Log file open, 02/16/17 13:40:08 LogInit:Display: Running engine for game: MyProject LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1313997670) SRandInit(-1313997670). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.075870 LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.15-CL-3299760 LogInit: Engine Version: 4.15.0-3299760+++UE4+Release-4.15 LogInit: Compatible Engine Version: 4.15.0-3299760+++UE4+Release-4.15 LogInit: Net CL: 3299760 LogDevObjectVersion: Number of dev versions registered: 14 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogInit: Compiled (64-bit): Feb 14 2017 02:04:14 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.15 LogInit: Command line: -EpicPortal LogInit: Base directory: E:/Game Engines/Epic Games/4.15/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2017.02.16-05.40.09:032][ 0]LogInit: Selected Device Profile: [Windows] [2017.02.16-05.40.09:032][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2017.02.16-05.40.09:044][ 0]LogInit: Computer: 神之ALIENWARE [2017.02.16-05.40.09:045][ 0]LogInit: User: hls [2017.02.16-05.40.09:045][ 0]LogInit: CPU Page size=65536, Cores=4 [2017.02.16-05.40.09:045][ 0]LogInit: High frequency timer resolution =2.537596 MHz [2017.02.16-05.40.09:045][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2017.02.16-05.40.09:045][ 0]LogMemory: Platform Memory Stats for Windows [2017.02.16-05.40.09:045][ 0]LogMemory: Process Physical Memory: 263.88 MB used, 263.88 MB peak [2017.02.16-05.40.09:045][ 0]LogMemory: Process Virtual Memory: 262.57 MB used, 262.57 MB peak [2017.02.16-05.40.09:045][ 0]LogMemory: Physical Memory: 5484.36 MB used, 10785.09 MB free, 16269.45 MB total [2017.02.16-05.40.09:045][ 0]LogMemory: Virtual Memory: 643.81 MB used, 10785.09 MB free, 134217728.00 MB total [2017.02.16-05.40.09:104][ 0]LogInit: Overriding culture en with editor configuration. [2017.02.16-05.40.09:711][ 0]LogD3D11RHI: D3D11 adapters: [2017.02.16-05.40.09:746][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 980M' (Feature Level 11_0) [2017.02.16-05.40.09:746][ 0]LogD3D11RHI: 4063/0/8134 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2017.02.16-05.40.09:752][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) [2017.02.16-05.40.09:752][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2017.02.16-05.40.09:753][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2017.02.16-05.40.09:753][ 0]LogD3D11RHI: 0/0/8134 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2017.02.16-05.40.09:753][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2017.02.16-05.40.09:757][ 0]LogD3D11RHI: Creating new Direct3DDevice [2017.02.16-05.40.09:757][ 0]LogD3D11RHI: GPU DeviceId: 0x13d7 (for the marketing name, search the web for "GPU Device Id") [2017.02.16-05.40.09:757][ 0]LogWindows: EnumDisplayDevices: [2017.02.16-05.40.09:757][ 0]LogWindows: 0. 'Intel(R) HD Graphics 4600' (P:1 D:1) [2017.02.16-05.40.09:758][ 0]LogWindows: 1. 'Intel(R) HD Graphics 4600' (P:0 D:0) [2017.02.16-05.40.09:758][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:0) [2017.02.16-05.40.09:758][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2017.02.16-05.40.09:758][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 980M [2017.02.16-05.40.09:758][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2017.02.16-05.40.09:758][ 0]LogD3D11RHI: Driver Date: Unknown [2017.02.16-05.40.09:758][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2017.02.16-05.40.09:772][ 0]LogD3D11RHI: Async texture creation enabled [2017.02.16-05.40.09:783][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2017.02.16-05.40.09:784][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (C:/Users/hls/Desktop/MyProject/Intermediate/Shaders/WorkingDirectory/10456/). [2017.02.16-05.40.09:784][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/hls/AppData/Local/Temp/UnrealShaderWorkingDir/41130FF3400135E229915BBE7D7EF82B/'. [2017.02.16-05.40.09:784][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2017.02.16-05.40.10:906][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.02.16-05.40.10:950][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform [2017.02.16-05.40.10:995][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform [2017.02.16-05.40.11:038][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform [2017.02.16-05.40.11:084][ 0]LogTemp:Display: Loaded TP MacTargetPlatform [2017.02.16-05.40.11:127][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2017.02.16-05.40.11:169][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2017.02.16-05.40.11:212][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2017.02.16-05.40.11:246][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2017.02.16-05.40.11:292][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.02.16-05.40.11:336][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.02.16-05.40.11:378][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.02.16-05.40.11:421][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.02.16-05.40.11:471][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.02.16-05.40.11:513][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.02.16-05.40.11:596][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.02.16-05.40.11:596][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.02.16-05.40.11:626][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2017.02.16-05.40.11:708][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2017.02.16-05.40.11:736][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2017.02.16-05.40.11:779][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2017.02.16-05.40.11:822][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.02.16-05.40.11:864][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.02.16-05.40.11:906][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.02.16-05.40.11:906][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2017.02.16-05.40.12:241][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 61MB C:/Users/hls/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc. [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/hls/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/hls/Desktop/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/hls/Desktop/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2017.02.16-05.40.12:296][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2017.02.16-05.40.12:315][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2017.02.16-05.40.12:328][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/hls/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2017.02.16-05.40.12:337][ 0]LogSlate: Using Freetype 2.6.0 [2017.02.16-05.40.12:337][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.02.16-05.40.12:337][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2017.02.16-05.40.12:575][ 0]LogInit: Selected Device Profile: [Windows] [2017.02.16-05.40.12:577][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2017.02.16-05.40.12:746][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction [2017.02.16-05.40.12:776][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2017.02.16-05.40.12:808][ 0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging [2017.02.16-05.40.12:808][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available [2017.02.16-05.40.12:808][ 0]LogMeshUtilities: No automatic mesh merging module available [2017.02.16-05.40.13:326][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3299760, ProjectName: myproject, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4136520461 [2017.02.16-05.40.13:365][ 0]LogAssetRegistry: FAssetRegistry took 0.0211 seconds to start up [2017.02.16-05.40.13:394][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.014393 seconds [2017.02.16-05.40.13:400][ 0]LogUObjectArray: 32475 objects as part of root set at end of initial load. [2017.02.16-05.40.13:400][ 0]LogUObjectAllocator: 7073360 out of 0 bytes used by permanent object pool. [2017.02.16-05.40.13:400][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2017.02.16-05.40.13:456][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2017.02.16-05.40.14:854][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2017.02.16-05.40.14:905][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2017.02.16-05.40.15:268][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2017.02.16-05.40.15:547][ 0]SourceControl: Info Source control is disabled [2017.02.16-05.40.15:547][ 0]SourceControl: Info Source control is disabled [2017.02.16-05.40.15:584][ 0]SourceControl: Info Source control is disabled [2017.02.16-05.40.15:618][ 0]SourceControl: Info Source control is disabled [2017.02.16-05.40.15:853][ 0]LogLinker:Warning: Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.40.15:853][ 0]LogLinker:Warning: Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.40.15:853][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/AdvancedMobileInput/Blueprints/Tutorial.Tutorial_C' [2017.02.16-05.40.16:532][ 0]LogEngine: Initializing Engine... [2017.02.16-05.40.16:532][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2017.02.16-05.40.16:727][ 0]LogAIModule: Creating AISystem for world Untitled [2017.02.16-05.40.16:735][ 0]LogInit: XAudio2 using '扬声器 (Sound Blaster Recon3Di)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2017.02.16-05.40.16:773][ 0]LogInit: FAudioDevice initialized. [2017.02.16-05.40.16:801][ 0]LogDerivedDataCache: Saved boot cache 0.03s 51MB C:/Users/hls/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc. [2017.02.16-05.40.16:806][ 0]LogInit: Texture streaming: Enabled [2017.02.16-05.40.16:918][ 0]LogInit: Transaction tracking system initialized [2017.02.16-05.40.17:171][ 0]BlueprintLog: New page: Editor Load [2017.02.16-05.40.18:055][ 0]LocalizationService: Info Localization service is disabled [2017.02.16-05.40.18:867][ 0]LogConsoleResponse:Display: [2017.02.16-05.40.18:984][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2017.02.16-05.40.18:984][ 0]LogCook:Display: Mobile HDR setting 1 [2017.02.16-05.40.19:005][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/hls/Desktop/MyProject/Content/' took 0.01s [2017.02.16-05.40.19:763][ 0]SourceControl: Info Source control is disabled [2017.02.16-05.40.19:763][ 0]Cmd: MAP LOAD FILE="C:/Users/hls/Desktop/MyProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.02.16-05.40.19:763][ 0]LightingResults: New page: Lighting Build [2017.02.16-05.40.19:791][ 0]MapCheck: New page: Map Check [2017.02.16-05.40.19:791][ 0]LightingResults: New page: Lighting Build [2017.02.16-05.40.20:449][ 0]LogMaterial: Missing cached shader map for material CubeMaterial, compiling. [2017.02.16-05.40.20:450][ 0]LogTemp:Display: Added material ShaderMap 0x0000020BD9CAC480 with Material 0x0000020BC22B2B00 to ShaderMapsBeingCompiled [2017.02.16-05.40.20:499][ 0]LogTemp:Display: Kicking off shader compilation for CubeMaterial, GameThreadShaderMap 0x0000020BD9CAC480 [2017.02.16-05.40.20:565][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) [2017.02.16-05.40.21:120][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) [2017.02.16-05.40.21:624][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) [2017.02.16-05.40.22:531][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) [2017.02.16-05.40.22:864][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) [2017.02.16-05.40.22:908][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) [2017.02.16-05.40.23:167][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) [2017.02.16-05.40.23:417][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) [2017.02.16-05.40.23:733][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) [2017.02.16-05.40.23:907][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) [2017.02.16-05.40.23:932][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT) [2017.02.16-05.40.24:122][ 0]LogTexture:Display: Building textures: SkyOcclusion0_2 (AutoDXT) [2017.02.16-05.40.24:301][ 0]LogTexture:Display: Building textures: SkyOcclusion0_3 (AutoDXT) [2017.02.16-05.40.24:562][ 0]LogTexture:Display: Building textures: SkyOcclusion0_4 (AutoDXT) [2017.02.16-05.40.24:690][ 0]LogTexture:Display: Building textures: SkyOcclusion0_5 (AutoDXT) [2017.02.16-05.40.24:699][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_0 (G8) [2017.02.16-05.40.24:761][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_1 (G8) [2017.02.16-05.40.24:823][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_2 (G8) [2017.02.16-05.40.24:886][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_3 (G8) [2017.02.16-05.40.24:947][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_4 (G8) [2017.02.16-05.40.25:009][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_5 (G8) [2017.02.16-05.40.25:072][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_6 (G8) [2017.02.16-05.40.25:126][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_7 (G8) [2017.02.16-05.40.25:161][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap [2017.02.16-05.40.25:224][ 0]LogTemp:Display: Finished compile of shader map 0x0000020BD9CAC480 [2017.02.16-05.40.25:225][ 0]LogTemp:Display: Shader map CubeMaterial complete, GameThreadShaderMap 0x0000020BD9CAC480, marking material CubeMaterial as finished [2017.02.16-05.40.25:225][ 0]LogTemp:Display: Marking material as finished 0x0000020BC22B2B00 [2017.02.16-05.40.25:293][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.02.16-05.40.25:301][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2017.02.16-05.40.25:335][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 33.32ms to complete. [2017.02.16-05.40.25:335][ 0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 5.572 [2017.02.16-05.40.25:426][ 0]LogWindowsTextInputMethodSystem:Display: IME system now activated using TSF (搜狗拼音输入法). [2017.02.16-05.40.25:565][ 0]LogCollectionManager: Loaded 0 collections in 0.001127 seconds [2017.02.16-05.40.25:659][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/hls/Desktop/MyProject/Saved/Collections/' took 0.01s [2017.02.16-05.40.25:659][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/hls/Desktop/MyProject/Content/Developers/hls/Collections/' took 0.01s [2017.02.16-05.40.25:659][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/hls/Desktop/MyProject/Content/Collections/' took 0.01s [2017.02.16-05.40.25:659][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds [2017.02.16-05.40.25:667][ 0]LogContentBrowser: Native class hierarchy populated in 0.0084 seconds. Added 2244 classes and 450 folders. [2017.02.16-05.40.25:670][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2017.02.16-05.40.25:670][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2017.02.16-05.40.25:725][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. [2017.02.16-05.40.25:758][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. [2017.02.16-05.40.25:790][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders. [2017.02.16-05.40.25:896][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2017.02.16-05.40.26:969][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2017.02.16-05.40.26:995][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2017.02.16-05.40.27:065][ 0]LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CWD: E:\Game Engines\Epic Games\4.15\Engine\Binaries\DotNET\IOS [2017.02.16-05.40.27:065][ 0]LogTemp:Display: Initial Dir: E:\Game Engines\Epic Games\4.15 [2017.02.16-05.40.27:065][ 0]LogTemp:Display: Env CWD: E:\Game Engines\Epic Games\4.15\Engine\Binaries\DotNET\IOS [2017.02.16-05.40.27:065][ 0]LogTemp:Display: BranchPath = ??֮ALIENWARE/E/Game Engines/Epic Games/4.15/Engine/Binaries --- GameBranchPath = ??֮ALIENWARE/E/Game Engines/Epic Games/4.15/Engine/Binaries [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Wei Feng Hou (DJESD2G5NY),Validity:VALID,StartDate:2016-03-24T10:32:51.0000000Z,EndDate:2017-03-24T10:32:51.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: quanlan huang (TBRUQED6AS),Validity:EXPIRED,StartDate:2014-11-03T01:17:00.0000000Z,EndDate:2015-11-03T01:17:00.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Rui Yang (9F3E26T4QQ),Validity:VALID,StartDate:2017-02-08T05:16:11.0000000Z,EndDate:2018-02-08T05:16:11.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Wei Feng Hou (3U8W2RUYYX),Validity:EXPIRED,StartDate:2015-04-18T01:42:15.0000000Z,EndDate:2016-04-17T01:42:15.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Rui Yang (RWX3A982Z2),Validity:VALID,StartDate:2016-11-02T11:54:39.0000000Z,EndDate:2017-11-02T11:54:39.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Wei Feng Hou (XC7C8W9W2B),Validity:EXPIRED,StartDate:2015-11-04T02:13:40.0000000Z,EndDate:2016-11-03T02:13:40.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Wei Feng Hou (5S9CUXNU3G),Validity:EXPIRED,StartDate:2015-05-08T03:43:04.0000000Z,EndDate:2016-05-07T03:43:04.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Rui Yang (8QF3LB7RCP),Validity:VALID,StartDate:2016-12-24T02:18:51.0000000Z,EndDate:2017-12-24T02:18:51.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Liang Zhenjing (324LZ5HV2W),Validity:EXPIRED,StartDate:2014-08-15T04:03:00.0000000Z,EndDate:2015-08-15T04:03:00.0000000Z [2017.02.16-05.40.27:065][ 0]LogTemp:Display: CERTIFICATE-Name:iPhone Developer: Wei Feng HOU (DPTW5MVR4U),Validity:EXPIRED,StartDate:2015-04-03T12:24:40.0000000Z,EndDate:2016-04-02T12:24:40.0000000Z [2017.02.16-05.40.27:065][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 1 classes and 2 folders. [2017.02.16-05.40.27:066][ 0]LogLoad: (Engine Initialization) Total time: 19.55 seconds [2017.02.16-05.40.27:066][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.20 seconds [2017.02.16-05.40.27:066][ 0]LogExternalProfiler: Found external profiler: VSPerf [2017.02.16-05.40.27:066][ 0]LogExternalProfiler: Using external profiler: VSPerf [2017.02.16-05.40.27:083][ 0]LogTemp:Display: Looking for a certificate that matches the application identifier 'M43CLX3Y2H.*' [2017.02.16-05.40.27:083][ 0]LogTemp:Display: .. Provision entry SN '42F564970D51ECAD' matched 1 installed certificate(s) [2017.02.16-05.40.27:083][ 0]LogTemp:Display: .. .. Installed certificate 'iPhone Developer: Rui Yang (9F3E26T4QQ)' is valid (choosing it) (range '2017/2/8 13:16:11' to '2018/2/8 13:16:11') [2017.02.16-05.40.27:083][ 0]LogTemp:Display: PROVISION-File:iOS_Development.mobileprovision,Name:iOS_Development,Validity:VALID,StartDate:2017/2/8 10:53:37,EndDate:2018/2/8 10:53:37,Type:DEVELOPMENT [2017.02.16-05.40.27:083][ 0]LogTemp:Display: MATCHED-Provision:iOS_Development,File:iOS_Development.mobileprovision,Cert:iPhone Developer: Rui Yang (9F3E26T4QQ) [2017.02.16-05.40.27:083][ 0]LogOcInput: OculusInput pre-init called [2017.02.16-05.40.27:110][ 0]LogContentStreaming: Texture pool size now 3000 MB [2017.02.16-05.40.27:112][ 0]LogSlate: Took 0.000314 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2017.02.16-05.40.27:122][ 0]LogSlate: Took 0.000220 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2017.02.16-05.40.27:127][ 0]LogSlate: Took 0.000135 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2017.02.16-05.40.27:127][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/DroidSansMono.ttf' (77K) [2017.02.16-05.40.27:134][ 0]LogSlate: Took 0.002375 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2017.02.16-05.40.27:151][ 0]LogSlate: Took 0.003733 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K) [2017.02.16-05.40.27:397][ 0]LogRenderer: Reallocating scene render targets to support 1208x580 NumSamples 1 (Frame:2). [2017.02.16-05.40.27:507][ 1]LogAssetRegistry: Asset discovery search completed in 14.1632 seconds [2017.02.16-05.40.27:507][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000008 seconds (found 0 objects) [2017.02.16-05.40.27:508][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000151 seconds (updated 0 objects) [2017.02.16-05.41.01:368][ 10]LogSlate: Took 0.000180 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K) [2017.02.16-05.41.05:690][268]LogInit:Warning: CVar named 'r.Mobile.AllowMovableDirectionalLights' marked up in RendererSettings was not found or is set to read-only [2017.02.16-05.41.48:613][600]UATHelper: Packaging (Android (ASTC)): Running AutomationTool... [2017.02.16-05.41.48:828][613]UATHelper: Packaging (Android (ASTC)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/hls/Desktop/MyProject/MyProject.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/hls/Desktop/MyProject/MyProject.uproject -cook -stage -archive -archivedirectory=C:/Users/hls/Desktop/MyProject -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -nativizeAssets -targetplatform=Android -cookflavor=ASTC -build -CrashReporter -utf8output [2017.02.16-05.41.48:829][613]UATHelper: Packaging (Android (ASTC)): Automation.Process: Setting up command environment. [2017.02.16-05.41.49:027][625]UATHelper: Packaging (Android (ASTC)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\hls\Desktop\MyProject\MyProject.uproject [2017.02.16-05.41.49:360][645]UATHelper: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND STARTED ********** [2017.02.16-05.41.49:377][646]UATHelper: Packaging (Android (ASTC)): UE4Build.CheckBuildProducts: No build products were made [2017.02.16-05.41.49:377][646]UATHelper: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND COMPLETED ********** [2017.02.16-05.41.49:378][646]UATHelper: Packaging (Android (ASTC)): Project.Cook: ********** COOK COMMAND STARTED ********** [2017.02.16-05.41.49:395][647]UATHelper: Packaging (Android (ASTC)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\hls\Desktop\MyProject\MyProject.uproject [2017.02.16-05.41.49:395][647]UATHelper: Packaging (Android (ASTC)): CommandUtils.RunCommandlet: Commandlet log file is E:\Game Engines\Epic Games\4.15\Engine\Programs\AutomationTool\Saved\Cook-2017.02.16-13.41.49.txt [2017.02.16-05.41.49:396][647]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: E:\Game Engines\Epic Games\4.15\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\hls\Desktop\MyProject\MyProject.uproject -run=Cook -TargetPlatform=Android_ASTC -fileopenlog -unversioned -NativizeAssets -abslog="E:\Game Engines\Epic Games\4.15\Engine\Programs\AutomationTool\Saved\Cook-2017.02.16-13.41.49.txt" -stdout -CrashForUAT -unattended -UTF8Output [2017.02.16-05.41.49:478][652]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.49:478][652]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject [2017.02.16-05.41.52:077][808]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: LogInit:Display: RandInit(-1055356848) SRandInit(-1055356848). [2017.02.16-05.41.52:711][846]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.52:064][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2017.02.16-05.41.52:778][850]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.52:709][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.02.16-05.41.52:794][851]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.52:767][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/hls/AppData/Local/UnrealEngine/4.15/DerivedDataCache/Boot.ddc [2017.02.16-05.41.53:411][888]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.52:789][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2017.02.16-05.41.53:462][891]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:405][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.02.16-05.41.53:512][894]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:457][ 0]LogTemp:Display: Loaded TP MacClientTargetPlatform [2017.02.16-05.41.53:579][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:511][ 0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform [2017.02.16-05.41.53:628][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:569][ 0]LogTemp:Display: Loaded TP MacServerTargetPlatform [2017.02.16-05.41.53:679][904]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:623][ 0]LogTemp:Display: Loaded TP MacTargetPlatform [2017.02.16-05.41.53:746][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:678][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2017.02.16-05.41.53:795][911]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:732][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2017.02.16-05.41.53:828][913]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:789][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2017.02.16-05.41.53:877][916]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:826][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2017.02.16-05.41.53:927][919]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:873][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.02.16-05.41.53:977][922]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:920][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.02.16-05.41.54:044][926]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.53:970][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.02.16-05.41.54:077][928]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:029][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.02.16-05.41.54:129][931]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:077][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.02.16-05.41.54:245][938]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:125][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.02.16-05.41.54:246][938]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:239][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.02.16-05.41.54:278][940]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:239][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.02.16-05.41.54:362][945]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:273][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform [2017.02.16-05.41.54:411][948]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:358][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2017.02.16-05.41.54:461][951]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:395][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform [2017.02.16-05.41.54:511][954]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:457][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2017.02.16-05.41.54:561][957]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:504][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.02.16-05.41.54:612][960]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:553][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.02.16-05.41.54:613][960]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:611][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.02.16-05.41.54:996][983]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:612][ 0]LogTargetPlatformManager:Display: Building Assets For Android_ASTC [2017.02.16-05.41.54:997][983]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:980][ 0]LogTemp:Display: Added material ShaderMap 0x000002E72F613900 with Material 0x000002E730494A00 to ShaderMapsBeingCompiled [2017.02.16-05.41.54:997][983]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:991][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E72F613900 [2017.02.16-05.41.55:012][984]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:995][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7303F3580 with Material 0x000002E7303D5D80 to ShaderMapsBeingCompiled [2017.02.16-05.41.55:012][984]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.54:998][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E7303F3580 [2017.02.16-05.41.55:012][984]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:000][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7303F2400 with Material 0x000002E7303D4100 to ShaderMapsBeingCompiled [2017.02.16-05.41.55:030][985]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:003][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E7303F2400 [2017.02.16-05.41.55:030][985]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:015][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7303F0F00 with Material 0x000002E73036A200 to ShaderMapsBeingCompiled [2017.02.16-05.41.55:031][985]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:022][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E7303F0F00 [2017.02.16-05.41.55:047][986]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:027][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7300B8F00 with Material 0x000002E730368700 to ShaderMapsBeingCompiled [2017.02.16-05.41.55:399][ 7]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:036][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E7300B8F00 [2017.02.16-05.41.55:415][ 8]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:392][ 0]LogTemp:Display: Added material ShaderMap 0x000002E72FCA6780 with Material 0x000002E72FCA3880 to ShaderMapsBeingCompiled [2017.02.16-05.41.55:467][ 11]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:399][ 0]LogTemp:Display: Kicking off shader compilation for VRTextMaterial, GameThreadShaderMap 0x000002E72FCA6780 [2017.02.16-05.41.55:485][ 12]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:461][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7308C0800 with Material 0x000002E73149BE80 to ShaderMapsBeingCompiled [2017.02.16-05.41.56:871][ 95]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.55:470][ 0]LogTemp:Display: Kicking off shader compilation for LaserPointerMaterial, GameThreadShaderMap 0x000002E7308C0800 [2017.02.16-05.41.56:871][ 95]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.56:870][ 0]LogLinker:Warning: Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.41.56:872][ 95]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.56:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdvancedMobileInput/Blueprints/Tutorial': Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.41.56:872][ 95]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.56:870][ 0]LogLinker:Warning: Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.41.56:872][ 95]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.56:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/AdvancedMobileInput/Blueprints/Tutorial': Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.41.57:173][113]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.56:870][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/AdvancedMobileInput/Blueprints/Tutorial.Tutorial_C' [2017.02.16-05.41.57:173][113]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.57:167][ 0]LogTemp:Display: Added material ShaderMap 0x000002E731E81D00 with Material 0x000002E731CE5780 to ShaderMapsBeingCompiled [2017.02.16-05.42.01:473][369]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.41.57:171][ 0]LogTemp:Display: Kicking off shader compilation for DefaultSpriteMaterial, GameThreadShaderMap 0x000002E731E81D00 [2017.02.16-05.42.01:473][369]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:471][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2017.02.16-05.42.01:605][377]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:471][ 0]LogCook:Display: Mobile HDR setting 1 [2017.02.16-05.42.01:606][377]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:595][ 0]LogCook:Display: Cooked content cleared for platform Android_ASTC [2017.02.16-05.42.01:689][382]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:596][ 0]LogCook:Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook [2017.02.16-05.42.01:838][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:674][ 0]LogCook:Display: Sandbox cleanup took 0.079 seconds for platforms Android_ASTC iterative false [2017.02.16-05.42.01:839][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:829][ 0]LogCook:Display: Verify cooked packages: [2017.02.16-05.42.01:839][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Packages considered for dependency checks: 0, [2017.02.16-05.42.01:839][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Packages failed dependency checks 0, [2017.02.16-05.42.01:839][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Found redirectors: 0, [2017.02.16-05.42.01:840][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Packages Kept: 0, [2017.02.16-05.42.01:840][391]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Packages Missing: 0, [2017.02.16-05.42.01:855][392]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Packages Deleted: 0 [2017.02.16-05.42.31:304][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.01:845][ 0]LogCook:Display: Sandbox cleanup took 0.093 seconds for platforms Android_ASTC iterative true [2017.02.16-05.42.31:305][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:291][ 0]LogTemp:Display: Finished compile of shader map 0x000002E72F613900 [2017.02.16-05.42.31:305][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:291][ 0]LogTemp:Display: Shader map Widget3DPassThrough complete, GameThreadShaderMap 0x000002E72F613900, marking material Widget3DPassThrough as finished [2017.02.16-05.42.31:306][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:291][ 0]LogTemp:Display: Marking material as finished 0x000002E730494A00 [2017.02.16-05.42.31:306][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:294][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7303F3580 [2017.02.16-05.42.31:306][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:294][ 0]LogTemp:Display: Shader map Widget3DPassThrough complete, GameThreadShaderMap 0x000002E7303F3580, marking material Widget3DPassThrough as finished [2017.02.16-05.42.31:306][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:294][ 0]LogTemp:Display: Marking material as finished 0x000002E7303D5D80 [2017.02.16-05.42.31:307][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:296][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7303F2400 [2017.02.16-05.42.31:307][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:296][ 0]LogTemp:Display: Shader map Widget3DPassThrough complete, GameThreadShaderMap 0x000002E7303F2400, marking material Widget3DPassThrough as finished [2017.02.16-05.42.31:307][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:296][ 0]LogTemp:Display: Marking material as finished 0x000002E7303D4100 [2017.02.16-05.42.31:307][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:305][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7303F0F00 [2017.02.16-05.42.31:308][140]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:305][ 0]LogTemp:Display: Shader map Widget3DPassThrough complete, GameThreadShaderMap 0x000002E7303F0F00, marking material Widget3DPassThrough as finished [2017.02.16-05.42.31:321][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:305][ 0]LogTemp:Display: Marking material as finished 0x000002E73036A200 [2017.02.16-05.42.31:321][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:308][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7300B8F00 [2017.02.16-05.42.31:321][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:308][ 0]LogTemp:Display: Shader map Widget3DPassThrough complete, GameThreadShaderMap 0x000002E7300B8F00, marking material Widget3DPassThrough as finished [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:308][ 0]LogTemp:Display: Marking material as finished 0x000002E730368700 [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:311][ 0]LogTemp:Display: Finished compile of shader map 0x000002E72FCA6780 [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:312][ 0]LogTemp:Display: Shader map VRTextMaterial complete, GameThreadShaderMap 0x000002E72FCA6780, marking material VRTextMaterial as finished [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:312][ 0]LogTemp:Display: Marking material as finished 0x000002E72FCA3880 [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:315][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7308C0800 [2017.02.16-05.42.31:322][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:316][ 0]LogTemp:Display: Shader map LaserPointerMaterial complete, GameThreadShaderMap 0x000002E7308C0800, marking material LaserPointerMaterial as finished [2017.02.16-05.42.31:323][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:316][ 0]LogTemp:Display: Marking material as finished 0x000002E73149BE80 [2017.02.16-05.42.31:323][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:318][ 0]LogTemp:Display: Finished compile of shader map 0x000002E731E81D00 [2017.02.16-05.42.31:323][141]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:318][ 0]LogTemp:Display: Shader map DefaultSpriteMaterial complete, GameThreadShaderMap 0x000002E731E81D00, marking material DefaultSpriteMaterial as finished [2017.02.16-05.42.31:670][162]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:319][ 0]LogTemp:Display: Marking material as finished 0x000002E731CE5780 [2017.02.16-05.42.31:671][162]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:662][ 0]LogTemp:Display: Added material ShaderMap 0x000002E731476780 with Material 0x000002E734CD7E80 to ShaderMapsBeingCompiled [2017.02.16-05.42.31:671][162]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:670][ 0]LogTemp:Display: Kicking off shader compilation for Widget3DPassThrough, GameThreadShaderMap 0x000002E731476780 [2017.02.16-05.42.31:687][163]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:670][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_grab.uasset [2017.02.16-05.42.31:688][163]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_grab.uasset [2017.02.16-05.42.31:688][163]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:672][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2017.02.16-05.42.31:689][163]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:674][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset [2017.02.16-05.42.31:689][163]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:675][ 0]LogCook:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2017.02.16-05.42.31:705][164]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:676][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2017.02.16-05.43.39:080][194]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.42.31:698][ 0]LogTemp:Display: Added material ShaderMap 0x000002E730035D00 with Material 0x000002E734CD7A00 to ShaderMapsBeingCompiled [2017.02.16-05.43.39:081][194]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:072][ 0]LogTemp:Display: Finished compile of shader map 0x000002E730035D00 [2017.02.16-05.43.39:081][194]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:073][ 0]LogTemp:Display: Shader map WorldGridMaterial complete, GameThreadShaderMap 0x000002E730035D00, marking material WorldGridMaterial as finished [2017.02.16-05.43.39:096][195]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:073][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD7A00 [2017.02.16-05.43.39:096][195]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:087][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2017.02.16-05.43.39:096][195]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:089][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2017.02.16-05.43.39:097][195]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:089][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2017.02.16-05.43.39:113][196]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:095][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2017.02.16-05.43.39:131][197]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:096][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2017.02.16-05.43.39:132][197]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2017.02.16-05.43.39:132][197]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:120][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset [2017.02.16-05.43.39:133][197]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset [2017.02.16-05.43.53:817][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.39:127][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7384BF900 with Material 0x000002E72A139300 to ShaderMapsBeingCompiled [2017.02.16-05.43.53:817][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:801][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7384BF900 [2017.02.16-05.43.53:818][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:802][ 0]LogTemp:Display: Shader map DefaultDeferredDecalMaterial complete, GameThreadShaderMap 0x000002E7384BF900, marking material DefaultDeferredDecalMaterial as finished [2017.02.16-05.43.53:818][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:802][ 0]LogTemp:Display: Marking material as finished 0x000002E72A139300 [2017.02.16-05.43.53:818][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:806][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2017.02.16-05.43.53:818][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:807][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2017.02.16-05.43.53:819][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:807][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2017.02.16-05.43.53:819][ 75]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:810][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2017.02.16-05.43.54:414][111]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.53:813][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7360CB900 with Material 0x000002E73148A800 to ShaderMapsBeingCompiled [2017.02.16-05.43.54:414][111]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:407][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7360CB900 [2017.02.16-05.43.54:415][111]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:407][ 0]LogTemp:Display: Shader map DefaultLightFunctionMaterial complete, GameThreadShaderMap 0x000002E7360CB900, marking material DefaultLightFunctionMaterial as finished [2017.02.16-05.43.54:415][111]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:408][ 0]LogTemp:Display: Marking material as finished 0x000002E73148A800 [2017.02.16-05.43.54:415][111]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:409][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2017.02.16-05.43.54:432][112]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2017.02.16-05.43.56:186][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.54:420][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7360CB200 with Material 0x000002E73148BE80 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:187][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:172][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7360CB200 [2017.02.16-05.43.56:187][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:172][ 0]LogTemp:Display: Shader map DefaultPostProcessMaterial complete, GameThreadShaderMap 0x000002E7360CB200, marking material DefaultPostProcessMaterial as finished [2017.02.16-05.43.56:188][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:173][ 0]LogTemp:Display: Marking material as finished 0x000002E73148BE80 [2017.02.16-05.43.56:188][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:175][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2017.02.16-05.43.56:188][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2017.02.16-05.43.56:189][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:177][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2017.02.16-05.43.56:189][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2017.02.16-05.43.56:190][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:180][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2017.02.16-05.43.56:190][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:184][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2017.02.16-05.43.56:190][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:184][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2017.02.16-05.43.56:191][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:185][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2017.02.16-05.43.56:192][216]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:186][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/DefaultTexture.uasset [2017.02.16-05.43.56:203][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:187][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/DefaultTexture.uasset [2017.02.16-05.43.56:204][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:188][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2017.02.16-05.43.56:204][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:189][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset [2017.02.16-05.43.56:205][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:189][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2017.02.16-05.43.56:205][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:191][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset [2017.02.16-05.43.56:206][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:191][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2017.02.16-05.43.56:206][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:193][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset [2017.02.16-05.43.56:206][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:194][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2017.02.16-05.43.56:207][217]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:197][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked.uasset [2017.02.16-05.43.56:235][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:202][ 0]LogTemp:Display: Added material ShaderMap 0x000002E733CBC800 with Material 0x000002E72A13A680 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:236][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:219][ 0]LogTemp:Display: Kicking off shader compilation for M_ContentWindow, GameThreadShaderMap 0x000002E733CBC800 [2017.02.16-05.43.56:236][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:219][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Masked_OneSided -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2017.02.16-05.43.56:236][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:221][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough_Masked_OneSided.uasset [2017.02.16-05.43.56:237][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:221][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/SM_ContentWindow_01 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2017.02.16-05.43.56:237][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:224][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/UI/SM_ContentWindow_01.uasset [2017.02.16-05.43.56:237][219]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:226][ 0]LogTemp:Display: Finished compile of shader map 0x000002E731476780 [2017.02.16-05.43.56:238][219]UATHelper: Packaging 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[2017.02.16-05.43.56:255][220]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:244][ 0]LogTemp:Display: Added material ShaderMap 0x000002E72A0F5980 with Material 0x000002E72A139C00 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:255][220]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:251][ 0]LogTemp:Display: Kicking off shader compilation for TranslucentTransformGizmoMaterial, GameThreadShaderMap 0x000002E72A0F5980 [2017.02.16-05.43.56:255][220]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:252][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/VR_LaserPower_01 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2017.02.16-05.43.56:269][221]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:253][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/LaserPointer/VR_LaserPower_01.uasset [2017.02.16-05.43.56:270][221]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:257][ 0]LogTemp:Display: Added material ShaderMap 0x000002E72A1A3200 with Material 0x000002E72A138100 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:270][221]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:261][ 0]LogTemp:Display: Kicking off shader compilation for LineMaterial, GameThreadShaderMap 0x000002E72A1A3200 [2017.02.16-05.43.56:271][221]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:261][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/CloseButtonMesh -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/UI/CloseButtonMesh.uasset [2017.02.16-05.43.56:271][221]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:264][ 0]LogSavePackage:Display: Finished 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(Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:279][ 0]LogTemp:Display: Kicking off shader compilation for VRTextMaterial, GameThreadShaderMap 0x000002E72A1A3C80 [2017.02.16-05.43.56:287][222]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:279][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/JointSphere -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2017.02.16-05.43.56:288][222]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/FloatingText/JointSphere.uasset [2017.02.16-05.43.56:288][222]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:282][ 0]LogCook:Display: Cooking /Engine/VREditor/Fonts/VRText_RobotoLarge -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2017.02.16-05.43.56:289][222]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Fonts/VRText_RobotoLarge.uasset [2017.02.16-05.43.56:320][224]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:288][ 0]LogTemp:Display: Added material ShaderMap 0x000002E72A238800 with Material 0x000002E734CD4100 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:320][224]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:313][ 0]LogTemp:Display: Kicking off shader compilation for DefaultTextMaterialOpaque, GameThreadShaderMap 0x000002E72A238800 [2017.02.16-05.43.56:321][224]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:313][ 0]LogCook:Display: Cooking 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C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2017.02.16-05.43.56:337][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:321][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslationHandle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2017.02.16-05.43.56:338][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslationHandle.uasset [2017.02.16-05.43.56:338][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:327][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/PlaneTranslationHandle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2017.02.16-05.43.56:339][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/PlaneTranslationHandle.uasset [2017.02.16-05.43.56:339][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:332][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2017.02.16-05.43.56:340][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:335][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/RotationHandle.uasset [2017.02.16-05.43.56:341][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:336][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/StretchingHandle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2017.02.16-05.43.56:342][225]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:339][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/StretchingHandle.uasset [2017.02.16-05.43.56:359][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:340][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxCorner -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2017.02.16-05.43.56:360][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:343][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/BoundingBoxCorner.uasset [2017.02.16-05.43.56:360][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:344][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/BoundingBoxEdge -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2017.02.16-05.43.56:361][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/BoundingBoxEdge.uasset [2017.02.16-05.43.56:362][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:347][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/UniformScaleHandle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2017.02.16-05.43.56:362][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:350][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/UniformScaleHandle.uasset [2017.02.16-05.43.56:363][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:351][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport_Cue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2017.02.16-05.43.56:363][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:352][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_teleport_Cue.uasset [2017.02.16-05.43.56:363][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:354][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSounds/Master.uasset [2017.02.16-05.43.56:364][226]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:355][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSounds/Master.uasset [2017.02.16-05.43.56:392][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:360][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7373EE400 with Material 0x000002E734CD4700 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:393][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:380][ 0]LogTemp:Display: Kicking off shader compilation for GenericHMDMaterial, GameThreadShaderMap 0x000002E7373EE400 [2017.02.16-05.43.56:393][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:380][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_teleport -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2017.02.16-05.43.56:393][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:382][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_teleport.uasset [2017.02.16-05.43.56:394][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:383][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMD -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Devices/Generic/GenericHMD.uasset [2017.02.16-05.43.56:394][228]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:386][ 0]LogSavePackage:Display: Finished 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0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/WorldMovementGrid/PlaneMesh.uasset [2017.02.16-05.43.56:426][230]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:408][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7384BEB00 with Material 0x000002E734CD5480 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:427][230]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:417][ 0]LogTemp:Display: Kicking off shader compilation for GridMaterial, GameThreadShaderMap 0x000002E7384BEB00 [2017.02.16-05.43.56:427][230]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:418][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2017.02.16-05.43.56:427][230]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:420][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset [2017.02.16-05.43.56:444][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:423][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73608F900 with Material 0x000002E734CD6800 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:444][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:429][ 0]LogTemp:Display: Kicking off shader compilation for LaserPointerMaterial, GameThreadShaderMap 0x000002E73608F900 [2017.02.16-05.43.56:445][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:430][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/SimpleGrid -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2017.02.16-05.43.56:445][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:432][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/WorldMovementGrid/SimpleGrid.uasset [2017.02.16-05.43.56:445][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:433][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/LaserPointerMaterialInst -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2017.02.16-05.43.56:446][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:434][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/LaserPointer/LaserPointerMaterialInst.uasset [2017.02.16-05.43.56:446][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:438][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73608F200 with Material 0x000002E73148B880 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:447][231]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:444][ 0]LogTemp:Display: Kicking off shader compilation for GridPostProcess, GameThreadShaderMap 0x000002E73608F200 [2017.02.16-05.43.56:461][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:444][ 0]LogCook:Display: Cooking /Engine/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/LaserPointer/TranslucentLaserPointerMaterialInst.uasset [2017.02.16-05.43.56:462][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:447][ 0]LogSavePackage:Display: Finished SavePackage 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C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset [2017.02.16-05.43.56:464][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions01/Density/ExponentialDensity.uasset [2017.02.16-05.43.56:464][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:455][ 0]LogCook:Display: Cooking /Engine/VREditor/Sounds/VR_grab_Cue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2017.02.16-05.43.56:465][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:457][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Sounds/VR_grab_Cue.uasset [2017.02.16-05.43.56:465][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:458][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslateHandleLong -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2017.02.16-05.43.56:466][232]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:461][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslateHandleLong.uasset [2017.02.16-05.43.56:578][239]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:463][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Maps/FirstPersonExampleMap -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap [2017.02.16-05.43.56:578][239]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:563][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap [2017.02.16-05.43.56:579][239]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:569][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2017.02.16-05.43.56:579][239]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:573][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset [2017.02.16-05.43.56:579][239]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:575][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/RotationHandleFull -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2017.02.16-05.43.56:592][240]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/RotationHandleFull.uasset [2017.02.16-05.43.56:628][242]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:582][ 0]LogTemp:Display: Added material ShaderMap 0x000002E738863580 with Material 0x000002E734CD7E80 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:628][242]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:614][ 0]LogTemp:Display: Kicking off shader compilation for CineMat, GameThreadShaderMap 0x000002E738863580 [2017.02.16-05.43.56:629][242]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:614][ 0]LogCook:Display: Cooking 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[2017.02.16-05.43.56:632][242]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:628][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset [2017.02.16-05.43.56:652][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:629][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/Camera/SM_CraneRig_Body -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2017.02.16-05.43.56:653][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset [2017.02.16-05.43.56:653][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:632][ 0]LogCook:Display: Cooking 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C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset [2017.02.16-05.43.56:655][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:638][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Roboto.uasset [2017.02.16-05.43.56:655][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Roboto.uasset [2017.02.16-05.43.56:656][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:640][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBold -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset [2017.02.16-05.43.56:657][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:643][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoBold.uasset [2017.02.16-05.43.56:657][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:643][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoBoldItalic -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset [2017.02.16-05.43.56:658][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:646][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoBoldItalic.uasset [2017.02.16-05.43.56:659][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:646][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoItalic -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset [2017.02.16-05.43.56:659][243]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:649][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoItalic.uasset [2017.02.16-05.43.56:670][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:650][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoLight -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset [2017.02.16-05.43.56:671][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:652][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoLight.uasset [2017.02.16-05.43.56:671][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:652][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoRegular -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset [2017.02.16-05.43.56:671][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:655][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoRegular.uasset [2017.02.16-05.43.56:672][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:666][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/S_Actor.uasset [2017.02.16-05.43.56:673][244]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:668][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/S_Actor.uasset [2017.02.16-05.43.56:692][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:669][ 0]LogCook:Display: Cooking /Engine/EditorResources/RGBTable16x1_AssetViewer -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset [2017.02.16-05.43.56:692][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/RGBTable16x1_AssetViewer.uasset [2017.02.16-05.43.56:693][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:671][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2017.02.16-05.43.56:693][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2017.02.16-05.43.56:694][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:674][ 0]LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/VR-Basic -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2017.02.16-05.43.56:694][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:676][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Templates/Thumbnails/VR-Basic.uasset [2017.02.16-05.43.56:694][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:676][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2017.02.16-05.43.56:695][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:680][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2017.02.16-05.43.56:695][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:681][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2017.02.16-05.43.56:697][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:682][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2017.02.16-05.43.56:698][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:683][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2017.02.16-05.43.56:698][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:684][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2017.02.16-05.43.56:699][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:686][ 0]LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2017.02.16-05.43.56:699][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:688][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2017.02.16-05.43.56:700][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:689][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Sphere.uasset [2017.02.16-05.43.56:702][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:691][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Sphere.uasset [2017.02.16-05.43.56:702][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:692][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/S_Trigger.uasset [2017.02.16-05.43.56:703][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:694][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/S_Trigger.uasset [2017.02.16-05.43.56:703][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:694][ 0]LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/GradientTexture0.uasset [2017.02.16-05.43.56:705][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:695][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/GradientTexture0.uasset [2017.02.16-05.43.56:706][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:696][ 0]LogCook:Display: Cooking /Engine/EngineResources/Black -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/Black.uasset [2017.02.16-05.43.56:706][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:697][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/Black.uasset [2017.02.16-05.43.56:707][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:698][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2017.02.16-05.43.56:708][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:699][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2017.02.16-05.43.56:708][245]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:700][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2017.02.16-05.43.56:723][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:701][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2017.02.16-05.43.56:724][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:702][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2017.02.16-05.43.56:725][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:703][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2017.02.16-05.43.56:725][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:704][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2017.02.16-05.43.56:727][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2017.02.16-05.43.56:727][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:706][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2017.02.16-05.43.56:729][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2017.02.16-05.43.56:729][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:708][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2017.02.16-05.43.56:729][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:709][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2017.02.16-05.43.56:730][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:710][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2017.02.16-05.43.56:730][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:711][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset [2017.02.16-05.43.56:732][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:712][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2017.02.16-05.43.56:732][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:713][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset [2017.02.16-05.43.56:733][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:714][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2017.02.16-05.43.56:734][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:715][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2017.02.16-05.43.56:735][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:716][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2017.02.16-05.43.56:736][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:717][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2017.02.16-05.43.56:737][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:718][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2017.02.16-05.43.56:739][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:719][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2017.02.16-05.43.56:742][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:720][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2017.02.16-05.43.56:743][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:721][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2017.02.16-05.43.56:744][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:722][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2017.02.16-05.43.56:744][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:723][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2017.02.16-05.43.56:745][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:724][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/DefaultTextureCube.uasset [2017.02.16-05.43.56:745][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:725][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineResources/DefaultTextureCube.uasset [2017.02.16-05.43.56:745][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:726][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorAttract -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Basics/LevelEditorAttract.uasset [2017.02.16-05.43.56:746][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:727][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorAttract. Package will not be saved. [2017.02.16-05.43.56:746][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:727][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/BlueprintEditorTutorial.uasset [2017.02.16-05.43.56:747][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:729][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintEditorTutorial. Package will not be saved. [2017.02.16-05.43.56:747][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:729][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2017.02.16-05.43.56:747][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:731][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Blueprint_64x.uasset [2017.02.16-05.43.56:748][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:731][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/LevelEditorOverview -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Basics/LevelEditorOverview.uasset [2017.02.16-05.43.56:748][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:733][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelEditorOverview. Package will not be saved. [2017.02.16-05.43.56:748][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:733][ 0]LogCook:Display: Cooking /Engine/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset [2017.02.16-05.43.56:749][246]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:735][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Basics/TutorialAssets/icon_tab_Levels_40x.uasset [2017.02.16-05.43.56:759][247]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:735][ 0]LogCook:Display: Cooking /Engine/Tutorial/Mobile/CreatingSigningCertAndProvisionTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Mobile/CreatingSigningCertAndProvisionTutorial.uasset [2017.02.16-05.43.56:760][247]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:746][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for CreatingSigningCertAndProvisionTutorial. Package will not be saved. [2017.02.16-05.43.56:760][247]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:746][ 0]LogCook:Display: Cooking /Engine/Tutorial/Mobile/TutorialAssets/IOS -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Mobile/TutorialAssets/IOS.uasset [2017.02.16-05.43.56:761][247]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:748][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Mobile/TutorialAssets/IOS.uasset [2017.02.16-05.43.56:761][247]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:751][ 0]LogTemp:Display: Added material ShaderMap 0x000002E739AEEE80 with Material 0x000002E738801000 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:775][248]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:761][ 0]LogTemp:Display: Kicking off shader compilation for DefaultSpriteMaterial, GameThreadShaderMap 0x000002E739AEEE80 [2017.02.16-05.43.56:776][248]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:761][ 0]LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/ContentIntroCurve.uasset [2017.02.16-05.43.56:776][248]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/ContentIntroCurve.uasset [2017.02.16-05.43.56:795][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:764][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Entry.umap [2017.02.16-05.43.56:795][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:777][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Maps/Entry.umap [2017.02.16-05.43.56:796][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:779][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2017.02.16-05.43.56:796][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:781][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset [2017.02.16-05.43.56:797][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:782][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset [2017.02.16-05.43.56:797][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:782][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. [2017.02.16-05.43.56:797][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:783][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2017.02.16-05.43.56:798][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:785][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset [2017.02.16-05.43.56:798][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:786][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2017.02.16-05.43.56:798][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:788][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset [2017.02.16-05.43.56:799][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:788][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2017.02.16-05.43.56:799][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:790][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset [2017.02.16-05.43.56:928][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:795][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C0EF900 with Material 0x000002E738802980 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:929][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:913][ 0]LogTemp:Display: Kicking off shader compilation for DefaultMaterial, GameThreadShaderMap 0x000002E73C0EF900 [2017.02.16-05.43.56:929][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:913][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2017.02.16-05.43.56:930][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:915][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset [2017.02.16-05.43.56:930][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:915][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Cylinder.uasset [2017.02.16-05.43.56:931][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:917][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Cylinder.uasset [2017.02.16-05.43.56:931][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:918][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2017.02.16-05.43.56:931][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:919][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset [2017.02.16-05.43.56:932][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:920][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2017.02.16-05.43.56:932][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset [2017.02.16-05.43.56:932][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:922][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2017.02.16-05.43.56:933][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:923][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset [2017.02.16-05.43.56:933][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:926][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C5C3580 with Material 0x000002E73C7E7400 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:934][257]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:930][ 0]LogTemp:Display: Kicking off shader compilation for RemoveSurfaceMaterial, GameThreadShaderMap 0x000002E73C5C3580 [2017.02.16-05.43.56:944][258]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:931][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2017.02.16-05.43.56:944][258]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:932][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset [2017.02.16-05.43.56:945][258]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:935][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C5C2080 with Material 0x000002E73C7E6E00 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:960][259]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:944][ 0]LogTemp:Display: Kicking off shader compilation for DebugMeshMaterial, GameThreadShaderMap 0x000002E73C5C2080 [2017.02.16-05.43.56:960][259]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:944][ 0]LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2017.02.16-05.43.56:961][259]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:946][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset [2017.02.16-05.43.56:994][261]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:950][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C55A780 with Material 0x000002E73C7E6C80 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:994][261]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:981][ 0]LogTemp:Display: Kicking off shader compilation for M_InvalidLightmapSettings, GameThreadShaderMap 0x000002E73C55A780 [2017.02.16-05.43.56:994][261]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:985][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C42B200 with Material 0x000002E73C7E6F80 to ShaderMapsBeingCompiled [2017.02.16-05.43.56:995][261]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:989][ 0]LogTemp:Display: Kicking off shader compilation for GizmoMaterial, GameThreadShaderMap 0x000002E73C42B200 [2017.02.16-05.43.57:012][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.56:993][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C429D00 with Material 0x000002E73C7E5D80 to ShaderMapsBeingCompiled [2017.02.16-05.43.57:013][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:001][ 0]LogTemp:Display: Kicking off shader compilation for PhAT_JointLimitMaterial, GameThreadShaderMap 0x000002E73C429D00 [2017.02.16-05.43.57:013][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:001][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2017.02.16-05.43.57:013][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:003][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2017.02.16-05.43.57:014][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:004][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2017.02.16-05.43.57:015][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:006][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset [2017.02.16-05.43.57:016][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:007][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2017.02.16-05.43.57:016][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:009][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultBokeh.uasset [2017.02.16-05.43.57:016][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:009][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2017.02.16-05.43.57:017][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:011][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset [2017.02.16-05.43.57:018][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:011][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/MiniFont.uasset [2017.02.16-05.43.57:019][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:013][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/MiniFont.uasset [2017.02.16-05.43.57:019][262]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:013][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2017.02.16-05.43.57:033][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:014][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset [2017.02.16-05.43.57:034][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:015][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2017.02.16-05.43.57:034][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset [2017.02.16-05.43.57:035][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:017][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2017.02.16-05.43.57:035][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:018][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset [2017.02.16-05.43.57:036][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:018][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/RobotoTiny.uasset [2017.02.16-05.43.57:036][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:019][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/RobotoTiny.uasset [2017.02.16-05.43.57:037][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:020][ 0]LogCook:Display: Cooking /Engine/EngineFonts/Faces/RobotoTiny -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset [2017.02.16-05.43.57:037][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:024][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineFonts/Faces/RobotoTiny.uasset [2017.02.16-05.43.57:038][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:025][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/Countdown -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset [2017.02.16-05.43.57:038][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:026][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/SequenceRecorder/Countdown.uasset [2017.02.16-05.43.57:039][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:027][ 0]LogCook:Display: Cooking /Engine/EditorResources/SequenceRecorder/RecordingIndicator -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset [2017.02.16-05.43.57:039][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:028][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/SequenceRecorder/RecordingIndicator.uasset [2017.02.16-05.43.57:040][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:029][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset [2017.02.16-05.43.57:040][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:030][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset [2017.02.16-05.43.57:041][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:031][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Idle -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset [2017.02.16-05.43.57:041][263]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:032][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Idle.uasset [2017.02.16-05.43.57:067][265]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:033][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_AnimBP -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_AnimBP.uasset [2017.02.16-05.43.57:067][265]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:054][ 0]LogSavePackage:Display: Package /Game/FirstPerson/Animations/FirstPerson_AnimBP contains assets, that were converted into native code. Package will not be saved. [2017.02.16-05.43.57:101][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:055][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset [2017.02.16-05.43.57:102][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:095][ 0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter contains assets, that were converted into native code. Package will not be saved. [2017.02.16-05.43.57:102][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:096][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpEnd -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset [2017.02.16-05.43.57:103][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:098][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpEnd.uasset [2017.02.16-05.43.57:103][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:099][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpLoop -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset [2017.02.16-05.43.57:104][267]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:101][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpLoop.uasset [2017.02.16-05.43.57:121][268]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:102][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_JumpStart -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset [2017.02.16-05.43.57:121][268]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:104][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_JumpStart.uasset [2017.02.16-05.43.57:122][268]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:104][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Run -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset [2017.02.16-05.43.57:122][268]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:106][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Run.uasset [2017.02.16-05.43.57:171][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:107][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2017.02.16-05.43.57:172][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:163][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorBlueprintResources/StandardMacros.uasset [2017.02.16-05.43.57:173][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:163][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPersonFire_Montage -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset [2017.02.16-05.43.57:174][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:165][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPersonFire_Montage.uasset [2017.02.16-05.43.57:175][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:166][ 0]LogCook:Display: Cooking /Game/FirstPerson/Animations/FirstPerson_Fire -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset [2017.02.16-05.43.57:175][271]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:168][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Animations/FirstPerson_Fire.uasset [2017.02.16-05.43.57:186][272]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:169][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset [2017.02.16-05.43.57:186][272]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:176][ 0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/FirstPersonProjectile contains assets, that were converted into native code. Package will not be saved. [2017.02.16-05.43.57:256][276]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:180][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73C3CA400 with Material 0x000002E73C307880 to ShaderMapsBeingCompiled [2017.02.16-05.43.57:256][276]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:243][ 0]LogTemp:Display: Kicking off shader compilation for BaseMaterial, GameThreadShaderMap 0x000002E73C3CA400 [2017.02.16-05.43.57:256][276]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:244][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMesh -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset [2017.02.16-05.43.57:257][276]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:247][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/FirstPersonProjectileMesh.uasset [2017.02.16-05.43.57:257][276]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:248][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/FirstPersonProjectileMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset [2017.02.16-05.43.57:273][277]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:250][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/FirstPersonProjectileMaterial.uasset [2017.02.16-05.43.57:345][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:259][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73AC7AB00 with Material 0x000002E73AC5FD00 to ShaderMapsBeingCompiled [2017.02.16-05.43.57:345][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:327][ 0]LogTemp:Display: Kicking off shader compilation for M_UE4Man_Body, GameThreadShaderMap 0x000002E73AC7AB00 [2017.02.16-05.43.57:346][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:328][ 0]LogCook:Display: Cooking /Game/FirstPerson/Audio/FirstPersonTemplateWeaponFire02 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset [2017.02.16-05.43.57:346][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Audio/FirstPersonTemplateWeaponFire02.uasset [2017.02.16-05.43.57:347][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:330][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset [2017.02.16-05.43.57:347][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:334][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms.uasset [2017.02.16-05.43.57:347][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:335][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset [2017.02.16-05.43.57:348][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:336][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset [2017.02.16-05.43.57:349][281]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:337][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset [2017.02.16-05.43.57:595][296]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:339][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset [2017.02.16-05.43.57:596][296]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:592][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset [2017.02.16-05.43.57:597][296]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:593][ 0]LogTexture:Display: Building textures: T_ML_Rubber_Blue_01_D (ASTC_RGBAuto) [2017.02.16-05.43.57:850][311]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:594][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset [2017.02.16-05.43.57:851][311]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:818][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset [2017.02.16-05.43.57:863][312]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:823][ 0]LogTexture:Display: Building textures: T_ML_Rubber_Blue_01_N (ASTC_NormalRG) [2017.02.16-05.43.57:864][312]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:824][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset [2017.02.16-05.43.57:880][313]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:833][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset [2017.02.16-05.43.57:896][314]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:834][ 0]LogTexture:Display: Building textures: UE4_LOGO_CARD (ASTC_RGBAuto) [2017.02.16-05.43.57:896][314]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:835][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset [2017.02.16-05.43.57:913][315]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:835][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset [2017.02.16-05.43.58:432][334]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.57:842][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset [2017.02.16-05.43.58:433][334]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:387][ 0]LogTexture:Display: Building textures: T_ML_Aluminum01 (ASTC_RGBAuto) [2017.02.16-05.43.58:433][334]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:388][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset [2017.02.16-05.43.58:706][338]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:390][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset [2017.02.16-05.43.58:799][340]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:654][ 0]LogTemp:Display: Added material ShaderMap 0x000002E73B8A0F00 with Material 0x000002E73B21BE80 to ShaderMapsBeingCompiled [2017.02.16-05.43.58:800][340]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:754][ 0]LogTemp:Display: Kicking off shader compilation for M_FPGun, GameThreadShaderMap 0x000002E73B8A0F00 [2017.02.16-05.43.58:800][340]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:754][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset [2017.02.16-05.43.58:846][341]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset [2017.02.16-05.43.58:846][341]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:758][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset [2017.02.16-05.43.58:847][341]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:761][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun.uasset [2017.02.16-05.43.58:847][341]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:773][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset [2017.02.16-05.43.58:891][342]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.uasset [2017.02.16-05.43.58:891][342]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:799][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_LOGO_CARD -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset [2017.02.16-05.44.02:591][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.58:800][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_LOGO_CARD.uasset [2017.02.16-05.44.02:591][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:320][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset [2017.02.16-05.44.02:592][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:323][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset [2017.02.16-05.44.02:592][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:323][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset [2017.02.16-05.44.02:593][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:325][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset [2017.02.16-05.44.02:593][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:559][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset [2017.02.16-05.44.02:594][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Screen.uasset [2017.02.16-05.44.02:594][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:708][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset [2017.02.16-05.44.02:595][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:710][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset [2017.02.16-05.44.02:595][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:935][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset [2017.02.16-05.44.02:595][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:936][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_Skeleton.uasset [2017.02.16-05.44.02:596][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:936][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/BP_Sky_Sphere.uasset [2017.02.16-05.44.02:596][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:990][ 0]LogSavePackage:Display: Package /Engine/EngineSky/BP_Sky_Sphere contains assets, that were converted into native code. Package will not be saved. [2017.02.16-05.44.02:597][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:990][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset [2017.02.16-05.44.02:597][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset [2017.02.16-05.44.02:598][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:995][ 0]LogTemp:Display: Added material ShaderMap 0x000002E75E0AE080 with Material 0x000002E75E052F80 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:598][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:999][ 0]LogTemp:Display: Kicking off shader compilation for M_Sky_Panning_Clouds2, GameThreadShaderMap 0x000002E75E0AE080 [2017.02.16-05.44.02:598][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.43.59:999][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset [2017.02.16-05.44.02:599][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:000][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset [2017.02.16-05.44.02:599][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:000][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset [2017.02.16-05.44.02:600][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:001][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset [2017.02.16-05.44.02:600][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:002][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/SM_SkySphere.uasset [2017.02.16-05.44.02:600][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:005][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/SM_SkySphere.uasset [2017.02.16-05.44.02:601][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:005][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset [2017.02.16-05.44.02:601][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:017][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset [2017.02.16-05.44.02:602][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:874][ 0]LogTexture:Display: Building textures: T_ML_Aluminum01_N (ASTC_NormalRG) [2017.02.16-05.44.02:602][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:874][ 0]LogTexture:Display: Building textures: UE4_Mannequin__normals (ASTC_NormalRG) [2017.02.16-05.44.02:602][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:874][ 0]LogTexture:Display: Building textures: UE4_Mannequin_MAT_MASKA (ASTC_RGBAuto) [2017.02.16-05.44.02:602][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:875][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset [2017.02.16-05.44.02:603][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:881][ 0]LogSavePackage:Display: Package /Game/FirstPersonBP/Blueprints/FirstPersonHUD contains assets, that were converted into native code. Package will not be saved. [2017.02.16-05.44.02:603][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:888][ 0]LogTemp:Display: Added material ShaderMap 0x000002E75E0AC480 with Material 0x000002E75E052C80 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:604][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:908][ 0]LogTemp:Display: Kicking off shader compilation for AntiAliasedTextMaterialTranslucent, GameThreadShaderMap 0x000002E75E0AC480 [2017.02.16-05.44.02:604][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:909][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset [2017.02.16-05.44.02:604][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset [2017.02.16-05.44.02:605][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:914][ 0]LogTemp:Display: Added material ShaderMap 0x000002E750810800 with Material 0x000002E75E052980 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:605][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:958][ 0]LogTemp:Display: Kicking off shader compilation for CubeMaterial, GameThreadShaderMap 0x000002E750810800 [2017.02.16-05.44.02:605][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:958][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/CubeMaterialOverride -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset [2017.02.16-05.44.02:606][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/CubeMaterialOverride.uasset [2017.02.16-05.44.02:606][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:980][ 0]LogTemp:Display: Added material ShaderMap 0x000002E7065D5280 with Material 0x000002E75E052080 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:607][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:987][ 0]LogTemp:Display: Kicking off shader compilation for GeomMaterial, GameThreadShaderMap 0x000002E7065D5280 [2017.02.16-05.44.02:607][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:988][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/1M_Cube.uasset [2017.02.16-05.44.02:607][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:990][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/1M_Cube.uasset [2017.02.16-05.44.02:608][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.00:995][ 0]LogTemp:Display: Added material ShaderMap 0x000002E70656E400 with Material 0x000002E75E051480 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:608][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:124][ 0]LogTemp:Display: Kicking off shader compilation for BoneWeightMaterial, GameThreadShaderMap 0x000002E70656E400 [2017.02.16-05.44.02:608][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:127][ 0]LogTemp:Display: Added material ShaderMap 0x000002E706903900 with Material 0x000002E70693FA00 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:608][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:130][ 0]LogTemp:Display: Kicking off shader compilation for PreviewShadowIndicatorMaterial, GameThreadShaderMap 0x000002E706903900 [2017.02.16-05.44.02:609][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:133][ 0]LogTemp:Display: Added material ShaderMap 0x000002E706902780 with Material 0x000002E70693F400 to ShaderMapsBeingCompiled [2017.02.16-05.44.02:609][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:140][ 0]LogTemp:Display: Kicking off shader compilation for EditorBrushMaterial, GameThreadShaderMap 0x000002E706902780 [2017.02.16-05.44.02:609][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:141][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2017.02.16-05.44.02:610][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2017.02.16-05.44.02:610][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:169][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/StaticMeshEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/StaticMeshEditorTutorial.uasset [2017.02.16-05.44.02:611][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:189][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for StaticMeshEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:611][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:203][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/BlueprintMacroLibrariesEditorOverview.uasset [2017.02.16-05.44.02:612][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:204][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintMacroLibrariesEditorOverview. Package will not be saved. [2017.02.16-05.44.02:612][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:211][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/BlueprintInterfacesEditorOverview.uasset [2017.02.16-05.44.02:612][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:212][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BlueprintInterfacesEditorOverview. Package will not be saved. [2017.02.16-05.44.02:613][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:213][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/LevelBlueprintEditorOverview.uasset [2017.02.16-05.44.02:613][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:215][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for LevelBlueprintEditorOverview. Package will not be saved. [2017.02.16-05.44.02:614][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:246][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/DestructibleMeshEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/DestructibleMeshEditorTutorial.uasset [2017.02.16-05.44.02:614][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:249][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DestructibleMeshEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:614][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:250][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/MaterialEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/MaterialEditorTutorial.uasset [2017.02.16-05.44.02:615][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:253][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for MaterialEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:615][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:261][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/ParticleSystemEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/ParticleSystemEditorTutorial.uasset [2017.02.16-05.44.02:616][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:331][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ParticleSystemEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:616][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:341][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/PersonaAnimEditorWalkThrough -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/PersonaAnimEditorWalkThrough.uasset [2017.02.16-05.44.02:617][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:342][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for PersonaAnimEditorWalkThrough. Package will not be saved. [2017.02.16-05.44.02:617][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:343][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/SpriteEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/SpriteEditorTutorial.uasset [2017.02.16-05.44.02:617][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:344][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SpriteEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:618][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:491][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/FlipbookEditorTutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/FlipbookEditorTutorial.uasset [2017.02.16-05.44.02:618][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:492][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FlipbookEditorTutorial. Package will not be saved. [2017.02.16-05.44.02:618][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:534][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Manage_Mode -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Landscape/Landscape_Manage_Mode.uasset [2017.02.16-05.44.02:619][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:536][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Manage_Mode. Package will not be saved. [2017.02.16-05.44.02:619][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:539][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset [2017.02.16-05.44.02:620][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:622][ 0]LogTexture:Display: Building textures: T_ML_Aluminum01 (ASTC_RGBAuto) [2017.02.16-05.44.02:620][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:622][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. [2017.02.16-05.44.02:620][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:623][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorResources/BSPVertex.uasset because was already requeued once [2017.02.16-05.44.02:620][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:623][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.uasset [2017.02.16-05.44.02:621][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorResources/BSPVertex.uasset [2017.02.16-05.44.02:621][347]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:624][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/UI/M_ContentWindow.uasset because was already requeued once [2017.02.16-05.44.20:904][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.01:625][ 0]LogCook:Display: Cooking /Engine/VREditor/UI/M_ContentWindow -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2017.02.16-05.44.20:905][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:896][ 0]LogTexture:Display: Building textures: T_ML_Aluminum01_N (ASTC_NormalRG) [2017.02.16-05.44.20:905][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: T_FPGun_M (ASTC_RGBAuto) [2017.02.16-05.44.20:905][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: T_FPGun_N (ASTC_NormalRG) [2017.02.16-05.44.20:906][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: FirstPersonCrosshair (ASTC_RGBAuto) [2017.02.16-05.44.20:906][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (ASTC_RGBAuto) [2017.02.16-05.44.20:906][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (ASTC_RGBAuto) [2017.02.16-05.44.20:906][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:897][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (ASTC_RGBAuto) [2017.02.16-05.44.20:906][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (ASTC_RGBAuto) [2017.02.16-05.44.20:907][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_5 (ASTC_RGBAuto) [2017.02.16-05.44.20:907][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (ASTC_RGB) [2017.02.16-05.44.20:907][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (ASTC_RGB) [2017.02.16-05.44.20:907][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (ASTC_RGB) [2017.02.16-05.44.20:908][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:898][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (ASTC_RGB) [2017.02.16-05.44.20:908][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_5 (ASTC_RGB) [2017.02.16-05.44.20:908][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (ASTC_RGBAuto) [2017.02.16-05.44.20:908][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: SkyOcclusion0_2 (ASTC_RGBAuto) [2017.02.16-05.44.20:909][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: SkyOcclusion0_3 (ASTC_RGBAuto) [2017.02.16-05.44.20:909][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: SkyOcclusion0_4 (ASTC_RGBAuto) [2017.02.16-05.44.20:909][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:899][ 0]LogTexture:Display: Building textures: SkyOcclusion0_5 (ASTC_RGBAuto) [2017.02.16-05.44.20:910][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:900][ 0]LogTemp:Display: Finished compile of shader map 0x000002E733CBC800 [2017.02.16-05.44.20:910][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:900][ 0]LogTemp:Display: Shader map M_ContentWindow complete, GameThreadShaderMap 0x000002E733CBC800, marking material M_ContentWindow as finished [2017.02.16-05.44.20:910][995]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:900][ 0]LogTemp:Display: Marking material as finished 0x000002E72A13A680 [2017.02.16-05.44.20:922][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:906][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/UI/M_ContentWindow.uasset [2017.02.16-05.44.20:923][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:909][ 0]LogTemp:Display: Finished compile of shader map 0x000002E72A1A3C80 [2017.02.16-05.44.20:923][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:909][ 0]LogTemp:Display: Shader map VRTextMaterial complete, GameThreadShaderMap 0x000002E72A1A3C80, marking material VRTextMaterial as finished [2017.02.16-05.44.20:923][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:910][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD7400 [2017.02.16-05.44.20:924][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:919][ 0]LogTemp:Display: Finished compile of shader map 0x000002E72A1A3200 [2017.02.16-05.44.20:924][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:919][ 0]LogTemp:Display: Shader map LineMaterial complete, GameThreadShaderMap 0x000002E72A1A3200, marking material LineMaterial as finished [2017.02.16-05.44.20:924][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:920][ 0]LogTemp:Display: Marking material as finished 0x000002E72A138100 [2017.02.16-05.44.20:925][996]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:922][ 0]LogTemp:Display: 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[2017.02.16-05.44.20:940][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:926][ 0]LogTemp:Display: Marking material as finished 0x000002E72A139600 [2017.02.16-05.44.20:940][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:927][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset because was already requeued once [2017.02.16-05.44.20:940][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:928][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TransformGizmoMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2017.02.16-05.44.20:941][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:931][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TransformGizmoMaterial.uasset [2017.02.16-05.44.20:941][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:932][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset because was already requeued once [2017.02.16-05.44.20:941][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:932][ 0]LogCook:Display: Cooking /Engine/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2017.02.16-05.44.20:942][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:935][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/TransformGizmo/TranslucentTransformGizmoMaterial.uasset [2017.02.16-05.44.20:942][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:935][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/FloatingText/LineMaterial.uasset because was already requeued once [2017.02.16-05.44.20:943][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:936][ 0]LogCook:Display: Cooking /Engine/VREditor/FloatingText/LineMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2017.02.16-05.44.20:945][997]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.20:938][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/FloatingText/LineMaterial.uasset [2017.02.16-05.44.20:945][997]UATHelper: 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[2017.02.16-05.44.25:156][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.25:146][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2017.02.16-05.44.25:157][249]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.25:146][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset because was already requeued once [2017.02.16-05.44.27:574][394]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.25:147][ 0]LogCook:Display: Cooking /Engine/VREditor/Devices/Generic/GenericHMDMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/Devices/Generic/GenericHMDMaterial.uasset [2017.02.16-05.44.27:574][394]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:571][ 0]LogTemp:Display: Finished 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(ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:580][ 0]LogTemp:Display: Shader map FlattenHeightMat complete, GameThreadShaderMap 0x000002E7372EFC80, marking material FlattenHeightMat as finished [2017.02.16-05.44.27:593][395]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:580][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD5000 [2017.02.16-05.44.27:593][395]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:582][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset because was already requeued once [2017.02.16-05.44.27:593][395]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:583][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/FlattenHeightMat -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2017.02.16-05.44.27:594][395]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:587][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorLandscapeResources/FlattenHeightMat.uasset [2017.02.16-05.44.27:594][395]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:588][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset because was already requeued once [2017.02.16-05.44.28:910][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.27:588][ 0]LogCook:Display: Cooking /Engine/VREditor/WorldMovementGrid/GridMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2017.02.16-05.44.28:910][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:896][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7384BEB00 [2017.02.16-05.44.28:911][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:896][ 0]LogTemp:Display: Shader map GridMaterial complete, GameThreadShaderMap 0x000002E7384BEB00, marking material GridMaterial as finished [2017.02.16-05.44.28:911][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:896][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD5480 [2017.02.16-05.44.28:911][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:901][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/VREditor/WorldMovementGrid/GridMaterial.uasset [2017.02.16-05.44.28:912][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:903][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73608F900 [2017.02.16-05.44.28:912][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:904][ 0]LogTemp:Display: Shader map LaserPointerMaterial complete, GameThreadShaderMap 0x000002E73608F900, marking material LaserPointerMaterial as finished [2017.02.16-05.44.28:912][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:904][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD6800 [2017.02.16-05.44.28:913][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:907][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73608F200 [2017.02.16-05.44.28:913][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:907][ 0]LogTemp:Display: Shader map GridPostProcess complete, GameThreadShaderMap 0x000002E73608F200, marking material GridPostProcess as finished [2017.02.16-05.44.28:913][474]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:907][ 0]LogTemp:Display: Marking material as finished 0x000002E73148B880 [2017.02.16-05.44.28:914][474]UATHelper: Packaging (Android 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(Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.28:923][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Camera/CineMat -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2017.02.16-05.44.35:592][873]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:577][ 0]LogTemp:Display: Finished compile of shader map 0x000002E738863580 [2017.02.16-05.44.35:592][873]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:577][ 0]LogTemp:Display: Shader map CineMat complete, GameThreadShaderMap 0x000002E738863580, marking material CineMat as finished [2017.02.16-05.44.35:608][874]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:577][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD7E80 [2017.02.16-05.44.35:609][874]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/Camera/CineMat.uasset [2017.02.16-05.44.35:609][874]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:594][ 0]LogCook:Display: Forcing save package ../../../Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset because was already requeued once [2017.02.16-05.44.37:180][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.35:594][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2017.02.16-05.44.37:180][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:172][ 0]LogTemp:Display: Finished compile of shader map 0x000002E739AEEE80 [2017.02.16-05.44.37:180][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:172][ 0]LogTemp:Display: Shader map DefaultSpriteMaterial complete, GameThreadShaderMap 0x000002E739AEEE80, marking material DefaultSpriteMaterial as finished [2017.02.16-05.44.37:181][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:173][ 0]LogTemp:Display: Marking material as finished 0x000002E738801000 [2017.02.16-05.44.37:181][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:176][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset [2017.02.16-05.44.37:181][968]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:177][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/DefaultMaterial.uasset because was already requeued once [2017.02.16-05.45.01:646][431]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.44.37:177][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2017.02.16-05.45.01:646][431]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:634][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C0EF900 [2017.02.16-05.45.01:646][431]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:635][ 0]LogTemp:Display: Shader map DefaultMaterial complete, GameThreadShaderMap 0x000002E73C0EF900, marking material DefaultMaterial as finished [2017.02.16-05.45.01:662][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:635][ 0]LogTemp:Display: Marking material as finished 0x000002E738802980 [2017.02.16-05.45.01:662][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:657][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2017.02.16-05.45.01:662][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:658][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C5C3580 [2017.02.16-05.45.01:663][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:658][ 0]LogTemp:Display: Shader map RemoveSurfaceMaterial complete, GameThreadShaderMap 0x000002E73C5C3580, marking material RemoveSurfaceMaterial as finished [2017.02.16-05.45.01:663][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:659][ 0]LogTemp:Display: Marking material as finished 0x000002E73C7E7400 [2017.02.16-05.45.01:663][432]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:661][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C5C2080 [2017.02.16-05.45.01:681][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:661][ 0]LogTemp:Display: Shader map DebugMeshMaterial complete, GameThreadShaderMap 0x000002E73C5C2080, marking material DebugMeshMaterial as finished [2017.02.16-05.45.01:681][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:662][ 0]LogTemp:Display: Marking material as finished 0x000002E73C7E6E00 [2017.02.16-05.45.01:681][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:664][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset because was already requeued once [2017.02.16-05.45.01:682][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:664][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2017.02.16-05.45.01:682][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:666][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2017.02.16-05.45.01:682][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:666][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset because was already requeued once [2017.02.16-05.45.01:683][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:666][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2017.02.16-05.45.01:683][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:668][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2017.02.16-05.45.01:684][433]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:669][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset because was already requeued once [2017.02.16-05.45.09:431][897]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.01:669][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2017.02.16-05.45.09:432][897]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:430][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C55A780 [2017.02.16-05.45.09:432][897]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:430][ 0]LogTemp:Display: 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GizmoMaterial as finished [2017.02.16-05.45.09:451][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:441][ 0]LogTemp:Display: Marking material as finished 0x000002E73C7E6F80 [2017.02.16-05.45.09:452][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:442][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorMaterials/GizmoMaterial.uasset because was already requeued once [2017.02.16-05.45.09:452][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:443][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2017.02.16-05.45.09:453][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/GizmoMaterial.uasset [2017.02.16-05.45.09:453][898]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:445][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset because was already requeued once [2017.02.16-05.45.09:500][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:446][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PhAT_JointLimitMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2017.02.16-05.45.09:501][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:490][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C429D00 [2017.02.16-05.45.09:501][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:490][ 0]LogTemp:Display: Shader map PhAT_JointLimitMaterial complete, GameThreadShaderMap 0x000002E73C429D00, marking material PhAT_JointLimitMaterial as finished [2017.02.16-05.45.09:501][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:491][ 0]LogTemp:Display: Marking material as finished 0x000002E73C7E5D80 [2017.02.16-05.45.09:502][901]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/PhAT_JointLimitMaterial.uasset [2017.02.16-05.45.09:517][902]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:500][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Foliage/Foliage_Using_The_Tool_Tutorial.uasset [2017.02.16-05.45.09:518][902]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: 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[2017.02.16-05.45.09:518][902]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:508][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset [2017.02.16-05.45.09:519][902]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:511][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset [2017.02.16-05.45.09:536][903]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:514][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset [2017.02.16-05.45.09:536][903]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset [2017.02.16-05.45.09:537][903]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:529][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset [2017.02.16-05.45.09:538][903]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:532][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset [2017.02.16-05.45.09:551][904]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:536][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset [2017.02.16-05.45.09:552][904]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:543][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset [2017.02.16-05.45.09:569][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:546][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin__normals -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset [2017.02.16-05.45.09:569][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:556][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_Mannequin__normals.uasset [2017.02.16-05.45.09:570][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:558][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset [2017.02.16-05.45.09:570][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:560][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset [2017.02.16-05.45.09:571][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:563][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset [2017.02.16-05.45.09:572][905]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:567][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset [2017.02.16-05.45.09:590][906]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:571][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset [2017.02.16-05.45.09:590][906]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset [2017.02.16-05.45.09:591][906]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:579][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_Aluminum01.uasset [2017.02.16-05.45.09:592][906]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:583][ 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/Game/FirstPerson/FPWeapon/Textures/T_FPGun_M -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset [2017.02.16-05.45.09:626][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:600][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Textures/T_FPGun_M.uasset [2017.02.16-05.45.09:627][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:604][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Textures/T_FPGun_N -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset [2017.02.16-05.45.09:627][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:609][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Textures/T_FPGun_N.uasset [2017.02.16-05.45.09:627][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:610][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/T_Sky_Blue.uasset [2017.02.16-05.45.09:628][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:613][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/T_Sky_Blue.uasset [2017.02.16-05.45.09:628][908]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:613][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset [2017.02.16-05.45.09:629][908]UATHelper: Packaging (Android (ASTC)): 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[2017.02.16-05.45.09:877][922]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:861][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/icon_Editor_Preferences_General_40x.uasset [2017.02.16-05.45.09:877][922]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:862][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset [2017.02.16-05.45.09:878][922]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:863][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DSprite_TutorialIcon.uasset [2017.02.16-05.45.09:879][922]UATHelper: Packaging 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[2017.02.16-05.45.09:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/BlueprintInterface_64x.uasset [2017.02.16-05.45.09:900][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:875][ 0]LogCook:Display: Cooking /Engine/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset [2017.02.16-05.45.09:901][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:876][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Paper2D/TutorialAssets/Paper2DFlipbook_TutorialIcon.uasset [2017.02.16-05.45.09:901][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:877][ 0]LogCook:Display: 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[2017.02.16-05.45.09:903][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:880][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cube -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Cube.uasset [2017.02.16-05.45.09:905][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMeshes/Cube.uasset [2017.02.16-05.45.09:905][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:883][ 0]LogCook:Display: Cooking /Engine/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/BlueprintTutorials/TutorialAssets/Tutorial_BP_MacroLib.uasset [2017.02.16-05.45.09:906][923]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:890][ 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/Engine/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset [2017.02.16-05.45.09:985][928]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:982][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialParticleSystem.uasset [2017.02.16-05.45.10:000][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:983][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/T_SmokeSubUV_8X8.uasset [2017.02.16-05.45.10:000][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.09:985][ 0]LogSavePackage:Display: Finished SavePackage 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[2017.02.16-05.45.10:086][934]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.10:064][ 0]LogCook:Display: Cooking /Engine/Tutorial/Landscape/Landscape_Painting_Mode -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Landscape/Landscape_Painting_Mode.uasset [2017.02.16-05.45.10:086][934]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.10:071][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Landscape_Painting_Mode. Package will not be saved. [2017.02.16-05.45.10:087][934]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.10:072][ 0]LogCook:Display: Forcing save package C:/Users/hls/Desktop/MyProject/Content/FirstPerson/Meshes/BaseMaterial.uasset because was already requeued once [2017.02.16-05.45.24:575][798]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.10:072][ 0]LogCook:Display: Cooking /Game/FirstPerson/Meshes/BaseMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/BaseMaterial.uasset [2017.02.16-05.45.24:575][798]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:566][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C3CA400 [2017.02.16-05.45.24:575][798]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:567][ 0]LogTemp:Display: Shader map BaseMaterial complete, GameThreadShaderMap 0x000002E73C3CA400, marking material BaseMaterial as finished [2017.02.16-05.45.24:587][799]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:567][ 0]LogTemp:Display: Marking material as finished 0x000002E73C307880 [2017.02.16-05.45.24:588][799]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Meshes/BaseMaterial.uasset [2017.02.16-05.45.24:588][799]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:579][ 0]LogCook:Display: Forcing save package C:/Users/hls/Desktop/MyProject/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset because was already requeued once [2017.02.16-05.45.34:724][405]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.24:580][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Materials/M_UE4Man_Body -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset [2017.02.16-05.45.34:724][405]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:717][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73AC7AB00 [2017.02.16-05.45.34:725][405]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:717][ 0]LogTemp:Display: Shader map M_UE4Man_Body complete, GameThreadShaderMap 0x000002E73AC7AB00, marking material M_UE4Man_Body as finished [2017.02.16-05.45.34:741][406]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:717][ 0]LogTemp:Display: Marking material as finished 0x000002E73AC5FD00 [2017.02.16-05.45.34:758][407]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:732][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Materials/M_UE4Man_Body.uasset [2017.02.16-05.45.34:758][407]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:756][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2017.02.16-05.45.34:773][408]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2017.02.16-05.45.34:774][408]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:760][ 0]LogCook:Display: Cooking /Engine/Tutorial/Foliage/Foliage_Settings_Tutorial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/Foliage/Foliage_Settings_Tutorial.uasset [2017.02.16-05.45.34:774][408]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:761][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Foliage_Settings_Tutorial. 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[2017.02.16-05.45.34:891][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:863][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2017.02.16-05.45.34:891][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:864][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2017.02.16-05.45.34:892][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:865][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2017.02.16-05.45.34:892][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:866][ 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[2017.02.16-05.45.34:895][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:873][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2017.02.16-05.45.34:896][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2017.02.16-05.45.34:896][414]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:875][ 0]LogCook:Display: Forcing save package C:/Users/hls/Desktop/MyProject/Content/FirstPerson/FPWeapon/Materials/M_FPGun.uasset because was already requeued once [2017.02.16-05.45.49:444][284]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.34:875][ 0]LogCook:Display: Cooking 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[2017.02.16-05.45.49:478][286]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.49:455][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset [2017.02.16-05.45.49:479][286]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.49:464][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset [2017.02.16-05.45.49:479][286]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.49:465][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset because was already requeued once [2017.02.16-05.45.56:582][710]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.49:465][ 0]LogCook:Display: Cooking 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C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset [2017.02.16-05.45.56:597][711]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.56:583][ 0]LogCook:Display: Forcing save package C:/Users/hls/Desktop/MyProject/Content/Geometry/Meshes/CubeMaterial.uasset because was already requeued once [2017.02.16-05.45.58:136][803]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.56:584][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/CubeMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/CubeMaterial.uasset [2017.02.16-05.45.58:136][803]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:125][ 0]LogTemp:Display: Finished compile of shader map 0x000002E750810800 [2017.02.16-05.45.58:136][803]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:125][ 0]LogTemp:Display: Shader map 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[2017.02.16-05.45.58:153][804]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:137][ 0]LogTemp:Display: Marking material as finished 0x000002E75E052080 [2017.02.16-05.45.58:154][804]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:139][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineDebugMaterials/GeomMaterial.uasset because was already requeued once [2017.02.16-05.45.58:154][804]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:139][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2017.02.16-05.45.58:154][804]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset [2017.02.16-05.45.58:155][804]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:143][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset because was already requeued once [2017.02.16-05.46.20:178][121]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.45.58:143][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset [2017.02.16-05.46.20:178][121]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:172][ 0]LogTemp:Display: Finished compile of shader map 0x000002E70656E400 [2017.02.16-05.46.20:179][121]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:172][ 0]LogTemp:Display: Shader map BoneWeightMaterial complete, GameThreadShaderMap 0x000002E70656E400, marking material BoneWeightMaterial as 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UE4Editor-Cmd: [2017.02.16-05.46.20:189][ 0]LogTemp:Display: Marking material as finished 0x000002E70693FA00 [2017.02.16-05.46.20:196][122]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:190][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset because was already requeued once [2017.02.16-05.46.20:196][122]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:191][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2017.02.16-05.46.20:212][123]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:194][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset [2017.02.16-05.46.20:212][123]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:195][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/EngineMaterials/EditorBrushMaterial.uasset because was already requeued once [2017.02.16-05.46.23:020][291]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.20:195][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2017.02.16-05.46.23:020][291]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:011][ 0]LogTemp:Display: Finished compile of shader map 0x000002E706902780 [2017.02.16-05.46.23:021][291]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:011][ 0]LogTemp:Display: Shader map EditorBrushMaterial complete, GameThreadShaderMap 0x000002E706902780, marking material EditorBrushMaterial as finished [2017.02.16-05.46.23:022][291]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:011][ 0]LogTemp:Display: Marking material as finished 0x000002E70693F400 [2017.02.16-05.46.23:037][292]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:016][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset [2017.02.16-05.46.23:038][292]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:030][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset because was already requeued once [2017.02.16-05.46.23:054][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:030][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/TutorialMaterial -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2017.02.16-05.46.23:055][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:041][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C3CA080 [2017.02.16-05.46.23:055][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:041][ 0]LogTemp:Display: Shader map TutorialMaterial complete, GameThreadShaderMap 0x000002E73C3CA080, marking material TutorialMaterial as finished [2017.02.16-05.46.23:055][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:041][ 0]LogTemp:Display: Marking material as finished 0x000002E738803A00 [2017.02.16-05.46.23:056][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:045][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/TutorialMaterial.uasset [2017.02.16-05.46.23:056][293]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:046][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset because was already requeued once [2017.02.16-05.46.29:034][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.23:046][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset [2017.02.16-05.46.29:035][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:026][ 0]LogTemp:Display: Finished compile of shader map 0x000002E73C5C3900 [2017.02.16-05.46.29:035][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:026][ 0]LogTemp:Display: Shader map M_smoke_subUV_blackbody complete, GameThreadShaderMap 0x000002E73C5C3900, marking material M_smoke_subUV_blackbody as finished [2017.02.16-05.46.29:035][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:027][ 0]LogTemp:Display: Marking material as finished 0x000002E734CD5180 [2017.02.16-05.46.29:036][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/M_smoke_subUV_blackbody.uasset [2017.02.16-05.46.29:036][651]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:034][ 0]LogCook:Display: Forcing save package ../../../Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset because was already requeued once [2017.02.16-05.46.33:665][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.29:034][ 0]LogCook:Display: Cooking /Engine/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset [2017.02.16-05.46.33:666][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:655][ 0]LogTemp:Display: Finished compile of shader map 0x000002E7300BA780 [2017.02.16-05.46.33:666][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:655][ 0]LogTemp:Display: Shader map TutorialTPP_Mat complete, GameThreadShaderMap 0x000002E7300BA780, marking material TutorialTPP_Mat as finished [2017.02.16-05.46.33:666][929]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:655][ 0]LogTemp:Display: Marking material as finished 0x000002E73C304E80 [2017.02.16-05.46.33:685][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:661][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/Tutorial/SubEditors/TutorialAssets/Character/TutorialTPP_Mat.uasset [2017.02.16-05.46.33:685][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:667][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/TemplateFloor -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/TemplateFloor.uasset [2017.02.16-05.46.33:686][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:670][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/TemplateFloor.uasset [2017.02.16-05.46.33:686][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:670][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/T_MobileMenu2.uasset [2017.02.16-05.46.33:687][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:671][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/T_MobileMenu2.uasset [2017.02.16-05.46.33:687][930]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:672][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2017.02.16-05.46.33:717][932]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:673][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2017.02.16-05.46.33:736][933]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:715][ 0]LogCook:Display: Cooking /Game/Geometry/Meshes/1M_Cube_Chamfer -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset [2017.02.16-05.46.33:736][933]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:718][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset [2017.02.16-05.46.33:737][933]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:722][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPersonBP/FirstPersonOverview.uasset [2017.02.16-05.46.33:737][933]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:723][ 0]LogSavePackage:Display: 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[2017.02.16-05.46.33:738][933]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:725][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset [2017.02.16-05.46.33:884][942]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:726][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Mesh/SK_FPGun_PhysicsAsset.uasset [2017.02.16-05.46.33:884][942]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:873][ 0]LogTexture:Display: Building textures: T_ML_FineRubber (ASTC_RGBAuto) [2017.02.16-05.46.33:885][942]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:873][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset [2017.02.16-05.46.33:885][942]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:874][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset [2017.02.16-05.46.33:885][942]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:875][ 0]LogCook:Display: Forcing save package C:/Users/hls/Desktop/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset because was already requeued once [2017.02.16-05.46.35:560][ 41]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.33:875][ 0]LogCook:Display: Cooking /Game/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset [2017.02.16-05.46.35:561][ 41]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:545][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/FPWeapon/Materials/MaterialLayers/T_ML_FineRubber.uasset [2017.02.16-05.46.35:561][ 41]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:547][ 0]LogCook:Display: Cooking /Game/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/MyProject/Content/FirstPerson/Character/Mesh/FirstPersonAnimBlueprint_Copy.uasset [2017.02.16-05.46.35:562][ 41]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:547][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonAnimBlueprint_Copy. Package will not be saved. [2017.02.16-05.46.35:562][ 41]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:548][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2017.02.16-05.46.35:576][ 42]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:550][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/hls/Desktop/MyProject/Saved/Cooked/Android_ASTC/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2017.02.16-05.46.35:577][ 42]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:563][ 0]LogRedirectors:Display: Timer ResolveTimeLoad 0.669040 [2017.02.16-05.46.35:577][ 42]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:564][ 0]LogRedirectors:Display: Timer ResolveTimeDelegate 0.000000 [2017.02.16-05.46.36:109][ 74]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.35:564][ 0]LogRedirectors:Display: Timer ResolveTimeTotal 0.672438 [2017.02.16-05.46.36:109][ 74]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:103][ 0]LogBlueprintCodeGen:Display: Nativization Summary - AnimBP: [2017.02.16-05.46.36:109][ 74]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:103][ 0]LogBlueprintCodeGen:Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage [2017.02.16-05.46.36:110][ 74]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:103][ 0]LogBlueprintCodeGen:Display: /Game/FirstPerson/Animations/FirstPerson_AnimBP.FirstPerson_AnimBP, 0, 8 (0), 2, 0, 0 [2017.02.16-05.46.36:259][ 83]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:103][ 0]LogBlueprintCodeGen:Display: Nativization Summary - Shared Variables From Graph: 35 [2017.02.16-05.46.36:275][ 84]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:255][ 0]LogChunkManifestGenerator:Display: Saving asset registry. [2017.02.16-05.46.36:275][ 84]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:262][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 260, size is 119.19kb [2017.02.16-05.46.37:153][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.36:266][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. [2017.02.16-05.46.37:153][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:149][ 0]LogCook:Display: Cook by the book total time in tick 243.884518s total time 275.678314 [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:149][ 0]LogCook:Display: Peak Used virtual 2500 Peak Used phsical 2527 [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:150][ 0]LogCook:Display: Hierarchy timer information [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Name: Length(ms)Root: 0.000000ms [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GenerateAssetRegistryTime: 124.196287ms [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: CleanSandboxTime: 172.028173ms [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:154][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: StartupPackagesResolveStringAssetReferences: 830.420997ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GenerateLongPackageName: 0.500079ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: TickCookOnTheSide: 243884.202600ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: ShouldCook: 0.029970ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: CallBeginCacheForCookedPlatformData: 148.715157ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: PostLoadPackageFixup: 7.338442ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: UnsolicitedMarkup: 4.871547ms [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GetObjectsWithOuter: 0.904787ms [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GeneratePackageNames: 3.606159ms [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: UnsolicitedPackageAlreadyCooked: 2.514578ms [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: PackageCast: 0.184041ms [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: FullGCAssetsContains: 0.164308ms [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: AddUnassignedPackageToManifest: 0.000000ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GetCachedName: 0.532363ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: AddToPackageList: 0.932369ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: SavingPackages: 243656.432707ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: PrecachePlatformDataForNextPackage: 0.286125ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: PrecachePlatformDataForNextNextPackage: 88778.297681ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: SaveCookedPackage: 154631.779440ms [2017.02.16-05.46.37:157][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:158][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: ResolveRedirectors: 171.994328ms [2017.02.16-05.46.37:158][134]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:171][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: LoadPackage: 1.032516ms [2017.02.16-05.46.37:171][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:171][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: GEditorSavePackage: 153993.598219ms [2017.02.16-05.46.37:171][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:171][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: ClearAllCachedCookedPlatformData: 4.275709ms [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: EnqueueUnsavedPackages: 0.323139ms [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: LoadPackage: 64.525638ms [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: SavingAssetRegistry: 1017.671447ms [2017.02.16-05.46.37:172][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: IntStats [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: SavedPackage=289 [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: LoadPackage=23 [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:173][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:152][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BlueprintGeneratedClass /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C, but it was never saved as an export. [2017.02.16-05.46.37:174][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:152][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:174][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:152][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BP_Sky_Sphere_C /Engine/EngineSky/BP_Sky_Sphere.Default__BP_Sky_Sphere_C, but it was never saved as an export. [2017.02.16-05.46.37:174][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:153][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CameraComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:CameraComponent_0__CCE3C0B4, but it was never saved as an export. [2017.02.16-05.46.37:175][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:153][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CapsuleComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CollisionCylinder, but it was never saved as an export. [2017.02.16-05.46.37:175][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:153][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CharacterMovementComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharMoveComp, but it was never saved as an export. [2017.02.16-05.46.37:176][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:153][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported FirstPersonCharacter_C /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:176][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:154][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:L_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:177][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:R_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:177][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:155][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported Package /Engine/EngineSky/BP_Sky_Sphere, but it was never saved as an export. [2017.02.16-05.46.37:178][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter, but it was never saved as an export. [2017.02.16-05.46.37:178][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SceneComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:SceneComponent_0, but it was never saved as an export. [2017.02.16-05.46.37:178][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SceneComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:SceneComponent_1, but it was never saved as an export. [2017.02.16-05.46.37:179][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:156][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharacterMesh0, but it was never saved as an export. [2017.02.16-05.46.37:179][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FP_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:179][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:SkeletalMeshComponent_8__FC42DFE8, but it was never saved as an export. [2017.02.16-05.46.37:179][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:180][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:157][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:Sphere_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:180][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:158][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Marker_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:180][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:158][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported StaticMeshComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:StaticMeshComponent_12, but it was never saved as an export. [2017.02.16-05.46.37:181][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:159][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:181][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:159][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C, but it was never saved as an export. [2017.02.16-05.46.37:181][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:159][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CameraComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:CameraComponent_0__CCE3C0B4, but it was never saved as an export. [2017.02.16-05.46.37:181][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:160][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CapsuleComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CollisionCylinder, but it was never saved as an export. [2017.02.16-05.46.37:182][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:160][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CharacterMovementComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharMoveComp, but it was never saved as an export. [2017.02.16-05.46.37:182][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:160][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported FirstPersonCharacter_C /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:183][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:161][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported FirstPersonHUD_C /Game/FirstPersonBP/Blueprints/FirstPersonHUD.Default__FirstPersonHUD_C, but it was never saved as an export. [2017.02.16-05.46.37:183][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:161][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:L_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:183][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:162][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:R_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:183][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:162][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter, but it was never saved as an export. [2017.02.16-05.46.37:184][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:162][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported Package /Game/FirstPersonBP/Blueprints/FirstPersonHUD, but it was never saved as an export. [2017.02.16-05.46.37:184][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:162][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SceneComponent /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:SceneComponent_1__4AE00C91, but it was never saved as an export. [2017.02.16-05.46.37:184][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:163][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharacterMesh0, but it was never saved as an export. [2017.02.16-05.46.37:184][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:163][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FP_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:185][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:163][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:SkeletalMeshComponent_8__FC42DFE8, but it was never saved as an export. [2017.02.16-05.46.37:185][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:164][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:185][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:164][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:Sphere_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:186][135]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:165][ 0]LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Marker_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:195][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:180][ 0]LogSavePackage:Display: Took 0.028881s to verify the EDL loading graph. [2017.02.16-05.46.37:195][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:181][ 0]LogCookCommandlet:Display: Misc Cook Stats [2017.02.16-05.46.37:195][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:181][ 0]LogCookCommandlet:Display: =============== [2017.02.16-05.46.37:195][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:182][ 0]LogCookCommandlet:Display: ShaderCompiler [2017.02.16-05.46.37:195][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:182][ 0]LogCookCommandlet:Display: BlockingTimeSec=261.246292 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:182][ 0]LogCookCommandlet:Display: AsyncCompileTimeSec=1118.977249 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderTimeSec=1.516509 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: GlobalBeginCompileShaderCalls=1457 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: ProcessAsyncResultsTimeSec=27.643274 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: MeshMaterial.Misc [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: ShadersCompiled=1165 [2017.02.16-05.46.37:196][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: MaterialShader.Misc [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: ShadersCompiled=5 [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: GlobalShader.Misc [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:183][ 0]LogCookCommandlet:Display: ShadersCompiled=287 [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: Package.Load [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: NumPackagesLoaded=200 [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: LoadPackageTimeSec=3.505448 [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: Package.Save [2017.02.16-05.46.37:197][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: NumPackagesSaved=289 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: SavePackageTimeSec=153.966502 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: TagPackageExportsPresaveTimeSec=152.885669 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: TagPackageExportsTimeSec=0.056792 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:184][ 0]LogCookCommandlet:Display: ResetLoadersForSaveTimeSec=0.022289 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithOuter=0.004520 [2017.02.16-05.46.37:198][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: TagPackageExportsGetObjectsWithMarks=0.000329 [2017.02.16-05.46.37:199][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: SerializeImportsTimeSec=0.000000 [2017.02.16-05.46.37:199][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: SortExportsSeekfreeInnerTimeSec=0.216882 [2017.02.16-05.46.37:199][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: SerializeExportsTimeSec=0.277960 [2017.02.16-05.46.37:199][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: SerializeBulkDataTimeSec=0.000000 [2017.02.16-05.46.37:199][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: AsyncWriteTimeSec=0.002260 [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:185][ 0]LogCookCommandlet:Display: MBWritten=118.538095 [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: Cook Profile [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: ============ [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: 0.CookWallTimeSec=287.744806 [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: 0. 0.StartupWallTimeSec=12.033846 [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: 0. 1.NewCookTimeSec=275.710939 [2017.02.16-05.46.37:200][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: 0. 1. 0.StartCookByTheBookTimeSec=30.183278 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:186][ 0]LogCookCommandlet:Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000006 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1.TickCookOnTheSideTimeSec=245.486045 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.065456 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=154.632869 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.171947 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=88.925859 [2017.02.16-05.46.37:201][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:187][ 0]LogCookCommandlet:Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.151612 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:188][ 0]LogCookCommandlet:Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:188][ 0]LogCookCommandlet:Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.010984 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:188][ 0]LogCookCommandlet:Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000019 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:188][ 0]LogCookCommandlet:Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000024 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:188][ 0]LogCookCommandlet:Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000006 [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: [2017.02.16-05.46.37:202][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: DDC Summary Stats [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: ================= [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: TotalGetHits = 502 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: TotalGets = 580 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: TotalHitPct = 0.865517 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:189][ 0]LogCookCommandlet:Display: LocalHitPct = 0.306897 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: SharedHitPct = 0.000000 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: OtherHitPct = 0.558621 [2017.02.16-05.46.37:203][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: MissPct = 0.134483 [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: DDC Resource Stats [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: ======================================================================================================= [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:190][ 0]LogCookCommandlet:Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:191][ 0]LogCookCommandlet:Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2017.02.16-05.46.37:204][136]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:191][ 0]LogCookCommandlet:Display: Texture (Inline) 1.67 1.67 28 81.02 [2017.02.16-05.46.37:212][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:191][ 0]LogCookCommandlet:Display: StaticMesh 0.29 0.29 0 2.74 [2017.02.16-05.46.37:212][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:191][ 0]LogCookCommandlet:Display: MaterialShader 0.13 0.13 45 8.79 [2017.02.16-05.46.37:213][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: Texture (Streaming) 0.09 0.00 0 99.12 [2017.02.16-05.46.37:213][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: PhysX (BodySetup) 0.02 0.02 2 1.02 [2017.02.16-05.46.37:213][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: GlobalShader 0.01 0.01 1 0.72 [2017.02.16-05.46.37:213][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: ReflectionCapture 0.01 0.01 0 3.00 [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: NavCollision 0.00 0.00 2 0.04 [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:192][ 0]LogCookCommandlet:Display: SoundWave 0.00 0.00 0 0.18 [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogCookCommandlet:Display: DistanceField 0.00 0.00 0 0.00 [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogInit:Display: [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogInit:Display: Warning/Error Summary (Unique only) [2017.02.16-05.46.37:214][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogInit:Display: ----------------------------------- [2017.02.16-05.46.37:215][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.46.37:215][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:193][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/AdvancedMobileInput/Blueprints/Tutorial': Can't find file '/Game/AdvancedMobileInput/Blueprints/Tutorial' [2017.02.16-05.46.37:215][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:194][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Class /Game/AdvancedMobileInput/Blueprints/Tutorial.Tutorial_C' [2017.02.16-05.46.37:215][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:194][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BlueprintGeneratedClass /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C, but it was never saved as an export. [2017.02.16-05.46.37:215][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:195][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:216][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:195][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported BP_Sky_Sphere_C /Engine/EngineSky/BP_Sky_Sphere.Default__BP_Sky_Sphere_C, but it was never saved as an export. [2017.02.16-05.46.37:216][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:196][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CameraComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:CameraComponent_0__CCE3C0B4, but it was never saved as an export. [2017.02.16-05.46.37:216][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:197][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CapsuleComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CollisionCylinder, but it was never saved as an export. [2017.02.16-05.46.37:216][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:197][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported CharacterMovementComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharMoveComp, but it was never saved as an export. [2017.02.16-05.46.37:217][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:198][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported FirstPersonCharacter_C /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:217][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:198][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:L_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:217][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:198][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:R_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:218][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:199][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported Package /Engine/EngineSky/BP_Sky_Sphere, but it was never saved as an export. [2017.02.16-05.46.37:218][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:199][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter, but it was never saved as an export. [2017.02.16-05.46.37:218][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:199][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SceneComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:SceneComponent_0, but it was never saved as an export. [2017.02.16-05.46.37:218][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:199][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SceneComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:SceneComponent_1, but it was never saved as an export. [2017.02.16-05.46.37:219][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:200][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharacterMesh0, but it was never saved as an export. [2017.02.16-05.46.37:219][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:200][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FP_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:219][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:200][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:SkeletalMeshComponent_8__FC42DFE8, but it was never saved as an export. [2017.02.16-05.46.37:219][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:200][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:220][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:201][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:Sphere_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:220][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:201][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Marker_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:220][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:201][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Maps/FirstPersonExampleMap imported StaticMeshComponent /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere_C:StaticMeshComponent_12, but it was never saved as an export. [2017.02.16-05.46.37:220][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:202][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:221][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:202][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported BlueprintGeneratedClass /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C, but it was never saved as an export. [2017.02.16-05.46.37:221][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:202][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CameraComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:CameraComponent_0__CCE3C0B4, but it was never saved as an export. [2017.02.16-05.46.37:221][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:206][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CapsuleComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CollisionCylinder, but it was never saved as an export. [2017.02.16-05.46.37:221][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:207][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported CharacterMovementComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharMoveComp, but it was never saved as an export. [2017.02.16-05.46.37:222][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:208][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported FirstPersonCharacter_C /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C, but it was never saved as an export. [2017.02.16-05.46.37:222][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:209][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported FirstPersonHUD_C /Game/FirstPersonBP/Blueprints/FirstPersonHUD.Default__FirstPersonHUD_C, but it was never saved as an export. [2017.02.16-05.46.37:222][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:210][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:L_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:223][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:210][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported MotionControllerComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:R_MotionController_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:223][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:210][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported Package /Game/FirstPersonBP/Blueprints/FirstPersonCharacter, but it was never saved as an export. [2017.02.16-05.46.37:223][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:211][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported Package /Game/FirstPersonBP/Blueprints/FirstPersonHUD, but it was never saved as an export. [2017.02.16-05.46.37:223][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:211][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SceneComponent /Game/FirstPersonBP/Blueprints/FirstPersonHUD.FirstPersonHUD_C:SceneComponent_1__4AE00C91, but it was never saved as an export. [2017.02.16-05.46.37:224][137]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:212][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:CharacterMesh0, but it was never saved as an export. [2017.02.16-05.46.37:232][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:212][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FP_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:232][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:212][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:SkeletalMeshComponent_8__FC42DFE8, but it was never saved as an export. [2017.02.16-05.46.37:233][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:213][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SkeletalMeshComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Gun_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:233][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:213][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:Sphere_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:234][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:213][ 0]LogInit:Display: LogSavePackage:Warning: /Game/FirstPersonBP/Blueprints/FirstPersonGameMode imported SphereComponent /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:VR_Marker_GEN_VARIABLE, but it was never saved as an export. [2017.02.16-05.46.37:234][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:214][ 0]LogInit:Display: [2017.02.16-05.46.37:235][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:214][ 0]LogInit:Display: Success - 0 error(s), 43 warning(s) [2017.02.16-05.46.37:235][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:214][ 0]LogInit:Display: [2017.02.16-05.46.37:235][138]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:496][154]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Execution of commandlet took: 275.74 seconds [2017.02.16-05.46.37:682][165]UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2017.02.16-05.46.37:483][ 0]LogOnline:Display: Unloading online subsystem: NULL [2017.02.16-05.46.37:683][165]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 288.297802s to run UE4Editor-Cmd.exe, ExitCode=0 [2017.02.16-05.46.37:701][166]UATHelper: Packaging (Android (ASTC)): Project.Cook: ********** COOK COMMAND COMPLETED ********** [2017.02.16-05.46.37:701][166]UATHelper: Packaging (Android (ASTC)): Project.Build: ********** BUILD COMMAND STARTED ********** [2017.02.16-05.46.37:717][167]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: E:\Game Engines\Epic Games\4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\Users\hls\Desktop\MyProject\MyProject.uproject C:\Users\hls\Desktop\MyProject\MyProject.uproject -PLUGIN "C:\Users\hls\Desktop\MyProject\Intermediate\Android_ASTC\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\hls\Desktop\MyProject" -noxge -generatemanifest -NoHotReload [2017.02.16-05.46.38:247][199]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Performing full C++ include scan (building a new target) [2017.02.16-05.46.38:915][239]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2017.02.16-05.46.39:165][254]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 1.450729s to run UnrealBuildTool.exe, ExitCode=0 [2017.02.16-05.46.39:181][255]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: E:\Game Engines\Epic Games\4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\Users\hls\Desktop\MyProject\MyProject.uproject C:\Users\hls\Desktop\MyProject\MyProject.uproject -PLUGIN "C:\Users\hls\Desktop\MyProject\Intermediate\Android_ASTC\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\hls\Desktop\MyProject" -noxge -NoHotReload -ignorejunk [2017.02.16-05.46.39:532][276]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Creating makefile for MyProject (no existing makefile) [2017.02.16-05.46.39:780][291]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Performing full C++ include scan (no include cache file) [2017.02.16-05.46.39:797][292]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: NDK version: 21, GccVersion: 4.9 [2017.02.16-05.46.41:813][413]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Parsing headers for MyProject [2017.02.16-05.46.41:831][414]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\hls\Desktop\MyProject\MyProject.uproject" "C:\Users\hls\Desktop\MyProject\Intermediate\Build\Android\MyProject\Development\MyProject.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed [2017.02.16-05.46.47:547][757]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Reflection code generated for MyProject in 5.7102277 seconds [2017.02.16-05.46.47:696][766]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Compiling Native code with NDK API 'android-21' [2017.02.16-05.46.50:282][921]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Performing 13 actions (4 in parallel) [2017.02.16-05.46.50:297][922]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2/13] clang++.exe PCH.UELinkerFixups.h [arm64-es2] [2017.02.16-05.46.50:297][922]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [1/13] clang++.exe PCH.NativizedAssets.h [arm64-es2] [2017.02.16-05.46.50:498][934]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [3/13] clang++.exe UELinkerFixups.cpp [arm64-es2] [2017.02.16-05.47.13:231][298]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [4/13] clang++.exe BP_Sky_Sphere__pf1379775596.cpp [arm64-es2] [2017.02.16-05.47.13:232][298]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [5/13] clang++.exe FirstPersonCharacter__pf205484891.cpp [arm64-es2] [2017.02.16-05.47.13:232][298]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [6/13] clang++.exe FirstPersonHUD__pf205484891.cpp [arm64-es2] [2017.02.16-05.47.13:232][298]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [7/13] clang++.exe FirstPersonProjectile__pf205484891.cpp [arm64-es2] [2017.02.16-05.47.28:204][195]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.28:205][195]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.28:205][195]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.28:238][197]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.28:238][197]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.28:239][197]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.28:255][198]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.28:255][198]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.28:256][198]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.29:091][229]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.29:092][229]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.29:092][229]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.30:424][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.30:425][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:425][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.30:425][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.30:425][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:425][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:426][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.30:427][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.30:428][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.30:429][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.30:429][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.30:429][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.30:429][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.30:429][233]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.30:756][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.30:757][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.30:758][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.30:758][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.30:758][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.30:758][234]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.32:059][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:060][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:060][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:060][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.32:060][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.32:061][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\BP_Sky_Sphere__pf1379775596-5e7b77.cpp [2017.02.16-05.47.32:061][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:061][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:061][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:061][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonHUD__pf205484891-d50b42.cpp [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\BP_Sky_Sphere__pf1379775596-5e7b77.sh [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:062][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonHUD__pf205484891-d50b42.sh [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:063][311]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:076][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.32:076][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.32:076][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonProjectile__pf205484891-bd55f1.cpp [2017.02.16-05.47.32:076][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonProjectile__pf205484891-bd55f1.sh [2017.02.16-05.47.32:077][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:077][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:077][312]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:092][313]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [8/13] clang++.exe FirstPerson_AnimBP__pf2002337985.cpp [arm64-es2] [2017.02.16-05.47.32:092][313]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [9/13] clang++.exe NativizedAssets.cpp [arm64-es2] [2017.02.16-05.47.32:093][313]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [10/13] clang++.exe NativizedAssets_Dependencies.cpp [arm64-es2] [2017.02.16-05.47.32:643][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:643][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:643][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:643][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.32:643][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.32:644][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonCharacter__pf205484891-65762e.cpp [2017.02.16-05.47.32:644][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPersonCharacter__pf205484891-65762e.sh [2017.02.16-05.47.32:644][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.32:644][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.32:644][346]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.32:692][349]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [11/13] clang++.exe NativizedAssets.generated.cpp [arm64-es2] [2017.02.16-05.47.40:928][843]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.40:928][843]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.40:928][843]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.42:714][874]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.42:714][874]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.42:714][874]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.43:057][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.43:057][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.43:057][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.43:057][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.43:058][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.43:059][875]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.44:378][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.44:378][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.44:378][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.44:378][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\NativizedAssets-d60b4f.cpp [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\NativizedAssets-d60b4f.sh [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.44:379][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.44:380][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.44:381][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.44:381][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.44:381][879]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.45:718][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.45:718][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\NativizedAssets-dd2393.cpp [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\NativizedAssets-dd2393.sh [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.45:719][957]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.46:019][975]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.46:019][975]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: This application has requested the Runtime to terminate it in an unusual way. [2017.02.16-05.47.46:020][975]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Please contact the application's support team for more information. [2017.02.16-05.47.47:720][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Assertion failed! [2017.02.16-05.47.47:721][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.47:721][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Program: F:\NVPACK\android-ndk-r10e\toolchains\llvm-3.6\prebuilt\windows-x86_64\bin\clang++.exe [2017.02.16-05.47.47:721][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: File: /s/ndk-toolchain/src/llvm-3.6/llvm/tools/clang/lib/AST/DeclBase.cpp, Line 1299 [2017.02.16-05.47.47:721][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.47:721][ 1]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Expression: DeclKind != Decl::LinkageSpec && "Should not perform lookups into linkage specs!" [2017.02.16-05.47.47:787][ 5]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: error: clang frontend command failed with exit code 3 (use -v to see invocation) [2017.02.16-05.47.47:787][ 5]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang version 3.6 [2017.02.16-05.47.47:787][ 5]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Target: aarch64-none-linux-android [2017.02.16-05.47.47:787][ 5]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Thread model: posix [2017.02.16-05.47.47:787][ 5]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: PLEASE submit a bug report to http://source.android.com/source/report-bugs.html and include the crash backtrace, preprocessed source, and associated run script. [2017.02.16-05.47.49:265][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.49:265][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.49:266][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.49:266][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: PLEASE ATTACH THE FOLLOWING FILES TO THE BUG REPORT: [2017.02.16-05.47.49:266][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Preprocessed source(s) and associated run script(s) are located at: [2017.02.16-05.47.49:266][ 91]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPerson_AnimBP__pf2002337985-1577d7.cpp [2017.02.16-05.47.49:281][ 92]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: C:\Users\hls\AppData\Local\Temp\FirstPerson_AnimBP__pf2002337985-1577d7.sh [2017.02.16-05.47.49:281][ 92]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: clang++.exe: note: diagnostic msg: [2017.02.16-05.47.49:281][ 92]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [2017.02.16-05.47.49:282][ 92]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ******************** [2017.02.16-05.47.49:331][ 95]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\hls\Desktop\MyProject\Intermediate\Android_ASTC\NativizedAssets\Binaries\Android\UE4-NativizedAssets-arm64-es2.a [2017.02.16-05.47.49:350][ 96]UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: Total build time: 69.84 seconds (Local executor: 0.00 seconds) [2017.02.16-05.47.49:367][ 97]UATHelper: Packaging (Android (ASTC)): CommandUtils.Run: Run: Took 70.173398s to run UnrealBuildTool.exe, ExitCode=5 [2017.02.16-05.47.49:368][ 97]UATHelper: Packaging (Android (ASTC)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): E:\Game Engines\Epic Games\4.15\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project=C:\Users\hls\Desktop\MyProject\MyProject.uproject C:\Users\hls\Desktop\MyProject\MyProject.uproject -PLUGIN "C:\Users\hls\Desktop\MyProject\Intermediate\Android_ASTC\NativizedAssets\NativizedAssets.uplugin" -remoteini="C:\Users\hls\Desktop\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.02.16-13.46.39.txt' [2017.02.16-05.47.49:368][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) [2017.02.16-05.47.49:369][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) [2017.02.16-05.47.49:369][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) [2017.02.16-05.47.49:370][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) [2017.02.16-05.47.49:370][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) [2017.02.16-05.47.49:371][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionary`2 InTargetToManifest) [2017.02.16-05.47.49:371][ 97]UATHelper: Packaging (Android (ASTC)): 在 Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) [2017.02.16-05.47.49:371][ 97]UATHelper: Packaging (Android (ASTC)): 在 BuildCookRun.DoBuildCookRun(ProjectParams Params) [2017.02.16-05.47.49:372][ 97]UATHelper: Packaging (Android (ASTC)): 在 BuildCookRun.ExecuteBuild() [2017.02.16-05.47.49:372][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.BuildCommand.Execute() [2017.02.16-05.47.49:372][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) [2017.02.16-05.47.49:372][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.Automation.Process(String[] Arguments) [2017.02.16-05.47.49:373][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.Program.MainProc(Object Param) [2017.02.16-05.47.49:373][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) [2017.02.16-05.47.49:373][ 97]UATHelper: Packaging (Android (ASTC)): 在 AutomationTool.Program.Main() [2017.02.16-05.47.49:373][ 97]UATHelper: Packaging (Android (ASTC)): Program.Main: AutomationTool exiting with ExitCode=5 (5) [2017.02.16-05.47.49:386][ 98]UATHelper: Packaging (Android (ASTC)): BUILD FAILED [2017.02.16-05.47.49:386][ 98]PackagingResults:Error: Error Unknown Error [2017.02.16-05.48.48:271][629]LogSlate: Took 0.000187 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K) [2017.02.16-05.49.02:886][800]LogWindowsTextInputMethodSystem:Display: IME system now activated using TSF (搜狗拼音输入法). [2017.02.16-05.49.03:401][801]Cmd: QUIT_EDITOR [2017.02.16-05.49.03:554][801]LogExit: Preparing to exit. [2017.02.16-05.49.04:177][801]LogExit: Editor shut down [2017.02.16-05.49.04:178][801]LogExit: Transaction tracking system shut down [2017.02.16-05.49.04:268][801]LogObj: Freed 0b from 0 cluster array pools. [2017.02.16-05.49.04:268][801]LogExit: Object subsystem successfully closed. [2017.02.16-05.49.04:300][801]LogD3D11RHI: Shutdown [2017.02.16-05.49.04:300][801]LogD3D11RHI: CleanupD3DDevice [2017.02.16-05.49.04:381][801]LogD3D11RHI: ~FD3D11DynamicRHI [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module UATHelper (496) [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (494) [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (492) [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module CrashTracker (490) [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module SceneOutliner (488) [2017.02.16-05.49.04:390][801]LogModuleManager: Shutting down and abandoning module AddContentDialog (486) [2017.02.16-05.49.04:390][801]LogDirectoryWatcher: A directory notification for 'E:/Game Engines/Epic Games/4.15/FeaturePacks/' was aborted. [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module WidgetCarousel (485) [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module EditorWidgets (482) [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module CollectionManager (480) [2017.02.16-05.49.04:391][801]LogDirectoryWatcher: A directory notification for 'C:/Users/hls/Desktop/MyProject/Content/Collections/' was aborted. [2017.02.16-05.49.04:391][801]LogDirectoryWatcher: A directory notification for 'C:/Users/hls/Desktop/MyProject/Content/Developers/hls/Collections/' was aborted. [2017.02.16-05.49.04:391][801]LogDirectoryWatcher: A directory notification for 'C:/Users/hls/Desktop/MyProject/Saved/Collections/' was aborted. [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module StatsViewer (478) [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module FoliageEdit (476) [2017.02.16-05.49.04:391][801]LogModuleManager: Shutting down and abandoning module LandscapeEditor (474) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (472) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module ActorPickerMode (470) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module GeometryMode (468) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module TextureAlignMode (466) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module BspMode (464) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (462) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AutomationWorker (460) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (458) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (456) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module PlacementMode (455) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (452) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (450) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module MfMediaFactory (448) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module MfMediaEditor (446) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (444) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (442) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (440) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module Media (439) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (436) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module CharacterAI (434) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AudioCapture (432) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module SequenceRecorder (431) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module SmartSnapping (428) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module SessionServices (426) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module ViewportSnapping (424) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module ViewportInteraction (422) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module LogVisualizer (420) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module IntroTutorials (418) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (417) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (414) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (412) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (410) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (408) [2017.02.16-05.49.04:392][801]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (407) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (404) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (402) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module InputBindingEditor (400) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module NiagaraEditor (398) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module MergeActors (396) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module SizeMap (394) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module TreeMap (392) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module ReferenceViewer (390) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (388) [2017.02.16-05.49.04:743][801]LogModuleManager: Shutting down and abandoning module LocalizationService (387) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module HardwareTargeting (384) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (382) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module UndoHistory (380) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module UserFeedback (378) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module XmlParser (376) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module Blutility (374) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (372) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (371) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (368) [2017.02.16-05.49.04:744][801]LogModuleManager: Shutting down and abandoning module SettingsEditor (366) [2017.02.16-05.49.04:745][801]LogModuleManager: Shutting down and abandoning module ProjectLauncher (364) [2017.02.16-05.49.04:745][801]LogModuleManager: Shutting down and abandoning module SessionFrontend (362) [2017.02.16-05.49.04:745][801]LogModuleManager: Shutting down and abandoning module ProfilerClient (360) [2017.02.16-05.49.04:745][801]LogModuleManager: Shutting down and abandoning module DeviceManager (358) [2017.02.16-05.49.04:745][801]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (357) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module AutomationController (354) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module AutomationWindow (352) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module Layers (350) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (348) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module DetailCustomizations (346) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module PackagesDialog (344) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module Persona (342) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module AnimGraph (341) [2017.02.16-05.49.04:789][801]LogModuleManager: Shutting down and abandoning module Kismet (338) [2017.02.16-05.49.04:791][801]LogModuleManager: Shutting down and abandoning module GraphEditor (336) [2017.02.16-05.49.04:791][801]LogModuleManager: Shutting down and abandoning module ClassViewer (334) [2017.02.16-05.49.04:791][801]LogModuleManager: Shutting down and abandoning module Toolbox (332) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module ModuleUI (330) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module MovieSceneTools (328) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module OutputLog (326) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module GammaUI (324) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module Documentation (322) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module Niagara (320) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (318) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module PortalServices (316) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module PortalRpc (314) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module MessagingRpc (312) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module AIModule (310) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module GameplayDebugger (309) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module AITestSuite (307) [2017.02.16-05.49.04:792][801]LogModuleManager: Shutting down and abandoning module ProfilerService (304) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module TaskGraph (302) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module SteamVRController (300) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module SteamVR (298) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (296) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (294) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module OculusLibrary (292) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module OculusInput (290) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (288) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (286) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module CableComponent (284) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (282) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (278) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module HTML5Networking (276) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module AlembicImporter (274) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module AlembicLibrary (273) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module GeometryCache (272) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (271) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module SuperSearchEditor (266) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module SuperSearch (265) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (262) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module PluginBrowser (260) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (258) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module EpicSurvey (256) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (254) [2017.02.16-05.49.04:836][801]LogModuleManager: Shutting down and abandoning module DesktopPlatform (253) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module UObjectPlugin (250) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (248) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (246) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module GitSourceControl (244) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module SourceControl (243) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (240) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (238) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (236) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module Paper2DEditor (234) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module MeshPaint (233) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module LevelEditor (231) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (230) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module MainFrame (228) [2017.02.16-05.49.04:837][801]LogModuleManager: Shutting down and abandoning module HotReload (227) [2017.02.16-05.49.04:838][801]LogModuleManager: Shutting down and abandoning module ContentBrowser (223) [2017.02.16-05.49.04:839][801]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (220) [2017.02.16-05.49.04:839][801]LogModuleManager: Shutting down and abandoning module PhysXVehicles (218) [2017.02.16-05.49.04:839][801]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (216) [2017.02.16-05.49.04:839][801]LogModuleManager: Shutting down and abandoning module UdpMessaging (214) [2017.02.16-05.49.04:940][801]LogModuleManager: Shutting down and abandoning module TcpMessaging (212) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (210) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (208) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module FacialAnimation (206) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (204) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module Paper2D (202) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (200) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module WmfMedia (198) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module MfMedia (196) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module MediaAssets (194) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (192) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module VREditor (190) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (188) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (186) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module FunctionalTesting (184) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (182) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module UMG (180) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module UMGEditor (179) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module Sequencer (178) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module AssetTools (176) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module MessageLog (175) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (174) [2017.02.16-05.49.05:041][801]LogModuleManager: Shutting down and abandoning module SlateReflector (168) [2017.02.16-05.49.05:042][801]LogModuleManager: Shutting down and abandoning module Slate (166) [2017.02.16-05.49.05:042][801]LogModuleManager: Shutting down and abandoning module EditorStyle (164) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (162) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (160) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module XAudio2 (158) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module Networking (156) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module Core (152) [2017.02.16-05.49.05:045][801]LogModuleManager: Shutting down and abandoning module AssetRegistry (150) [2017.02.16-05.49.05:224][801]LogDirectoryWatcher: A directory notification for '../../../Engine/Content/' was aborted. [2017.02.16-05.49.05:224][801]LogDirectoryWatcher: A directory notification for 'C:/Users/hls/Desktop/MyProject/Content/' was aborted. [2017.02.16-05.49.05:224][801]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/2D/Paper2D/Content/' was aborted. [2017.02.16-05.49.05:224][801]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (149) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module KismetCompiler (146) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module PhysXFormats (144) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module MeshUtilities (142) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module SimplygonSwarm (141) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module SimplygonMeshReduction (139) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (137) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module PropertyEditor (135) [2017.02.16-05.49.05:225][801]LogModuleManager: Shutting down and abandoning module DerivedDataCache (132) [2017.02.16-05.49.05:268][801]LogDerivedDataCache: Shutdown [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TargetPlatform (130) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (129) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (127) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (125) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (123) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (121) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (119) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (117) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (115) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (113) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module ImageWrapper (112) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (109) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (107) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (105) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (103) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (101) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (99) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (97) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (95) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (93) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Messaging (91) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (89) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (87) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (85) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_MultiTargetPlatform (83) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (81) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (79) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (77) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (75) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (73) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (71) [2017.02.16-05.49.05:268][801]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (69) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (67) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (65) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (63) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (61) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (59) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (57) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (55) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (53) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module InputCore (50) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module Settings (48) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module OculusRift (46) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (44) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (42) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (38) [2017.02.16-05.49.05:269][801]LogOnline:Display: Unloading online subsystem: NULL [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module XMPP (37) [2017.02.16-05.49.05:269][801]LogModuleManager: Shutting down and abandoning module HTTP (35) [2017.02.16-05.49.05:295][801]LogModuleManager: Shutting down and abandoning module SSL (34) [2017.02.16-05.49.05:297][801]LogModuleManager: Shutting down and abandoning module AudioEditor (30) [2017.02.16-05.49.05:297][801]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2017.02.16-05.49.05:297][801]LogModuleManager: Shutting down and abandoning module ShaderCore (26) [2017.02.16-05.49.05:297][801]LogModuleManager: Shutting down and abandoning module Landscape (24) [2017.02.16-05.49.05:297][801]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module OpenGLDrv (20) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module D3D11RHI (18) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (16) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module Renderer (14) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module Engine (12) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module CoreUObject (10) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module NetworkFile (8) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module StreamingFile (6) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module SandboxFile (4) [2017.02.16-05.49.05:299][801]LogModuleManager: Shutting down and abandoning module PakFile (2) [2017.02.16-05.49.05:301][801]LogExit: Exiting. [2017.02.16-05.49.05:308][801]Log file closed, 02/16/17 13:49:05