Log file open, 05/12/15 19:03:18 LogInit:Display: Running engine for game: MyProject LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7 LogInit: API Version: 2455222 LogInit: Compiled (64-bit): Apr 15 2015 12:09:54 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: LogInit: Base directory: C:/Program Files/Epic Games/4.7/Engine/Binaries/Win64/ LogInit: Rocket: 1 [2015.05.12-18.03.18:878][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads. [2015.05.12-18.03.18:944][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.05.12-18.03.18:973][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.05.12-18.03.18:988][ 0]LogInit: Object subsystem initialized [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.05.12-18.03.18:991][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.05.12-18.03.18:991][ 0]LogInit: Selected Device Profile: [Windows] [2015.05.12-18.03.18:991][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.05.12-18.03.19:001][ 0]LogInit: Computer: MJHP [2015.05.12-18.03.19:001][ 0]LogInit: User: MarcJenny [2015.05.12-18.03.19:001][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.05.12-18.03.19:001][ 0]LogInit: High frequency timer resolution =2.924443 MHz [2015.05.12-18.03.19:001][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=8192.0GB [2015.05.12-18.03.19:001][ 0]LogMemory: Platform Memory Stats for Windows [2015.05.12-18.03.19:001][ 0]LogMemory: Process Physical Memory: 47.52 MB used, 47.52 MB peak [2015.05.12-18.03.19:001][ 0]LogMemory: Process Virtual Memory: 25.63 MB used, 25.63 MB peak [2015.05.12-18.03.19:001][ 0]LogMemory: Physical Memory: 1657.77 MB used, 16370.85 MB total [2015.05.12-18.03.19:001][ 0]LogMemory: Virtual Memory: 278.50 MB used, 8388608.00 MB total [2015.05.12-18.03.19:055][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 970 (Feature Level 11_0) [2015.05.12-18.03.19:055][ 0]LogD3D11RHI: Adapter has 4010MB of dedicated video memory, 0MB of dedicated system memory, and 7929MB of shared system memory, 2 output[s] [2015.05.12-18.03.19:055][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.05.12-18.03.19:064][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2015.05.12-18.03.19:080][ 0]LogD3D11RHI: Async texture creation enabled [2015.05.12-18.03.19:192][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.05.12-18.03.19:283][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip): Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk) Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file) [2015.05.12-18.03.19:283][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...) Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.) [2015.05.12-18.03.19:408][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2015.05.12-18.03.23:401][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.05.12-18.03.24:461][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.05.12-18.03.24:606][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.05.12-18.03.24:695][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 44MB C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. [2015.05.12-18.03.24:695][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc [2015.05.12-18.03.24:695][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.05.12-18.03.24:695][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2015.05.12-18.03.24:851][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2015.05.12-18.03.24:863][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2015.05.12-18.03.25:399][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.05.12-18.03.25:399][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.05.12-18.03.26:061][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.05.12-18.03.26:269][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' [2015.05.12-18.03.27:979][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2015.05.12-18.03.28:426][ 0]SourceControl: Info Source control is disabled [2015.05.12-18.03.28:426][ 0]SourceControl: Info Source control is disabled [2015.05.12-18.03.28:426][ 0]SourceControl: Info Source control is disabled [2015.05.12-18.03.28:426][ 0]LogSourceControl: RunCommandInternalRaw: 'git version' [2015.05.12-18.03.28:427][ 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults='' [2015.05.12-18.03.28:454][ 0]SourceControl: Info Source control is disabled [2015.05.12-18.03.28:941][ 0]LogObj: 24232 objects as part of root set at end of initial load. [2015.05.12-18.03.28:941][ 0]LogUObjectAllocator: 5137176 out of 0 bytes used by permanent object pool. [2015.05.12-18.03.29:089][ 0]LogEngine: Initializing Engine... [2015.05.12-18.03.31:353][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2015.05.12-18.03.31:393][ 0]LogInit: FAudioDevice initialized. [2015.05.12-18.03.31:490][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.05.12-18.03.31:560][ 0]LogDerivedDataCache: Saved boot cache 0.07s 44MB C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. [2015.05.12-18.03.31:570][ 0]LogInit: Texture streaming: Enabled [2015.05.12-18.03.31:754][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.05.12-18.03.31:754][ 0]LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7 [2015.05.12-18.03.31:754][ 0]LogAnalytics: ET APIKey = Rocket.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7 [2015.05.12-18.03.31:770][ 0]LogAnalytics: SetUserId 3144f6fe48fadb469fd3d189e62e4e5d|71ba85bc79684e2485e450eeb490a2cf|52fcd72c-1646-44ca-897a-e821aea6eb88 [2015.05.12-18.03.31:770][ 0]LogAnalytics: AnalyticsET::StartSession [Rocket.Release] [2015.05.12-18.03.31:818][ 0]LogInit: Transaction tracking system initialized [2015.05.12-18.03.32:247][ 0]BlueprintLog: New page: Editor Load [2015.05.12-18.03.32:320][ 0]LogAssetRegistry: FAssetRegistry took 0.0098 seconds to start up [2015.05.12-18.03.32:321][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 [2015.05.12-18.03.33:468][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.05.12-18.03.34:135][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.05.12-18.03.34:762][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf' [2015.05.12-18.03.34:763][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf' [2015.05.12-18.03.34:771][ 0]LogConsoleResponse:Display: [2015.05.12-18.03.35:023][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2015.05.12-18.03.35:378][ 0]SourceControl: Info Source control is disabled [2015.05.12-18.03.35:378][ 0]Cmd: MAP LOAD FILE="../../../../../../Unreal Projects/MyProject/Content/Maps/Pflat3.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2015.05.12-18.03.35:379][ 0]LightingResults: New page: Lighting Build [2015.05.12-18.03.35:407][ 0]MapCheck: New page: Map Check [2015.05.12-18.03.35:407][ 0]LightingResults: New page: Lighting Build [2015.05.12-18.03.35:419][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000001453E980 [2015.05.12-18.03.53:602][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Textures/BackDrop2.BackDrop2:BodySetup_6) [2015.05.12-18.03.53:602][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Textures/BackDrop2.BackDrop2:BodySetup_6) [2015.05.12-18.03.53:642][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2015.05.12-18.04.07:623][ 0]LogAIModule: Creating AISystem for world Pflat3 [2015.05.12-18.04.07:624][ 0]Cmd: MAP CHECKDEP [2015.05.12-18.04.07:624][ 0]MapCheck: New page: Pflat3 - May 12, 2015, 8:04:07 PM [2015.05.12-18.04.08:105][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 480.905ms to complete. [2015.05.12-18.04.08:105][ 0]LogFileHelpers: Loading map 'Pflat3' took 32.726 [2015.05.12-18.04.08:952][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2015.05.12-18.04.08:954][ 0]LogSlate:Warning: Failed to load font data from 'Veranda' [2015.05.12-18.04.09:113][ 0]LogCollectionManager: Loaded 0 collections in 0.003339 seconds [2015.05.12-18.04.09:143][ 0]LogContentBrowser: Native class hierarchy populated in 0.0299 seconds. Added 1697 classes and 263 folders. [2015.05.12-18.04.09:193][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2015.05.12-18.04.09:223][ 0]LogLoad: Full Startup: 52.96 seconds (BP compile: 0.00 seconds) [2015.05.12-18.04.09:264][ 0]LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Meshes' [2015.05.12-18.04.09:878][ 0]LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2). [2015.05.12-18.04.10:750][ 0]LogRenderer:Warning: Reallocating scene render targets to support 912x600 (Frame:14). [2015.05.12-18.04.12:098][ 8]LogAssetRegistry: Asset discovery search completed in 39.7875 seconds [2015.05.12-18.05.05:162][ 5]MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool...[2015.05.12-18.05.05:391][ 16]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform[2015.05.12-18.05.05:534][ 23]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET[2015.05.12-18.05.05:564][ 24]MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -nocodeproject -installed -nop4 -project=C:/Unreal Projects/MyProject/MyProject.uproject -cook -allmaps -stage -archive -archivedirectory=C:/Unreal Projects/Compiled Project [2015.05.12-18.05.05:564][ 24]MainFrameActions: Packaging (Windows (64-bit)): s -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment.[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.7[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=[2015.05.12-18.05.05:587][ 25]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.7[2015.05.12-18.05.05:608][ 26]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Marc & Jenny/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.7)[2015.05.12-18.05.05:608][ 26]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\Cook.txt[2015.05.12-18.05.05:608][ 26]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\UAT_Log.txt[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.7[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Marc & Jenny/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.7[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.[2015.05.12-18.05.05:655][ 28]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability.[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings:[2015.05.12-18.05.05:681][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=False[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Epic Games/4.7[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Marc & Jenny/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.7[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe=[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe=[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-05-12_19.05.05[2015.05.12-18.05.05:682][ 29]MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe[2015.05.12-18.05.05:705][ 30]MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder[2015.05.12-18.05.05:705][ 30]MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts.[2015.05.12-18.05.05:835][ 36]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs[2015.05.12-18.05.05:835][ 36]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 6 script DLL(s).[2015.05.12-18.05.05:835][ 36]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll[2015.05.12-18.05.05:877][ 38]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll[2015.05.12-18.05.05:878][ 38]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll[2015.05.12-18.05.05:899][ 39]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll[2015.05.12-18.05.05:921][ 40]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll[2015.05.12-18.05.05:921][ 40]MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll[2015.05.12-18.05.05:943][ 41]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll[2015.05.12-18.05.05:943][ 41]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll[2015.05.12-18.05.05:943][ 41]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.[2015.05.12-18.05.05:943][ 41]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.[2015.05.12-18.05.05:943][ 41]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll[2015.05.12-18.05.05:964][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll.[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll.[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll.[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll.[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Mac[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM[2015.05.12-18.05.05:965][ 42]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit.[2015.05.12-18.05.05:966][ 42]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False[2015.05.12-18.05.05:966][ 42]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled.[2015.05.12-18.05.05:966][ 42]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False[2015.05.12-18.05.05:966][ 42]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False[2015.05.12-18.05.05:988][ 43]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.05:988][ 43]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.05:988][ 43]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.05:988][ 43]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Unreal Projects\MyProject\MyProject.uproject[2015.05.12-18.05.06:121][ 49]MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for C:\Unreal Projects\MyProject\MyProject.uproject[2015.05.12-18.05.06:274][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************[2015.05.12-18.05.06:274][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams=[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Unreal Projects\Compiled Projects[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Unreal Projects\MyProject\Saved\StagedBuilds[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development[2015.05.12-18.05.06:275][ 56]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game[2015.05.12-18.05.06:301][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64[2015.05.12-18.05.06:301][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False[2015.05.12-18.05.06:301][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook=[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False[2015.05.12-18.05.06:302][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest=[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets=[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64\UE4Game.exe[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64\UE4Game.exe[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=C:\Unreal Projects\MyProject\MyProject.uproject[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development[2015.05.12-18.05.06:303][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets=[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=MyProject[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak=[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params **************[2015.05.12-18.05.06:304][ 57]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\Config\DefaultEngine.ini=True[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Looking for DefaultMap in C:\Unreal Projects\MyProject\Config\DefaultEngine.ini[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeReadAllLines: SafeReadAllLines C:\Unreal Projects\MyProject\Config\DefaultEngine.ini[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/Maps/Pflat3[2015.05.12-18.05.06:326][ 58]MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Cooking all maps[2015.05.12-18.05.06:327][ 58]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.06:350][ 59]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.06:350][ 59]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Unreal Projects\MyProject\MyProject.uproject=True[2015.05.12-18.05.06:350][ 59]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED **********[2015.05.12-18.05.06:350][ 59]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True[2015.05.12-18.05.06:373][ 60]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data.[2015.05.12-18.05.06:373][ 60]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Unreal Projects\MyProject\MyProject.uproject[2015.05.12-18.05.06:394][ 61]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\Cook.txt[2015.05.12-18.05.06:394][ 61]MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True[2015.05.12-18.05.06:394][ 61]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.7\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Unreal Projects\MyProject\MyProject.uproject" -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -Unversioned -fileopenlog -abslog="C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity [2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: API Version: 2455222[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Compiled (64-bit): Apr 15 2015 12:09:54[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Compiled with Visual C++: 18.00.21005.01[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Build Configuration: Development[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.7[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Command line: "C:\Unreal Projects\MyProject\MyProject.uproject" -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -Unversioned -fileopenlog -abslog="C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity [2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Base directory: C:/Program Files/Epic Games/4.7/Engine/Binaries/Win64/[2015.05.12-18.05.08:808][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Rocket: 1[2015.05.12-18.05.08:891][180]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:807][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.[2015.05.12-18.05.08:939][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:886][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem[2015.05.12-18.05.08:940][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:922][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.[2015.05.12-18.05.08:961][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:937][ 0]LogInit: Object subsystem initialized[2015.05.12-18.05.08:961][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:941][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'[2015.05.12-18.05.08:961][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:941][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:941][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:941][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:941][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:942][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Unreal Projects/MyProject/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:943][ 0]LogInit: Selected Device Profile: [Windows][2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:943][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows][2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:954][ 0]LogInit: Computer: MJHP[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:954][ 0]LogInit: User: MarcJenny[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:954][ 0]LogInit: CPU Page size=4096, Cores=4[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:954][ 0]LogInit: High frequency timer resolution =2.924443 MHz[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:954][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=8192.0GB[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:955][ 0]LogMemory: Platform Memory Stats for Windows[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:955][ 0]LogMemory: Process Physical Memory: 46.99 MB used, 46.99 MB peak[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:955][ 0]LogMemory: Process Virtual Memory: 23.36 MB used, 23.36 MB peak[2015.05.12-18.05.08:962][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:955][ 0]LogMemory: Physical Memory: 7067.79 MB used, 16370.85 MB total[2015.05.12-18.05.09:160][192]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.08:955][ 0]LogMemory: Virtual Memory: 276.49 MB used, 8388608.00 MB total[2015.05.12-18.05.09:246][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.09:143][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used.[2015.05.12-18.05.09:247][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.09:243][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip):[2015.05.12-18.05.09:247][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk)[2015.05.12-18.05.09:247][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file)[2015.05.12-18.05.09:247][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.09:243][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):[2015.05.12-18.05.09:247][196]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...)[2015.05.12-18.05.13:335][386]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.)[2015.05.12-18.05.14:481][438]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.13:321][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor[2015.05.12-18.05.14:636][445]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:471][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor[2015.05.12-18.05.14:755][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:622][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB[2015.05.12-18.05.14:755][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:736][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 44MB C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.[2015.05.12-18.05.14:755][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:736][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc[2015.05.12-18.05.14:755][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:737][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.[2015.05.12-18.05.14:945][459]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:737][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.[2015.05.12-18.05.14:968][460]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:935][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.[2015.05.12-18.05.15:686][492]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.14:948][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable[2015.05.12-18.05.15:687][492]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.15:667][ 0]LogMeshUtilities: No automatic mesh reduction module available[2015.05.12-18.05.15:997][506]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.15:670][ 0]LogMeshUtilities: No automatic mesh merging module available[2015.05.12-18.05.16:176][514]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.15:988][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467[2015.05.12-18.05.17:380][567]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.16:161][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'[2015.05.12-18.05.17:380][567]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:370][ 0]SourceControl: Info Source control is disabled[2015.05.12-18.05.17:381][567]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:371][ 0]SourceControl: Info Source control is disabled[2015.05.12-18.05.17:381][567]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:371][ 0]SourceControl: Info Source control is disabled[2015.05.12-18.05.17:381][567]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:371][ 0]LogSourceControl: RunCommandInternalRaw: 'git version'[2015.05.12-18.05.17:403][568]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:372][ 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults=''[2015.05.12-18.05.17:833][588]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:396][ 0]SourceControl: Info Source control is disabled[2015.05.12-18.05.17:833][588]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:824][ 0]LogObj: 23754 objects as part of root set at end of initial load.[2015.05.12-18.05.17:833][588]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:824][ 0]LogUObjectAllocator: 4910640 out of 0 bytes used by permanent object pool.[2015.05.12-18.05.17:833][588]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:824][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet[2015.05.12-18.05.17:833][588]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:825][ 0]LogInit: Initializing Editor Engine...[2015.05.12-18.05.18:008][596]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:825][ 0]LogEngine: Initializing Engine...[2015.05.12-18.05.18:057][598]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.17:984][ 0]LogAIModule: Creating AISystem for world NewWorld[2015.05.12-18.05.18:079][599]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:046][ 0]LogDerivedDataCache: Saved boot cache 0.06s 44MB C:/Users/Marc & Jenny/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.[2015.05.12-18.05.18:101][600]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:064][ 0]LogInit: Texture streaming: Disabled[2015.05.12-18.05.18:144][602]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:095][ 0]LogInit: Initializing Editor Engine Completed[2015.05.12-18.05.18:188][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:143][ 0]LogCookCommandlet:Display: Sandbox cleanup took 0.001 seconds[2015.05.12-18.05.18:188][604]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:177][ 0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up[2015.05.12-18.05.19:432][661]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.18:177][ 0]LogCookCommandlet:Display: Populating asset registry.[2015.05.12-18.05.19:432][661]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.19:422][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 4 other paths to find 1903 assets in 1.2446 seconds[2015.05.12-18.05.24:233][882]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.19:425][ 0]LogCookCommandlet:Display: Done populating registry. It took 1.25s.[2015.05.12-18.05.24:233][882]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, [2015.05.12-18.05.24:301][885]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:224][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/Roboto -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset[2015.05.12-18.05.24:301][885]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:299][ 0]LogSavePackage: Save=73.680359ms[2015.05.12-18.05.24:327][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:299][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset'[2015.05.12-18.05.24:327][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:301][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, [2015.05.12-18.05.24:327][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:302][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset[2015.05.12-18.05.24:327][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:305][ 0]LogSavePackage: Save=2.451065ms[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:305][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset'[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:306][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, [2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:308][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:313][ 0]LogSavePackage: Save=4.569759ms[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:314][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset'[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:316][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, [2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:317][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:320][ 0]LogSavePackage: Save=2.410373ms[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:321][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset'[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:323][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, [2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:324][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset[2015.05.12-18.05.24:328][886]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:328][ 0]LogSavePackage: Save=3.194113ms[2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:328][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset'[2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:331][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, [2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:332][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFu [2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): nctions01/Shading/ConvertFromDiffSpec.uasset[2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:335][ 0]LogSavePackage: Save=3.185564ms[2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:336][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset'[2015.05.12-18.05.24:352][887]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:339][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, [2015.05.12-18.05.24:447][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:340][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset[2015.05.12-18.05.24:447][891]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:429][ 0]LogSavePackage: Save=86.530327ms[2015.05.12-18.05.24:469][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:430][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset'[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:439][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, [2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:440][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFuncti [2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): ons01/Opacity/CameraDepthFade.uasset[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:444][ 0]LogSavePackage: Save=3.155131ms[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:445][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset'[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:447][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, [2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:450][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:452][ 0]LogSavePackage: Save=1.963109ms[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:453][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset'[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:456][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, [2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:457][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:459][ 0]LogSavePackage: Save=1.485411ms[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:459][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset'[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:460][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, [2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:461][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:466][ 0]LogSavePackage: Save=3.998026ms[2015.05.12-18.05.24:470][892]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:467][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal 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[2015.05.12-18.05.24:481][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset'[2015.05.12-18.05.24:494][893]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:483][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, [2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:484][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.ua [2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): sset[2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:489][ 0]LogSavePackage: Save=4.290731ms[2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:489][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset'[2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:493][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, [2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:498][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Unreal 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[2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:509][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Mater [2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): ialFunctions02/Utility/BreakOutFloat2Components.uasset[2015.05.12-18.05.24:515][894]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:512][ 0]LogSavePackage: Save=1.800685ms[2015.05.12-18.05.24:537][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:513][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset'[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:516][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, [2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:522][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:524][ 0]LogSavePackage: Save=1.382143ms[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:524][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset'[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, [2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:526][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough [2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): _Translucent_OneSided.uasset[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:530][ 0]LogSavePackage: Save=3.093923ms[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:531][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset'[2015.05.12-18.05.24:538][895]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, [2015.05.12-18.05.24:574][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:533][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> C:/Unreal 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UE4Editor-Cmd: [2015.05.12-18.05.24:541][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:544][ 0]LogSavePackage: Save=2.533132ms[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:544][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset'[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, C:/Unreal 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/Engine/EditorLandscapeResources/DataLayer, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, [2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:552][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:554][ 0]LogSavePackage: Save=0.933511ms[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:554][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset'[2015.05.12-18.05.24:575][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:555][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, [2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:556][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:558][ 0]LogSavePackage: Save=1.403686ms[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:558][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset'[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:560][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSy [2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): stems/PSysThumbnail_NoImage.uasset, [2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:561][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:563][ 0]LogSavePackage: Save=1.324013ms[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:563][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset'[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:564][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystem [2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): s/PSysThumbnail_OOD.uasset, [2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:566][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:568][ 0]LogSavePackage: Save=1.511741ms[2015.05.12-18.05.24:576][896]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:568][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset'[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:571][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmen [2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): tal.uasset, [2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:579][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:584][ 0]LogSavePackage: Save=1.641680ms[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:584][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset'[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, [2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:586][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:588][ 0]LogSavePackage: Save=2.453801ms[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:589][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset'[2015.05.12-18.05.24:603][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:590][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, [2015.05.12-18.05.24:604][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:591][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset[2015.05.12-18.05.24:604][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:593][ 0]LogSavePackage: Save=1.704598ms[2015.05.12-18.05.24:604][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:593][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset'[2015.05.12-18.05.24:604][897]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:595][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpa [2015.05.12-18.05.24:604][897]MainFrameActions: Packaging (Windows (64-bit)): que.uasset, [2015.05.12-18.05.24:625][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:596][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:605][ 0]LogSavePackage: Save=8.167026ms[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:605][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset'[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:610][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, [2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:611][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:613][ 0]LogSavePackage: Save=1.528154ms[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:613][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset'[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:615][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, [2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:615][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:617][ 0]LogSavePackage: Save=1.399925ms[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:617][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset'[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:618][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, [2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:620][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/Black -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset[2015.05.12-18.05.24:626][898]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:623][ 0]LogSavePackage: Save=1.365730ms[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:624][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset'[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:625][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, [2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:626][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:629][ 0]LogSavePackage: Save=2.163147ms[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:629][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset'[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:632][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, [2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:634][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_D [2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): irector.uasset[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:636][ 0]LogSavePackage: Save=1.292896ms[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:636][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset'[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:639][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, [2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:641][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:643][ 0]LogSavePackage: Save=1.557904ms[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:643][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset'[2015.05.12-18.05.24:649][899]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:644][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ [2015.05.12-18.05.24:650][899]MainFrameActions: Packaging (Windows (64-bit)): Groups_Anim.uasset, [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:646][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:648][ 0]LogSavePackage: Save=1.606460ms[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:649][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset'[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:650][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): Groups_Fade.uasset, [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:651][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:653][ 0]LogSavePackage: Save=1.253572ms[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:653][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset'[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:658][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:659][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:662][ 0]LogSavePackage: Save=2.123823ms[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:662][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset'[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:664][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:665][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slom [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): o.uasset[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:667][ 0]LogSavePackage: Save=1.432068ms[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:667][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset'[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:669][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, [2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:671][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset[2015.05.12-18.05.24:677][900]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:672][ 0]LogSavePackage: Save=1.312729ms[2015.05.12-18.05.24:699][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:672][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset'[2015.05.12-18.05.24:699][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:675][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, [2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:676][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:684][ 0]LogSavePackage: Save=7.949206ms[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:684][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset'[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:686][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, [2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:688][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:690][ 0]LogSavePackage: Save=1.472759ms[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:691][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset'[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:692][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT [2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): _Groups_Sound.uasset, [2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:693][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset[2015.05.12-18.05.24:700][901]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:695][ 0]LogSavePackage: Save=1.305206ms[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:695][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset'[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:697][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, [2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:697][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:699][ 0]LogSavePackage: Save=1.273063ms[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:699][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset'[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:701][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, [2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:702][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:703][ 0]LogSavePackage: Save=1.263488ms[2015.05.12-18.05.24:723][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:704][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset'[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:705][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, [2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:707][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:709][ 0]LogSavePackage: Save=1.355472ms[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:709][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset'[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:711][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, [2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:712][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Master -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:713][ 0]LogSavePackage: Save=0.899317ms[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:714][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset'[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:715][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, [2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:716][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Music -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:717][ 0]LogSavePackage: Save=0.980016ms[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:717][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset'[2015.05.12-18.05.24:724][902]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:718][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, [2015.05.12-18.05.24:746][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:721][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/SFX -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset[2015.05.12-18.05.24:746][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:724][ 0]LogSavePackage: Save=1.766832ms[2015.05.12-18.05.24:746][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:724][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset'[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:729][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, [2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:731][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:732][ 0]LogSavePackage: Save=0.897607ms[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:732][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset'[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:734][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, [2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:735][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:737][ 0]LogSavePackage: Save=1.020023ms[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:737][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset'[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:738][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, [2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:739][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:740][ 0]LogSavePackage: Save=0.918807ms[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:740][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset'[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:743][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, [2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:745][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Voice -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset[2015.05.12-18.05.24:747][903]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:746][ 0]LogSavePackage: Save=0.889058ms[2015.05.12-18.05.24:769][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:746][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset'[2015.05.12-18.05.24:770][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:749][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, [2015.05.12-18.05.24:770][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:752][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset[2015.05.12-18.05.24:770][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:757][ 0]LogSavePackage: Save=3.309006ms[2015.05.12-18.05.24:770][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:757][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset'[2015.05.12-18.05.24:770][904]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:758][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, [2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:759][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:778][ 0]LogSavePackage: Save=18.439751ms[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:778][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset'[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, [2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:782][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:783][ 0]LogSavePackage: Save=0.787500ms[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:783][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset'[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:784][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, [2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:785][ 0]LogCookCommandlet:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:788][ 0]LogSavePackage: Save=2.814211ms[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:789][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset'[2015.05.12-18.05.24:796][905]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:790][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, [2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:791][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:806][ 0]LogSavePackage: Save=13.925729ms[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:806][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset'[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:808][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, [2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:809][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:811][ 0]LogSavePackage: Save=1.633132ms[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:811][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset'[2015.05.12-18.05.24:817][906]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:813][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, [2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:814][ 0]LogCookCommandlet:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset[2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:819][ 0]LogSavePackage: Save=3.997342ms[2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:819][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset'[2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:824][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uass [2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): et, [2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:825][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset[2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:827][ 0]LogSavePackage: Save=2.113565ms[2015.05.12-18.05.24:844][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:828][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset'[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:829][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, [2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:830][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DummySprite -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:833][ 0]LogSavePackage: Save=2.328990ms[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:833][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset'[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:835][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, [2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:835][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:839][ 0]LogSavePackage: Save=2.687007ms[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:839][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset'[2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:841][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.ua [2015.05.12-18.05.24:845][907]MainFrameActions: Packaging (Windows (64-bit)): sset, [2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:842][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:847][ 0]LogSavePackage: Save=3.793543ms[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:847][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset'[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:848][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSetti [2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): ngs.uasset, [2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:853][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:858][ 0]LogSavePackage: Save=4.707905ms[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:858][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset'[2015.05.12-18.05.24:867][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, [2015.05.12-18.05.24:868][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:861][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset[2015.05.12-18.05.24:868][908]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:863][ 0]LogSavePackage: Save=1.584233ms[2015.05.12-18.05.24:890][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:863][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset'[2015.05.12-18.05.24:890][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, [2015.05.12-18.05.24:890][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:869][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset[2015.05.12-18.05.24:890][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:874][ 0]LogSavePackage: Save=4.399470ms[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:875][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset'[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, [2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:877][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:880][ 0]LogSavePackage: Save=1.406080ms[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:881][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset'[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:882][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, [2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:884][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:886][ 0]LogSavePackage: Save=1.548671ms[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:887][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset'[2015.05.12-18.05.24:891][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:888][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, [2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:890][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:899][ 0]LogSavePackage: Save=6.769152ms[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:899][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset'[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:901][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, [2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:902][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/MiniFont -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:903][ 0]LogSavePackage: Save=1.247759ms[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:904][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset'[2015.05.12-18.05.24:913][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:905][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, [2015.05.12-18.05.24:914][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:906][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset[2015.05.12-18.05.24:914][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:908][ 0]LogSavePackage: Save=1.299735ms[2015.05.12-18.05.24:914][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:908][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset'[2015.05.12-18.05.24:914][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:911][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, [2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:912][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:915][ 0]LogSavePackage: Save=2.119036ms[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:915][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset'[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:921][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, C:/Unreal 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[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): uasset, [2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:922][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:924][ 0]LogSavePackage: Save=1.441300ms[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:924][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset'[2015.05.12-18.05.24:936][911]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:925][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, [2015.05.12-18.05.24:958][912]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:926][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoTiny -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset[2015.05.12-18.05.24:958][912]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:945][ 0]LogSavePackage: Save=18.663725ms[2015.05.12-18.05.24:959][912]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:945][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset'[2015.05.12-18.05.24:981][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:946][ 0]LogCookCommandlet:Display: Full GC...[2015.05.12-18.05.24:981][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:965][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset[2015.05.12-18.05.24:981][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:966][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Epic Games/4.7/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset[2015.05.12-18.05.24:981][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:968][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset[2015.05.12-18.05.24:981][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.24:969][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Epic 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/Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:153][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:154][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:155][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:156][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:156][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, C:/Unreal 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[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): s/PSysThumbnail_OOD.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmen [2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): tal.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:163][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpa [2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): que.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:171][921]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, C:/Unreal 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0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:193][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:171][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:193][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:172][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:193][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:193][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:176][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:194][922]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:178][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, C:/Unreal 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Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:219][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:197][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.ua [2015.05.12-18.05.25:219][923]MainFrameActions: Packaging (Windows (64-bit)): sset, /Engine/Maps/Entry[2015.05.12-18.05.25:219][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:198][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:199][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:200][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Engine/ [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:201][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:202][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:204][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Engine/ [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Engine/Maps/E [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): ntry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:206][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:207][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uass [2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): et, /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:220][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:209][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:210][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:211][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:213][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings. [2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:215][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:217][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:221][923]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:218][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:243][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:219][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:221][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:222][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholder [2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): Texture.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Engin [2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): e/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:225][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial. [2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:230][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:231][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Thumb, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:234][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:236][ 0]LogSavePackage: Save=1.550723ms[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:236][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset'[2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:238][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Background, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoysti [2015.05.12-18.05.25:244][924]MainFrameActions: Packaging (Windows (64-bit)): ck_Background.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:241][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Backgroun [2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): d.uasset[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:244][ 0]LogSavePackage: Save=1.939857ms[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:244][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset'[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:248][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:249][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:251][ 0]LogSavePackage: Save=1.699469ms[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:251][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset'[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:252][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickInner, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:253][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:256][ 0]LogSavePackage: Save=1.512425ms[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:256][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset'[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionStick, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirecti [2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): onStick.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:260][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:262][ 0]LogSavePackage: Save=1.428306ms[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:262][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset'[2015.05.12-18.05.25:268][925]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:264][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:290][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:266][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:269][ 0]LogSavePackage: Save=2.438413ms[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:269][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset'[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:276][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectio [2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): nPad2.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:277][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:279][ 0]LogSavePackage: Save=1.388982ms[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:279][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset'[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:281][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirection [2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): Pad.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:282][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:283][ 0]LogSavePackage: Save=1.338717ms[2015.05.12-18.05.25:291][926]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:284][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset'[2015.05.12-18.05.25:314][927]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:285][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButtonFire, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:314][927]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:286][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Unreal 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[2015.05.12-18.05.25:291][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:296][ 0]LogSavePackage: Save=4.377928ms[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:296][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset'[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:297][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_on, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:298][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:301][ 0]LogSavePackage: Save=2.296848ms[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:301][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset'[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:303][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_off, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_of [2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): f.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:304][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:306][ 0]LogSavePackage: Save=1.526445ms[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:306][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset'[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:307][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_on, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:308][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:310][ 0]LogSavePackage: Save=1.477546ms[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:310][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset'[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:313][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_off, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_of [2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): f.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:339][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:314][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Unreal 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UE4Editor-Cmd: [2015.05.12-18.05.25:322][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset[2015.05.12-18.05.25:340][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:324][ 0]LogSavePackage: Save=1.241604ms[2015.05.12-18.05.25:340][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:324][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset'[2015.05.12-18.05.25:340][928]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:325][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/DefaultVirtualJoysticks, C:/Unreal 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UE4Editor-Cmd: [2015.05.12-18.05.25:333][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset'[2015.05.12-18.05.25:363][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:339][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileMenu2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileMenu2.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:364][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:339][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset[2015.05.12-18.05.25:364][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:342][ 0]LogSavePackage: Save=1.894036ms[2015.05.12-18.05.25:364][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:342][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset'[2015.05.12-18.05.25:364][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:343][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileControls_texture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileControls_texture.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:364][929]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:344][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Unreal 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Cooking /Engine/Maps/Entry -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:364][ 0]LogSavePackage: Save=13.055820ms[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:364][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap'[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:367][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultNormal.uasset, /Engine/Maps/Entry[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:370][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:377][ 0]LogSavePackage: Save=6.554410ms[2015.05.12-18.05.25:389][930]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:378][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset'[2015.05.12-18.05.25:411][931]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:380][ 0]LogCookCommandlet:Display: Full GC...[2015.05.12-18.05.25:411][931]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.25:403][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal 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[2015.05.12-18.05.39:540][445]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.38:512][ 0]LogMaterial: Missing cached shader map for material B_Walls3, compiling. [2015.05.12-18.05.39:540][445]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:525][ 0]LogRedirectors: String Asset Reference '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.05.39:540][445]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:526][ 0]LogRedirectors: Resolved to '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:526][ 0]LogRedirectors: String Asset Reference '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:558][ 0]LogRedirectors: Resolved to '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:559][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, C:/Unreal 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manifest /Engine/EngineResources/WhiteSquareTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:563][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:566][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:567][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:599][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:568][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, C:/Unreal 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0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:573][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:575][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:577][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:577][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:578][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:579][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:580][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:581][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:582][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:583][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:584][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:586][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:587][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:590][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:591][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:600][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:592][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:601][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:593][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:654][448]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:595][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/ [2015.05.12-18.05.39:654][448]MainFrameActions: Packaging (Windows (64-bit)): MAT_Groups_Director.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:654][448]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:640][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT [2015.05.12-18.05.39:654][448]MainFrameActions: Packaging (Windows (64-bit)): _Groups_Event.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:739][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:641][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:739][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:697][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ [2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): Groups_Fade.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:698][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:699][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:700][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_C [2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): olorTrack.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:701][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:702][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:703][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:740][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:704][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, C:/Unreal 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manifest /Engine/EngineSounds/Master, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:741][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:707][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:741][450]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:708][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:708][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, C:/Unreal 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/Engine/EngineSounds/Voice, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:712][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:713][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:713][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:714][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:720][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:722][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:727][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:728][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:729][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:774][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:731][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:733][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:735][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:750][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:752][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, C:/Unreal 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/Engine/EngineMaterials/PreintegratedSkinBRDF, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:758][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:759][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:760][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:762][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.39:775][451]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:763][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Maps/Pflat3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Maps/Pflat3.umap, /Game/Maps/Pflat3[2015.05.12-18.05.39:804][452]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:764][ 0]LogCookCommandlet:Display: Cooking /Game/Maps/Pflat3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Maps/Pflat3.umap[2015.05.12-18.05.39:839][453]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:788][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Textures/BackDrop2.BackDrop2:BodySetup_6)[2015.05.12-18.05.52:362][943]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.39:788][ 0]LogPhysics:Warning: AddConvexElemsToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Textures/BackDrop2.BackDrop2:BodySetup_6)[2015.05.12-18.05.52:362][943]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.52:344][ 0]LogSavePackage: Save=12576.752930ms[2015.05.12-18.05.55:667][ 67]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.52:344][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Maps/Pflat3.umap'[2015.05.12-18.05.55:667][ 67]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:656][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/basic_wall, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/basic_wall.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:658][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/basic_wall -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/basic_wall.uasset[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:674][ 0]LogSavePackage: Save=15.611178ms[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:675][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/basic_wall.uasset'[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:677][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/xoio_berlinflat/Textures/T_MacroVariation, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/xoio_berlinflat/Textures/T_MacroVariation.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:678][ 0]LogCookCommandlet:Display: Cooking /Game/xoio_berlinflat/Textures/T_MacroVariation -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/xoio_berlinflat/Textures/T_MacroVariation.uasset[2015.05.12-18.05.55:704][ 68]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:679][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_MacroVariation. Package will not be saved.[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:680][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_MacroVariation, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_MacroVariation.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:681][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_MacroVariation -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_MacroVariation.uasset[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:685][ 0]LogSavePackage: Save=3.878003ms[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:685][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_MacroVariation.uasset'[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/bed, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/bed.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:692][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/bed -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/bed.uasset[2015.05.12-18.05.55:740][ 69]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:710][ 0]LogSavePackage: Save=18.136446ms[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:713][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/bed.uasset'[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:717][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/3PointLevels, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/3PointLevels.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:721][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/3PointLevels -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/3PointLevels.uasset[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:728][ 0]LogSavePackage: Save=3.895785ms[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:729][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/3PointLevels.uasset'[2015.05.12-18.05.55:767][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:735][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/xoio_berlinflat/Textures/normal_web, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/xoio_berlinflat/Textures/normal_web.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:736][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/xoio_berlinflat/Textures/normal_web -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/xoio_berlinflat/Textures/normal_web.uasset[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:738][ 0]LogSavePackage: Save=1.965844ms[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:739][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/xoio_berlinflat/Textures/normal_web.uasset'[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:742][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BookCovers3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BookCovers3.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:752][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BookCovers3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BookCovers3.uasset[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:760][ 0]LogSavePackage: Save=7.553917ms[2015.05.12-18.05.55:768][ 70]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:760][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BookCovers3.uasset'[2015.05.12-18.05.55:797][ 71]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:762][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/bookcovers_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/bookcovers_3.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.55:851][ 73]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:763][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/bookcovers_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcovers_3.uasset[2015.05.12-18.05.55:851][ 73]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:839][ 0]LogSavePackage: Save=74.940765ms[2015.05.12-18.05.56:000][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:840][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcovers_3.uasset'[2015.05.12-18.05.56:001][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:972][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Chrome, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Chrome.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:001][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:973][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Chrome -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Chrome.uasset[2015.05.12-18.05.56:001][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:990][ 0]LogSavePackage: Save=16.673603ms[2015.05.12-18.05.56:001][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:990][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Chrome.uasset'[2015.05.12-18.05.56:001][ 78]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:994][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/cupboard_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/cupboard_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.55:995][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/cupboard_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/cupboard_2.uasset[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:002][ 0]LogSavePackage: Save=6.823864ms[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:003][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/cupboard_2.uasset'[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Door, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Door.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:005][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Door -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Door.uasset[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:025][ 0]LogSavePackage: Save=14.856162ms[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:025][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Door.uasset'[2015.05.12-18.05.56:034][ 79]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:027][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/fiberglas, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/fiberglas.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:028][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/fiberglas -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/fiberglas.uasset[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:047][ 0]LogSavePackage: Save=18.188421ms[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:047][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/fiberglas.uasset'[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:048][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/xoio_berlinflat/Textures/fibreglass_map, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/xoio_berlinflat/Textures/fibreglass_map.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:050][ 0]LogCookCommandlet:Display: Cooking /Game/xoio_berlinflat/Textures/fibreglass_map -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/xoio_berlinflat/Textures/fibreglass_map.uasset[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:051][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for fibreglass_map. Package will not be saved.[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:052][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/fibreglass_map, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/fibreglass_map.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:053][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/fibreglass_map -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/fibreglass_map.uasset[2015.05.12-18.05.56:062][ 80]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:061][ 0]LogSavePackage: Save=7.658553ms[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:061][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/fibreglass_map.uasset'[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:112][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Floor_Final, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Floor_Final.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:113][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Floor_Final -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Floor_Final.uasset[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:121][ 0]LogSavePackage: Save=7.690695ms[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:121][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Floor_Final.uasset'[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:123][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodFloor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodFloor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:124][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodFloor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloor.uasset[2015.05.12-18.05.56:132][ 82]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:130][ 0]LogSavePackage: Save=5.447533ms[2015.05.12-18.05.56:159][ 83]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:130][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloor.uasset'[2015.05.12-18.05.56:160][ 83]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodFloorNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodFloorNORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:249][ 86]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:146][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodFloorNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloorNORM.uasset[2015.05.12-18.05.56:249][ 86]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:243][ 0]LogSavePackage: Save=96.903580ms[2015.05.12-18.05.56:274][ 87]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:243][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloorNORM.uasset'[2015.05.12-18.05.56:274][ 87]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:261][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodFloorSPEC, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodFloorSPEC.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:359][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:262][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodFloorSPEC -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloorSPEC.uasset[2015.05.12-18.05.56:359][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:332][ 0]LogSavePackage: Save=68.950905ms[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:332][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodFloorSPEC.uasset'[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:338][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/glas, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/glas.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:340][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/glas -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/glas.uasset[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:349][ 0]LogSavePackage: Save=8.121204ms[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:349][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/glas.uasset'[2015.05.12-18.05.56:360][ 90]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:351][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Glass_reflective, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Glass_reflective.uasset, /Game/Maps/Pflat3 [2015.05.12-18.05.56:384][ 91]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:352][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Glass_reflective -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Glass_reflective.uasset[2015.05.12-18.05.56:384][ 91]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:375][ 0]LogSavePackage: Save=22.096516ms[2015.05.12-18.05.56:384][ 91]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:375][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Glass_reflective.uasset'[2015.05.12-18.05.56:384][ 91]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:379][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/sofa_legs, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/sofa_legs.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:408][ 92]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:382][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/sofa_legs -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofa_legs.uasset[2015.05.12-18.05.56:408][ 92]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:397][ 0]LogSavePackage: Save=15.218624ms[2015.05.12-18.05.56:408][ 92]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:397][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofa_legs.uasset'[2015.05.12-18.05.56:408][ 92]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:399][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Sofa_seats, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Sofa_seats.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:432][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:400][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Sofa_seats -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Sofa_seats.uasset[2015.05.12-18.05.56:432][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:417][ 0]LogSavePackage: Save=16.216080ms[2015.05.12-18.05.56:433][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:417][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Sofa_seats.uasset'[2015.05.12-18.05.56:433][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:419][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/FABRIClow, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/FABRIClow.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:433][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:420][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/FABRIClow -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FABRIClow.uasset[2015.05.12-18.05.56:433][ 93]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:424][ 0]LogSavePackage: Save=3.952548ms[2015.05.12-18.05.56:465][ 94]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:424][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FABRIClow.uasset'[2015.05.12-18.05.56:465][ 94]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:432][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/FABRIClowNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/FABRIClowNORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:465][ 94]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:440][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/FABRIClowNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FABRIClowNORM.uasset[2015.05.12-18.05.56:465][ 94]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:447][ 0]LogSavePackage: Save=6.242898ms[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:447][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FABRIClowNORM.uasset'[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:457][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/WallsFINAL, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/WallsFINAL.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:458][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/WallsFINAL -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/WallsFINAL.uasset[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:476][ 0]LogSavePackage: Save=17.249781ms[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:476][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/WallsFINAL.uasset'[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:478][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PlasterWhite0147_14_NORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PlasterWhite0147_14_NORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:478][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PlasterWhite0147_14_NORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_NORM.uasset[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:481][ 0]LogSavePackage: Save=2.402167ms[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:481][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_NORM.uasset'[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:484][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PlasterWhite0147_14_SPEC, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PlasterWhite0147_14_SPEC.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:485][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PlasterWhite0147_14_SPEC -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_SPEC.uasset[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:488][ 0]LogSavePackage: Save=3.275496ms[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:489][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_SPEC.uasset'[2015.05.12-18.05.56:495][ 95]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:491][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/wood_chair, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/wood_chair.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:525][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:492][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/wood_chair -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_chair.uasset[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:517][ 0]LogSavePackage: Save=23.812056ms[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:517][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_chair.uasset'[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:521][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/xoio_berlinflat/Textures/T_Wood_Pine_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/xoio_berlinflat/Textures/T_Wood_Pine_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:522][ 0]LogCookCommandlet:Display: Cooking /Game/xoio_berlinflat/Textures/T_Wood_Pine_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/xoio_berlinflat/Textures/T_Wood_Pine_D.uasset[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:523][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_Pine_D. Package will not be saved.[2015.05.12-18.05.56:526][ 96]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:524][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Wood_Pine_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Wood_Pine_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:562][ 97]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:525][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Wood_Pine_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_Pine_D.uasset[2015.05.12-18.05.56:562][ 97]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:540][ 0]LogSavePackage: Save=13.563608ms[2015.05.12-18.05.56:562][ 97]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:540][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_Pine_D.uasset'[2015.05.12-18.05.56:562][ 97]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/wood_surface_kit, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/wood_surface_kit.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:590][ 98]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:551][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/wood_surface_kit -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_surface_kit.uasset[2015.05.12-18.05.56:590][ 98]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:571][ 0]LogSavePackage: Save=19.104836ms[2015.05.12-18.05.56:590][ 98]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:571][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_surface_kit.uasset'[2015.05.12-18.05.56:590][ 98]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/wood_surface_kit2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/wood_surface_kit2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:616][ 99]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:575][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/wood_surface_kit2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_surface_kit2.uasset[2015.05.12-18.05.56:616][ 99]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:600][ 0]LogSavePackage: Save=24.396441ms[2015.05.12-18.05.56:616][ 99]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:601][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/wood_surface_kit2.uasset'[2015.05.12-18.05.56:616][ 99]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:604][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/cupboard_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/cupboard_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:616][ 99]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:605][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/cupboard_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cupboard_2.uasset[2015.05.12-18.05.56:644][100]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:613][ 0]LogSavePackage: Save=7.418849ms[2015.05.12-18.05.56:644][100]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:613][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cupboard_2.uasset'[2015.05.12-18.05.56:644][100]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:618][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/NewMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/NewMaterial.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:644][100]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:620][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/NewMaterial -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/NewMaterial.uasset[2015.05.12-18.05.56:644][100]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:635][ 0]LogSavePackage: Save=14.241687ms[2015.05.12-18.05.56:670][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:635][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/NewMaterial.uasset'[2015.05.12-18.05.56:670][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:637][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/C_bat_loo, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/C_bat_loo.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:670][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:638][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/C_bat_loo -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_loo.uasset[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:652][ 0]LogSavePackage: Save=13.319801ms[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:652][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_loo.uasset'[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:654][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/C_bat_mirror, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/C_bat_mirror.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:655][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/C_bat_mirror -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_mirror.uasset[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:660][ 0]LogSavePackage: Save=4.412464ms[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:660][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_mirror.uasset'[2015.05.12-18.05.56:671][101]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:662][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/mirror, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/mirror.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:697][102]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:663][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/mirror -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/mirror.uasset[2015.05.12-18.05.56:698][102]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:681][ 0]LogSavePackage: Save=17.989408ms[2015.05.12-18.05.56:698][102]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:682][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/mirror.uasset'[2015.05.12-18.05.56:698][102]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:685][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/C_bat_tap_sink, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/C_bat_tap_sink.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:698][102]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:686][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/C_bat_tap_sink -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_tap_sink.uasset[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:690][ 0]LogSavePackage: Save=4.404942ms[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:691][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_bat_tap_sink.uasset'[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:692][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Material_004, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Material_004.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:694][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Material_004 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material_004.uasset[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:707][ 0]LogSavePackage: Save=12.279945ms[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:707][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material_004.uasset'[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:709][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/C_desk_long, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/C_desk_long.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:710][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/C_desk_long -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_desk_long.uasset[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:716][ 0]LogSavePackage: Save=3.672494ms[2015.05.12-18.05.56:722][103]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:717][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_desk_long.uasset'[2015.05.12-18.05.56:745][104]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:720][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/C_tiles2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/C_tiles2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:745][104]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:721][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/C_tiles2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_tiles2.uasset[2015.05.12-18.05.56:745][104]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:729][ 0]LogSavePackage: Save=7.918089ms[2015.05.12-18.05.56:745][104]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:729][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/C_tiles2.uasset'[2015.05.12-18.05.56:745][104]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:732][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Material_002, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Material_002.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:769][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:732][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Material_002 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material_002.uasset[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:750][ 0]LogSavePackage: Save=16.991611ms[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:750][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material_002.uasset'[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:756][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TilesPlain0145_13_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TilesPlain0145_13_S.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:757][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TilesPlain0145_13_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TilesPlain0145_13_S.uasset[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:760][ 0]LogSavePackage: Save=3.038869ms[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:760][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TilesPlain0145_13_S.uasset'[2015.05.12-18.05.56:770][105]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:764][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TilesPlain0145_13_SNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TilesPlain0145_13_SNORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:766][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TilesPlain0145_13_SNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TilesPlain0145_13_SNORM.uasset[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:772][ 0]LogSavePackage: Save=5.730322ms[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:775][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TilesPlain0145_13_SNORM.uasset'[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:780][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/DefaultNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/DefaultNormal.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:780][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/DefaultNormal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/DefaultNormal.uasset[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:783][ 0]LogSavePackage: Save=1.579446ms[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:783][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/DefaultNormal.uasset'[2015.05.12-18.05.56:793][106]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_ARCH_BLOCK, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_ARCH_BLOCK.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:818][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:786][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_ARCH_BLOCK -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_ARCH_BLOCK.uasset[2015.05.12-18.05.56:818][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:791][ 0]LogSavePackage: Save=4.496925ms[2015.05.12-18.05.56:818][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:792][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_ARCH_BLOCK.uasset'[2015.05.12-18.05.56:818][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:793][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_ceiling, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_ceiling.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:797][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_ceiling -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_ceiling.uasset[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:804][ 0]LogSavePackage: Save=6.157412ms[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:805][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_ceiling.uasset'[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:806][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/B_Walls3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/B_Walls3.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:807][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/B_Walls3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/B_Walls3.uasset[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:813][ 0]LogSavePackage: Save=5.251598ms[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:813][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/B_Walls3.uasset'[2015.05.12-18.05.56:819][107]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:814][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_cook_hood, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_cook_hood.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:844][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:815][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_cook_hood -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_cook_hood.uasset[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:818][ 0]LogSavePackage: Save=2.995442ms[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:818][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_cook_hood.uasset'[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:825][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_curt_rail, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_curt_rail.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:827][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_curt_rail -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_curt_rail.uasset[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:832][ 0]LogSavePackage: Save=4.421697ms[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:832][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_curt_rail.uasset'[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Material, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Material.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:835][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Material -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material.uasset[2015.05.12-18.05.56:845][108]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:840][ 0]LogSavePackage: Save=5.312123ms[2015.05.12-18.05.56:868][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:841][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Material.uasset'[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:842][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_Door_frame, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_Door_frame.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:843][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_Door_frame -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Door_frame.uasset[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:846][ 0]LogSavePackage: Save=3.280967ms[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:847][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Door_frame.uasset'[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:853][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_Door_frame_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_Door_frame_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:854][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_Door_frame_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Door_frame_2.uasset[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:858][ 0]LogSavePackage: Save=3.065541ms[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:858][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Door_frame_2.uasset'[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:859][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_floor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_floor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:860][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_floor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_floor.uasset[2015.05.12-18.05.56:869][109]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:864][ 0]LogSavePackage: Save=3.355511ms[2015.05.12-18.05.56:892][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:864][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_floor.uasset'[2015.05.12-18.05.56:893][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_floor2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_floor2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:893][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:876][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_floor2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_floor2.uasset[2015.05.12-18.05.56:893][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:883][ 0]LogSavePackage: Save=6.459692ms[2015.05.12-18.05.56:893][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:883][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_floor2.uasset'[2015.05.12-18.05.56:893][110]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:885][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_kitchen2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_kitchen2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:887][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_kitchen2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_kitchen2.uasset[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:895][ 0]LogSavePackage: Save=7.136060ms[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:896][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_kitchen2.uasset'[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:903][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/cupboards_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/cupboards_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:903][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/cupboards_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cupboards_1.uasset[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:910][ 0]LogSavePackage: Save=6.335907ms[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:911][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cupboards_1.uasset'[2015.05.12-18.05.56:917][111]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:912][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kit_shutters, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kit_shutters.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:914][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kit_shutters -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kit_shutters.uasset[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:923][ 0]LogSavePackage: Save=7.299510ms[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:923][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kit_shutters.uasset'[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:925][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kit_stuff, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kit_stuff.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:928][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kit_stuff -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kit_stuff.uasset[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:935][ 0]LogSavePackage: Save=5.169873ms[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:935][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kit_stuff.uasset'[2015.05.12-18.05.56:940][112]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:937][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_base.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:938][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_base.uasset[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:945][ 0]LogSavePackage: Save=5.934805ms[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:945][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_base.uasset'[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:949][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_base2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_base2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:950][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_base2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_base2.uasset[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:956][ 0]LogSavePackage: Save=5.136363ms[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:956][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_base2.uasset'[2015.05.12-18.05.56:962][113]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:957][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_cooker, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_cooker.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:984][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:961][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_cooker -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_cooker.uasset[2015.05.12-18.05.56:984][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:973][ 0]LogSavePackage: Save=9.611745ms[2015.05.12-18.05.56:984][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:973][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_cooker.uasset'[2015.05.12-18.05.56:985][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:975][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_mic_glass, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_mic_glass.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.56:985][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:976][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_mic_glass -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_mic_glass.uasset[2015.05.12-18.05.56:985][114]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:983][ 0]LogSavePackage: Save=5.151066ms[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:984][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_mic_glass.uasset'[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:987][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_sink, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_sink.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:988][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_sink -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_sink.uasset[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:994][ 0]LogSavePackage: Save=5.353840ms[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:994][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_sink.uasset'[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:995][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/kitchen_surface, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/kitchen_surface.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.56:996][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/kitchen_surface -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_surface.uasset[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:001][ 0]LogSavePackage: Save=4.802624ms[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:001][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/kitchen_surface.uasset'[2015.05.12-18.05.57:009][115]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:003][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wire_220220220, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wire_220220220.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:004][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wire_220220220 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wire_220220220.uasset[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:011][ 0]LogSavePackage: Save=6.992443ms[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:012][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wire_220220220.uasset'[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_shelf, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_shelf.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:014][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_shelf -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_shelf.uasset[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:017][ 0]LogSavePackage: Save=3.058018ms[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:017][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_shelf.uasset'[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/shelf, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/shelf.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:020][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/shelf -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shelf.uasset[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:027][ 0]LogSavePackage: Save=6.360869ms[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:027][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shelf.uasset'[2015.05.12-18.05.57:032][116]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_skirts, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_skirts.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:031][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_skirts -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_skirts.uasset[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:037][ 0]LogSavePackage: Save=5.190048ms[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:038][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_skirts.uasset'[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:042][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/SKIRTING, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/SKIRTING.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:044][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/SKIRTING -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SKIRTING.uasset[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:051][ 0]LogSavePackage: Save=6.257602ms[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:051][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SKIRTING.uasset'[2015.05.12-18.05.57:057][117]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:053][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BED_Base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BED_Base.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:055][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BED_Base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BED_Base.uasset[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:059][ 0]LogSavePackage: Save=3.976484ms[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:060][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BED_Base.uasset'[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedBack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedBack.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:066][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BedBack -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedBack.uasset[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:070][ 0]LogSavePackage: Save=2.773178ms[2015.05.12-18.05.57:079][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:070][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedBack.uasset'[2015.05.12-18.05.57:080][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:071][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedBack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedBack.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:080][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:072][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BedBack -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedBack.uasset[2015.05.12-18.05.57:080][118]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:076][ 0]LogSavePackage: Save=3.221468ms[2015.05.12-18.05.57:105][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:076][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedBack.uasset'[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_Nor_Spc.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:084][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Dif_Nor_Spc -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_Nor_Spc.uasset[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:093][ 0]LogSavePackage: Save=8.471015ms[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:093][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_Nor_Spc.uasset'[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:095][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/DefaultTex, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/DefaultTex.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:096][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/DefaultTex -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/DefaultTex.uasset[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:098][ 0]LogSavePackage: Save=1.335639ms[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:098][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/DefaultTex.uasset'[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:100][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedBack_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedBack_Dif.uasset, /Game/M [2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): aps/Pflat3[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:101][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedBack_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedBack_Dif.uasset[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:103][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedBack_Dif. Package will not be saved.[2015.05.12-18.05.57:106][119]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:103][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedBack_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedBack_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:105][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedBack_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedBack_Dif.uasset[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:107][ 0]LogSavePackage: Save=1.958322ms[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:107][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedBack_Dif.uasset'[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:110][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedBack_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedBack_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:112][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedBack_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedBack_Nor.uasset[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:114][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedBack_Nor. Package will not be saved.[2015.05.12-18.05.57:132][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:116][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedBack_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedBack_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:117][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedBack_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedBack_Nor.uasset[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:119][ 0]LogSavePackage: Save=1.529864ms[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:119][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedBack_Nor.uasset'[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:121][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedSeat02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedSeat02.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:122][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BedSeat02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedSeat02.uasset[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:125][ 0]LogSavePackage: Save=2.707866ms[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:125][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedSeat02.uasset'[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:127][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedSeat3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedSeat3.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:127][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BedSeat3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedSeat3.uasset[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:131][ 0]LogSavePackage: Save=3.029295ms[2015.05.12-18.05.57:133][120]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:131][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedSeat3.uasset'[2015.05.12-18.05.57:155][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:132][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedSeat02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedSeat02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:155][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:133][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedSeat02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedSeat02_Dif.uasset[2015.05.12-18.05.57:155][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:134][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedSeat02_Dif. Package will not be saved.[2015.05.12-18.05.57:155][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:137][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedSeat02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedSeat02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:155][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:139][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedSeat02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedSeat02_Dif.uasset[2015.05.12-18.05.57:156][121]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:141][ 0]LogSavePackage: Save=1.483017ms[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:141][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedSeat02_Dif.uasset'[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedSeat02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedSeat02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:692][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedSeat02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedSeat02_Nor.uasset[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:692][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedSeat02_Nor. Package will not be saved.[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:693][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedSeat02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedSeat02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:694][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedSeat02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedSeat02_Nor.uasset[2015.05.12-18.05.57:700][146]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:696][ 0]LogSavePackage: Save=1.539096ms[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:696][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedSeat02_Nor.uasset'[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:721][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedsideCabinet02A, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedsideCabinet02A.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:723][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BedsideCabinet02A -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedsideCabinet02A.uasset[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:731][ 0]LogSavePackage: Save=6.760603ms[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:731][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedsideCabinet02A.uasset'[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:734][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedsideCabinet02B.uasset, /Game/Maps/Pfla [2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): t3[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:735][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BedsideCabinet02B -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedsideCabinet02B.uasset[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:738][ 0]LogSavePackage: Save=2.825153ms[2015.05.12-18.05.57:744][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:738][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedsideCabinet02B.uasset'[2015.05.12-18.05.57:766][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:739][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_01.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:740][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedsideCabinet02_01 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_01.uasset[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:742][ 0]LogSavePackage: Save=1.414970ms[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:742][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_01.uasset'[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:744][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedsideCabinet02B_02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedsideCabinet02B_02.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:750][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BedsideCabinet02B_02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedsideCabinet02B_02.uasset[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:754][ 0]LogSavePackage: Save=3.616757ms[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:754][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BedsideCabinet02B_02.uasset'[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:755][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedsideCabinet02_02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:757][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedsideCabinet02_02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Dif.uasset[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:760][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedsideCabinet02_02_Dif. Package will not be saved.[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:762][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedsideCabinet02_02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_02_Dif.uasset[2015.05.12-18.05.57:767][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:765][ 0]LogSavePackage: Save=1.328800ms[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:765][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_02_Dif.uasset'[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:768][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedsideCabinet02_02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:772][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedsideCabinet02_02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Nor.uas [2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): set[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:774][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedsideCabinet02_02_Nor. Package will not be saved.[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:775][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_02_Nor.uasset, /Game [2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): /Maps/Pflat3[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:778][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BedsideCabinet02_02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_02_Nor.uasset[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:780][ 0]LogSavePackage: Save=1.565084ms[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:780][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BedsideCabinet02_02_Nor.uasset'[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:782][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedsideCabinet02B.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:785][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BedsideCabinet02B -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedsideCabinet02B.uasset[2015.05.12-18.05.57:790][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:789][ 0]LogSavePackage: Save=2.764287ms[2015.05.12-18.05.57:818][151]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:789][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BedsideCabinet02B.uasset'[2015.05.12-18.05.57:819][151]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:790][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bicycle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bicycle.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:844][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:792][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bicycle -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bicycle.uasset[2015.05.12-18.05.57:844][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:831][ 0]LogSavePackage: Save=38.167610ms[2015.05.12-18.05.57:872][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:831][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bicycle.uasset'[2015.05.12-18.05.57:872][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_base.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:865][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_base.uasset[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:875][ 0]LogSavePackage: Save=9.348789ms[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:876][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_base.uasset'[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_Chrome, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_Chrome.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:881][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_Chrome -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_Chrome.uasset[2015.05.12-18.05.57:894][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:888][ 0]LogSavePackage: Save=6.107830ms[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:889][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_Chrome.uasset'[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:891][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_handles, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_handles.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:893][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_handles -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_handles.uasset[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:907][ 0]LogSavePackage: Save=10.529527ms[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:907][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_handles.uasset'[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:908][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_rim, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_rim.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:918][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:909][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_rim -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_rim.uasset[2015.05.12-18.05.57:919][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:916][ 0]LogSavePackage: Save=6.297267ms[2015.05.12-18.05.57:919][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:916][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_rim.uasset'[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:918][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_seat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_seat.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:921][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_seat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_seat.uasset[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:928][ 0]LogSavePackage: Save=6.245975ms[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:928][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_seat.uasset'[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:930][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bike_tires, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bike_tires.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:931][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bike_tires -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_tires.uasset[2015.05.12-18.05.57:941][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:939][ 0]LogSavePackage: Save=6.397116ms[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:939][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bike_tires.uasset'[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:945][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BookB.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:946][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/BookB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BookB.uasset[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:949][ 0]LogSavePackage: Save=3.113413ms[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:949][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/BookB.uasset'[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:952][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BookB.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:954][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/BookB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BookB.uasset[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:958][ 0]LogSavePackage: Save=2.700001ms[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:958][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/BookB.uasset'[2015.05.12-18.05.57:964][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:960][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_A_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_A_Nor_Spc.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:988][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:960][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Dif_A_Nor_Spc -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_A_Nor_Spc.uasset[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:972][ 0]LogSavePackage: Save=11.693509ms[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:973][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_A_Nor_Spc.uasset'[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:976][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BookB.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:977][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BookB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BookB.uasset[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:977][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BookB. Package will not be saved.[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:978][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BookB.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:979][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BookB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BookB.uasset[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:981][ 0]LogSavePackage: Save=1.442326ms[2015.05.12-18.05.57:989][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:981][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BookB.uasset'[2015.05.12-18.05.57:990][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:982][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bottle_wne, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bottle_wne.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.57:990][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:983][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bottle_wne -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bottle_wne.uasset[2015.05.12-18.05.58:011][159]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:987][ 0]LogSavePackage: Save=3.524774ms[2015.05.12-18.05.58:011][159]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:987][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bottle_wne.uasset'[2015.05.12-18.05.58:011][159]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wine_bottle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wine_bottle.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:035][160]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.57:992][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wine_bottle -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_bottle.uasset[2015.05.12-18.05.58:035][160]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:016][ 0]LogSavePackage: Save=23.275202ms[2015.05.12-18.05.58:035][160]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:016][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_bottle.uasset'[2015.05.12-18.05.58:035][160]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wine_bottle_top, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wine_bottle_top.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:019][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wine_bottle_top -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_bottle_top.uasset[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:034][ 0]LogSavePackage: Save=14.094308ms[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:034][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_bottle_top.uasset'[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:036][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_bat_bath, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_bat_bath.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:041][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_bat_bath -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_bath.uasset[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:046][ 0]LogSavePackage: Save=3.437578ms[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:046][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_bath.uasset'[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:047][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_bat_bathtop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_bat_bathtop.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:048][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_bat_bathtop -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_bathtop.uasset[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:052][ 0]LogSavePackage: Save=3.696089ms[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:052][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_bathtop.uasset'[2015.05.12-18.05.58:060][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:054][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_bat_drawers, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_bat_drawers.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:083][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:055][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_bat_drawers -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_drawers.uasset[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:062][ 0]LogSavePackage: Save=3.866719ms[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:062][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_drawers.uasset'[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bat_drawers_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bat_drawers_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:064][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bat_drawers_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bat_drawers_1.uasset[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:070][ 0]LogSavePackage: Save=4.942480ms[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:070][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bat_drawers_1.uasset'[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:072][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_bat_sink, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_bat_sink.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:073][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_bat_sink -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_sink.uasset[2015.05.12-18.05.58:084][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:078][ 0]LogSavePackage: Save=3.697114ms[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:078][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_sink.uasset'[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:081][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/bat_sink, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/bat_sink.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:082][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/bat_sink -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bat_sink.uasset[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:090][ 0]LogSavePackage: Save=8.378347ms[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:091][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/bat_sink.uasset'[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:092][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_bat_tap, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_bat_tap.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:093][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_bat_tap -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_tap.uasset[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:097][ 0]LogSavePackage: Save=3.280625ms[2015.05.12-18.05.58:108][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:097][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_bat_tap.uasset'[2015.05.12-18.05.58:109][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:099][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Material_003, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Material_003.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:109][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:100][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Material_003 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Material_003.uasset[2015.05.12-18.05.58:109][163]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:107][ 0]LogSavePackage: Save=7.072800ms[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:108][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Material_003.uasset'[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:115][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_books_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_books_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:116][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_books_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_1.uasset[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:119][ 0]LogSavePackage: Save=3.086058ms[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:120][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_1.uasset'[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:121][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/book_cover, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/book_cover.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:122][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/book_cover -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/book_cover.uasset[2015.05.12-18.05.58:131][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:130][ 0]LogSavePackage: Save=7.300194ms[2015.05.12-18.05.58:157][165]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:130][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/book_cover.uasset'[2015.05.12-18.05.58:157][165]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:132][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/bookcovers_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/bookcovers_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:184][166]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:133][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/bookcovers_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcovers_2.uasset[2015.05.12-18.05.58:184][166]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:173][ 0]LogSavePackage: Save=40.318447ms[2015.05.12-18.05.58:266][169]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:174][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcovers_2.uasset'[2015.05.12-18.05.58:266][169]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:249][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/book_paper, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/book_paper.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:266][169]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:252][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/book_paper -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/book_paper.uasset[2015.05.12-18.05.58:266][169]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:261][ 0]LogSavePackage: Save=7.127169ms[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:261][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/book_paper.uasset'[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:273][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_books_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_books_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:276][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_books_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_2.uasset[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:280][ 0]LogSavePackage: Save=3.116149ms[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:280][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_2.uasset'[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:282][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_books_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_books_3.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:282][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_books_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_3.uasset[2015.05.12-18.05.58:289][170]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:287][ 0]LogSavePackage: Save=4.248331ms[2015.05.12-18.05.58:314][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:287][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_books_3.uasset'[2015.05.12-18.05.58:314][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:296][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_shower, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_shower.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:314][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:297][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_shower -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_shower.uasset[2015.05.12-18.05.58:315][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:300][ 0]LogSavePackage: Save=3.239591ms[2015.05.12-18.05.58:315][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:301][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_shower.uasset'[2015.05.12-18.05.58:315][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:302][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/shower_base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/shower_base.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:315][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:303][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/shower_base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shower_base.uasset[2015.05.12-18.05.58:315][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:310][ 0]LogSavePackage: Save=6.680246ms[2015.05.12-18.05.58:337][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:310][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shower_base.uasset'[2015.05.12-18.05.58:337][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:312][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/shower_glass, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/shower_glass.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:312][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/shower_glass -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shower_glass.uasset[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:323][ 0]LogSavePackage: Save=6.832754ms[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:323][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/shower_glass.uasset'[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:325][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WindowsBroken0011_1_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WindowsBroken0011_1_S.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:328][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WindowsBroken0011_1_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WindowsBroken0011_1_S.uasset[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:331][ 0]LogSavePackage: Save=2.813869ms[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:331][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WindowsBroken0011_1_S.uasset'[2015.05.12-18.05.58:338][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:333][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WindowsBroken0011_1_SNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WindowsBroken0011_1_SNORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:337][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WindowsBroken0011_1_SNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WindowsBroken0011_1_SNORM.uasset[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:340][ 0]LogSavePackage: Save=3.064515ms[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:340][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WindowsBroken0011_1_SNORM.uasset'[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:346][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_sofa, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_sofa.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:348][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_sofa -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_sofa.uasset[2015.05.12-18.05.58:360][173]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:353][ 0]LogSavePackage: Save=4.497609ms[2015.05.12-18.05.58:384][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:353][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_sofa.uasset'[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:358][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/sofa_base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/sofa_base.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:359][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/sofa_base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofa_base.uasset[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:365][ 0]LogSavePackage: Save=5.239630ms[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:366][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofa_base.uasset'[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:368][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/C_sofa_single, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/C_sofa_single.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:368][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/C_sofa_single -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_sofa_single.uasset[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:374][ 0]LogSavePackage: Save=4.350572ms[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:374][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/C_sofa_single.uasset'[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:376][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/sofaseat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/sofaseat.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:377][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/sofaseat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofaseat.uasset[2015.05.12-18.05.58:385][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:383][ 0]LogSavePackage: Save=5.005398ms[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:383][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/sofaseat.uasset'[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:384][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Chair06, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Chair06.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:385][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Chair06 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Chair06.uasset[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:389][ 0]LogSavePackage: Save=3.175306ms[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:389][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Chair06.uasset'[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:391][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Chair06, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Chair06.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:392][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Chair06 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Chair06.uasset[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:395][ 0]LogSavePackage: Save=2.671620ms[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:395][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Chair06.uasset'[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:397][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_Nor2_Spc2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_Nor2_Spc2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:398][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Dif_Nor2_Spc2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_Nor2_Spc2.uasset[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:406][ 0]LogSavePackage: Save=7.250269ms[2015.05.12-18.05.58:408][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:406][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Dif_Nor2_Spc2.uasset'[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:407][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:413][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Chair06_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Chair06_Dif.uasset[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:414][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Chair06_Dif. Package will not be saved.[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:415][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:415][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Chair06_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Dif.uasset[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:417][ 0]LogSavePackage: Save=1.389324ms[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:417][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Dif.uasset'[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:420][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Mask.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:431][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:422][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Chair06_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Chair06_Mask.uasset[2015.05.12-18.05.58:432][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:423][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Chair06_Mask. Package will not be saved.[2015.05.12-18.05.58:432][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:424][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Mask.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:432][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:425][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Chair06_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Mask.uasset[2015.05.12-18.05.58:432][176]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:426][ 0]LogSavePackage: Save=1.298367ms[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:427][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Mask.uasset'[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:428][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:430][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Chair06_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Chair06_Nor.uasset[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:432][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Chair06_Nor. Package will not be saved.[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:436][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:438][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Chair06_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Nor.uasset[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:441][ 0]LogSavePackage: Save=1.838299ms[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:441][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Chair06_Nor.uasset'[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:442][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/cooker_top, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/cooker_top.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:443][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/cooker_top -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cooker_top.uasset[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:446][ 0]LogSavePackage: Save=2.903459ms[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:447][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cooker_top.uasset'[2015.05.12-18.05.58:454][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:448][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/cooker, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/cooker.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:959][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:449][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/cooker -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cooker.uasset[2015.05.12-18.05.58:960][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:948][ 0]LogSavePackage: Save=498.066803ms[2015.05.12-18.05.58:961][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:949][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/cooker.uasset'[2015.05.12-18.05.58:961][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:950][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/cookertop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/cookertop.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.58:961][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:951][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/cookertop -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/cookertop.uasset[2015.05.12-18.05.58:961][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:954][ 0]LogSavePackage: Save=2.123823ms[2015.05.12-18.05.58:985][201]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:954][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/cookertop.uasset'[2015.05.12-18.05.58:985][201]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:958][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/curtain, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/curtain.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:086][205]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.58:960][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/curtain -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/curtain.uasset[2015.05.12-18.05.59:087][205]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:063][ 0]LogSavePackage: Save=102.874634ms[2015.05.12-18.05.59:185][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:063][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/curtain.uasset'[2015.05.12-18.05.59:185][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:152][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/curtain, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/curtain.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:185][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:153][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/curtain -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/curtain.uasset[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:160][ 0]LogSavePackage: Save=6.630664ms[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:160][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/curtain.uasset'[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Cylinder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Cylinder.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:164][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Cylinder -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Cylinder.uasset[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:168][ 0]LogSavePackage: Save=3.311742ms[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:168][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Cylinder.uasset'[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/neutral, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/neutral.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:170][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/neutral -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/neutral.uasset[2015.05.12-18.05.59:186][209]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:180][ 0]LogSavePackage: Save=8.890582ms[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:181][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/neutral.uasset'[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:183][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/designchair_fiber, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/designchair_fiber.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:184][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/designchair_fiber -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/designchair_fiber.uasset[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:191][ 0]LogSavePackage: Save=6.145102ms[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:191][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/designchair_fiber.uasset'[2015.05.12-18.05.59:221][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:195][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/blackmatte, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/blackmatte.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:196][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/blackmatte -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/blackmatte.uasset[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:204][ 0]LogSavePackage: Save=7.735490ms[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:204][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/blackmatte.uasset'[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/designchair_woodmetal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/designchair_woodmetal.uasset, /Game/Maps/Pf [2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): lat3[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:209][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/designchair_woodmetal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/designchair_woodmetal.uasset[2015.05.12-18.05.59:222][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:218][ 0]LogSavePackage: Save=9.078651ms[2015.05.12-18.05.59:243][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:218][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/designchair_woodmetal.uasset'[2015.05.12-18.05.59:243][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/doormesh, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/doormesh.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:499][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:224][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/doormesh -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/doormesh.uasset[2015.05.12-18.05.59:499][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:481][ 0]LogSavePackage: Save=256.292572ms[2015.05.12-18.05.59:499][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:483][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/doormesh.uasset'[2015.05.12-18.05.59:499][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:486][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/white_matte, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/white_matte.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:523][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:488][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/white_matte -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/white_matte.uasset[2015.05.12-18.05.59:523][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:512][ 0]LogSavePackage: Save=22.864866ms[2015.05.12-18.05.59:524][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:513][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/white_matte.uasset'[2015.05.12-18.05.59:524][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:514][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Glass, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Glass.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:524][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:515][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Glass -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Glass.uasset[2015.05.12-18.05.59:524][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:521][ 0]LogSavePackage: Save=4.776294ms[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:521][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Glass.uasset'[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:527][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/glass_win, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/glass_win.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:528][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/glass_win -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_win.uasset[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:532][ 0]LogSavePackage: Save=3.308664ms[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:532][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_win.uasset'[2015.05.12-18.05.59:545][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:534][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/door_glass2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/door_glass2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:536][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/door_glass2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/door_glass2.uasset[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:545][ 0]LogSavePackage: Save=8.589670ms[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:546][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/door_glass2.uasset'[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Fresnel, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions0 [2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): 2/Fresnel.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:554][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:557][ 0]LogSavePackage: Save=2.497911ms[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:557][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset'[2015.05.12-18.05.59:568][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:559][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/glass_wine, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/glass_wine.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:591][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:560][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/glass_wine -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_wine.uasset[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:563][ 0]LogSavePackage: Save=3.164021ms[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:563][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_wine.uasset'[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/glass_wine2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/glass_wine2.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:568][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/glass_wine2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_wine2.uasset[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:574][ 0]LogSavePackage: Save=5.072077ms[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:575][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/glass_wine2.uasset'[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/hanging_lamp, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/hanging_lamp.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:577][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/hanging_lamp -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/hanging_lamp.uasset[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:581][ 0]LogSavePackage: Save=4.230549ms[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:581][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/hanging_lamp.uasset'[2015.05.12-18.05.59:592][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:584][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/lamp_bulb, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/lamp_bulb.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:618][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:585][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/lamp_bulb -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_bulb.uasset[2015.05.12-18.05.59:618][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:607][ 0]LogSavePackage: Save=21.416386ms[2015.05.12-18.05.59:618][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:607][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_bulb.uasset'[2015.05.12-18.05.59:618][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:609][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/lamp_colour, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/lamp_colour.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:639][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:612][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/lamp_colour -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_colour.uasset[2015.05.12-18.05.59:640][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:626][ 0]LogSavePackage: Save=12.553843ms[2015.05.12-18.05.59:640][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:626][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_colour.uasset'[2015.05.12-18.05.59:640][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:631][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/MetalPainted0121_2_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/MetalPainted0121_2_S.uasset, /Game/Maps/ [2015.05.12-18.05.59:640][229]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.05.59:661][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:633][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/MetalPainted0121_2_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/MetalPainted0121_2_S.uasset[2015.05.12-18.05.59:661][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:656][ 0]LogSavePackage: Save=22.384775ms[2015.05.12-18.05.59:661][230]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:656][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/MetalPainted0121_2_S.uasset'[2015.05.12-18.05.59:682][231]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:658][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/lamp_metal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/lamp_metal.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:704][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:659][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/lamp_metal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_metal.uasset[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:682][ 0]LogSavePackage: Save=23.243742ms[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:683][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_metal.uasset'[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:688][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/MetalPainted0121_2_S_ORANGE, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/MetalPainted0121_2_S_ORANGE.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:690][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/MetalPainted0121_2_S_ORANGE -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/MetalPainted0121_2_S_ORANGE.uasset[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:692][ 0]LogSavePackage: Save=1.956954ms[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:693][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/MetalPainted0121_2_S_ORANGE.uasset'[2015.05.12-18.05.59:705][232]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:694][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/lamp_rubber, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/lamp_rubber.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:695][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/lamp_rubber -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_rubber.uasset[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:709][ 0]LogSavePackage: Save=13.567028ms[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:709][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_rubber.uasset'[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:711][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/lamp_string, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/lamp_string.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:712][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/lamp_string -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_string.uasset[2015.05.12-18.05.59:727][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:725][ 0]LogSavePackage: Save=13.468889ms[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:726][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/lamp_string.uasset'[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:727][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Laptop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Laptop.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:732][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Laptop -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Laptop.uasset[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:740][ 0]LogSavePackage: Save=6.856690ms[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:740][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Laptop.uasset'[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:742][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Laptop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Laptop.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:752][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:742][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Laptop -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Laptop.uasset[2015.05.12-18.05.59:753][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:745][ 0]LogSavePackage: Save=2.725647ms[2015.05.12-18.05.59:753][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:746][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Laptop.uasset'[2015.05.12-18.05.59:753][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:747][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Dif.uasset, /Game/Map [2015.05.12-18.05.59:753][234]MainFrameActions: Packaging (Windows (64-bit)): s/Pflat3[2015.05.12-18.05.59:753][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:748][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Laptop_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Laptop_Dif.uasset[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:750][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Laptop_Dif. Package will not be saved.[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:751][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:753][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Laptop_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Dif.uasset[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:755][ 0]LogSavePackage: Save=1.626635ms[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:755][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Dif.uasset'[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:756][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Mask.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:757][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Laptop_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Laptop_Mask.uasset[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:758][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Laptop_Mask. Package will not be saved.[2015.05.12-18.05.59:776][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:758][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Mask.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:759][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Laptop_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Mask.uasset[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:761][ 0]LogSavePackage: Save=1.536361ms[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:761][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Mask.uasset'[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:763][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Nor.uasset, /Game/Map [2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): s/Pflat3[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:763][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Laptop_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Laptop_Nor.uasset[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:764][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Laptop_Nor. Package will not be saved.[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:766][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:766][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Laptop_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Nor.uasset[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:768][ 0]LogSavePackage: Save=1.610221ms[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:769][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Laptop_Nor.uasset'[2015.05.12-18.05.59:777][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:771][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Mouse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Mouse.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:799][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:772][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Mouse -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Mouse.uasset[2015.05.12-18.05.59:799][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:777][ 0]LogSavePackage: Save=4.227130ms[2015.05.12-18.05.59:799][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:777][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Mouse.uasset'[2015.05.12-18.05.59:799][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:779][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Mouse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Mouse.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:779][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Mouse -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Mouse.uasset[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:783][ 0]LogSavePackage: Save=3.665313ms[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:784][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Mouse.uasset'[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Mouse_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Mouse_Dif.uasset, /Game/Maps/ [2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:786][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Mouse_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Mouse_Dif.uasset[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:787][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Mouse_Dif. Package will not be saved.[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:788][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Mouse_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Mouse_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:791][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Mouse_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Mouse_Dif.uasset[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:794][ 0]LogSavePackage: Save=1.372227ms[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:794][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Mouse_Dif.uasset'[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:796][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Mouse_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Mouse_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:800][236]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:797][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Mouse_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Mouse_Nor.uasset[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:798][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Mouse_Nor. Package will not be saved.[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:799][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Mouse_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Mouse_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:801][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Mouse_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Mouse_Nor.uasset[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:805][ 0]LogSavePackage: Save=4.144037ms[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:805][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Mouse_Nor.uasset'[2015.05.12-18.05.59:825][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:817][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object001, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object001.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:875][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:818][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object001 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object001.uasset[2015.05.12-18.05.59:875][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:870][ 0]LogSavePackage: Save=51.330116ms[2015.05.12-18.05.59:936][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:870][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object001.uasset'[2015.05.12-18.05.59:936][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:917][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object002, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object002.uasset, /Game/Maps/Pflat3[2015.05.12-18.05.59:963][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:917][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object002 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object002.uasset[2015.05.12-18.05.59:964][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:961][ 0]LogSavePackage: Save=42.804390ms[2015.05.12-18.06.00:018][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.05.59:961][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object002.uasset'[2015.05.12-18.06.00:018][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object003, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object003.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:019][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:003][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object003 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object003.uasset[2015.05.12-18.06.00:019][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:014][ 0]LogSavePackage: Save=10.239899ms[2015.05.12-18.06.00:042][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:014][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object003.uasset'[2015.05.12-18.06.00:042][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object004, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object004.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:093][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:029][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object004 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object004.uasset[2015.05.12-18.06.00:093][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:073][ 0]LogSavePackage: Save=41.709480ms[2015.05.12-18.06.00:119][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:073][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object004.uasset'[2015.05.12-18.06.00:119][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:111][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object005, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object005.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:170][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:114][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object005 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object005.uasset[2015.05.12-18.06.00:170][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:159][ 0]LogSavePackage: Save=43.905796ms[2015.05.12-18.06.00:196][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:160][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object005.uasset'[2015.05.12-18.06.00:196][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:191][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object007, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object007.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:192][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object007 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object007.uasset[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:199][ 0]LogSavePackage: Save=6.224091ms[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:200][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object007.uasset'[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:203][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object008, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object008.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:204][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object008 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object008.uasset[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:211][ 0]LogSavePackage: Save=4.443581ms[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:211][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object008.uasset'[2015.05.12-18.06.00:219][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:213][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object009, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object009.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:214][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object009 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object009.uasset[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:219][ 0]LogSavePackage: Save=4.460679ms[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:220][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object009.uasset'[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/newbed_Object010, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/newbed_Object010.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:227][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/newbed_Object010 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object010.uasset[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:239][ 0]LogSavePackage: Save=11.157338ms[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:239][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/newbed_Object010.uasset'[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:244][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pen, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pen.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:245][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pen -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pen.uasset[2015.05.12-18.06.00:250][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:248][ 0]LogSavePackage: Save=3.009462ms[2015.05.12-18.06.00:274][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:249][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pen.uasset'[2015.05.12-18.06.00:274][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:250][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/WhiteWall, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/WhiteWall.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:274][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:251][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/WhiteWall -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/WhiteWall.uasset[2015.05.12-18.06.00:274][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:266][ 0]LogSavePackage: Save=14.288191ms[2015.05.12-18.06.00:274][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:266][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/WhiteWall.uasset'[2015.05.12-18.06.00:275][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:268][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pic_frame_rec, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pic_frame_rec.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:275][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:268][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pic_frame_rec -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_rec.uasset[2015.05.12-18.06.00:275][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:273][ 0]LogSavePackage: Save=3.797304ms[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:273][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_rec.uasset'[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:275][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pcture_frame, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pcture_frame.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:279][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pcture_frame -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pcture_frame.uasset[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:285][ 0]LogSavePackage: Save=5.781272ms[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:286][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pcture_frame.uasset'[2015.05.12-18.06.00:296][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:288][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pic_Frame_inner, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pic_Frame_inner.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:318][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:289][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pic_Frame_inner -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_Frame_inner.uasset[2015.05.12-18.06.00:318][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:302][ 0]LogSavePackage: Save=12.455363ms[2015.05.12-18.06.00:318][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:302][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_Frame_inner.uasset'[2015.05.12-18.06.00:318][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:306][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pic_frame_pic, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pic_frame_pic.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:308][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pic_frame_pic -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_pic.uasset[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:328][ 0]LogSavePackage: Save=20.084166ms[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:328][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_pic.uasset'[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:330][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/O3H8qIc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/O3H8qIc.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:331][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/O3H8qIc -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/O3H8qIc.uasset[2015.05.12-18.06.00:342][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:338][ 0]LogSavePackage: Save=7.522116ms[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:339][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/O3H8qIc.uasset'[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:350][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pic_frame_sq_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pic_frame_sq_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:352][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pic_frame_sq_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_sq_2.uasset[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:359][ 0]LogSavePackage: Save=6.420710ms[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:360][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_sq_2.uasset'[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:361][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pic_frame_pic_001, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pic_frame_pic_001.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:362][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pic_frame_pic_001 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_pic_001.uasset[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:369][ 0]LogSavePackage: Save=7.007830ms[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:369][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pic_frame_pic_001.uasset'[2015.05.12-18.06.00:375][258]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:371][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Pic_A, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Pic_A.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:374][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Pic_A -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Pic_A.uasset[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:378][ 0]LogSavePackage: Save=1.933018ms[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:378][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Pic_A.uasset'[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:384][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Picture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Picture.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:385][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Picture -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Picture.uasset[2015.05.12-18.06.00:397][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:388][ 0]LogSavePackage: Save=3.144188ms[2015.05.12-18.06.00:398][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:389][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Picture.uasset'[2015.05.12-18.06.00:398][259]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:390][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/painting, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/painting.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:391][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/painting -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/painting.uasset[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:407][ 0]LogSavePackage: Save=15.876869ms[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:407][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/painting.uasset'[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:410][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Autumn-trees, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Autumn-trees.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:411][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Autumn-trees -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Autumn-trees.uasset[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:414][ 0]LogSavePackage: Save=2.330016ms[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:414][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Autumn-trees.uasset'[2015.05.12-18.06.00:422][260]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:417][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Wood_Walnut_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Wood_Walnut_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:418][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Wood_Walnut_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_Walnut_N.uasset[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:426][ 0]LogSavePackage: Save=8.211136ms[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:427][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_Walnut_N.uasset'[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:436][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Picture02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:438][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Picture02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Picture02.uasset[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:443][ 0]LogSavePackage: Save=2.899356ms[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:443][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Picture02.uasset'[2015.05.12-18.06.00:447][261]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:445][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Picture02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:446][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Picture02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Picture02.uasset[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:453][ 0]LogSavePackage: Save=5.752891ms[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:453][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Picture02.uasset'[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:456][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Picture02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:458][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Picture02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Picture02.uasset[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:459][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Picture02. Package will not be saved.[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:460][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Picture02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:461][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Picture02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Picture02.uasset[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:463][ 0]LogSavePackage: Save=1.540806ms[2015.05.12-18.06.00:471][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:463][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Picture02.uasset'[2015.05.12-18.06.00:472][262]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:465][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pot3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pot3.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:269][299]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.00:468][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pot3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pot3.uasset[2015.05.12-18.06.01:270][299]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:244][ 0]LogSavePackage: Save=776.014099ms[2015.05.12-18.06.01:270][299]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:245][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pot3.uasset'[2015.05.12-18.06.01:270][299]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:255][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/pot, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/pot.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:256][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/pot -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/pot.uasset[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:283][ 0]LogSavePackage: Save=26.735689ms[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:283][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/pot.uasset'[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:284][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PlasterBare0094_1_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PlasterBare0094_1_S.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:285][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PlasterBare0094_1_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterBare0094_1_S.uasset[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:288][ 0]LogSavePackage: Save=2.406612ms[2015.05.12-18.06.01:293][300]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:288][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterBare0094_1_S.uasset'[2015.05.12-18.06.01:314][301]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:291][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pot_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pot_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:600][314]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:293][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Pot_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pot_2.uasset[2015.05.12-18.06.01:600][314]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:592][ 0]LogSavePackage: Save=298.522491ms[2015.05.12-18.06.01:600][314]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:593][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Pot_2.uasset'[2015.05.12-18.06.01:600][314]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:595][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Potted04, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Potted04.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:625][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:597][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Potted04 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Potted04.uasset[2015.05.12-18.06.01:626][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:604][ 0]LogSavePackage: Save=4.521203ms[2015.05.12-18.06.01:626][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:606][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Potted04.uasset'[2015.05.12-18.06.01:626][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:610][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Potted04, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Potted04.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:626][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:611][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Potted04 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Potted04.uasset[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:614][ 0]LogSavePackage: Save=2.714021ms[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:615][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Potted04.uasset'[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:616][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Dif01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Dif01.uasset, / [2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): Game/Maps/Pflat3[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:617][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Potted04_Dif01 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Potted04_Dif01.uasset[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:618][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Potted04_Dif01. Package will not be saved.[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:618][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Dif01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Dif01.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:620][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Potted04_Dif01 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Dif01.uasset[2015.05.12-18.06.01:627][315]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:623][ 0]LogSavePackage: Save=2.408664ms[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:623][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Dif01.uasset'[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:626][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Potted04_02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Potted04_02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:627][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Potted04_02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Potted04_02.uasset[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:634][ 0]LogSavePackage: Save=6.718544ms[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:634][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Potted04_02.uasset'[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:636][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Dif02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Dif02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:637][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Potted04_Dif02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Potted04_Dif02.uasset[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:638][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Potted04_Dif02. Package will not be saved.[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:639][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Dif02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Dif02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:640][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Potted04_Dif02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Dif02.uasset[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:642][ 0]LogSavePackage: Save=1.423519ms[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:642][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Dif02.uasset'[2015.05.12-18.06.01:650][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:644][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Nor02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Nor02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:651][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:645][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Potted04_Nor02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Potted04_Nor02.uasset[2015.05.12-18.06.01:651][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:646][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Potted04_Nor02. Package will not be saved.[2015.05.12-18.06.01:651][316]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:647][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Nor02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Nor02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:674][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:649][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Potted04_Nor02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Nor02.uasset[2015.05.12-18.06.01:674][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:651][ 0]LogSavePackage: Save=1.956954ms[2015.05.12-18.06.01:674][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:651][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Potted04_Nor02.uasset'[2015.05.12-18.06.01:674][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:656][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/pouf, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/pouf.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:675][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:658][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/pouf -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/pouf.uasset[2015.05.12-18.06.01:675][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:662][ 0]LogSavePackage: Save=4.090352ms[2015.05.12-18.06.01:675][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:662][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/pouf.uasset'[2015.05.12-18.06.01:675][317]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:665][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/textile, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/textile.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:666][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/textile -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/textile.uasset[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:674][ 0]LogSavePackage: Save=7.380209ms[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:674][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/textile.uasset'[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:680][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:681][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.uasset[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:684][ 0]LogSavePackage: Save=1.678952ms[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:684][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/FlattenNormal.uasset'[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:686][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/xoio_berlinflat/Textures/textile, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/xoio_berlinflat/Textures/textile.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:699][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:687][ 0]LogCookCommandlet:Display: Cooking /Game/xoio_berlinflat/Textures/textile -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/xoio_berlinflat/Textures/textile.uasset[2015.05.12-18.06.01:700][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:688][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for textile. Package will not be saved.[2015.05.12-18.06.01:700][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:689][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/textile, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/textile.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:700][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:690][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/textile -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/textile.uasset[2015.05.12-18.06.01:700][318]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:696][ 0]LogSavePackage: Save=5.177738ms[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:696][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/textile.uasset'[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:704][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/xoio_berlinflat/Textures/textile_normal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/xoio_berlinflat/Textures/textile_normal.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:705][ 0]LogCookCommandlet:Display: Cooking /Game/xoio_berlinflat/Textures/textile_normal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/xoio_berlinflat/Textures/textile_normal.uasset[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:706][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for textile_normal. Package will not be saved.[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:712][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/textile_normal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/textile_normal.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:713][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/textile_normal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/textile_normal.uasset[2015.05.12-18.06.01:727][319]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:718][ 0]LogSavePackage: Save=4.715428ms[2015.05.12-18.06.01:752][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:719][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/textile_normal.uasset'[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:728][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/rail, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/rail.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:729][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/rail -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/rail.uasset[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:736][ 0]LogSavePackage: Save=5.117556ms[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:736][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/rail.uasset'[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:737][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/rail2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/rail2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:738][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/rail2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/rail2.uasset[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:746][ 0]LogSavePackage: Save=7.127169ms[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:746][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/rail2.uasset'[2015.05.12-18.06.01:753][320]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:747][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/SM_Carpet, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/SM_Carpet.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:751][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Carpet -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Carpet.uasset[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:755][ 0]LogSavePackage: Save=3.530587ms[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:755][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Carpet.uasset'[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:757][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/MI_Carptet_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/MI_Carptet_Mat_Inst.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:758][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/MI_Carptet_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/MI_Carptet_Mat_Inst.uasset[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:761][ 0]LogSavePackage: Save=2.901749ms[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:761][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/MI_Carptet_Mat_Inst.uasset'[2015.05.12-18.06.01:779][321]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:762][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_Carptet_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_Carptet_Mat.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:763][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_Carptet_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Carptet_Mat.uasset[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:780][ 0]LogSavePackage: Save=16.716688ms[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:781][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Carptet_Mat.uasset'[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:783][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_Carpet_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_Carpet_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:783][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_Carpet_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_Carpet_D.uasset[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:784][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Carpet_D. Package will not be saved.[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Carpet_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Carpet_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:786][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Carpet_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_D.uasset[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:789][ 0]LogSavePackage: Save=3.326445ms[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:790][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_D.uasset'[2015.05.12-18.06.01:803][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:795][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_Carpet_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_Carpet_M.uasset, /Game/Maps/Pfla [2015.05.12-18.06.01:804][322]MainFrameActions: Packaging (Windows (64-bit)): t3[2015.05.12-18.06.01:804][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:796][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_Carpet_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_Carpet_M.uasset[2015.05.12-18.06.01:804][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:797][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Carpet_M. Package will not be saved.[2015.05.12-18.06.01:804][322]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Carpet_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Carpet_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:828][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:798][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Carpet_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_M.uasset[2015.05.12-18.06.01:828][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:805][ 0]LogSavePackage: Save=5.934805ms[2015.05.12-18.06.01:828][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:805][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_M.uasset'[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:810][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_Carpet_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_Carpet_N.uasset, /Game/Maps/Pfla [2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): t3[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:811][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_Carpet_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_Carpet_N.uasset[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:812][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Carpet_N. Package will not be saved.[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:813][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Carpet_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Carpet_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:813][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Carpet_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_N.uasset[2015.05.12-18.06.01:829][323]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:819][ 0]LogSavePackage: Save=5.625345ms[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:820][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Carpet_N.uasset'[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/SM_Plant, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/SM_Plant.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:838][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Plant -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Plant.uasset[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:843][ 0]LogSavePackage: Save=4.701066ms[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:843][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Plant.uasset'[2015.05.12-18.06.01:852][324]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantBark_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantBark_Mat_Inst.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:876][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:848][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantBark_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantBark_Mat_Inst.uasset[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:852][ 0]LogSavePackage: Save=4.074280ms[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:852][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantBark_Mat_Inst.uasset'[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:854][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantBark_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantBark_Mat.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:855][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantBark_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantBark_Mat.uasset[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:863][ 0]LogSavePackage: Save=7.392861ms[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:863][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantBark_Mat.uasset'[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:866][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantBark_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantBark_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:868][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantBark_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantBark_D.uasset[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:869][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantBark_D. Package will not be saved.[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:870][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantBark_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantBark_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:877][325]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:873][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantBark_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantBark_D.uasset[2015.05.12-18.06.01:899][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:875][ 0]LogSavePackage: Save=2.044492ms[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:875][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantBark_D.uasset'[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:881][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantLeaf_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantLeaf_Mat_Inst.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:882][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantLeaf_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantLeaf_Mat_Inst.uasset[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:885][ 0]LogSavePackage: Save=2.617593ms[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:885][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantLeaf_Mat_Inst.uasset'[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:888][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantLeaf_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantLeaf_Mat.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:900][326]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:889][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantLeaf_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantLeaf_Mat.uasset[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:899][ 0]LogSavePackage: Save=10.069952ms[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:899][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantLeaf_Mat.uasset'[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:909][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantLeaf_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantLeaf_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:910][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantLeaf_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantLeaf_D.uasset[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:913][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantLeaf_D. Package will not be saved.[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:913][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantLeaf_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantLeaf_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:915][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantLeaf_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_D.uasset[2015.05.12-18.06.01:924][327]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:918][ 0]LogSavePackage: Save=3.413983ms[2015.05.12-18.06.01:948][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:918][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_D.uasset'[2015.05.12-18.06.01:948][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:924][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantLeaf_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantLeaf_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:925][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantLeaf_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantLeaf_M.uasset[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:926][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantLeaf_M. Package will not be saved.[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:927][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantLeaf_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantLeaf_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:928][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantLeaf_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_M.uasset[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:933][ 0]LogSavePackage: Save=4.282525ms[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:933][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_M.uasset'[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:938][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantLeaf_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantLeaf_N.uasset, /Game/Map [2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): s/Pflat3[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:939][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantLeaf_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantLeaf_N.uasset[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:939][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantLeaf_N. Package will not be saved.[2015.05.12-18.06.01:949][328]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:940][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantLeaf_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantLeaf_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.01:999][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:942][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantLeaf_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_N.uasset[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:950][ 0]LogSavePackage: Save=6.235717ms[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:951][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantLeaf_N.uasset'[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:960][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantPot_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantPot_Mat_Inst.uasset, /Game/Maps/ [2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:960][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantPot_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantPot_Mat_Inst.uasset[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:963][ 0]LogSavePackage: Save=2.619986ms[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:964][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantPot_Mat_Inst.uasset'[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:965][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_PlantPot_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_PlantPot_Mat.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:000][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:966][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_PlantPot_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantPot_Mat.uasset[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:981][ 0]LogSavePackage: Save=14.445486ms[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:981][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_PlantPot_Mat.uasset'[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:983][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantPot_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantPot_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:984][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantPot_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantPot_M.uasset[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:985][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantPot_M. Package will not be saved.[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:986][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantPot_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantPot_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:987][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantPot_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantPot_M.uasset[2015.05.12-18.06.02:001][330]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:991][ 0]LogSavePackage: Save=3.500496ms[2015.05.12-18.06.02:025][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:992][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantPot_M.uasset'[2015.05.12-18.06.02:025][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:998][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantPot_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantPot_N.uasset, /Game/Maps/ [2015.05.12-18.06.02:025][331]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.06.02:025][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.01:999][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantPot_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantPot_N.uasset[2015.05.12-18.06.02:025][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:000][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantPot_N. Package will not be saved.[2015.05.12-18.06.02:026][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:001][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantPot_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantPot_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:026][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:009][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantPot_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantPot_N.uasset[2015.05.12-18.06.02:026][331]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:015][ 0]LogSavePackage: Save=5.217746ms[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:016][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantPot_N.uasset'[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:025][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantSoil_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantSoil_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:026][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantSoil_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantSoil_D.uasset[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:027][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantSoil_D. Package will not be saved.[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:028][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantSoil_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantSoil_D.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:028][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantSoil_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantSoil_D.uasset[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:033][ 0]LogSavePackage: Save=4.309196ms[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:033][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantSoil_D.uasset'[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:041][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_PlantSoil_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_PlantSoil_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:041][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_PlantSoil_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_PlantSoil_N.uasset[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:042][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PlantSoil_N. Package will not be saved.[2015.05.12-18.06.02:051][332]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:043][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_PlantSoil_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_PlantSoil_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:044][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_PlantSoil_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantSoil_N.uasset[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:052][ 0]LogSavePackage: Save=8.056235ms[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:052][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_PlantSoil_N.uasset'[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/SM_RoundCeilingLight, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/SM_RoundCeilingLight.uasset, /Game/Maps/Pfla [2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): t3[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:065][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_RoundCeilingLight -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_RoundCeilingLight.uasset[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:068][ 0]LogSavePackage: Save=2.613831ms[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:069][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_RoundCeilingLight.uasset'[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:071][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_RoundCeilingLight_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_RoundCeilingLight_Mat_Inst.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:072][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_RoundCeilingLight_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_RoundCeilingLight_Mat_Inst.uasset[2015.05.12-18.06.02:077][333]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:076][ 0]LogSavePackage: Save=3.000229ms[2015.05.12-18.06.02:100][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:076][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_RoundCeilingLight_Mat_Inst.uasset'[2015.05.12-18.06.02:100][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:078][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_RoundCeilingLight_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_RoundCeilingLight_Mat.uasset, /Ga [2015.05.12-18.06.02:100][334]MainFrameActions: Packaging (Windows (64-bit)): me/Maps/Pflat3[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:083][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_RoundCeilingLight_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_RoundCeilingLight_Mat.uasset[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:093][ 0]LogSavePackage: Save=8.680285ms[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:093][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_RoundCeilingLight_Mat.uasset'[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:095][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_RoundCeilingLight_AO, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_AO.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:096][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_RoundCeilingLight_AO -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_AO.uasset[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:097][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_RoundCeilingLight_AO. Package will not be saved.[2015.05.12-18.06.02:101][334]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:098][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_RoundCeilingLight_AO, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_RoundCeilingLight_AO.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:099][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_RoundCeilingLight_AO -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_AO.uasset[2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:103][ 0]LogSavePackage: Save=3.192403ms[2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:103][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_AO.uasset'[2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_RoundCeilingLight_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_M.u [2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): asset, /Game/Maps/Pflat3[2015.05.12-18.06.02:126][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:106][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_RoundCeilingLight_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_M.uasset[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:111][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_RoundCeilingLight_M. Package will not be saved.[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:112][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_RoundCeilingLight_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_RoundCeilingLight_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:113][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_RoundCeilingLight_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_M.uasset[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:116][ 0]LogSavePackage: Save=1.801369ms[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:116][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_M.uasset'[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:119][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_RoundCeilingLight_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_N.u [2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): asset, /Game/Maps/Pflat3[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:121][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_RoundCeilingLight_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_RoundCeilingLight_N.uasset[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:122][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_RoundCeilingLight_N. Package will not be saved.[2015.05.12-18.06.02:127][335]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:122][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_RoundCeilingLight_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_RoundCeilingLight_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:150][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:124][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_RoundCeilingLight_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_N.uasset[2015.05.12-18.06.02:150][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:127][ 0]LogSavePackage: Save=2.725647ms[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:127][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_RoundCeilingLight_N.uasset'[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:131][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/SM_Vase_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/SM_Vase_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:131][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/SM_Vase_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Vase_1.uasset[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:134][ 0]LogSavePackage: Save=2.767707ms[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:135][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/SM_Vase_1.uasset'[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:137][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_Ceramic_Mat_Inst, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_Ceramic_Mat_Inst.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:138][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_Ceramic_Mat_Inst -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Ceramic_Mat_Inst.uasset[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:141][ 0]LogSavePackage: Save=3.152053ms[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:142][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Ceramic_Mat_Inst.uasset'[2015.05.12-18.06.02:151][336]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:143][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_Ceramic_Mat, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_Ceramic_Mat.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:144][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_Ceramic_Mat -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Ceramic_Mat.uasset[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:151][ 0]LogSavePackage: Save=6.561249ms[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:151][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Ceramic_Mat.uasset'[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:152][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Switch, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Switch.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:153][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Switch -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Switch.uasset[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:162][ 0]LogSavePackage: Save=8.567444ms[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:162][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Switch.uasset'[2015.05.12-18.06.02:175][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/M_Socket, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/M_Socket.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:176][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:167][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/M_Socket -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Socket.uasset[2015.05.12-18.06.02:176][337]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:174][ 0]LogSavePackage: Save=6.614251ms[2015.05.12-18.06.02:202][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:174][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/M_Socket.uasset'[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:180][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_Socket_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_Socket_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:181][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_Socket_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_Socket_M.uasset[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:182][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Socket_M. Package will not be saved.[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:183][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Socket_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Socket_M.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:185][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Socket_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Socket_M.uasset[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:189][ 0]LogSavePackage: Save=3.461856ms[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:189][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Socket_M.uasset'[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:194][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ArchVis/Textures/T_Socket_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ArchVis/Textures/T_Socket_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:195][ 0]LogCookCommandlet:Display: Cooking /Game/ArchVis/Textures/T_Socket_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ArchVis/Textures/T_Socket_N.uasset[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:196][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Socket_N. Package will not be saved.[2015.05.12-18.06.02:203][338]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:197][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Socket_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Socket_N.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:198][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Socket_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Socket_N.uasset[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:205][ 0]LogSavePackage: Save=6.066454ms[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:205][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Socket_N.uasset'[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:216][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Table, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Table.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:219][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Table -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Table.uasset[2015.05.12-18.06.02:228][339]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:224][ 0]LogSavePackage: Save=3.535716ms[2015.05.12-18.06.02:252][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:225][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Table.uasset'[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:226][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/TableLamp02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/TableLamp02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:227][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/TableLamp02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/TableLamp02.uasset[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:232][ 0]LogSavePackage: Save=4.806727ms[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:233][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/TableLamp02.uasset'[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:234][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/TableLamp02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/TableLamp02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:236][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/TableLamp02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/TableLamp02.uasset[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:241][ 0]LogSavePackage: Save=4.643620ms[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:241][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/TableLamp02.uasset'[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:243][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:243][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/TableLamp02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/TableLamp02_Dif.uasset[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:245][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp02_Dif. Package will not be saved.[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:246][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:249][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TableLamp02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp02_Dif.uasset[2015.05.12-18.06.02:253][340]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:251][ 0]LogSavePackage: Save=1.601673ms[2015.05.12-18.06.02:279][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:251][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp02_Dif.uasset'[2015.05.12-18.06.02:279][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:252][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:279][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:253][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/TableLamp02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/TableLamp02_Nor.uasset[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:256][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp02_Nor. Package will not be saved.[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:258][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TableLamp02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp02_Nor.uasset[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:260][ 0]LogSavePackage: Save=1.486095ms[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:260][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp02_Nor.uasset'[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:265][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/TableLamp03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/TableLamp03.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:266][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/TableLamp03 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/TableLamp03.uasset[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:269][ 0]LogSavePackage: Save=3.238224ms[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:269][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/TableLamp03.uasset'[2015.05.12-18.06.02:280][341]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:272][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Light, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Light.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:272][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Light -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Light.uasset[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:279][ 0]LogSavePackage: Save=6.331804ms[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:279][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Light.uasset'[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:281][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/TableLamp03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/TableLamp03.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:282][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/TableLamp03 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/TableLamp03.uasset[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:285][ 0]LogSavePackage: Save=2.767023ms[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:285][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/TableLamp03.uasset'[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:286][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:287][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/TableLamp03_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/TableLamp03_Dif.uasset[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:288][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp03_Dif. Package will not be saved.[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:289][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:290][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TableLamp03_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Dif.uasset[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:292][ 0]LogSavePackage: Save=1.388299ms[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:292][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Dif.uasset'[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:295][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Mask.uasse [2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): t, /Game/Maps/Pflat3[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:296][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/TableLamp03_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/TableLamp03_Mask.uasset[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:297][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp03_Mask. Package will not be saved.[2015.05.12-18.06.02:303][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:297][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Mask.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:304][342]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:299][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TableLamp03_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Mask.uasset[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:302][ 0]LogSavePackage: Save=1.666300ms[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:303][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Mask.uasset'[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:304][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Nor.uasset, [2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): /Game/Maps/Pflat3[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:305][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/TableLamp03_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/TableLamp03_Nor.uasset[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:306][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp03_Nor. Package will not be saved.[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:306][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:307][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/TableLamp03_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Nor.uasset[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:309][ 0]LogSavePackage: Save=1.503192ms[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:309][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/TableLamp03_Nor.uasset'[2015.05.12-18.06.02:325][343]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:311][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/toothbrush, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/toothbrush.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:348][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:312][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/toothbrush -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush.uasset[2015.05.12-18.06.02:349][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:327][ 0]LogSavePackage: Save=14.244422ms[2015.05.12-18.06.02:349][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:327][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush.uasset'[2015.05.12-18.06.02:349][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:328][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/tooth_brush_bristles, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/tooth_brush_bristles.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:349][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:329][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/tooth_brush_bristles -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/tooth_brush_bristles.uasset[2015.05.12-18.06.02:350][344]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:346][ 0]LogSavePackage: Save=16.739597ms[2015.05.12-18.06.02:372][345]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:347][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/tooth_brush_bristles.uasset'[2015.05.12-18.06.02:373][345]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:350][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/toothbrush_handle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/toothbrush_handle.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.02:396][346]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:356][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/toothbrush_handle -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush_handle.uasset[2015.05.12-18.06.02:396][346]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:393][ 0]LogSavePackage: Save=33.800968ms[2015.05.12-18.06.02:420][347]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:393][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush_handle.uasset'[2015.05.12-18.06.02:420][347]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:399][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/toothbrush_holder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/toothbrush_holder.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.02:405][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/toothbrush_holder -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush_holder.uasset[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:582][ 0]LogSavePackage: Save=1176.852173ms[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:583][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/toothbrush_holder.uasset'[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:584][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/towels, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/towels.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:585][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/towels -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/towels.uasset[2015.05.12-18.06.03:591][402]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:589][ 0]LogSavePackage: Save=3.423900ms[2015.05.12-18.06.03:613][403]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:589][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/towels.uasset'[2015.05.12-18.06.03:613][403]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:593][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/towels2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/towels2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:637][404]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:596][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/towels2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/towels2.uasset[2015.05.12-18.06.03:637][404]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:622][ 0]LogSavePackage: Save=25.686258ms[2015.05.12-18.06.03:637][404]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:622][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/towels2.uasset'[2015.05.12-18.06.03:637][404]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:624][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/FabricPlain0137_SNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/FabricPlain0137_SNORM.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:625][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/FabricPlain0137_SNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FabricPlain0137_SNORM.uasset[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:649][ 0]LogSavePackage: Save=23.794617ms[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:649][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/FabricPlain0137_SNORM.uasset'[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:651][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Vase02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Vase02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:652][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Vase02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Vase02.uasset[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:656][ 0]LogSavePackage: Save=2.963299ms[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:656][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Vase02.uasset'[2015.05.12-18.06.03:662][405]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:658][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Vase02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Vase02.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:659][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/Vase02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Vase02.uasset[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:663][ 0]LogSavePackage: Save=3.033056ms[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:663][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/Vase02.uasset'[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:665][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:665][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Vase02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase02_Dif.uasset[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:670][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Vase02_Dif. Package will not be saved.[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:671][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Vase02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Vase02_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:672][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Vase02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Vase02_Dif.uasset[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:674][ 0]LogSavePackage: Save=1.407447ms[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:674][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Vase02_Dif.uasset'[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:676][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:677][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Vase02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase02_Nor.uasset[2015.05.12-18.06.03:686][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:678][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Vase02_Nor. Package will not be saved.[2015.05.12-18.06.03:687][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:678][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Vase02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Vase02_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:687][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:679][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Vase02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Vase02_Nor.uasset[2015.05.12-18.06.03:687][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:681][ 0]LogSavePackage: Save=1.590388ms[2015.05.12-18.06.03:687][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:682][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Vase02_Nor.uasset'[2015.05.12-18.06.03:687][406]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:684][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Walls_Final2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Walls_Final2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:685][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Walls_Final2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Walls_Final2.uasset[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:689][ 0]LogSavePackage: Save=3.225914ms[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:689][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Walls_Final2.uasset'[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/B_Walls3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/B_Walls3.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:692][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/B_Walls3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Walls3.uasset[2015.05.12-18.06.03:711][407]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:706][ 0]LogSavePackage: Save=10.114405ms[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:707][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/B_Walls3.uasset'[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:711][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/win_frame, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/win_frame.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:714][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/win_frame -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/win_frame.uasset[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:721][ 0]LogSavePackage: Save=4.282867ms[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:721][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/win_frame.uasset'[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:723][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/winframe, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/winframe.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:725][ 0]LogCookCommandlet:Display: Cooking /Game/Materials/winframe -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/winframe.uasset[2015.05.12-18.06.03:734][408]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:732][ 0]LogSavePackage: Save=6.372154ms[2015.05.12-18.06.03:759][409]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:732][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Materials/winframe.uasset'[2015.05.12-18.06.03:759][409]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:735][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wine_rack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wine_rack.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:791][410]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:737][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wine_rack -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_rack.uasset[2015.05.12-18.06.03:792][410]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:771][ 0]LogSavePackage: Save=33.821484ms[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:771][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wine_rack.uasset'[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:801][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wood_001, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wood_001.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:802][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wood_001 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wood_001.uasset[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:808][ 0]LogSavePackage: Save=5.348711ms[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:808][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wood_001.uasset'[2015.05.12-18.06.03:816][411]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:810][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Wood_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Wood_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:884][414]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:811][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/Wood_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Wood_1.uasset[2015.05.12-18.06.03:884][414]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:877][ 0]LogSavePackage: Save=65.509224ms[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:877][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/Wood_1.uasset'[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:885][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/wood_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/wood_2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:887][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/wood_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wood_2.uasset[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:896][ 0]LogSavePackage: Save=6.221355ms[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:896][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/wood_2.uasset'[2015.05.12-18.06.03:907][415]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:898][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/WoodPlanksDirty0131_1_L_Color, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/WoodPlanksDirty0131_1_L_Color.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:033][420]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.03:898][ 0]LogCookCommandlet:Display: Cooking /Game/Meshes/WoodPlanksDirty0131_1_L_Color -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/WoodPlanksDirty0131_1_L_Color.uasset[2015.05.12-18.06.04:033][420]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:008][ 0]LogSavePackage: Save=108.625816ms[2015.05.12-18.06.04:083][422]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:008][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Meshes/WoodPlanksDirty0131_1_L_Color.uasset'[2015.05.12-18.06.04:083][422]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:058][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/PhotoFrameB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/PhotoFrameB.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:083][422]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:059][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/PhotoFrameB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PhotoFrameB.uasset[2015.05.12-18.06.04:084][422]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:075][ 0]LogSavePackage: Save=15.091079ms[2015.05.12-18.06.04:084][422]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:075][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PhotoFrameB.uasset'[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:079][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/PhotoFrameB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/PhotoFrameB.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:080][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/PhotoFrameB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/PhotoFrameB.uasset[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:084][ 0]LogSavePackage: Save=3.029295ms[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:084][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/PhotoFrameB.uasset'[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:086][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat_P/Dif_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat_P/Dif_Nor_Spc.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:088][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat_P/Dif_Nor_Spc -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat_P/Dif_Nor_Spc.uasset[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:098][ 0]LogSavePackage: Save=9.698941ms[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:099][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat_P/Dif_Nor_Spc.uasset'[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:101][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/DefaultNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/DefaultNormal.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:102][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/DefaultNormal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/DefaultNormal.uasset[2015.05.12-18.06.04:107][423]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:104][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DefaultNormal. Package will not be saved.[2015.05.12-18.06.04:130][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat_P/DefaultNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat_P/DefaultNormal.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:106][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat_P/DefaultNormal -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat_P/DefaultNormal.uasset[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:108][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DefaultNormal. Package will not be saved.[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:110][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/DefaultTex, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/DefaultTex.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:111][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/DefaultTex -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/DefaultTex.uasset[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:112][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DefaultTex. Package will not be saved.[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:112][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/PhotoFrame_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/PhotoFrame_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:115][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/PhotoFrame_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/PhotoFrame_Nor.uasset[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:117][ 0]LogSavePackage: Save=1.568162ms[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:118][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/PhotoFrame_Nor.uasset'[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:119][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/PhotoFrameB_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/PhotoFrameB_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:121][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/PhotoFrameB_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/PhotoFrameB_Dif.uasset[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:123][ 0]LogSavePackage: Save=1.777432ms[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:124][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/PhotoFrameB_Dif.uasset'[2015.05.12-18.06.04:131][424]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:125][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/PillowB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/PillowB.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:126][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/PillowB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowB.uasset[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:130][ 0]LogSavePackage: Save=4.000078ms[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:131][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowB.uasset'[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:133][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/PillowE, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/PillowE.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:133][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/PillowE -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/PillowE.uasset[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:137][ 0]LogSavePackage: Save=2.839173ms[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:137][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/PillowE.uasset'[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:138][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Pillow_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Pillow_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:140][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Pillow_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Pillow_Dif.uasset[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:143][ 0]LogSavePackage: Save=2.958170ms[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:144][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Pillow_Dif.uasset'[2015.05.12-18.06.04:155][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Pillow_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Pillow_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:156][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:148][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Pillow_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Pillow_Nor.uasset[2015.05.12-18.06.04:156][425]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:153][ 0]LogSavePackage: Save=4.139592ms[2015.05.12-18.06.04:181][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:153][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Pillow_Nor.uasset'[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:157][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/PillowE, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/PillowE.uasset, /Game/Maps/Pf [2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): lat3[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:159][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/PillowE -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowE.uasset[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:166][ 0]LogSavePackage: Save=4.146772ms[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:166][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowE.uasset'[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/PillowF, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/PillowF.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:168][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/PillowF -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowF.uasset[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:172][ 0]LogSavePackage: Save=3.029295ms[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:172][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/PillowF.uasset'[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Slippers, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Slippers.uasset, /Game/Maps/ [2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.06.04:182][426]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:174][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Slippers -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Slippers.uasset[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:179][ 0]LogSavePackage: Save=3.448178ms[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:179][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Slippers.uasset'[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:181][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/WhiteWall, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/WhiteWall.uasset, /Game/Maps/ [2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:189][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/WhiteWall -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/WhiteWall.uasset[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:196][ 0]LogSavePackage: Save=6.057564ms[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:196][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/WhiteWall.uasset'[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:198][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/BedsideCabinet02B.uas [2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): set, /Game/Maps/Pflat3[2015.05.12-18.06.04:205][427]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:199][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/BedsideCabinet02B -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/BedsideCabinet02B.uasset[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:202][ 0]LogSavePackage: Save=2.796430ms[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:202][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/BedsideCabinet02B.uasset'[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:203][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedsideCabinet02_01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_01.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:205][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/BedsideCabinet02_01 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_01.uasset[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:207][ 0]LogSavePackage: Save=1.545935ms[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:207][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_01.uasset'[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:213][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/SpeakerB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/SpeakerB.uasset, /Game/Maps/ [2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): Pflat3[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:214][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/SpeakerB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/SpeakerB.uasset[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:218][ 0]LogSavePackage: Save=2.675723ms[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:218][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/SpeakerB.uasset'[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:219][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/Speaker, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/Speaker.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:221][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/Speaker -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/Speaker.uasset[2015.05.12-18.06.04:228][428]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:225][ 0]LogSavePackage: Save=2.753003ms[2015.05.12-18.06.04:252][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:225][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/Speaker.uasset'[2015.05.12-18.06.04:252][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:229][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat_P/Dif_A_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat_P/Dif_A_Nor_Spc.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:252][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:231][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat_P/Dif_A_Nor_Spc -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat_P/Dif_A_Nor_Spc.uasset[2015.05.12-18.06.04:252][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:240][ 0]LogSavePackage: Save=8.435452ms[2015.05.12-18.06.04:252][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:240][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat_P/Dif_A_Nor_Spc.uasset'[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:242][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Speaker_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Speaker_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:243][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Speaker_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Speaker_Dif.uasset[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:245][ 0]LogSavePackage: Save=1.649203ms[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:246][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Speaker_Dif.uasset'[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:247][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Speaker_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Speaker_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:248][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Speaker_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Speaker_Nor.uasset[2015.05.12-18.06.04:253][429]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:251][ 0]LogSavePackage: Save=2.966377ms[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:252][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Speaker_Nor.uasset'[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Vase03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Vase03.uasset, /Game/Maps/Pfla [2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): t3[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:258][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Vase03 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Vase03.uasset[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:262][ 0]LogSavePackage: Save=3.167441ms[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:262][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Vase03.uasset'[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:263][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mat/Vase01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mat/Vase01.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:264][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mat/Vase01 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/Vase01.uasset[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:267][ 0]LogSavePackage: Save=2.693504ms[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:268][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mat/Vase01.uasset'[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:269][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase01_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase01_Dif.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:270][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Vase01_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase01_Dif.uasset[2015.05.12-18.06.04:276][430]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:272][ 0]LogSavePackage: Save=1.665274ms[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:272][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase01_Dif.uasset'[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:275][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase01_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase01_Nor.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:283][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Tex/Vase01_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase01_Nor.uasset[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:286][ 0]LogSavePackage: Save=2.456536ms[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:286][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Tex/Vase01_Nor.uasset'[2015.05.12-18.06.04:300][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:290][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/287793tex, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/287793tex.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.04:676][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:291][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/287793tex -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/287793tex.uasset[2015.05.12-18.06.04:676][446]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:674][ 0]LogSavePackage: Save=382.667053ms[2015.05.12-18.06.05:397][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.04:674][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/287793tex.uasset'[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:382][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BackDrop2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BackDrop2.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:384][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/BackDrop2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BackDrop2.uasset[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:387][ 0]LogSavePackage: Save=3.207448ms[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:388][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/BackDrop2.uasset'[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:389][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/287793, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/287793.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:462][475]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:390][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/287793 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/287793.uasset[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:397][ 0]LogSavePackage: Save=6.517480ms[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:398][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/287793.uasset'[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:399][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/C_imac, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/C_imac.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:400][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/C_imac -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/C_imac.uasset[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:404][ 0]LogSavePackage: Save=3.213261ms[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:404][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/C_imac.uasset'[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:406][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Material_005, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Material_005.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:485][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:406][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Material_005 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Material_005.uasset[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:413][ 0]LogSavePackage: Save=5.976181ms[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:413][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Material_005.uasset'[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:415][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/imac_, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/imac_.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:415][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/imac_ -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/imac_.uasset[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:422][ 0]LogSavePackage: Save=6.213149ms[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:422][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/imac_.uasset'[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.05:431][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Glow_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Glow_1.uasset, /Game/Maps/Pflat3[2015.05.12-18.06.05:486][476]MainFrameActions: Packaging (Windows 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The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:141][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:137][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YellowPurpleTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:141][909]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:138][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YellowPurpleTable.uasset![2015.05.12-18.06.16:166][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:139][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YambolTable.uasset[2015.05.12-18.06.16:166][910]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:139][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YambolTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:142][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YambolTable.uasset' has been saved with empty engine version. 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[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:144][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_YambolTable.uasset![2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:145][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_VarnaTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:145][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_VarnaTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:146][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_VarnaTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:146][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_VarnaTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:147][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_VarnaTable.uasset![2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:147][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TensionGreenTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:148][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TensionGreenTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:149][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TensionGreenTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:149][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TensionGreenTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:149][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TensionGreenTable.uasset![2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:150][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TealOrangeContrastTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:151][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TealOrangeContrastTable.uasset[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:152][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TealOrangeContrastTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:252][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:152][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TealOrangeContrastTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:152][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_TealOrangeContrastTable.uasset![2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:153][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SoftWarmingTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:153][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SoftWarmingTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:154][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SoftWarmingTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:155][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SoftWarmingTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpect [2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): ed 0.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:163][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SoftWarmingTable.uasset![2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:164][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SofiaTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:164][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SofiaTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:165][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SofiaTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:166][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SofiaTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:166][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_SofiaTable.uasset![2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:241][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ShadowHighlightTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:242][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ShadowHighlightTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:245][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ShadowHighlightTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:246][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ShadowHighlightTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:246][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ShadowHighlightTable.uasset![2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:248][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_RedFromLumaTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:248][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_RedFromLumaTable.uasset[2015.05.12-18.06.16:253][913]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:250][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_RedFromLumaTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:290][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:251][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_RedFromLumaTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpect [2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): ed 0.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:252][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_RedFromLumaTable.uasset![2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:254][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PurplePastelWhiteTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:254][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PurplePastelWhiteTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:257][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PurplePastelWhiteTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:258][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PurplePastelWhiteTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:258][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PurplePastelWhiteTable.uasset![2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:260][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PernikTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:260][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PernikTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:263][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PernikTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:263][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PernikTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:263][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_PernikTable.uasset![2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:264][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_NightFromDayTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:264][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_NightFromDayTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:265][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_NightFromDayTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:266][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_NightFromDayTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:266][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_NightFromDayTable.uasset![2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:267][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_MoonlightTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:267][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_MoonlightTable.uasset[2015.05.12-18.06.16:291][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:268][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_MoonlightTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:268][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_MoonlightTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:269][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_MoonlightTable.uasset![2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:269][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LightBluePurpleTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:271][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LightBluePurpleTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:272][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LightBluePurpleTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:273][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LightBluePurpleTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:274][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LightBluePurpleTable.uasset![2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:274][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LateSunsetTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:275][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LateSunsetTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:276][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LateSunsetTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:277][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LateSunsetTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:277][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_LateSunsetTable.uasset![2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:278][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_KidnPlayTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:279][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_KidnPlayTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:280][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_KidnPlayTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:281][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_KidnPlayTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:282][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_KidnPlayTable.uasset![2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:282][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HorrorBlueTable.uasset[2015.05.12-18.06.16:292][914]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:283][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HorrorBlueTable.uasset[2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:284][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HorrorBlueTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:284][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HorrorBlueTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:285][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HorrorBlueTable.uasset![2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:285][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HaskovoTable.uasset[2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:286][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HaskovoTable.uasset[2015.05.12-18.06.16:329][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:287][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HaskovoTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:287][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HaskovoTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:288][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_HaskovoTable.uasset![2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:289][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FoggyNightTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:290][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FoggyNightTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:293][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FoggyNightTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:298][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FoggyNightTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:299][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FoggyNightTable.uasset![2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:299][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FilmStockTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:300][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FilmStockTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:301][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FilmStockTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:301][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FilmStockTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:302][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FilmStockTable.uasset![2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:302][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FallColorsTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:303][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FallColorsTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:304][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FallColorsTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:304][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FallColorsTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:313][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_FallColorsTable.uasset![2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:314][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DropBluesTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:315][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DropBluesTable.uasset[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:316][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DropBluesTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:330][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:317][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DropBluesTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:317][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DropBluesTable.uasset![2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:318][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DrasticBWTable.uasset[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:319][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DrasticBWTable.uasset[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:320][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DrasticBWTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:321][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DrasticBWTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:321][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DrasticBWTable.uasset![2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:324][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DesertTable.uasset[2015.05.12-18.06.16:331][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:324][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DesertTable.uasset[2015.05.12-18.06.16:332][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:326][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DesertTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:332][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:327][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DesertTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:333][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:327][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_DesertTable.uasset![2015.05.12-18.06.16:333][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:328][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWinterTable.uasset[2015.05.12-18.06.16:333][915]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:328][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWinterTable.uasset[2015.05.12-18.06.16:370][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:331][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWinterTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:332][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWinterTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:332][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWinterTable.uasset![2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:333][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWarmTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:333][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWarmTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:343][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWarmTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:343][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWarmTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:344][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CrispWarmTable.uasset![2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:345][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ChromaTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:345][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ChromaTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:346][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ChromaTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:346][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ChromaTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:347][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_ChromaTable.uasset![2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:348][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CandlelightTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:348][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CandlelightTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:349][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CandlelightTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:350][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CandlelightTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:350][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_CandlelightTable.uasset![2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:351][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BurgasTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:351][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BurgasTable.uasset[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:352][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BurgasTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:353][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BurgasTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:371][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:353][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BurgasTable.uasset![2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:354][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BaseRGBTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:355][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BaseRGBTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:356][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BaseRGBTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:356][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BaseRGBTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:357][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_BaseRGBTable.uasset![2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:357][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_3StripTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:358][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_3StripTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:359][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_3StripTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:359][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_3StripTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:360][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_3StripTable.uasset![2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:360][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:361][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:362][ 0]LogLinker:Warning: Asset '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:362][ 0]LogLinker:Warning: Unable to load package (../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset) PackageVersion 453, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0.[2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:363][ 0]LogCookCommandlet:Warning: Could not load C:/Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset![2015.05.12-18.06.16:372][916]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.16:364][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Textures/Color_LUT_Collection/Vintage_8.uasset[2015.05.12-18.06.16:443][919]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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[2015.05.12-18.06.33:902][662]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.33:878][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Meshes/Walls_Final2.uasset[2015.05.12-18.06.33:902][662]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.33:878][ 0]LogCookCommandlet:Display: skipping C:/Unreal Projects/MyProject/Content/Meshes/Walls_Final2.uasset, already cooked.[2015.05.12-18.06.33:902][662]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.33:893][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Meshes/Walls_Final.uasset[2015.05.12-18.06.33:976][665]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.33:894][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Meshes/Walls_Final.uasset[2015.05.12-18.06.33:976][665]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.33:963][ 0]LogMaterial: Missing cached shader map for material B_Walls2, compiling. 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(64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:728][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/skirting_boards.uasset[2015.05.12-18.06.46:769][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:728][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/skirting_boards.uasset[2015.05.12-18.06.46:769][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:730][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/floor_main2.uasset[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:731][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/floor_main2.uasset[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:732][ 0]LogCookCommandlet:Display: Processing package ../../../../../../Unreal Projects/MyProject/Content/Floor_main.uasset[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:733][ 0]LogCookCommandlet:Display: Loading C:/Unreal Projects/MyProject/Content/Floor_main.uasset[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:746][ 0]LogRedirectors: String Asset Reference '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:747][ 0]LogRedirectors: Resolved to '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:747][ 0]LogRedirectors: String Asset Reference '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:748][ 0]LogRedirectors: Resolved to '/Game/Meshes/Laptop.Laptop'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:748][ 0]LogRedirectors: String Asset Reference '/Game/ArchVis/Mesh/Frame.Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:749][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Frame': Can't find file '/Game/ArchVis/Mesh/Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:760][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Frame': Can't find file '/Game/ArchVis/Mesh/Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:761][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Frame.Frame'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:761][ 0]LogRedirectors: Not Found![2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:761][ 0]LogRedirectors: String Asset Reference '/Game/ArchVis/Mesh/Mug.Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:762][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Mug': Can't find file '/Game/ArchVis/Mesh/Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:763][ 0]LogLinker:Warning: Can't find file '/Game/ArchVis/Mesh/Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/ArchVis/Mesh/Mug': Can't find file '/Game/ArchVis/Mesh/Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:763][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/ArchVis/Mesh/Mug.Mug'[2015.05.12-18.06.46:770][136]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:764][ 0]LogRedirectors: Not Found![2015.05.12-18.06.46:796][137]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:766][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, [2015.05.12-18.06.46:796][137]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:768][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, [2015.05.12-18.06.46:850][139]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:771][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, [2015.05.12-18.06.46:887][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:778][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, [2015.05.12-18.06.46:887][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:780][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, [2015.05.12-18.06.46:887][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, [2015.05.12-18.06.46:887][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:782][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, [2015.05.12-18.06.46:887][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:783][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:784][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:786][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:787][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:788][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:789][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMat [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): erial.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:791][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Functions/ [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:791][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:792][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:795][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_O [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): paque.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:806][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:807][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:809][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:810][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:873][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:875][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystem [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): s/PSysThumbnail_OOD.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:878][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, [2015.05.12-18.06.46:888][140]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, [2015.05.12-18.06.46:936][141]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, [2015.05.12-18.06.46:936][141]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:933][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, [2015.05.12-18.06.46:937][141]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:934][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, [2015.05.12-18.06.47:019][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:936][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, C:/Unreal 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/Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:955][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:956][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:957][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:958][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:960][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:961][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:965][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:966][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:973][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:974][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, [2015.05.12-18.06.47:020][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:975][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:976][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:977][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.46:977][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, [2015.05.12-18.06.47:021][144]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, [2015.05.12-18.06.47:047][145]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, [2015.05.12-18.06.47:100][147]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:031][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:032][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:033][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:033][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:035][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:035][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:036][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, [2015.05.12-18.06.47:133][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:037][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:038][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:039][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:040][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:041][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:042][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:043][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:044][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:045][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:046][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedsideCabinet02B.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:057][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_01.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:058][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedsideCabinet02B_02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedsideCabinet02B_02.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:058][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedsideCabinet02_02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Dif.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:060][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_02_Dif.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:125][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedsideCabinet02_02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedsideCabinet02_02_Nor.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:127][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedsideCabinet02_02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedsideCabinet02_02_Nor.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:128][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/BedsideCabinet02A, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/BedsideCabinet02A.uasset, [2015.05.12-18.06.47:134][148]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:131][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/BedsideCabinet02A -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/BedsideCabinet02A.uasset[2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:133][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedsideCabinet02A. Package will not be saved.[2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:134][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedsideCabinet02A, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedsideCabinet02A.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/BedSeat02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/BedSeat02.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:143][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/BedSeat02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/BedSeat02.uasset[2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:144][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedSeat02. Package will not be saved.[2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedSeat02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedSeat02.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:145][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BedSeat3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BedSeat3.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedSeat02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedSeat02_Dif.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:147][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BedSeat02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BedSeat02_Dif.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:148][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BedSeat02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BedSeat02_Nor.uasset, [2015.05.12-18.06.47:159][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:149][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BedsideCabinet02B.uasset, [2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:150][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/BedsideCabinet02B, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/BedsideCabinet02B.uasset, [2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:151][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/BedsideCabinet02B -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/BedsideCabinet02B.uasset[2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:152][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BedsideCabinet02B. Package will not be saved.[2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:153][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BED_Base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BED_Base.uasset, [2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:153][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/BED_Base, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/BED_Base.uasset, [2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:154][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/BED_Base -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/BED_Base.uasset[2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:155][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BED_Base. Package will not be saved.[2015.05.12-18.06.47:160][149]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:157][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/BookB.uasset, [2015.05.12-18.06.47:185][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:158][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/BookB.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/BookB.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:170][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/BookB.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:171][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/BookB, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/BookB.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:172][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/BookB -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/BookB.uasset[2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:172][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for BookB. Package will not be saved.[2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Nor.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:174][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Nor.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:175][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Mask.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:176][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Mask.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Chair06_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Chair06_Dif.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:178][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Chair06_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Chair06_Dif.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:179][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Chair06, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Chair06.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:180][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Chair06, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Chair06.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:181][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Chair06, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Chair06.uasset, [2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:182][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Chair06 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Chair06.uasset[2015.05.12-18.06.47:186][150]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:184][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Chair06. Package will not be saved.[2015.05.12-18.06.47:213][151]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:185][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Nor.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:188][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Nor.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:194][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Mask.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:195][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Mask.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:196][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Laptop_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Laptop_Dif.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:197][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Laptop_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Laptop_Dif.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:197][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Laptop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Laptop.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:198][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Laptop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Laptop.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:199][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Laptop, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Laptop.uasset, [2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:200][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Laptop -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Laptop.uasset[2015.05.12-18.06.47:240][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:201][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Laptop. Package will not be saved.[2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:201][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Mouse_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Mouse_Nor.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:202][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Mouse_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Mouse_Nor.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:203][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Mouse_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Mouse_Dif.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:203][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Mouse_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Mouse_Dif.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:204][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Mouse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Mouse.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Mouse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Mouse.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:206][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Mouse, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Mouse.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:207][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Mouse -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Mouse.uasset[2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:207][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Mouse. Package will not be saved.[2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/WhiteWall, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/WhiteWall.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:222][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Pen, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Pen.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Pen, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Pen.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:224][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Pen -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Pen.uasset[2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:225][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Pen. Package will not be saved.[2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:226][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Picture02.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:227][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Picture02.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:228][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Picture02.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:228][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Picture02.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:229][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Picture02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Picture02.uasset, [2015.05.12-18.06.47:241][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:230][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Picture02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Picture02.uasset[2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:231][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Picture02. Package will not be saved.[2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:232][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Nor02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Nor02.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:232][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Nor02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Nor02.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:233][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Dif02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Dif02.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:234][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Dif02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Dif02.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:235][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Potted04_02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Potted04_02.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:236][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Potted04_Dif01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Potted04_Dif01.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:237][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Potted04_Dif01, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Potted04_Dif01.uasset, [2015.05.12-18.06.47:242][152]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:239][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_A_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_A_Nor_Spc.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:241][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Potted04, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Potted04.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:242][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Potted04, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Potted04.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:243][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Potted04, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Potted04.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:244][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Potted04 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Potted04.uasset[2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:245][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Potted04. Package will not be saved.[2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:245][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp02_Nor.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:246][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp02_Nor.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:247][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp02_Dif.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:248][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp02_Dif.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:249][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/TableLamp02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/TableLamp02.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:250][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/TableLamp02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/TableLamp02.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:251][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/TableLamp02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/TableLamp02.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:252][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/TableLamp02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/TableLamp02.uasset[2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:253][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp02. Package will not be saved.[2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:253][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Nor.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:254][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Nor.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:255][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Mask.uasset, [2015.05.12-18.06.47:266][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:256][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Mask.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/TableLamp03_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/TableLamp03_Dif.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/TableLamp03_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/TableLamp03_Dif.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:258][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_Nor2_Spc2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_Nor2_Spc2.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:259][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/TableLamp03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/TableLamp03.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:260][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Light, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Light.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:261][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/TableLamp03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/TableLamp03.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:262][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/TableLamp03, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/TableLamp03.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:263][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/TableLamp03 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/TableLamp03.uasset[2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:264][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for TableLamp03. Package will not be saved.[2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:264][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Vase02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Vase02_Nor.uasset, [2015.05.12-18.06.47:267][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:265][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase02_Nor.uasset, [2015.05.12-18.06.47:268][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:266][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Vase02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Vase02_Dif.uasset, [2015.05.12-18.06.47:269][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:267][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Tex/Vase02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Tex/Vase02_Dif.uasset, [2015.05.12-18.06.47:270][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:267][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/DefaultTex, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/DefaultTex.uasset, [2015.05.12-18.06.47:270][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:268][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/DefaultNormal, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/DefaultNormal.uasset, [2015.05.12-18.06.47:271][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:269][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Dif_Nor_Spc, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Dif_Nor_Spc.uasset, [2015.05.12-18.06.47:272][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:270][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Materials/Vase02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Materials/Vase02.uasset, [2015.05.12-18.06.47:273][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:271][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Meshes/Vase02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Meshes/Vase02.uasset, [2015.05.12-18.06.47:274][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:271][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ModernFurniture/Mesh/Vase02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/ModernFurniture/Mesh/Vase02.uasset, [2015.05.12-18.06.47:275][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:272][ 0]LogCookCommandlet:Display: Cooking /Game/ModernFurniture/Mesh/Vase02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/ModernFurniture/Mesh/Vase02.uasset[2015.05.12-18.06.47:276][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:273][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Vase02. Package will not be saved.[2015.05.12-18.06.47:276][153]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:274][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Glass, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/StarterContent/Materials/M_Glass.uasset, [2015.05.12-18.06.47:315][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:275][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset[2015.05.12-18.06.47:315][154]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:307][ 0]LogSavePackage: Save=31.807425ms[2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:308][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Materials/M_Glass.uasset'[2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:310][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Props/SM_GlassWindow, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset, [2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:311][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset[2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:318][ 0]LogSavePackage: Save=6.649129ms[2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:319][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/StarterContent/Props/SM_GlassWindow.uasset'[2015.05.12-18.06.47:341][155]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:326][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/128-lookin-mean-2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/128-lookin-mean-2.uasset, [2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:327][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/128-lookin-mean-2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/128-lookin-mean-2.uasset[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:350][ 0]LogSavePackage: Save=22.760916ms[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:350][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/128-lookin-mean-2.uasset'[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:352][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Apple_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Apple_Dif.uasset, [2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:353][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Apple_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Apple_Dif.uasset[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:355][ 0]LogSavePackage: Save=1.516186ms[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:355][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Apple_Dif.uasset'[2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:356][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Apple_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Apple_Nor.uasset, [2015.05.12-18.06.47:367][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:357][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Apple_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Apple_Nor.uasset[2015.05.12-18.06.47:368][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:360][ 0]LogSavePackage: Save=1.787349ms[2015.05.12-18.06.47:368][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:360][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Apple_Nor.uasset'[2015.05.12-18.06.47:368][156]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:361][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Bed02_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Bed02_Dif.uasset, [2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:363][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Bed02_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Bed02_Dif.uasset[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:367][ 0]LogSavePackage: Save=3.698482ms[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:368][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Bed02_Dif.uasset'[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:380][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Bed02_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Bed02_Nor.uasset, [2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:381][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Bed02_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Bed02_Nor.uasset[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:383][ 0]LogSavePackage: Save=2.422342ms[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:384][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Bed02_Nor.uasset'[2015.05.12-18.06.47:395][157]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:387][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/bookcoversALL, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/bookcoversALL.uasset, [2015.05.12-18.06.47:422][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:388][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/bookcoversALL -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcoversALL.uasset[2015.05.12-18.06.47:423][158]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:414][ 0]LogSavePackage: Save=25.665058ms[2015.05.12-18.06.47:501][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:414][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/bookcoversALL.uasset'[2015.05.12-18.06.47:501][161]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:494][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Carpet02, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Carpet02.uasset, [2015.05.12-18.06.47:524][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:494][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Carpet02 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Carpet02.uasset[2015.05.12-18.06.47:525][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:512][ 0]LogSavePackage: Save=17.531544ms[2015.05.12-18.06.47:525][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:512][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Carpet02.uasset'[2015.05.12-18.06.47:525][162]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:514][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Coffee_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Coffee_Dif.uasset, [2015.05.12-18.06.47:571][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:515][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Coffee_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Coffee_Dif.uasset[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:559][ 0]LogSavePackage: Save=43.047173ms[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:559][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Coffee_Dif.uasset'[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:561][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Coffee_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Coffee_Nor.uasset, [2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:561][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Coffee_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Coffee_Nor.uasset[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:563][ 0]LogSavePackage: Save=1.465920ms[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:563][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Coffee_Nor.uasset'[2015.05.12-18.06.47:572][164]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/England_flag, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/England_flag.uasset, [2015.05.12-18.06.47:651][167]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:565][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/England_flag -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/England_flag.uasset[2015.05.12-18.06.47:651][167]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:633][ 0]LogSavePackage: Save=67.059952ms[2015.05.12-18.06.47:757][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:633][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/England_flag.uasset'[2015.05.12-18.06.47:757][171]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:751][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Florence-at-dusk, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Florence-at-dusk.uasset, [2015.05.12-18.06.47:783][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:752][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Florence-at-dusk -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Florence-at-dusk.uasset[2015.05.12-18.06.47:783][172]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:777][ 0]LogSavePackage: Save=24.291464ms[2015.05.12-18.06.47:836][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:777][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Florence-at-dusk.uasset'[2015.05.12-18.06.47:836][174]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:804][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/hdrmaps_com_free_020_half, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/hdrmaps_com_free_020_half.uasset, [2015.05.12-18.06.47:863][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:805][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/hdrmaps_com_free_020_half -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/hdrmaps_com_free_020_half.uasset[2015.05.12-18.06.47:863][175]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:850][ 0]LogSavePackage: Save=43.876732ms[2015.05.12-18.06.47:919][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:850][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/hdrmaps_com_free_020_half.uasset'[2015.05.12-18.06.47:919][177]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:904][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/LandscapeCity0099_4_L, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/LandscapeCity0099_4_L.uasset, [2015.05.12-18.06.47:945][178]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:905][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/LandscapeCity0099_4_L -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/LandscapeCity0099_4_L.uasset[2015.05.12-18.06.47:945][178]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:931][ 0]LogSavePackage: Save=25.817907ms[2015.05.12-18.06.47:945][178]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:931][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/LandscapeCity0099_4_L.uasset'[2015.05.12-18.06.47:945][178]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:936][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Leather0071_3_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Leather0071_3_S.uasset, [2015.05.12-18.06.47:968][179]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:937][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Leather0071_3_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_S.uasset[2015.05.12-18.06.47:968][179]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:954][ 0]LogSavePackage: Save=16.351831ms[2015.05.12-18.06.47:968][179]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:954][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_S.uasset'[2015.05.12-18.06.47:968][179]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:956][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Leather0071_3_SNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Leather0071_3_SNORM.uasset, [2015.05.12-18.06.47:993][180]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:957][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Leather0071_3_SNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_SNORM.uasset[2015.05.12-18.06.47:993][180]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:980][ 0]LogSavePackage: Save=22.863499ms[2015.05.12-18.06.47:993][180]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:980][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_SNORM.uasset'[2015.05.12-18.06.47:993][180]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:983][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Leather0071_3_SPEC, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Leather0071_3_SPEC.uasset, [2015.05.12-18.06.48:017][181]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.47:984][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Leather0071_3_SPEC -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_SPEC.uasset[2015.05.12-18.06.48:017][181]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:002][ 0]LogSavePackage: Save=17.554111ms[2015.05.12-18.06.48:017][181]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:002][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Leather0071_3_SPEC.uasset'[2015.05.12-18.06.48:017][181]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PhotoFrameB_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PhotoFrameB_Dif.uasset, [2015.05.12-18.06.48:041][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:005][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PhotoFrameB_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PhotoFrameB_Dif.uasset[2015.05.12-18.06.48:041][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:017][ 0]LogSavePackage: Save=12.330895ms[2015.05.12-18.06.48:041][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:018][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PhotoFrameB_Dif.uasset'[2015.05.12-18.06.48:041][182]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:026][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PhotoFrame_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PhotoFrame_Nor.uasset, [2015.05.12-18.06.48:064][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:026][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PhotoFrame_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PhotoFrame_Nor.uasset[2015.05.12-18.06.48:065][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:052][ 0]LogSavePackage: Save=25.614792ms[2015.05.12-18.06.48:065][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:053][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PhotoFrame_Nor.uasset'[2015.05.12-18.06.48:065][183]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:054][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PlasterWhite0147_14_BUMP, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PlasterWhite0147_14_BUMP.uasset, [2015.05.12-18.06.48:088][184]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:055][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PlasterWhite0147_14_BUMP -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_BUMP.uasset[2015.05.12-18.06.48:088][184]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:074][ 0]LogSavePackage: Save=18.305025ms[2015.05.12-18.06.48:088][184]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:074][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_BUMP.uasset'[2015.05.12-18.06.48:088][184]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:076][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/PlasterWhite0147_14_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/PlasterWhite0147_14_S.uasset, [2015.05.12-18.06.48:113][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:077][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/PlasterWhite0147_14_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_S.uasset[2015.05.12-18.06.48:113][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:098][ 0]LogSavePackage: Save=20.488005ms[2015.05.12-18.06.48:113][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:098][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/PlasterWhite0147_14_S.uasset'[2015.05.12-18.06.48:113][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:100][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Sofa03_Dif, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Sofa03_Dif.uasset, [2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:100][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Sofa03_Dif -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Sofa03_Dif.uasset[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:102][ 0]LogSavePackage: Save=1.555168ms[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:102][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Sofa03_Dif.uasset'[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:104][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Sofa03_Nor, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Sofa03_Nor.uasset, [2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:105][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Sofa03_Nor -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Sofa03_Nor.uasset[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:107][ 0]LogSavePackage: Save=1.784271ms[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:107][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Sofa03_Nor.uasset'[2015.05.12-18.06.48:114][185]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:109][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Couch_AO, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Couch_AO.uasset, [2015.05.12-18.06.48:141][186]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:111][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Couch_AO -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_AO.uasset[2015.05.12-18.06.48:171][187]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:139][ 0]LogSavePackage: Save=26.821859ms[2015.05.12-18.06.48:200][188]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:139][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_AO.uasset'[2015.05.12-18.06.48:200][188]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:194][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Couch_Mask, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Couch_Mask.uasset, [2015.05.12-18.06.48:229][189]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:194][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Couch_Mask -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_Mask.uasset[2015.05.12-18.06.48:229][189]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:201][ 0]LogSavePackage: Save=6.454563ms[2015.05.12-18.06.48:229][189]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:201][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_Mask.uasset'[2015.05.12-18.06.48:229][189]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Couch_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Couch_N.uasset, [2015.05.12-18.06.48:284][190]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:210][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Couch_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_N.uasset[2015.05.12-18.06.48:284][190]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:280][ 0]LogSavePackage: Save=69.981186ms[2015.05.12-18.06.48:386][194]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:281][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Couch_N.uasset'[2015.05.12-18.06.48:386][194]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:379][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Frame_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Frame_M.uasset, [2015.05.12-18.06.48:414][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:380][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Frame_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Frame_M.uasset[2015.05.12-18.06.48:414][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:395][ 0]LogSavePackage: Save=14.895828ms[2015.05.12-18.06.48:414][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:395][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Frame_M.uasset'[2015.05.12-18.06.48:414][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:404][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Frame_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Frame_N.uasset, [2015.05.12-18.06.48:486][198]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:405][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Frame_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Frame_N.uasset[2015.05.12-18.06.48:486][198]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:470][ 0]LogSavePackage: Save=65.340988ms[2015.05.12-18.06.48:540][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:471][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Frame_N.uasset'[2015.05.12-18.06.48:540][200]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:530][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Leather_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Leather_D.uasset, [2015.05.12-18.06.48:622][203]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:532][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Leather_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_D.uasset[2015.05.12-18.06.48:622][203]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:608][ 0]LogSavePackage: Save=75.152428ms[2015.05.12-18.06.48:622][203]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:608][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_D.uasset'[2015.05.12-18.06.48:622][203]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:615][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Leather_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Leather_N.uasset, [2015.05.12-18.06.48:651][204]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:616][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Leather_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_N.uasset[2015.05.12-18.06.48:651][204]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:631][ 0]LogSavePackage: Save=15.219993ms[2015.05.12-18.06.48:651][204]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:632][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_N.uasset'[2015.05.12-18.06.48:651][204]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:642][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Leather_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Leather_S.uasset, [2015.05.12-18.06.48:701][206]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:643][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Leather_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_S.uasset[2015.05.12-18.06.48:701][206]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:691][ 0]LogSavePackage: Save=47.921604ms[2015.05.12-18.06.48:729][207]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:691][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Leather_S.uasset'[2015.05.12-18.06.48:729][207]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:697][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Metal_Copper_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Metal_Copper_D.uasset, [2015.05.12-18.06.48:729][207]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:699][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Metal_Copper_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Metal_Copper_D.uasset[2015.05.12-18.06.48:729][207]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:718][ 0]LogSavePackage: Save=18.701340ms[2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:718][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Metal_Copper_D.uasset'[2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:737][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_MugLogo_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_MugLogo_D.uasset, [2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:738][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_MugLogo_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_MugLogo_D.uasset[2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:741][ 0]LogSavePackage: Save=2.192896ms[2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:741][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_MugLogo_D.uasset'[2015.05.12-18.06.48:754][208]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:743][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Mug_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Mug_M.uasset, [2015.05.12-18.06.48:806][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:743][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Mug_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Mug_M.uasset[2015.05.12-18.06.48:806][210]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:796][ 0]LogSavePackage: Save=52.051620ms[2015.05.12-18.06.48:831][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:796][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Mug_M.uasset'[2015.05.12-18.06.48:832][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:815][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Mug_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Mug_N.uasset, [2015.05.12-18.06.48:832][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:815][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Mug_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Mug_N.uasset[2015.05.12-18.06.48:832][211]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:821][ 0]LogSavePackage: Save=5.374699ms[2015.05.12-18.06.48:876][213]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:821][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Mug_N.uasset'[2015.05.12-18.06.48:876][213]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:869][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Painting_D, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Painting_D.uasset, [2015.05.12-18.06.48:903][214]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:870][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Painting_D -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Painting_D.uasset[2015.05.12-18.06.48:903][214]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:897][ 0]LogSavePackage: Save=26.739450ms[2015.05.12-18.06.48:952][216]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:897][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Painting_D.uasset'[2015.05.12-18.06.48:952][216]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:948][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Painting_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Painting_N.uasset, [2015.05.12-18.06.49:026][219]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.48:951][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Painting_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Painting_N.uasset[2015.05.12-18.06.49:026][219]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:014][ 0]LogSavePackage: Save=62.183807ms[2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:015][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Painting_N.uasset'[2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:027][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Paint_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Paint_N.uasset, [2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:035][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Paint_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Paint_N.uasset[2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:043][ 0]LogSavePackage: Save=8.151296ms[2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:043][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Paint_N.uasset'[2015.05.12-18.06.49:051][220]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:045][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Table_AOMASK, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Table_AOMASK.uasset, [2015.05.12-18.06.49:077][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:046][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Table_AOMASK -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_AOMASK.uasset[2015.05.12-18.06.49:078][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:052][ 0]LogSavePackage: Save=6.190238ms[2015.05.12-18.06.49:078][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:059][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_AOMASK.uasset'[2015.05.12-18.06.49:078][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:065][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Table_M, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Table_M.uasset, [2015.05.12-18.06.49:078][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:065][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Table_M -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_M.uasset[2015.05.12-18.06.49:078][221]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:070][ 0]LogSavePackage: Save=3.709424ms[2015.05.12-18.06.49:105][222]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:070][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_M.uasset'[2015.05.12-18.06.49:105][222]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:079][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Table_N, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Table_N.uasset, [2015.05.12-18.06.49:105][222]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:086][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Table_N -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_N.uasset[2015.05.12-18.06.49:105][222]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:093][ 0]LogSavePackage: Save=6.749661ms[2015.05.12-18.06.49:129][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:093][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Table_N.uasset'[2015.05.12-18.06.49:129][223]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Wood, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Wood.uasset, [2015.05.12-18.06.49:153][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:113][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Wood -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood.uasset[2015.05.12-18.06.49:153][224]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:147][ 0]LogSavePackage: Save=33.747623ms[2015.05.12-18.06.49:179][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:147][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood.uasset'[2015.05.12-18.06.49:179][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:155][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/T_Wood_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/T_Wood_S.uasset, [2015.05.12-18.06.49:179][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:156][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/T_Wood_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_S.uasset[2015.05.12-18.06.49:179][225]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:169][ 0]LogSavePackage: Save=12.707719ms[2015.05.12-18.06.49:202][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:170][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/T_Wood_S.uasset'[2015.05.12-18.06.49:202][226]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodPlanksClean0049_5_S, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodPlanksClean0049_5_S.uasset, [2015.05.12-18.06.49:225][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:178][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodPlanksClean0049_5_S -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S.uasset[2015.05.12-18.06.49:225][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:211][ 0]LogSavePackage: Save=30.686186ms[2015.05.12-18.06.49:225][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:211][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S.uasset'[2015.05.12-18.06.49:225][227]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:212][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodPlanksClean0049_5_SNORM, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodPlanksClean0049_5_SNORM.uasset, [2015.05.12-18.06.49:248][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:213][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodPlanksClean0049_5_SNORM -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_SNORM.uasset[2015.05.12-18.06.49:248][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:234][ 0]LogSavePackage: Save=19.975428ms[2015.05.12-18.06.49:248][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:234][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_SNORM.uasset'[2015.05.12-18.06.49:248][228]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:236][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodPlanksClean0049_5_S_BUMP, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodPlanksClean0049_5_S_BUMP.uasset, [2015.05.12-18.06.49:273][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:237][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodPlanksClean0049_5_S_BUMP -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S_BUMP.uasset[2015.05.12-18.06.49:273][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:248][ 0]LogSavePackage: Save=10.197156ms[2015.05.12-18.06.49:273][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:249][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S_BUMP.uasset'[2015.05.12-18.06.49:273][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:257][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/WoodPlanksClean0049_5_S_SPEC, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/WoodPlanksClean0049_5_S_SPEC.uasset, [2015.05.12-18.06.49:273][229]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:258][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/WoodPlanksClean0049_5_S_SPEC -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S_SPEC.uasset[2015.05.12-18.06.49:368][233]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:267][ 0]LogSavePackage: Save=7.822686ms[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:267][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/WoodPlanksClean0049_5_S_SPEC.uasset'[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:269][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_1.uasset, [2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:271][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_1.uasset[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:274][ 0]LogSavePackage: Save=2.723254ms[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:280][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_1.uasset'[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:281][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_11, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_11.uasset, [2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:282][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_11 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_11.uasset[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:284][ 0]LogSavePackage: Save=1.403002ms[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:284][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_11.uasset'[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:285][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_12, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Black [2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): White_12.uasset, [2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:286][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_12 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_12.uasset[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:288][ 0]LogSavePackage: Save=1.490198ms[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:288][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_12.uasset'[2015.05.12-18.06.49:392][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:290][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_13, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_13.uasset, [2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:291][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_13 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_13.uasset[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:293][ 0]LogSavePackage: Save=1.456346ms[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:293][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_13.uasset'[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:296][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_14, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_14.uasset, [2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:296][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_14 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_14.uasset[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:307][ 0]LogSavePackage: Save=8.088378ms[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:307][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_14.uasset'[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:361][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_15, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_15.uasset, [2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:362][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_15 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_15.uasset[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:364][ 0]LogSavePackage: Save=1.483701ms[2015.05.12-18.06.49:393][234]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:364][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_15.uasset'[2015.05.12-18.06.49:417][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:365][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_2.uasset, [2015.05.12-18.06.49:417][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:410][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_2.uasset[2015.05.12-18.06.49:417][235]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:412][ 0]LogSavePackage: Save=1.427964ms[2015.05.12-18.06.49:466][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:412][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_2.uasset'[2015.05.12-18.06.49:466][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:463][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_3.uasset, [2015.05.12-18.06.49:469][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:464][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_3.uasset[2015.05.12-18.06.49:473][237]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:466][ 0]LogSavePackage: Save=1.459765ms[2015.05.12-18.06.49:494][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:466][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_3.uasset'[2015.05.12-18.06.49:494][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:468][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_4.uasset, [2015.05.12-18.06.49:494][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:468][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_4.uasset[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:470][ 0]LogSavePackage: Save=1.712121ms[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:471][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_4.uasset'[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:472][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_5, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_5.uasset, [2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:473][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_5 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_5.uasset[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:475][ 0]LogSavePackage: Save=1.383511ms[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:475][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_5.uasset'[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:477][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_6, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_6.uasset, [2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:478][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_6 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_6.uasset[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:480][ 0]LogSavePackage: Save=1.659461ms[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:480][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_6.uasset'[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:481][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_7, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_7.uasset, [2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:482][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_7 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_7.uasset[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:484][ 0]LogSavePackage: Save=1.484385ms[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:484][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_7.uasset'[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:486][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_8, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_8.uasset, [2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:487][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_8 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_8.uasset[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:489][ 0]LogSavePackage: Save=1.468656ms[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:490][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_8.uasset'[2015.05.12-18.06.49:495][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:491][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_9, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_9.uasset, [2015.05.12-18.06.49:507][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:492][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_9 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_9.uasset[2015.05.12-18.06.49:507][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:494][ 0]LogSavePackage: Save=1.453268ms[2015.05.12-18.06.49:507][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:494][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_9.uasset'[2015.05.12-18.06.49:507][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:496][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_BlueFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueFilter.uasset, [2015.05.12-18.06.49:507][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:497][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_BlueFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueFilter.uasset[2015.05.12-18.06.49:509][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:498][ 0]LogSavePackage: Save=1.368124ms[2015.05.12-18.06.49:509][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:499][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueFilter.uasset'[2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:500][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_BlueSharpFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueSharpFilter.uasset, [2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:501][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_BlueSharpFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueSharpFilter.uasset[2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:503][ 0]LogSavePackage: Save=1.385563ms[2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:503][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_BlueSharpFilter.uasset'[2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:505][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_GreenFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenFilter.uasset, [2015.05.12-18.06.49:510][238]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:506][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_GreenFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenFilter.uasset[2015.05.12-18.06.49:547][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:508][ 0]LogSavePackage: Save=1.351368ms[2015.05.12-18.06.49:547][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:510][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenFilter.uasset'[2015.05.12-18.06.49:547][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:511][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_GreenSharpFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenSharpFilter.uasset, [2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:512][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_GreenSharpFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenSharpFilter.uasset[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:514][ 0]LogSavePackage: Save=1.507980ms[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:515][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_GreenSharpFilter.uasset'[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:523][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_HighlightsFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_HighlightsFilter.uasset, [2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:532][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_HighlightsFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_HighlightsFilter.uasset[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:534][ 0]LogSavePackage: Save=1.436513ms[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:534][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_HighlightsFilter.uasset'[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:535][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_RedFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedFilter.uasset, [2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:537][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_RedFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedFilter.uasset[2015.05.12-18.06.49:548][239]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:539][ 0]LogSavePackage: Save=1.411209ms[2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:539][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedFilter.uasset'[2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:541][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlackWhite_RedSharpFilter, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedSharpFilter.uasset, [2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:542][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlackWhite_RedSharpFilter -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedSharpFilter.uasset[2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:544][ 0]LogSavePackage: Save=1.445403ms[2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:544][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlackWhite_RedSharpFilter.uasset'[2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:546][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlueOnly_Interior_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_Interior_LUT.uasset, [2015.05.12-18.06.49:572][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:557][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlueOnly_Interior_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_Interior_LUT.uasset[2015.05.12-18.06.49:573][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:560][ 0]LogSavePackage: Save=1.671088ms[2015.05.12-18.06.49:573][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:560][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_Interior_LUT.uasset'[2015.05.12-18.06.49:573][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:561][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/BlueOnly_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_LUT.uasset, [2015.05.12-18.06.49:573][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:562][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/BlueOnly_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_LUT.uasset[2015.05.12-18.06.49:573][240]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:564][ 0]LogSavePackage: Save=1.361627ms[2015.05.12-18.06.49:596][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:564][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/BlueOnly_LUT.uasset'[2015.05.12-18.06.49:596][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:568][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Color_ToneDown, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Color_ToneDown.uasset, [2015.05.12-18.06.49:596][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:569][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Color_ToneDown -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Color_ToneDown.uasset[2015.05.12-18.06.49:596][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:573][ 0]LogSavePackage: Save=2.878839ms[2015.05.12-18.06.49:596][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:579][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Color_ToneDown.uasset'[2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:581][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Desaturate_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_1.uasset, [2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:582][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Desaturate_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_1.uasset[2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:583][ 0]LogSavePackage: Save=1.411893ms[2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:584][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_1.uasset'[2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Desaturate_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_2.uasset, [2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:586][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Desaturate_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_2.uasset[2015.05.12-18.06.49:597][241]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:588][ 0]LogSavePackage: Save=1.457372ms[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:588][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Desaturate_2.uasset'[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:590][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Glow_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Glow_2.uasset, [2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:591][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Glow_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Glow_2.uasset[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:593][ 0]LogSavePackage: Save=1.412235ms[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:594][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Glow_2.uasset'[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:596][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Glow_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Glow_3.uasset, [2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:604][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Glow_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Glow_3.uasset[2015.05.12-18.06.49:620][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:606][ 0]LogSavePackage: Save=1.467630ms[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:606][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Glow_3.uasset'[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:607][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/GreenOnlyFullRange_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/GreenOnlyFullRange_LUT.uasset, [2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:608][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/GreenOnlyFullRange_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnlyFullRange_LUT.uasset[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:611][ 0]LogSavePackage: Save=1.597569ms[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:611][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnlyFullRange_LUT.uasset'[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:612][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/GreenOnly_Interior_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_Interior_LUT.uasset, [2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:613][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/GreenOnly_Interior_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_Interior_LUT.uasset[2015.05.12-18.06.49:621][242]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:615][ 0]LogSavePackage: Save=1.375305ms[2015.05.12-18.06.49:645][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:615][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_Interior_LUT.uasset'[2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:620][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/GreenOnly_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_LUT.uasset, [2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:621][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/GreenOnly_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_LUT.uasset[2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:632][ 0]LogSavePackage: Save=10.440963ms[2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:632][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/GreenOnly_LUT.uasset'[2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:633][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HDR_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HDR_1.uasset, [2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:635][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HDR_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_1.uasset[2015.05.12-18.06.49:646][243]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:637][ 0]LogSavePackage: Save=1.488831ms[2015.05.12-18.06.49:670][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:637][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_1.uasset'[2015.05.12-18.06.49:670][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:639][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HDR_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HDR_2.uasset, [2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:640][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HDR_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_2.uasset[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:642][ 0]LogSavePackage: Save=1.468314ms[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:643][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_2.uasset'[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:645][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HDR_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HDR_3.uasset, [2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:655][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HDR_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_3.uasset[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:658][ 0]LogSavePackage: Save=2.018846ms[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:658][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_3.uasset'[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:661][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HDR_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HDR_4.uasset, [2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:662][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HDR_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_4.uasset[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:665][ 0]LogSavePackage: Save=1.982258ms[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:665][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HDR_4.uasset'[2015.05.12-18.06.49:671][244]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:667][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HighKey_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HighKey_1.uasset, [2015.05.12-18.06.49:694][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:668][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HighKey_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_1.uasset[2015.05.12-18.06.49:694][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:679][ 0]LogSavePackage: Save=8.546585ms[2015.05.12-18.06.49:695][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:679][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_1.uasset'[2015.05.12-18.06.49:695][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:680][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HighKey_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HighKey_2.uasset, [2015.05.12-18.06.49:695][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:682][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HighKey_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_2.uasset[2015.05.12-18.06.49:695][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:683][ 0]LogSavePackage: Save=1.352736ms[2015.05.12-18.06.49:695][245]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:684][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_2.uasset'[2015.05.12-18.06.49:720][246]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:685][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/HighKey_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/HighKey_3.uasset, [2015.05.12-18.06.49:720][246]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:686][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/HighKey_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_3.uasset[2015.05.12-18.06.49:744][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:688][ 0]LogSavePackage: Save=1.497379ms[2015.05.12-18.06.49:744][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:688][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/HighKey_3.uasset'[2015.05.12-18.06.49:744][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:690][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Lithograph_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_1.uasset, [2015.05.12-18.06.49:744][247]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:691][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Lithograph_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_1.uasset[2015.05.12-18.06.49:767][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:693][ 0]LogSavePackage: Save=1.423177ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:693][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_1.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:696][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Lithograph_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_2.uasset, [2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:704][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Lithograph_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_2.uasset[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:706][ 0]LogSavePackage: Save=1.579788ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:706][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_2.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:708][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Lithograph_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_3.uasset, [2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:708][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Lithograph_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_3.uasset[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:710][ 0]LogSavePackage: Save=1.615350ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:711][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Lithograph_3.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:712][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/lomo, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/lomo.uasset, [2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:713][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/lomo -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/lomo.uasset[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:714][ 0]LogSavePackage: Save=1.400951ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:715][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/lomo.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:717][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Negative_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Negative_1.uasset, [2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:718][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Negative_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_1.uasset[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:727][ 0]LogSavePackage: Save=8.745597ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:727][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_1.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:729][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Negative_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Negative_2.uasset, [2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:730][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Negative_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_2.uasset[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:732][ 0]LogSavePackage: Save=1.409841ms[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:732][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_2.uasset'[2015.05.12-18.06.49:768][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:735][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Negative_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Negative_3.uasset, [2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:736][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Negative_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_3.uasset[2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:738][ 0]LogSavePackage: Save=1.369150ms[2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:738][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Negative_3.uasset'[2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:740][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Polaroid, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Polaroid.uasset, [2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:752][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Polaroid -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Polaroid.uasset[2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:754][ 0]LogSavePackage: Save=1.497037ms[2015.05.12-18.06.49:769][248]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:755][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Polaroid.uasset'[2015.05.12-18.06.49:792][249]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:756][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/RedOnlyFullRange, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/RedOnlyFullRange.uasset, [2015.05.12-18.06.49:792][249]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:757][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/RedOnlyFullRange -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnlyFullRan [2015.05.12-18.06.49:792][249]MainFrameActions: Packaging (Windows (64-bit)): ge.uasset[2015.05.12-18.06.49:792][249]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:759][ 0]LogSavePackage: Save=1.395479ms[2015.05.12-18.06.49:792][249]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:759][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnlyFullRange.uasset'[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/RedOnly_Interior_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_Interior_LUT.uasset, [2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:764][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/RedOnly_Interior_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_Interior_LUT.uasset[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:767][ 0]LogSavePackage: Save=2.611095ms[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:767][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_Interior_LUT.uasset'[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:776][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/RedOnly_LUT, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_LUT.uasset, [2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:776][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/RedOnly_LUT -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_LUT.uasset[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:778][ 0]LogSavePackage: Save=1.391034ms[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:778][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/RedOnly_LUT.uasset'[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_1.uasset, [2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:781][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_1.uasset[2015.05.12-18.06.49:848][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:783][ 0]LogSavePackage: Save=1.438223ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:783][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_1.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_10, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_10.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:786][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_10 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_10.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:787][ 0]LogSavePackage: Save=1.542174ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:788][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_10.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:790][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_11, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_11.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:790][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_11 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_11.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:798][ 0]LogSavePackage: Save=7.226333ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:798][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_11.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:800][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_12, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_12.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:801][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_12 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_12.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:803][ 0]LogSavePackage: Save=1.339742ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:803][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_12.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:804][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_13, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_13.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:808][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_13 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_13.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:811][ 0]LogSavePackage: Save=1.591414ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:811][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_13.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:815][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_14, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_14.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:816][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_14 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_14.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:818][ 0]LogSavePackage: Save=1.333587ms[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:818][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_14.uasset'[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:819][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_15, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_15.uasset, [2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:820][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_15 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_15.uasset[2015.05.12-18.06.49:849][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:822][ 0]LogSavePackage: Save=1.344872ms[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:822][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_15.uasset'[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:824][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_16, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_16.uasset, [2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:825][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_16 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_16.uasset[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:826][ 0]LogSavePackage: Save=1.341794ms[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:827][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_16.uasset'[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:828][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_2.uasset, [2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:829][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_2.uasset[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:831][ 0]LogSavePackage: Save=1.389666ms[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:831][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_2.uasset'[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:843][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_3.uasset, [2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:843][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_3.uasset[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:845][ 0]LogSavePackage: Save=1.378382ms[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:845][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_3.uasset'[2015.05.12-18.06.49:850][250]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:847][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_4.uasset, [2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:848][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_4.uasset[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:851][ 0]LogSavePackage: Save=1.774013ms[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:851][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_4.uasset'[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:852][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_5, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_5.uasset, [2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:853][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_5 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_5.uasset[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:855][ 0]LogSavePackage: Save=1.394796ms[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:855][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_5.uasset'[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:857][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_6, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_6.uasset, [2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:858][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_6 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_6.uasset[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:861][ 0]LogSavePackage: Save=1.648177ms[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:861][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_6.uasset'[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_7, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_7.uasset, [2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:863][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_7 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_7.uasset[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:865][ 0]LogSavePackage: Save=1.453610ms[2015.05.12-18.06.49:902][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:865][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_7.uasset'[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_8, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_8.uasset, [2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:868][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_8 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_8.uasset[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:871][ 0]LogSavePackage: Save=1.738109ms[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:871][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_8.uasset'[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:872][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Retro_9, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Retro_9.uasset, [2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:874][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Retro_9 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_9.uasset[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:875][ 0]LogSavePackage: Save=1.369492ms[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:875][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Retro_9.uasset'[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/SepiaSkyFilter_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_1.uasset, [2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:878][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/SepiaSkyFilter_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_1.uasset[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:880][ 0]LogSavePackage: Save=1.660829ms[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:880][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_1.uasset'[2015.05.12-18.06.49:903][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:881][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/SepiaSkyFilter_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_2.uasset, [2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:882][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/SepiaSkyFilter_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_2.uasset[2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:885][ 0]LogSavePackage: Save=1.514135ms[2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:885][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/SepiaSkyFilter_2.uasset'[2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:886][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Sepia_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Sepia_1.uasset, [2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:888][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Sepia_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_1.uasset[2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:890][ 0]LogSavePackage: Save=1.935753ms[2015.05.12-18.06.49:904][251]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:890][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_1.uasset'[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Sepia_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Sepia_2.uasset, [2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:904][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Sepia_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_2.uasset[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:912][ 0]LogSavePackage: Save=7.907147ms[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:913][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_2.uasset'[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:914][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Sepia_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Sepia_3.uasset, [2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:915][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Sepia_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_3.uasset[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:917][ 0]LogSavePackage: Save=1.342478ms[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:917][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_3.uasset'[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:918][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Sepia_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Sepia_4.uasset, [2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:920][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Sepia_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_4.uasset[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:922][ 0]LogSavePackage: Save=1.994910ms[2015.05.12-18.06.49:946][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:922][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Sepia_4.uasset'[2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:926][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Technicolor_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_1.uasset, [2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:927][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Technicolor_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_1.uasset[2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:929][ 0]LogSavePackage: Save=1.367440ms[2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:929][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_1.uasset'[2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:931][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Technicolor_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_2.uasset, [2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:932][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Technicolor_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_2.uasset[2015.05.12-18.06.49:947][252]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:934][ 0]LogSavePackage: Save=1.409499ms[2015.05.12-18.06.49:972][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:934][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal 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Save=1.391376ms[2015.05.12-18.06.49:972][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:964][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_3.uasset'[2015.05.12-18.06.49:972][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:966][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Technicolor_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_4.uasset, [2015.05.12-18.06.49:972][253]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:967][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Technicolor_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_4.uasset[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:971][ 0]LogSavePackage: Save=3.656081ms[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:971][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_4.uasset'[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:980][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Technicolor_5, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_5.uasset, [2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:981][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Technicolor_5 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_5.uasset[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:983][ 0]LogSavePackage: Save=1.388641ms[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:983][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Technicolor_5.uasset'[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:984][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation_14_Interior, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation_14_Interior.uasset, [2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:985][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation_14_Interior -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation_14_Interior.uasset[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:987][ 0]LogSavePackage: Save=1.525419ms[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:988][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation_14_Interior.uasset'[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:989][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__1.uasset, [2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:991][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__1.uasset[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:993][ 0]LogSavePackage: Save=1.402660ms[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:993][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__1.uasset'[2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:994][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__10, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__10.uasset, [2015.05.12-18.06.50:027][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:995][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__10 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__10.uasset[2015.05.12-18.06.50:030][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:997][ 0]LogSavePackage: Save=1.421467ms[2015.05.12-18.06.50:030][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:997][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__10.uasset'[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.49:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__11, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__11.uasset, [2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:000][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__11 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__11.uasset[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:002][ 0]LogSavePackage: Save=1.352394ms[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:002][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__11.uasset'[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__12, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__12.uasset, [2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:005][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__12 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__12.uasset[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:007][ 0]LogSavePackage: Save=1.621505ms[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:007][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__12.uasset'[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__13, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__13.uasset, [2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:009][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__13 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__13.uasset[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:011][ 0]LogSavePackage: Save=1.385563ms[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:011][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__13.uasset'[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__14, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__14.uasset, [2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:014][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__14 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__14.uasset[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:016][ 0]LogSavePackage: Save=1.459765ms[2015.05.12-18.06.50:039][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:016][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__14.uasset'[2015.05.12-18.06.50:040][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__15, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__15.uasset, [2015.05.12-18.06.50:041][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:019][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__15 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__15.uasset[2015.05.12-18.06.50:041][254]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:021][ 0]LogSavePackage: Save=1.814363ms[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:021][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__15.uasset'[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__2.uasset, [2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:023][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__2.uasset[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:026][ 0]LogSavePackage: Save=1.812311ms[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:027][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__2.uasset'[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__3.uasset, [2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:030][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__3.uasset[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:033][ 0]LogSavePackage: Save=1.492592ms[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:033][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__3.uasset'[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:034][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__4.uasset, [2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:035][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__4.uasset[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:037][ 0]LogSavePackage: Save=1.523367ms[2015.05.12-18.06.50:081][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:038][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__4.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:048][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__5, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__5.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:049][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__5 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__5.uasset[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:051][ 0]LogSavePackage: Save=1.471391ms[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:052][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__5.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:053][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__6, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variat [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): ion__6.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:054][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__6 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__6.uasset[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:056][ 0]LogSavePackage: Save=1.405738ms[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:056][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__6.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:057][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__7, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__7.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:058][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__7 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__7.uasset[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:060][ 0]LogSavePackage: Save=1.583207ms[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:061][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__7.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:062][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__8, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__8.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:063][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__8 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__8.uasset[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:065][ 0]LogSavePackage: Save=1.426255ms[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:065][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__8.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:068][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Variation__9, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Variation__9.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:070][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Variation__9 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__9.uasset[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:072][ 0]LogSavePackage: Save=1.406764ms[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:072][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Variation__9.uasset'[2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:074][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_1, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_1.uasset, [2015.05.12-18.06.50:082][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:075][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_1 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_1.uasset[2015.05.12-18.06.50:083][255]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:077][ 0]LogSavePackage: Save=1.362311ms[2015.05.12-18.06.50:111][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:077][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_1.uasset'[2015.05.12-18.06.50:111][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:078][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_2, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_2.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:080][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_2 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_2.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:083][ 0]LogSavePackage: Save=3.130853ms[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:083][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_2.uasset'[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:085][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_3, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_3.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:086][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_3 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_3.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:088][ 0]LogSavePackage: Save=1.481308ms[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:088][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_3.uasset'[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:090][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_4, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_4.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:091][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_4 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_4.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:093][ 0]LogSavePackage: Save=1.404028ms[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:093][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_4.uasset'[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:095][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_5, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_5.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:096][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_5 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_5.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:098][ 0]LogSavePackage: Save=1.344530ms[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:098][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_5.uasset'[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:099][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_7, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_7.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:100][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_7 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_7.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:102][ 0]LogSavePackage: Save=1.560981ms[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:103][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_7.uasset'[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:104][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/Color_LUT_Collection/Vintage_8, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/Color_LUT_Collection/Vintage_8.uasset, [2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:105][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/Color_LUT_Collection/Vintage_8 -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_8.uasset[2015.05.12-18.06.50:112][256]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:107][ 0]LogSavePackage: Save=1.382827ms[2015.05.12-18.06.50:136][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:107][ 0]LogSavePackage: Async saving from memory to 'C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/Color_LUT_Collection/Vintage_8.uasset'[2015.05.12-18.06.50:136][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:109][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/Textures/LUTs/LUT_2StripTable, C:/Unreal Projects/MyProject/Saved/Cooked/[Platform]/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset, [2015.05.12-18.06.50:136][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:111][ 0]LogLinker:Warning: The file '../../../../../../Unreal Projects/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset' contains unrecognizable data, check that it is of the expected type.[2015.05.12-18.06.50:136][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:112][ 0]LogCookCommandlet:Warning: Package /Game/Textures/LUTs/LUT_2StripTable supposed to be fully loaded but isn't. RF_WasLoaded is not set[2015.05.12-18.06.50:136][257]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:112][ 0]LogCookCommandlet:Display: Cooking /Game/Textures/LUTs/LUT_2StripTable -> C:/Unreal Projects/MyProject/Saved/Cooked/WindowsNoEditor/MyProject/Content/Textures/LUTs/LUT_2StripTable.uasset[2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.06.50:113][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)[2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT[2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x000007fefd84940d) + 0 bytes [UnknownFile:0][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x000007feeb398074) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x000007feeb217999) + 185 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:139][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UPackage::SavePackage() (0x000007feebb2cd2e) + 40 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2465][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UEditorEngine::SavePackage() (0x000007fee52a8411) + 115 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:4416][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::SaveCookedPackage() (0x000007fee57fd7cf) + 110 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:455][2015.05.12-18.08.48:932][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Cook() (0x000007fee57afde9) + 62 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1344][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() (0x000007fee57e07c8) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:578][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() (0x000000013fd8ba3a) + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:1536][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() (0x000000013fd821fb) + 15 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:110][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() (0x000000013fd826ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() (0x000000013fd92219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__tmainCRTStartup() (0x000000013fd92d05) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: kernel32.dll!UnknownFunction (0x000000007762652d) + 0 bytes [UnknownFile:0][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x000000007775c541) + 0 bytes [UnknownFile:0][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x000000007775c541) + 0 bytes [UnknownFile:0][2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.48:933][195]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT[2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:338][ 0]LogWindows: === Critical error: ===[2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error![2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x000007fefd84940d) + 0 bytes [UnknownFile:0][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x000007feeb398074) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x000007feeb217999) + 185 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:139][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UPackage::SavePackage() (0x000007feebb2cd2e) + 40 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2465][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UEditorEngine::SavePackage() (0x000007fee52a8411) + 115 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:4416][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::SaveCookedPackage() (0x000007fee57fd7cf) + 110 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:455][2015.05.12-18.08.54:353][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Cook() (0x000007fee57afde9) + 62 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1344][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() (0x000007fee57e07c8) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:578][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() (0x000000013fd8ba3a) + 96 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:1536][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() (0x000000013fd821fb) + 15 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:110][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() (0x000000013fd826ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() (0x000000013fd92219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__tmainCRTStartup() (0x000000013fd92d05) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: kernel32.dll!UnknownFunction (0x000000007762652d) + 0 bytes [UnknownFile:0][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x000000007775c541) + 0 bytes [UnknownFile:0][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x000000007775c541) + 0 bytes [UnknownFile:0][2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:354][431]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:529][438]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:343][ 0]LogExit: Executing StaticShutdownAfterError[2015.05.12-18.08.57:116][547]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.12-18.08.54:525][ 0]LogWindows: FPlatformMisc::RequestExit(1)[2015.05.12-18.08.57:116][547]MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 230.7091959s to run UE4Editor-Cmd.exe, ExitCode=3[2015.05.12-18.08.57:116][547]MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.[2015.05.12-18.08.57:897][578]MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.[2015.05.12-18.08.57:897][578]MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED[2015.05.12-18.08.57:897][578]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception:[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for C:\Unreal Projects\MyProject\MyProject.uproject; see log C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epi [2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): c+Games+4.7\Cook.txt[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute()[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for C:\Unreal Projects\MyProject\MyProject.uproject; see log C:\Users\Marc & Jenny\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.7\Cook.txt[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.[2015.05.12-18.08.57:970][581]MainFrameActions: Packaging (Wi