_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_warning_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\nexticon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\notificationlist_fail.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\notificationlist_success.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\plussymbol_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\toolbar_expand_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\trashcan.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\trashcan_small.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_error.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_note.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_warning.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\border.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\button.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\dashedborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\hyperlinkdotted.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\hyperlinkunderline.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\menu_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\menu_background_inverted_border_bold.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\notification_border_flash.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\toolbar_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\tooltip_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\tooltip_brightbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\white.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\brushwireframe.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\defaultpawn_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\flatcolorsquare.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\gammareference.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\hyperlink.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\lit.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\newlevelblank.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\testrotation.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\ue4icon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\unlit.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\wireframe.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-blackitalic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-bolditalic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-italic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\tutorials\tutorialborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\tutorials\tutorialshadow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\localization\engine\en\engine.locres, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\paper2d.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\blendables\lightpropagationvolume\lightpropagationvolume.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\codelitesourcecodeaccess\codelitesourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\gitsourcecontrol\gitsourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\kdevelopsourcecodeaccess\kdevelopsourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\nullsourcecodeaccess\nullsourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\perforcesourcecontrol\perforcesourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\subversionsourcecontrol\subversionsourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\uobjectplugin\uobjectplugin.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\visualstudiosourcecodeaccess\visualstudiosourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\xcodesourcecodeaccess\xcodesourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\epicsurvey\epicsurvey.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\macgraphicsswitching\macgraphicsswitching.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\pluginbrowser\pluginbrowser.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\speedtreeimporter\speedtreeimporter.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\characterai\characterai.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\html5networking\html5networking.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\androidmedia\androidmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\avfmedia\avfmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\mediaplayereditor\mediaplayereditor.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\wmfmedia\wmfmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\messagingdebugger\messagingdebugger.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\udpmessaging\udpmessaging.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androiddeviceprofileselector\androiddeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androidmovieplayer\androidmovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\applemovieplayer\applemovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\archvischaracter\archvischaracter.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\cablecomponent\cablecomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\custommeshcomponent\custommeshcomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\exampledeviceprofileselector\exampledeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\gearvr\gearvr.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\iosdeviceprofileselector\iosdeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\leapmotioncontroller.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\linuxdeviceprofileselector\linuxdeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusinput\oculusinput.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculuslibrary\oculuslibrary.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusrift\oculusrift.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\proceduralmeshcomponent\proceduralmeshcomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\steam\steamvr\steamvr.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsmovieplayer\windowsmovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptgeneratorplugin\scriptgeneratorplugin.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\slate\slateremote\slateremote.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\examplegame.uproject, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaulteditor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaulteditorperprojectusersettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultgame.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultinput.ini, up to date. LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Backup -file "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt" -file "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Manifest_NonUFSFiles.txt" -device All_iOS_On_DANIEL -bundle com.EnemySpawn.examplegame LogPlayLevel: DeploymentServer: [deploy] Created deployment server. LogPlayLevel: DeploymentServer: [DD] Trying to connect to mobile device running iOS ... LogPlayLevel: DeploymentServer: [DD] Mobile Device 'Daniel's iPhone' connected LogPlayLevel: DeploymentServer: Failed to connect to bundle 'com.EnemySpawn.examplegame' with Unknown error 0xE80000B7 LogPlayLevel: DeploymentServer: [DD] ... Error: Failed to connect to bundle 'com.EnemySpawn.examplegame' LogPlayLevel: DeploymentServer: [DD] LogPlayLevel: DeploymentServer: Exiting. LogPlayLevel: CommandUtils.Run: Run: Took 4.981199s to run DeploymentServer.exe, ExitCode=1 LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.10 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = examplegame LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = examplegame LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../examplegame/examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Project.CreateDeploymentContext: End Deployment Context ************** LogPlayLevel: Project.Package: ********** PACKAGE COMMAND STARTED ********** LogPlayLevel: IOSPlatform.Package: Package C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: IOSPlatform.Package: ProjectName=examplegame LogPlayLevel: IOSPlatform.Package: ProjectStub=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: IOSPlatform.Package: ProjectIPA=C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa LogPlayLevel: IOSPlatform.Package: IPPExe=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Development -schemename UE4 -schemeconfig "Development" -sign -stagedir "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS" -project "C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject" -iterate -provision "examplegame.mobileprovision" -certificate "iPhone Developer: daniel Thurman (SARDR2B25P)" LogPlayLevel: IPhonePackager: Executing iPhonePackager RepackageFromStage Engine -config Development -schemename UE4 -schemeconfig Development -sign -stagedir C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS -project C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject -iterate -provision examplegame.mobileprovision -certificate iPhone Developer: daniel Thurman (SARDR2B25P) LogPlayLevel: IPhonePackager: CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS LogPlayLevel: IPhonePackager: Initial Dir: C:\Program Files\Epic Games\4.10 LogPlayLevel: IPhonePackager: Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS LogPlayLevel: IPhonePackager: BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: ---------- LogPlayLevel: IPhonePackager: Executing command 'Clean' ... LogPlayLevel: IPhonePackager: Cleaning temporary files from PC ... LogPlayLevel: IPhonePackager: ... cleaning: C:\Program Files\Epic Games\4.10\Engine\Intermediate\IOS-Deploy\UE4Game\Development\ LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: Loaded stub IPA from 'C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub' ... LogPlayLevel: IPhonePackager: ... 'C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub' -> 'C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa' LogPlayLevel: IPhonePackager: Copy: C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub -> C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa, last modified at 12/26/2015 11:20:10 AM LogPlayLevel: IPhonePackager: Found Info.plist (C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Info.plist) in stage, which will be merged in with stub plist contents LogPlayLevel: IPhonePackager: Using mobile provision 'examplegame' to code sign LogPlayLevel: IPhonePackager: ... Writing updated embedded.mobileprovision LogPlayLevel: IPhonePackager: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogPlayLevel: IPhonePackager: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogPlayLevel: IPhonePackager: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogPlayLevel: IPhonePackager: ... Found matching certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' (valid from 12/27/2015 12:53:23 AM to 12/26/2016 12:53:23 AM) LogPlayLevel: IPhonePackager: Found CFBundleVersion string '0.98' and updated it to '0.99' LogPlayLevel: IPhonePackager: Saving IPA ... LogPlayLevel: IPhonePackager: ... Writing updated Info.plist LogPlayLevel: IPhonePackager: Opening source executable... LogPlayLevel: IPhonePackager: ... Processing one mach object (binary is thin) LogPlayLevel: IPhonePackager: ... Initial signature step (1.03 s elapsed so far) LogPlayLevel: IPhonePackager: IPP ERROR: Application exception: System.Security.Cryptography.CryptographicException: Invalid provider type specified. LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.PkcsUtils.CreateSignerEncodeInfo(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.SignedCms.Sign(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.SignedCms.ComputeSignature(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at MachObjectHandling.CodeDirectorySignatureBlob.SignCodeDirectory(X509Certificate2 SigningCert, DateTime SigningTime, CodeDirectoryBlob CodeDirectory) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\MachObjects.cs:line 1729 LogPlayLevel: IPhonePackager: at iPhonePackager.CodeSignatureBuilder.PerformSigning() in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\CodeSigning.cs:line 822 LogPlayLevel: IPhonePackager: at iPhonePackager.CookTime.RepackageIPAFromStub() in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\CookTime.cs:line 350 LogPlayLevel: IPhonePackager: at iPhonePackager.Program.Main(String[] args) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\iPhonePackager.cs:line 780 LogPlayLevel: CommandUtils.Run: Run: Took 3.7552825s to run IPhonePackager.exe, ExitCode=1 LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel: Program.Main: ERROR: Exception in AutomationUtils.Automation: Command failed (Result:1): C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Development -schemename UE4 -schemeconfig "Development" -sign -stagedir "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS" -project "C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject" -iterate -provision "examplegame.mobileprovision" -certificate "iPhone Developer: daniel Thurman (SARDR2B25P)". See logfile for details: 'IPhonePackager-2015.12.27-12.41.07.txt' LogPlayLevel: Stacktrace: at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) LogPlayLevel: at IOSPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL) LogPlayLevel: at Project.Package(ProjectParams Params, Int32 WorkingCL) LogPlayLevel: at BuildCookRun.DoBuildCookRun(ProjectParams Params) LogPlayLevel: at BuildCommand.Execute() LogPlayLevel: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) LogPlayLevel: at AutomationTool.Automation.Process(String[] CommandLine) LogPlayLevel: at AutomationTool.Program.MainProc(Object Param) LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) LogPlayLevel: at AutomationTool.Program.Main() LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=Error_Unknown LogPlayLevel: Domain_ProcessExit LogPlayLevel: copying UAT log files... LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully. LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 10.796095 LogPlayLevel: BUILD FAILED PackagingResults:Error: Error Deployment failed! Unknown Error LogXAudio2:Warning: Failed to create audio buffer for 'SoundWave /Engine/EditorSounds/Notifications/CompileFailed.CompileFailed' LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -bundlename com.EnemySpawn.examplegame LogTemp:Display: CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files\Epic Games\4.10 LogTemp:Display: Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries LogTemp:Display: Searching for mobile provisions that match the game 'examplegame' with CFBundleIdentifier='com.EnemySpawn.examplegame' in 'C:\Users\Daniel\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' LogTemp:Display: Phase 0 considering provision 'examplegame.mobileprovision' named 'examplegame' LogTemp:Display: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogTemp:Display: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogTemp:Display: Picked 'examplegame.mobileprovision' with AppID '8GLS5W8264.com.EnemySpawn.examplegame' and Name 'examplegame' as a matching provision for the game 'examplegame' LogTemp:Display: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogTemp:Display: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogTemp:Display: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogTemp:Display: Executing iPhonePackager Validate Engine -project C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -bundlename com.EnemySpawn.examplegame CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS Initial Dir: C:\Program Files\Epic Games\4.10 Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNet\IOS BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries Searching for mobile provisions that match the game 'examplegame' with CFBundleIdentifier='com.EnemySpawn.examplegame' in 'C:\Users\Daniel\AppData\Local/Apple Computer/MobileDevice/Provisioning Profiles/' Phase 0 considering provision 'examplegame.mobileprovision' named 'examplegame' Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') Picked 'examplegame.mobileprovision' with AppID '8GLS5W8264.com.EnemySpawn.examplegame' and Name 'examplegame' as a matching provision for the game 'examplegame' Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogPlayLevel: Launcher Device ID: IOS@All_iOS_On_DANIEL LogPlayLevel: PlayLevel: No blueprints needed recompiling LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/Geometry/Meshes/1M_Cube! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/Geometry/Meshes/CubeMaterial! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/BumpWave! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/BumpWaveSmall! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/BumpWedge! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/LoopBig! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/LoopSmall! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/RampLarge! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/StraightFull! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/StraightHalf! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/StraightQuarter! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/turn_22andhalf! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/Turn_45! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/Turn_90! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/ArenaMesh/Turn_90Large! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/Fixed_Template_Master! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/Landscape! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MasterGrid! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MasterSolidColor! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/BlackGrid! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/LandscapeNoHole! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/RedGrid! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/SolidOrange! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/SolidRed! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Materials/MaterialInstances/Template_BaseBlue! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/PhysicsMaterials/NonSlippery! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/PhysicsMaterials/Slippery! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Sound/Engine_att! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Sound/Engine_Loop_Cue! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Sound/Engine_Speed_01_Loop! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Sound/Engine_Speed_03_Loop! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Sound/Engine_Speed_05_Loop! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Vehicle/LeftVirtualJoystickOnly! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Vehicle/VehicleAnimationBlueprint! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Vehicle/VehiclePhysicsAsset! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Vehicle/VehicleSkeleton! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdv/Vehicle/Vehicle_SkelMesh! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvGameMode! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/VehicleAdvHud! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/VehicleBlueprint! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/WheelData/Vehicle_BackTireType! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/WheelData/Vehicle_FrontTireType! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/WheelData/WheelBack! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Blueprints/WheelData/WheelFront! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Maps/LayerInfo/Desert_LayerInfo! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Maps/LayerInfo/Track_LayerInfo! LogPackageDependencyInfo:Display: Package Info not found for ../../../examplegame/Content/VehicleAdvBP/Maps/VehicleAdvExampleMap! LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2014_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//LauncherWorker///Thread_f50_0///####STATCAT_Advanced#### old //STATGROUP_Threads//LauncherWorker///Thread_b48_0///####STATCAT_Advanced#### LogChunkManifestGenerator:Display: Saving asset registry. LogChunkManifestGenerator:Display: Generated asset registry num assets 324, size is 371.52kb LogChunkManifestGenerator:Display: Done saving asset registry. LogCook:Display: Cook by the book total time in tick 0.000058s total time 1.457612 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1754_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 0.000125 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1d80_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogPlayLevel: Running AutomationTool... LogPlayLevel: Program.Main: CWD=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/Daniel/Documents/Unreal Projects/examplegame/examplegame.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -rocket -ue4exe=UE4Editor-Cmd.exe -utf8output -platform=IOS -map=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap -skipcook -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap -Messaging -device=IOS@All_iOS_On_DANIEL -addcmdline=-SessionId=EE65221149433AE5607173B0CA39D107 -SessionOwner=Daniel -SessionName='Play On Device' LogPlayLevel: Automation.Process: IsBuildMachine=False LogPlayLevel: Automation.Process: ShouldKillProcesses=True LogPlayLevel: Automation.Process: Setting up command environment. LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved/Logs) LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2015 LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: WARNING: SetFrameworkVars failed. Assuming no compilation capability. LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel: Automation.Process: Compiling scripts. LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s). LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False LogPlayLevel: ProjectParams.ValidateAndLog: CreateAppBundle=True LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Daniel\Documents\Unreal Projects\examplegame\ArchivedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: Build=False LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel: ProjectParams.ValidateAndLog: Clean= LogPlayLevel: ProjectParams.ValidateAndLog: Client=False LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=True LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor= LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False LogPlayLevel: ProjectParams.ValidateAndLog: UnversionedCookedContent=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookingEditorContent=False LogPlayLevel: ProjectParams.ValidateAndLog: NumCookersToSpawn=0 LogPlayLevel: ProjectParams.ValidateAndLog: GeneratePatch=False LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: DLCName= LogPlayLevel: ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions= LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True LogPlayLevel: ProjectParams.ValidateAndLog: CookAll=False LogPlayLevel: ProjectParams.ValidateAndLog: CookMapsOnly=False LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True LogPlayLevel: ProjectParams.ValidateAndLog: FastCook=False LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook=/Game/VehicleAdvBP/Maps/VehicleAdvExampleMap LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False LogPlayLevel: ProjectParams.ValidateAndLog: Package=False LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel: ProjectParams.ValidateAndLog: Run=False LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=examplegame LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.10 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = examplegame LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = examplegame LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../examplegame/examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.255679 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_15f4_0///####STATCAT_Advanced#### old //STATGROUP_Threads//FLauncherTask///Thread_13f0_0///####STATCAT_Advanced#### LogPlayLevel: Project.CreateDeploymentContext: End Deployment Context ************** LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-568h@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6Plus-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-IPhone6Plus-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Landscape@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default-Portrait@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Default@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon29.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon29@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon40.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon40@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon50.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon50@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon57.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon57@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon60@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon72.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon72@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon76.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Icon76@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\cnvalias.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\confusables.cfu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_as.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_kn.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\ibm-1047_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\ibm-37_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\keytypedata.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfc.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\nfkc_cf.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\numberingsystems.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\unames.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\uts46.nrm, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zoneinfo64.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\char.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\line.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\sent.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\title.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\word.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\brkitr\word_posix.brk, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\coll\ucadata.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_cx.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_im.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\curr\supplementaldata.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_fm.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_io.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\lang\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\rbnf\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_in.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_mo.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\region\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ck.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mp.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\internationalization\icudt53l\zone\root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\base.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basecompat.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basedeviceprofiles.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorkeybindings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorlayout.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorperprojectusersettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseeditorsettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basegame.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baseinput.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\baselightmass.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\basescalability.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\consolevariables.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\controller.vdf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\ios\iosengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\category.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\editor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\editortutorials.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\engine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\keywords.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\portableobjectexport.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\portableobjectimport.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\propertynames.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\repairdata.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\resourcefilegen.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\tooltips.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\localization\wordcount.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\config\windows\windowsengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_postamble.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_preamble.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\stats\fpschart_row.html, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\checkerboard.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\boxshadow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\button_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\check.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_checked.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_checked_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_undetermined.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checkbox_undetermined_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\checker.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\circle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_mode_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_separator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorpicker_sliderhandle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorspectrum.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\colorwheel.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheadermenubutton_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheadermenubutton_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader_arrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\columnheader_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\comboarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\cursorping.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\debugborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\delimiter.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\downarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_above.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_below.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\dropzoneindicator_onto.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\editabletextselectionbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\eventmessage_default.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\expansionbutton_closeoverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\groupborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\headersplittergrip.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\lastcolumnheader_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\noisebackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_fill.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\progressbar_marquee.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_selectedback_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_selected_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\radiobutton_unselected_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\roundedselection_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_background_horizontal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_background_vertical.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbar_thumb.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbordershadowbottom.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollbordershadowtop.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowbottom.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowleft.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowright.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\scrollboxshadowtop.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\searchglass.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\selection.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\selector.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\separator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheck.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_checked.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_checked_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_undetermined.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\smallcheckbox_undetermined_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortdownarrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\sortuparrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinarrows.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_fill.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_fill_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\spinbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\splitterhandlehighlight.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\submenuarrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\tableviewheader.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\tableviewmajorcolumn.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textblockhighlightshape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textblockhighlightshape_empty.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textboxlabelborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_readonly.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_special.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\textbox_special_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\throbber_piece.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_collapsed_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\treearrow_expanded_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\uparrow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_high.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_low.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_mid.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_muted.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\volumecontrol_off.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_close_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_maximize_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_disabled.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_minimize_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowbutton_restore_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowoutline.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_flashing.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\common\window\windowtitle_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\mousecursor.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\crashtracker\record.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabcontentarea.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptabwellseparator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_active.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_coloroverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_foreground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\apptab_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\closeapp_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\dockingindicator_center.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\outerdockingindicator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_normal.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\showtabwellbutton_pressed.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabcontentarea.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tabwellseparator.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_active.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_coloroverlay.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_foreground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_hovered.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\docking\tab_inactive.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansfallback.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\droidsansmono.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\google_android_license.txt, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\last resort font.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\lastresort.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanum fonts license.rtf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanumgothic ttf.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\nanumgothic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-bold.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-light.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto-regular.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\fonts\roboto.tps, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\backicon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cross_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_cardinal_cross.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\cursor_grab.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\defaultappicon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\denied_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\ellipsis_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\empty_14x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\eyedropper_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_downloads_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_error_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_generic_toolbar.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_help_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_info_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_redo_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_toolbar_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_tab_widgetreflector_40x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_undo_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\icon_warning_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\nexticon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\notificationlist_fail.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\notificationlist_success.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\plussymbol_12x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\toolbar_expand_16x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\trashcan.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\icons\trashcan_small.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_error.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_note.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\messagelog\log_warning.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\border.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\button.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\dashedborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\hyperlinkdotted.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\hyperlinkunderline.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\menu_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\menu_background_inverted_border_bold.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\notification_border_flash.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\toolbar_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\tooltip_background.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\tooltip_brightbackground.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\old\white.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\brushwireframe.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\defaultpawn_16px.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\flatcolorsquare.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\gammareference.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\hyperlink.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\lit.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\newlevelblank.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\testrotation.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\ue4icon.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\unlit.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\wireframe.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-blackitalic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-bolditalic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\testing\fonts\roboto-italic.ttf, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\tutorials\tutorialborder.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\slate\tutorials\tutorialshadow.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\localization\engine\en\engine.locres, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\paper2d.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\blendables\lightpropagationvolume\lightpropagationvolume.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\codelitesourcecodeaccess\codelitesourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\gitsourcecontrol\gitsourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\kdevelopsourcecodeaccess\kdevelopsourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\nullsourcecodeaccess\nullsourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\perforcesourcecontrol\perforcesourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\subversionsourcecontrol\subversionsourcecontrol.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\uobjectplugin\uobjectplugin.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\visualstudiosourcecodeaccess\visualstudiosourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\developer\xcodesourcecodeaccess\xcodesourcecodeaccess.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\epicsurvey\epicsurvey.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\macgraphicsswitching\macgraphicsswitching.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\pluginbrowser\pluginbrowser.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\editor\speedtreeimporter\speedtreeimporter.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\characterai\characterai.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\experimental\html5networking\html5networking.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\androidmedia\androidmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\avfmedia\avfmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\mediaplayereditor\mediaplayereditor.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\media\wmfmedia\wmfmedia.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\messagingdebugger\messagingdebugger.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\messaging\udpmessaging\udpmessaging.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androiddeviceprofileselector\androiddeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\androidmovieplayer\androidmovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\applemovieplayer\applemovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\archvischaracter\archvischaracter.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\cablecomponent\cablecomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\custommeshcomponent\custommeshcomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\exampledeviceprofileselector\exampledeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\gearvr\gearvr.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\iosdeviceprofileselector\iosdeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\leapmotioncontroller.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\linuxdeviceprofileselector\linuxdeviceprofileselector.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusinput\oculusinput.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculuslibrary\oculuslibrary.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\oculusrift\oculusrift.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\proceduralmeshcomponent\proceduralmeshcomponent.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\steam\steamvr\steamvr.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\windowsmovieplayer\windowsmovieplayer.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\scriptgeneratorplugin\scriptgeneratorplugin.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\slate\slateremote\slateremote.uplugin, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\examplegame.uproject, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaulteditor.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaulteditorperprojectusersettings.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultgame.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\config\defaultinput.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\basicshapes\cone.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\basicshapes\cube.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\basicshapes\cylinder.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\basicshapes\sphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\ambientocclusion.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\basecolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\customdepth.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\customdepthworldunits.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\customstencil.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\decalmask.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\finalimage.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\lightingmodel.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\materialao.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\metallic.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\opacity.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\roughness.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenecolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenedepth.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\scenedepthworldunits.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\separatetranslucencya.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\separatetranslucencyrgb.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\specular.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\subsurfacecolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\buffervisualization\worldnormal.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorblueprintresources\standardmacros.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\datalayer.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\defaultalphatexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmoheight_mat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmo_mat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\landscapegizmo_mat_copied.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\splineeditormesh.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorlandscaperesources\splineeditormeshmat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\compositeargblayer.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cross.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cross_mat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\gizmomaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\helpactormaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\levelgridmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\levelgridmaterial2.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\makecompositeargblayer.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineecam_mat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\mat_groups_toggle.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\mat_groups_visibility.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_boneselectedmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_elemselectedmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_jointlimitmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_nocollisionmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\phat_unselectedmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\previewshadowindicator.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\previewshadowindicatormaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\targeticon.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\texturegridcascaded1d.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\texturegridcascaded2d.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tick.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tick_mat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaadots.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaagrid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaalineboxfiltered.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\tilingaalineintegral.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetgridvertexcolormaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetgridvertexcolormaterial_ma.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetmaterial_current.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetmaterial_x.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetmaterial_y.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetmaterial_z.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\widgetvertexcolormaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cascade\casc_cross.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\cascade\casc_none.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_colortrack.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_anim.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_audiomaster.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_director.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_event.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_fade.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_float.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_move.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_slomo.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_sound.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\matineegroups\mat_groups_vector.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\particlesystems\psysthumbnail_noimage.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\particlesystems\psysthumbnail_ood.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\thumbnails\floorplanematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormaterials\thumbnails\skyspherematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorcube.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorcylinder.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorplane.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorskysphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\editorsphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editormeshes\matineecam_sm.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bad.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bkgnd.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bkgndhi.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\bspvertex.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\emptyactor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\levelgrid1dstripes.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\matineecam_d.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\matinstactsprite.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\scenemanager.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\smallfont.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_actor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_decalactoricon.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_emitter.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_expoheightfog.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_ftest.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_kbsjoint.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_khinge.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_kprismatic.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_navp.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_note.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_player.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_radforce.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_reflactoricon.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_terrain.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_textrenderactoricon.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_thruster.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_trigger.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_vectorfieldvol.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\s_winddirectional.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\t_editorhelp.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\ai\s_navlink.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\audioicons\s_audiocomponent_autoactivate.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\skylight.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightdirectional.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightdirectionalmove.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lighterror.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightpoint.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightpointmove.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightspot.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\lighticons\s_lightspotmove.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorresources\spline\t_loft_spline.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilefailed.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilefailed_cue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilestart_cue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilesuccess.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\editorsounds\notifications\compilesuccess_cue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedamagetypes\dmgtypebp_environmental.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\boneweightmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\debugmeshmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\geommaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\heatmapgradient.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\levelcolorationlitmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\levelcolorationunlitmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\mat_levelcolorationlitlightmapuv.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\shadedlevelcolorationlitmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\shadedlevelcolorationunlitmateri.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolormaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_alphaascolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_blueonly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_coloronly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_greenonly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\vertexcolorviewmode_redonly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginedebugmaterials\wireframematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\roboto.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\robotodistancefield.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\robototiny.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\smallfont.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginefonts\tinyfont.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\antialiasedtextmaterialtranslucent.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\blinkingcaret.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultbokeh.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultdeferreddecalmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultdiffuse.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultlightfunctionmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultnormal.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultphysicalmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultpostprocessmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaulttextmaterialopaque.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\defaultwhitegrid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\editorbrushmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\good64x64tilingnoisehighfreq.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\grid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\grid_n.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresolutionscreenshotmaskfunction.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshot.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshotcaptureregion.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\highresscreenshotmask.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\invalidlightmapsettings.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\landscapeholephysicalmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\minifont.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\m_invalidlightmapsettings.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\paperdiffuse.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\papernormal.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\physmat_rubber.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\preintegratedskinbrdf.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\removesurfacematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\t_default_material_grid_m.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\t_default_material_grid_n.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\weightmapplaceholdertexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_masked.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_masked_onesided.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_opaque.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_opaque_onesided.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_translucent.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\widget3dpassthrough_translucent_onesided.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginematerials\worldgridmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginemeshes\cylinder.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginemeshes\sphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\aicon-green.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\aicon-red.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\black.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\defaulttexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\defaulttexturecube.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\gradienttexture0.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\m_streamingpause.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\streamingpauseicon.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\engineresources\whitesquaretexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\bp_sky_sphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\c_sky_cloud_color.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\c_sky_horizon_color.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\c_sky_zenith_color.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\m_sky_panning_clouds2.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\sm_skysphere.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\t_sky_blue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\t_sky_clouds_m.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesky\t_sky_stars.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\duck_normal_attack_mixmod.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\master.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\music.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\normal_attack.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\sfx.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\special_attack_psm.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginesounds\voice.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\enginetiretypes\defaulttiretype.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\opacity\cameradepthfade.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\shading\convertfromdiffspec.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions01\shading\powertoroughness.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\examplecontent\textures\flipbook.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\texturing\flipbook.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\texturing\screenaligneduvs.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\breakoutfloat2components.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\makefloat2.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\makefloat3.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\round.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\sign.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions02\utility\vectorlength.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\blends\blend_screen.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\functions\engine_materialfunctions03\procedurals\computefilterwidth.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\maps\templates\thumbnails\default.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\maptemplates\sky\daylightambientcubemap.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\t_mobilecontrols_texture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\t_mobilemenu2.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\analoghat.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\defaultvirtualjoysticks.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\leftvirtualjoystickonly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton1_off.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton1_on.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton2_off.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton2_on.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbutton3.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehudbuttonfire.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad2.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionpad3.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\mobilehuddirectionstick.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\t_castle_thumbstickinner.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\t_castle_thumbstickoutter.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\virtualjoystick_background.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\mobileresources\hud\virtualjoystick_thumb.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial\contentintrocurve.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial\basics\leveleditorattract.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial\basics\leveleditoroverview.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\content\tutorial\basics\tutorialassets\icon_tab_levels_40x.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\defaultpaperterrainmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\defaultspritematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\dummysprite.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\maskedunlitspritematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\opaqueunlitspritematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\2d\paper2d\content\placeholdertextures\dummyspritetexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_capsulemesh.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_handcolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_passthroughmaterial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_sampledistortion.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_testtexture.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\engine\plugins\runtime\leapmotioncontroller\content\lm_torusmesh.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\cookediniversion.txt, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\geometry\meshes\1m_cube.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\geometry\meshes\cubematerial.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\bumpwave.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\bumpwavesmall.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\bumpwedge.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\loopbig.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\loopsmall.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\ramplarge.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\straightfull.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\straighthalf.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\straightquarter.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\turn_22andhalf.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\turn_45.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\turn_90.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\arenamesh\turn_90large.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\fixed_template_master.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\landscape.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\mastergrid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\mastersolidcolor.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\blackgrid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\landscapenohole.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\redgrid.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\solidorange.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\solidred.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\materials\materialinstances\template_baseblue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\physicsmaterials\nonslippery.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\physicsmaterials\slippery.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\sound\engine_att.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\sound\engine_loop_cue.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\sound\engine_speed_01_loop.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\sound\engine_speed_03_loop.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\sound\engine_speed_05_loop.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\vehicle\leftvirtualjoystickonly.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\vehicle\vehicleanimationblueprint.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\vehicle\vehiclephysicsasset.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\vehicle\vehicleskeleton.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadv\vehicle\vehicle_skelmesh.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\vehicleadvgamemode.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\vehicleadvhud.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\vehicleblueprint.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\wheeldata\vehicle_backtiretype.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\wheeldata\vehicle_fronttiretype.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\wheeldata\wheelback.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\blueprints\wheeldata\wheelfront.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\maps\vehicleadvexamplemap.umap, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\maps\layerinfo\desert_layerinfo.uasset, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\cookeddata\examplegame\content\vehicleadvbp\maps\layerinfo\track_layerinfo.uasset, up to date. LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Backup -file "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Manifest_UFSFiles.txt" -file "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Manifest_NonUFSFiles.txt" -device All_iOS_On_DANIEL -bundle com.EnemySpawn.examplegame LogPlayLevel: DeploymentServer: [deploy] Created deployment server. LogPlayLevel: DeploymentServer: [DD] Trying to connect to mobile device running iOS ... LogPlayLevel: DeploymentServer: Connect: Pairing not valid LogPlayLevel: DeploymentServer: Failed to connect to bundle 'com.EnemySpawn.examplegame' with Unknown error 0xE80000B7 LogPlayLevel: DeploymentServer: Error: Failed to connect to bundle 'com.EnemySpawn.examplegame' LogPlayLevel: DeploymentServer: [DD] LogPlayLevel: DeploymentServer: Exiting. LogPlayLevel: CommandUtils.Run: Run: Took 3.7051482s to run DeploymentServer.exe, ExitCode=1 LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** LogPlayLevel: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.10 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = examplegame LogPlayLevel: Project.LogDeploymentContext: StageDirectory = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = examplegame LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = examplegame LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../examplegame/examplegame.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\examplegame LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Project.CreateDeploymentContext: End Deployment Context ************** LogPlayLevel: Project.Package: ********** PACKAGE COMMAND STARTED ********** LogPlayLevel: IOSPlatform.Package: Package C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject LogPlayLevel: IOSPlatform.Package: ProjectName=examplegame LogPlayLevel: IOSPlatform.Package: ProjectStub=C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub LogPlayLevel: IOSPlatform.Package: ProjectIPA=C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa LogPlayLevel: IOSPlatform.Package: IPPExe=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe LogPlayLevel: CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Development -schemename UE4 -schemeconfig "Development" -sign -stagedir "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS" -project "C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject" -iterate -provision "examplegame.mobileprovision" -certificate "iPhone Developer: daniel Thurman (SARDR2B25P)" LogPlayLevel: IPhonePackager: Executing iPhonePackager RepackageFromStage Engine -config Development -schemename UE4 -schemeconfig Development -sign -stagedir C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS -project C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject -iterate -provision examplegame.mobileprovision -certificate iPhone Developer: daniel Thurman (SARDR2B25P) LogPlayLevel: IPhonePackager: CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS LogPlayLevel: IPhonePackager: Initial Dir: C:\Program Files\Epic Games\4.10 LogPlayLevel: IPhonePackager: Env CWD: C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS LogPlayLevel: IPhonePackager: BranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries --- GameBranchPath = DANIEL/C/Program Files/Epic Games/4.10/Engine/Binaries LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: ---------- LogPlayLevel: IPhonePackager: Executing command 'Clean' ... LogPlayLevel: IPhonePackager: Cleaning temporary files from PC ... LogPlayLevel: IPhonePackager: ... cleaning: C:\Program Files\Epic Games\4.10\Engine\Intermediate\IOS-Deploy\UE4Game\Development\ LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: Loaded stub IPA from 'C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub' ... LogPlayLevel: IPhonePackager: ... 'C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub' -> 'C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa' LogPlayLevel: IPhonePackager: Copy: C:\Program Files\Epic Games\4.10\Engine\Binaries\IOS\UE4Game.stub -> C:\Users\Daniel\Documents\Unreal Projects\examplegame\Binaries\IOS\examplegame.ipa, last modified at 12/26/2015 11:20:10 AM LogPlayLevel: IPhonePackager: Found Info.plist (C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS\Info.plist) in stage, which will be merged in with stub plist contents LogPlayLevel: IPhonePackager: Using mobile provision 'examplegame' to code sign LogPlayLevel: IPhonePackager: ... Writing updated embedded.mobileprovision LogPlayLevel: IPhonePackager: Looking for a certificate that matches the application identifier '8GLS5W8264.com.EnemySpawn.examplegame' LogPlayLevel: IPhonePackager: .. Provision entry SN '6D746AE526770381' matched 1 installed certificate(s) LogPlayLevel: IPhonePackager: .. .. Installed certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' is valid (choosing it) (range '12/27/2015 12:53:23 AM' to '12/26/2016 12:53:23 AM') LogPlayLevel: IPhonePackager: ... Found matching certificate 'iPhone Developer: daniel Thurman (SARDR2B25P)' (valid from 12/27/2015 12:53:23 AM to 12/26/2016 12:53:23 AM) LogPlayLevel: IPhonePackager: Found CFBundleVersion string '0.100' and updated it to '0.101' LogPlayLevel: IPhonePackager: Saving IPA ... LogPlayLevel: IPhonePackager: ... Writing updated Info.plist LogPlayLevel: IPhonePackager: Opening source executable... LogPlayLevel: IPhonePackager: ... Processing one mach object (binary is thin) LogPlayLevel: IPhonePackager: ... Initial signature step (1.50 s elapsed so far) LogPlayLevel: IPhonePackager: IPP ERROR: Application exception: System.Security.Cryptography.CryptographicException: Invalid provider type specified. LogPlayLevel: IPhonePackager: LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.PkcsUtils.CreateSignerEncodeInfo(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.SignedCms.Sign(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at System.Security.Cryptography.Pkcs.SignedCms.ComputeSignature(CmsSigner signer, Boolean silent) LogPlayLevel: IPhonePackager: at MachObjectHandling.CodeDirectorySignatureBlob.SignCodeDirectory(X509Certificate2 SigningCert, DateTime SigningTime, CodeDirectoryBlob CodeDirectory) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\MachObjects.cs:line 1729 LogPlayLevel: IPhonePackager: at iPhonePackager.CodeSignatureBuilder.PerformSigning() in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\CodeSigning.cs:line 822 LogPlayLevel: IPhonePackager: at iPhonePackager.CookTime.RepackageIPAFromStub() in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\CookTime.cs:line 350 LogPlayLevel: IPhonePackager: at iPhonePackager.Program.Main(String[] args) in d:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Programs\IOS\iPhonePackager\iPhonePackager.cs:line 780 LogPlayLevel: CommandUtils.Run: Run: Took 2.4994246s to run IPhonePackager.exe, ExitCode=1 LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel: Program.Main: ERROR: Exception in AutomationUtils.Automation: Command failed (Result:1): C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Development -schemename UE4 -schemeconfig "Development" -sign -stagedir "C:\Users\Daniel\Documents\Unreal Projects\examplegame\Saved\StagedBuilds\IOS" -project "C:\Users\Daniel\Documents\Unreal Projects\examplegame\examplegame.uproject" -iterate -provision "examplegame.mobileprovision" -certificate "iPhone Developer: daniel Thurman (SARDR2B25P)". See logfile for details: 'IPhonePackager-2015.12.27-12.44.54.txt' LogPlayLevel: Stacktrace: at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) LogPlayLevel: at IOSPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL) LogPlayLevel: at Project.Package(ProjectParams Params, Int32 WorkingCL) LogPlayLevel: at BuildCookRun.DoBuildCookRun(ProjectParams Params) LogPlayLevel: at BuildCommand.Execute() LogPlayLevel: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) LogPlayLevel: at AutomationTool.Automation.Process(String[] CommandLine) LogPlayLevel: at AutomationTool.Program.MainProc(Object Param) LogPlayLevel: at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) LogPlayLevel: at AutomationTool.Program.Main() LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=Error_Unknown LogPlayLevel: Domain_ProcessExit LogPlayLevel: copying UAT log files... LogPlayLevel: RunUAT.bat ERROR: AutomationTool was unable to run successfully. LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 10.591265 LogPlayLevel: BUILD FAILED PackagingResults:Error: Error Deployment failed! Unknown Error