LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1390092843) SRandInit(-1390092842). LogTaskGraph: Started task graph with 4 named threads and 9 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.091775 LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12 LogInit: API Version: 2992821 LogInit: Net Version: 3039270 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Jul 6 2016 09:09:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.12 LogInit: Command line: LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.12/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: HIVE72 LogInit: User: will LogInit: CPU Page size=65536, Cores=6 LogInit: High frequency timer resolution =3.320249 MHz LogMemory: Memory total: Physical=63.9GB (64GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 191.13 MB used, 191.13 MB peak LogMemory: Process Virtual Memory: 195.55 MB used, 195.55 MB peak LogMemory: Physical Memory: 8576.23 MB used, 65476.72 MB total LogMemory: Virtual Memory: 556.55 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-GB') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 780' (Feature Level 11_0) LogD3D11RHI: 3013/0/32738 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/32738 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1004 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 780' (P:1 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 780' (P:0 D:1) LogWindows: 2. 'NVIDIA GeForce GTX 780' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 780' (P:0 D:0) LogWindows: DebugString: FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 780 LogD3D11RHI: Driver Version: 368.22 (internal:10.18.13.6822, unified:368.22) LogD3D11RHI: Driver Date: 5-19-2016 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogShaderCompilers: Guid format shader working directory is 39 characters bigger than the processId version (D:/NDA/Intermediate/Shaders/WorkingDirectory/2988/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Will/AppData/Local/Temp/UnrealShaderWorkingDir/55D9F9784608E60D61A5C496A71F22CA/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.04s 53MB C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/NDA/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/NDA/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogAssetRegistry: FAssetRegistry took 0.0223 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.011978 seconds LogUObjectArray: 28739 objects as part of root set at end of initial load. LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: SteamVR failed to initialize. Err: 110 LogHMD: SteamVR failed to initialize. Err: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 53MB C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'D:/NDA/Content/' took 0.01s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="D:/NDA/Content/basemap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world basemap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 91.896ms to complete. LogFileHelpers: Loading map 'basemap' took 0.757 LogCollectionManager: Loaded 0 collections in 0.001117 seconds LogFileCache: Scanning file cache for directory 'D:/NDA/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/NDA/Content/Developers/will/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/NDA/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds LogContentBrowser: Native class hierarchy populated in 0.0066 seconds. Added 2047 classes and 369 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0003 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 5.57 seconds (BP compile: 0.01 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1208x660 (Frame:2). LogAssetRegistry: Asset discovery search completed in 3.3361 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000020 seconds (updated 0 objects) MapCheck: New page: Map Check Cmd: MAP REBUILD ALLVISIBLE LogEditorServer: Rebuildmap Clear paths rebuilt LightingResults: New page: Lighting Build - 9 Mar 2017 10:46:04 LogSwarmInterface: [OpenConnection] Registering TCP channel ... LogSwarmInterface: [OpenConnection] Connecting to agent ... LogSwarmInterface: [TryOpenConnection] Testing the Agent LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent LogSwarmInterface: [TryOpenConnection] Local Process ID is 2988 LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED Cmd: MAP CHECK DONTDISPLAYDIALOG MapCheck: New page: basemap - 9 Mar 2017 10:46:07 MapCheck:Warning: Performance Warning CraneWinchHousing_5 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning CraneWinchHousing_5 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning HERO_Base_20 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning HERO_Base_20 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning roller_shutter2_52 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning roller_shutter2_52 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning roller_shutter_46 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning roller_shutter_46 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning shroud_5 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning shroud_5 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Crane_T_Frame_01_152 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_01_152 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning CraneHoroFrame02_143 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning CraneHoroFrame02_143 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning roof_door_move_01_74 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning roof_door_move_01_74 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning strip_light63_107 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning strip_light63_107 Static mesh actor has NULL StaticMesh property MapCheck: Info Map check complete: 0 Error(s), 20 Warning(s), took 62.021ms to complete. LogEditorBuildUtils: Build time 0:03 Job is a success! LightingResults:Error: Error PointLight4 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows! LogTexture:Display: Building textures: SkyOcclusion1_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_4 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_5 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_6 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: SkyOcclusion1_7 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_7 (DXT1) LogTexture:Display: Building textures: SkyOcclusion0_8 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_4 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_5 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_6 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_7 (BGRA8) Lightmass on HIVE72: 1:34 min total, 202 ms importing, 66 ms setup, 26.7 sec photons, 1:07 min processing, 0 ms extra exporting [61/61 mappings]. Threads: 12:23 min total, 10:03 min processing. LogStaticLightingSystem: Illumination: 1:38 min (3.48 sec encoding lightmaps, 1.29 sec encoding shadowmaps) LogStaticLightingSystem: Lightmap texture memory: 26.7 MB (26.7 MB streaming, 0.0 MB non-streaming), 16 textures LogStaticLightingSystem: Shadowmap texture memory: 34.7 MB (34.7 MB streaming, 0.0 MB non-streaming), 4 textures Cmd: MAP CHECK NOTIFYRESULTS MapCheck: New page: basemap - 9 Mar 2017 10:47:43 MapCheck:Warning: Performance Warning CraneWinchHousing_5 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning CraneWinchHousing_5 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning HERO_Base_20 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning HERO_Base_20 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning roller_shutter2_52 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning roller_shutter2_52 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning roller_shutter_46 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning roller_shutter_46 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Performance Warning shroud_5 SkeletalMeshActor 'No_SkeletalMesh' casts shadow but has no PhysicsAsset assigned. The shadow will be low res and inefficient MapCheck:Warning: Warning shroud_5 Skeletal mesh actor has NULL SkeletalMesh property MapCheck:Warning: Warning Crane_T_Frame_01_152 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_01_152 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning Crane_T_Frame_3 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning CraneHoroFrame02_143 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning CraneHoroFrame02_143 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning roof_door_move_01_74 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning roof_door_move_01_74 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning strip_light63_107 Static mesh actor has NULL StaticMesh property MapCheck:Warning: Warning strip_light63_107 Static mesh actor has NULL StaticMesh property MapCheck: Info Map check complete: 0 Error(s), 20 Warning(s), took 62.196ms to complete. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/basemap" FILE="D:/NDA/Saved/Autosaves/Game/UEDPCbasemap.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=true LogSavePackage: Save=1378.89ms LogSavePackage: Moving 'D:/NDA/Saved/UEDPCbasemap7A4F7CA84130942C254D3B9B309E139E.tmp' to 'D:/NDA/Saved/Autosaves/Game/UEDPCbasemap.umap' LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Autosaves/Game/UEDPCbasemap.umap LogEditorTransaction: Undo Spawn Play From Here Start MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=D:/NDA/NDA.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=D:/NDA/NDA.uproject -cook -stage -archive -archivedirectory=D:/New folder -package -clientconfig=De MainFrameActions: Packaging (Windows (64-bit)): velopment -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): WindowsPlatform.get_Compiler: WARNING: Visual C++ 2015 toolchain does not appear to be correctly installed. Please verify that "Common Tools for Visual C++ 2015" was selected when installing Visual Studio 2015. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\NDA\NDA.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project D:\NDA\NDA.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\AutomationTool\Saved\Cook-2017.03.09-10.48.46.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor-Cmd.exe D:\NDA\NDA.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files (x86)\Epic Games\4.12\Engine\Programs\A MainFrameActions: Packaging (Windows (64-bit)): utomationTool\Saved\Cook-2017.03.09-10.48.46.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: NDA MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-819689953) SRandInit(-819689951). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.47:445][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.47:862][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.47:906][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.47:920][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:431][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:439][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:447][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:456][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:464][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:471][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:478][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:485][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:492][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:499][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:506][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:520][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:520][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:521][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:541][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:548][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:555][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:562][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:569][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.48:569][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.49:494][ 0]LogCook:Display: Max memory allowance for cook 8192mb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.49:494][ 0]LogCook:Display: Mobile HDR setting 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.49:598][ 0]LogCook:Display: Done creating registry. It took 0.10s. 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UE4Editor-Cmd: [2017.03.09-10.48.52:517][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:518][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:519][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:520][ 0]LogSavePackage:Display: Finished SavePackage 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D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:688][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Camera/CineMat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:688][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Arm -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:689][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Arm.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:690][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Mount -> 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D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:694][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:695][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_RailRig_Mount -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:726][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:727][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:729][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:730][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:731][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:732][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:733][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:733][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:735][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:735][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:736][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:737][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:738][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:739][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:740][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:741][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:742][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:743][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:744][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:744][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRTextMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:746][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/VRTextMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:747][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineSegmentCylinder -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:748][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineSegmentCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:748][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:750][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/LineMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:750][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:752][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/FloatingText/JointSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:752][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/TranslucentVRTextMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:753][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/Fonts/TranslucentVRTextMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:754][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:755][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:755][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:759][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/M_ContentWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:760][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SelectionBarMesh -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:761][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/SelectionBarMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:762][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:763][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/VREditor/UI/CloseButtonMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:763][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:764][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:765][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:766][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:766][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Sculpt_Mode -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Sculpt_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:770][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Sculpt_Mode. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:771][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:797][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:797][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:799][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:799][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:800][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:800][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:801][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:801][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:802][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:802][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:803][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/ContentIntroCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:803][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:804][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:804][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:806][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:806][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:807][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:807][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:810][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:810][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:811][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:811][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:812][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:812][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:813][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:813][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:815][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:815][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:819][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:819][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:821][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:823][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:823][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:823][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:830][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:830][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:831][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:831][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:832][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:832][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:833][ 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[2017.03.09-10.48.52:835][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:836][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:837][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:837][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Sphere -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:839][ 0]LogSavePackage:Display: Finished SavePackage 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UE4Editor-Cmd: [2017.03.09-10.48.52:842][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel_Function -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:843][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:844][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:846][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:856][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:859][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:859][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:861][ 0]LogSavePackage:Display: Finished SavePackage 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:864][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:867][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Tutorial_BP_MacroLib. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:867][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:868][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:868][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:869][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_Interface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:870][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:871][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:871][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Tutorial_DM -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:879][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Tutorial_DM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:879][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:880][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/EditorCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:881][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:882][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:883][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:885][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:885][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:886][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:887][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:889][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:890][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:891][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:910][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:915][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_AnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:916][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacte MainFrameActions: Packaging (Windows (64-bit)): r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:926][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:926][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:927][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:927][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:928][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:928][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/LandscapeWalkThrough -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/LandscapeWalkThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:929][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LandscapeWalkThrough. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:929][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.52:933][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. 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D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneWheel_05_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:274][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/CraneWheel_05 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneWheel_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:276][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneWheel_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:278][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/CraneWheel_02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneWheel_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:279][ 0]LogSavePackage:Display: Finished SavePackage 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0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:296][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/CraneHoroFrame01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:297][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:297][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/CraneHoroFrame01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:299][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:300][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/CraneHoroFrame -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:301][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/CraneHoroFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:301][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/carriage_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/carriage_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:302][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for carriage_01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:325][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:326][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:326][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:327][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:367][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_animated_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:367][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:368][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_animated_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:368][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:370][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_animated_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:371][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:377][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_animated -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:405][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_animated.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:407][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:408][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:408][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/barrels -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:419][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/barrels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:422][ 0]LogCook:Display: Cooking /Game/Geometry/window_frames -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/window_frames.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:424][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/window_frames.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:426][ 0]LogCook:Display: Cooking /Game/Geometry/windows -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/windows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:427][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/windows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:429][ 0]LogCook:Display: Cooking /Game/Geometry/tunnel_slab -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_slab.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:431][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_slab.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:433][ 0]LogCook:Display: Cooking /Game/Geometry/tunnel_side_02 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_side_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:434][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_side_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:436][ 0]LogCook:Display: Cooking /Game/Geometry/tunnel_side_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_side_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:437][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_side_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:440][ 0]LogCook:Display: Cooking /Game/Geometry/tunnel_main -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_main.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:441][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/tunnel_main.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:443][ 0]LogCook:Display: Cooking /Game/Geometry/transfer_station_walls -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_station_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:445][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_station_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:447][ 0]LogCook:Display: Cooking /Game/Geometry/transfer_station_roof -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_station_roof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:448][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_station_roof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:451][ 0]LogCook:Display: Cooking /Game/Geometry/transfer_bogie_decon_cell_walls -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_bogie_decon_cell_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:452][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/transfer_bogie_decon_cell_walls.uasset MainFrameActions: Packaging (Windows 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:482][ 0]LogCook:Display: Cooking /Game/Geometry/Train_Buffer_Front_03 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Train_Buffer_Front_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:484][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Train_Buffer_Front_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:487][ 0]LogCook:Display: Cooking /Game/Geometry/Teeth_925 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Teeth_925.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:489][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Teeth_925.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:493][ 0]LogCook:Display: Cooking /Game/Geometry/Teeth_874 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Teeth_874.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:495][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Teeth_874.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:497][ 0]LogCook:Display: Cooking /Game/Geometry/strip_light_last_light -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/strip_light_last_light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:499][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/strip_light_last_light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:502][ 0]LogCook:Display: Cooking /Game/Geometry/strip_lights_last -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/strip_lights_last.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:504][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/strip_lights_last.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:506][ 0]LogCook:Display: Cooking /Game/Geometry/stairs_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/stairs_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:507][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/stairs_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:509][ 0]LogCook:Display: Cooking /Game/Geometry/shutter_track -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/shutter_track.uasset MainFrameActions: Packaging (Windows 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D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/roof_doors.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:520][ 0]LogCook:Display: Cooking /Game/Geometry/railings_05 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:522][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:524][ 0]LogCook:Display: Cooking /Game/Geometry/railings_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:526][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:528][ 0]LogCook:Display: Cooking /Game/Geometry/railings -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:530][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/railings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:533][ 0]LogCook:Display: Cooking /Game/Geometry/pump -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:534][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:536][ 0]LogCook:Display: Cooking /Game/Geometry/pit_light_light96 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light96.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:537][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light96.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:540][ 0]LogCook:Display: Cooking /Game/Geometry/pit_light_light176 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light176.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:541][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light176.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:543][ 0]LogCook:Display: Cooking /Game/Geometry/pit_light_light117 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light117.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:545][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/pit_light_light117.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:547][ 0]LogCook:Display: Cooking /Game/Geometry/package_transfer_wall_02 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/package_transfer_wall_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:548][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/package_transfer_wall_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:550][ 0]LogCook:Display: Cooking /Game/Geometry/package_transfer_machine_walls -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/package_transfer_machine_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:552][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/package_transfer_machine_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:554][ 0]LogCook:Display: Cooking /Game/Geometry/observation_area_walls -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/observation_area_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:556][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/observation_area_walls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:558][ 0]LogCook:Display: Cooking /Game/Geometry/observation_area_roof -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/observation_area_roof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:559][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/observation_area_roof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:561][ 0]LogCook:Display: Cooking /Game/Geometry/Object01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Object01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:563][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Object01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:565][ 0]LogCook:Display: Cooking /Game/Geometry/monitoring_station_base -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/monitoring_station_base.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:566][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/monitoring_station_base.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:577][ 0]LogCook:Display: Cooking /Game/Geometry/manipulator_82 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/manipulator_82.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:582][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/manipulator_82.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:587][ 0]LogCook:Display: Cooking /Game/Geometry/manipulator_08 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/manipulator_08.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:590][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/manipulator_08.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:593][ 0]LogCook:Display: Cooking /Game/Geometry/lost_rail_tracks -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/lost_rail_tracks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:594][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/lost_rail_tracks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:596][ 0]LogCook:Display: Cooking /Game/Geometry/light_frames -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/light_frames.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:597][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/light_frames.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:600][ 0]LogCook:Display: Cooking /Game/Geometry/lid_removal_machine -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/lid_removal_machine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:602][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/lid_removal_machine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:604][ 0]LogCook:Display: Cooking /Game/Geometry/inlet_cell_area -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/inlet_cell_area.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:606][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/inlet_cell_area.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:608][ 0]LogCook:Display: Cooking /Game/Geometry/floor_02 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/floor_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:609][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/floor_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:611][ 0]LogCook:Display: Cooking /Game/Geometry/fillwalls -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/fillwalls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:612][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/fillwalls.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:616][ 0]LogCook:Display: Cooking /Game/Geometry/effluent -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/effluent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:617][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/effluent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:619][ 0]LogCook:Display: Cooking /Game/Geometry/Crane_T_Frame_06 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:621][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:623][ 0]LogCook:Display: Cooking /Game/Geometry/Crane_T_Frame_05 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:624][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:627][ 0]LogCook:Display: Cooking /Game/Geometry/Crane_T_Frame_04 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:628][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:631][ 0]LogCook:Display: Cooking /Game/Geometry/Crane_T_Frame_02 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:632][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:634][ 0]LogCook:Display: Cooking /Game/Geometry/Crane_T_Frame_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:636][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Crane_T_Frame_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:639][ 0]LogCook:Display: Cooking /Game/Geometry/CraneWinchHousing03 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneWinchHousing03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:641][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneWinchHousing03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:646][ 0]LogCook:Display: Cooking /Game/Geometry/CraneWheel_12 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneWheel_12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:649][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneWheel_12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:651][ 0]LogCook:Display: Cooking /Game/Geometry/CraneHoroFrame02 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneHoroFrame02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:653][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/CraneHoroFrame02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:653][ 0]LogCook:Display: Cooking /Game/Geometry/Concrete_6mx4m -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Concrete_6mx4m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:653][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Concrete_6mx4m. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:660][ 0]LogCook:Display: Cooking /Game/Geometry/Circle79 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Circle79.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:664][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Circle79.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:667][ 0]LogCook:Display: Cooking /Game/Geometry/chevrons -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/chevrons.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:668][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/chevrons.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:670][ 0]LogCook:Display: Cooking /Game/Geometry/Box204 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box204.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:672][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box204.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:674][ 0]LogCook:Display: Cooking /Game/Geometry/Box183 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box183.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:675][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box183.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:677][ 0]LogCook:Display: Cooking /Game/Geometry/Box06 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:678][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/Box06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:680][ 0]LogCook:Display: Cooking /Game/Geometry/blast_door_05 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/blast_door_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:681][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/blast_door_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:683][ 0]LogCook:Display: Cooking /Game/Geometry/airlock_door_upper -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_upper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:685][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_upper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:687][ 0]LogCook:Display: Cooking /Game/Geometry/airlock_door_glass_upper -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_glass_upper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:688][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_glass_upper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:690][ 0]LogCook:Display: Cooking /Game/Geometry/airlock_door_extra -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_extra.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:691][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door_extra.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:694][ 0]LogCook:Display: Cooking /Game/Geometry/airlock_door -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:695][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry/airlock_door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:697][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/shots/shot0050/shot0050_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0050/shot0050_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:701][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0050/shot0050_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:703][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/shots/shot0040/shot0040_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0040/shot0040_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:707][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0040/shot0040_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:710][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/shots/shot0030/shot0030_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0030/shot0030_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:713][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0030/shot0030_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:715][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/shots/shot0020/shot0020_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0020/shot0020_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:719][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0020/shot0020_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:721][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/shots/shot0010/shot0010_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0010/shot0010_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:725][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/shots/shot0010/shot0010_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:726][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/Sequence/SequenceMaster -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/SequenceMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:727][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/Sequence/SequenceMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:729][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/shots/shot0050/shot0050_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0050/shot0050_001.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:733][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0050/shot0050_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:735][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/shots/shot0040/shot0040_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0040/shot0040_001.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:739][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0040/shot0040_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:740][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/shots/shot0030/shot0030_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0030/shot0030_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:744][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0030/shot0030_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:746][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/shots/shot0020/shot0020_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0020/shot0020_001.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:750][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0020/shot0020_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:750][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:763][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/shots/shot0010/shot0010_001 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0010/shot0010_001.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:767][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0010/shot0010_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:769][ 0]LogCook:Display: Marking D:/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0020/shot0020_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:770][ 0]LogCook:Display: Marking D:/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0030/shot0030_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:772][ 0]LogCook:Display: Marking D:/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0040/shot0040_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:773][ 0]LogCook:Display: Marking D:/NDA/Content/Cinematics/Sequences/NDA_sequence/shots/shot0050/shot0050_001.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:776][ 0]LogCook:Display: Cooking /Game/Cinematics/Sequences/NDA_sequence/NDA_sequenceMaster -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/NDA_sequenceMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:780][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Cinematics/Sequences/NDA_sequence/NDA_sequenceMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:781][ 0]LogCook:Display: Cooking /Game/tunnel_main -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/tunnel_main.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:781][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tunnel_main. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:781][ 0]LogCook:Display: Cooking /Game/Shotcrete -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Shotcrete.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:782][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Shotcrete. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:783][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/SHROUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:800][ 0]LogCook:Display: Cooking /Game/Box_Brush_StaticMesh -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Box_Brush_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:801][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Box_Brush_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:803][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:804][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:805][ 0]LogCook:Display: Marking ../../../Engine/Content/EngineMaterials/DefaultNormal.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:816][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:823][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:825][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:826][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:827][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_animated_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:827][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_animated_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:827][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crane_horo_frame_fix_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:827][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crane_horo_frame_fix_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:829][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneHoroFrame01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:829][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneHoroFrame01_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:830][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:831][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_02_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:831][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_05_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:832][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_05_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:833][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:833][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:834][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_HAND_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:834][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_HAND_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:836][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:837][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_01_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:837][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_02_Anim.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:852][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:853][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:854][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/lights.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:855][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Metal_blue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:856][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Metal_red.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:856][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Metal_yellow.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:858][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/concrete-21_d100_HalfRes_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:858][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Shotcrete.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:859][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/airlock_door.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:860][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/airlock_door_extra.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:861][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/airlock_door_glass_upper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:862][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/airlock_door_upper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:863][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/blast_door_05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:864][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Box06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:865][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Box183.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:866][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Box204.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:866][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/chevrons.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:867][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Circle79.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:868][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Crane_T_Frame_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:870][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Crane_T_Frame_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:870][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Crane_T_Frame_04.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:871][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Crane_T_Frame_05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:872][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Crane_T_Frame_06.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:873][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/CraneHoroFrame02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:874][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/CraneWheel_12.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:875][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/CraneWinchHousing03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:876][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/effluent.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:877][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/fillwalls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:878][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/floor_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:878][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/inlet_cell_area.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:879][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/lid_removal_machine.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:880][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/light_frames.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:881][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/lost_rail_tracks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:882][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/manipulator_08.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:883][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/manipulator_82.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:884][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/monitoring_station_base.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:885][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Object01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:886][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/observation_area_roof.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:887][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/observation_area_walls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:887][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/package_transfer_machine_walls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:889][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/package_transfer_wall_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:889][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/pit_light_light117.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:890][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/pit_light_light176.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:891][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/pit_light_light96.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:892][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/pump.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:893][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/railings.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:894][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/railings_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:895][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/railings_05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:896][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/roof_door_non_move.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:897][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/roof_doors.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:897][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/stairs_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:897][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/strip_light_last_light.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:899][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/strip_lights_last.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:900][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Teeth_874.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:901][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Teeth_925.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:902][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Train_Buffer_Front_03.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:902][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/Train_Buffer_Front_09.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:903][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/transfer_bogie_decon_cell_walls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:904][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/transfer_station_roof.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:905][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/WhitePaintedWalls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:906][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/transfer_station_walls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:907][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/TransferTunnel.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:908][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/TransferTunnel_floor.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:909][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/tunnel_main.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:910][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/tunnel_side_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:910][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/tunnel_side_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:911][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Concrete_6mx4m.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:912][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/tunnel_slab.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:913][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/window_frames.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:913][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry/windows.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:914][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:915][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:916][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_animated_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:917][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/barrels_animated.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:917][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crane_horo_frame_fix_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:919][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crane_horo_frame_fix.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:920][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneHoroFrame01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:920][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneHoroFrame01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:921][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:922][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:923][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_05_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:923][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWheel_05.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:925][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_HAND_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:925][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_HAND.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:927][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:929][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:930][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.53:932][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/crate_edgfe_02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.54:506][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.54:506][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/CraneWinchHousing.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:701][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:701][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:701][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:701][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_4 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:701][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_7 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_8 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_4 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:702][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_8 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_4 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_5 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_6 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:703][ 0]LogTexture:Display: Building textures: SkyOcclusion0_7 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:704][ 0]LogTexture:Display: Building textures: SkyOcclusion1_8 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:704][ 0]LogCook:Display: Cooking /Game/basemap -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/basemap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:885][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/basemap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:887][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pump_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:888][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:888][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:890][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:890][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:891][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:901][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:901][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:902][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:902][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:902][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:903][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:903][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:903][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:904][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:904][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:904][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:905][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:905][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:906][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:906][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:906][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:907][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:907][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:907][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:907][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:908][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:908][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:908][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:909][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:909][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:909][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:910][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:910][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:910][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:918][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:919][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:919][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:920][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:920][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:920][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:920][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:921][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:921][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:944][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:945][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:945][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:945][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:946][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:946][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:946][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:948][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:949][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:949][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:949][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:950][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:950][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:950][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:951][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:953][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:953][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:954][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:954][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:954][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:954][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:955][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:955][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:955][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:955][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:956][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:956][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:956][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:957][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:957][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:957][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:958][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:958][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:959][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.57:959][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:084][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:085][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:085][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:085][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:085][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:086][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:086][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:087][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:087][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:087][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:088][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:088][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:089][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:090][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:090][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:091][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:091][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:091][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:091][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:092][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:092][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:093][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:093][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:093][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:093][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:094][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:094][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:094][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:095][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:095][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:377][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:377][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:378][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:378][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:379][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:379][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:380][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading MainFrameActions: Packaging (Windows (64-bit)): NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:462][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:462][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:463][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:463][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:464][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:464][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:464][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:464][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:465][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pump_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:466][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:467][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pump_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:467][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pump_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:467][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light96_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:469][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:469][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:471][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:472][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light96_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:473][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:473][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light117_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:474][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:474][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:475][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:476][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_pit_light_light117_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:477][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:478][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:479][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:479][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:479][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:480][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:480][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:482][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_wall_02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:483][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:483][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:484][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:484][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:484][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:485][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_03_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_sec MainFrameActions: Packaging (Windows (64-bit)): tion_03_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:486][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:487][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:487][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:488][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:489][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:489][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_02_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_sec MainFrameActions: Packaging (Windows (64-bit)): tion_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:490][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:491][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_ MainFrameActions: Packaging (Windows (64-bit)): Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:492][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:493][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:493][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:495][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_package_transfer_tunnel_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:496][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:497][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:497][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:497][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:498][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:500][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:501][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:501][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object005_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:501][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:502][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object005_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:502][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:504][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Object005_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:505][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Object005_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:505][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:506][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:506][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:507][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:508][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_turntable_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:509][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:510][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_base_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:510][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:511][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:512][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:513][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_monitoring_station_base_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:514][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:515][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_82_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:515][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:516][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_82_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:516][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:518][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_82_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:518][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_82_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:519][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_08_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_08_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:519][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_08_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:520][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_08_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_08_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:521][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_manipulator_08_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:522][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_manipulator_08_Anim -> 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/Game/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:525][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:527][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lost_rail_tracks_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:528][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:528][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Line26_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:529][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:529][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Line26_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:530][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:532][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Line26_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:533][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Line26_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:533][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_removal_machine_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:534][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:534][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:535][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:537][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_removal_machine_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:537][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:537][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_anim_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:537][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:539][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_anim_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:539][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:541][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_lid_anim_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:542][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_lid_anim_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:542][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:543][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:543][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:544][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:545][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Inlet_Cell_Bogie_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:546][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:547][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:547][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:548][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:548][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:548][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_inlet_cell _area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:549][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:549][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:549][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:550][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:550][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while load MainFrameActions: Packaging (Windows (64-bit)): ing D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:550][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:551][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:551][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:551][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:552][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:552][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:552][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_inlet_cell_area_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:559][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:559][ 0]LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: !bUseRawDataOnly [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 325] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Engine.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:559][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:714][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:715][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Hinge_03_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hinge_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:715][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hinge_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:715][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:767][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hinge_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:768][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Hinge_03_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hinge_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:769][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hinge_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:770][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_hero_box_copy_anim_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:770][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:774][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/concrete-21_d100_HalfRes_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:775][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Shotcrete.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:776][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/SHROUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:777][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/WhitePaintedWalls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:783][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:783][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:784][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:784][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:784][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:784][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:785][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:785][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:786][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:786][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:787][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:787][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:787][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:788][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:788][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:788][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:789][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:789][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:789][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:790][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:790][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:790][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:790][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:790][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:791][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:791][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:791][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:792][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:792][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:792][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:793][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:799][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:799][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:800][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:800][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:800][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:801][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:801][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:801][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:802][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:802][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:803][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:803][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:804][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:804][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:805][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:805][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:806][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:807][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:807][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:808][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:809][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:809][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:809][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:810][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:810][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:811][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:812][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:812][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:813][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:813][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:814][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:814][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:815][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:815][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:816][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:816][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:817][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:817][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:818][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:818][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:819][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:819][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:820][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:820][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:821][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:821][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:822][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:835][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:835][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:836][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:836][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:836][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:837][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:837][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:837][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:837][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:838][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:839][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:839][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:839][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:839][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:840][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:841][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:841][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:841][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:844][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:844][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:844][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:845][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:845][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:845][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:846][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:846][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:846][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:847][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:847][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:847][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:847][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:848][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:848][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:849][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:849][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:850][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:850][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:850][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:957][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:957][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:958][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:959][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:959][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:960][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:960][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:961][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:962][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:962][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:962][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:962][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:963][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:963][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:964][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:964][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:965][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:965][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:966][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:967][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:967][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:967][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:967][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.58:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:255][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:255][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:256][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:256][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:257][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:257][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:257][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:257][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:258][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading MainFrameActions: Packaging (Windows (64-bit)): NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:364][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_hero_box_copy_anim_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:365][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:367][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_hero_box_copy_anim_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:368][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:368][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Hero_Box001_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:369][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:369][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Hero_Box001_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:370][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:372][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Hero_Box001_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:373][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:373][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Helix03_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:373][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:375][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Helix03_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:376][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:376][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Helix02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:377][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:378][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Helix02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:379][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Helix02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:379][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_floor_01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:380][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:380][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_floor_01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:381][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:382][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_floor_01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:383][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_floor_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:383][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_effluent_cylinder_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:384][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:384][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_effluent_cylinder_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:385][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:386][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_effluent_cylinder_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:388][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:388][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:389][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:389][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:389][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:390][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while lo MainFrameActions: Packaging (Windows (64-bit)): ading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:390][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:390][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:391][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:391][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while lo MainFrameActions: Packaging (Windows (64-bit)): ading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:392][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:392][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:393][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:393][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:394][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Crane_T_Frame_04_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:396][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:396][ 0]LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: !bUseRawDataOnly [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 325] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Engine.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:396][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:397][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_04_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:398][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:398][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:398][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:399][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_ Frame_02_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:399][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:400][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:400][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:400][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:400][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_ Frame_02_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:401][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:401][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:402][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:402][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:402][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Crane_T_Frame_02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:404][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:404][ 0]LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: !bUseRawDataOnly [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 325] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Engine.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:405][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:406][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:406][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:406][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:407][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:407][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:407][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_ Frame_01_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:408][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:408][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:409][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:409][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_Crane_T_ Frame_01_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:410][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:410][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:410][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:411][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:411][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Crane_T_Frame_01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:413][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:413][ 0]LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: !bUseRawDataOnly [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 325] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Engine.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:414][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:414][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Crane_T_Frame_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:415][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:415][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:416][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:417][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:418][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:420][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:420][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:421][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:421][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame02_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:422][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:423][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:424][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:424][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:425][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:425][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:426][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:430][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneHoroFrame01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:432][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:432][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneCables_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:433][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:433][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneCables_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:434][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:436][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_CraneCables_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:436][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_CraneCables_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:437][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Circle79_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:437][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:437][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Circle79_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:438][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:439][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Circle79_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:440][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Circle79_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:440][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_chevrons_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_chevrons_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:441][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_chevrons_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:441][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_chevrons_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_chevrons_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:442][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_chevrons_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:443][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_chevrons_Anim -> 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-> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box204_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:446][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box204_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:447][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Box204_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box204_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:447][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box204_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:448][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Box183_Skeleton 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/Game/Geometry_Animated/train_01_Box183_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box183_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:452][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box183_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:453][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Box06_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:453][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:454][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Box06_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:454][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:456][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Box06_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:457][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Box06_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:457][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_BogieCable_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_BogieCable_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:459][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_BogieCable_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:459][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_BogieCable_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_BogieCable_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:460][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_BogieCable_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_blast_door_05_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:470][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_barrels_animated_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:470][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:471][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_barrels_animated_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:472][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:473][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_barrels_animated_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:474][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_barrels_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:476][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:477][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:477][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_276_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:477][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:478][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_276_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:479][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:480][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_276_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:481][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_276_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:482][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:511][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_253_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:511][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:515][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/concrete-21_d100_HalfRes_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:515][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Shotcrete.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:516][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/SHROUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:517][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/WhitePaintedWalls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:518][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_276_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:518][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_276_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:519][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_barrels_animated_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:519][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_barrels_animated_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:520][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_blast_door_05_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:522][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_blast_door_05_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:522][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_BogieCable_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:523][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_BogieCable_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:523][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box06_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:524][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box06_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:524][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box183_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:525][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box183_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:525][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box204_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:526][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box204_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:526][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_chevrons_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:527][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_chevrons_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:527][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Circle79_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:528][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Circle79_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:529][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:529][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:529][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:529][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:530][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:530][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:530][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:531][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:531][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:531][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:531][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:532][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:532][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:533][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:533][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:534][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:534][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:534][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:535][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:535][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:535][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:536][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:536][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:536][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:537][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:539][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneCables_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:539][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneCables_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:540][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:540][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:541][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:542][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:543][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:543][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:544][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:544][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:545][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_floor_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:545][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_floor_01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:546][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Helix02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:546][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Helix03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:547][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hero_Box001_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:547][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:548][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:549][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:549][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hinge_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:549][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:550][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:550][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:550][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:551][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:551][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:551][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:552][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:552][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:552][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:552][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:553][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:554][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:554][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:555][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:555][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:556][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:556][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:557][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:558][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:558][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:559][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:559][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:560][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:560][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:561][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:561][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:562][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:562][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:563][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:564][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:564][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:565][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:565][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:566][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:566][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:567][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:567][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:567][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:569][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:569][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:570][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:570][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:571][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:572][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:572][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:573][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:573][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:587][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:587][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:587][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:587][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:588][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:589][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:589][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:589][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:589][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:590][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:590][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:590][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:591][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:591][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:591][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:591][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:592][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:592][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:593][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:593][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:594][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:594][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:594][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:596][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:597][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:598][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:598][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:599][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:599][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:599][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:600][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:600][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:600][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:600][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:601][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:601][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:602][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:602][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:602][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:602][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:603][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:603][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Ge MainFrameActions: Packaging (Windows (64-bit)): ometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:711][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:712][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:712][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:713][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:714][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:714][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:714][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:715][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:715][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:716][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:716][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:717][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:717][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:718][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:718][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:719][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:719][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:719][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:720][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:720][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:721][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:721][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:721][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:992][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:992][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:993][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:993][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:994][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:994][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:994][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:995][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.48.59:995][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading MainFrameActions: Packaging (Windows (64-bit)): NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:104][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_253_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:105][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:106][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_253_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:113][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_253_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:114][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01 -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:409][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:412][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/sockets001_animated_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:413][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:414][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/sockets001_animated_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:415][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:417][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/sockets001_animated_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.00:418][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/sockets001_animated_Anim.uasset 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D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_PhysicsAsset.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:043][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:045][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Train_Buffer_Front_09_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:046][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:046][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Train_Buffer_Front_03_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:046][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:047][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Train_Buffer_Front_03_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:047][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:049][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Train_Buffer_Front_03_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:050][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:050][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_925_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:051][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:051][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:093][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/concrete-21_d100_HalfRes_NM.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:094][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/Shotcrete.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:094][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/SHROUD.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:095][ 0]LogCook:Display: Marking D:/NDA/Content/Materials/WhitePaintedWalls.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:096][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_253_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:097][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_253_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:097][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_276_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:098][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_276_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:099][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_barrels_animated_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:099][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_barrels_animated_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:100][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_blast_door_05_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:101][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_blast_door_05_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:102][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_BogieCable_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:102][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_BogieCable_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:103][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box06_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:104][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box06_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:104][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box183_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:105][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box183_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:105][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box204_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:106][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Box204_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:107][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_chevrons_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:107][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_chevrons_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:107][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Circle79_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:108][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Circle79_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:109][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:109][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:109][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:110][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:110][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:110][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:110][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:111][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:111][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:111][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:112][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:112][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:112][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:113][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:113][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:113][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:113][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:114][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:114][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:114][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:115][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:115][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:115][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:116][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:116][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:117][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:117][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:117][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:117][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:118][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:119][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/G MainFrameActions: Packaging (Windows (64-bit)): eometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:119][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneCables_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:120][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneCables_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:121][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:121][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:122][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:123][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:123][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:124][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_CraneHoroFrame_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:124][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:125][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_effluent_cylinder_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:126][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_floor_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:126][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_floor_01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:127][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Helix02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:127][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Helix03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:128][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hero_Box001_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:128][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hero_Box001_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:129][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:129][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_hero_box_copy_anim_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:130][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Hinge_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:130][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:130][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:130][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:131][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:131][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:131][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:132][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:132][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:132][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:133][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:133][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:133][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Ge MainFrameActions: Packaging (Windows (64-bit)): ometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:134][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:134][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Inlet_Cell_Bogie_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:135][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:135][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_anim_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:136][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:137][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lid_removal_machine_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:137][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:138][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Line26_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:139][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:139][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_lost_rail_tracks_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:140][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:140][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_08_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:141][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:141][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_manipulator_82_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:142][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:142][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_base_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:143][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:144][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_monitoring_station_turntable_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:144][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:145][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object005_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:145][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:146][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Object01_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:146][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:147][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:147][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:148][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:148][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_section_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:149][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_tunnel_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:149][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:150][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_package_transfer_wall_02_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:150][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:151][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:152][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light117_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:152][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:153][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pit_light_light96_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:153][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:154][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_pump_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:163][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Teeth_925_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:164][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:165][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_03_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:165][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:166][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_Train_Buffer_Front_09_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:167][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_transfer_bogie_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:167][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_transfer_bogie_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:167][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_transfer_tunnel_floor_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:168][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_transfer_tunnel_floor_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:169][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_TransferTunnel_PhysicsAsset.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:170][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01_TransferTunnel_Skeleton.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:170][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:171][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:171][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:172][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:172][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:172][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:173][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:173][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:173][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:174][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:174][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:174][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:175][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:175][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:175][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:176][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:176][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:177][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:177][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:177][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:180][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:180][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:180][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:181][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:181][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:181][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:182][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:182][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:182][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:183][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:183][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:183][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:183][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:184][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:185][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:185][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:186][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:186][ 0]LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:188][ 0]LogCook:Display: Marking D:/NDA/Content/Geometry_Animated/train_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:290][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:291][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:291][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:291][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:292][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:292][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:293][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:293][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:294][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:294][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:295][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:295][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:296][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not conta MainFrameActions: Packaging (Windows (64-bit)): in the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:296][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:297][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:297][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:298][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain t MainFrameActions: Packaging (Windows (64-bit)): he following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:298][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:298][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:299][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:299][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:300][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:300][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loadin MainFrameActions: Packaging (Windows (64-bit)): g NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:565][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain th MainFrameActions: Packaging (Windows (64-bit)): e following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:565][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:566][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:566][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:566][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contai MainFrameActions: Packaging (Windows (64-bit)): n the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:567][ 0]LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:567][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:567][ 0]LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:567][ 0]LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading MainFrameActions: Packaging (Windows (64-bit)): NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:684][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_925_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:685][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:687][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_925_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:688][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_925_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:688][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_874_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:688][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:689][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_874_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:690][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:691][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Teeth_874_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:692][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Teeth_874_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:693][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light_box32_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:693][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:694][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light_box32_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:694][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:696][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light_box32_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:697][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light_box32_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:697][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light63_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:698][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:698][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light63_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:699][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:700][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_strip_light63_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:701][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_strip_light63_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:702][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:703][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:703][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:704][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:706][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:707][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:707][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets001_animated_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:708][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:708][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets001_animated_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:709][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:710][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_sockets001_animated_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:711][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_sockets001_animated_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:712][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:712][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:712][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shroud_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:713][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:714][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shroud_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:714][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:716][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shroud_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:717][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shroud_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:717][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shaft01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:718][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:718][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shaft01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:719][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:721][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_shaft01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:722][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_shaft01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:722][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_02_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:723][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:723][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_02_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:724][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:725][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_02_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:736][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_02_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:736][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_01_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:737][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:737][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_01_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:738][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:740][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roof_door_move_01_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:742][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roof_door_move_01_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:742][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:743][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:743][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:744][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:745][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:746][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:746][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter001_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:747][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:747][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter001_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:748][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:750][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_roller_shutter001_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:751][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_roller_shutter001_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:751][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle69_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle69_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:752][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle69_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:753][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle69_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle69_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:754][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle69_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:755][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle62_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:755][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:755][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle62_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:756][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:758][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle62_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:759][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle62_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:759][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle60_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:760][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:760][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle60_PhysicsAsset -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:761][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:763][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle60_Anim -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:764][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle60_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:764][ 0]LogCook:Display: Cooking /Game/Geometry_Animated/train_01_Rectangle57_Skeleton -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Geometry_Animated/train_01_Rectangle57_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:765][ 0]LogSavePackage:Display: Finished SavePackage 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[2017.03.09-10.49.01:773][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:775][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:776][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:777][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:778][ 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[2017.03.09-10.49.01:783][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:784][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:785][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:794][ 0]LogCook:Display: Cooking /Game/Materials/black -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Materials/black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:797][ 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:812][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:813][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:814][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:821][ 0]LogCook:Display: Cooking /Game/Materials/concrete-21_d100_HalfRes -> D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Materials/concrete-21_d100_HalfRes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:838][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/NDA/Content/Materials/concrete-21_d100_HalfRes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:840][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.01:987][ 0]LogSavePackage:Display: Finished SavePackage D:/NDA/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:045][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:062][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 566, size is 294.02kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:067][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:120][ 0]LogCook:Display: Cook by the book total time in tick 9.489588s total time 12.626187 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:120][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:150][ 0]LogCookCommandlet:Display: CookStats MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:150][ 0]LogCookCommandlet:Display: --------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:150][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=1051,TimeSec=0.316737,MB=120.225775,MB/s=379.576291,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:150][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=254,TimeSec=0.133638,MB=79.785782,MB/s=597.027048,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:150][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=24,TimeSec=0.002934,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:151][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.038216,MB=26.698277,MB/s=698.613143,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:151][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=83,TimeSec=0.004959,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:151][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=24,TimeSec=0.003322,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:151][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=1051,TimeSec=0.293294,MB=122.203992,MB/s=416.660435,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:151][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=254,TimeSec=0.131431,MB=79.847262,MB/s=607.520408,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:152][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=24,TimeSec=0.002635,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:152][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.316677,MB=26.725323,MB/s=84.392961,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:152][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=83,TimeSec=0.004431,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:152][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=24,TimeSec=0.003074,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:152][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.013780,MB=26.725323,MB/s=1939.429678,Node= 0. 0: AsyncPutSync MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:153][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=1051,TimeSec=0.292291,MB=122.203992,MB/s=418.090120,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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(64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:154][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=24,TimeSec=0.003034,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:154][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=111,TimeSec=0.007028,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:154][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=111,TimeSec=0.007897,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:155][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=110,TimeSec=0.003702,MB=12.075774,MB/s=3262.108631,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Will/AppData/Local/UnrealEng MainFrameActions: Packaging (Windows (64-bit)): ine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:155][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=110,TimeSec=0.000200,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:155][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=1048,TimeSec=0.000094,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:156][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=417,TimeSec=0.000045,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Will/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:156][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=80,TimeSec=0.005160,MB=1.355312,MB/s=262.634205,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.dd MainFrameActions: Packaging (Windows (64-bit)): p MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:156][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=188,TimeSec=0.000317,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed. MainFrameActions: Packaging (Windows (64-bit)): ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=970,TimeSec=0.001513,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=528,TimeSec=0.001315,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed MainFrameActions: Packaging (Windows (64-bit)): .ddp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Miss,Count=2,TimeSec=0.000297,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:157][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=2,TimeSec=0.001443,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPutSync MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=861,TimeSec=0.218852,MB=101.205073,MB/s=462.435586,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=171,TimeSec=0.116209,MB=53.459299,MB/s=460.026965,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.298320,MB=26.725323,MB/s=89.586153,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:158][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=944,TimeSec=0.045698,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:159][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=24,TimeSec=0.002958,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:159][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=284,TimeSec=0.016438,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:159][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=135,TimeSec=0.009469,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=861,TimeSec=0.165051,MB=101.218211,MB/s=613.253501,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=171,TimeSec=0.076363,MB=53.461908,MB/s=700.105496,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.273225,MB=26.727016,MB/s=97.820649,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngin MainFrameActions: Packaging (Windows (64-bit)): e/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:160][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=944,TimeSec=0.045533,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:161][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=24,TimeSec=0.002950,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:161][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=284,TimeSec=0.016389,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEngine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:161][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=357,TimeSec=0.018903,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Will/AppData/Local/UnrealEng MainFrameActions: Packaging (Windows (64-bit)): ine/Common/DerivedDataCache MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:162][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=1051,TimeSec=0.000471,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:162][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=83,TimeSec=0.004689,MB=26.387963,MB/s=5627.503934,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:162][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=195,TimeSec=0.000798,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:162][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=111,TimeSec=0.004002,MB=26.725323,MB/s=6677.809004,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:162][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=107,TimeSec=0.000060,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:163][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=111,TimeSec=0.000148,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:163][ 0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=1305,TotalGets=1329,TotalHitPct=0.981941,LocalHitPct=0.776524,SharedHitPct=0.000000,OtherHitPct=0.205418,MissPct=0.018059 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:163][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=15.702767 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:163][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=3.046653 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:163][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=12.656095 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=2.124942 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=9.626003 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=1.319226 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=3.619630 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=2.151859 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:164][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.579330 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=1.256126 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=0.211865 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.622742 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.006579 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.010008 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.003155 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:165][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:166][ 0]LogInit:Display: Warning/Error Summary (Unique only) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:166][ 0]LogInit:Display: ----------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:166][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:166][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:166][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:167][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:167][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:167][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' is not a standard unreal filename or a long path name. Reason: Name MainFrameActions: Packaging (Windows (64-bit)): may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:167][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:167][ 0]LogInit:Display: LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:168][ 0]LogInit:Display: LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:168][ 0]LogInit:Display: LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:169][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:169][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:169][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:169][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:170][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:170][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:170][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:170][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:171][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:171][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:171][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:172][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loa MainFrameActions: Packaging (Windows (64-bit)): ding D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:172][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:172][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:172][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:173][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading MainFrameActions: Packaging (Windows (64-bit)): D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:173][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:173][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:174][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:174][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:174][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:174][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:175][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:175][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:175][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:175][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:176][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:176][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:176][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:177][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:177][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:177][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:177][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:178][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:178][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:178][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_01_PhysicsAs MainFrameActions: Packaging (Windows (64-bit)): set' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:178][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:179][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_Skeleton' whi MainFrameActions: Packaging (Windows (64-bit)): le loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:179][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:179][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_02_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:179][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:180][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:180][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:180][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_Crane T Frame_04_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:180][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:181][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:181][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:181][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_PhysicsAsset' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:181][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:182][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'D:/NDA/Content/Geometry_Animated/train_01_inlet_cell_area_Anim.uasset': Can't find file for asset '/Game/Geometry_Animated/train_01_inlet cell area_Skeleton' while loading D:/NDA/Content/Geometry_Animated/tr ain_01_inlet_cell_area_Anim.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:182][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:182][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:182][ 0]LogInit:Display: Failure - 232 error(s), 436 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.03.09-10.49.02:182][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 12.69 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 33.8656101s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\NDA\NDA.uproject; see log C:\Users\Will\AppData\Roaming\ MainFrameActions: Packaging (Windows (64-bit)): Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.12\Cook-2017.03.09-10.49.20.txt MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace --- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure