MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Escape.uproject -cook -stage -archive -archivedirectory=C:/Users/AVARS Studios/Desktop/Beta V0.2 -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output -NoCompile MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/AVARS Studios/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.8) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/AVARS Studios/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\AppData\Local\Temp\HarvestEnvVars.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\AppData\Local\Temp\HarvestEnvVars.bat=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Users\AVARS Studios\AppData\Local\Temp\HarvestEnvVars.bat MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET>call "C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat" MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: MainFrameActions: Packaging (Windows (64-bit)): HarvestEnvVars: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET>set 1>"C:\Users\AVARS Studios\AppData\Local\Temp\HarvestEnvVars.txt" MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0,7260228s to run HarvestEnvVars.bat, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\WINDOWS\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/AVARS Studios/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\WINDOWS\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe=C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\WINDOWS\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-07-12_16.43.04 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules\UATRules94875554.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules\UATRules94875554.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules\UATRules94875554SourceFiles.txt MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Looking for targets for project C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Searching for target rule files in C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules\UATRules94875554.dll=False MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: C:\Users\AVARS Studios\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+4.8\Rules\UATRules94875554.dll MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\AVARS Studios\Desktop\Beta V0.2 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Shipping MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=Escape MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=Escape MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files (x86)\Xoreax\IncrediBuild\xgConsole.exe=False MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: XGE was requested, but is unavailable, so we won't use it. MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: ************************* UE4Build: MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: ************************* ForceMonolithic: False MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: ************************* ForceNonUnity:False MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: ************************* ForceDebugInfo: False MainFrameActions: Packaging (Windows (64-bit)): UE4Build.Build: ************************* UseXGE: False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe Escape Win64 Shipping -clean "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject" -nobuilduht -rocket -NoHotReloadFromIDE MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 9,6651978s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Build\Manifest.xml MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe Escape Win64 Shipping "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject" -noxge -generatemanifest -rocket -NoHotReloadFromIDE -ignorejunk MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 3,2252901s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Build\Manifest.xml=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Build\Manifest.xml C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\UBTManifest.0.xml MainFrameActions: Packaging (Windows (64-bit)): UE4Build.PrepareManifest: Copied UBT manifest to C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\UBTManifest.0.xml MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Receipts\Escape-Win64-Shipping.target.xml MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\DotNET\UnrealBuildTool.exe Escape Win64 Shipping "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject" -noxge -rocket -NoHotReloadFromIDE -ignorejunk MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 3 actions (2 in parallel) MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: UELinkerFixups.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: [3/3] Link Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating library C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.lib and object C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: -------- End Detailed Actions Stats ----------------------------------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 46,57 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 46,9760883s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Build\Manifest.xml=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.pdb=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.pdb=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Receipts\Escape-Win64-Shipping.target.xml=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Receipts\Escape-Win64-Shipping.target.xml=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Build\Manifest.xml MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: Build products ******* MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe=True MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.pdb=True MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Receipts\Escape-Win64-Shipping.target.xml=True MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Receipts\Escape-Win64-Shipping.target.xml MainFrameActions: Packaging (Windows (64-bit)): UE4Build.CheckBuildProducts: End Build products ******* MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.12.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.12.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: Escape MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-631357612) SRandInit(-631357612). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 5 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:972][ 0]LogInit: Version: 4.8.1-2591939+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: Compiled (64-bit): Jun 18 2015 11:02:04 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:974][ 0]LogInit: Command line: "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -abslog="C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.12.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:975][ 0]LogInit: Base directory: C:/Program Files/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.15:975][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:015][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:016][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:016][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:016][ 0]LogInit: - other features: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:017][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:018][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:018][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:018][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:049][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:096][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:115][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:118][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:119][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:119][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:119][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:119][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:120][ 0]LogConsoleResponse:Warning: Found in ini file 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:121][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:121][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:138][ 0]LogInit: Computer: AVARS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogInit: User: AvATec MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogInit: CPU Page size=4096, Cores=2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogInit: High frequency timer resolution =2.533200 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Process Physical Memory: 54.73 MB used, 54.73 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Process Virtual Memory: 27.28 MB used, 27.28 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Physical Memory: 4990.79 MB used, 8122.15 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:139][ 0]LogMemory: Virtual Memory: 299.71 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:202][ 0]LogTextLocalizationManager: The requested culture ('de_DE') has no localization data; falling back to 'en' for localization and internationalization data. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.16:844][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.17:663][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:693][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:741][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:803][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:853][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:913][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:954][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.20:995][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:035][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:078][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:120][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:179][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:228][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:365][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:398][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:450][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:499][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.21:499][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:240][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:305][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 23MB C:/Users/AVARS Studios/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:305][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/AVARS Studios/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:389][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/DerivedDataCache/DDC.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:390][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/DerivedDataCache/Compressed.ddp not found, will not use a p MainFrameActions: Packaging (Windows (64-bit)): ak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:390][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:853][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.22:893][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/AVARS Studios/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.23:391][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.23:622][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.23:623][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.23:783][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.23:783][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.24:026][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.24:871][ 0]LogAssetRegistry: FAssetRegistry took 0.0002 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:195][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:197][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:215][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:235][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:840][ 0]LogObj: 25965 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:840][ 0]LogUObjectAllocator: 5238704 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:840][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:841][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:841][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.25:981][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.26:005][ 0]LogDerivedDataCache: Saved boot cache 0.02s 23MB C:/Users/AVARS Studios/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.26:014][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.26:051][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.27:153][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 2976 assets in 1.0425 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.27:205][ 0]LogCook:Display: Done creating registry. It took 1.09s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.34:083][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../Escape/CookedIniVersion! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.35:995][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.35:997][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.35:997][ 0]LogRedirectors: String Asset Reference '/Game/Blueprints/Gamemode1.Gamemode1_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:284][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning 'Item' is already a 'Player', you don't need Cast To Player . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:324][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning [0030.24] Compile of MainMenu successful, but with 1 Warning(s) [in 134 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:325][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning [0030.24] Compile of MainMenu successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:677][ 0]LogRedirectors: Resolved to '/Game/Blueprints/Gamemode1.Gamemode1_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:678][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:679][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:679][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:679][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:679][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:680][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:680][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:680][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:680][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:681][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:681][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:682][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:682][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:682][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:682][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:683][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:683][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:683][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:684][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:684][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:684][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:684][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:684][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:685][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:685][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:685][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:685][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:686][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:686][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:686][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:686][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:687][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:687][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:687][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:687][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:688][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:688][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:688][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:688][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:689][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:689][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:689][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:690][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:690][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:690][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:691][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:691][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:692][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:692][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:693][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:693][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:693][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:694][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:694][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:694][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:724][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:725][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:731][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:732][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:732][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:733][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:844][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:844][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:878][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.37:879][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:108][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:109][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:285][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:286][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:364][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:365][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:366][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:366][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:386][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:386][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:399][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:405][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:418][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:424][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:439][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:440][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:450][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:452][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:462][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:463][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:499][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:501][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:519][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:519][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:520][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:521][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:536][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:537][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:538][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:538][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:548][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:548][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:549][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:549][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:550][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:550][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:551][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:551][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:552][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:553][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:553][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:554][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:705][ 0]LogRedirectors: Resolved to '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:706][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:707][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:707][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:708][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:708][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:709][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:709][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:710][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:710][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:711][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:711][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:712][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:712][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:712][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:713][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:713][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:713][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:714][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:714][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:714][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:715][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:715][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:715][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:716][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:716][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:717][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:717][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:718][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:718][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:718][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:718][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:719][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:719][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:720][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:720][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:721][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:721][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:722][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:722][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:723][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:723][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:724][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:724][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:725][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:725][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:726][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:727][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:728][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:728][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:729][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:729][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:730][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:731][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:732][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:732][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:733][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:734][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:735][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:735][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:745][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:746][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:747][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:747][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:749][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:750][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:750][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:758][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:759][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:760][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:760][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:761][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:761][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:762][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:769][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:769][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:770][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:770][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:771][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:771][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:772][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:776][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:776][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:777][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:777][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:778][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:780][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:781][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:782][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:782][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:784][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:784][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:785][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:786][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:786][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:787][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:788][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:788][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:789][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:790][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:790][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:791][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:791][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:792][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:792][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:793][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:793][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:793][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:794][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:794][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:795][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:795][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:796][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:796][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:796][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:797][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:797][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:797][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:797][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:798][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:799][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:799][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:799][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:799][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:800][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:800][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:800][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:801][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:801][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:802][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:802][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:802][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:803][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:803][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:804][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:804][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:805][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:805][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:806][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:806][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:807][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:807][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:808][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:809][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:810][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:810][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:810][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:811][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:812][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:812][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:813][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:814][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:814][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:815][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:816][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:816][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:817][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:818][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:818][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:819][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:820][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:820][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:821][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:821][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:822][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:822][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:824][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:824][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:825][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:826][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:827][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:827][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:828][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:829][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:829][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:831][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:834][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:834][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:835][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:835][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:836][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:837][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:838][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:838][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:839][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:839][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:840][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:840][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:841][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:842][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:842][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:843][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:843][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:844][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:845][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:845][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:846][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:847][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:848][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:849][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:849][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:849][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:850][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:850][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:851][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:852][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:853][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:853][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:855][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:855][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:855][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:855][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:856][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:857][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:858][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:858][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:858][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:859][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:859][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:860][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:860][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:860][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:861][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:861][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:862][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:862][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:862][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:863][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:863][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:864][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:865][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:865][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:866][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:866][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:868][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:868][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:869][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:869][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:870][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:870][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:873][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:874][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:876][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:876][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:877][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:877][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:878][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:879][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:880][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:880][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:882][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:882][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:884][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:884][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:885][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:886][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:886][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:887][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:888][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:888][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:889][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:890][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:891][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:891][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:892][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:892][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:893][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:894][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:894][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:895][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:896][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:896][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:898][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:899][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:900][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:900][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:901][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:901][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:902][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:902][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:903][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:904][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:904][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:905][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:905][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:906][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:907][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:907][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:908][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:908][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:909][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:909][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:910][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:911][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:911][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:912][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:913][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:913][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:914][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:914][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:915][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:915][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:916][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:916][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:917][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:917][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:917][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:918][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:918][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:918][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:920][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:920][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:921][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:921][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:922][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:922][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:923][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:923][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:924][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:924][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:924][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:925][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:925][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:925][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:926][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:926][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:926][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:927][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:927][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:928][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:928][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:928][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:929][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:930][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:930][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:931][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:931][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:932][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:933][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:933][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:934][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:934][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:935][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:935][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:936][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:936][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:937][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:938][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:939][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:940][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:941][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:941][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:942][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:942][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:943][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:944][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:945][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:945][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:946][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:947][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:948][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:948][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:949][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:949][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:950][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:950][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:951][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:951][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:952][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:953][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:954][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:955][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:955][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:956][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:958][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:958][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:959][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:960][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:960][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:962][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:962][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:963][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:964][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:964][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:965][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:965][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:966][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:966][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:968][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:968][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:969][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:969][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:970][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:971][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:972][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:972][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:972][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:973][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:973][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:974][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:974][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:975][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:975][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:975][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:976][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:976][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:976][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:977][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:977][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:977][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:978][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:978][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:978][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:979][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:979][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:979][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:980][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:980][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:980][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:981][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:981][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:981][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:984][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:984][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:984][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:985][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:987][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:987][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:987][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:988][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:988][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:989][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:990][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:991][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:991][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:992][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:993][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:994][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:994][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:997][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:998][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:998][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:999][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.43:999][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:000][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:000][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:001][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:002][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:003][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:003][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:005][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:006][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:009][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:009][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:010][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:011][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:012][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:013][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:014][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:014][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:015][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:017][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:017][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:018][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:020][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:020][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:021][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:021][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:022][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:023][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:024][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:024][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:025][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:025][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:026][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:026][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:027][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:027][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:028][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:028][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:029][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:029][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:030][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:030][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:031][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:031][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:032][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:032][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:033][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:033][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:034][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:034][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:034][ 0]LogRedirectors: Resolved to '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:035][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:037][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:037][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:037][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:038][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:038][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:039][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:039][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:039][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:040][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:041][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:041][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:042][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:042][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:042][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:043][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:043][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:044][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:044][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:045][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:045][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:045][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:045][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:046][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:046][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:047][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:047][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:047][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:047][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:048][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:048][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:049][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:050][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:050][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:052][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:052][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:052][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:053][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:054][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:054][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:055][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:056][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:056][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:057][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:057][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:058][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:058][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:059][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:059][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:060][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:060][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:061][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:062][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:062][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:063][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:064][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:064][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:065][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:065][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:066][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:067][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:068][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:068][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:069][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:070][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:070][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:071][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:072][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:072][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:073][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:073][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:074][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:074][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:075][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:076][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:076][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:078][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:079][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:079][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:080][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:081][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:082][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:082][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:083][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:083][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:084][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:084][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:085][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:086][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:088][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:088][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:089][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:089][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:090][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:090][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:091][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:091][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:092][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:092][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:093][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:093][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:094][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:094][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:095][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:095][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:095][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:096][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:098][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:098][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:098][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:099][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:099][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:099][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:100][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:100][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:100][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:100][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:101][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:101][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:102][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:102][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:102][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:103][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:103][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:104][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:105][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:107][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:107][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:107][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:108][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:108][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:109][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:110][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:111][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:111][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:112][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:114][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:115][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:115][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:116][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:116][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:118][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:119][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:120][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:120][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:121][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:124][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:126][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:126][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:128][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:128][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:129][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:130][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:130][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:131][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:132][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:133][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:133][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:134][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:135][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:135][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:136][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:137][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:138][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:138][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:139][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:140][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:140][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:141][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:141][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:142][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:143][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:143][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:144][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:144][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:145][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:145][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:146][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:146][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:147][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:148][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:149][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:149][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:150][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:150][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:151][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:151][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:152][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:152][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:153][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:154][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:154][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:154][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:155][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:156][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:156][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:157][ 0]LogRedirectors: String Asset Reference '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:159][ 0]LogRedirectors: Resolved to '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:160][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:161][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:161][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:162][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:162][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:162][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:163][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:163][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:164][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:164][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:164][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:165][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:165][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:165][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:166][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:166][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:166][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:167][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:167][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:168][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:168][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:168][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:168][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:169][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:169][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:170][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:170][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:170][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:171][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:171][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:171][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:172][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:172][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:173][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:173][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:173][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:174][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:174][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:175][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:175][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:176][ 0]LogRedirectors: String Asset Reference 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'/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:207][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:208][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:209][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:209][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:210][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:211][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:211][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:212][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:212][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:260][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/AVARS Studios/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:444][ 0]LogSavePackage: Save=1.485473ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:444][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:446][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:448][ 0]LogSavePackage: Save=1.681667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:452][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:453][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:457][ 0]LogSavePackage: Save=3.373204ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:457][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:458][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:683][ 0]LogSavePackage: Save=223.800720ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:683][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:703][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:718][ 0]LogSavePackage: Save=11.064661ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:720][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:722][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:732][ 0]LogSavePackage: Save=9.300489ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:732][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:734][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:737][ 0]LogSavePackage: Save=2.362230ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:737][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:738][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:744][ 0]LogSavePackage: Save=5.309095ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:745][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:746][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:761][ 0]LogSavePackage: Save=14.264961ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:762][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:765][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:912][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:914][ 0]LogSavePackage: Save=1.661535ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:916][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:917][ 0]LogCook:Display: Cooking 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:929][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:932][ 0]LogSavePackage: Save=1.768909ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:932][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:933][ 0]LogCook:Display: Cooking 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:941][ 0]LogSavePackage: Save=1.614953ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:941][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:951][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:953][ 0]LogSavePackage: Save=1.393889ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:953][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:954][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:956][ 0]LogSavePackage: Save=1.372967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:956][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:963][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:966][ 0]LogSavePackage: Save=1.799700ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:966][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:967][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:969][ 0]LogSavePackage: Save=0.586215ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:969][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:984][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:985][ 0]LogSavePackage: Save=0.601216ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.44:985][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging 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[2015.07.12-14.44.45:001][ 0]LogSavePackage: Save=0.586610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:001][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:003][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:004][ 0]LogSavePackage: Save=0.777278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:004][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:011][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:012][ 0]LogSavePackage: Save=0.638718ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:012][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:013][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/AVARS 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[2015.07.12-14.44.45:028][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:029][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:069][ 0]LogSavePackage: Save=38.644798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:069][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:072][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:079][ 0]LogSavePackage: Save=0.555424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:080][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:081][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:083][ 0]LogSavePackage: Save=1.495342ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:083][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:084][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:086][ 0]LogSavePackage: Save=1.460998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:086][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:088][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:093][ 0]LogSavePackage: Save=4.432734ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:093][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:098][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:105][ 0]LogSavePackage: Save=6.034660ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:105][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:109][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:110][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:111][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:113][ 0]LogSavePackage: Save=1.609032ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:114][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:115][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:119][ 0]LogSavePackage: Save=3.117796ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:120][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:122][ 0]LogSavePackage: Save=1.007816ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:122][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:124][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:128][ 0]LogSavePackage: Save=2.978051ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:128][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:129][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:131][ 0]LogSavePackage: Save=1.814306ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:132][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:133][ 0]LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:136][ 0]LogSavePackage: Save=2.208274ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:136][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:140][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:147][ 0]LogSavePackage: Save=6.486657ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:147][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:148][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:151][ 0]LogSavePackage: Save=2.336176ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:152][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:153][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:159][ 0]LogSavePackage: Save=5.225801ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:159][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:160][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:167][ 0]LogSavePackage: Save=6.672983ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:169][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:170][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:173][ 0]LogSavePackage: Save=2.668956ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:173][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:175][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:183][ 0]LogSavePackage: Save=7.258803ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:183][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:186][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:192][ 0]LogSavePackage: Save=3.533081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:192][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.45:193][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:263][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:480][ 0]LogSavePackage: Save=216.434158ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:481][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:509][ 0]LogCook:Display: 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UE4Editor-Cmd: [2015.07.12-14.44.46:622][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:627][ 0]LogSavePackage: Save=3.900995ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:627][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:628][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:641][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:642][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:666][ 0]LogSavePackage: Save=23.309649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:667][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:670][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:673][ 0]LogSavePackage: Save=2.014053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:673][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:675][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> 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0]LogSavePackage: Save=6.350466ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:689][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:691][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:708][ 0]LogSavePackage: Save=16.232433ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:708][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:717][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:722][ 0]LogSavePackage: Save=3.758487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:722][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:724][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalib MainFrameActions: Packaging (Windows (64-bit)): rator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:745][ 0]LogSavePackage: Save=19.770645ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:745][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:751][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:761][ 0]LogSavePackage: Save=9.169825ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:761][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:763][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:771][ 0]LogSavePackage: Save=7.756592ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.46:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal 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0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:943][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:946][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Stand_to_Crouch_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:949][ 0]LogSavePackage: Save=2.378415ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:949][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:950][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:971][ 0]LogSavePackage: Save=20.045792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:971][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:974][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> 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Save=2.479473ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.47:998][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:005][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Sprint_Fwd_Rifle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Sprint_Fwd_Rifle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:009][ 0]LogSavePackage: Save=3.143850ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:009][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Sprint_Fwd_Rifle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:017][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Reload_Shotgun_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:025][ 0]LogSavePackage: Save=7.077610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:025][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:033][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Reload_Shotgun_Hip -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:039][ 0]LogSavePackage: Save=5.228170ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:039][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:046][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Reload_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:050][ 0]LogSavePackage: Save=3.836255ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:050][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:060][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Reload_Rifle_Hip -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Hip.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:064][ 0]LogSavePackage: Save=3.077530ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:064][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:070][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Reload_Pistol -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Pistol.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:074][ 0]LogSavePackage: Save=3.147008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:074][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Pistol.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:081][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_To_Stand -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_To_Stand.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:085][ 0]LogSavePackage: Save=3.135955ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:085][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_To_Stand.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:097][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Reload_Shotgun -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:107][ 0]LogSavePackage: Save=9.315491ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:108][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:123][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Reload_Rifle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Rifle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:131][ 0]LogSavePackage: Save=6.582583ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:131][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Rifle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:153][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Idle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:162][ 0]LogSavePackage: Save=8.558345ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:162][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Idle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:174][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Fire_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:180][ 0]LogSavePackage: Save=4.841308ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:180][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:186][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Fire_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:189][ 0]LogSavePackage: Save=1.926417ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:189][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:198][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Death_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Death_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:202][ 0]LogSavePackage: Save=3.502684ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Death_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:208][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Prone_Death_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Death_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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UE4Editor-Cmd: [2015.07.12-14.44.48:323][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Rt_Rifle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:331][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Jog_Lt_Rifle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Lt_Rifle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:334][ 0]LogSavePackage: Save=2.872257ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:335][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Lt_Rifle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:383][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Idle_Rifle_Hip_Break2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:388][ 0]LogSavePackage: Save=4.553134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:389][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:401][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Idle_Rifle_Hip_Break1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:409][ 0]LogSavePackage: Save=6.729828ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:410][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:431][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Idle_Rifle_Hip -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:436][ 0]LogSavePackage: Save=4.304042ms MainFrameActions: Packaging 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UE4Editor-Cmd: [2015.07.12-14.44.48:471][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Hit_React_4 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:475][ 0]LogSavePackage: Save=2.297489ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:475][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:485][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Hit_React_3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:488][ 0]LogSavePackage: Save=2.492105ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:495][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Hit_React_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:498][ 0]LogSavePackage: Save=2.230775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:498][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:505][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Hit_React_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:508][ 0]LogSavePackage: Save=2.540660ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:508][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:514][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Fire_Shotgun_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:518][ 0]LogSavePackage: Save=2.420654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:518][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:527][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Fire_Shotgun_Hip -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:530][ 0]LogSavePackage: Save=2.598689ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:530][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:542][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Fire_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:550][ 0]LogSavePackage: Save=6.311779ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:550][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:562][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Fire_Rifle_Hip -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Hip.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:573][ 0]LogSavePackage: Save=10.118032ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:573][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:596][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Equip_Rifle_Standing -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Rifle_Standing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:601][ 0]LogSavePackage: Save=3.878494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:601][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Rifle_Standing.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:609][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Equip_Pistol_Standing -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Pistol_Standing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:612][ 0]LogSavePackage: Save=2.917654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:613][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Pistol_Standing.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:620][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Death_Ironsights_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:624][ 0]LogSavePackage: Save=3.657035ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:631][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Death_Ironsights_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:636][ 0]LogSavePackage: Save=3.604532ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:636][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:645][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Death_3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:649][ 0]LogSavePackage: Save=3.626638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:650][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:656][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Death_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:660][ 0]LogSavePackage: Save=3.403600ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:661][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:669][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Death_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:674][ 0]LogSavePackage: Save=4.120875ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:674][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:684][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:772][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:776][ 0]LogSavePackage: Save=2.944892ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:777][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:783][ 0]LogCook:Display: Cooking 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:820][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Crouch_Idle_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:825][ 0]LogSavePackage: Save=3.906916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:825][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:832][ 0]LogCook:Display: Cooking 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Aim_Space_Hip.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:865][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:975][ 0]LogCook:Display: Cooking /Game/young_lightskinned_female_diffuse -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/young_lightskinned_female_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:985][ 0]LogSavePackage: Save=8.581635ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.48:986][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/young_lightskinned_female_diffuse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:256][ 0]LogCook:Display: Cooking /Game/DirtyTiling -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/DirtyTiling.uasset MainFrameActions: Packaging 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:428][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_GlassWindow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:432][ 0]LogSavePackage: Save=3.069241ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:432][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_GlassWindow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:442][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_DoorFrame -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_DoorFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:444][ 0]LogSavePackage: Save=1.906679ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:445][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_DoorFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:453][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:456][ 0]LogSavePackage: Save=1.829702ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:457][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:576][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:580][ 0]LogSavePackage: Save=2.333412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:580][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Couch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:589][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:592][ 0]LogSavePackage: Save=2.147876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:592][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:616][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:625][ 0]LogSavePackage: Save=8.213327ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Spark.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:687][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:718][ 0]LogSavePackage: Save=28.694141ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:719][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:748][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:759][ 0]LogSavePackage: Save=9.356545ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:759][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:761][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:763][ 0]LogSavePackage: Save=1.534423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:764][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:787][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:799][ 0]LogSavePackage: Save=11.033081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:799][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:830][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:844][ 0]LogSavePackage: Save=12.995420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:844][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:876][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:888][ 0]LogSavePackage: Save=10.753987ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/m_flare_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:916][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:926][ 0]LogSavePackage: Save=9.040344ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:926][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:960][ 0]LogSavePackage: Save=9.077452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.49:960][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:033][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:069][ 0]LogSavePackage: Save=34.273647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:069][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:106][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:118][ 0]LogSavePackage: Save=11.618901ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Burst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:150][ 0]LogSavePackage: Save=6.147166ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:151][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Steam_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:301][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:313][ 0]LogSavePackage: Save=11.245855ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:314][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Ambient_Dust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:871][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:908][ 0]LogSavePackage: Save=36.015316ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.50:908][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Walnut.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.51:315][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.51:359][ 0]LogSavePackage: Save=43.520054ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.51:359][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Pine.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.51:994][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:064][ 0]LogSavePackage: Save=68.698486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:064][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Oak.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:451][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:465][ 0]LogSavePackage: Save=12.377625ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:465][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:468][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:471][ 0]LogSavePackage: Save=1.924049ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:471][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:553][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:578][ 0]LogSavePackage: Save=24.867756ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:579][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:789][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:790][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:791][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:793][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:794][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:794][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:797][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:814][ 0]LogSavePackage: Save=16.888916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:815][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_Ocean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:816][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:823][ 0]LogSavePackage: Save=5.918601ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.52:823][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:057][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_La MainFrameActions: Packaging (Windows (64-bit)): ke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:072][ 0]LogSavePackage: Save=14.206537ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:072][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_Lake.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:093][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Pan MainFrameActions: Packaging (Windows (64-bit)): el.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:103][ 0]LogSavePackage: Save=8.777435ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:103][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Panel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:130][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:140][ 0]LogSavePackage: Save=9.550371ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:141][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:161][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:169][ 0]LogSavePackage: Save=7.177878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:169][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:191][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:200][ 0]LogSavePackage: Save=8.381494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:200][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:224][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:235][ 0]LogSavePackage: Save=10.226196ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:235][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Slate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:276][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:316][ 0]LogSavePackage: Save=39.480499ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:316][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Sandstone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:369][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:391][ 0]LogSavePackage: Save=21.158218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:391][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:415][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Basalt -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Basalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:426][ 0]LogSavePackage: Save=10.647798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:427][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Basalt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:479][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:498][ 0]LogSavePackage: Save=18.481367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:498][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:547][ 0]LogSavePackage: Save=8.880862ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:547][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Rust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:583][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:602][ 0]LogSavePackage: Save=18.760067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:603][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Gold.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Copper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:676][ 0]LogSavePackage: Save=27.162088ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:677][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Copper.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:705][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Chrome.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:734][ 0]LogSavePackage: Save=28.727695ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:735][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Chrome.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:775][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:793][ 0]LogSavePackage: Save=17.678036ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:793][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:831][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:849][ 0]LogSavePackage: Save=17.856466ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:849][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:890][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Moss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:911][ 0]LogSavePackage: Save=21.059925ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:912][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Moss.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:977][ 0]LogSavePackage: Save=19.887100ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.53:978][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Gravel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:013][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:034][ 0]LogSavePackage: Save=20.130270ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:034][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Grass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:038][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:062][ 0]LogSavePackage: Save=22.753040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:062][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:105][ 0]LogSavePackage: Save=8.943628ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:105][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Tiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:134][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:174][ 0]LogSavePackage: Save=39.431156ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:174][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Poured.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:209][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:239][ 0]LogSavePackage: Save=29.639980ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:240][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Panels.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:276][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:289][ 0]LogSavePackage: Save=12.873836ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:289][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Grime.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_C MainFrameActions: Packaging (Windows (64-bit)): olorGrid_LowSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:311][ 0]LogSavePackage: Save=5.732670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:311][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:361][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:395][ 0]LogSavePackage: Save=31.740881ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:395][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:443][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:485][ 0]LogSavePackage: Save=41.397049ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:485][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:530][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:541][ 0]LogSavePackage: Save=9.973551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:541][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:580][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:600][ 0]LogSavePackage: Save=20.006315ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:600][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:643][ 0]LogSavePackage: Save=17.409206ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:643][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:685][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:706][ 0]LogSavePackage: Save=20.553844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:707][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:740][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:758][ 0]LogSavePackage: Save=16.837202ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:758][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:796][ 0]LogSavePackage: Save=9.308385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:796][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:816][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:825][ 0]LogSavePackage: Save=8.057398ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:825][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:854][ 0]LogSavePackage: Save=6.687589ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:854][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:881][ 0]LogSavePackage: Save=5.964393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:895][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:901][ 0]LogSavePackage: Save=5.626875ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:902][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:905][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:905][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for HDRI_Epic_Courtyard_Daylight. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:908][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:908][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SunlightColorLUT. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:912][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_Arrows. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:915][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Skybox. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:917][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:918][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_LightStage_Skybox_Master. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:921][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:922][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_LightStage_Skybox_HDRI. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:924][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:925][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_LightStage_Skybox_Black. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:928][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:928][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_LightStage_Arrows. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.54:931][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FogBrightnessLUT. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:027][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:037][ 0]LogSavePackage: Save=9.144560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:038][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:120][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprin MainFrameActions: Packaging (Windows (64-bit)): ts/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:128][ 0]LogSavePackage: Save=6.963130ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:128][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:215][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:224][ 0]LogSavePackage: Save=7.653166ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:224][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:351][ 0]LogSavePackage: Save=10.506474ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:352][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:355][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:668][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:677][ 0]LogSavePackage: Save=7.751066ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:677][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:687][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:691][ 0]LogSavePackage: Save=3.239381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:691][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:698][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:699][ 0]LogSavePackage: Save=0.484368ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:699][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:707][ 0]LogSavePackage: Save=0.637534ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:708][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind06.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:714][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:715][ 0]LogSavePackage: Save=0.613059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:715][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:861][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:862][ 0]LogSavePackage: Save=0.758724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:862][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:870][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:872][ 0]LogSavePackage: Save=1.761014ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:872][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:880][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Birds01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:882][ 0]LogSavePackage: Save=0.615427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:882][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Birds01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:893][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Background_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:898][ 0]LogSavePackage: Save=4.139823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:899][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Background_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:904][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:905][ 0]LogSavePackage: Save=0.651745ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:906][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:907][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:908][ 0]LogSavePackage: Save=0.506474ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:908][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light03_Cuebigroom -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light03_Cuebigroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:915][ 0]LogSavePackage: Save=0.772146ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:915][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light03_Cuebigroom.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:919][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:920][ 0]LogSavePackage: Save=0.680957ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:920][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:922][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:923][ 0]LogSavePackage: Save=0.518317ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:923][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:928][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:930][ 0]LogSavePackage: Save=0.720038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:930][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:932][ 0]LogSavePackage: Save=0.508448ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:932][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:938][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:939][ 0]LogSavePackage: Save=0.776883ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:940][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:941][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:942][ 0]LogSavePackage: Save=0.520291ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:942][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:948][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:949][ 0]LogSavePackage: Save=0.725564ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:949][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:951][ 0]LogSavePackage: Save=0.530949ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:951][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:953][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:954][ 0]LogSavePackage: Save=1.130981ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:955][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:958][ 0]LogSavePackage: Save=0.663193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.55:958][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:037][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:040][ 0]LogSavePackage: Save=1.205195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:040][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:048][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/doorclosed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/doorclosed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:049][ 0]LogSavePackage: Save=0.483578ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:049][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/doorclosed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:055][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/cuedoorclosed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/cuedoorclosed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:057][ 0]LogSavePackage: Save=1.491394ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:057][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/cuedoorclosed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:061][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:062][ 0]LogSavePackage: Save=0.569635ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:062][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:074][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:081][ 0]LogSavePackage: Save=2.376046ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:081][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:155][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Window_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:155][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wall_Window_400x400. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:175][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:179][ 0]LogSavePackage: Save=2.204327ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:179][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Window_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:188][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wall_Door_400x400. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:191][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Door_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:194][ 0]LogSavePackage: Save=1.594031ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:194][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Door_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:197][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:198][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wall_500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:200][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wall_400x400. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:202][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:202][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wall_400x300. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:206][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall MainFrameActions: Packaging (Windows (64-bit)): _400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:208][ 0]LogSavePackage: Save=1.055187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:208][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_400x200.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:210][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_FloorPiece500x500 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/SM_FloorPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:211][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_FloorPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:212][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_CeilingPiece500x500 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/SM_CeilingPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:213][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_CeilingPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:241][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/SM_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:244][ 0]LogSavePackage: Save=1.830886ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:244][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/SM_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:246][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:247][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Pillar_50x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:268][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Floor_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:270][ 0]LogSavePackage: Save=1.619296ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:270][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Floor_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:312][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Texture/plastic_texture_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/plastic_texture_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:323][ 0]LogSavePackage: Save=9.576031ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:323][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/plastic_texture_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:352][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Tiles_Broken -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Broken.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:355][ 0]LogSavePackage: Save=2.621585ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:355][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Broken.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:367][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Rust -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:371][ 0]LogSavePackage: Save=3.205037ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:372][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Rust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:382][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Plaster02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Plaster02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:385][ 0]LogSavePackage: Save=2.254066ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:385][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Plaster02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:391][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Mirror_Grunge -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Mirror_Grunge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:393][ 0]LogSavePackage: Save=1.706932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:393][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Mirror_Grunge.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:402][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Metal_Painted_01_Dull -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Painted_01_Dull.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:406][ 0]LogSavePackage: Save=2.888442ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:407][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Painted_01_Dull.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:414][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Metal_Base_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Base_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:417][ 0]LogSavePackage: Save=2.790542ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:417][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Base_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:425][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Grime01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Grime01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:429][ 0]LogSavePackage: Save=2.456182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:429][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Grime01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:438][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Floor_Tile -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Floor_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:441][ 0]LogSavePackage: Save=2.726196ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:442][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Floor_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:452][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Concrete_Wall01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Concrete_Wall01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:455][ 0]LogSavePackage: Save=2.981210ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:456][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Concrete_Wall01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:479][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/MF_GroundWetness -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/MF_GroundWetness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:489][ 0]LogSavePackage: Save=7.603821ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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0]LogSavePackage: Save=2.875809ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:585][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/MF_BlendAlpha_Vertex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:626][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Trashcan -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashcan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:643][ 0]LogSavePackage: Save=15.588189ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:643][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashcan.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:652][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_AO -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:655][ 0]LogSavePackage: Save=2.252092ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:655][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:656][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:660][ 0]LogSavePackage: Save=1.647718ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:660][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:661][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Stain -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Stain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:664][ 0]LogSavePackage: Save=1.999842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:664][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Stain.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:665][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Standard -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Standard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:673][ 0]LogSavePackage: Save=7.496842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:673][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Standard.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:692][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:692][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:693][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:694][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:694][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:694][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:695][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:697][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Trashbag -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashbag.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:730][ 0]LogSavePackage: Save=32.553291ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:730][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashbag.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:759][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:759][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:761][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:761][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:762][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:762][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:764][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Tiles_Wall_Mesh_Paint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Tiles_Wall_Mesh_Paint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:784][ 0]LogSavePackage: Save=19.039555ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:784][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Tiles_Wall_Mesh_Paint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:803][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Rubber -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Rubber.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:809][ 0]LogSavePackage: Save=5.864914ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.56:809][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Rubber.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:873][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:873][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:874][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:875][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:875][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:876][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:878][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Poster_Trim -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Poster_Trim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:885][ 0]LogSavePackage: Save=5.958471ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.44.57:885][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Poster_Trim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:084][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Pipe_Valve_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:104][ 0]LogSavePackage: Save=19.400759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:104][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:430][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Pipe_Valve_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:446][ 0]LogSavePackage: Save=15.307911ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:446][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:858][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Pipe_Clamps -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Clamps MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:874][ 0]LogSavePackage: Save=15.247908ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:874][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Clamps.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:909][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Pipes_Small -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipes_Small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:938][ 0]LogSavePackage: Save=28.284384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.03:938][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipes_Small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:090][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Pipecap_Yellow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipecap_Yellow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:102][ 0]LogSavePackage: Save=10.989263ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:102][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipecap_Yellow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:264][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Particle_Effect_Ring -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Particle_Effect_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:273][ 0]LogSavePackage: Save=7.965024ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:273][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Particle_Effect_Ring.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:274][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:535][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Mirror -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Mirror.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:550][ 0]LogSavePackage: Save=12.895547ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.04:550][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Mirror.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:186][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Metal_Base01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:211][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalFlatten.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:212][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_ModulateRoughness -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_ModulateRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:216][ 0]LogSavePackage: Save=2.420654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:217][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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[2015.07.12-14.45.05:226][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:230][ 0]LogSavePackage: Save=2.428549ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:230][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:345][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Light_Flourescent -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Light_Flourescent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:364][ 0]LogSavePackage: Save=16.980499ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:364][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Light_Flourescent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:386][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Lightbulb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Lightbulb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:398][ 0]LogSavePackage: Save=10.787147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Lightbulb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:740][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Gate -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Gate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:759][ 0]LogSavePackage: Save=18.286358ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Gate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:858][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Floor_Water_Mesh_Paint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Floor_Water_Mesh_Paint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:883][ 0]LogSavePackage: Save=20.524633ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:883][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Floor_Water_Mesh_Paint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:924][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Emissive_halfflicker -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_halfflicker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:926][ 0]LogSavePackage: Save=1.305858ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:926][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_halfflicker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:930][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Emissive_Flicker -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_Flicker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:932][ 0]LogSavePackage: Save=1.237960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:933][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_Flicker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:952][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Emissive3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:962][ 0]LogSavePackage: Save=9.669193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.05:963][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:284][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Emissive2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:295][ 0]LogSavePackage: Save=10.510027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:295][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:298][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Emissive -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:307][ 0]LogSavePackage: Save=8.561503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:307][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:384][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Ceiling_Mesh_Paint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Ceiling_Mesh_Paint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:416][ 0]LogSavePackage: Save=31.067030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:417][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Ceiling_Mesh_Paint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:460][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/M_Base_Pipe -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Base_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:478][ 0]LogSavePackage: Save=15.897285ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:478][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Base_Pipe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:481][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/MatLayer_FeatureLevelSwithc -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/MatLayer_FeatureLevelSwithc.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:489][ 0]LogSavePackage: Save=7.306174ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:490][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/MatLayer_FeatureLevelSwithc.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:639][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/Grey -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:649][ 0]LogSavePackage: Save=9.145744ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:649][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Grey.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:709][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/Emissive_Inst2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:718][ 0]LogSavePackage: Save=8.862703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:718][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive_Inst2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:721][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Materials/Emissive -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:731][ 0]LogSavePackage: Save=9.227459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:731][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:765][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Light_Fluorescent_Hanging_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:769][ 0]LogSavePackage: Save=3.199116ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:769][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:783][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:788][ 0]LogSavePackage: Save=4.111401ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:788][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:802][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:806][ 0]LogSavePackage: Save=3.824806ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:807][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:829][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Light_Fluorescent_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:832][ 0]LogSavePackage: Save=2.254856ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:832][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:840][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Lighhalfflickerwall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Lighhalfflickerwall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:843][ 0]LogSavePackage: Save=2.512238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:844][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Lighhalfflickerwall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:890][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Trashcan01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashcan01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:893][ 0]LogSavePackage: Save=2.248145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:893][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashcan01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:923][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:923][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:924][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:925][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:925][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:926][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:929][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:931][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Trashbag -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashbag.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:934][ 0]LogSavePackage: Save=2.737249ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.06:934][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashbag.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:005][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:006][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:008][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:009][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:010][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:010][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:012][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Tiles_Broken03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:015][ 0]LogSavePackage: Save=2.263935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:015][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:023][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Tiles_Broken02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:026][ 0]LogSavePackage: Save=2.090242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:027][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:036][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Tiles_Broken01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:041][ 0]LogSavePackage: Save=3.716248ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:041][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:053][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Pillar02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:058][ 0]LogSavePackage: Save=4.348255ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:059][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:069][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/SM_Hallway_Pillar01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:072][ 0]LogSavePackage: Save=2.305779ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:072][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:094][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/lighthalfflicker -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/lighthalfflicker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:099][ 0]LogSavePackage: Save=4.275620ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:099][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/lighthalfflicker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:236][ 0]LogCook:Display: Cooking /Game/Meshes/Elevator/elevatorcabin -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/elevatorcabin.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:239][ 0]LogSavePackage: Save=2.498816ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:239][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/elevatorcabin.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:246][ 0]LogCook:Display: Cooking /Game/Meshes/Elevator/doorelevator -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/doorelevator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:249][ 0]LogSavePackage: Save=2.319596ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:249][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/doorelevator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:532][ 0]LogCook:Display: Cooking /Game/Meshes/cars/wheelchair -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/wheelchair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:538][ 0]LogSavePackage: Save=5.902416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:539][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/wheelchair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:609][ 0]LogCook:Display: Cooking /Game/Meshes/cars/rustmetal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/rustmetal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:632][ 0]LogSavePackage: Save=21.818254ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:633][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/rustmetal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:823][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:828][ 0]LogSavePackage: Save=3.734802ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:828][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:958][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Landscape -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Landscape.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:968][ 0]LogSavePackage: Save=8.482552ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:968][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Landscape.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:984][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Ground_Mud_HeightMap -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_HeightMap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:990][ 0]LogSavePackage: Save=5.152771ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.07:991][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_HeightMap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:008][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Ground_Mud_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:018][ 0]LogSavePackage: Save=8.722565ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:018][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:035][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Ground_Dirt_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Dirt_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:041][ 0]LogSavePackage: Save=5.165009ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:042][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Dirt_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:104][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_DetailRock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_DetailRock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:110][ 0]LogSavePackage: Save=5.757145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:110][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_DetailRock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:169][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Branch -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Branch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:178][ 0]LogSavePackage: Save=6.587320ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Branch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:260][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Bricks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Bricks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:265][ 0]LogSavePackage: Save=4.247987ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:265][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Bricks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:393][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/T_GodRay_Mask02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:400][ 0]LogSavePackage: Save=5.803727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:400][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:429][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflect_spark_04 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:430][ 0]LogSavePackage: Save=0.712538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:430][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:474][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflect_spark_03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:478][ 0]LogSavePackage: Save=2.375651ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:478][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:540][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflect_spark_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:542][ 0]LogSavePackage: Save=0.802937ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:542][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:555][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflect_spark_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:557][ 0]LogSavePackage: Save=0.761093ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:557][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:633][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Reflections_Spark_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_Spark_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:638][ 0]LogSavePackage: Save=3.815727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.08:639][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_Spark_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:165][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Reflections_SparkTail_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_SparkTail_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:167][ 0]LogSavePackage: Save=1.876283ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:168][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_SparkTail_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:233][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflections_music_rev1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflections_music_rev1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:237][ 0]LogSavePackage: Save=2.831202ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:237][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflections_music_rev1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:342][ 0]LogCook:Display: Cooking /Game/Audio/Audio/pipe_water_spray_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/pipe_water_spray_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:344][ 0]LogSavePackage: Save=0.954919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:344][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/pipe_water_spray_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:394][ 0]LogCook:Display: Cooking /Game/Audio/Audio/phoneringing -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/phoneringing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:398][ 0]LogSavePackage: Save=2.514606ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/phoneringing.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:405][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Music -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:406][ 0]LogSavePackage: Save=0.720827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:406][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Music.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:411][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:413][ 0]LogSavePackage: Save=1.263619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:413][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:490][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Blueprints_TextPop03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:491][ 0]LogSavePackage: Save=0.801753ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:513][ 0]LogCook:Display: Cooking /Game/Audio/Audio/Blueprints_TextPop01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:517][ 0]LogSavePackage: Save=1.362309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:517][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:564][ 0]LogCook:Display: Cooking /Game/Audio/fall_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:566][ 0]LogSavePackage: Save=1.083610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:566][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:570][ 0]LogCook:Display: Cooking /Game/Audio/fall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:572][ 0]LogSavePackage: Save=1.021238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:573][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:583][ 0]LogCook:Display: Cooking /Game/Audio/Door_Slam_Sound_Effect__Download_Link__Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Ef MainFrameActions: Packaging (Windows (64-bit)): fect__Download_Link__Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:585][ 0]LogSavePackage: Save=1.175588ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:585][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link__Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:589][ 0]LogCook:Display: Cooking /Game/Audio/Door_Slam_Sound_Effect__Download_Link_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:590][ 0]LogSavePackage: Save=0.731881ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:591][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:614][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:678][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:678][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:679][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:684][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/R_Jog -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_Jog.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:687][ 0]LogSavePackage: Save=3.010027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:689][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_Jog.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:712][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/R_CrouchWalk -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_CrouchWalk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:715][ 0]LogSavePackage: Save=2.147481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:715][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_CrouchWalk.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:721][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/HeroTPP_Skeleton2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:723][ 0]LogSavePackage: Save=1.198879ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:723][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:727][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/HeroTPP_Skeleton -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:729][ 0]LogSavePackage: Save=1.217827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:730][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:734][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/HeroTPP_Physics -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Physics.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:743][ 0]LogSavePackage: Save=8.274909ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:743][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Physics.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:755][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/HeroTPP2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:760][ 0]LogSavePackage: Save=2.803569ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:768][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/HeroTPP -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:772][ 0]LogSavePackage: Save=2.896337ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.09:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.10:521][ 0]LogBlueprint:Warning: [compiler ASP_Character] Warning InputAction Event references unknown Action 'Crouch' for InputAction Crouch MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.10:522][ 0]LogBlueprint:Warning: [compiler ASP_Character] Warning InputAction Event references unknown Action 'Jump' for InputAction Jump MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.10:536][ 0]LogBlueprint:Warning: [compiler ASP_Character] Warning [0063.45] Compile of ASP_Character successful, but with 2 Warning(s) [in 67 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.10:539][ 0]LogBlueprint:Warning: [compiler ASP_Character] Warning [0063.45] Compile of ASP_Character successful, but with 3 Warning(s) [in 1 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.10:777][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/ASP_HeroTPP_AnimBlueprint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Chara MainFrameActions: Packaging (Windows (64-bit)): cter/ASP_HeroTPP_AnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:060][ 0]LogSavePackage: Save=281.509155ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:060][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/ASP_HeroTPP_AnimBlueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:068][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Character/ASP_Character -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/ASP_Cha MainFrameActions: Packaging (Windows (64-bit)): racter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:191][ 0]LogSavePackage: Save=121.977737ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:191][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/ASP_Character.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:200][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Walk_Rt_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Rt_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:204][ 0]LogSavePackage: Save=2.893573ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:204][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Rt_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:212][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Walk_Lt_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Lt_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:219][ 0]LogSavePackage: Save=4.525501ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:220][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Lt_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:230][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Walk_Fwd_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:234][ 0]LogSavePackage: Save=2.972525ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:235][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:236][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:425][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:491][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:492][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:492][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:494][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Walk_Bwd_Rifle_Ironsights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:499][ 0]LogSavePackage: Save=3.773488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:499][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:509][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Stand_To_Prone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_To_Prone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:513][ 0]LogSavePackage: Save=3.269383ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:513][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_To_Prone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:649][ 0]LogCook:Display: Cooking /Game/woodtiles_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:658][ 0]LogSavePackage: Save=8.879678ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:659][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:684][ 0]LogCook:Display: Cooking /Game/woodtilesnormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesnormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:687][ 0]LogSavePackage: Save=2.835939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:688][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesnormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:731][ 0]LogCook:Display: Cooking /Game/Material_011 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_011.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:742][ 0]LogSavePackage: Save=10.787147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:742][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_011.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:762][ 0]LogCook:Display: Cooking /Game/Material_010 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_010.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:772][ 0]LogSavePackage: Save=8.371625ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_010.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:795][ 0]LogCook:Display: Cooking /Game/Material_006 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_006.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:804][ 0]LogSavePackage: Save=8.126875ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:804][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_006.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:823][ 0]LogCook:Display: Cooking /Game/Material_003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:832][ 0]LogSavePackage: Save=8.917180ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:832][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:868][ 0]LogCook:Display: Cooking /Game/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:897][ 0]LogSavePackage: Save=28.313200ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:898][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:926][ 0]LogCook:Display: Cooking /Game/Material -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:943][ 0]LogSavePackage: Save=16.051239ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:943][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:972][ 0]LogCook:Display: Cooking /Game/male02_diffuse_black -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/male02_diffuse_black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:981][ 0]LogSavePackage: Save=7.718301ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.11:981][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/male02_diffuse_black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:015][ 0]LogCook:Display: Cooking /Game/blood-splatter5texture_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:026][ 0]LogSavePackage: Save=9.029291ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:026][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:041][ 0]LogCook:Display: Cooking /Game/blood-splatter5texture3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:043][ 0]LogSavePackage: Save=1.492579ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:044][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:051][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:053][ 0]LogSavePackage: Save=1.390336ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:053][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:060][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:061][ 0]LogSavePackage: Save=0.955313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:061][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:066][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:068][ 0]LogSavePackage: Save=1.018475ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:068][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:110][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:112][ 0]LogSavePackage: Save=1.437707ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:113][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:339][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_Gold/Metal_Gold_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:351][ 0]LogSavePackage: Save=10.412916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:351][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:369][ 0]LogCook:Display: Cooking /Game/Materials/Tiling/Floor/Floor_Tiling_Circle_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Tiling_Circle_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:370][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Floor_Tiling_Circle_A2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:446][ 0]LogCook:Display: Cooking /Game/Materials/Tiling/Floor/Floor_Tiling_Circle_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Tiling_Circle_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:462][ 0]LogSavePackage: Save=12.750671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:462][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Tiling_Circle_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:685][ 0]LogCook:Display: Cooking /Game/Materials/Tiling/Floor/Floor_Panel_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Panel_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:697][ 0]LogSavePackage: Save=10.885442ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:697][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Panel_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:701][ 0]LogCook:Display: Cooking /Game/Materials/Props/Habitation/prop_greebles_b2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Props/Habitation/prop_greebles_b2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:702][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for prop_greebles_b2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:724][ 0]LogCook:Display: Cooking /Game/Materials/Props/Habitation/prop_ashtray_a2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Props/Habitation/pro MainFrameActions: Packaging (Windows (64-bit)): p_ashtray_a2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:725][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for prop_ashtray_a2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:735][ 0]LogCook:Display: Cooking /Game/Materials/Lighting/lighting_ceiling_round_a_on2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Lighting/lighting_ceiling_round_a_on2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:736][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for lighting_ceiling_round_a_on2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:754][ 0]LogCook:Display: Cooking /Game/Materials/Exterior/Galaxy/Master_Galaxy -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Exterior/Galaxy/Master_Galaxy.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:755][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Galaxy. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:779][ 0]LogCook:Display: Cooking /Game/Materials/decalsblood/sangre2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/sangre2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:788][ 0]LogSavePackage: Save=7.996605ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:788][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/sangre2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:800][ 0]LogCook:Display: Cooking /Game/Materials/decalsblood/blood2_test -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood2_test.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:803][ 0]LogSavePackage: Save=1.894442ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:803][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood2_test.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:809][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Decal_Greeble_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Greeble_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:810][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Decal_Greeble_Master. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:846][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Decal_Glass_Broken_A22 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Glass_Broken_A22.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:849][ 0]LogSavePackage: Save=1.843123ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:849][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Glass_Broken_A22.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:858][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Decal_Glass_Broken_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Glass_Broken_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:861][ 0]LogSavePackage: Save=2.446708ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:861][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Glass_Broken_A2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:874][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Decal_Glass_Broken_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Decal_Glass_Broken_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:876][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Decal_Glass_Broken_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:884][ 0]LogCook:Display: Cooking /Game/Materials/Decals/brokenglass3normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:888][ 0]LogSavePackage: Save=3.600584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:933][ 0]LogCook:Display: Cooking /Game/Materials/Tile_Coloredtiles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_Coloredtiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:946][ 0]LogSavePackage: Save=11.672194ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:946][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_Coloredtiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:964][ 0]LogCook:Display: Cooking /Game/Materials/Rubber_Matte_Black_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rubber_Matte_Black_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:972][ 0]LogSavePackage: Save=7.937786ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.12:973][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rubber_Matte_Black_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:290][ 0]LogCook:Display: Cooking /Game/Materials/Rock_JaggedCaveWall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_JaggedCaveWall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:301][ 0]LogSavePackage: Save=10.443313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:301][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_JaggedCaveWall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:321][ 0]LogRedirectors: String Asset Reference '/Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:322][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:322][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:323][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:324][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:324][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:325][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:327][ 0]LogCook:Display: Cooking /Game/Materials/Rock_HoleyWall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_HoleyWall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:338][ 0]LogSavePackage: Save=10.125928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:338][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_HoleyWall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:341][ 0]LogCook:Display: Cooking /Game/Materials/Prop_TV_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Prop_TV_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:342][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Prop_TV_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:344][ 0]LogCook:Display: Cooking /Game/Materials/Plastic_Gloss_White_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Plastic_Gloss_White_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:344][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Plastic_Gloss_White_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:373][ 0]LogCook:Display: Cooking /Game/Materials/misc_WoodenCrate -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/misc_WoodenCrate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:381][ 0]LogSavePackage: Save=7.424996ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:381][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/misc_WoodenCrate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:405][ 0]LogCook:Display: Cooking /Game/Materials/Metal_sciFiCurveyWall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_sciFiCurveyWall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:415][ 0]LogSavePackage: Save=9.138244ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:415][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_sciFiCurveyWall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:439][ 0]LogCook:Display: Cooking /Game/Materials/Metal_RustedSolid -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_RustedSolid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:454][ 0]LogSavePackage: Save=12.916470ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:454][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_RustedSolid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:487][ 0]LogCook:Display: Cooking /Game/Materials/Metal_ReinforcedGridWall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_ReinforcedGridWall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:495][ 0]LogSavePackage: Save=7.927917ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:495][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_ReinforcedGridWall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:498][ 0]LogCook:Display: Cooking /Game/Materials/Metal_Matte_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_Matte_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:499][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Matte_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:517][ 0]LogCook:Display: Cooking /Game/Materials/Metal_LeadRough -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_LeadRough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:525][ 0]LogSavePackage: Save=7.561187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:525][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_LeadRough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:552][ 0]LogCook:Display: Cooking /Game/Materials/Metal_Gold -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:568][ 0]LogSavePackage: Save=13.229512ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:568][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_Gold.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:601][ 0]LogCook:Display: Cooking /Game/Materials/Metal_DiamondPlateSciFi -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_DiamondPlateSciFi.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:609][ 0]LogSavePackage: Save=7.428944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:609][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_DiamondPlateSciFi.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:631][ 0]LogCook:Display: Cooking /Game/Materials/Metal_CyberCube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_CyberCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:641][ 0]LogSavePackage: Save=10.050923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:641][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_CyberCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:660][ 0]LogCook:Display: Cooking /Game/Materials/Metal_BrushedSteel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedSteel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:671][ 0]LogSavePackage: Save=10.151192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:672][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedSteel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:692][ 0]LogCook:Display: Cooking /Game/Materials/Metal_BrushedCopper -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedCopper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:698][ 0]LogSavePackage: Save=5.922154ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:698][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedCopper.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:701][ 0]LogCook:Display: Cooking /Game/Materials/Master_Tiling_Wet_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_Wet_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:713][ 0]LogSavePackage: Save=11.926417ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:713][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_Wet_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:737][ 0]LogCook:Display: Cooking /Game/Materials/Master_Tiling_DoubleSided_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_DoubleSided_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:748][ 0]LogSavePackage: Save=10.309885ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:748][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_DoubleSided_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:751][ 0]LogCook:Display: Cooking /Game/Materials/Master_Tiling_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:752][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Tiling_A2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:755][ 0]LogCook:Display: Cooking /Game/Materials/Master_Tiling_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:770][ 0]LogSavePackage: Save=14.654192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:771][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:776][ 0]LogCook:Display: Cooking /Game/Materials/Master_Rubber_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Rubber_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:776][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Rubber_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:778][ 0]LogCook:Display: Cooking /Game/Materials/Master_Rubber_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Rubber_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:779][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Rubber_01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:781][ 0]LogCook:Display: Cooking /Game/Materials/Master_Plastic_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Plastic_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:782][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Plastic_01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:784][ 0]LogCook:Display: Cooking /Game/Materials/Master_Glass_Opaque_A_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Glass_Opaque_A_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:785][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Glass_Opaque_A_Inst. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:787][ 0]LogCook:Display: Cooking /Game/Materials/Master_Dev_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Dev_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:788][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Dev_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:790][ 0]LogCook:Display: Cooking /Game/Materials/Master_Decal_Translucent_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Decal_Translucent_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:799][ 0]LogSavePackage: Save=8.521633ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:799][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Decal_Translucent_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:803][ 0]LogCook:Display: Cooking /Game/Materials/Master_Decal_Lettering_A_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Decal_Lettering_A_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:803][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Decal_Lettering_A_Inst. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:806][ 0]LogCook:Display: Cooking /Game/Materials/Master_Decal_Greebles_A_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Decal_Greebles_A_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:807][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Decal_Greebles_A_Inst. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:839][ 0]LogCook:Display: Cooking /Game/Materials/MasterMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/MasterMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:851][ 0]LogSavePackage: Save=10.595295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:851][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/MasterMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:878][ 0]LogRedirectors: String Asset Reference '/Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:878][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:879][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:880][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:880][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:881][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:882][ 0]LogCook:Display: Cooking /Game/Materials/Ground_MuddyGrass_WET -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_WET.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:892][ 0]LogSavePackage: Save=8.573346ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:892][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_WET.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:911][ 0]LogRedirectors: String Asset Reference '/Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:911][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:911][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:912][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:912][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:912][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:913][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:913][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:916][ 0]LogCook:Display: Cooking /Game/Materials/Ground_MuddyGrass_DRY -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_DRY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:933][ 0]LogSavePackage: Save=16.176378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:933][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_DRY.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:967][ 0]LogCook:Display: Cooking /Game/Materials/Ground_guiFloodedMud -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_guiFloodedMud.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:977][ 0]LogSavePackage: Save=9.518001ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.13:977][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_guiFloodedMud.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:001][ 0]LogRedirectors: String Asset Reference '/Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:002][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:002][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:003][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:003][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:004][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:004][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:007][ 0]LogCook:Display: Cooking /Game/Materials/Ground_GrassThickGreen -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_GrassThickGreen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:020][ 0]LogSavePackage: Save=12.078004ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:020][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_GrassThickGreen.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:055][ 0]LogCook:Display: Cooking /Game/Materials/Ground_DirtBrownTan -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_DirtBrownTan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:065][ 0]LogSavePackage: Save=9.555108ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:066][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_DirtBrownTan.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:089][ 0]LogCook:Display: Cooking /Game/Materials/Ground_Dirt -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_Dirt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:097][ 0]LogSavePackage: Save=8.223986ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:097][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_Dirt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:101][ 0]LogCook:Display: Cooking /Game/Materials/Decal_Sign_Fire_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decal_Sign_Fire_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:101][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Decal_Sign_Fire_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:104][ 0]LogCook:Display: Cooking /Game/Materials/Decal_Leaking_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decal_Leaking_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:105][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Decal_Leaking_a. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:109][ 0]LogCook:Display: Cooking /Game/Materials/Decal_Glass_Broken_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decal_Glass_Broken_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:110][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Decal_Glass_Broken_A. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:127][ 0]LogCook:Display: Cooking /Game/Materials/Concrete_Square -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Concrete_Square.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:134][ 0]LogSavePackage: Save=6.179141ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:134][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Concrete_Square.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:144][ 0]LogCook:Display: Cooking /Game/Materials/Concrete_FlatSurface -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Concrete_FlatSurface.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:148][ 0]LogSavePackage: Save=3.604927ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:149][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Concrete_FlatSurface.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:174][ 0]LogRedirectors: String Asset Reference '/Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:174][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:175][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:176][ 0]LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:176][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:177][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:178][ 0]LogCook:Display: Cooking /Game/Materials/brick_guiGen -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/brick_guiGen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:194][ 0]LogSavePackage: Save=14.489973ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:194][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/brick_guiGen.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:219][ 0]LogCook:Display: Cooking /Game/Materials/Brick_GuiBigCastleWall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_GuiBigCastleWall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:230][ 0]LogSavePackage: Save=9.923022ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:230][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_GuiBigCastleWall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:246][ 0]LogCook:Display: Cooking /Game/Materials/Brick_chicagoStyle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_chicagoStyle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:250][ 0]LogSavePackage: Save=2.713169ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:250][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_chicagoStyle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:271][ 0]LogCook:Display: Cooking /Game/Materials/Brick_BathStone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_BathStone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:279][ 0]LogSavePackage: Save=7.326702ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:279][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_BathStone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:314][ 0]LogCook:Display: Cooking /Game/Materials/brick_ancientDiagonal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/brick_ancientDiagonal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:324][ 0]LogSavePackage: Save=9.585505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:324][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/brick_ancientDiagonal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:327][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:331][ 0]LogSavePackage: Save=3.433602ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:331][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:332][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_Cross -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:334][ 0]LogSavePackage: Save=1.014132ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:334][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:337][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Cascade/CASC_None -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:339][ 0]LogSavePackage: Save=1.855361ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:339][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:359][ 0]LogCook:Display: Cooking /Game/Materials/asphaltmat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/asphaltmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:366][ 0]LogSavePackage: Save=6.489026ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:367][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/asphaltmat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:467][ 0]LogCook:Display: Cooking /Game/Maps/color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:468][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for color. Package will not be saved. 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[2015.07.12-14.45.14:912][ 0]LogSavePackage: Save=2.213406ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:912][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Roof_Trim_Var1_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:974][ 0]LogCook:Display: Cooking /Game/blood-splatter5texture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:992][ 0]LogSavePackage: Save=17.185379ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.14:992][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:143][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures MainFrameActions: Packaging (Windows (64-bit)): /Metal_CyberCube/Metal_CyberCube_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:146][ 0]LogSavePackage: Save=2.481052ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:147][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:279][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/T_MacroVariation -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:303][ 0]LogSavePackage: Save=23.147797ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:303][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:309][ 0]LogCook:Display: Cooking /Game/Audio/Audio/spark_tail_03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:310][ 0]LogSavePackage: Save=0.535686ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:310][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:314][ 0]LogCook:Display: Cooking /Game/Audio/Audio/spark_tail_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:315][ 0]LogSavePackage: Save=0.709379ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:315][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:323][ 0]LogCook:Display: Cooking /Game/Audio/Audio/spark_tail_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:324][ 0]LogSavePackage: Save=0.608321ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:325][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:331][ 0]LogCook:Display: Cooking /Game/Audio/Audio/reflect_spark_05 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:333][ 0]LogSavePackage: Save=0.523054ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:333][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:349][ 0]LogCook:Display: Cooking /Game/woodtilesmat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:355][ 0]LogSavePackage: Save=5.695958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:355][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesmat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:721][ 0]LogCook:Display: Cooking /Game/woodtiles2_Mat2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:726][ 0]LogSavePackage: Save=3.996921ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.15:726][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:313][ 0]LogCook:Display: Cooking /Game/woodtiles2_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:318][ 0]LogSavePackage: Save=4.003632ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:318][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:374][ 0]LogCook:Display: Cooking /Game/woodtiles2normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:377][ 0]LogSavePackage: Save=3.259119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:378][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:399][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_guiGen/brick_guiGen_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:401][ 0]LogSavePackage: Save=1.687194ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:401][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:564][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:568][ 0]LogSavePackage: Save=2.854098ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:568][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:617][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:788][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:791][ 0]LogSavePackage: Save=2.016817ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:791][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:792][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:794][ 0]LogSavePackage: Save=1.895626ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:794][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:801][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:803][ 0]LogSavePackage: Save=1.120717ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.16:804][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.17:549][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.17:555][ 0]LogSavePackage: Save=5.859387ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.17:556][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.19:262][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_shootUP -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_shootUP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.19:798][ 0]LogSavePackage: Save=430.378174ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.19:822][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_shootUP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.22:957][ 0]LogCook:Display: Cooking /Game/fliegender_teppich_zerbrochene_scheibe__1_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:069][ 0]LogSavePackage: Save=111.001106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:069][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:074][ 0]LogCook:Display: Cooking /Game/C_Sky_Zenith_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:074][ 0]LogSavePackage: Save=0.500947ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:075][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:078][ 0]LogCook:Display: Cooking /Game/C_Sky_Horizon_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Horizon_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:079][ 0]LogSavePackage: Save=0.459498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:079][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:083][ 0]LogCook:Display: Cooking /Game/C_Sky_Cloud_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:084][ 0]LogSavePackage: Save=0.448050ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:084][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:205][ 0]LogCook:Display: Cooking /Game/classicshoes_texture_normals -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:232][ 0]LogSavePackage: Save=26.814306ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:232][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_normals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:254][ 0]LogCook:Display: Cooking /Game/Meshes/books/Material_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:261][ 0]LogSavePackage: Save=6.722722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:261][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:289][ 0]LogCook:Display: Cooking /Game/Meshes/books/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:299][ 0]LogSavePackage: Save=9.167457ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:299][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:367][ 0]LogCook:Display: Cooking /Game/Meshes/books/bucheinband_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:369][ 0]LogSavePackage: Save=1.313753ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.23:369][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.25:902][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.25:923][ 0]LogSavePackage: Save=19.784857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.25:923][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:190][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Metal_Metal03_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:245][ 0]LogSavePackage: Save=54.353783ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:245][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:457][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:473][ 0]LogSavePackage: Save=15.326859ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:473][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:512][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:514][ 0]LogSavePackage: Save=1.655219ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:515][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:521][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Metal_Stair_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:523][ 0]LogSavePackage: Save=1.692721ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:523][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:672][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntrySM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntrySM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:674][ 0]LogSavePackage: Save=1.603505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:674][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntrySM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:787][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntry -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntry.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:791][ 0]LogSavePackage: Save=1.748381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:791][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntry.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:797][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoCross -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoCross.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:799][ 0]LogSavePackage: Save=1.721143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:799][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoCross.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:811][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:811][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:812][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:812][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset': Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:813][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:813][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:814][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:814][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset': Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:816][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:816][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Security_Camera_Viewcone.M_Security_Camera_Viewcone Referenced by SM_Security_Camera_Viewcone MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:817][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:818][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Security_Camera_Viewcone.M_Security_Camera_Viewcone Referenced by SM_Security_Camera_Viewcone MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.26:818][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:129][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:131][ 0]LogSavePackage: Save=1.143613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:131][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:141][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Security_Camera_Lens -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Lens.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:144][ 0]LogSavePackage: Save=1.617717ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:144][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Lens.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:150][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Security_Camera_Base -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Base.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:152][ 0]LogSavePackage: Save=1.737723ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:152][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Base.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:224][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Plant -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Plant.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:229][ 0]LogSavePackage: Save=3.938891ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:229][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Plant.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:241][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Wires_Twisted_1_500 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Wires_Twisted_1_500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:243][ 0]LogSavePackage: Save=1.408495ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:243][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Wires_Twisted_1_500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:396][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Single -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Single.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:398][ 0]LogSavePackage: Save=1.551397ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Single.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:595][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Double -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Double.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:597][ 0]LogSavePackage: Save=1.814306ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:597][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Double.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:750][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:752][ 0]LogSavePackage: Save=1.547055ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:752][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:866][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_3x1000 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_3x1000.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:869][ 0]LogSavePackage: Save=1.576662ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.27:869][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_3x1000.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.28:843][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_2x1000 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_2x1000.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.29:363][ 0]LogSavePackage: Save=393.895477ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.29:371][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_2x1000.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.31:979][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_1x1000 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_1x1000.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.32:767][ 0]LogSavePackage: Save=610.119995ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.32:970][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_1x1000.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:126][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Materials/M_PlantPot_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Materials/M_PlantPot_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:149][ 0]LogSavePackage: Save=19.379045ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:150][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Materials/M_PlantPot_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:155][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Materials/M_PlantLeaf_Mat_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Materials/M_PlantLeaf_Mat_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:157][ 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/Game/erinnerungen/Assets/Materials/M_PlantBark_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Materials/M_PlantBark_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:211][ 0]LogSavePackage: Save=10.411338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:212][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Materials/M_PlantBark_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:593][ 0]LogCook:Display: Cooking /Game/erinnerungen/tacho220kmh_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/tacho220kmh_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:600][ 0]LogSavePackage: Save=6.129007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:600][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/tacho220kmh_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:622][ 0]LogCook:Display: Cooking /Game/erinnerungen/tacho220kmh -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/tacho220kmh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:624][ 0]LogSavePackage: Save=1.283752ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.33:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/tacho220kmh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.34:062][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Glacier_Cap_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Glacier_Cap_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.34:065][ 0]LogSavePackage: Save=1.640613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.34:065][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Glacier_Cap_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:299][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:299][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:300][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:301][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:302][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:302][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:308][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/M_Fern_01_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:340][ 0]LogSavePackage: Save=31.868387ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:341][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:345][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:355][ 0]LogSavePackage: Save=9.369572ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:355][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:356][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:365][ 0]LogSavePackage: Save=7.629480ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:370][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:376][ 0]LogSavePackage: Save=4.421680ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:376][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:377][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:383][ 0]LogSavePackage: Save=5.063161ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:383][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:385][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:392][ 0]LogSavePackage: Save=6.791805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:392][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:394][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:396][ 0]LogSavePackage: Save=2.150245ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:397][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:402][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/M_Fern_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:444][ 0]LogSavePackage: Save=41.224144ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.35:445][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:058][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:090][ 0]LogSavePackage: Save=31.331518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:090][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:232][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_Creatures_Butterfly_HairNo -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Creatures_Butterfly_HairNo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:234][ 0]LogSavePackage: Save=1.327570ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:234][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Creatures_Butterfly_HairNo.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:339][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_SplashBase_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashBase_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:390][ 0]LogSavePackage: Save=49.638008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:390][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashBase_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:445][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_ParticleWater_MASTER_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:447][ 0]LogSavePackage: Save=1.415601ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:449][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:457][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_ParticleWater_MASTER -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:489][ 0]LogSavePackage: Save=31.340202ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:538][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_ParticleWater_GPU_MASTER_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:540][ 0]LogSavePackage: Save=1.234407ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:540][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:545][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_ParticleWater_GPU_MASTER -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:571][ 0]LogSavePackage: Save=25.091188ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:571][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:590][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_ParticleWater_DropSubUV_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_DropSubUV_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:592][ 0]LogSavePackage: Save=1.556924ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:593][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_DropSubUV_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:640][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_OuterSplash_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_OuterSplash_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:668][ 0]LogSavePackage: Save=27.518553ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:669][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_OuterSplash_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:847][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:850][ 0]LogSavePackage: Save=1.849834ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:850][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:882][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:886][ 0]LogSavePackage: Save=2.283673ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.36:886][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:154][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Shallow_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Shallow_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:156][ 0]LogSavePackage: Save=1.521396ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:156][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Shallow_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:183][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_RockFace_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_RockFace_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:186][ 0]LogSavePackage: Save=1.610611ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:186][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_RockFace_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:209][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Puddle_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Puddle_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:211][ 0]LogSavePackage: Save=1.582583ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:212][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Puddle_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:240][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:243][ 0]LogSavePackage: Save=1.655613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:243][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:248][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:265][ 0]LogSavePackage: Save=16.084005ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:265][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:270][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_MeshEmitWater_MASTER -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_MeshEmitWater_MASTER.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:331][ 0]LogSavePackage: Save=60.503712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:332][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_MeshEmitWater_MASTER.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:379][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Sparks/M_Spark_VelocityLerp -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Sparks/M_Spark_VelocityLerp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:400][ 0]LogSavePackage: Save=19.768278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:400][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Sparks/M_Spark_VelocityLerp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:490][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Snow/M_Snow_Blowing_unLit_LowBias -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit_LowBias.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:503][ 0]LogSavePackage: Save=12.228407ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:503][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit_LowBias.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:534][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Snow/M_Snow_Blowing_unLit -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:546][ 0]LogSavePackage: Save=10.954919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:546][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:594][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Snow/M_Snow_Blowing_Lit -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:624][ 0]LogSavePackage: Save=29.792751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:675][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Snow/M_SnowFlake_VelocityLerp_AA -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp_AA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:700][ 0]LogSavePackage: Save=23.565451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:700][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp_AA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:755][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Snow/M_SnowFlake_VelocityLerp -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:783][ 0]LogSavePackage: Save=23.271751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:784][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:929][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Migrated/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:929][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:930][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:931][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:932][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:932][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Migrated/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:933][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:936][ 0]LogCook:Display: Cooking /Game/Effects/Materials/GodRay/M_GodRay_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:938][ 0]LogSavePackage: Save=1.294805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:938][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:943][ 0]LogCook:Display: Cooking /Game/Effects/Materials/GodRay/M_GodRay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:950][ 0]LogSavePackage: Save=7.366572ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:951][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.37:992][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Flares/M_FlareRound -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Flares/M_FlareRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:005][ 0]LogSavePackage: Save=11.965498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:005][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Flares/M_FlareRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:007][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/DiamondGradient -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/DiamondGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:015][ 0]LogSavePackage: Save=5.042634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:015][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/DiamondGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:061][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Fire/M_HeatDistort_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:063][ 0]LogSavePackage: Save=1.447576ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:063][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:069][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Fire/M_HeatDistort -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:131][ 0]LogSavePackage: Save=61.423496ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:132][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:926][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Fire/M_Fire_SubUV_11X11_Noise -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_Fire_SubUV_11X11_Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:939][ 0]LogSavePackage: Save=11.580609ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.38:939][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_Fire_SubUV_11X11_Noise.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:094][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Dust/M_LargeRoom_Hanging_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_LargeRoom_Hanging_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:129][ 0]LogSavePackage: Save=34.001659ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:129][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_LargeRoom_Hanging_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:137][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:398][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Dust/M_HangingDust_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_HangingDust_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:426][ 0]LogSavePackage: Save=27.715143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:427][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_HangingDust_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:667][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Dust/M_Dust_Mote -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Mote.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:690][ 0]LogSavePackage: Save=22.589214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.39:690][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Mote.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:506][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Dust/M_Dust_Flicker -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Flicker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:533][ 0]LogSavePackage: Save=26.276646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:534][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Flicker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:638][ 0]LogMaterial: Missing cached shader map for material M_Water_Test_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:640][ 0]LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:640][ 0]LogMaterial:Warning: (Node TextureSampleParameterCube) ParamCube> Requires TextureCube MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:644][ 0]LogMaterial: Missing cached shader map for material M_Water_Test_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:646][ 0]LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:647][ 0]LogMaterial:Warning: (Node TextureSampleParameterCube) ParamCube> Requires TextureCube MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:664][ 0]LogMaterial: Missing cached shader map for material M_Water_Test_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:666][ 0]LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:667][ 0]LogMaterial:Warning: (Node TextureSampleParameterCube) ParamCube> Requires TextureCube MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:669][ 0]LogCook:Display: Cooking /Game/Effects/Materials/M_Water_Test_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/M_Water_Test_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:677][ 0]LogSavePackage: Save=7.150245ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:677][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/M_Water_Test_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:744][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Port_Assets/T_Smoke_Fill_NEW_Dup -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke_Fill_NEW_Dup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:747][ 0]LogSavePackage: Save=1.461393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:747][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke_Fill_NEW_Dup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:889][ 0]LogCook:Display: Cooking /Game/rustmetalnormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetalnormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:906][ 0]LogSavePackage: Save=15.801753ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:908][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetalnormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:980][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:984][ 0]LogSavePackage: Save=2.283278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:984][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_TableRound_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:990][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:991][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:995][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:996][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.40:999][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocky_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rocky_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:000][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rocky_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:520][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:529][ 0]LogSavePackage: Save=8.159640ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:529][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:838][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PaintedMetal01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:849][ 0]LogSavePackage: Save=9.823544ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.41:849][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:016][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:020][ 0]LogSavePackage: Save=3.529528ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:021][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:127][ 0]LogCook:Display: Cooking /Game/Meshes/p_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:138][ 0]LogSavePackage: Save=10.129086ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:139][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:318][ 0]LogCook:Display: Cooking /Game/Meshes/pic -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/pic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:322][ 0]LogSavePackage: Save=2.689878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:322][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/pic.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:540][ 0]LogCook:Display: Cooking /Game/Meshes/p2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:543][ 0]LogSavePackage: Save=2.151429ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:544][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:859][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Snowy_Haze_SnowHole -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Snowy_Haze_SnowHole.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:866][ 0]LogSavePackage: Save=4.198247ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:866][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Snowy_Haze_SnowHole.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:875][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:878][ 0]LogSavePackage: Save=1.887731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:878][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:886][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:889][ 0]LogSavePackage: Save=1.452313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:889][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:954][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:958][ 0]LogSavePackage: Save=3.148982ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.42:958][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:267][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:283][ 0]LogSavePackage: Save=9.883942ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:283][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:430][ 0]LogCook:Display: Cooking /Game/Environment/Misc/Cube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:432][ 0]LogSavePackage: Save=1.556529ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:432][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:597][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/Chains/SM_Cave_Chain_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/SM_Cave_Chain_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:599][ 0]LogSavePackage: Save=1.702195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:599][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/SM_Cave_Chain_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:678][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_05 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:682][ 0]LogSavePackage: Save=2.160903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.43:682][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:210][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_04 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:212][ 0]LogSavePackage: Save=1.624033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:212][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:285][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:288][ 0]LogSavePackage: Save=1.679299ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:288][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_03.uas MainFrameActions: Packaging (Windows (64-bit)): set' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:479][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/SM_Cave_SnowDrift_01b -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowD MainFrameActions: Packaging (Windows (64-bit)): rift_01b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:481][ 0]LogSavePackage: Save=1.505606ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:481][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01b.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:482][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Tint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Tint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:484][ 0]LogSavePackage: Save=1.770488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:485][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Tint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:485][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/FuzzyShading -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/FuzzyShading.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:488][ 0]LogSavePackage: Save=2.591189ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/FuzzyShading.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:696][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/SM_Cave_SnowDrift_01a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:698][ 0]LogSavePackage: Save=1.720748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:698][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:938][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/SM_Cave_Plane_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:942][ 0]LogSavePackage: Save=2.301832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.44:942][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.45:633][ 0]LogCook:Display: Cooking /Game/Environment/Meshes/SM_Cave_Plane_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.45:636][ 0]LogSavePackage: Save=2.286436ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.45:636][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:262][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Water_Translucent -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Water_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:278][ 0]LogSavePackage: Save=15.648587ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:278][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Water_Translucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:280][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/TangentSpaceFlow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/TangentSpaceFlow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:286][ 0]LogSavePackage: Save=5.975841ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:286][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/TangentSpaceFlow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:348][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Snow_Decal_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Snow_Decal_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:358][ 0]LogSavePackage: Save=9.292199ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:358][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Snow_Decal_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:359][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/SCurve -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/SCurve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:362][ 0]LogSavePackage: Save=2.685931ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:363][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/SCurve.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:364][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:368][ 0]LogSavePackage: Save=4.161140ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:369][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:797][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Sky_Simple_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Sky_Simple_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:801][ 0]LogSavePackage: Save=3.129638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.46:801][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Sky_Simple_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:033][ 0]LogRedirectors: String Asset Reference '/Game/Environment/Meshes/DemonStatue.DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:033][ 0]LogLinker:Warning: Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environment/Meshes/DemonStatue': Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:034][ 0]LogLinker:Warning: Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environment/Meshes/DemonStatue': Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:035][ 0]LogLinker:Warning: Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environment/Meshes/DemonStatue': Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:036][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environment/Meshes/DemonStatue.DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:037][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:050][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_DemonStatue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_DemonStatue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:085][ 0]LogSavePackage: Save=33.729275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:085][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_DemonStatue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:088][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:090][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Fresnel. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:091][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel_Function -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_ MainFrameActions: Packaging (Windows (64-bit)): MaterialFunctions02/Fresnel_Function.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:095][ 0]LogSavePackage: Save=3.146613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:095][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:096][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:099][ 0]LogSavePackage: Save=2.293542ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:100][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:101][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:105][ 0]LogSavePackage: Save=3.111480ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:105][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:339][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_CobWebs_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_CobWebs_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:353][ 0]LogSavePackage: Save=13.644797ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:354][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_CobWebs_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:355][ 0]LogCook:Display: Cooking /Engine/EngineVolumetrics/LightBeam/Materials/T_EV_DustPanner_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineVolumetrics/LightBeam/Materials/T_EV_DustPanner_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:395][ 0]LogSavePackage: Save=38.650719ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:395][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineVolumetrics/LightBeam/Materials/T_EV_DustPanner_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:757][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_WoodStruts_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_WoodStruts_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:787][ 0]LogSavePackage: Save=28.714275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:788][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_WoodStruts_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:890][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Water_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Water_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:910][ 0]LogSavePackage: Save=19.883942ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.53:911][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Water_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:221][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_SimpleSnow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_SimpleSnow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:237][ 0]LogSavePackage: Save=14.904469ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:238][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_SimpleSnow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:447][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Rope_Bridge_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_Bridge_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:449][ 0]LogSavePackage: Save=1.265988ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:449][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_Bridge_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:452][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Rope_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:475][ 0]LogSavePackage: Save=22.029055ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:475][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:762][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Landscape_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Landscape_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:806][ 0]LogSavePackage: Save=42.532764ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.54:807][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Landscape_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:072][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Ivy_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Ivy_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:101][ 0]LogSavePackage: Save=28.191221ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:101][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Ivy_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:252][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Grass_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Grass_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:269][ 0]LogSavePackage: Save=15.903206ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:269][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Grass_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:629][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Chain_Blowing_Interior_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Interior_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:631][ 0]LogSavePackage: Save=1.088742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:631][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Interior_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:646][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Chain_Blowing_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:648][ 0]LogSavePackage: Save=1.293226ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:649][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:652][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Cave_Chain_ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:684][ 0]LogSavePackage: Save=31.469288ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:684][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:797][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Misc/M_Caustics -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Caustics.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:806][ 0]LogSavePackage: Save=7.972130ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.55:806][ 0]LogSavePackage: Async saving from memory to 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:096][ 0]LogSavePackage: Save=14.469840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:096][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ice/M_Cave_Ice.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:152][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Ground/M_Cave_Ground_Mud_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:154][ 0]LogSavePackage: Save=1.244276ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:154][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:158][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Ground/M_Cave_Ground_Mud -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:194][ 0]LogSavePackage: Save=35.877544ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:195][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:466][ 0]LogSavePackage: Save=15.818727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:467][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:581][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Emissives/M_Emissive_Master_Yellow_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_Yellow_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:584][ 0]LogSavePackage: Save=1.275857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.56:584][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_Yellow_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:089][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Emissives/M_Emissive_Master_B_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:092][ 0]LogSavePackage: Save=2.069319ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:093][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:099][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Emissives/M_Emissive_Master_B -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:103][ 0]LogSavePackage: Save=3.546108ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:104][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:107][ 0]LogCook:Display: Cooking /Game/Environment/Materials/Emissives/M_Emissive_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:113][ 0]LogSavePackage: Save=5.422390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:113][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:155][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Wetness -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Wetness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:163][ 0]LogSavePackage: Save=6.991552ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:164][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Wetness.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:167][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_WetDrips -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_WetDrips.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:178][ 0]LogSavePackage: Save=11.137691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:179][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_WetDrips.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:182][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_VertexBlend -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_VertexBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:198][ 0]LogSavePackage: Save=6.424680ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:199][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_VertexBlend.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:203][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_SnowTexture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:207][ 0]LogSavePackage: Save=3.446629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:207][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:210][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_SnowMask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:215][ 0]LogSavePackage: Save=3.774278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:215][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowMask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:297][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_SnowBlend -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:307][ 0]LogSavePackage: Save=8.703221ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:307][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowBlend.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:308][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/HeightLerp -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/HeightLerp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:312][ 0]LogSavePackage: Save=2.996210ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:313][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/HeightLerp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:334][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_NormalMaskedVectors -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_NormalMaskedVectors.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:338][ 0]LogSavePackage: Save=3.267409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:338][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_NormalMaskedVectors.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:341][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_MakeMetal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_MakeMetal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:344][ 0]LogSavePackage: Save=2.138402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:344][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_MakeMetal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:348][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_GroundWetness -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_GroundWetness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:362][ 0]LogSavePackage: Save=13.532686ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:362][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_GroundWetness.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:369][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_FuzzyShading -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_FuzzyShading.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:375][ 0]LogSavePackage: Save=5.684115ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:376][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_FuzzyShading.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:381][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Wood -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Wood.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:386][ 0]LogSavePackage: Save=4.100742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:386][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Wood.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:387][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:487][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Water -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Water.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:496][ 0]LogSavePackage: Save=8.005685ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:496][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Water.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:505][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Stone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:510][ 0]LogSavePackage: Save=4.043502ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:511][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:529][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Snow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Snow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:538][ 0]LogSavePackage: Save=7.760935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:538][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Snow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:562][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Rock_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Rock_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:569][ 0]LogSavePackage: Save=6.193352ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:569][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Rock_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:589][ 0]LogCook:Display: Cooking /Game/Environment/MaterialFunctions/MF_Cave_Leather -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Leather.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:594][ 0]LogSavePackage: Save=4.507737ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:594][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Leather.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:723][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/T_GodRay_Mask01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:726][ 0]LogSavePackage: Save=2.281304ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:726][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:879][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:882][ 0]LogSavePackage: Save=2.537897ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.57:882][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:213][ 0]LogCook:Display: Cooking /Game/Menu/exit -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/exit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:216][ 0]LogSavePackage: Save=2.650008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:216][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/exit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:288][ 0]LogCook:Display: Cooking /Game/Menu/credits -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/credits.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:291][ 0]LogSavePackage: Save=2.603821ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:291][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/credits.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.58:848][ 0]LogCook:Display: Cooking /Game/Menu/color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:034][ 0]LogSavePackage: Save=185.125534ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:034][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:101][ 0]LogCook:Display: Cooking /Game/Meshes/texturename_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:112][ 0]LogSavePackage: Save=10.001579ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:112][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:151][ 0]LogCook:Display: Cooking /Game/Meshes/texturename -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:153][ 0]LogSavePackage: Save=2.201563ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:154][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:220][ 0]LogCook:Display: Cooking /Game/Materials/decalsblood/blood02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:223][ 0]LogSavePackage: Save=2.254856ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.45.59:223][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:257][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:289][ 0]LogSavePackage: Save=31.489420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:289][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_C MainFrameActions: Packaging (Windows (64-bit)): C_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:445][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_004 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_004.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:452][ 0]LogSavePackage: Save=6.722722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:452][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_004.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:492][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:504][ 0]LogSavePackage: Save=10.916627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:504][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:537][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:548][ 0]LogSavePackage: Save=9.043502ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:548][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:597][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_0012 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_0012.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:634][ 0]LogSavePackage: Save=36.184669ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:634][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_0012.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:672][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:682][ 0]LogSavePackage: Save=9.376678ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.00:682][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:149][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Texture/screen -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Texture/screen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:151][ 0]LogSavePackage: Save=1.397442ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:152][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Texture/screen.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:681][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:693][ 0]LogSavePackage: Save=10.539239ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:694][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:907][ 0]LogCook:Display: Cooking /Game/Textures/plastic_01_masks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_masks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:910][ 0]LogSavePackage: Save=1.738907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.01:910][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_masks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:205][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001.Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:206][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:206][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:207][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:207][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:208][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:208][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001.Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:208][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:208][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001.Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:212][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:213][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:214][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:215][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001.Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:216][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:218][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree001/Scree_001_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:223][ 0]LogSavePackage: Save=4.472999ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:223][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:225][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/FlatNormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:227][ 0]LogSavePackage: Save=1.706142ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:227][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:756][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree001/Scree_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Ro MainFrameActions: Packaging (Windows (64-bit)): cks/Scree001/Scree_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:767][ 0]LogSavePackage: Save=11.102558ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:768][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:774][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree001/MI_Scree_001_CC -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:856][ 0]LogSavePackage: Save=78.131218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.03:857][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.04:432][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.04:452][ 0]LogSavePackage: Save=19.527870ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.04:452][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.05:869][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning 'Item' is already a 'Player', you don't need Cast To Player . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.05:912][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning [0118.82] Compile of MainMenu successful, but with 1 Warning(s) [in 140 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.05:913][ 0]LogBlueprint:Warning: [compiler MainMenu] Warning [0118.82] Compile of MainMenu successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:127][ 0]LogCook:Display: Cooking /Game/Menu/Pause -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Pause.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:173][ 0]LogSavePackage: Save=45.393967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:173][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Pause.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:658][ 0]LogCook:Display: Cooking /Game/Menu/options -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/options.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:660][ 0]LogSavePackage: Save=1.723512ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:660][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/options.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:784][ 0]LogCook:Display: Cooking /Game/Menu/New_game -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/New_game.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:822][ 0]LogSavePackage: Save=38.473866ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:823][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/New_game.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:841][ 0]LogCook:Display: Cooking /Game/Menu/NewBlueprint4 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.06:842][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlueprint4. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:110][ 0]LogCook:Display: Cooking /Game/Menu/NewBlueprint2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:121][ 0]LogSavePackage: Save=10.688063ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:121][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:122][ 0]LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:133][ 0]LogSavePackage: Save=7.424207ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:133][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:134][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:138][ 0]LogSavePackage: Save=2.823701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:138][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:246][ 0]LogCook:Display: Cooking /Game/Menu/NewBlueprint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:278][ 0]LogSavePackage: Save=31.277435ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:278][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:480][ 0]LogCook:Display: Cooking /Game/Menu/Menu_GameMode -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Menu_GameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:492][ 0]LogSavePackage: Save=11.736144ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Menu_GameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:744][ 0]LogCook:Display: Cooking /Game/Menu/medium -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/medium.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:747][ 0]LogSavePackage: Save=2.056687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:747][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/medium.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:752][ 0]LogCook:Display: Cooking /Game/Menu/MainMenu -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/MainMenu.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:941][ 0]LogSavePackage: Save=187.341309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.07:942][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/MainMenu.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.09:312][ 0]LogCook:Display: Cooking /Game/Menu/low_button -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low_button.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.09:997][ 0]LogSavePackage: Save=465.115265ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.10:007][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low_button.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.11:921][ 0]LogCook:Display: Cooking /Game/Menu/low -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.12:376][ 0]LogSavePackage: Save=354.751312ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.12:401][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:006][ 0]LogCook:Display: Cooking /Game/Menu/HUD_MM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/HUD_MM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:048][ 0]LogSavePackage: Save=40.955315ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:048][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/HUD_MM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:193][ 0]LogCook:Display: Cooking /Game/Menu/high -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/high.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:195][ 0]LogSavePackage: Save=1.776409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:196][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/high.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:356][ 0]LogCook:Display: Cooking /Game/Menu/back_button -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/back_button.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:358][ 0]LogSavePackage: Save=1.839571ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:358][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/back_button.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:401][ 0]LogCook:Display: Cooking /Game/Materials/Wall/rauhfaser_pro_40_structure -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/rauhfaser_pro_40_structure.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:403][ 0]LogSavePackage: Save=1.466130ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:404][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/rauhfaser_pro_40_structure.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:921][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:925][ 0]LogSavePackage: Save=2.534344ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.13:925][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:155][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:158][ 0]LogSavePackage: Save=2.370519ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:158][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:382][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:385][ 0]LogSavePackage: Save=1.546266ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:385][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:447][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_BlowTower -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowTower.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:453][ 0]LogSavePackage: Save=4.915916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:454][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowTower.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:534][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_BlowIntoHoles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowIntoHoles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:541][ 0]LogSavePackage: Save=5.191062ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:541][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowIntoHoles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:553][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_BlowDetails -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowDetails.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:559][ 0]LogSavePackage: Save=5.250671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:559][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowDetails.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:641][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_BlowAcrossGround -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowAcrossGround.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard_Hint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:986][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_Blizzard_EdgeBlow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard_EdgeBlow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:991][ 0]LogSavePackage: Save=4.094426ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.14:991][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard_EdgeBlow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.15:064][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_Blizzard -> 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_a MainFrameActions: Packaging (Windows (64-bit)): o.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.15:467][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.15:479][ 0]LogSavePackage: Save=10.592136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.15:479][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.15:526][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material 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The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:311][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:357][ 0]LogSavePackage: Save=45.879520ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:358][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:400][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:408][ 0]LogSavePackage: Save=2.005369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:408][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:414][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.16:454][ 0]LogSavePackage: Save=40.074608ms MainFrameActions: Packaging (Windows 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Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:000][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:030][ 0]LogSavePackage: Save=25.801752ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:086][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:088][ 0]LogSavePackage: Save=1.834044ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:089][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:263][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:275][ 0]LogSavePackage: Save=11.160982ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:276][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:515][ 0]LogCook:Display: Cooking /Game/mosaictilesmat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mosaictilesmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:526][ 0]LogSavePackage: Save=10.696747ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:526][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mosaictilesmat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.17:982][ 0]LogCook:Display: Cooking /Game/mosaictiles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mosaictiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:032][ 0]LogSavePackage: Save=50.279488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:033][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mosaictiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:512][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:515][ 0]LogSavePackage: Save=1.955235ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:515][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:700][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:744][ 0]LogSavePackage: Save=42.996605ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:744][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:790][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_doccase01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:794][ 0]LogSavePackage: Save=2.830412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:794][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:804][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_docbase -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docbase.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:809][ 0]LogSavePackage: Save=3.884415ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:809][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docbase.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:841][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/commode_bed03_sl -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_sl.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:844][ 0]LogSavePackage: Save=2.622770ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:845][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_sl.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:854][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/commode_bed03_shelf -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:857][ 0]LogSavePackage: Save=2.778699ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:858][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:868][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/commode_bed02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:875][ 0]LogSavePackage: Save=6.911811ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:876][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:888][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/commode_bed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:901][ 0]LogSavePackage: Save=5.837281ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:901][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:963][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/commode01_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode01_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:969][ 0]LogSavePackage: Save=4.457603ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.18:969][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode01_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:079][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/material/Plastic_CM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/Plastic_CM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:095][ 0]LogSavePackage: Save=14.281146ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:095][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/Plastic_CM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:099][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/material/OldWood_CM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/OldWood_CM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:110][ 0]LogSavePackage: Save=10.282646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:110][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/OldWood_CM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:120][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/receptiondesk1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/receptiondesk1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:124][ 0]LogSavePackage: Save=2.942918ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.19:124][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/receptiondesk1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:036][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/phone1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/phone1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:135][ 0]LogSavePackage: Save=98.854805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:135][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/phone1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:165][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/matraze -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/matraze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:170][ 0]LogSavePackage: Save=4.595768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:171][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/matraze.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:274][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/jalousie -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/jalousie.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:278][ 0]LogSavePackage: Save=2.707643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:278][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/jalousie.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:391][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/bed30 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed30.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:396][ 0]LogSavePackage: Save=3.754145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:396][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed30.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:465][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/bed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:471][ 0]LogSavePackage: Save=5.499368ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:472][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:939][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:940][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:941][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:941][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:942][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:944][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:944][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:948][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/battery -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/battery.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:957][ 0]LogSavePackage: Save=8.489657ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.20:958][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/battery.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.21:099][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Texture/texture22 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture22.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.21:105][ 0]LogSavePackage: Save=4.754461ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.21:105][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture22.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:490][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:518][ 0]LogSavePackage: Save=26.790226ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:519][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:911][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_WaterFall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:939][ 0]LogSavePackage: Save=27.864756ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.22:940][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:188][ 0]LogCook:Display: Cooking /Game/Audio/Music/Light_Fluorescent_On_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:191][ 0]LogSavePackage: Save=1.949708ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:192][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:247][ 0]LogCook:Display: Cooking /Game/Audio/Music/Light_Fluorescent_Flicker_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_Flicker_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:248][ 0]LogSavePackage: Save=0.541607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:249][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_Flicker_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:316][ 0]LogCook:Display: Cooking /Game/Audio/Music/Door_Open_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Open_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:317][ 0]LogSavePackage: Save=0.562530ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:317][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Open_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:341][ 0]LogCook:Display: Cooking /Game/Audio/Music/Door_Close_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Close_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:343][ 0]LogSavePackage: Save=0.667930ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:343][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Close_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:446][ 0]LogCook:Display: Cooking /Game/Audio/Fire/InteriorCaveFire03_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire03_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:447][ 0]LogSavePackage: Save=1.036239ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:448][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire03_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:501][ 0]LogCook:Display: Cooking /Game/Audio/Fire/InteriorCaveFire01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:502][ 0]LogSavePackage: Save=0.742934ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:503][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:505][ 0]LogCook:Display: Cooking /Game/Audio/Fire/Fire_Small03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:506][ 0]LogSavePackage: Save=0.527001ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:506][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:508][ 0]LogCook:Display: Cooking /Game/Audio/Fire/Fire_Small02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:510][ 0]LogSavePackage: Save=0.696352ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:510][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:571][ 0]LogCook:Display: Cooking /Game/Audio/Fire/Fire_Small01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:572][ 0]LogSavePackage: Save=0.570030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:572][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:636][ 0]LogCook:Display: Cooking /Game/Audio/Cave/Interior_Cave_Wet02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Interior_Cave_Wet02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:637][ 0]LogSavePackage: Save=0.596084ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:637][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Interior_Cave_Wet02.uasset' MainFrameActions: 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0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:953][ 0]LogCook:Display: Cooking /Game/Audio/Audio/water_drips_02a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_02a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:955][ 0]LogSavePackage: Save=0.767409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.23:955][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_02a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:002][ 0]LogCook:Display: Cooking 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/steam_pipe_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:170][ 0]LogCook:Display: Cooking /Game/Audio/Audio/spark_tail_04 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:171][ 0]LogSavePackage: Save=0.529370ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:171][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:222][ 0]LogCook:Display: Cooking /Game/woodtiles2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_greebles_a_masks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.24:985][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.25:000][ 0]LogSavePackage: Save=14.238907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.25:000][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_n.uasset' MainFrameActions: Packaging (Windows 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:213][ 0]LogSavePackage: Save=20.011053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:213][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:438][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_LeakSplash_Dir -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:460][ 0]LogSavePackage: Save=20.424364ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:460][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:549][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_LeakSplash -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:565][ 0]LogSavePackage: Save=15.135007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:566][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash.uasset' MainFrameActions: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Droplets_AnimStream.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:742][ 0]LogSavePackage: Save=15.557398ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.26:742][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Droplets_AnimStream.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:447][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_Drips_Splash_Ripples -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Drips_Splash_Ripples.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:474][ 0]LogSavePackage: Save=25.937550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:474][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Drips_Splash_Ripples.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:475][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Swizzle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:478][ 0]LogSavePackage: Save=1.917732ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:478][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:620][ 0]LogCook:Display: Cooking /Game/Textures/floor_tiling_circle_a_height -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_height.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:622][ 0]LogSavePackage: Save=1.491000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:622][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_height.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:709][ 0]LogCook:Display: Cooking /Game/gehirnfarben/Komplexehandlunge -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Komplexehandlunge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:713][ 0]LogSavePackage: Save=3.847703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:713][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Komplexehandlunge.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:807][ 0]LogCook:Display: Cooking /Game/gehirnfarben/hören -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/hören.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:812][ 0]LogSavePackage: Save=3.718617ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:812][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/hören.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:899][ 0]LogCook:Display: Cooking /Game/gehirnfarben/geschmack -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/geschmack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:903][ 0]LogSavePackage: Save=3.286357ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.27:903][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/geschmack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.30:170][ 0]LogCook:Display: Cooking /Game/gehirnfarben/Erinnerungen -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Erinnerungen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.31:674][ 0]LogSavePackage: Save=1302.285645ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.31:685][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Erinnerungen.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.33:078][ 0]LogCook:Display: Cooking /Game/gehirnfarben/ErinnerndesSehen+ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/ErinnerndesSehen+.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.33:083][ 0]LogSavePackage: Save=4.463919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.33:083][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/ErinnerndesSehen+.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:006][ 0]LogCook:Display: Cooking /Game/gehirnfarben/brainafk -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/brainafk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:009][ 0]LogSavePackage: Save=1.941418ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:009][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/brainafk.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:013][ 0]LogCook:Display: Cooking /Game/gehirnfarben/aufmerksamkeit -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/aufmerksamkeit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:020][ 0]LogSavePackage: Save=5.647797ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:020][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/aufmerksamkeit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:382][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Wood_S -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Wood_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:384][ 0]LogSavePackage: Save=1.831675ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:384][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Wood_S.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:665][ 0]LogCook:Display: Cooking /Game/Effects/P_Pulse_Ring -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/P_Pulse_Ring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:668][ 0]LogSavePackage: Save=2.970156ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.34:669][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/P_Pulse_Ring.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:055][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_Rock2_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock2_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:086][ 0]LogSavePackage: Save=28.431232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:086][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock2_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:092][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Generic_Concrete_Base_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:093][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Generic_Concrete_Base_07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:096][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:100][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textu MainFrameActions: Packaging (Windows (64-bit)): res/T_Generic_Concrete_Base_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:101][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:105][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Generic_Concrete_Base_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:106][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:112][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textur MainFrameActions: Packaging (Windows (64-bit)): es/T_Generic_Concrete_Base04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:113][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:116][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Generic_Concrete_Base04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:117][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:121][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Generic_Concrete_Base02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:126][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:248][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:256][ 0]LogSavePackage: Save=6.911417ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.35:256][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:542][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:625][ 0]LogSavePackage: Save=82.354729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:657][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/TangentBasis -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:722][ 0]LogSavePackage: Save=64.701172ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.36:722][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:659][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:684][ 0]LogSavePackage: Save=22.935022ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:684][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:736][ 0]LogCook:Display: Cooking /Game/Effects/Meshes/Water/SM_SplashMesh_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:742][ 0]LogSavePackage: Save=3.933365ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:742][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashMesh_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:752][ 0]LogCook:Display: Cooking /Game/Effects/Meshes/Water/SM_SplashDisc -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashDisc.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:761][ 0]LogSavePackage: Save=6.124664ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:761][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashDisc.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:765][ 0]LogCook:Display: Cooking /Game/Effects/Meshes/Water/SM_SplashBase_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashBase_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:768][ 0]LogSavePackage: Save=2.573030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:768][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashBase_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:842][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Migrated/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:843][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:843][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:844][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:844][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:845][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:845][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Migrated/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:845][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:848][ 0]LogCook:Display: Cooking /Game/Effects/Meshes/GodRay/SM_GodRay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/GodRay/SM_GodRay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:851][ 0]LogSavePackage: Save=2.175114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.37:851][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/GodRay/SM_GodRay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.38:014][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/Resp_AA/M_WaterDrop_SubUV_NoAA -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/Resp_AA/M_WaterDrop_SubUV_NoAA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.40:898][ 0]LogSavePackage: Save=2882.074951ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.40:955][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/Resp_AA/M_WaterDrop_SubUV_NoAA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.42:387][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_Water_Test_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Water_Test_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:050][ 0]LogSavePackage: Save=14.302464ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:050][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Water_Test_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:054][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_WaterFalls_New -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterFalls_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:081][ 0]LogSavePackage: Save=26.514290ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:082][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterFalls_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:095][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_WaterDrop_SubUV_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:098][ 0]LogSavePackage: Save=1.269935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:098][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:103][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_WaterDrop_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:138][ 0]LogSavePackage: Save=35.279095ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:139][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:152][ 0]LogCook:Display: Cooking /Game/Effects/Materials/Water/M_SplashDisc_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashDisc_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:177][ 0]LogSavePackage: Save=23.964945ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:177][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashDisc_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:882][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Port_Assets/T_Smoke2_Tile_Dup -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke2_Tile_Dup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:884][ 0]LogSavePackage: Save=1.285726ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.43:884][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke2_Tile_Dup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.46:325][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.46:362][ 0]LogSavePackage: Save=36.137691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.46:362][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:012][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:021][ 0]LogSavePackage: Save=8.757303ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:021][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:663][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:668][ 0]LogSavePackage: Save=5.016580ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:668][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.47:998][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_PipeCap_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_PipeCap_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.48:035][ 0]LogSavePackage: Save=36.606663ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.48:035][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_PipeCap_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.53:113][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.53:197][ 0]LogSavePackage: Save=82.704086ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.53:198][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.56:725][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.56:750][ 0]LogSavePackage: Save=24.776173ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.56:750][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:177][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Clamp_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:218][ 0]LogSavePackage: Save=41.146378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:219][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:837][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Noise/TilingNoise02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/TilingNoise02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:839][ 0]LogSavePackage: Save=1.125849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:839][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/TilingNoise02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:845][ 0]LogCook:Display: Cooking /Game/mattrress_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:853][ 0]LogSavePackage: Save=7.820543ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.46.57:853][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.00:783][ 0]LogCook:Display: Cooking /Game/mattrressnormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrressnormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:082][ 0]LogSavePackage: Save=1640.716431ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:083][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrressnormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:266][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_DropSubUV_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_DropSubUV_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:286][ 0]LogSavePackage: Save=19.482079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:286][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_DropSubUV_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:291][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:292][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cobble_01_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Cobble_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:296][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cobble_01_H. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:514][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:545][ 0]LogSavePackage: Save=30.750040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:545][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:554][ 0]LogCook:Display: Cooking /Game/NewMaterialInstanceConstant -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewMaterialInstanceConstant.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:554][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewMaterialInstanceConstant. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:558][ 0]LogCook:Display: Cooking /Game/NewMaterial -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:559][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewMaterial. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:560][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:562][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:562][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:563][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:564][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:565][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/NewBlendSpace.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:572][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:572][ 0]LoadErrors: Info Failed to load /Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton.Jill_Skeleton Referenced by NewBlendSpace MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:572][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:573][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:573][ 0]LoadErrors: Info Failed to load /Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton.Jill_Skeleton Referenced by NewBlendSpace MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:580][ 0]LogCook:Display: Cooking /Game/NewBlendSpace -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewBlendSpace.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:581][ 0]LogSavePackage: Save=0.516343ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:581][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewBlendSpace.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:584][ 0]LogCook:Display: Cooking /Game/M_Sky_Panning_Clouds -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/M_Sky_Panning_Clouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.03:585][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Sky_Panning_Clouds. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:258][ 0]LogCook:Display: Cooking /Game/M_raindrop -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/M_raindrop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:269][ 0]LogSavePackage: Save=8.889546ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:269][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/M_raindrop.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:270][ 0]LogCook:Display: Cooking /Engine/Engine_MI_Shaders/T_Cubemap_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Cubemap_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:299][ 0]LogSavePackage: Save=27.922390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:299][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Cubemap_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:340][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:341][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:342][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:342][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:344][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:345][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:346][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Mortimer_Skeleton_Sequence.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:348][ 0]LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:352][ 0]LoadErrors: Info Failed to load /Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton.Mortimer_Skeleton Referenced by Mortimer_Skeleton_Sequence MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:353][ 0]LogLinker:Warning: Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:353][ 0]LoadErrors: Info Failed to load /Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton.Mortimer_Skeleton Referenced by Mortimer_Skeleton_Sequence MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton': Can't find file for asset '/Game/MixamoAnimPack/Mixamo_Mortimer/Anims/Mortimer_Skeleton' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:361][ 0]LogCook:Display: Cooking /Game/Mortimer_Skeleton_Sequence -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Mortimer_Skeleton_Sequence.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:362][ 0]LogSavePackage: Save=1.381652ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:363][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Mortimer_Skeleton_Sequence.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:492][ 0]LogLinker:Warning: Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Content/NewTextureRenderTarget2D2': Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:493][ 0]LogLinker:Warning: Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:493][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset': Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:494][ 0]LogLinker:Warning: Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Content/NewTextureRenderTarget2D2': Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:496][ 0]LogLinker:Warning: Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:496][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset': Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/mirrow.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:498][ 0]LogLinker:Warning: Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:499][ 0]LoadErrors: Info Failed to load /Game/Content/NewTextureRenderTarget2D2.NewTextureRenderTarget2D2 Referenced by MaterialExpressionTextureSampleParameterSubUV_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Content/NewTextureRenderTarget2D2': Can't find file '/Game/Content/NewTextureRenderTarget2D2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:500][ 0]LogLinker:Warning: Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:500][ 0]LoadErrors: Info Failed to load /Game/Content/NewTextureRenderTarget2D2.NewTextureRenderTarget2D2 Referenced by MaterialExpressionTextureSampleParameterSubUV_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:501][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Content/NewTextureRenderTarget2D2': Can't find file for asset '/Game/Content/NewTextureRenderTarget2D2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:503][ 0]LogMaterial: Missing cached shader map for material mirrow, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:504][ 0]LogMaterial:Warning: Failed to compile Material /Game/mirrow.mirrow for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:504][ 0]LogMaterial:Warning: (Node TextureSampleParameterSubUV) Parameter SubUV> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:508][ 0]LogMaterial: Missing cached shader map for material mirrow, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:508][ 0]LogMaterial:Warning: Failed to compile Material /Game/mirrow.mirrow for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:509][ 0]LogMaterial:Warning: (Node TextureSampleParameterSubUV) Parameter SubUV> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:511][ 0]LogMaterial: Missing cached shader map for material mirrow, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:511][ 0]LogMaterial:Warning: Failed to compile Material /Game/mirrow.mirrow for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:512][ 0]LogMaterial:Warning: (Node TextureSampleParameterSubUV) Parameter SubUV> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:515][ 0]LogCook:Display: Cooking /Game/mirrow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mirrow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:517][ 0]LogSavePackage: Save=1.826543ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:517][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mirrow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:726][ 0]LogCook:Display: Cooking /Game/mhair02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mhair02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:738][ 0]LogSavePackage: Save=11.467709ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:738][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mhair02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:981][ 0]LogCook:Display: Cooking /Game/Metal_RustedSolid -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Metal_RustedSolid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:990][ 0]LogSavePackage: Save=8.359387ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.04:990][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Metal_RustedSolid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.05:155][ 0]LogCook:Display: Cooking /Game/mensch_Skeleton -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.05:157][ 0]LogSavePackage: Save=2.055503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.05:157][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:251][ 0]LogCook:Display: Cooking /Game/mensch -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:259][ 0]LogSavePackage: Save=6.236381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:259][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:548][ 0]LogCook:Display: Cooking /Game/mattrress -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:599][ 0]LogSavePackage: Save=50.494236ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:599][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:612][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:612][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:617][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Gravel_N.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:618][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:640][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:641][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:660][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:661][ 0]LogSavePackage: Save=0.967156ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:661][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Gradinet_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:800][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/toilett -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/toilett.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:803][ 0]LogSavePackage: Save=1.823385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:803][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/toilett.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:957][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/shelf -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:959][ 0]LogSavePackage: Save=1.321648ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.06:959][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:005][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_docdoor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docdoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:008][ 0]LogSavePackage: Save=1.984841ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:008][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docdoor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:065][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_doccase04 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:068][ 0]LogSavePackage: Save=1.760224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:069][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:105][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_doccase03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:108][ 0]LogSavePackage: Save=1.901942ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:108][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:147][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Meshes/desk_doccase02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:149][ 0]LogSavePackage: Save=1.945760ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:150][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:271][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Texture/texture2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:277][ 0]LogSavePackage: Save=5.007106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:277][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:765][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_WallArch_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WallArch_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:767][ 0]LogSavePackage: Save=1.760619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:767][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WallArch_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:888][ 0]LogCook:Display: Cooking /Game/Meshes/exitsignleft -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:889][ 0]LogSavePackage: Save=0.965972ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:890][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:893][ 0]LogCook:Display: Cooking /Game/rustmetal_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:900][ 0]LogSavePackage: Save=7.049976ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.07:901][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.12:303][ 0]LogCook:Display: Cooking /Game/rustmetal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.12:977][ 0]LogSavePackage: Save=629.160767ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.12:988][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.13:855][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/M_AssetPlatform_Grass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/M_AssetPlatform_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.13:895][ 0]LogSavePackage: Save=39.557476ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.13:896][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/M_AssetPlatform_Grass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:590][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:620][ 0]LogSavePackage: Save=28.548477ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:620][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:681][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:682][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:685][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_05_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:686][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:690][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:690][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:694][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_03_D.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:695][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:782][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:784][ 0]LogSavePackage: Save=1.796147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.15:785][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:000][ 0]LogCook:Display: Cooking /Game/Meshes/books/bucheinband -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:002][ 0]LogSavePackage: Save=1.165324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:002][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:305][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Plaster02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:311][ 0]LogSavePackage: Save=5.207643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:311][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:397][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_snowSubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_snowSubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:399][ 0]LogSavePackage: Save=1.054792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:399][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_snowSubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:595][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:608][ 0]LogSavePackage: Save=11.312175ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:608][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:744][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_WaterStain_Wall_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_Water MainFrameActions: Packaging (Windows (64-bit)): Stain_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:758][ 0]LogSavePackage: Save=12.756593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:758][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_WaterStain_Wall_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:764][ 0]LogCook:Display: Cooking /Game/Meshes/cars/metal_bare_0040_01_preview_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:782][ 0]LogSavePackage: Save=14.889863ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:782][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:820][ 0]LogCook:Display: Cooking /Game/Meshes/cars/metal_bare_0040_01_preview -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:822][ 0]LogSavePackage: Save=1.250197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.16:822][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:219][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:237][ 0]LogSavePackage: Save=16.915363ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:237][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevea MainFrameActions: Packaging (Windows (64-bit)): lRock002_D_CC_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:475][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Decals -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Decals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:477][ 0]LogSavePackage: Save=1.309016ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:477][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Decals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:483][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:483][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:488][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:489][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:492][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Painted_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:493][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:497][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Painted_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:497][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:501][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:502][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:505][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:509][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:513][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Metal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:513][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:518][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Metal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:518][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:613][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:616][ 0]LogSavePackage: Save=2.811464ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:616][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:910][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:916][ 0]LogSavePackage: Save=4.770251ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.24:916][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:380][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:389][ 0]LogSavePackage: Save=8.040818ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:390][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:542][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:545][ 0]LogSavePackage: Save=2.088268ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:545][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_alb.uasse MainFrameActions: Packaging (Windows (64-bit)): t' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:838][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_CleanGrass_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:842][ 0]LogSavePackage: Save=3.388599ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.25:842][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:000][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_SnowMountain_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_SnowMountain_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:001][ 0]LogSavePackage: Save=1.121901ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:001][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_SnowMountain_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:169][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:223][ 0]LogSavePackage: Save=52.676064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:223][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:337][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_FallingWater_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:343][ 0]LogSavePackage: Save=4.862230ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.26:343][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:165][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:170][ 0]LogSavePackage: Save=2.084320ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:171][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:265][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:269][ 0]LogSavePackage: Save=3.280436ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.27:269][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:536][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:557][ 0]LogSavePackage: Save=20.640297ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:558][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:730][ 0]LogCook:Display: Cooking /Game/thump -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:732][ 0]LogSavePackage: Save=1.318491ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.34:732][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:734][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Meshes/EKG -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/EKG.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:739][ 0]LogSavePackage: Save=4.147718ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:739][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/EKG.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:743][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Screen_EKG-MAt02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen_EKG-MAt02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:751][ 0]LogSavePackage: Save=7.424601ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.35:751][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen_EKG-MAt02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:064][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Screen_EKG-Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen MainFrameActions: Packaging (Windows (64-bit)): _EKG-Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:069][ 0]LogSavePackage: Save=3.919943ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:069][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen_EKG-Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:284][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_005 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_005.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:288][ 0]LogSavePackage: Save=3.762435ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:289][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_005.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:292][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_004 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_004.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:300][ 0]LogSavePackage: Save=7.756987ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:301][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_004.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:381][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:398][ 0]LogSavePackage: Save=9.895390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:402][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_0022 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_0022.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:409][ 0]LogSavePackage: Save=6.623638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:409][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_0022.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:694][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:700][ 0]LogSavePackage: Save=5.693194ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:700][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:955][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Materials/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:960][ 0]LogSavePackage: Save=4.338386ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.36:961][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.37:569][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_White_Painted_Metal_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.37:570][ 0]LogSavePackage: Save=0.988078ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.37:570][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_White_Painted_Metal_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.38:077][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Butterfly_Holographic_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Holographic_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.38:083][ 0]LogSavePackage: Save=0.881494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.38:084][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Holographic_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.42:109][ 0]LogCook:Display: Cooking /Game/Meshes/books/bucheinband02_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:135][ 0]LogSavePackage: Save=852.539856ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:135][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:154][ 0]LogCook:Display: Cooking /Game/Meshes/books/bucheinband02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:167][ 0]LogSavePackage: Save=7.757777ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:168][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:282][ 0]LogCook:Display: Cooking /Game/Meshes/books/book0012 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book0012.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:285][ 0]LogSavePackage: Save=2.594347ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:286][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book0012.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:411][ 0]LogCook:Display: Cooking /Game/Meshes/books/book001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:413][ 0]LogSavePackage: Save=1.764961ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:413][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:574][ 0]LogCook:Display: Cooking /Game/Meshes/topbottom3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:580][ 0]LogSavePackage: Save=4.766304ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:580][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:589][ 0]LogCook:Display: Cooking /Game/Meshes/topbottom2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:593][ 0]LogSavePackage: Save=2.289199ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:594][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:766][ 0]LogCook:Display: Cooking /Game/Meshes/topbottom -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:769][ 0]LogSavePackage: Save=1.910627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.43:769][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:128][ 0]LogCook:Display: Cooking /Game/Meshes/SM_DoorLock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_DoorLock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:130][ 0]LogSavePackage: Save=1.868783ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:130][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_DoorLock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:174][ 0]LogCook:Display: Cooking /Game/Meshes/SM_Door -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:177][ 0]LogSavePackage: Save=2.057082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:177][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:323][ 0]LogCook:Display: Cooking /Game/Meshes/p -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:324][ 0]LogSavePackage: Save=1.318096ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:325][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:354][ 0]LogCook:Display: Cooking /Game/smartphone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/smartphone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:354][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for smartphone. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:436][ 0]LogCook:Display: Cooking /Game/Sliding_Glass_Door_Closing___Free_Sound_Effects -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Sliding_Glass_Door_Closing___Free_Sound_Effects.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:438][ 0]LogSavePackage: Save=0.504500ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:438][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Sliding_Glass_Door_Closing___Free_Sound_Effects.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:462][ 0]LogCook:Display: Cooking /Game/slidedoor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/slidedoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:465][ 0]LogSavePackage: Save=2.597505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:466][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/slidedoor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:667][ 0]LogCook:Display: Cooking /Game/skygreyclouds -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/skygreyclouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:679][ 0]LogSavePackage: Save=11.551792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:679][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/skygreyclouds.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:684][ 0]LogCook:Display: Cooking /Game/shoes01_lres -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/shoes01_lres.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:984][ 0]LogSavePackage: Save=299.442200ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.44:984][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/shoes01_lres.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:098][ 0]LogCook:Display: Cooking /Game/road_old_asphalt_0017_01_preview -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/road_old_asphalt_0017_01_preview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:100][ 0]LogSavePackage: Save=1.085189ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:100][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/road_old_asphalt_0017_01_preview.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:418][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:421][ 0]LogSavePackage: Save=2.095768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:421][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:582][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:585][ 0]LogSavePackage: Save=1.887336ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:585][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:656][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:661][ 0]LogSavePackage: Save=2.785410ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.45:661][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.47:434][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.47:452][ 0]LogSavePackage: Save=17.616848ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.47:453][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:043][ 0]LogCook:Display: Cooking /Game/Blue_Floor_Tiles_Texture_by_Deity37_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:048][ 0]LogSavePackage: Save=4.513264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:048][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:094][ 0]LogCook:Display: Cooking /Game/Blue_Floor_Tiles_Texture_by_Deity37 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:096][ 0]LogSavePackage: Save=1.163745ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.48:097][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:241][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:267][ 0]LogSavePackage: Save=24.358124ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:267][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:272][ 0]LogCook:Display: Cooking /Game/Landscape/Material/M_Photoscan_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:366][ 0]LogSavePackage: Save=93.450974ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.53:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:681][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:702][ 0]LogSavePackage: Save=20.620560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:703][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:812][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Texture/mediglass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/mediglass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:813][ 0]LogSavePackage: Save=0.977420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.55:813][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/mediglass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:070][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Metal_Painted01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:074][ 0]LogSavePackage: Save=3.452945ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:075][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:125][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:144][ 0]LogSavePackage: Save=17.922390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:144][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:176][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/M_TranslucentWater2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/M_TranslucentWater2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:177][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_TranslucentWater2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:181][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/M_LakeWater_0122 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/M_LakeWater_0122.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:181][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_LakeWater_0122. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:503][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/M_Glass2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/M_Glass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:511][ 0]LogSavePackage: Save=8.135560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:512][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/M_Glass2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:648][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/Material_005 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_005.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:653][ 0]LogSavePackage: Save=4.233381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:653][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_005.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:701][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Texture/maxresdefault -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Texture/maxresdefault.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:710][ 0]LogSavePackage: Save=8.011211ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:710][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Texture/maxresdefault.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:722][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:747][ 0]LogSavePackage: Save=24.300884ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.56:747][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.57:251][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.57:269][ 0]LogSavePackage: Save=15.519896ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.47.57:269][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.13:678][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.13:683][ 0]LogSavePackage: Save=4.292200ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.13:683][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.13:833][ 0]LogRedirectors: String Asset Reference '/Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.SM_FogSheet_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:075][ 0]LogRedirectors: Resolved to '/Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.SM_FogSheet_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:081][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master_INST -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master_INST.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:119][ 0]LogSavePackage: Save=37.001423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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0]LogCook:Display: Cooking /Game/Environment/Blueprints/FogSheet/Assets/MF_Raycast -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/MF_Raycast.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:211][ 0]LogSavePackage: Save=33.216091ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:211][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/MF_Raycast.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:385][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/FogSheet/BP_FogSheet -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/BP_FogSheet.uasset 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(64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:556][ 0]LogSavePackage: Save=0.712538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.14:556][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/VectorFields/VF_Blizzard_80.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:018][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_WallStainMask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_WallStain MainFrameActions: Packaging (Windows (64-bit)): Mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:075][ 0]LogSavePackage: Save=55.803333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:075][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_WallStainMask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:116][ 0]LogCook:Display: Cooking /Game/Himmel-Wolken-Foto_Textur_A_PB026408 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Himmel-Wolken-Foto_Textur_A_PB026408.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:118][ 0]LogSavePackage: Save=1.155850ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:118][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Himmel-Wolken-Foto_Textur_A_PB026408.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:520][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:522][ 0]LogSavePackage: Save=1.847860ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:522][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:531][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Floor01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:532][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:538][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:548][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:552][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:553][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:559][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:559][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:751][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:805][ 0]LogSavePackage: Save=53.011604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.15:805][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.16:505][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.16:509][ 0]LogSavePackage: Save=3.354255ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.16:509][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:093][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Reflection_Tiles_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:099][ 0]LogSavePackage: Save=4.830649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:099][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:610][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_CaveRock_Detail_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T MainFrameActions: Packaging (Windows (64-bit)): _CaveRock_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:613][ 0]LogSavePackage: Save=1.515475ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:613][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_CaveRock_Detail_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:618][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Detail_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:619][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:623][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Detail_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.17:624][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.18:034][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.18:064][ 0]LogSavePackage: Save=29.037186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.18:064][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.21:757][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.22:556][ 0]LogSavePackage: Save=721.536011ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.22:565][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:277][ 0]LogCook:Display: Cooking /Game/Materials/Decals/brokenglass3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:334][ 0]LogSavePackage: Save=56.180325ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:334][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:937][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:941][ 0]LogSavePackage: Save=3.238591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.23:941][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:216][ 0]LogCook:Display: Cooking /Game/Effects/Textures/GodRay/T_GodRay_Mask02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/GodRay/T_GodRay_Mask02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:218][ 0]LogSavePackage: Save=1.134928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:218][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/GodRay/T_GodRay_Mask02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:814][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:825][ 0]LogSavePackage: Save=10.376598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.24:825][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:045][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Misc/T_EFX_Spark1': Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:046][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EFX_Sparks_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:046][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EFX_Sparks_01.uasset': Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EFX_Sparks_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:047][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Misc/T_EFX_Spark1': Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:048][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EF MainFrameActions: Packaging (Windows (64-bit)): X_Sparks_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:049][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EFX_Sparks_01.uasset': Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_EFX_Sparks_01.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:050][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:050][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Misc/T_EFX_Spark1.T_EFX_Spark1 Referenced by MaterialExpressionTextureSample_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Misc/T_EFX_Spark1': Can't find file '/Game/Elemental/Environment/Misc/T_EFX_Spark1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:051][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:052][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Misc/T_EFX_Spark1.T_EFX_Spark1 Referenced by MaterialExpressionTextureSample_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Misc/T_EFX_Spark1': Can't find file for asset '/Game/Elemental/Environment/Misc/T_EFX_Spark1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:054][ 0]LogMaterial: Missing cached shader map for material M_EFX_Sparks_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:054][ 0]LogMaterial:Warning: Failed to compile Material /Game/Environment/Misc/M_EFX_Sparks_01.M_EFX_Sparks_01 for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:055][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:056][ 0]LogMaterial: Missing cached shader map for material M_EFX_Sparks_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:057][ 0]LogMaterial:Warning: Failed to compile Material /Game/Environment/Misc/M_EFX_Sparks_01.M_EFX_Sparks_01 for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:057][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:058][ 0]LogMaterial: Missing cached shader map for material M_EFX_Sparks_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:059][ 0]LogMaterial:Warning: Failed to compile Material /Game/Environment/Misc/M_EFX_Sparks_01.M_EFX_Sparks_01 for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:060][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:064][ 0]LogCook:Display: Cooking /Game/Environment/Misc/M_EFX_Sparks_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_EFX_Sparks_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:066][ 0]LogSavePackage: Save=1.518238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:066][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_EFX_Sparks_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:177][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt': Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:178][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:179][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset': Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:180][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt': Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:181][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:181][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset': Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/MI_RockDirty_01_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:183][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:183][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt.M_PaintableRock_MasterOpt Referenced by MI_RockDirty_01_INST MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt': Can't find file '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:184][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt.M_PaintableRock_MasterOpt Referenced by MI_RockDirty_01_INST MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt': Can't find file for asset '/Game/Elemental/Environment/Ice_Assets/Materials/M_PaintableRock_MasterOpt' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:189][ 0]LogCook:Display: Cooking /Game/Environment/Misc/MI_RockDirty_01_INST -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/MI_RockDirty_01_INST.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:193][ 0]LogSavePackage: Save=2.878967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:193][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/MI_RockDirty_01_INST.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:713][ 0]LogRedirectors: String Asset Reference '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:714][ 0]LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:716][ 0]LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:720][ 0]LogLinker:Warning: Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane': Can't find file '/Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:721][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Developers/jordanwalker/RenderStyle/Blueprints/ToolAssets/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:722][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:726][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/SM_GodRay_Plane -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/SM_GodRay_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:728][ 0]LogSavePackage: Save=1.434944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:728][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/SM_GodRay_Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:729][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ MainFrameActions: Packaging (Windows (64-bit)): Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:740][ 0]LogSavePackage: Save=9.529449ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:740][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:741][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:743][ 0]LogSavePackage: Save=1.431391ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:743][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:744][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:745][ 0]LogSavePackage: Save=1.028344ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:745][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:750][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/M_GodRay_Inst_Animated -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay_Inst_Animated.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:753][ 0]LogSavePackage: Save=2.959103ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:754][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay_Inst_Animated.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:758][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/M_GodRay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:766][ 0]LogSavePackage: Save=7.639349ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.25:766][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:010][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/Lightshaft/BP_GodRay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lights MainFrameActions: Packaging (Windows (64-bit)): haft/BP_GodRay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:085][ 0]LogSavePackage: Save=75.091187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:086][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/BP_GodRay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:090][ 0]LogCook:Display: Cooking /Game/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:142][ 0]LogSavePackage: Save=51.687588ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:143][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:563][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_SplashMesh_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashMesh_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:743][ 0]LogSavePackage: Save=178.870605ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.26:743][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashMesh_02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:029][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Noise/T_HeatTile3_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_HeatTile3_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:047][ 0]LogSavePackage: Save=16.978525ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:047][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_HeatTile3_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:216][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:242][ 0]LogSavePackage: Save=25.317780ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:242][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Slate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:371][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:389][ 0]LogSavePackage: Save=17.336571ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:389][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:394][ 0]LogCook:Display: Cooking /Game/defaultMat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/defaultMat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:407][ 0]LogSavePackage: Save=13.060950ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:407][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/defaultMat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:713][ 0]LogCook:Display: Cooking /Game/classicshoes_texture_diffuse_black -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_diffuse_black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:733][ 0]LogSavePackage: Save=19.695642ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:734][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_diffuse_black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:822][ 0]LogCook:Display: Cooking /Game/Materials/Decals/broken-glass-11normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass-11no MainFrameActions: Packaging (Windows (64-bit)): rmal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:824][ 0]LogSavePackage: Save=1.575872ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.27:825][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass-11normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.28:119][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.28:134][ 0]LogSavePackage: Save=14.395231ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.28:135][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.29:421][ 0]LogCook:Display: Cooking /Game/Environment/Misc/VelocityGrid45 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/VelocityGrid45.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.31:097][ 0]LogSavePackage: Save=197.448685ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.31:109][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/VelocityGrid45.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:199][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_VH_All_Necris_Env_Cube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_VH_All_Necris_Env_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:201][ 0]LogSavePackage: Save=1.390336ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_VH_All_Necris_Env_Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:393][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_Explosion_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:401][ 0]LogSavePackage: Save=7.297095ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.33:401][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Explosion_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:017][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:058][ 0]LogSavePackage: Save=39.047451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:058][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:353][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Noise/T_TilingNoise12 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:356][ 0]LogSavePackage: Save=2.961866ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:357][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise12.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:590][ 0]LogCook:Display: Cooking /Game/Meshes/ground33 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground33.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:593][ 0]LogSavePackage: Save=2.462498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:593][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground33.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:895][ 0]LogCook:Display: Cooking /Game/Meshes/ground22 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground22.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:900][ 0]LogSavePackage: Save=3.974814ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.34:900][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground22.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.35:261][ 0]LogCook:Display: Cooking /Game/Meshes/ground2 -> C:/Users/AVARS 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0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/gound01_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.35:481][ 0]LogCook:Display: Cooking /Game/Meshes/exitsignright -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.35:484][ 0]LogSavePackage: Save=1.551397ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.35:484][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.36:647][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.36:660][ 0]LogSavePackage: Save=12.220511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.36:660][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:049][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:053][ 0]LogSavePackage: Save=2.602242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:053][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:799][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:865][ 0]LogSavePackage: Save=64.942368ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.37:865][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:162][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:178][ 0]LogSavePackage: Save=15.600427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:179][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:216][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_SnowFlare -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_SnowFlare.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:232][ 0]LogSavePackage: Save=15.787147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:233][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_SnowFlare.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:305][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_Mist_Lit_Still -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Still.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:345][ 0]LogSavePackage: Save=37.292358ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:345][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Still.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:431][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Snow/P_Mist_Lit_Blowig -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Blowig.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:443][ 0]LogSavePackage: Save=11.549423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.38:443][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Blowig.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:040][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_TrashFire -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TrashFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:080][ 0]LogSavePackage: Save=39.077847ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:080][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TrashFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:448][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/FX/DustOutside -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/DustOutside.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:453][ 0]LogSavePackage: Save=4.759198ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:454][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/DustOutside.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:483][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/FX/CopyOfHangingDust02_Cave -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/CopyOfHangingDust02_Cave.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:488][ 0]LogSavePackage: Save=4.197063ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/CopyOfHangingDust02_Cave.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:589][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/T_SmokeBall_Soft_BrighterBigger -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/T_SmokeBall_Soft_BrighterBigger.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:592][ 0]LogSavePackage: Save=1.667061ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:592][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/T_SmokeBall_Soft_BrighterBigger.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:691][ 0]LogCook:Display: Cooking /Game/dirtytile -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:707][ 0]LogSavePackage: Save=14.698405ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:707][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:797][ 0]LogCook:Display: Cooking /Game/callcue+ -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/callcue+.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:799][ 0]LogSavePackage: Save=1.132560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:799][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/callcue+.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:807][ 0]LogCook:Display: Cooking /Game/call -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/call.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:809][ 0]LogSavePackage: Save=0.928075ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:809][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/call.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:879][ 0]LogCook:Display: Cooking /Game/brokenglass2normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:888][ 0]LogSavePackage: Save=8.407548ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.39:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.40:446][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.40:456][ 0]LogSavePackage: Save=9.045871ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.40:456][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.41:370][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Pipe_Valves_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Val MainFrameActions: Packaging (Windows (64-bit)): ves_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.41:544][ 0]LogSavePackage: Save=172.604218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.41:544][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:578][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Bricks/T_Cave_Bricks_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:581][ 0]LogSavePackage: Save=2.095768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:581][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:865][ 0]LogCook:Display: Cooking /Game/NewTextureRenderTarget2D2_Mat2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:877][ 0]LogSavePackage: Save=11.583768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.42:877][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2_Mat2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:511][ 0]LogCook:Display: Cooking /Game/NewTextureRenderTarget2D2_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:521][ 0]LogSavePackage: Save=9.242460ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:521][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:526][ 0]LogCook:Display: Cooking /Game/NewTextureRenderTarget2D22 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D22.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:527][ 0]LogSavePackage: Save=0.591742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:527][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D22.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:531][ 0]LogCook:Display: Cooking /Game/NewTextureRenderTarget2D2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:532][ 0]LogSavePackage: Save=0.650561ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:533][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:553][ 0]LogCook:Display: Cooking /Game/NewSoundCue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewSoundCue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:554][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewSoundCue. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:598][ 0]LogCook:Display: Cooking /Game/matraze30 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/matraze30.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:600][ 0]LogSavePackage: Save=1.823780ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:600][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/matraze30.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:728][ 0]LogCook:Display: Cooking /Game/Material_012 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_012.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:733][ 0]LogSavePackage: Save=3.753356ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:733][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_012.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:737][ 0]LogCook:Display: Cooking /Game/high-poly -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/high-poly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:782][ 0]LogSavePackage: Save=44.154034ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:782][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/high-poly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:839][ 0]LogLinker:Warning: Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:840][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HdD-Smartphone-Simulation-V': Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:840][ 0]LogLinker:Warning: Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:841][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset': Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:842][ 0]LogLinker:Warning: Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HdD-Smartphone-Simulation-V': Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:843][ 0]LogLinker:Warning: Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:843][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset': Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/HdD-Smartphone-Simulation-V_Mat.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:845][ 0]LogLinker:Warning: Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:845][ 0]LoadErrors: Info Failed to load /Game/HdD-Smartphone-Simulation-V.HdD-Smartphone-Simulation-V Referenced by MaterialExpressionTextureSample_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:845][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HdD-Smartphone-Simulation-V': Can't find file '/Game/HdD-Smartphone-Simulation-V' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:846][ 0]LogLinker:Warning: Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:846][ 0]LoadErrors: Info Failed to load /Game/HdD-Smartphone-Simulation-V.HdD-Smartphone-Simulation-V Referenced by MaterialExpressionTextureSample_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/HdD-Smartphone-Simulation-V': Can't find file for asset '/Game/HdD-Smartphone-Simulation-V' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:849][ 0]LogMaterial: Missing cached shader map for material HdD-Smartphone-Simulation-V_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:850][ 0]LogMaterial:Warning: Failed to compile Material /Game/HdD-Smartphone-Simulation-V_Mat.HdD-Smartphone-Simulation-V_Mat for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:850][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:865][ 0]LogMaterial: Missing cached shader map for material HdD-Smartphone-Simulation-V_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:867][ 0]LogMaterial:Warning: Failed to compile Material /Game/HdD-Smartphone-Simulation-V_Mat.HdD-Smartphone-Simulation-V_Mat for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:867][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:879][ 0]LogMaterial: Missing cached shader map for material HdD-Smartphone-Simulation-V_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:880][ 0]LogMaterial:Warning: Failed to compile Material /Game/HdD-Smartphone-Simulation-V_Mat.HdD-Smartphone-Simulation-V_Mat for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:881][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:885][ 0]LogCook:Display: Cooking /Game/HdD-Smartphone-Simulation-V_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/HdD-Smartphone-Simulation-V_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:886][ 0]LogSavePackage: Save=1.123875ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.43:886][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/HdD-Smartphone-Simulation-V_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:062][ 0]LogCook:Display: Cooking /Game/green_eye -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/green_eye.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:087][ 0]LogSavePackage: Save=23.812569ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:087][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/green_eye.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:144][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_WaterFall2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:162][ 0]LogSavePackage: Save=17.077610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:162][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:200][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_WaterDrops -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:206][ 0]LogSavePackage: Save=5.451997ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:206][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:251][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_SprayLeak2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak2 MainFrameActions: Packaging (Windows (64-bit)): .uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:271][ 0]LogSavePackage: Save=19.852360ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:272][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:340][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_SprayLeak -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:364][ 0]LogSavePackage: Save=22.708036ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:364][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:429][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_Splash_Ripples -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Splash_Ripples.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:454][ 0]LogSavePackage: Save=24.306412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:454][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Splash_Ripples.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:501][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Spark/P_SparkBurst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Spark/P_SparkBurst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:539][ 0]LogSavePackage: Save=37.251301ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:539][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Spark/P_SparkBurst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:725][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_TorchFire_Entrance -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Entrance.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:742][ 0]LogSavePackage: Save=15.766620ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:742][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Entrance.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:840][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:858][ 0]LogSavePackage: Save=16.616928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.44:858][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:032][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1_Cap_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1_Cap_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:035][ 0]LogSavePackage: Save=1.680878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:035][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1_Cap_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:134][ 0]LogCook:Display: Cooking /Game/erinnerungen/street_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/street_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:140][ 0]LogSavePackage: Save=5.690826ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:140][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/street_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:210][ 0]LogCook:Display: Cooking /Game/erinnerungen/street -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/street.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:214][ 0]LogSavePackage: Save=3.051082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:214][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/street.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:248][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:266][ 0]LogSavePackage: Save=16.970631ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:266][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:328][ 0]LogCook:Display: Cooking /Game/Textures/Textures/T_MacroVariation2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/T_MacroVariation2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:353][ 0]LogSavePackage: Save=24.546028ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:354][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/T_MacroVariation2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:411][ 0]LogCook:Display: Cooking /Game/Meshes/doorframe_small -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:413][ 0]LogSavePackage: Save=1.768119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:413][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:583][ 0]LogCook:Display: Cooking /Game/Meshes/doorframe_bigdoor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_bigdoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:588][ 0]LogSavePackage: Save=2.511053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:588][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_bigdoor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:624][ 0]LogCook:Display: Cooking /Game/Meshes/doorframe -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:626][ 0]LogSavePackage: Save=1.718775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:626][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:641][ 0]LogCook:Display: Cooking /Game/Meshes/Claviculafraktur_median_tangential_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:662][ 0]LogSavePackage: Save=19.327728ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:662][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:714][ 0]LogCook:Display: Cooking /Game/Meshes/Claviculafraktur_median_tangential -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:735][ 0]LogSavePackage: Save=20.429102ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:735][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.45:979][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/T_Fern_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:004][ 0]LogSavePackage: Save=24.940786ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:004][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:243][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WoodStruts/T_Cave_Leather_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:276][ 0]LogSavePackage: Save=32.728565ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:277][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:526][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaCool_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:530][ 0]LogSavePackage: Save=3.205827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.46:530][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:807][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:808][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:808][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:809][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:809][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:810][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:810][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:810][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:810][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:811][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:813][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:815][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:815][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:816][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:816][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:816][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:817][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:818][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:818][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:818][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:819][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:819][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:820][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:820][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:820][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:821][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:822][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:822][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:822][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:823][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:823][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:823][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:824][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:824][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:825][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01': Can't find file '/Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:826][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.SM_FieldScabious_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:826][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:831][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:833][ 0]LogSavePackage: Save=1.593242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:833][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:835][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:838][ 0]LogSavePackage: Save=2.519738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:838][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:840][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:843][ 0]LogSavePackage: Save=2.389863ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:843][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:860][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:912][ 0]LogSavePackage: Save=51.301121ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:912][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:926][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:941][ 0]LogSavePackage: Save=13.511369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:941][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.47:946][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.48:000][ 0]LogSavePackage: Save=53.637299ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.48:001][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.50:469][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/L MainFrameActions: Packaging (Windows (64-bit)): andscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.51:082][ 0]LogSavePackage: Save=584.362854ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.51:100][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:223][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_White_Painted_Metal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:225][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:346][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:365][ 0]LogSavePackage: Save=17.296700ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:479][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Paint_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:481][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:489][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:490][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:499][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_PaintedMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:500][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:769][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:772][ 0]LogSavePackage: Save=2.136823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.53:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:125][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Stone_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Stone_M.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:267][ 0]LogSavePackage: Save=140.036713ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:267][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:974][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:979][ 0]LogSavePackage: Save=3.913627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.54:979][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:229][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Butterfly_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:232][ 0]LogSavePackage: Save=1.453103ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:232][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:711][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:716][ 0]LogSavePackage: Save=4.206932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:717][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:889][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Meshes/MRT -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/MRT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:893][ 0]LogSavePackage: Save=2.973314ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.55:893][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/MRT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.56:328][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_WaterTextures_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_WaterTextures_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.56:331][ 0]LogSavePackage: Save=2.374467ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.56:332][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_WaterTextures_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:259][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW.SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:260][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:261][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:262][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:264][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/Scree002/SM_Scree002_NEW.SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:264][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:264][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW.SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:265][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:266][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:268][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW': Can't find file '/Game/Environments/Rocks/Scree002/SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:269][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/Scree002/SM_Scree002_NEW.SM_Scree002_NEW' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:270][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:278][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree002/SM_Scree002b -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:283][ 0]LogSavePackage: Save=4.544055ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:284][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002b.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:676][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree002/SM_Scree002a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:686][ 0]LogSavePackage: Save=9.182852ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:686][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:697][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree002/MI_Scree002_NEW -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:799][ 0]LogSavePackage: Save=100.998344ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.48.57:800][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:357][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree001/T_Scree_001_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:402][ 0]LogSavePackage: Save=42.218536ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:402][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:705][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Brick_BathStone/Brick_BathStone_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:709][ 0]LogSavePackage: Save=2.976078ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.00:709][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:379][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PaintedMetal01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:383][ 0]LogSavePackage: Save=4.005211ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:384][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:408][ 0]LogCook:Display: Cooking /Game/Materials/Archetypes/Bunk_A/d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Archetypes/Bunk_A/d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:409][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:653][ 0]LogCook:Display: Cooking /Game/Materials/wood_JFfantasyWoodPlanksNailedClean -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/wood_JFfantasyWoodPlanksNailedClean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:666][ 0]LogSavePackage: Save=11.142823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:666][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/wood_JFfantasyWoodPlanksNailedClean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:983][ 0]LogCook:Display: Cooking /Game/Materials/Wood_InterlockingFloor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wood_InterlockingFloor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:998][ 0]LogSavePackage: Save=14.643929ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.01:999][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wood_InterlockingFloor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:216][ 0]LogCook:Display: Cooking /Game/Materials/Wood_GeofwoodenPlankClean -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wood_GeofwoodenPlankClean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:233][ 0]LogSavePackage: Save=16.125454ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:233][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wood_GeofwoodenPlankClean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:567][ 0]LogCook:Display: Cooking /Game/Materials/Tile_WoodAndTileOffsetPattern -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_WoodAndTileOffsetPattern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:582][ 0]LogSavePackage: Save=14.976315ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:583][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_WoodAndTileOffsetPattern.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:725][ 0]LogCook:Display: Cooking /Game/Landscape/Textures/T_CliffRockTile_03_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Textures/T_CliffRockTile_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:755][ 0]LogSavePackage: Save=29.412207ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:755][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Textures/T_CliffRockTile_03_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.02:991][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Smoke/T_SmokeSubUV_8X8_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_SmokeSubUV_8X8_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:008][ 0]LogSavePackage: Save=16.425470ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:009][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_SmokeSubUV_8X8_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:194][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Plaster02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:204][ 0]LogSavePackage: Save=8.934944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:204][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:326][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_DemonStatue_AO -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_DemonStatue_ MainFrameActions: Packaging (Windows (64-bit)): AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:364][ 0]LogSavePackage: Save=37.664219ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:364][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_DemonStatue_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:583][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:588][ 0]LogSavePackage: Save=4.201011ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.03:588][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:164][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Chain_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Chain_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:225][ 0]LogSavePackage: Save=60.019737ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:227][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Chain_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:233][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:234][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:240][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:282][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_UNV_Concrete02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:283][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:287][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Underground_Base_Pipe_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:288][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Underground_Base_Pipe_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:300][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:517][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:521][ 0]LogSavePackage: Save=3.489657ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:522][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:625][ 0]LogCook:Display: Cooking /Game/Blueprints/battery -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:638][ 0]LogSavePackage: Save=12.231170ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:638][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:671][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Wind_Blizzard03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:672][ 0]LogSavePackage: Save=0.539239ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:672][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:799][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Wind_Blizzard02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:800][ 0]LogSavePackage: Save=0.568846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:800][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:946][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Wind_Blizzard01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:948][ 0]LogSavePackage: Save=0.588189ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:948][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:955][ 0]LogCook:Display: Cooking /Game/Audio/Wind/outsidewind -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/outsidewind.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:957][ 0]LogSavePackage: Save=0.773330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:957][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/outsidewind.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:964][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Exterior_BlizzardWind_03_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_03_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:965][ 0]LogSavePackage: Save=0.921759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.04:965][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_03_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:132][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Exterior_BlizzardWind_02_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:133][ 0]LogSavePackage: Save=0.727933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:133][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_02_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:334][ 0]LogCook:Display: Cooking /Game/Audio/Wind/Exterior_BlizzardWind_01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:335][ 0]LogSavePackage: Save=0.752803ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:335][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:957][ 0]LogCook:Display: Cooking /Game/Audio/Water/Water_Drips_Cave02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:958][ 0]LogSavePackage: Save=0.539239ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.05:958][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:147][ 0]LogCook:Display: Cooking /Game/Audio/Water/Water_Drips_Cave01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:148][ 0]LogSavePackage: Save=0.613453ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:148][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:271][ 0]LogCook:Display: Cooking /Game/Audio/Water/Water_Drips02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:273][ 0]LogSavePackage: Save=0.926101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:273][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:553][ 0]LogCook:Display: Cooking /Game/Audio/Water/Water_Drips01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:554][ 0]LogSavePackage: Save=0.613453ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:554][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:787][ 0]LogCook:Display: Cooking /Game/Audio/Water/Waterfall_Small_Stereo -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small_Stereo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:788][ 0]LogSavePackage: Save=0.499368ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:788][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small_Stereo.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:892][ 0]LogCook:Display: Cooking /Game/Audio/Water/Waterfall_Small03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:894][ 0]LogSavePackage: Save=0.683325ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.06:894][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:066][ 0]LogCook:Display: Cooking /Game/Audio/Water/Waterfall_Small02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:067][ 0]LogSavePackage: Save=0.792279ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:067][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:155][ 0]LogCook:Display: Cooking /Game/Audio/Water/Interior_WaterDrips_03_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_03_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:157][ 0]LogSavePackage: Save=1.614559ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:157][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_03_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:209][ 0]LogCook:Display: Cooking /Game/Audio/Water/Interior_WaterDrips_01_Cue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:210][ 0]LogSavePackage: Save=0.832939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:210][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:313][ 0]LogCook:Display: Cooking /Game/Audio/NewFolder/Effects_Music01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/NewFolder/Effects_Music01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:314][ 0]LogSavePackage: Save=0.737012ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:314][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/NewFolder/Effects_Music01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:427][ 0]LogCook:Display: Cooking /Game/Audio/Music/Scifi_Audio_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Scifi_Audio_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:429][ 0]LogSavePackage: Save=0.851097ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:429][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Scifi_Audio_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:482][ 0]LogCook:Display: Cooking /Game/Audio/Music/Light_Fluorescent_On_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:483][ 0]LogSavePackage: Save=0.538449ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:483][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:555][ 0]LogCook:Display: Cooking /Game/woodtiles -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:603][ 0]LogSavePackage: Save=47.013264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:603][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:697][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Texture/plastic_texture1359 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/plastic_tex MainFrameActions: Packaging (Windows (64-bit)): ture1359.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:703][ 0]LogSavePackage: Save=5.964393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:704][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/plastic_texture1359.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:940][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:945][ 0]LogSavePackage: Save=4.182852ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.07:945][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.08:109][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Port_Assets/T_ShootUP_Dup -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_ShootUP_Dup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.08:111][ 0]LogSavePackage: Save=0.977420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.08:111][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_ShootUP_Dup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.10:344][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.11:027][ 0]LogSavePackage: Save=534.566956ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.11:045][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.13:418][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_guiGen/brick_guiGen_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.13:440][ 0]LogSavePackage: Save=20.825438ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.13:440][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:157][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:158][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:160][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:160][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:161][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:162][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:164][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:164][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:165][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:166][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:169][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:171][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002': Can't find file '/Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:172][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.SM_Vegetation_Debris_002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:173][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:182][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:186][ 0]LogSavePackage: Save=3.238197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:186][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:195][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:290][ 0]LogSavePackage: Save=94.901703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:291][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:760][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Tree_Stump_01/Tree_Stump_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/Tree_Stump_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:764][ 0]LogSavePackage: Save=3.683878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:764][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/Tree_Stump_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:774][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:776][ 0]LogSavePackage: Save=1.560082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.14:776][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:755][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:788][ 0]LogSavePackage: Save=31.509554ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:788][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:886][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:887][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:897][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:902][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_01 MainFrameActions: Packaging (Windows (64-bit)): _N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.18:915][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:069][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:072][ 0]LogSavePackage: Save=2.623954ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:073][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:881][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:902][ 0]LogSavePackage: Save=19.894600ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.19:902][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:368][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:376][ 0]LogSavePackage: Save=5.045002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:378][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:586][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:594][ 0]LogSavePackage: Save=7.004974ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.20:594][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:081][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/snow10 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/snow10.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:087][ 0]LogSavePackage: Save=5.979788ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:088][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/snow10.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:344][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_060 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_060.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:350][ 0]LogSavePackage: Save=4.492342ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:350][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_060.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:361][ 0]LogCook:Display: Cooking /Game/Landscape/Material/M_Photoscan_Master_Displacement -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master_Displacement.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:521][ 0]LogSavePackage: Save=158.556366ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.21:521][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master_Displacement.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.27:114][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.27:143][ 0]LogSavePackage: Save=28.237803ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.27:143][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.28:112][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.28:117][ 0]LogSavePackage: Save=4.808543ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.28:118][ 0]LogSavePackage: Async saving from memory to 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0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_ MainFrameActions: Packaging (Windows (64-bit)): 2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.46:961][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.46:964][ 0]LogSavePackage: Save=2.949629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.46:965][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_WhiteMarble01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.54:274][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaSurface_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_N.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.54:279][ 0]LogSavePackage: Save=4.960919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.54:280][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.58:093][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape MainFrameActions: Packaging (Windows (64-bit)): /Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.58:140][ 0]LogSavePackage: Save=45.627666ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.49.58:140][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:314][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:398][ 0]LogSavePackage: Save=83.477028ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:406][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:436][ 0]LogSavePackage: Save=29.394836ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.03:436][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:171][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:189][ 0]LogSavePackage: Save=16.631138ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:189][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:499][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Fire/T_FireSubUV_11X11_32 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Fire/T_FireSubUV_11X11_32.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:525][ 0]LogSavePackage: Save=25.565292ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:525][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Fire/T_FireSubUV_11X11_32.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:991][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:995][ 0]LogSavePackage: Save=2.217354ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.05:996][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:009][ 0]LogCook:Display: Cooking /Game/eyebrow002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:050][ 0]LogSavePackage: Save=39.991314ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:050][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:630][ 0]LogCook:Display: Cooking /Game/exitsign_Blueprint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/exitsign_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:642][ 0]LogSavePackage: Save=11.040581ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:642][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/exitsign_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:656][ 0]LogRedirectors: String Asset Reference '/Game/skeldoor.skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:657][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:657][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:658][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:658][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/skeldoor.skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:658][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:663][ 0]LogCook:Display: Cooking /Game/door_Skeleton -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:664][ 0]LogSavePackage: Save=0.500553ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:664][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:729][ 0]LogRedirectors: String Asset Reference '/Game/skeldoor.skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:729][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:730][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:730][ 0]LogLinker:Warning: Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/skeldoor': Can't find file '/Game/skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:731][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/skeldoor.skeldoor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:731][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:735][ 0]LogCook:Display: Cooking /Game/door_PhysicsAsset -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:736][ 0]LogSavePackage: Save=0.803726ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:737][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_PhysicsAsset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:792][ 0]LogCook:Display: Cooking /Game/door -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:794][ 0]LogSavePackage: Save=1.766935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:794][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:968][ 0]LogCook:Display: Cooking /Game/dirtytile_001_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:977][ 0]LogSavePackage: Save=9.141402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.06:978][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:053][ 0]LogCook:Display: Cooking /Game/dirtytile_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:055][ 0]LogSavePackage: Save=0.994394ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:055][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:333][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:338][ 0]LogSavePackage: Save=4.496684ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:340][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:411][ 0]LogCook:Display: Cooking /Game/Meshes/logo2_1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:412][ 0]LogSavePackage: Save=0.984526ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.07:412][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.08:051][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.08:055][ 0]LogSavePackage: Save=3.179378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.08:055][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.12:351][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.13:321][ 0]LogSavePackage: Save=593.404785ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.13:321][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.13:852][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.13:859][ 0]LogSavePackage: Save=5.092373ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.13:859][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.14:110][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.14:120][ 0]LogSavePackage: Save=9.130349ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.14:120][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:127][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:164][ 0]LogSavePackage: Save=35.917023ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:164][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:231][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_10_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:231][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:240][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_10_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:240][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:249][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_09_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_09_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:250][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_09_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:260][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_08_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:261][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:270][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_08_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:271][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:280][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:281][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_07_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07b_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_07b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:300][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:312][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:313][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:321][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_06_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:322][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:467][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:470][ 0]LogSavePackage: Save=2.496842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.17:471][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:572][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_ShieldBreastPlate_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_ShieldBreastPlate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:575][ 0]LogSavePackage: Save=1.807595ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:580][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_ShieldBreastPlate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:700][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:702][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:713][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:714][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:724][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Detail_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:726][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Detail_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:847][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:878][ 0]LogSavePackage: Save=29.485630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.20:879][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:622][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:623][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:625][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:626][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:628][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:628][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:629][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:630][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:630][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:631][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:633][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:633][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:634][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:636][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:637][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:637][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:638][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:639][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:640][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:641][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:642][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:642][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:642][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:643][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:645][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:648][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:648][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:649][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:650][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:650][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:651][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:651][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:660][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:662][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:663][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:665][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:667][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:676][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:706][ 0]LogSavePackage: Save=28.300962ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:706][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:718][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:720][ 0]LogSavePackage: Save=1.663509ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:721][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:731][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:781][ 0]LogSavePackage: Save=47.619610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.21:782][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.22:689][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.22:693][ 0]LogSavePackage: Save=3.698879ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.22:694][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:402][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/pills -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/pills.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:409][ 0]LogSavePackage: Save=6.599953ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:409][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/pills.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:935][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/medi_glass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/medi_glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:952][ 0]LogSavePackage: Save=16.286909ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.23:952][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/medi_glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.24:037][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/dosemedic -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/dosemedic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.24:038][ 0]LogSavePackage: Save=0.926101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.24:038][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/dosemedic.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.26:637][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.26:649][ 0]LogSavePackage: Save=11.328754ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.26:649][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:292][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/T_Ice_Noise -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:294][ 0]LogSavePackage: Save=0.994000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:294][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:323][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:323][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:329][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:330][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:336][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Wall_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:336][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:340][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Wall07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:341][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:347][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concr MainFrameActions: Packaging (Windows (64-bit)): ete_Wall07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:347][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:489][ 0]LogSavePackage: Save=0.935970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:489][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:874][ 0]LogCook:Display: Cooking /Game/Textures/decal_glass_broken_a_masks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_glass_broken_a_masks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:917][ 0]LogSavePackage: Save=42.960682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.27:917][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_glass_broken_a_masks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:316][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Floor_Tech_1_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:319][ 0]LogSavePackage: Save=2.755013ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:319][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:975][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:978][ 0]LogSavePackage: Save=2.742381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.36:978][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:300][ 0]LogCook:Display: Cooking /Game/Meshes/Material_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:304][ 0]LogSavePackage: Save=4.042713ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:304][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:636][ 0]LogCook:Display: Cooking /Game/Meshes/Material2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:640][ 0]LogSavePackage: Save=3.593479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:640][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:645][ 0]LogCook:Display: Cooking /Game/Meshes/Material -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:650][ 0]LogSavePackage: Save=4.429575ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:650][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:979][ 0]LogCook:Display: Cooking /Game/Meshes/logoohneschrift19202 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift19202.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:980][ 0]LogSavePackage: Save=1.017685ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.37:980][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift19202.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.39:453][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.39:469][ 0]LogSavePackage: Save=15.810832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.39:469][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D.u MainFrameActions: Packaging (Windows (64-bit)): asset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:096][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:098][ 0]LogSavePackage: Save=1.764172ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:098][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:301][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:305][ 0]LogSavePackage: Save=2.700932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:305][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:316][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Tiles_Whole -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Whole.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:334][ 0]LogSavePackage: Save=17.415916ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:334][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Whole.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:381][ 0]LogCook:Display: Cooking /Game/Meshes/cars/old_leather_green_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_green_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:382][ 0]LogSavePackage: Save=0.845571ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.40:382][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_green_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.41:510][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PlantLeaf_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.42:744][ 0]LogSavePackage: Save=587.038147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.42:837][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.49:745][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Lan MainFrameActions: Packaging (Windows (64-bit)): dscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.49:759][ 0]LogSavePackage: Save=13.384652ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.49:759][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.55:901][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_DamageTile_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_DamageTile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.55:920][ 0]LogSavePackage: Save=15.610295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.55:921][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_DamageTile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:194][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_SplashDisc_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:224][ 0]LogSavePackage: Save=29.609585ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:225][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:531][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:580][ 0]LogSavePackage: Save=48.960999ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.56:580][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.59:579][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.59:599][ 0]LogSavePackage: Save=18.801910ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.50.59:599][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.05:966][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.05:987][ 0]LogSavePackage: Save=18.197931ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.05:987][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.ua MainFrameActions: Packaging (Windows (64-bit)): sset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.06:913][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.06:915][ 0]LogSavePackage: Save=1.714827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.06:916][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:336][ 0]LogCook:Display: Cooking /Game/Effects/Textures/T_Clouds_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Clouds_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:383][ 0]LogSavePackage: Save=44.839333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:383][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Clouds_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:462][ 0]LogCook:Display: Cooking /Game/Blueprints/Open -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Open.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:466][ 0]LogSavePackage: Save=3.644402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:466][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Open.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:750][ 0]LogCook:Display: Cooking /Game/Blueprints/Meni -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Meni.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:764][ 0]LogSavePackage: Save=12.995815ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.07:764][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Meni.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:572][ 0]LogCook:Display: Cooking /Game/Blueprints/InventorySlot -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/InventorySlot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:599][ 0]LogSavePackage: Save=26.573503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:599][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/InventorySlot.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:678][ 0]LogCook:Display: Cooking /Game/Blueprints/flickerlightbus -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/flickerlightbus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:685][ 0]LogSavePackage: Save=6.689563ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.08:685][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/flickerlightbus.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.09:972][ 0]LogCook:Display: Cooking /Game/Blueprints/BP_LightBuzzSoundControl -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BP_LightBuzzSoundControl.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:018][ 0]LogSavePackage: Save=45.120007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:018][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BP_LightBuzzSoundControl.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:019][ 0]LogCook:Display: Cooking /Engine/EngineLightProfiles/180Degree_IES -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineLightProfiles/180Degree_IES.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:043][ 0]LogSavePackage: Save=23.264250ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:043][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineLightProfiles/180Degree_IES.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:196][ 0]LogCook:Display: Cooking /Game/Blueprints/Battery_BP -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Battery_BP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:203][ 0]LogSavePackage: Save=6.749171ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:204][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Battery_BP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:209][ 0]LogCook:Display: Cooking /Game/Blueprints/BatteryWidget -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BatteryWidget.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:214][ 0]LogSavePackage: Save=4.289831ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:214][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BatteryWidget.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:257][ 0]LogCook:Display: Cooking /Game/Blueprints/battery4 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:258][ 0]LogSavePackage: Save=0.895705ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:258][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:760][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:762][ 0]LogSavePackage: Save=1.692326ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.10:762][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:169][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:178][ 0]LogSavePackage: Save=5.568451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGree MainFrameActions: Packaging (Windows (64-bit)): n_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:422][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:433][ 0]LogSavePackage: Save=8.128059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:435][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:545][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:548][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_TableRound. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:589][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:592][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_StatueGlass. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:626][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Statue. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:652][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:654][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Shelf. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:682][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:685][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Rock. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:710][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:713][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_MaterialSphere_Plain. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:743][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:746][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_MaterialSphere. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:773][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:776][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Lamp. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:803][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Frame. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:829][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:832][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Door. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:858][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:862][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Chair. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.11:886][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for M_Bush. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:132][ 0]LogSavePackage: Save=6.319280ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:133][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_WindowFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:189][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Sparks.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:192][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for P_Sparks. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:314][ 0]LogSavePackage: Save=22.471182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:315][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:499][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Texture/old-wood-table--texture -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:506][ 0]LogSavePackage: Save=4.508132ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.12:506][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.16:722][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/ MainFrameActions: Packaging (Windows (64-bit)): Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.16:737][ 0]LogSavePackage: Save=14.337992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.16:737][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R MainFrameActions: Packaging (Windows (64-bit)): .uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:414][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:415][ 0]LogSavePackage: Save=0.742144ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:415][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch MainFrameActions: Packaging (Windows (64-bit)): 4_Mask2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:729][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Concrete_Wall01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:753][ 0]LogSavePackage: Save=23.394915ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:753][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:819][ 0]LogCook:Display: Cooking /Game/Meshes/doorframe_smalldoor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_smalldoor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:821][ 0]LogSavePackage: Save=1.601532ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:821][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_smalldoor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:964][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0115_01_preview_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_p MainFrameActions: Packaging (Windows (64-bit)): review_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:970][ 0]LogSavePackage: Save=5.428312ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.17:970][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_preview_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.18:031][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0115_01_preview -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_preview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.18:033][ 0]LogSavePackage: Save=1.129007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.18:033][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_preview.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:593][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Con MainFrameActions: Packaging (Windows (64-bit)): tent/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:610][ 0]LogSavePackage: Save=15.632401ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:610][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:838][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_WaterFall_Mist_Light -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall_Mist_Light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:846][ 0]LogSavePackage: Save=6.864835ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:847][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall_Mist_Light.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.20:953][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PlantSoil_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantSoil_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.22:814][ 0]LogSavePackage: Save=1859.910400ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.23:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantSoil_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.26:952][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.26:954][ 0]LogSavePackage: Save=1.907074ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.26:955][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.27:750][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.27:754][ 0]LogSavePackage: Save=2.904627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.27:754][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:212][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:217][ 0]LogSavePackage: Save=4.250355ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:217][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:291][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:292][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04b_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_04b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:310][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleDark_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleDark_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:311][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleDark_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Cliff_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:318][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:324][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Cliff_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:325][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:380][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:381][ 0]LogSavePackage: Save=1.142823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:382][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Checker_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:622][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:627][ 0]LogSavePackage: Save=4.178114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.28:627][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.29:640][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockFace003/M_Tile_RockFace003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.29:710][ 0]LogSavePackage: Save=69.490761ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.29:711][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:554][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:581][ 0]LogSavePackage: Save=26.098610ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:581][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:870][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/River_Rock_01/MI_River_Rock_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:872][ 0]LogSavePackage: Save=1.179536ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.36:872][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:300][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Lands MainFrameActions: Packaging (Windows (64-bit)): cape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:321][ 0]LogSavePackage: Save=20.328438ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:321][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:778][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Reflection_Tiles_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:784][ 0]LogSavePackage: Save=5.324885ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:784][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:800][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:824][ 0]LogSavePackage: Save=22.229197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:824][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:832][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Materials/FX_simpleSnow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:863][ 0]LogSavePackage: Save=31.065056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.40:863][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:069][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/Textures/T_SmokePuff02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/Textures/T_SmokePuff02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:075][ 0]LogSavePackage: Save=5.594900ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:076][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/Textures/T_SmokePuff02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:588][ 0]LogCook:Display: Cooking /Game/Blueprints/PickupText -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PickupText.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:601][ 0]LogSavePackage: Save=12.718696ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:601][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PickupText.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:849][ 0]LogCook:Display: Cooking /Game/Blueprints/Phone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Phone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:876][ 0]LogSavePackage: Save=26.450735ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:877][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Phone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:913][ 0]LogCook:Display: Cooking /Game/Blueprints/PC -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:934][ 0]LogSavePackage: Save=20.375809ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.46:934][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PC.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:203][ 0]LogCook:Display: Cooking /Game/wall_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:373][ 0]LogSavePackage: Save=169.228638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:373][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:494][ 0]LogCook:Display: Cooking /Game/wall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:868][ 0]LogSavePackage: Save=374.210083ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:868][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:902][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bark02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:902][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bark02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:911][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:985][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_ArmorMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:985][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:991][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_ArmorMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.47:992][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:001][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048LDR -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/Sky54a2048LDR.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:002][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048LDR. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:008][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/Sky54a2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:009][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:019][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/Metal_Tile_2_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:020][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:026][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/Metal_Tile_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:026][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:168][ 0]LogCook:Display: Cooking /Game/Meshes/möbel/Texture/old-wood-table--texture_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:170][ 0]LogSavePackage: Save=1.404153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:171][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:842][ 0]LogCook:Display: Cooking /Game/Textures/plastic_01_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:846][ 0]LogSavePackage: Save=2.505921ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.48:846][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.49:651][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.49:654][ 0]LogSavePackage: Save=1.908653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.49:654][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:496][ 0]LogCook:Display: Cooking /Game/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:499][ 0]LogSavePackage: Save=1.984447ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:499][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:782][ 0]LogCook:Display: Cooking /Game/Materials/Decals/broken-glass-11 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass-11.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:783][ 0]LogSavePackage: Save=0.923338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:783][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass-11.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Stone_Brick_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:791][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Stone_Brick_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:809][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:974][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:977][ 0]LogSavePackage: Save=1.686405ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.50:977][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:019][ 0]LogCook:Display: Cooking /Game/Textures/floor_tiling_circle_a_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:030][ 0]LogSavePackage: Save=10.568846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:681][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:685][ 0]LogSavePackage: Save=3.344781ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.56:685][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.57:442][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEdit MainFrameActions: Packaging (Windows (64-bit)): or/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.57:510][ 0]LogSavePackage: Save=2.949629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.51.57:510][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:072][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:116][ 0]LogSavePackage: Save=42.927917ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:117][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlai MainFrameActions: Packaging (Windows (64-bit)): nsBoulder002_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:339][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Paint_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:339][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:878][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:881][ 0]LogSavePackage: Save=2.187747ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:890][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Cracks/Crack_02/Materials/Snow_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Cracks/Crack_02/Materials/Snow_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.06:891][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Snow_SubUV. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:142][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/VelocityGrid/noise94 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/noise94.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:143][ 0]LogSavePackage: Save=0.532133ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:143][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/noise94.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:246][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/VelocityGrid/FG_ceilingSnow_Left -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/FG_ceilingSnow_Left.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:247][ 0]LogSavePackage: Save=0.641876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.07:247][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/FG_ceilingSnow_Left.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.08:432][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_Steam_05_2048 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Steam_05_2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.08:434][ 0]LogSavePackage: Save=2.094584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.08:434][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Steam_05_2048.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.11:026][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.14:271][ 0]LogSavePackage: Save=3244.116455ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.14:524][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.16:756][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/Alpha -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/Alpha.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.16:758][ 0]LogSavePackage: Save=0.934786ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.16:758][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/Alpha.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.17:268][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_WoodFloor_AO -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.17:271][ 0]LogSavePackage: Save=2.181825ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.17:277][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.18:469][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/L MainFrameActions: Packaging (Windows (64-bit)): andscape/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.18:474][ 0]LogSavePackage: Save=3.639665ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.18:474][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.19:605][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.19:609][ 0]LogSavePackage: Save=3.140297ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.19:609][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.20:590][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Painted_Metal_02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Painted_Metal_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.20:592][ 0]LogSavePackage: Save=1.076899ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.20:592][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Painted_Metal_02_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.25:269][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.26:248][ 0]LogSavePackage: Save=4.418522ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.26:249][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:584][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:602][ 0]LogSavePackage: Save=17.489342ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:603][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:633][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_a_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:634][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_a_d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:816][ 0]LogSavePackage: Save=4.219564ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.27:817][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:111][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Ice/T_Cave_Ice_Veins_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Veins_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:113][ 0]LogSavePackage: Save=1.219801ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:113][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Veins_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:281][ 0]LogCook:Display: Cooking /Game/blood_splatter_transparency_by_sagacious-d3h1yw6 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transpare MainFrameActions: Packaging (Windows (64-bit)): ncy_by_sagacious-d3h1yw6.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:285][ 0]LogSavePackage: Save=2.513027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:285][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw6.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:354][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:356][ 0]LogSavePackage: Save=0.838070ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:356][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:432][ 0]LogCook:Display: Cooking /Game/Blueprints/Gamemode1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Gamemode1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:452][ 0]LogSavePackage: Save=19.155218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:452][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Gamemode1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:730][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:740][ 0]LogSavePackage: Save=8.587557ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:741][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:742][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:929][ 0]LogSavePackage: Save=186.529297ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.28:929][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:864][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:864][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:865][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:866][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:867][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:867][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:867][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:868][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:869][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:870][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01': Can't find file '/Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:871][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.SM_FieldGrass_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:871][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:871][ 0]LogRedirectors: String Asset Reference '/Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:872][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:873][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:873][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:874][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:874][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:875][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.52.46:875][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.53.57:451][ 0]LogCook:Display: Cooking /Game/Maps/Escape2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Escape2.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.07:170][ 0]LogSavePackage: Save=9713.054688ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.07:172][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Escape2.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.07:637][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:061][ 0]LogSavePackage: Save=421.625214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:062][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:075][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:079][ 0]LogSavePackage: Save=2.091821ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:079][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:080][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:081][ 0]LogSavePackage: Save=0.610690ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:081][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:082][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:083][ 0]LogSavePackage: Save=0.651350ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:083][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:084][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:112][ 0]LogSavePackage: Save=26.783121ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:112][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:113][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:421][ 0]LogSavePackage: Save=308.231079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:421][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:424][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:561][ 0]LogSavePackage: Save=132.220123ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:561][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:564][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:593][ 0]LogSavePackage: Save=27.874229ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:593][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:594][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:615][ 0]LogSavePackage: Save=20.811621ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:615][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:618][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:630][ 0]LogSavePackage: Save=11.402179ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:630][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:631][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:636][ 0]LogSavePackage: Save=4.638402ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:636][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:637][ 0]LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:640][ 0]LogSavePackage: Save=1.980894ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:640][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:702][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Lettering/decal_number_1_d2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Lettering/decal_number_1_d2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:703][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for decal_number_1_d2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:704][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:722][ 0]LogSavePackage: Save=17.891205ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:722][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:723][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:772][ 0]LogSavePackage: Save=45.617794ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:773][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:777][ 0]LogSavePackage: Save=3.272935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:777][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:778][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResource MainFrameActions: Packaging (Windows (64-bit)): s/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:812][ 0]LogSavePackage: Save=33.958233ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.08:812][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:673][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Lettering/decal_number_0_d2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Lettering/decal_number_0_d2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:674][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for decal_number_0_d2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:682][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Lettering/decal_numbers_1_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Lettering/decal_numbers_1_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:683][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for decal_numbers_1_d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:691][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Grunge/grunge_leaking_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Grunge/grunge_leaking_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:692][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for grunge_leaking_a. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:757][ 0]LogCook:Display: Cooking /Game/Materials/Decals/matratze -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/matratze.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:794][ 0]LogSavePackage: Save=36.523369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.09:795][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/matratze.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.10:448][ 0]LogCook:Display: Cooking /Game/Materials/Decals/broken-glass12 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.10:450][ 0]LogSavePackage: Save=1.441655ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.10:450][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass12.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:006][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:345][ 0]LogSavePackage: Save=336.864838ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:346][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:494][ 0]LogCook:Display: Cooking /Game/Meshes/books/buchblock_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:508][ 0]LogSavePackage: Save=10.282251ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:509][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:604][ 0]LogCook:Display: Cooking /Game/Materials/Common/Plastic/Plastic_Gloss_White_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Common/Plastic/Plastic_Gloss_White_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:609][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Plastic_Gloss_White_A2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:652][ 0]LogCook:Display: Cooking /Game/Materials/Archetypes/Bunk_A/wall_bunk_bspk_tv_a2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Archetypes/Bunk_A/wall_bunk_bspk_tv_a2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:659][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for wall_bunk_bspk_tv_a2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:692][ 0]LogCook:Display: Cooking /Game/Landscape/Material/WorldCoords-XY -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/WorldCoords-XY.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:705][ 0]LogSavePackage: Save=11.293621ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.12:705][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/WorldCoords-XY.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.13:605][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.13:624][ 0]LogSavePackage: Save=8.904548ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.13:624][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:023][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Small_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:118][ 0]LogSavePackage: Save=80.551476ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:338][ 0]LogCook:Display: Cooking /Game/teppich -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppich.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:605][ 0]LogSavePackage: Save=264.296936ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.14:605][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppich.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:286][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:302][ 0]LogSavePackage: Save=10.468577ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:304][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTi MainFrameActions: Packaging (Windows (64-bit)): leOffsetPattern_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:482][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/L MainFrameActions: Packaging (Windows (64-bit)): andscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:492][ 0]LogSavePackage: Save=6.216643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.15:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.16:907][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.16:928][ 0]LogSavePackage: Save=20.178825ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.16:929][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.17:602][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Noise/TilingNoise03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/TilingNoise03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.17:604][ 0]LogSavePackage: Save=1.167693ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.17:604][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/TilingNoise03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.18:182][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.18:185][ 0]LogSavePackage: Save=2.301832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.18:186][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:013][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:017][ 0]LogSavePackage: Save=1.578636ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:017][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:579][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:581][ 0]LogSavePackage: Save=2.025896ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.19:581][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:263][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/T_Fern_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:269][ 0]LogSavePackage: Save=6.180720ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:270][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:863][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:867][ 0]LogSavePackage: Save=3.006869ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:867][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:879][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:890][ 0]LogSavePackage: Save=11.470472ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.20:891][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.21:670][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.21:759][ 0]LogSavePackage: Save=84.692482ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.21:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.22:169][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.22:181][ 0]LogSavePackage: Save=7.985552ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.22:182][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.22:395][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_E -> C:/Users/AVARS 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_TilingNoise03_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:324][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:341][ 0]LogSavePackage: Save=11.996684ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:342][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:684][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_TilingNoise02_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_TilingNoise02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:693][ 0]LogSavePackage: Save=5.865704ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.32:694][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_TilingNoise02_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:023][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WoodStruts/T_Cave_WoodStruts_TopFrontA_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_WoodStruts_TopFrontA_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:036][ 0]LogSavePackage: Save=8.273725ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:037][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_WoodStruts_TopFrontA_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:072][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow': Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:080][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Environment/Misc/M_RockMesa_06_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:083][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_RockMesa_06_INST.uasset': Can't find file for asset '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_RockMesa_06_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:089][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:091][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow': Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:095][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_RockMesa_06_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:098][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_RockMesa_06_INST.uasset': Can't find file for asset '/Game/Element MainFrameActions: Packaging (Windows (64-bit)): al/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Environment/Misc/M_RockMesa_06_INST.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:106][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:108][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow.M_RockMesa_01_Snow Referenced by M_RockMesa_06_INST MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow': Can't find file '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:115][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:117][ 0]LoadErrors: Info Failed to load /Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow.M_RockMesa_01_Snow Referenced by M_RockMesa_06_INST MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow': Can't find file for asset '/Game/Elemental/Environment/Lava_Assets/Materials/M_RockMesa_01_Snow' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:186][ 0]LogCook:Display: Cooking /Game/Environment/Misc/M_RockMesa_06_INST -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_RockMesa_06_INST.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:195][ 0]LogSavePackage: Save=6.728249ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:196][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_RockMesa_06_INST.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:855][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_SplashDisc_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:914][ 0]LogSavePackage: Save=50.844780ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.33:914][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.34:163][ 0]LogCook:Display: Cooking /Game/Textures/floor_tiling_circle_a_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.34:174][ 0]LogSavePackage: Save=7.809490ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.34:175][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.34:250][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Scuffed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.34:269][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.35:328][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.35:353][ 0]LogSavePackage: Save=20.628849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.35:354][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:640][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:668][ 0]LogSavePackage: Save=27.304594ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:669][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:718][ 0]LogCook:Display: Cooking /Game/gehirnfarben/schmerz -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/schmerz.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:729][ 0]LogSavePackage: Save=10.372256ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:729][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/schmerz.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:915][ 0]LogCook:Display: Cooking /Game/gehirnfarben/room -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/room.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:918][ 0]LogSavePackage: Save=3.177799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.36:919][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/room.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:127][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Wood_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Wood_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:135][ 0]LogSavePackage: Save=6.455077ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:135][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Wood_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:279][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_MountainRock_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_MountainRock_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:298][ 0]LogSavePackage: Save=18.055424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.37:298][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_MountainRock_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:113][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:119][ 0]LogSavePackage: Save=5.039871ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:146][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:201][ 0]LogSavePackage: Save=54.495106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:201][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:450][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Boulder_05a/SM_Boulder05a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:453][ 0]LogSavePackage: Save=2.414732ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:453][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:460][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Boulder_05a/MI_Boulder05a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:463][ 0]LogSavePackage: Save=1.372177ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.38:463][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:158][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:189][ 0]LogSavePackage: Save=29.519186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:190][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:390][ 0]LogCook:Display: Cooking /Game/tongue01_diffuse -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:415][ 0]LogSavePackage: Save=24.574057ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.41:416][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01_diffuse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.42:290][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.42:307][ 0]LogSavePackage: Save=13.460840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.42:309][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.47:833][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.47:861][ 0]LogSavePackage: Save=27.874229ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.47:862][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:298][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:301][ 0]LogSavePackage: Save=2.134060ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:301][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:313][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:328][ 0]LogSavePackage: Save=14.481289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:328][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:338][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:351][ 0]LogSavePackage: Save=9.953814ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:351][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:366][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:377][ 0]LogSavePackage: Save=10.209222ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.48:377][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:398][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:402][ 0]LogSavePackage: Save=3.115427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:402][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:680][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_CobWebs_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_CobWebs_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:682][ 0]LogSavePackage: Save=1.334281ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.49:683][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_CobWebs_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:479][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:481][ 0]LogSavePackage: Save=1.954445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:482][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:915][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:923][ 0]LogSavePackage: Save=7.830018ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.50:923][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:146][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_LargeFire -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_LargeFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:179][ 0]LogSavePackage: Save=32.930286ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:179][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_LargeFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:740][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:757][ 0]LogSavePackage: Save=12.535133ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.51:758][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:088][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_PuddleMask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:102][ 0]LogSavePackage: Save=10.404232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:103][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleMask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:368][ 0]LogCook:Display: Cooking /Game/T_raindrop_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_raindrop_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:384][ 0]LogSavePackage: Save=9.794332ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:390][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_raindrop_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:968][ 0]LogCook:Display: Cooking /Game/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:989][ 0]LogSavePackage: Save=13.660982ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.52:990][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:069][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:074][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:369][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:380][ 0]LogSavePackage: Save=8.005290ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:382][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:589][ 0]LogCook:Display: Cooking /Game/Menu/Shadow_butoon -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Shadow_butoon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:614][ 0]LogSavePackage: Save=11.664693ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:616][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Shadow_butoon.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:704][ 0]LogCook:Display: Cooking /Game/Menu/PC_MM -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/PC_MM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:813][ 0]LogSavePackage: Save=102.774353ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:814][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/PC_MM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:874][ 0]LogCook:Display: Cooking /Game/Materials/Wall/raufaser_peeyellow_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:938][ 0]LogSavePackage: Save=60.202114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.53:940][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:180][ 0]LogCook:Display: Cooking /Game/Materials/Wall/raufaser_peeyellow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:191][ 0]LogSavePackage: Save=8.188063ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:192][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:781][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:797][ 0]LogSavePackage: Save=12.420653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:799][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:911][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Materials/FX_simpleSnow_single_INST2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_single_INST2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:975][ 0]LogSavePackage: Save=59.479710ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.54:975][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_single_INST2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:027][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur_INST -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur_INST.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:063][ 0]LogSavePackage: Save=30.724775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:064][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur_INST.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:257][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/FX/HangingDust02_Hallway -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust02_Hallway.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:288][ 0]LogSavePackage: Save=26.716406ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:289][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust02_Hallway.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:513][ 0]LogCook:Display: Cooking /Game/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway_Faint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway_Faint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:553][ 0]LogSavePackage: Save=37.263538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:554][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway_Faint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:613][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:614][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:617][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:621][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset': Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:627][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:632][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:643][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset': Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:713][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:716][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:723][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:725][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:731][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:734][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:739][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:741][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:749][ 0]LogLinker:Warning: Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:751][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:759][ 0]LoadErrors: Info Failed to load /Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010.FX_HangingHaze_Shot010 Referenced by ParticleModuleRequired_2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010': Can't find file for asset '/Game/Elemental/Effects/Fx_Atmospherics/Materials/FX_HangingHaze_Shot010' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.55:974][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.56:011][ 0]LogSavePackage: Save=33.611637ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.56:012][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.56:651][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaCracks_01_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.56:653][ 0]LogSavePackage: Save=1.281383ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.56:653][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:134][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Floor_Tiles_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:137][ 0]LogSavePackage: Save=1.710880ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:137][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:314][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_TorchFire -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:329][ 0]LogSavePackage: Save=14.247592ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.54.57:329][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:048][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Scree002/T_Scree002_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:071][ 0]LogSavePackage: Save=22.531185ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:071][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:225][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Stars -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:226][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Stars. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:233][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Clouds_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:234][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Clouds_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:334][ 0]LogSavePackage: Save=1.181904ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:334][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Single_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:594][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_GodRay_Mask01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_GodRay_Mask01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:598][ 0]LogSavePackage: Save=2.171562ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.00:598][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_GodRay_Mask01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:175][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:178][ 0]LogSavePackage: Save=2.156561ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:499][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Dirt_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:525][ 0]LogSavePackage: Save=25.493446ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.01:525][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Dirt_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.02:191][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.02:206][ 0]LogSavePackage: Save=11.511527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.02:207][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:248][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:267][ 0]LogSavePackage: Save=12.629086ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:268][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:694][ 0]LogCook:Display: Cooking /Game/Effects/Textures/T_Smoke_Dust_Base_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Smoke_Dust_Base_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:711][ 0]LogSavePackage: Save=13.299384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:712][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Smoke_Dust_Base_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.04:952][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Volumetric/P_SteamRising -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_SteamRising.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.05:039][ 0]LogSavePackage: Save=71.612190ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.05:044][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_SteamRising.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.05:388][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Volumetric/P_Mist_Lit_Still -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_Mist_Lit_Still.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.05:530][ 0]LogSavePackage: Save=136.344147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.05:530][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_Mist_Lit_Still.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:007][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_TorchFire_Blizzard -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Blizzard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:146][ 0]LogSavePackage: Save=136.998260ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:147][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Blizzard.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:622][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Dust/PGPU_Dust_Vec_Large -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Large.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:627][ 0]LogSavePackage: Save=4.644323ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:627][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Large.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:761][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Dust/PGPU_Dust_Vec_Fast -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Fast.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:765][ 0]LogSavePackage: Save=4.212064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.06:765][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Fast.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.08:717][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.08:730][ 0]LogSavePackage: Save=12.420653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.08:730][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.10:083][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Wet/T_Environment_Materials_Wet_FluidNormal02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Wet/T_Environment_Materials_Wet_FluidNormal02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.10:085][ 0]LogSavePackage: Save=1.960366ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.10:086][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Wet/T_Environment_Materials_Wet_FluidNormal02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.10:994][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.10:998][ 0]LogSavePackage: Save=2.642902ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:005][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:306][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:311][ 0]LogSavePackage: Save=4.512869ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:312][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:811][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:835][ 0]LogSavePackage: Save=19.857492ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:836][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:919][ 0]LogCook:Display: Cooking /Game/Meshes/M_Emissive3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/M_Emissive3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:983][ 0]LogSavePackage: Save=61.226116ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.11:985][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/M_Emissive3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.12:379][ 0]LogCook:Display: Cooking /Game/Meshes/logoohneschrift1920 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift1920.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.12:403][ 0]LogSavePackage: Save=19.856308ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.12:403][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift1920.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.17:418][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.17:438][ 0]LogSavePackage: Save=19.193115ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.17:438][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:110][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:118][ 0]LogSavePackage: Save=6.977736ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:118][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:573][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_guiGen/brick_guiGen_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:576][ 0]LogSavePackage: Save=2.160508ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.18:577][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:338][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_TextBox_Icon_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_TextBox_Icon_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:340][ 0]LogSavePackage: Save=1.225722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:340][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_TextBox_Icon_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:650][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_param -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_param.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:658][ 0]LogSavePackage: Save=7.186957ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:658][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_param.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:925][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:933][ 0]LogSavePackage: Save=4.668009ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:933][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:994][ 0]LogCook:Display: Cooking /Game/Materials/Common/Wood/Wood_Gloss_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Common/Wood/Wood_Gloss_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.19:995][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Wood_Gloss_A2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.20:006][ 0]LogCook:Display: Cooking /Game/Materials/Common/Rubber/Rubber_Matte_Black_A2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Common/Rubber/Rubber_Matte_Black_A2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.20:008][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Rubber_Matte_Black_A2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.20:933][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.20:940][ 0]LogSavePackage: Save=5.899258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.20:940][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:145][ 0]LogCook:Display: Cooking /Game/erinnerungen/fliegender_teppich_zerbrochene_scheibe -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/fliegender_teppich_zerbrochene_scheibe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:147][ 0]LogSavePackage: Save=1.394679ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:148][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/fliegender_teppich_zerbrochene_scheibe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:317][ 0]LogCook:Display: Cooking /Game/Textures/asphalt -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/asphalt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:319][ 0]LogSavePackage: Save=1.403363ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:319][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/asphalt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:328][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_11b_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_11b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:329][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_11b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_PatchyGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:361][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_PatchyGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:369][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:377][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Scuffed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:378][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:885][ 0]LogSavePackage: Save=17.221302ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.21:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.22:441][ 0]LogCook:Display: Cooking /Game/teppichnormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichnormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.22:479][ 0]LogSavePackage: Save=35.364361ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.22:480][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichnormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:241][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:257][ 0]LogSavePackage: Save=12.287226ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:258][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:845][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/T_ground_Moss_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:868][ 0]LogSavePackage: Save=20.227776ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.23:869][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_ground_Moss_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.24:703][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.24:739][ 0]LogSavePackage: Save=33.432419ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.24:741][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.25:338][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.25:498][ 0]LogSavePackage: Save=154.861435ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.25:500][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:363][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Ivy_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:418][ 0]LogSavePackage: Save=51.630745ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:418][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:492][ 0]LogCook:Display: Cooking /Game/python -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/python.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:623][ 0]LogSavePackage: Save=127.891602ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:624][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/python.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:698][ 0]LogCook:Display: Cooking /Game/pic -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/pic.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:699][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for pic. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:723][ 0]LogCook:Display: Cooking /Game/Phoneringing -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Phoneringing.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:724][ 0]LogSavePackage: Save=0.766225ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:724][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Phoneringing.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:877][ 0]LogCook:Display: Cooking /Game/phonedisplay -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/phonedisplay.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:916][ 0]LogSavePackage: Save=39.302067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.26:917][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/phonedisplay.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:520][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_EFX_Spark1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Spark1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:522][ 0]LogSavePackage: Save=1.152692ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:523][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Spark1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:903][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/T_TilingNoise06_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:908][ 0]LogSavePackage: Save=4.200616ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.27:909][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:198][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_LargeStone01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_LargeStone01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:202][ 0]LogSavePackage: Save=3.387415ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_LargeStone01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:273][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0106_01_preview -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0106_01_preview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:276][ 0]LogSavePackage: Save=2.496447ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:276][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0106_01_preview.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:973][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Clamps01_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamps01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:976][ 0]LogSavePackage: Save=2.423812ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.28:976][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamps01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.30:447][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.30:450][ 0]LogSavePackage: Save=2.006948ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.30:450][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:123][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:148][ 0]LogSavePackage: Save=24.349440ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:148][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:653][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_CaveRock_Detail_N_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_CaveRock_Detail_N_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:745][ 0]LogSavePackage: Save=91.728249ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.31:746][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_CaveRock_Detail_N_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:263][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed.SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:267][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:276][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:282][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:291][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed.SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:295][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:296][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed.SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:298][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:305][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:312][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed': Can't find file '/Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:317][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/HadriansWall_RockFace_002/SM_HadriansWall_RockFace_002_Closed.SM_HadriansWall_RockFace_002_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:319][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:367][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:401][ 0]LogSavePackage: Save=28.739143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.32:403][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.34:523][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.34:586][ 0]LogSavePackage: Save=56.243488ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.34:587][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.34:713][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.35:308][ 0]LogSavePackage: Save=589.217590ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.35:311][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.35:490][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.35:911][ 0]LogSavePackage: Save=418.862305ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.35:913][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.36:325][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.36:703][ 0]LogSavePackage: Save=374.118103ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.36:703][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:025][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:028][ 0]LogSavePackage: Save=2.530396ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:028][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:648][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:669][ 0]LogSavePackage: Save=20.283831ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:669][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.37:956][ 0]LogCook:Display: Cooking /Game/teeth -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:007][ 0]LogSavePackage: Save=50.277119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:007][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:299][ 0]LogCook:Display: Cooking /Game/blood-splatter5texture2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:577][ 0]LogSavePackage: Save=277.394989ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:577][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:681][ 0]LogCook:Display: Cooking /Game/Materials/decalsblood/blood01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:685][ 0]LogSavePackage: Save=3.232275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:685][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:832][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Noise/T_Cave_Noise_14 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/T_Cave_Noise_14.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:834][ 0]LogSavePackage: Save=2.231960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.38:834][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Noise/T_Cave_Noise_14.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:003][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Environment_Materials_Wet_TilingFlow02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Environment_Materials_Wet_TilingFlow02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:005][ 0]LogSavePackage: Save=1.511527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:006][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Environment_Materials_Wet_TilingFlow02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:786][ 0]LogCook:Display: Cooking /Game/None -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/None.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:823][ 0]LogSavePackage: Save=36.236382ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:823][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/None.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:852][ 0]LogCook:Display: Cooking /Game/glassdecal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/glassdecal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:854][ 0]LogSavePackage: Save=1.156640ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.39:854][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/glassdecal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:022][ 0]LogCook:Display: Cooking /Game/fliegender_teppich_zerbrochene_scheibe__1__Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1__Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:032][ 0]LogSavePackage: Save=9.514448ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:032][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1__Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:156][ 0]LogCook:Display: Cooking /Game/eyebrow0022 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow0022.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:159][ 0]LogSavePackage: Save=2.332623ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:159][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow0022.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:382][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/T_Ice_Noise_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:384][ 0]LogSavePackage: Save=1.463367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:384][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:568][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:573][ 0]LogSavePackage: Save=4.737881ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:574][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:743][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Environment_Materials_Wet_TilingFlow02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_TilingFlow02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:746][ 0]LogSavePackage: Save=1.474420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.40:746][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_TilingFlow02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:280][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:284][ 0]LogSavePackage: Save=3.414653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:284][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:569][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:572][ 0]LogSavePackage: Save=2.417890ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.41:572][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMe MainFrameActions: Packaging (Windows (64-bit)): talWalkWayPowered_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:703][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:704][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:707][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:710][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv': Can't find file '/Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:712][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Meshes/SM_Yarrow_newUv.SM_Yarrow_newUv' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:713][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:714][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:718][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:721][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:723][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:724][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:725][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:728][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:729][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:732][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:735][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:737][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:740][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:741][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:775][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:842][ 0]LogSavePackage: Save=64.524712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.42:842][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:116][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:126][ 0]LogSavePackage: Save=8.497948ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:128][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:445][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:469][ 0]LogSavePackage: Save=21.668245ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.43:470][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPla MainFrameActions: Packaging (Windows (64-bit)): nkClean_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.44:104][ 0]LogLinker:Warning: Asset '../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:467][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:543][ 0]LogSavePackage: Save=73.814545ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:544][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:579][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:593][ 0]LogSavePackage: Save=4.692089ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:594][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:650][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:666][ 0]LogSavePackage: Save=13.508211ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:667][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:670][ 0]LogCook:Display: Cooking /Engine/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:720][ 0]LogSavePackage: Save=46.998264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:720][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:721][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Pi -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:723][ 0]LogSavePackage: Save=1.031502ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:723][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:754][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:758][ 0]LogSavePackage: Save=3.698484ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:759][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:760][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:763][ 0]LogSavePackage: Save=2.349992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:763][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:764][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_Mate MainFrameActions: Packaging (Windows (64-bit)): rialFunctions02/Utility/Sign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:766][ 0]LogSavePackage: Save=1.445208ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:766][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:766][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:769][ 0]LogSavePackage: Save=1.743250ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:769][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:771][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:774][ 0]LogSavePackage: Save=2.738434ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.46:775][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.47:363][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.47:423][ 0]LogSavePackage: Save=60.030396ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.47:423][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:272][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:284][ 0]LogSavePackage: Save=10.804516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:284][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:607][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_dirt_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_dirt_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:609][ 0]LogSavePackage: Save=1.402969ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:610][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_dirt_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:748][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_TilingRock_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:753][ 0]LogSavePackage: Save=3.865467ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:754][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:818][ 0]LogCook:Display: Cooking /Game/Materials/decalsblood/blood01normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01normal.u MainFrameActions: Packaging (Windows (64-bit)): asset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:820][ 0]LogSavePackage: Save=1.719959ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.48:820][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:028][ 0]LogCook:Display: Cooking /Game/roadoldmat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/roadoldmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:033][ 0]LogSavePackage: Save=4.733144ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:034][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/roadoldmat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:235][ 0]LogCook:Display: Cooking /Game/rain -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:239][ 0]LogSavePackage: Save=3.462814ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:240][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rain.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:580][ 0]LogCook:Display: Cooking /Game/P_GPU_particles_collision2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/P_GPU_particles_collision2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:592][ 0]LogSavePackage: Save=11.168483ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.49:592][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/P_GPU_particles_collision2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:214][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:235][ 0]LogSavePackage: Save=20.583847ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:235][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:705][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_FallingWater_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:723][ 0]LogSavePackage: Save=15.422786ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.50:723][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:024][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:031][ 0]LogSavePackage: Save=6.075715ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:031][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:221][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:224][ 0]LogSavePackage: Save=2.403679ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:224][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:352][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:356][ 0]LogSavePackage: Save=3.457287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.51:357][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:627][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:631][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:632][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01': Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:635][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01': Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:641][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:642][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01': Can't find file '/Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:645][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.SM_Buttercup_Patch_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:647][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:688][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:704][ 0]LogSavePackage: Save=11.933523ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:704][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:817][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:951][ 0]LogSavePackage: Save=129.814865ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.52:951][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.53:040][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.53:272][ 0]LogSavePackage: Save=229.202988ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.53:273][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:222][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:223][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:225][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:227][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:229][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:231][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:232][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:234][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:235][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:282][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/SM_Fern_03 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:295][ 0]LogSavePackage: Save=10.982552ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.54:296][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:401][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/SM_Fern_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:422][ 0]LogSavePackage: Save=18.303726ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:423][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:885][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Ferns/SM_Fern_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:900][ 0]LogSavePackage: Save=13.056213ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.55:901][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.56:936][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.56:948][ 0]LogSavePackage: Save=11.284541ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.56:948][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.57:683][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_DemonStatue_E -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_DemonStatue_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.57:685][ 0]LogSavePackage: Save=1.263619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.57:685][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_DemonStatue_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.58:329][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.58:332][ 0]LogSavePackage: Save=2.313280ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.58:333][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:079][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:083][ 0]LogSavePackage: Save=3.329781ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:083][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:827][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:832][ 0]LogSavePackage: Save=3.161614ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.55.59:832][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.00:080][ 0]LogCook:Display: Cooking /Game/Meshes/cars/old_leather_green -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.00:083][ 0]LogSavePackage: Save=2.416706ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.00:084][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal 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to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.01:997][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.02:010][ 0]LogSavePackage: Save=9.888679ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.02:014][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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/Game/Landscape/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.03:765][ 0]LogSavePackage: Save=384.228241ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.03:766][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.05:862][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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UE4Editor-Cmd: [2015.07.12-14.56.06:760][ 0]LogSavePackage: Save=323.151733ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.06:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.08:899][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.08:930][ 0]LogSavePackage: Save=28.315569ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.08:931][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.09:248][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.09:251][ 0]LogSavePackage: Save=2.435654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.09:251][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:024][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:029][ 0]LogSavePackage: Save=4.461551ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:368][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Lan MainFrameActions: Packaging (Windows (64-bit)): dscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:378][ 0]LogSavePackage: Save=9.038370ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:378][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:622][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:626][ 0]LogSavePackage: Save=3.029370ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:626][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.10:663][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:611][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_guiGen/brick_guiGen_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:617][ 0]LogSavePackage: Save=5.699116ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:618][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:787][ 0]LogCook:Display: Cooking /Game/Environment/Misc/Smoke -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:800][ 0]LogSavePackage: Save=10.327649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.11:801][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.12:322][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/M_Ground_Grass2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/M_Ground_Grass2.uasset MainFrameActions: Packaging 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[2015.07.12-14.56.18:226][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:675][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Textures/T_Water_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:678][ 0]LogSavePackage: Save=1.507185ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:687][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:852][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:854][ 0]LogSavePackage: Save=1.708511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.18:855][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.19:587][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Security_Camera_Screen_Overlay_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.27:715][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.27:737][ 0]LogSavePackage: Save=21.764566ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.27:738][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.30:786][ 0]LogSavePackage: Save=3.350703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.30:786][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.31:045][ 0]LogCook:Display: Cooking /Game/Textures/plastic_01_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.31:047][ 0]LogSavePackage: Save=1.614559ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.31:047][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.33:686][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.34:232][ 0]LogSavePackage: Save=537.934998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.34:249][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.35:404][ 0]LogCook:Display: Cooking /Game/bloodsplatter43 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter43.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.35:448][ 0]LogSavePackage: Save=17.837912ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.35:449][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter43.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.35:980][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.36:028][ 0]LogSavePackage: Save=34.487209ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.36:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.36:632][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_Gold/Metal_Gold_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.36:688][ 0]LogSavePackage: Save=47.875416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.36:689][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.37:650][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.37:652][ 0]LogSavePackage: Save=2.010106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.37:652][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:171][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:175][ 0]LogSavePackage: Save=2.726591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:175][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:187][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:188][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:741][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:746][ 0]LogSavePackage: Save=4.178114ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.38:747][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.39:015][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Monitor_Screen_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Monitor_Screen_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.39:017][ 0]LogSavePackage: Save=1.221775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.39:018][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Monitor_Screen_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:422][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking to fix. SphereReflectionCaptureComponent /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.SphereReflectionCapture1.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:436][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:438][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:439][ 0]LogRedirectors: String Asset Reference '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:442][ 0]LogRedirectors: Resolved to '/Game/AnimStarterPack/Character/HeroTPP.HeroTPP' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.42:664][ 0]LogCook:Display: Cooking /Game/AnimStarterPack/Showcase -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Showcase.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.43:843][ 0]LogSavePackage: Save=1160.207642ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.43:845][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Showcase.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:167][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseGray_03_Metal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:177][ 0]LogSavePackage: Save=7.046423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:917][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:938][ 0]LogSavePackage: Save=18.330965ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.44:939][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloo MainFrameActions: Packaging (Windows (64-bit)): r_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.45:874][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Hallway_Gate_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.45:900][ 0]LogSavePackage: Save=24.033634ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.45:901][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.46:867][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.46:881][ 0]LogSavePackage: Save=13.503079ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.46:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:342][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_Rock_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:346][ 0]LogSavePackage: Save=3.348729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:346][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:459][ 0]LogSavePackage: Save=3.089768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:459][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Grass_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:551][ 0]LogCook:Display: Cooking /Game/brokenglass2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:553][ 0]LogSavePackage: Save=2.065767ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.47:554][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:025][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_HR_Grass01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:029][ 0]LogSavePackage: Save=3.412285ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:029][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:270][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:275][ 0]LogSavePackage: Save=3.716248ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:275][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:570][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Tech_Step_1_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:574][ 0]LogSavePackage: Save=3.378731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:574][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:800][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:807][ 0]LogSavePackage: Save=5.976630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.48:807][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:401][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:405][ 0]LogSavePackage: Save=3.463998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:406][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:829][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Base_Metal_Light_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_M MainFrameActions: Packaging (Windows (64-bit)): etal_Light_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:833][ 0]LogSavePackage: Save=3.539792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.49:834][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:111][ 0]LogCook:Display: Cooking /Game/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:115][ 0]LogSavePackage: Save=3.855598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:116][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:350][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_t -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:354][ 0]LogSavePackage: Save=2.679615ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.50:354][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:105][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaSurface_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:109][ 0]LogSavePackage: Save=3.344781ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:109][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:200][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0096_01_preview -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:202][ 0]LogSavePackage: Save=1.268356ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:433][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:436][ 0]LogSavePackage: Save=2.145902ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:436][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:675][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_JaggedRock_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_JaggedRock_01_N.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:677][ 0]LogSavePackage: Save=1.452313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:677][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_JaggedRock_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:810][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Grass_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:812][ 0]LogSavePackage: Save=1.967472ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.51:812][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:122][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/DeepGrad_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/DeepGrad_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:132][ 0]LogSavePackage: Save=6.391915ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:132][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/DeepGrad_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:351][ 0]LogCook:Display: Cooking /Game/dirtytiles_00 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytiles_00.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:382][ 0]LogSavePackage: Save=28.304516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:383][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytiles_00.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:696][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:709][ 0]LogSavePackage: Save=9.097584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:710][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:912][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:935][ 0]LogSavePackage: Save=19.199038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.52:936][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Dot_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.53:034][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.53:041][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.53:868][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.53:898][ 0]LogSavePackage: Save=26.020449ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.53:898][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:332][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Clamp04_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamp04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:348][ 0]LogSavePackage: Save=12.134455ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:349][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamp04_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:562][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Snow/T_Snow01_Packed -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Snow/T_Snow01_Packed.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:698][ 0]LogSavePackage: Save=132.581314ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.54:699][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Snow/T_Snow01_Packed.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:093][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Dirt/dirt_a_d': Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:100][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset': Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:106][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Dirt/dirt_a_d': Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:112][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:115][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset': Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/tilesstairswall.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:123][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:125][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Dirt/dirt_a_d.dirt_a_d Referenced by MaterialExpressionTextureSampleParameter2D_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:128][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Dirt/dirt_a_d': Can't find file '/Game/Textures/Tiling/Dirt/dirt_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:131][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:133][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Dirt/dirt_a_d.dirt_a_d Referenced by MaterialExpressionTextureSampleParameter2D_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Dirt/dirt_a_d': Can't find file for asset '/Game/Textures/Tiling/Dirt/dirt_a_d' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:182][ 0]LogMaterial: Missing cached shader map for material tilesstairswall, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:190][ 0]LogMaterial:Warning: Failed to compile Material /Game/tilesstairswall.tilesstairswall for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:194][ 0]LogMaterial:Warning: (Node TextureSampleParameter2D) Param2D> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:228][ 0]LogMaterial: Missing cached shader map for material tilesstairswall, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:237][ 0]LogMaterial:Warning: Failed to compile Material /Game/tilesstairswall.tilesstairswall for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:239][ 0]LogMaterial:Warning: (Node TextureSampleParameter2D) Param2D> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:275][ 0]LogMaterial: Missing cached shader map for material tilesstairswall, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:284][ 0]LogMaterial:Warning: Failed to compile Material /Game/tilesstairswall.tilesstairswall for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:288][ 0]LogMaterial:Warning: (Node TextureSampleParameter2D) Param2D> Requires Texture2D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:348][ 0]LogCook:Display: Cooking /Game/tilesstairswall -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tilesstairswall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:364][ 0]LogSavePackage: Save=12.603821ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tilesstairswall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:465][ 0]LogCook:Display: Cooking /Game/thump_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:550][ 0]LogSavePackage: Save=75.517136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:551][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:695][ 0]LogCook:Display: Cooking /Game/thumpnormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thumpnormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:705][ 0]LogSavePackage: Save=8.345176ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.55:706][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thumpnormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.56:511][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_alb1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_alb1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.56:563][ 0]LogSavePackage: Save=47.070503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.56:564][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_alb1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:098][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:102][ 0]LogSavePackage: Save=3.587952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:103][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:885][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:888][ 0]LogSavePackage: Save=2.036160ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:900][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.57:901][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:256][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:261][ 0]LogSavePackage: Save=4.380230ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:261][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Moss_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:448][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Rope_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Rope_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:462][ 0]LogSavePackage: Save=13.247671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.56.58:462][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Rope_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.07:997][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.08:017][ 0]LogSavePackage: Save=19.622612ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.08:018][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.08:771][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.08:777][ 0]LogSavePackage: Save=5.000395ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.08:777][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:273][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:276][ 0]LogSavePackage: Save=2.118664ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:276][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:372][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_WaterDrops_test -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops_test.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:378][ 0]LogSavePackage: Save=4.595374ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:378][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops_test.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:479][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_Mesh_Large_Ripple -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Mesh_Large_Ripple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:485][ 0]LogSavePackage: Save=4.778541ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:485][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Mesh_Large_Ripple.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:553][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Water/P_MeshSplash_RippleArea -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_MeshSplash_RippleArea.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:560][ 0]LogSavePackage: Save=6.048476ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.09:560][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_MeshSplash_RippleArea.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.10:266][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Port_Assets/T_dirt_02_Dup -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_dirt_02_Dup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.10:268][ 0]LogSavePackage: Save=1.243487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.10:268][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_dirt_02_Dup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.11:462][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Lan MainFrameActions: Packaging (Windows (64-bit)): dscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.11:472][ 0]LogSavePackage: Save=9.009948ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.11:472][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.12:178][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaSurface_02_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.12:206][ 0]LogSavePackage: Save=21.399416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.12:207][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.12:944][ 0]LogCook:Display: Cooking /Game/suit01lres_diffuse -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres_diffuse.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.13:071][ 0]LogSavePackage: Save=121.360733ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.13:072][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres_diffuse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.14:392][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/T_Ground_Grass_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.14:460][ 0]LogSavePackage: Save=58.764408ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.14:462][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:262][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/B MainFrameActions: Packaging (Windows (64-bit)): ricks/T_Cave_Bricks_Tiling_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:567][ 0]LogSavePackage: Save=297.973724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:568][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:942][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_EFX_Beam_Electricity_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Beam_Electricity_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:989][ 0]LogSavePackage: Save=37.557636ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.15:992][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Beam_Electricity_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:333][ 0]LogCook:Display: Cooking /Game/Environment/Misc/Plane -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:363][ 0]LogSavePackage: Save=26.342966ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:365][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:676][ 0]LogCook:Display: Cooking /Game/Environment/Misc/PinballEmitCube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/PinballEmitCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:724][ 0]LogSavePackage: Save=43.047527ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.16:725][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/PinballEmitCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:006][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_FallingWater_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:026][ 0]LogSavePackage: Save=19.392467ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:026][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:157][ 0]LogCook:Display: Cooking /Game/Effects/Textures/T_SmokeBall_03_Perlin -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_SmokeBall_03_Perlin.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:160][ 0]LogSavePackage: Save=2.134849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:160][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_SmokeBall_03_Perlin.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:169][ 0]LogCook:Display: Cooking /Game/Meshes/logo2_1_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:176][ 0]LogSavePackage: Save=6.926023ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:177][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:227][ 0]LogCook:Display: Cooking /Game/Meshes/logo2_12 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:230][ 0]LogSavePackage: Save=2.083531ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.17:230][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_12.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:061][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:081][ 0]LogSavePackage: Save=19.181667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:081][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:659][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_Flake1b_multiple -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b_multiple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:660][ 0]LogSavePackage: Save=1.114401ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:660][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b_multiple.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:864][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Concrete_2_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_2_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:886][ 0]LogSavePackage: Save=21.183878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.18:886][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_2_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:137][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_WoodFloor_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:141][ 0]LogSavePackage: Save=3.553213ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:141][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:376][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:379][ 0]LogSavePackage: Save=2.096163ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:379][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:899][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Light_Fluorescent_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:903][ 0]LogSavePackage: Save=3.444260ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:903][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:991][ 0]LogCook:Display: Cooking /Game/Textures/dev_white_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_white_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:993][ 0]LogSavePackage: Save=1.052424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.19:993][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_white_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:232][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Building_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Building_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:234][ 0]LogSavePackage: Save=1.065451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:234][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Building_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:242][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:267][ 0]LogSavePackage: Save=23.558741ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:267][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:464][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:464][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:465][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:467][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:468][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:468][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:468][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:469][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:469][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:471][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Yarrow': Can't find file '/Game/Environments/Foliage/Flowers/SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:472][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Yarrow.SM_Yarrow' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:472][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:480][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:483][ 0]LogSavePackage: Save=2.315648ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:483][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:727][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:730][ 0]LogSavePackage: Save=2.165640ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:730][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:741][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Lands MainFrameActions: Packaging (Windows (64-bit)): cape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:760][ 0]LogSavePackage: Save=18.464788ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.20:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:103][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:108][ 0]LogSavePackage: Save=4.379441ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:108][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:283][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Butterfly_Wing_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Wing_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:285][ 0]LogSavePackage: Save=1.151113ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:285][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Wing_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:531][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_Rock_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:534][ 0]LogSavePackage: Save=2.153008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:534][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Rock_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:660][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_EFX_Soft_Light -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Soft_Light.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:662][ 0]LogSavePackage: Save=1.491000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:662][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_EFX_Soft_Light.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:897][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Ivy_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:930][ 0]LogSavePackage: Save=32.349991ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.21:930][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:093][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_SplashBase_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashBase_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:115][ 0]LogSavePackage: Save=19.245619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:115][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashBase_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:914][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Bark01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Bark01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:932][ 0]LogSavePackage: Save=16.281778ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.22:933][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Bark01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:415][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Metal_Painted01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:435][ 0]LogSavePackage: Save=13.047134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:436][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:796][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:804][ 0]LogSavePackage: Save=4.876441ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:805][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:854][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0096_01_preview_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:898][ 0]LogSavePackage: Save=38.683880ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.23:899][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.24:013][ 0]LogCook:Display: Cooking /Game/Materials/Wall/raufaser_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.24:030][ 0]LogSavePackage: Save=14.764330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.24:031][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:290][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:308][ 0]LogSavePackage: Save=17.898705ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:308][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:557][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:563][ 0]LogSavePackage: Save=3.416232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.27:563][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:131][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Hallway_Signs_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Signs_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:134][ 0]LogSavePackage: Save=2.138007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:134][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Signs_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:226][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PositionalNoise_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PositionalNoise_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:228][ 0]LogSavePackage: Save=1.153087ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:229][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PositionalNoise_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:405][ 0]LogCook:Display: Cooking /Game/Maps/Intro -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Intro.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:424][ 0]LogSavePackage: Save=16.381256ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:425][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Intro.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:437][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/salzlösung -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:439][ 0]LogSavePackage: Save=1.866809ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:440][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:475][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/texture2_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/texture2_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:482][ 0]LogSavePackage: Save=6.836412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:482][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/texture2_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:524][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Material/NewMaterialInstanceConstant -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/NewMaterialInstanceConstant.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:526][ 0]LogSavePackage: Save=1.143613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:526][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/NewMaterialInstanceConstant.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:535][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Meshes/PenlightAct -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/PenlightAct.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:552][ 0]LogSavePackage: Save=16.075714ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:552][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/PenlightAct.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:575][ 0]LogCook:Display: Cooking /Game/Meshes/Machines/Meshes/penlight -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/penlight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:579][ 0]LogSavePackage: Save=2.212616ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:579][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/penlight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:836][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Trashbag_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Trashbag_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.28:851][ 0]LogSavePackage: Save=14.534581ms MainFrameActions: Packaging 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/Game/Landscape/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.29:571][ 0]LogSavePackage: Save=1.550213ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.29:571][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.29:912][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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0]LogSavePackage: Save=10.202906ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.33:687][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.33:960][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.33:975][ 0]LogSavePackage: Save=11.054398ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.33:976][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.34:684][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_ MainFrameActions: Packaging (Windows (64-bit)): Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.34:697][ 0]LogSavePackage: Save=9.171404ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.34:697][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.34:973][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:022][ 0]LogSavePackage: Save=45.494633ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:023][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:171][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: 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memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:832][ 0]LogCook:Display: Cooking /Game/Textures/plastic_panel_01_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:843][ 0]LogSavePackage: Save=8.881652ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.35:844][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.36:686][ 0]LogCook:Display: Cooking 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0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.37:823][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Ceiling_Pipes_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Ceiling_Pipes_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.37:826][ 0]LogSavePackage: Save=1.545871ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.37:826][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Ceiling_Pipes_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:036][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:039][ 0]LogSavePackage: Save=1.962735ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:039][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:161][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:177][ 0]LogSavePackage: Save=15.077373ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:177][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:262][ 0]LogCook:Display: Cooking /Game/Meshes/books/buchblock -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:265][ 0]LogSavePackage: Save=1.886152ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:265][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:864][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:868][ 0]LogSavePackage: Save=3.878888ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.38:869][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:030][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:034][ 0]LogSavePackage: Save=3.150955ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:034][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:293][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:299][ 0]LogSavePackage: Save=5.365151ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:300][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:344][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:358][ 0]LogSavePackage: Save=14.062056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:358][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:453][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PlantLeaf_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:464][ 0]LogSavePackage: Save=10.078952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:464][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:605][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Detail_D_2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:608][ 0]LogSavePackage: Save=1.434549ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.39:608][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D_2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.40:112][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.40:115][ 0]LogSavePackage: Save=2.238670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.40:115][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.41:153][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.41:174][ 0]LogSavePackage: Save=20.364361ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.41:174][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.42:538][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.42:608][ 0]LogSavePackage: Save=65.114479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.42:609][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.43:953][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.43:971][ 0]LogSavePackage: Save=13.338071ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.43:972][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.46:363][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.46:493][ 0]LogSavePackage: Save=124.299309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.46:495][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:634][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:637][ 0]LogSavePackage: Save=2.221696ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:637][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:705][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:705][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:707][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:708][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:709][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:709][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:709][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:710][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:710][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:711][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002': Can't find file '/Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:712][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.SM_GroundRevealRock002' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:713][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:720][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:775][ 0]LogSavePackage: Save=54.505764ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.47:776][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:467][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:488][ 0]LogSavePackage: Save=20.140139ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:488][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:839][ 0]LogSavePackage: Save=4.752882ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:839][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:959][ 0]LogCook:Display: Cooking /Game/KI/ThirdPersonCharacter -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/KI/ThirdPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:960][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for ThirdPersonCharacter. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:968][ 0]LogCook:Display: Cooking /Game/KI/NewBlueprint -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/KI/NewBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:969][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for NewBlueprint. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:977][ 0]LogCook:Display: Cooking /Game/gehirnfarben/visuelleshören2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/visuelleshören2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:978][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for visuelleshören2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:988][ 0]LogCook:Display: Cooking /Game/gehirnfarben/visuelleshören -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/visuelleshören.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:994][ 0]LogSavePackage: Save=5.591742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.50:994][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/visuelleshören.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:002][ 0]LogCook:Display: Cooking /Game/gehirnfarben/Sehen -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Sehen.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:007][ 0]LogSavePackage: Save=4.140218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:007][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Sehen.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:515][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_WallArch_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WallArch_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:520][ 0]LogSavePackage: Save=4.474577ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:520][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_WallArch_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:886][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Rust_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:890][ 0]LogSavePackage: Save=3.212538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:890][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:951][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/TRT_SecurityCamera_C -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/TRT_SecurityCamera_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:953][ 0]LogSavePackage: Save=0.781620ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.51:953][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/TRT_SecurityCamera_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:220][ 0]LogCook:Display: Cooking /Game/erinnerungen/picphoto -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/picphoto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:305][ 0]LogSavePackage: Save=83.190430ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:307][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/picphoto.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:945][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Stone_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:980][ 0]LogSavePackage: Save=30.497789ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.52:981][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.53:474][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.53:510][ 0]LogSavePackage: Save=24.920259ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.53:511][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.53:998][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.54:032][ 0]LogSavePackage: Save=29.597742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.54:033][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Door_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.55:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.55:274][ 0]LogSavePackage: Save=35.621742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.55:275][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:094][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:095][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:095][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:097][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:098][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:098][ 0]LogUObjectGlobals:Warning: Failed to find object 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:098][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:099][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:100][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:100][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:101][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:101][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:101][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:102][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:102][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:104][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:105][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:105][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:106][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:114][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:137][ 0]LogSavePackage: Save=22.271040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:137][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:445][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:446][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:447][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:448][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:448][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:449][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:449][ 0]LogRedirectors: String Asset Reference '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:449][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:450][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:452][ 0]LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2': Can't find file '/Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:453][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Flowers/SM_Heather_Mesh_Clumps2.SM_Heather_Mesh_Clumps2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:453][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:462][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:490][ 0]LogSavePackage: Save=27.296305ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:490][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:505][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:588][ 0]LogSavePackage: Save=81.514290ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:588][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:600][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:835][ 0]LogSavePackage: Save=234.474182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.57:835][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:355][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:358][ 0]LogSavePackage: Save=3.205827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:359][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:645][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:697][ 0]LogSavePackage: Save=50.718853ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.58:697][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.59:955][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.59:981][ 0]LogSavePackage: Save=26.066635ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.57.59:982][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.00:962][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Boulder01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Boulder01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.00:968][ 0]LogSavePackage: Save=5.522264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.00:968][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Boulder01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.01:137][ 0]LogCook:Display: Cooking /Game/blood_splatter_transparency_by_sagacious-d3h1yw62 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw62.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.01:173][ 0]LogSavePackage: Save=35.720039ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.01:173][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw62.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:421][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:440][ 0]LogSavePackage: Save=17.706459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:440][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:650][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Conc MainFrameActions: Packaging (Windows (64-bit)): rete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:652][ 0]LogSavePackage: Save=1.969841ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:652][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:663][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:664][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:868][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:870][ 0]LogSavePackage: Save=1.656798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.07:870][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.08:024][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Dirt_Fine_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.08:292][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_a MainFrameActions: Packaging (Windows (64-bit)): o.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.08:387][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.08:442][ 0]LogSavePackage: Save=53.530712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.08:442][ 0]LogSavePackage: Async saving from memory to 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.09:782][ 0]LogCook:Display: Cooking /Game/Meshes/brick_pavement_0096_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.09:810][ 0]LogSavePackage: Save=27.875414ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.09:810][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:215][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Caustics/T_Caustics -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Caustics/T_Caustics.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:260][ 0]LogSavePackage: Save=44.341148ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:261][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Caustics/T_Caustics.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:458][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_Gold/Metal_Gold_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:461][ 0]LogSavePackage: Save=2.674088ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:462][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:473][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:507][ 0]LogSavePackage: Save=33.983105ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:507][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:741][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:745][ 0]LogSavePackage: Save=3.871388ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.10:745][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:004][ 0]LogCook:Display: Cooking /Game/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:008][ 0]LogSavePackage: Save=3.150166ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:008][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:251][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:254][ 0]LogSavePackage: Save=2.152613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:254][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:883][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Mud_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Mud_M.uasse MainFrameActions: Packaging (Windows (64-bit)): t MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:985][ 0]LogSavePackage: Save=101.326385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.11:985][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Mud_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:260][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:280][ 0]LogSavePackage: Save=16.454287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:280][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:448][ 0]LogCook:Display: Cooking /Game/teeth_shape04 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth_shape04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:541][ 0]LogSavePackage: Save=89.597740ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.12:543][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth_shape04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.13:432][ 0]LogCook:Display: Cooking /Game/suit01_normals -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01_normals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.13:570][ 0]LogSavePackage: Save=135.820313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.13:571][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01_normals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:315][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:330][ 0]LogSavePackage: Save=12.152614ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:331][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:826][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:844][ 0]LogSavePackage: Save=14.941576ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:845][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:989][ 0]LogLinker:Warning: Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Materials/Master_Props_A': Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.14:998][ 0]LogLinker:Warning: Can't find file for asset '/Game/Materials/Master_Props_A' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:000][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Materials/Master_Props_A' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:009][ 0]LogLinker:Warning: Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Materials/Master_Props_A': Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:014][ 0]LogLinker:Warning: Can't find file for asset '/Game/Materials/Master_Props_A' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:064][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Materials/Master_Props_A' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:070][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_d': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:081][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:092][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:094][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/ MainFrameActions: Packaging (Windows (64-bit)): Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:101][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:107][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_n': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:124][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:132][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:152][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:154][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_d': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:163][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:167][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:180][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:318][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:322][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_n': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:326][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:359][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:365][ 0]LogLinker:Warning: Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:367][ 0]LoadErrors: Info Failed to load /Game/Materials/Master_Props_A.Master_Props_A Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Materials/Master_Props_A': Can't find file '/Game/Materials/Master_Props_A' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:416][ 0]LogLinker:Warning: Can't find file for asset '/Game/Materials/Master_Props_A' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:418][ 0]LoadErrors: Info Failed to load /Game/Materials/Master_Props_A.Master_Props_A Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Materials/Master_Props_A': Can't find file for asset '/Game/Materials/Master_Props_A' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:422][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:424][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_d.wall_trims_01_a_d Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_d': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:428][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:447][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_d.wall_trims_01_a_d Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_d': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_d' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:451][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:453][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_masks.wall_trims_01_a_masks Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:457][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:468][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_masks.wall_trims_01_a_masks Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_masks' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:472][ 0]LogLinker:Warning: Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:474][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_n.wall_trims_01_a_n Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_n': Can't find file '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:483][ 0]LoadErrors: Info Failed to load /Game/Textures/Tiling/Trims/wall_trims_01_a_n.wall_trims_01_a_n Referenced by Wall_Trims_01_a MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Textures/Tiling/Trims/wall_trims_01_a_n': Can't find file for asset '/Game/Textures/Tiling/Trims/wall_trims_01_a_n' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:570][ 0]LogCook:Display: Cooking /Game/Materials/Tiling/Trims/Wall_Trims_01_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:584][ 0]LogSavePackage: Save=11.431391ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:585][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:780][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Lettering/Master_Decal_Lettering_A_Inst -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals MainFrameActions: Packaging (Windows (64-bit)): /Lettering/Master_Decal_Lettering_A_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:799][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Master_Decal_Lettering_A_Inst. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:891][ 0]LogCook:Display: Cooking /Game/Materials/Decals/Lettering/decal_number_2__orange -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/Lettering/decal_number_2__orange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.15:896][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for decal_number_2__orange. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.16:398][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.16:447][ 0]LogSavePackage: Save=46.591663ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.16:448][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:055][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:058][ 0]LogSavePackage: Save=2.688299ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:058][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:380][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:420][ 0]LogSavePackage: Save=39.552345ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:420][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:577][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Floor_Tiles_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:595][ 0]LogSavePackage: Save=17.456577ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:595][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:777][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:780][ 0]LogSavePackage: Save=2.767646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.17:781][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:188][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_PuddleN -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleN.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:190][ 0]LogSavePackage: Save=1.195326ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:190][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleN.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:199][ 0]LogCook:Display: Cooking /Game/Meshes/name -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/name.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:201][ 0]LogSavePackage: Save=2.029844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/name.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:210][ 0]LogCook:Display: Cooking /Game/Meshes/exitsignright-Mat2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright-Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:217][ 0]LogSavePackage: Save=6.229275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:217][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright-Mat2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:254][ 0]LogCook:Display: Cooking /Game/Meshes/exitsignleft-Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft-Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:261][ 0]LogSavePackage: Save=6.545081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:261][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft-Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:415][ 0]LogCook:Display: Cooking /Game/Meshes/exitsign2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:417][ 0]LogSavePackage: Save=1.454287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:417][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:604][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:606][ 0]LogSavePackage: Save=2.141955ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:607][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:804][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:807][ 0]LogSavePackage: Save=1.318885ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.18:808][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_D.uass MainFrameActions: Packaging (Windows (64-bit)): et' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:174][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Hallway_Gate_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Ga MainFrameActions: Packaging (Windows (64-bit)): te_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:177][ 0]LogSavePackage: Save=3.222801ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:393][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:395][ 0]LogSavePackage: Save=1.448761ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:395][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:404][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:428][ 0]LogSavePackage: Save=23.087399ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.19:428][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:115][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:119][ 0]LogSavePackage: Save=2.460919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:119][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:230][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:233][ 0]LogSavePackage: Save=2.396968ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:233][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:242][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:261][ 0]LogSavePackage: Save=18.064503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:261][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:461][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:466][ 0]LogSavePackage: Save=3.941260ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:466][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:617][ 0]LogCook:Display: Cooking /Game/Environment/Misc/Tile_Fire_001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Tile_Fire_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:619][ 0]LogSavePackage: Save=1.038607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.20:619][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Tile_Fire_001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:223][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Concrete_Wall01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:227][ 0]LogSavePackage: Save=3.194773ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:227][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:525][ 0]LogCook:Display: Cooking /Game/teppichmat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichmat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:548][ 0]LogSavePackage: Save=21.908258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:548][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichmat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:557][ 0]LogCook:Display: Cooking /Game/suit01lres -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:581][ 0]LogSavePackage: Save=23.659798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:581][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:660][ 0]LogCook:Display: Cooking /Game/phone -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/phone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:661][ 0]LogSavePackage: Save=0.699511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:662][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/phone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:823][ 0]LogCook:Display: Cooking /Game/dirtytile001 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:830][ 0]LogSavePackage: Save=6.237960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:830][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile001.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:876][ 0]LogCook:Display: Cooking /Game/bluefloornormal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bluefloornormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:919][ 0]LogSavePackage: Save=42.265514ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:919][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bluefloornormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.21:932][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:351][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:367][ 0]LogSavePackage: Save=12.745145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:367][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:968][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:996][ 0]LogSavePackage: Save=19.116138ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.22:997][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.23:134][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.23:596][ 0]LogSavePackage: Save=459.368378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.23:597][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.24:588][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.24:624][ 0]LogSavePackage: Save=30.961630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.24:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.25:418][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.25:451][ 0]LogSavePackage: Save=30.584242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.25:453][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:151][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:161][ 0]LogSavePackage: Save=9.874072ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:161][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:774][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:794][ 0]LogSavePackage: Save=19.036001ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:794][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.28:950][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Ice/T_Cave_Ice_Noise_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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UE4Editor-Cmd: [2015.07.12-14.58.39:255][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_Droplets_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_Droplets_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:280][ 0]LogSavePackage: Save=23.923891ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:281][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_Droplets_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:508][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_CaveWall_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_CaveWall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:557][ 0]LogSavePackage: Save=48.819675ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:557][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_CaveWall_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:787][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Base_Metal_Light_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:792][ 0]LogSavePackage: Save=3.358993ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:793][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:828][ 0]LogCook:Display: Cooking /Game/Textures/dev_normal_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:830][ 0]LogSavePackage: Save=1.306648ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.39:830][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.40:182][ 0]LogCook:Display: Cooking 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Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.43:457][ 0]LogSavePackage: Save=147.435257ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.43:459][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:409][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material_003 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_003.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:451][ 0]LogSavePackage: Save=37.933445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:453][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_003.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:590][ 0]LogCook:Display: Cooking /Game/Meshes/exitsign -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:631][ 0]LogSavePackage: Save=37.986340ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.44:632][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign.uasset' MainFrameActions: Packaging 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.46:769][ 0]LogSavePackage: Save=169.277985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.46:773][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.47:714][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_IceChunk_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.47:717][ 0]LogSavePackage: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.48:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.48:055][ 0]LogSavePackage: Save=12.266303ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.48:055][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Explosion_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.49:144][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_CliffRockTile_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_CliffRockTile_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.49:148][ 0]LogSavePackage: Save=3.293068ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.49:148][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_CliffRockTile_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:576][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Glacier_CliffSide_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Glacier_CliffSide_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:582][ 0]LogSavePackage: Save=5.052897ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:582][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Glacier_CliffSide_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:617][ 0]LogCook:Display: Cooking /Game/tongue01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:693][ 0]LogSavePackage: Save=75.791489ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.50:694][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.51:126][ 0]LogCook:Display: Cooking /Game/tiles_circle -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tiles_circle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.51:219][ 0]LogSavePackage: Save=92.402100ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.51:219][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tiles_circle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.52:003][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Pipe_Valves_02_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.52:005][ 0]LogSavePackage: Save=1.784699ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.52:006][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.52:954][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_WaterDrips_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_WaterDrips_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:085][ 0]LogSavePackage: Save=128.101608ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:086][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_WaterDrips_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:193][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_S -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_A_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:207][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_S. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:314][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:657][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:681][ 0]LogSavePackage: Save=18.398468ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:682][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:793][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:953][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_E -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.53:961][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_E. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.54:947][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.54:969][ 0]LogSavePackage: Save=19.009949ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.54:971][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.55:826][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_d -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.55:862][ 0]LogSavePackage: Save=12.443155ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.55:863][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.56:278][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Grime_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Grime_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.56:315][ 0]LogSavePackage: Save=22.862387ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.56:318][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Grime_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:011][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:038][ 0]LogSavePackage: Save=16.710091ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:040][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:426][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaCracks_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:429][ 0]LogSavePackage: Save=2.305384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:429][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:551][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_Flake1b -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:552][ 0]LogSavePackage: Save=1.039002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.57:553][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:384][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_h1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_h1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:389][ 0]LogSavePackage: Save=3.259514ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:389][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_h1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:641][ 0]LogCook:Display: Cooking /Game/Textures/gradient_black_white -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/gradient_black_white.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:643][ 0]LogSavePackage: Save=1.081241ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:643][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/gradient_black_white.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:852][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Grime_Lines_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures MainFrameActions: Packaging (Windows (64-bit)): /T_Grime_Lines_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:854][ 0]LogSavePackage: Save=0.895705ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.58:854][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Grime_Lines_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:556][ 0]LogCook:Display: Cooking /Game/Effects/Particles/Fire/P_OrbGlowLights -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_OrbGlowLights.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:585][ 0]LogSavePackage: Save=28.073189ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:586][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_OrbGlowLights.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:711][ 0]LogCook:Display: Cooking /Game/Meshes/cars/old_leather_black_normal -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_black_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:713][ 0]LogSavePackage: Save=1.667851ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.58.59:713][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_black_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.00:199][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.00:201][ 0]LogSavePackage: Save=2.261172ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.00:202][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:157][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Brick_BathStone/Brick_BathStone_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:161][ 0]LogSavePackage: Save=3.213722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:161][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:554][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:557][ 0]LogSavePackage: Save=2.785805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.01:558][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:038][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:042][ 0]LogSavePackage: Save=3.229907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:042][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:752][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:773][ 0]LogSavePackage: Save=12.040503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.02:774][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.04:409][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_DS360_075_Ref -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DS360_075_Ref.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.04:569][ 0]LogSavePackage: Save=153.843353ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.04:572][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DS360_075_Ref.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.05:443][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.06:089][ 0]LogSavePackage: Save=641.440491ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.06:091][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.06:948][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:153][ 0]LogSavePackage: Save=200.304352ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:154][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:612][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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[2015.07.12-14.59.07:854][ 0]LogSavePackage: Save=61.049660ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:854][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:930][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/Grass/T_Perlin_Noise_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:932][ 0]LogSavePackage: Save=2.107611ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.07:933][ 0]LogSavePackage: Async saving from memory to 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0]LogCook:Display: Cooking /Game/Environment/Textures/Snow/T_Cave_SnowMound_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Snow/T_Cave_SnowMound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.08:733][ 0]LogSavePackage: Save=61.108479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.08:733][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Snow/T_Cave_SnowMound_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.11:224][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaMask_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.11:227][ 0]LogSavePackage: Save=1.282173ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.11:227][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:003][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:007][ 0]LogSavePackage: Save=2.719090ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:007][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:280][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:324][ 0]LogSavePackage: Save=16.104137ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.12:325][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.13:014][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Security_Camera_Base_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Security_Camera_Base_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.13:037][ 0]LogSavePackage: Save=9.162324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.13:037][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Security_Camera_Base_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.13:618][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_ImpactDust_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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for T_Rock_Detail_03_D. 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.15:754][ 0]LogSavePackage: Save=49.002842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.15:757][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.16:203][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Caustics/T_Caustics_Mat_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:305][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Bricks/T_Cave_Bricks_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:307][ 0]LogSavePackage: Save=1.307832ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:307][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:732][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Detail_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:742][ 0]LogSavePackage: Save=9.513264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.17:742][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.18:568][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.18:571][ 0]LogSavePackage: Save=2.409995ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.18:571][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:044][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Large_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:047][ 0]LogSavePackage: Save=3.187273ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:047][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:407][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Large_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:428][ 0]LogSavePackage: Save=20.108164ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.19:428][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:465][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Smoke/T_TilingClouds_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_TilingClouds_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:508][ 0]LogSavePackage: Save=41.421524ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:508][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_TilingClouds_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:602][ 0]LogCook:Display: Cooking /Game/Environment/Misc/T_CubeMaps_City01_Envmap -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_CubeMaps_City01_Envmap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:604][ 0]LogSavePackage: Save=1.206379ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.20:604][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_CubeMaps_City01_Envmap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.21:470][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Grime_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.21:474][ 0]LogSavePackage: Save=3.554792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.21:474][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Snow_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.43:659][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.43:701][ 0]LogSavePackage: Save=35.159878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.43:702][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.43:949][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Plank_1_by_1_N -> 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0]LogSavePackage: Save=9.795910ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.44:440][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Effect_Ring.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.44:977][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_DustnScratches_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.45:021][ 0]LogSavePackage: Save=40.381729ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.45:022][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.46:096][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.46:114][ 0]LogSavePackage: Save=12.185378ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.46:115][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:240][ 0]LogCook:Display: Cooking /Game/bloodsplatter4_Mat2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:245][ 0]LogSavePackage: Save=5.011053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:246][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4_Mat2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:289][ 0]LogCook:Display: Cooking /Game/bloodsplatter4 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:291][ 0]LogSavePackage: Save=1.189405ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:291][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:300][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Blowing_Snow -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Blowing_Snow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:304][ 0]LogSavePackage: Save=3.689010ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:304][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Blowing_Snow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:708][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaMask_02 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:710][ 0]LogSavePackage: Save=1.324807ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:710][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:720][ 0]LogCook:Display: Cooking /Game/Materials/Wall/raufaser -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:726][ 0]LogSavePackage: Save=5.844387ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.49:726][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.50:218][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Normal_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.50:729][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PlantPot_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantPot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.50:752][ 0]LogSavePackage: Save=22.563162ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.50:753][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantPot_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:741][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Atmospherics/Effects/P_Haze_Hanging_Knight_Darken -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Hanging_Knight_Darken.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:745][ 0]LogSavePackage: Save=4.002448ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:746][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Hanging_Knight_Darken.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:982][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Flares/T_FlareRound_Noise -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Flares/T_FlareRound_Noise.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:984][ 0]LogSavePackage: Save=1.344544ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.51:984][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Flares/T_FlareRound_Noise.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.52:769][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_Gold/Metal_Gold_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.52:795][ 0]LogSavePackage: Save=22.183800ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.52:796][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:230][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:255][ 0]LogSavePackage: Save=12.561188ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:256][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:605][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Light_Fluorescent_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:665][ 0]LogSavePackage: Save=26.542318ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.53:671][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:097][ 0]LogCook:Display: Cooking /Game/thump2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:147][ 0]LogSavePackage: Save=45.492264ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:148][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:630][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:652][ 0]LogSavePackage: Save=13.531107ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:653][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.54:998][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Shelf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.55:038][ 0]LogSavePackage: Save=12.917259ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.55:039][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Shelf_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.55:758][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Metal_Rust_Blends_02_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Rust_Blends_02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.55:770][ 0]LogSavePackage: Save=8.395705ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.55:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Rust_Blends_02_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.56:095][ 0]LogCook:Display: Cooking /Game/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.56:121][ 0]LogSavePackage: Save=14.596952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.56:123][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.56:973][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_DustnScratches_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:020][ 0]LogSavePackage: Save=36.293224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:021][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:488][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:491][ 0]LogSavePackage: Save=2.358282ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:503][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:507][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:526][ 0]LogSavePackage: Save=1.224538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.57:526][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:238][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_PlantLeaf_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:385][ 0]LogSavePackage: Save=145.642670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:385][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:635][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/salzlösung_lying -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung_lying.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:638][ 0]LogSavePackage: Save=2.029844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.58:638][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung_lying.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.59:729][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Rust_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.59:734][ 0]LogSavePackage: Save=3.744276ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-14.59.59:734][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.01:306][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_Square/Concrete_Square_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.01:354][ 0]LogSavePackage: Save=47.447102ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.01:355][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.01:395][ 0]LogCook:Display: Cooking /Game/Effects/Textures/T_Sunflare -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Sunflare.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.01:397][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sunflare. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.02:149][ 0]LogCook:Display: Cooking /Game/Effects/FX_Snow_Port_Assets/T_largesmoke1_Dup -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_largesmoke1_Dup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.02:151][ 0]LogSavePackage: Save=1.215064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.02:151][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_largesmoke1_Dup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.03:432][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Bark01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Bark01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.03:470][ 0]LogSavePackage: Save=14.139823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.03:472][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Bark01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:059][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Ice/T_Cave_Ice_Tiling_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Tiling_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:077][ 0]LogSavePackage: Save=13.850861ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:078][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Tiling_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:599][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:640][ 0]LogSavePackage: Save=25.249092ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.04:642][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:047][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:080][ 0]LogSavePackage: Save=27.889231ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:081][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:390][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:418][ 0]LogSavePackage: Save=24.502605ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.06:419][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:241][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bric MainFrameActions: Packaging (Windows (64-bit)): k_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:245][ 0]LogSavePackage: Save=4.088110ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:246][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:882][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Slate_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:885][ 0]LogSavePackage: Save=1.571135ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.07:885][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Slate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:299][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:304][ 0]LogSavePackage: Save=3.610058ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:304][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Pine_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:766][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Branch_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Branch_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:910][ 0]LogSavePackage: Save=142.760147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.08:911][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Branch_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.10:526][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.10:531][ 0]LogSavePackage: Save=4.088505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.10:532][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:305][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Dirt_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:308][ 0]LogSavePackage: Save=1.538765ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:308][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Dirt_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:677][ 0]LogCook:Display: Cooking /Game/Textures/dev_grey_a -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_grey_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:679][ 0]LogSavePackage: Save=1.536002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.11:679][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_grey_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.13:842][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Cliffs/Cliff01/SM_Cliff01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/SM_Cliff01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.13:931][ 0]LogSavePackage: Save=83.229515ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.13:932][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/SM_Cliff01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:059][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Cliffs/Cliff01/MI_Cliff01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/MI_Cliff01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:362][ 0]LogSavePackage: Save=300.407379ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:364][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/MI_Cliff01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:574][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:587][ 0]LogSavePackage: Save=10.373836ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.14:588][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.15:284][ 0]LogCook:Display: Cooking /Game/erinnerungen/DSC_2536 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/DSC_2536.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.15:347][ 0]LogSavePackage: Save=61.374153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.15:348][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/DSC_2536.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.16:606][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_HR_Grass01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.16:619][ 0]LogSavePackage: Save=10.504106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.16:620][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.17:737][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.17:740][ 0]LogSavePackage: Save=2.139981ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.17:740][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.18:126][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.18:130][ 0]LogSavePackage: Save=2.745144ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.18:130][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.20:201][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.20:207][ 0]LogSavePackage: Save=4.555898ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.20:207][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.21:557][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.21:560][ 0]LogSavePackage: Save=2.280910ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.21:560][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.22:150][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material_004 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_004.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.22:154][ 0]LogSavePackage: Save=3.768356ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.22:155][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_004.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.23:916][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.23:993][ 0]LogSavePackage: Save=74.422470ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.23:994][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.28:444][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.28:456][ 0]LogSavePackage: Save=11.062293ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.28:456][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:175][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:177][ 0]LogSavePackage: Save=1.981288ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:178][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:800][ 0]LogCook:Display: Cooking /Game/Textures/plastic_panel_01_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:802][ 0]LogSavePackage: Save=1.425470ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.30:803][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:029][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Small_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:133][ 0]LogSavePackage: Save=103.743881ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:133][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:259][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_h -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:261][ 0]LogSavePackage: Save=2.088663ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:262][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:298][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Base_Metal_Gray_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:299][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:322][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Texture/mediglass2 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/mediglass2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:323][ 0]LogSavePackage: Save=1.071767ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:323][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/mediglass2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:558][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:563][ 0]LogSavePackage: Save=3.548081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:563][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:771][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_mask -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_mask.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:904][ 0]LogSavePackage: Save=132.000244ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.31:904][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_mask.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:045][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_TilingRock_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:048][ 0]LogSavePackage: Save=1.693510ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:048][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:152][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WoodStruts/T_Cave_Leather_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:166][ 0]LogSavePackage: Save=13.501105ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:166][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:525][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Floor_Tech_1_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:538][ 0]LogSavePackage: Save=10.528581ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:539][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:884][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Clamp01_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp01_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:896][ 0]LogSavePackage: Save=5.855440ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.32:896][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp01_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.33:232][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Tech_Step_1_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.33:245][ 0]LogSavePackage: Save=10.035923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.33:246][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.34:131][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.34:553][ 0]LogSavePackage: Save=412.112732ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.34:554][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:224][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:289][ 0]LogSavePackage: Save=59.645111ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:290][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:565][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_ScreenDirt02_w_TEST -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_ScreenDirt02_w_TEST.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:633][ 0]LogSavePackage: Save=65.509628ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.35:634][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_ScreenDirt02_w_TEST.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:336][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:363][ 0]LogSavePackage: Save=16.656008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:363][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:748][ 0]LogCook:Display: Cooking /Game/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:757][ 0]LogSavePackage: Save=5.995579ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.36:758][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:035][ 0]LogCook:Display: Cooking /Game/Environment/Textures/Rock/T_Cave_Rock_Detail_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:055][ 0]LogSavePackage: Save=15.076583ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:056][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:242][ 0]LogSavePackage: Save=2.441181ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:242][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:829][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_City_AboveGround_Railing_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_AboveGround_Railing_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:841][ 0]LogSavePackage: Save=11.573109ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.37:841][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_AboveGround_Railing_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:034][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:039][ 0]LogSavePackage: Save=4.577215ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:039][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:441][ 0]LogCook:Display: Cooking /Game/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:444][ 0]LogSavePackage: Save=2.033396ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:444][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:613][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Cube/CaveMap_Interior_Cube -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Cube/CaveMap_Interior_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:804][ 0]LogSavePackage: Save=190.187515ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.38:804][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Cube/CaveMap_Interior_Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:363][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:365][ 0]LogSavePackage: Save=1.690352ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:365][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:564][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_GrassBlade_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_GrassBlade_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:566][ 0]LogSavePackage: Save=1.288884ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:567][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_GrassBlade_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:844][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:848][ 0]LogSavePackage: Save=3.106742ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.39:848][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:017][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:021][ 0]LogSavePackage: Save=3.059371ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:021][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:624][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_Ivy_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:703][ 0]LogSavePackage: Save=77.361443ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.40:703][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_Ivy_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.00.41:201][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_City_WhiteMarble01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_WhiteMarble01_D.uasset MainFrameActions: Packaging 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UE4Editor-Cmd: [2015.07.12-15.01.00:201][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.00:217][ 0]LogSavePackage: Save=15.785962ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.00:218][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.01:293][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.06:862][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.06:883][ 0]LogSavePackage: Save=13.282015ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.06:884][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Trashcan_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.10:021][ 0]LogCook:Display: Cooking /Game/erinnerungen/DSC_2536_Mat -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/DSC_2536_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.10:026][ 0]LogSavePackage: Save=3.973630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.10:026][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/DSC_2536_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.10:719][ 0]LogCook:Display: Cooking 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'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:048][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Decals_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Decals_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:049][ 0]LogSavePackage: Save=1.449945ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:050][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Decals_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:337][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:364][ 0]LogSavePackage: Save=24.051792ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:365][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:754][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_s -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:766][ 0]LogSavePackage: Save=9.930523ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.12:773][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_s.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:435][ 0]LogCook:Display: Cooking /Game/Effects/FlowMaps/T_LavaCool_01_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:458][ 0]LogSavePackage: Save=14.953024ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:459][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:719][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_largesmok1 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_largesmok1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:731][ 0]LogSavePackage: Save=10.395152ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:732][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_largesmok1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:962][ 0]LogCook:Display: Cooking /Game/Effects/Fx_Snow/Textures/T_IceChunk_A -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:970][ 0]LogSavePackage: Save=5.993210ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.13:971][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.14:644][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.14:665][ 0]LogSavePackage: Save=17.659878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.14:670][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:128][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:250][ 0]LogSavePackage: Save=117.423019ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:251][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:796][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:815][ 0]LogSavePackage: Save=13.926259ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.16:815][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:463][ 0]LogCook:Display: Cooking /Game/Textures/plastic_panel_01_masks -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_masks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:465][ 0]LogSavePackage: Save=1.639823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:465][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_masks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:523][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Material_Layers/ML_Valve -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Val MainFrameActions: Packaging (Windows (64-bit)): ve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:527][ 0]LogSavePackage: Save=3.342413ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:527][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Valve.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:729][ 0]LogCook:Display: Cooking /Game/Meshes/cars/Material_006 -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_006.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:734][ 0]LogSavePackage: Save=4.095215ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.17:734][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_006.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:594][ 0]LogCook:Display: Cooking /Game/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:615][ 0]LogSavePackage: Save=20.708590ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:616][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:890][ 0]LogCook:Display: Cooking /Game/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_ao -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:893][ 0]LogSavePackage: Save=2.243407ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.18:893][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:064][ 0]LogCook:Display: Cooking /Game/Textures/dev_normal_clouds_a_n -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_clouds_a_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:067][ 0]LogSavePackage: Save=2.439602ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:067][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_clouds_a_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:281][ 0]LogCook:Display: Cooking /Game/Effects/Textures/Water/T_FallingWater_01_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:325][ 0]LogSavePackage: Save=43.881653ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.19:326][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:130][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_COG_City_JusticePlinths_M -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_JusticePlinths_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:134][ 0]LogSavePackage: Save=3.430049ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:134][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_COG_City_JusticePlinths_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:427][ 0]LogCook:Display: Cooking /Game/Meshes/Lamps/Textures/T_Hallway_Trashcan_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Trashcan_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:430][ 0]LogSavePackage: Save=1.656798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:430][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Trashcan_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:582][ 0]LogCook:Display: Cooking /Game/Environment/Textures/T_Cave_FlowMap_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_FlowMap_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:590][ 0]LogSavePackage: Save=7.173535ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:590][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Textures/T_Cave_FlowMap_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:601][ 0]LogCook:Display: Cooking /Game/Meshes/medicine/Meshes/tropf -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/tropf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:605][ 0]LogSavePackage: Save=2.513422ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:605][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/tropf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:789][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_Metal_Metal03_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:801][ 0]LogSavePackage: Save=11.140060ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.20:801][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:378][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:382][ 0]LogSavePackage: Save=2.942128ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:382][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:563][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:565][ 0]LogSavePackage: Save=1.927207ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.21:565][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:015][ 0]LogCook:Display: Cooking /Game/erinnerungen/Assets/Textures/T_CleanGrass_D -> C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:039][ 0]LogSavePackage: Save=22.987921ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:039][ 0]LogSavePackage: Async saving from memory to 'C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:162][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:180][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 1947, size is 3123.94kb LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Escape2' took 0.517 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.22:204][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.28:936][ 0]LogCook:Display: Cook by the book total time in tick 853.798678s total time 1014.815430 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.28:937][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:001][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:001][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:001][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:037][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:038][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MainMenu] Warning 'Item' is already a 'Player', you don't need Cast To Player . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:039][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MainMenu] Warning [0030.24] Compile of MainMenu successful, but with 1 Warning(s) [in 134 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:039][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MainMenu] Warning [0030.24] Compile of MainMenu successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:039][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:039][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:040][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:040][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:040][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:041][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:041][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:041][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:042][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:042][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:042][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:042][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:043][ 0]LogInit:Display: LogBlueprint:Warning: [compiler ASP_Character] Warning InputAction Event references unknown Action 'Crouch' for InputAction Crouch MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:043][ 0]LogInit:Display: LogBlueprint:Warning: [compiler ASP_Character] Warning InputAction Event references unknown Action 'Jump' for InputAction Jump MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:043][ 0]LogInit:Display: LogBlueprint:Warning: [compiler ASP_Character] Warning [0063.45] Compile of ASP_Character successful, but with 2 Warning(s) [in 67 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:044][ 0]LogInit:Display: LogBlueprint:Warning: [compiler ASP_Character] Warning [0063.45] Compile of ASP_Character successful, but with 3 Warning(s) [in 1 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:044][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:044][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/SpherLightMap': Can't find file '/Game/SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:045][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SpherLightMap.SpherLightMap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:045][ 0]LogInit:Display: LogLinker:Warning: Asset '../../../Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:046][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:046][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file '/Game/Assets/Materials/M_Security_Camera_Viewcone' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:046][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:048][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset': Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading ../../../../../../Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:050][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:051][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Security_Camera_Viewcone': Can't find file for asset '/Game/Assets/Materials/M_Security_Camera_Viewcone' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:051][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:051][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Foliage/Ferns/SM_Fern_03': Can't find file '/Game/Environments/Foliage/Ferns/SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:052][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Foliage/Ferns/SM_Fern_03.SM_Fern_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:053][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:053][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Migrated/SM_GodRay_Plane': Can't find file '/Game/Assets/Migrated/SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:054][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Assets/Migrated/SM_GodRay_Plane.SM_GodRay_Plane' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:054][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform PCD3D_SM5, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:054][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSampleParameterCube) ParamCube> Requires TextureCube MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:055][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:055][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Effects/Materials/M_Water_Test_01.M_Water_Test_01 for platform GLSL_150, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:056][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:056][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environment/Meshes/DemonStatue': Can't find file '/Game/Environment/Meshes/DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:057][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environment/Meshes/DemonStatue.DemonStatue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:057][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:057][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001': Can't find file '/Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:058][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Environments/Rocks/EVAL_ASSETS/Scree001/Scree_001.Scree_001' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:059][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MainMenu] Warning [0118.82] Compile of MainMenu successful, but with 1 Warning(s) [in 140 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:059][ 0]LogInit:Display: LogBlueprint:Warning: [compiler MainMenu] Warning [0118.82] Compile of MainMenu successful, but with 2 Warning(s) [in 0 ms] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:060][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:060][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton': Can't find file '/Game/MixamoAnimPack/Mixamo_Jill/Anims/Jill_Skeleton' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:060][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:060][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:060][ 0]LogInit:Display: Success - 0 error(s), 599 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:061][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 1023.95 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.30:128][ 0]LogExit: Preparing to exit. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.32:010][ 0]LogExit: Editor shut down MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.35:508][ 0]LogExit: Object subsystem successfully closed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:219][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (114) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:223][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (113) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:224][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (112) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:242][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (111) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:260][ 0]LogModuleManager: Shutting down and abandoning module AIModule (110) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:261][ 0]LogModuleManager: Shutting down and abandoning module SubstanceEditor (109) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:302][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (108) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:303][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (107) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:303][ 0]LogModuleManager: Shutting down and abandoning module SoundVisualizations (106) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:304][ 0]LogModuleManager: Shutting down and abandoning module SoundModImporter (105) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:305][ 0]LogModuleManager: Shutting down and abandoning module SoundMod (104) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:305][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (103) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:306][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (102) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:307][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (101) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:494][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (100) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:495][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (99) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:525][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (98) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:613][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (97) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:642][ 0]LogModuleManager: Shutting down and abandoning module Phya (96) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:643][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (95) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:644][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (94) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:675][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (93) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:676][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (92) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:722][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (91) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:724][ 0]LogModuleManager: Shutting down and abandoning module HotReload (90) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:727][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (89) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:728][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (88) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:730][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (87) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:760][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (86) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:813][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (85) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:814][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (84) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:830][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (83) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:831][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (82) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:832][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (81) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:834][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (80) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.36:924][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (79) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:005][ 0]LogModuleManager: Shutting down and abandoning module AnalyticsBlueprintLibrary (78) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:031][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (77) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:032][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (76) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:101][ 0]LogModuleManager: Shutting down and abandoning module SubstanceCore (75) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:236][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:294][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:294][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:295][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:323][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:347][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:399][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:400][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:400][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:551][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:577][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:648][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:738][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:738][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:744][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:744][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:744][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:745][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:745][ 0]LogModuleManager: Shutting down and abandoning module Core (55) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:745][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:764][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:820][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.37:846][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:197][ 0]LogDerivedDataCache: Shutdown MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:197][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:213][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:229][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:242][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:242][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:265][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:281][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:297][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:297][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:298][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:298][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:320][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:338][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:338][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:339][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:344][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:384][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:385][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:385][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:386][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:386][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:386][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:387][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:387][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:387][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:387][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:388][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:388][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:388][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:389][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:389][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:389][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:389][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:390][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:390][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:390][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:390][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:397][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:397][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:397][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:397][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:415][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:415][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:415][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:416][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:416][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:432][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:439][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:449][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.07.12-15.01.38:498][ 0]LogExit: Exiting. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1055,6947114s to run UE4Editor-Cmd.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.12.txt C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.12.txt MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Escape/Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\BootstrapPackagedGame-Win64-Shipping.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Staging MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\Windows\Application.ico=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Staging Escape.exe False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Staging Escape.exe False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Extras\Redist\en-us UE4PrereqSetup_x64.exe False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Extras\Redist\en-us UE4PrereqSetup_x64.exe False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Build build.properties False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Build build.properties False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Internationalization\English * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Internationalization\English * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Config * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Config * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Stats * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Stats * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Slate * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Slate * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\en *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\es *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ja *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ja *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ja *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ja *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\ko *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\pt-BR *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\pt-BR *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\zh-CN *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Content\Localization\Engine\zh-CN *.locres True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.8\Engine\Plugins *.uplugin True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.8\Engine\Plugins *.uplugin True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 *.uproject False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 *.uproject False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Config * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Config * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\Cooked\WindowsNoEditor * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\Cooked\WindowsNoEditor * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\Cooked\WindowsNoEditor *.json True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\Cooked\WindowsNoEditor *.json True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content\Paks MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content\Paks\Escape-WindowsNoEditor.pak MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content\Paks MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePakUsingStagingManifest: Creating pak using staging manifest. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PrePak_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PrePak_NonUFSFilesDebug.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PrePak_UFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\WindowsNoEditor\FileOpenOrder\GameOpenOrder.log=False MainFrameActions: Packaging (Windows (64-bit)): Project.RunUnrealPak: Running UnrealPak ******* MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.8\Engine\Binaries\Win64\UnrealPak.exe "C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content\Paks\Escape-WindowsNoEditor.pak" -create="C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PakList_Escape-WindowsNoEditor.txt" -installed -order="C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log" -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading response file C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\PakList_Escape-WindowsNoEditor.txt MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/cnvalias.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/confusables.cfu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_UM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-1047_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/ibm-37_P100-1995.cnv Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/keyTypeData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/nfkc_cf.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/numberingSystems.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/unames.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/uts46.nrm Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zoneinfo64.res Dest: ../../../Engine/Content/Internationalization/icudt53l/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/char.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/line.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/sent.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/title.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/brkitr/word_POSIX.brk Dest: ../../../Engine/Content/Internationalization/icudt53l/brkitr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/en_US_POSIX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/coll/ucadata.icu Dest: ../../../Engine/Content/Internationalization/icudt53l/coll/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/curr/supplementalData.res Dest: ../../../Engine/Content/Internationalization/icudt53l/curr/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/lang/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/lang/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/rbnf/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/rbnf/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/region/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/region/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_001.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_150.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_AU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_BZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_CX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_DM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ER.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FJ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_FM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_GY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_HK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_IO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_JM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KE.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KI.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_KY.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_LS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MP.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_MW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NF.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NR.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_NZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PN.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_PW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_RW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SB.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SD.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SH.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SL.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SX.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_SZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TK.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TO.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TT.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TV.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_TZ.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_UG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VC.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VG.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_VU.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_WS.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZA.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZM.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/en_ZW.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/leet.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/pool.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/res_index.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Internationalization/English/icudt53l/zone/root.res Dest: ../../../Engine/Content/Internationalization/icudt53l/zone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Base.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseCompat.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseDeviceProfiles.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditor.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorKeyBindings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorLayout.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorPerProjectUserSettings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEditorSettings.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseEngine.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseGame.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseInput.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseLightmass.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/BaseScalability.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/ConsoleVariables.ini Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/controller.vdf Dest: ../../../Engine/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Editor.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/EditorTutorials.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Engine.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/Keywords.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PortableObjectExport.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PortableObjectImport.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/PropertyNames.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEditor.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEditorTutorials.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RegenerateEngine.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/RepairData.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/ResourceFileGen.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/ToolTips.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Localization/WordCount.ini Dest: ../../../Engine/Config/Localization/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Config/Windows/WindowsEngine.ini Dest: ../../../Engine/Config/Windows/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Postamble.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Preamble.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Stats/FPSChart_Row.html Dest: ../../../Engine/Content/Stats/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Checkerboard.png Dest: ../../../Engine/Content/Slate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/BoxShadow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Disabled.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Button_Pressed.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Check.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Checker.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Circle.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Mode_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_Separator.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorPicker_SliderHandle.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorSpectrum.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColorWheel.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Arrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ComboArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/CursorPing.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DebugBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Delimiter.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DownArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Above.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Below.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/DropZoneIndicator_Onto.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/EditableTextSelectionBackground.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/EventMessage_Default.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/GroupBorder.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/HeaderSplitterGrip.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/LastColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/NoiseBackground.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Background.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Fill.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ProgressBar_Marquee.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Selected_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RadioButton_Unselected_16x.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/RoundedSelection_16x.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Scrollbar_Thumb.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBorderShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowLeft.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowRight.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/ScrollBoxShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SearchGlass.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Selection.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Selector.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Separator.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheck.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortDownArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SortUpArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SpinArrows.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Spinbox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SplitterHandleHighlight.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/SubmenuArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TableViewHeader.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TableViewMajorColumn.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBoxLabelBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_ReadOnly.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TextBox_Special_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Throbber_Piece.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/UpArrow.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_High.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Low.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Mid.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Muted.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/VolumeControl_Off.png Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/X.PNG Dest: ../../../Engine/Content/Slate/Common/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBackground.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowBorder.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowOutline.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png Dest: ../../../Engine/Content/Slate/Common/Window/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/CrashTracker/MouseCursor.png Dest: ../../../Engine/Content/Slate/CrashTracker/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/CrashTracker/Record.png Dest: ../../../Engine/Content/Slate/CrashTracker/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/AppTab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/CloseApp_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/DockingIndicator_Center.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/OuterDockingIndicator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/TabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/TabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Docking/Tab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansFallback.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/DroidSansMono.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Google_Android_License.txt Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Last Resort Font.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/LastResort.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Nanum Fonts License.rtf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic TTF.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/NanumGothic.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Bold.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Light.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto-Regular.ttf Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Fonts/Roboto.tps Dest: ../../../Engine/Content/Slate/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/BackIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/Cross_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_cardinal_cross.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/cursor_grab.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/DefaultAppIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/denied_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/ellipsis_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/Empty_14x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/eyedropper_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_Downloads_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_error_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_generic_toolbar.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_help_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_info_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_redo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_undo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/icon_warning_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/NextIcon.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_fail.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/notificationlist_success.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/PlusSymbol_12x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/toolbar_expand_16x.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Icons/TrashCan_Small.png Dest: ../../../Engine/Content/Slate/Icons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Error.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Note.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/MessageLog/Log_Warning.png Dest: ../../../Engine/Content/Slate/MessageLog/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Border.PNG Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Button.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/DashedBorder.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkDotted.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/HyperlinkUnderline.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/Notification_Border_Flash.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolBar_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_Background.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/ToolTip_BrightBackground.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Old/White.png Dest: ../../../Engine/Content/Slate/Old/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/BrushWireframe.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/DefaultPawn_16px.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/FlatColorSquare.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/GammaReference.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Hyperlink.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Lit.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/NewLevelBlank.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/TestRotation.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/UE4Icon.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Unlit.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Wireframe.png Dest: ../../../Engine/Content/Slate/Testing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialBorder.png Dest: ../../../Engine/Content/Slate/Tutorials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Slate/Tutorials/TutorialShadow.png Dest: ../../../Engine/Content/Slate/Tutorials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/en/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/en/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/es/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/es/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/ja/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/ja/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/ko/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/ko/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/pt-BR/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/pt-BR/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Content/Localization/Engine/zh-CN/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/zh-CN/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/2D/Paper2D/Paper2D.uplugin Dest: ../../../Engine/Plugins/2D/Paper2D/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/BlankPlugin/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/GitSourceControl/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/KDevelopSourceCodeAccess/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/NullSourceCodeAccess/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/PerforceSourceControl/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/SubversionSourceControl/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/UObjectPlugin/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/XCodeSourceCodeAccess/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin Dest: ../../../Engine/Plugins/Editor/EpicSurvey/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin Dest: ../../../Engine/Plugins/Editor/MacGraphicsSwitching/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin Dest: ../../../Engine/Plugins/Editor/PluginBrowser/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin Dest: ../../../Engine/Plugins/Editor/PluginCreator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin Dest: ../../../Engine/Plugins/Editor/SpeedTreeImporter/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin Dest: ../../../Engine/Plugins/Experimental/BlueprintStats/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin Dest: ../../../Engine/Plugins/Experimental/CharacterAI/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeEditor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/CodeView/CodeView.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeView/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin Dest: ../../../Engine/Plugins/Experimental/HTML5Networking/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/LiveEditor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/Phya/Phya.uplugin Dest: ../../../Engine/Plugins/Experimental/Phya/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin Dest: ../../../Engine/Plugins/Experimental/SimpleHMD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Experimental/StructBox/StructBox.uplugin Dest: ../../../Engine/Plugins/Experimental/StructBox/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Marketplace/Substance/Substance.uplugin Dest: ../../../Engine/Plugins/Marketplace/Substance/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin Dest: ../../../Engine/Plugins/Media/AndroidMedia/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin Dest: ../../../Engine/Plugins/Media/AvfMedia/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin Dest: ../../../Engine/Plugins/Media/MediaPlayerEditor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin Dest: ../../../Engine/Plugins/Media/WmfMedia/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin Dest: ../../../Engine/Plugins/Messaging/MessagingDebugger/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin Dest: ../../../Engine/Plugins/Messaging/UdpMessaging/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin Dest: ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin Dest: ../../../Engine/Plugins/Runtime/Advertising/IOSTapJoy/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/FileLogging/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin Dest: ../../../Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidMoviePlayer/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AppleMoviePlayer/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CableComponent/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CustomMeshComponent/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/GearVR/GearVR.uplugin Dest: ../../../Engine/Plugins/Runtime/GearVR/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin Dest: ../../../Engine/Plugins/Runtime/LiveEditorListenServer/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusAudio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin Dest: ../../../Engine/Plugins/Runtime/OculusRift/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundMod/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundVisualizations/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamController/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin Dest: ../../../Engine/Plugins/Runtime/Steam/SteamVR/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin Dest: ../../../Engine/Plugins/Runtime/WebBrowserWidget/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptGeneratorPlugin/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin Dest: ../../../Engine/Plugins/ScriptPlugin/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Program Files/Epic Games/4.8/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin Dest: ../../../Engine/Plugins/Slate/SlateRemote/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Escape.uproject Dest: ../../../Escape/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Config/DefaultEngine.ini Dest: ../../../Escape/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Config/DefaultGame.ini Dest: ../../../Escape/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Config/DefaultInput.ini Dest: ../../../Escape/Config/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/GlobalShaderCache-GLSL_150.bin Dest: ../../../Engine/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/GlobalShaderCache-PCD3D_SM4.bin Dest: ../../../Engine/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/GlobalShaderCache-PCD3D_SM5.bin Dest: ../../../Engine/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset Dest: ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset Dest: ../../../Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/BasicShapeMaterial.uasset Dest: ../../../Engine/Content/BasicShapes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cube.uasset Dest: ../../../Engine/Content/BasicShapes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset Dest: ../../../Engine/Content/EditorBlueprintResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset Dest: ../../../Engine/Content/EditorLandscapeResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeCam_mat.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset Dest: ../../../Engine/Content/EditorMaterials/Cascade/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Cascade/CASC_None.uasset Dest: ../../../Engine/Content/EditorMaterials/Cascade/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset Dest: ../../../Engine/Content/EditorMaterials/Ma MainFrameActions: Packaging (Windows (64-bit)): tineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/MatineeCam_SM.uasset Dest: ../../../Engine/Content/EditorMeshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset Dest: ../../../Engine/Content/EditorMeshes/ColorCalibrator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/MatineeCam_D.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset Dest: ../../../Engine/Content/EditorResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset Dest: ../../../Engine/Content/EditorResources/AudioIcons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset Dest: ../../../Engine/Content/EditorResources/AudioIcons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset Dest: ../../../Engine/Content/EditorResources/LightIcons/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset Dest: ../../../Engine/Content/EngineDamageTypes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset Dest: ../../../Engine/Content/EngineFonts/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineLightProfiles/180Degree_IES.uasset Dest: ../../../Engine/Content/EngineLightProfiles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/FlatNormal.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset Dest: ../../../Engine/Content/EngineMeshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset Dest: ../../../Engine/Content/EngineMeshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset Dest: ../../../Engine/Content/EngineResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset Dest: ../../../Engine/Content/EngineSky/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset Dest: ../../../Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset Dest: ../../../Engine/Content/EngineTireTypes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineVolumetrics/LightBeam/Materials/T_EV_DustPanner_01.uasset Dest: ../../../Engine/Content/EngineVolumetrics/LightBeam/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Engine_MI_Shaders/T_Cubemap_01.uasset Dest: ../../../Engine/Content/Engine_MI_Shaders/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/DiamondGradient.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/SCurve.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file 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UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/FuzzyShading.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset Dest: ../../../Engine/Content/Fun MainFrameActions: Packaging (Windows (64-bit)): ctions/Engine_MaterialFunctions01/Shading/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/TangentSpaceFlow.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset Dest: ../../../Engine/Con MainFrameActions: Packaging (Windows (64-bit)): tent/Functions/Engine_MaterialFunctions02/Math/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Math/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/HeightLerp.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file 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MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Blends/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/PerturbNormalHQ.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/PreparePerturbNormalHQ.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_ModulateRoughness.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalFlatten.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Stain.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Standard.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Tint.uasset Dest: ../../../Engine/Content/Functions/MaterialLayerFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap Dest: ../../../Engine/Content/Maps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset Dest: ../../../Engine/Content/Maps/Templates/Thumbnails/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset Dest: ../../../Engine/Content/MobileResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset Dest: ../../../Engine/Content/MobileResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset Dest: ../../../Engine/Content/TemplateResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset Dest: ../../../Engine/Content/TemplateResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset Dest: ../../../Engine/Content/TemplateResources/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset Dest: ../../../Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMotionController/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset Dest: ../../../Engine/Plugins/Runtime/LeapMot MainFrameActions: Packaging (Windows (64-bit)): ionController/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/AssetRegistry.bin Dest: ../../../Escape/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/CookedIniVersion.txt Dest: ../../../Escape/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture3.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood-splatter5texture_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter42.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter43.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bloodsplatter4_Mat2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw6.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw62.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/bluefloornormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/brokenglass2normal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/call.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/callcue+.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_diffuse_black.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/classicshoes_texture_normals.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Cloud_Color.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Horizon_Color.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/C_Sky_Zenith_Color.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/defaultMat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile001.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytiles_00.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/dirtytile_001_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/DirtyTiling.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_PhysicsAsset.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/door_Skeleton.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/exitsign_Blueprint.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow002.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/eyebrow0022.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/fliegender_teppich_zerbrochene_scheibe__1__Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/glassdecal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/green_eye.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/HdD-Smartphone-Simulation-V_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/high-poly.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Himmel-Wolken-Foto_Textur_A_PB026408.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/male02_diffuse_black.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_001.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_003.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_006.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_010.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_011.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Material_012.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/matraze30.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrressnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mattrress_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mensch_Skeleton.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Metal_RustedSolid.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/mhair02.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file 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LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/M_raindrop.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewBlendSpace.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/NewTextureRenderTarget2D22.uasset Dest: ../../../Escape/Content/ MainFrameActions: 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../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/phonedisplay.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Phoneringing.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/python.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/P_GPU_particles_collision2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rain.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/roadoldmat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/road_old_asphalt_0017_01_preview.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetalnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/rustmetal_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/shoes01_lres.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/skygreyclouds.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/slidedoor.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Sliding_Glass_Door_Closing___Free_Sound_Effects.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01lres_diffuse.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/suit01_normals.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teeth_shape04.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppich.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichmat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/teppichnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thumpnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/thump_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tilesstairswall.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tiles_circle.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/tongue01_diffuse.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_raindrop.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_raindrop_normal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_Sky_Clouds_M.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/T_Sky_Stars.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wallnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/wall_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2normal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles2_Mat2.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesmat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtilesnormal.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/woodtiles_Mat.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/young_lightskinned_female_diffuse.uasset Dest: ../../../Escape/Content/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Aim_Space_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Aim_Space_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_3.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Death_Ironsights_2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Pistol_Standing.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Equip_Rifle_Standing.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_3.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Hit_React_4.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Pistol.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Lt_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jog_Rt_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jump_From_Jog.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jump_From_Stand.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Death_1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Death_2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_1.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Fire_2.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Idle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Prone_To_Stand.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Pistol.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Reload_Shotgun_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Showcase.umap Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Sprint_Fwd_Rifle.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Hip.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Stand_To_Prone.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Lt_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Walk_Rt_Rifle_Ironsights.uasset Dest: ../../../Escape/Content/AnimStarterPack/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/ASP_Character.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/ASP_HeroTPP_AnimBlueprint.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP2.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Physics.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton2.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_CrouchWalk.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/AnimStarterPack/Character/R_Jog.uasset Dest: ../../../Escape/Content/AnimStarterPack/Character/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link_.uasset Dest: ../../../Escape/Content/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link__Cue.uasset Dest: ../../../Escape/Content/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall.uasset Dest: ../../../Escape/Content/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/fall_Cue.uasset Dest: ../../../Escape/Content/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Blueprints_TextPop03.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Master.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Music.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/phoneringing.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/pipe_water_spray_01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflections_music_rev1.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_SparkTail_Cue.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Reflections_Spark_Cue.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_02.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_03.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_04.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/reflect_spark_05.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_02.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_03.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/spark_tail_04.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/steam_pipe_01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/subway_loop.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Text_Pop.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/Text_Pop_Cue.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_01.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_01b.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_02a.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_03.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Audio/water_drips_att.uasset Dest: ../../../Escape/Content/Audio/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Bridge_Rope01.uasset Dest: ../../../Escape/Content/Audio/Cave/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Bridge_Rope02.uasset Dest: ../../../Escape/Content/Audio/Cave/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Cave_Wind02.uasset Dest: ../../../Escape/Content/Audio/Cave/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/InteriorCaveWet02_Cue.uasset Dest: ../../../Escape/Content/Audio/Cave/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Cave/Interior_Cave_Wet02.uasset Dest: ../../../Escape/Content/Audio/Cave/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small01.uasset Dest: ../../../Escape/Content/Audio/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small02.uasset Dest: ../../../Escape/Content/Audio/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/Fire_Small03.uasset Dest: ../../../Escape/Content/Audio/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire01_Cue.uasset Dest: ../../../Escape/Content/Audio/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Fire/InteriorCaveFire03_Cue.uasset Dest: ../../../Escape/Content/Audio/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Close_01.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Door_Open_01.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_Flicker_01.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_01.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Light_Fluorescent_On_02.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Music/Scifi_Audio_01.uasset Dest: ../../../Escape/Content/Audio/Music/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/NewFolder/Effects_Music01.uasset Dest: ../../../Escape/Content/Audio/NewFolder/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_01_Cue.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Interior_WaterDrips_03_Cue.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small02.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small03.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Waterfall_Small_Stereo.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips01.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips02.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave01.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Water/Water_Drips_Cave02.uasset Dest: ../../../Escape/Content/Audio/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_01_Cue.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_02_Cue.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Exterior_BlizzardWind_03_Cue.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/outsidewind.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard01.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard02.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Audio/Wind/Wind_Blizzard03.uasset Dest: ../../../Escape/Content/Audio/Wind/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/battery4.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BatteryWidget.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Battery_BP.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/BP_LightBuzzSoundControl.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/flickerlightbus.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Gamemode1.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/InventorySlot.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Meni.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Open.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PC.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Phone.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/PickupText.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Player.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Blueprints/Save.uasset Dest: ../../../Escape/Content/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/P_Pulse_Ring.uasset Dest: ../../../Escape/Content/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/DeepGrad_01.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/DeepGrad_05.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_JaggedRock_01_N.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_D.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCool_01_N.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_D.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_H.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaCracks_01_N.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_01.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaMask_02.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_01_D.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_D.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_02_N.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FlowMaps/T_LavaSurface_03_D.uasset Dest: ../../../Escape/Content/Effects/FlowMaps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Blowing_Snow.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_01.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_param.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Large_Haze_Thick.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Haze_Knight_01.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient2.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Hanging_Knight_Darken.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010_02.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_060.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/P_Snowy_Haze_SnowHole.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Atmospherics/Effects/snow10.uasset Dest: ../../../Escape/Content/Effects/Fx_Atmospherics/Effects/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/T_SmokeBall_Soft_BrighterBigger.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/CopyOfHangingDust02_Cave.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/FX/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/DustOutside.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/FX/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/FX/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway_Faint.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/FX/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust02_Hallway.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/FX/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_HangingParticles/Textures/T_SmokePuff02.uasset Dest: ../../../Escape/Content/Effects/Fx_HangingParticles/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur_INST.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_single_INST2.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/Alpha.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_dirt_02.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b_multiple.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_A.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_N.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_ImpactDust_01.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_largesmok1.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_shootUP.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_snowSubUV.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/Textures/T_Steam_05_2048.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/FG_ceilingSnow_Left.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/VelocityGrid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Fx_Snow/VelocityGrid/noise94.uasset Dest: ../../../Escape/Content/Effects/Fx_Snow/VelocityGrid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_dirt_02_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_FX_Smokeball_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_largesmoke1_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_ShootUP_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke2_Tile_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke_Fill_NEW_Dup.uasset Dest: ../../../Escape/Content/Effects/FX_Snow_Port_Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/M_Water_Test_01.uasset Dest: ../../../Escape/Content/Effects/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Flicker.uasset Dest: ../../../Escape/Content/Effects/Materials/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_Dust_Mote.uasset Dest: ../../../Escape/Content/Effects/Materials/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_HangingDust_01.uasset Dest: ../../../Escape/Content/Effects/Materials/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Dust/M_LargeRoom_Hanging_01.uasset Dest: ../../../Escape/Content/Effects/Materials/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_Fire_SubUV_11X11_Noise.uasset Dest: ../../../Escape/Content/Effects/Materials/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort.uasset Dest: ../../../Escape/Content/Effects/Materials/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Fire/M_HeatDistort_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Flares/M_FlareRound.uasset Dest: ../../../Escape/Content/Effects/Materials/Flares/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay.uasset Dest: ../../../Escape/Content/Effects/Materials/GodRay/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/GodRay/M_GodRay_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/GodRay/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp.uasset Dest: ../../../Escape/Content/Effects/Materials/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp_AA.uasset Dest: ../../../Escape/Content/Effects/Materials/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_Lit.uasset Dest: ../../../Escape/Content/Effects/Materials/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit.uasset Dest: ../../../Escape/Content/Effects/Materials/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit_LowBias.uasset Dest: ../../../Escape/Content/Effects/Materials/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Sparks/M_Spark_VelocityLerp.uasset Dest: ../../../Escape/Content/Effects/Materials/Sparks/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_MeshEmitWater_MASTER.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Puddle_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_RockFace_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Shallow_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_OuterSplash_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_DropSubUV_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashBase_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_SplashDisc_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV_Inst.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_WaterFalls_New.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/M_Water_Test_01.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Materials/Water/Resp_AA/M_WaterDrop_SubUV_NoAA.uasset Dest: ../../../Escape/Content/Effects/Materials/Water/Resp_AA/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/GodRay/SM_GodRay.uasset Dest: ../../../Escape/Content/Effects/Meshes/GodRay/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashBase_01.uasset Dest: ../../../Escape/Content/Effects/Meshes/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashDisc.uasset Dest: ../../../Escape/Content/Effects/Meshes/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Meshes/Water/SM_SplashMesh_02.uasset Dest: ../../../Escape/Content/Effects/Meshes/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/P_Dust_Hanging_Large_Haze_Thick.uasset Dest: ../../../Escape/Content/Effects/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec.uasset Dest: ../../../Escape/Content/Effects/Particles/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Fast.uasset Dest: ../../../Escape/Content/Effects/Particles/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Large.uasset Dest: ../../../Escape/Content/Effects/Particles/Dust/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_LargeFire.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_OrbGlowLights.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Blizzard.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TorchFire_Entrance.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Fire/P_TrashFire.uasset Dest: ../../../Escape/Content/Effects/Particles/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Heat/P_Heat.uasset Dest: ../../../Escape/Content/Effects/Particles/Heat/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard_EdgeBlow.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Blizzard_Hint.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowAcrossGround.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowDetails.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowIntoHoles.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_BlowTower.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Blowig.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Still.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Snow/P_SnowFlare.uasset Dest: ../../../Escape/Content/Effects/Particles/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Spark/P_SparkBurst.uasset Dest: ../../../Escape/Content/Effects/Particles/Spark/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_Mist_Lit_Still.uasset Dest: ../../../Escape/Content/Effects/Particles/Volumetric/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Volumetric/P_SteamRising.uasset Dest: ../../../Escape/Content/Effects/Particles/Volumetric/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Drips_Splash_Ripples.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Droplets_AnimStream.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Droplets_LightCans.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir2.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_MeshSplash.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_MeshSplash_noLights.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_MeshSplash_RippleArea.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Mesh_Large_Ripple.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_Splash_Ripples.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_SprayLeak2.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterDrops_test.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall2.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall_MistCollide.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall_Mist_Light.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Particles/Water/P_WaterFall_New.uasset Dest: ../../../Escape/Content/Effects/Particles/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Clouds_01.uasset Dest: ../../../Escape/Content/Effects/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_SmokeBall_03_Perlin.uasset Dest: ../../../Escape/Content/Effects/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/T_Smoke_Dust_Base_01.uasset Dest: ../../../Escape/Content/Effects/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Cube/CaveMap_Interior_Cube.uasset Dest: ../../../Escape/Content/Effects/Textures/Cube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Cube/CubeNearEntrance.uasset Dest: ../../../Escape/Content/Effects/Textures/Cube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Cube/T_HallwayCube_Hack.uasset Dest: ../../../Escape/Content/Effects/Textures/Cube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Fire/T_FireSubUV_11X11_32.uasset Dest: ../../../Escape/Content/Effects/Textures/Fire/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Flares/T_FlareRound_Noise.uasset Dest: ../../../Escape/Content/Effects/Textures/Flares/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/GodRay/T_GodRay_Mask02.uasset Dest: ../../../Escape/Content/Effects/Textures/GodRay/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_HeatTile3_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Noise/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise03.uasset Dest: ../../../Escape/Content/Effects/Textures/Noise/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise11.uasset Dest: ../../../Escape/Content/Effects/Textures/Noise/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise12.uasset Dest: ../../../Escape/Content/Effects/Textures/Noise/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Noise/T_TilingNoise16.uasset Dest: ../../../Escape/Content/Effects/Textures/Noise/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_SmokeSubUV_8X8_02.uasset Dest: ../../../Escape/Content/Effects/Textures/Smoke/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Smoke/T_TilingClouds_01.uasset Dest: ../../../Escape/Content/Effects/Textures/Smoke/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Snow/T_Snow01_Packed.uasset Dest: ../../../Escape/Content/Effects/Textures/Snow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_Droplets_LitShaded_D.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_Droplets_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_DropSubUV_A.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_DropSubUV_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_01_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_FallingWater_02_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleMask.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_PuddleN.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashBase_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_A.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashDisc_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_SplashMesh_02_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_WallStainMask.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Textures/Water/T_WaterStain_Wall_N.uasset Dest: ../../../Escape/Content/Effects/Textures/Water/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/VectorFields/VF_Blizzard_80.uasset Dest: ../../../Escape/Content/Effects/VectorFields/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/VectorFields/VF_RandomNoise_01_90.uasset Dest: ../../../Escape/Content/Effects/VectorFields/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/VectorFields/VF_Tunnel_Movement_2_100.uasset Dest: ../../../Escape/Content/Effects/VectorFields/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Effects/Vectors/VF_Tunnel_Movement_2_100.uasset Dest: ../../../Escape/Content/Effects/Vectors/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/BP_FogSheet.uasset Dest: ../../../Escape/Content/Environment/Blueprints/FogSheet/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/MF_Raycast.uasset Dest: ../../../Escape/Content/Environment/Blueprints/FogSheet/Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master.uasset Dest: ../../../Escape/Content/Environment/Blueprints/FogSheet/Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master_INST.uasset Dest: ../../../Escape/Content/Environment/Blueprints/FogSheet/Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.uasset Dest: ../../../Escape/Content/Environment/Blueprints/FogSheet/Assets/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/BP_GodRay.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay_Inst_Animated.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/SM_GodRay_Plane.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask01.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask02.uasset Dest: ../../../Escape/Content/Environment/Blueprints/Lightshaft/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Bricks.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Branch.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_DetailRock.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Dirt_.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_HeightMap.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Landscape.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Leather.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Rock_01.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Snow.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Stone.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Water.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Cave_Wood.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_FuzzyShading.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_GroundWetness.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_MakeMetal.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_NormalMaskedVectors.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowBlend.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowMask.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_SnowTexture.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_VertexBlend.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_WetDrips.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/MaterialFunctions/MF_Wetness.uasset Dest: ../../../Escape/Content/Environment/MaterialFunctions/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master.uasset Dest: ../../../Escape/Content/Environment/Materials/Emissives/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B.uasset Dest: ../../../Escape/Content/Environment/Materials/Emissives/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Emissives/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_Yellow_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Emissives/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_.uasset Dest: ../../../Escape/Content/Environment/Materials/Ground/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Ground/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud.uasset Dest: ../../../Escape/Content/Environment/Materials/Ground/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Ground/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ice/M_Cave_Ice.uasset Dest: ../../../Escape/Content/Environment/Materials/Ice/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ice/M_Cave_Ice_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Ice/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Ice/M_Cave_Ice_Inst_YellowSSS.uasset Dest: ../../../Escape/Content/Environment/Materials/Ice/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Caustics.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Interior_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Grass_.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Ivy_.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Landscape_Master.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Rope_Bridge_Inst.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_SimpleSnow.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_Water_A.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Cave_WoodStruts_.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_CobWebs_01.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_DemonStatue.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Sky_Simple_01.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Snow_Decal_Master.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Materials/Misc/M_Water_Translucent.uasset Dest: ../../../Escape/Content/Environment/Materials/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_01.uasset Dest: ../../../Escape/Content/Environment/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_Plane_02.uasset Dest: ../../../Escape/Content/Environment/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01a.uasset Dest: ../../../Escape/Content/Environment/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01b.uasset Dest: ../../../Escape/Content/Environment/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_03.uasset Dest: ../../../Escape/Content/Enviro MainFrameActions: Packaging (Windows (64-bit)): nment/Meshes/Chains/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_04.uasset Dest: ../../../Escape/Content/Environment/Meshes/Chains/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_05.uasset Dest: ../../../Escape/Content/Environment/Meshes/Chains/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Meshes/Chains/SM_Cave_Chain_02.uasset Dest: ../../../Escape/Content/Environment/Meshes/Chains/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Cube.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/MI_RockDirty_01_INST.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_EFX_Sparks_01.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/M_RockMesa_06_INST.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/PinballEmitCube.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Plane.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Smoke.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/Tile_Fire_001.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Aurora01_Noise.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_CliffRockTile_01_N.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Environment/Misc/T_Creatures_Butterfly_HairNo.uasset Dest: ../../../Escape/Content/Environment/Misc/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/erinnerungen/Assets/Textures/T_Wood_S.uasset Dest: ../../../Escape/Content/erinnerungen/Assets/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/aufmerksamkeit.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/brainafk.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/ErinnerndesSehen+.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Erinnerungen.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/geschmack.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/hören.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Komplexehandlunge.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/room.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/schmerz.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/Sehen.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/gehirnfarben/visuelleshören.uasset Dest: ../../../Escape/Content/gehirnfarben/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/MI_Cliff01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Cliffs/Cliff01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Cliffs/Cliff01/SM_Cliff01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Cliffs/Cliff01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Fronds_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_02.uasset Dest: ../../../Escape/Content/Landscape/Environ MainFrameActions: Packaging (Windows (64-bit)): ments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_03.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Ferns/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset Dest: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset Dest: ../../../Escape/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset Dest: ../../../Escape/Content MainFrameActions: Packaging (Windows (64-bit)): /Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset Dest: ../../../Escape/Con MainFrameActions: Packaging (Windows (64-bit)): tent/Landscape/Environments/Foliage/Flowers/Heather/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset Dest: 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Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset Dest: 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C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001A.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B.uasset 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file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/M_Ground_Grass2.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/Grass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/Grass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/Grass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/ MainFrameActions: 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file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset Dest: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockFace003/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockFace003/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockFace003/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockFace003/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockyPath/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockyPath/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockyPath/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/GroundTiles/RockyPath/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Boulder_05a/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Boulder_05a/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Boulder_05a/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Boulder_05a/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_D_4096CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/River_Rock_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/SM_River_Rock_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/River_Rock_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/River_Rock_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/River_Rock_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_A.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_B.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_D_CC.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree001/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002a.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002b.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002_Bend.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002_NEW.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Rocks/Scree002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/MPC_MacroVariation.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/MPC_Terrain.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_GDC_TilingRocks_01_DispMask.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset Dest: ../../../Escape/Content/Landscape/Environments/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Billboard_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_2_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset Dest: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_02.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard_Inst.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/HillTree_02/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset Dest: 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LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset Dest: ../../../Escape/Content/La MainFrameActions: Packaging (Windows (64-bit)): ndscape/Environments/Trees/ScotsPineTall_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Normal_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 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MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset Dest: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: 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MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset Dest: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset Dest: ../../../Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master.uasset Dest: ../../../Escape/Content/Landscape/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/M_Photoscan_Master_Displacement.uasset Dest: ../../../Escape/Content/Landscape/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Material/WorldCoords-XY.uasset Dest: ../../../Escape/Content/Landscape/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Textures/T_CliffRockTile_03_D.uasset Dest: ../../../Escape/Content/Landscape/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Landscape/Textures/T_CliffRock_03_N.uasset Dest: ../../../Escape/Content/Landscape/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Escape2.umap Dest: ../../../Escape/Content/Maps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Maps/Intro.umap Dest: ../../../Escape/Content/Maps/ MainFrameActions: Packaging 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_chicagoStyle.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Brick_GuiBigCastleWall.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/brick_guiGen.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Concrete_FlatSurface.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_GrassThickGreen.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_guiFloodedMud.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_DRY.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Ground_MuddyGrass_WET.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_DoubleSided_A.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Master_Tiling_Wet_A.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedCopper.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_BrushedSteel.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging 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4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_LeadRough.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_ReinforcedGridWall.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_RustedSolid.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Metal_sciFiCurveyWall.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/misc_WoodenCrate.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_HoleyWall.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rock_JaggedCaveWall.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Rubber_Matte_Black_A.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_Coloredtiles.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tile_WoodAndTileOffsetPattern.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wood_GeofwoodenPlankClean.uasset Dest: ../../../Escape/Content/Materials/ MainFrameActions: 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Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass-11normal.uasset Dest: ../../../Escape/Content/Materials/Decals/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/broken-glass12.uasset Dest: ../../../Escape/Content/Materials/Decals/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3.uasset Dest: ../../../Escape/Content/Materials/Decals/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Decals/brokenglass3normal.uasset Dest: 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Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01.uasset Dest: ../../../Escape/Content/Materials/decalsblood/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood01normal.uasset Dest: ../../../Escape/Content/Materials/decalsblood/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood02.uasset Dest: ../../../Escape/Content/Materials/decalsblood/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/blood2_test.uasset Dest: ../../../Escape/Content/Materials/decalsblood/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/decalsblood/sangre2.uasset Dest: ../../../Escape/Content/Materials/decalsblood/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Panel_A.uasset Dest: ../../../Escape/Content/Materials/Tiling/Floor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Floor/Floor_Tiling_Circle_A.uasset Dest: ../../../Escape/Content/Materials/Tiling/Floor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset Dest: ../../../Escape/Content/Materials/Tiling/Trims/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_mintgreen.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_mintgreen_Mat.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_normal.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_peeyellow_Mat.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_skinred.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/raufaser_skinred_Mat.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Materials/Wall/rauhfaser_pro_40_structure.uasset Dest: ../../../Escape/Content/Materials/Wall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/back_button.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/color.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/credits.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/exit.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/high.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/HUD_MM.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/low_button.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/MainMenu.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/medium.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Menu_GameMode.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/NewBlueprint2.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/New_game.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/options.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Pause.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Pawn_MM.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/PC_MM.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Menu/Shadow_butoon.uasset Dest: ../../../Escape/Content/Menu/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_01_preview_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0096_normal.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0103_01_preview.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0106_01_preview.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_preview.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/brick_pavement_0115_01_preview_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Claviculafraktur_median_tangential_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_bigdoor.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_small.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/doorframe_smalldoor.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsign2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft-Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignleft.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright-Mat2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/exitsignright.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/gound01_01.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground22.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/ground33.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_12.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logo2_1_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift1920.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/logoohneschrift19202.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Material_001.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/M_Emissive3.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/name.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/pic.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/p_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_Door.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/SM_DoorLock.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/texturename_Mat.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom2.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/topbottom3.uasset Dest: ../../../Escape/Content/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book001.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/book0012.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/buchblock_normal.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02_Mat.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband02_normal.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/bucheinband_normal.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_001.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/books/Material_002.uasset Dest: ../../../Escape/Content/Meshes/books/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/busstation.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/bustest.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/bustesttür.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_001.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_002.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_003.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_004.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_005.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/Material_006.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/metal_bare_0040_01_preview_Mat.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_black.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_black_normal.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_green.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/old_leather_green_normal.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/rustmetal.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/cars/wheelchair.uasset Dest: ../../../Escape/Content/Meshes/cars/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/doorelevator.uasset Dest: ../../../Escape/Content/Meshes/Elevator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Elevator/elevatorcabin.uasset Dest: ../../../Escape/Content/Meshes/Elevator/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/lighthalfflicker.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Pillar02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken03.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashbag.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Hallway_Trashcan01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Lighhalfflickerwall.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01a.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Emissive_Inst2.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/Grey.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/MatLayer_FeatureLevelSwithc.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Base_Pipe.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Ceiling_Mesh_Paint.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive2.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive3.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_Flicker.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Emissive_halfflicker.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Floor_Water_Mesh_Paint.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Gate.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Lightbulb.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Light_Flourescent.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Metal_Base01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Mirror.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Particle_Effect_Ring.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipecap_Yellow.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipes_Small.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Clamps.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Poster_Trim.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Rubber.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Tiles_Wall_Mesh_Paint.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashbag.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Materials/M_Trashcan.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/MF_BlendAlpha_Vertex.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/MF_BumpMapping.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/MF_GroundWetness.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Concrete_Wall01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Floor_Tile.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Grime01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Base_01.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Painted_01_Dull.uasset Dest: ../../../Escape/Content/Meshes/Lamp MainFrameActions: Packaging (Windows (64-bit)): s/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Mirror_Grunge.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Materi MainFrameActions: Packaging (Windows (64-bit)): al_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Plaster02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Rust.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Broken.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Whole.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Material_Layers/ML_Valve.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Material_Layers/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp01_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Clamp_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_2_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Decals_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Effect_Ring.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_FluidNormal02.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_TilingFlow02_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Grime_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Grime_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Hallway_Signs_D.uasset Dest: 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(64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Metal_Rust_Blends_02_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Painted_Metal_02_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_PipeCap_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_01_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_01_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Plaster02_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_M.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_D.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_Rust_N.uasset Dest: 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UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Lamps/Textures/T_White_Painted_Metal_N.uasset Dest: ../../../Escape/Content/Meshes/Lamps/Textur MainFrameActions: Packaging (Windows (64-bit)): es/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_001.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_002.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_0022.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_003.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_004.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Material_005.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen_EKG-Mat.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Materials/Screen_EKG-MAt02.uasset Dest: ../../../Escape/Content/Meshes/Machines/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/EKG.uasset Dest: ../../../Escape/Content/Meshes/Machines/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/MRT.uasset Dest: ../../../Escape/Content/Meshes/Machines/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/penlight.uasset Dest: ../../../Escape/Content/Meshes/Machines/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/Machines/Meshes/PenlightAct.uasset Dest: 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UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_0012.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_002.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_003.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_004.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/Material_005.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/M_Glass2.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/NewMaterialInstanceConstant.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Material/texture2_Mat.uasset Dest: ../../../Escape/Content/Meshes/medicine/Material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/dosemedic.uasset Dest: ../../../Escape/Content/Meshes/medicine/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/medi_glass.uasset Dest: ../../../Escape/Content/Meshes/medicine/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/pills.uasset Dest: ../../../Escape/Content/Meshes/medicine/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung.uasset Dest: ../../../Escape/Content/Meshes/medicine/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Meshes/salzlösung_lying.uasset Dest: 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LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture2.uasset Dest: ../../../Escape/Content/Meshes/medicine/Texture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/medicine/Texture/texture22.uasset Dest: ../../../Escape/Content/Meshes/medicine/Texture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/battery.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/bed30.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/jalousie.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/matraze.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/phone1.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/receptiondesk1.uasset Dest: ../../../Escape/Content/Meshes/möbel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/OldWood_CM.uasset Dest: ../../../Escape/Content/Meshes/möbel/material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/material/Plastic_CM.uasset Dest: ../../../Escape/Content/Meshes/möbel/material/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode01_02.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed02.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_shelf.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/commode_bed03_sl.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docbase.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase01.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase02.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase03.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_doccase04.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/desk_docdoor.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/shelf.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Meshes/toilett.uasset Dest: ../../../Escape/Content/Meshes/möbel/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture.uasset Dest: ../../../Escape/Content/Meshes/möbel/Texture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/old-wood-table--texture_normal.uasset Dest: ../../../Escape/Content/Meshes/möbel/Texture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Meshes/möbel/Texture/plastic_texture1359.uasset Dest: ../../../Escape/Content/Meshes/möbel/Texture/ MainFrameActions: Packaging 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C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_400x200.uasset Dest: ../../../Escape/Content/StarterContent/Architecture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Door_400x300.uasset Dest: ../../../Escape/Content/StarterContent/Architecture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Architecture/Wall_Window_400x300.uasset Dest: ../../../Escape/Content/StarterContent/Architecture/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Collapse02.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/cuedoorclosed.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/doorclosed.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion02.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Explosion_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire01_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light01_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light02_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Light03_Cuebigroom.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Smoke01_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Background_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Birds01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Music_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind05.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Starter_Wind06.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Audio/Steam01_Cue.uasset Dest: ../../../Escape/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset Dest: ../../../Escape/Content/StarterContent/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset Dest: ../../../Escape/Content/StarterContent/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset Dest: ../../../Escape/Content/StarterContent/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset Dest: ../../../Escape/Content/StarterContent/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset Dest: ../../../Escape/Content/StarterContent/Blueprints/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_AssetPlatform.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Floor.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Basic_Wall.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_New.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Grime.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Panels.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Poured.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Concrete_Tiles.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Glass.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Grass.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Gravel.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Ground_Moss.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Chrome.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Copper.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Gold.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Rust.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Metal_Steel.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Basalt.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Sandstone.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Rock_Slate.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Tech_Panel.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_Lake.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Water_Ocean.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Oak.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Pine.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Materials/M_Wood_Walnut.uasset Dest: ../../../Escape/Content/StarterContent/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Ambient_Dust.uasset Dest: ../../../Escape/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Explosion.uasset Dest: ../../../Escape/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Fire.uasset Dest: ../../../Escape/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Smoke.uasset Dest: ../../../Escape/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/P_Steam_Lit.uasset Dest: ../../../Escape/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Burst.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/m_flare_01.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset Dest: 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../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Particles/Materials/M_Spark.uasset Dest: ../../../Escape/Content/StarterContent/Particles/Materials/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Chair.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Couch.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_Door.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_DoorFrame.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_GlassWindow.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_TableRound.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Props/SM_WindowFrame.uasset Dest: ../../../Escape/Content/StarterContent/Props/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Burst_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Bush_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Chair_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Checker_Noise_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Door_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Door_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Dust_Particle_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Explosion_SubUV.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_SubUV.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Frame_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Gradinet_01.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Grass_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Grass_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_ground_Moss_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Ground_Moss_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Lamp_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_MacroVariation.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Copper_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Gold_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Rust_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Metal_Steel_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_RockMesh_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Slate_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Slate_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Shelf_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Shelf_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Single_Tile_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_SubUV.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Spark_Core.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Statue_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_TableRound_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_TableRound_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Dot_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Dot_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Tech_Panel_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Water_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Oak_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Oak_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Pine_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Pine_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset Dest: ../../../Escape/Content/StarterContent/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/asphalt.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_glass_broken_a_d.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_glass_broken_a_masks.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_glass_broken_a_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_greebles_a_masks.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/decal_greebles_a_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_black.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_grey_a.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_a.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_normal_clouds_a_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/dev_white_a.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_d.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_height.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_masks.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/floor_tiling_circle_a_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/gradient_black_white.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_d.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_masks.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_01_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_d.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_masks.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/plastic_panel_01_n.uasset Dest: ../../../Escape/Content/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/4ChannelGrunge.uasset Dest: ../../../Escape/Content/Textures/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/T_MacroVariation2.uasset Dest: ../../../Escape/Content/Textures/Textures/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_n.uasset Dest: ../../../Escape/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_ancientDiagonal/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_BathStone/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_chicagoStyle/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textu MainFrameActions: Packaging (Windows (64-bit)): res/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/brick_guiGen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_FlatSurface/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_FlatSurface/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_FlatSurface/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_FlatSurface/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Concrete_Square/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_ClumpySnow/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_Dirt/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_Dirt/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_Dirt/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_Dirt/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_DirtBrownTan/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_DirtBrownTan/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_DirtBrownTan/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_DirtBrownTan/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_DirtBrownTan/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_h1.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_n.uasset Dest: ../../../Escape/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_GrassThickGreen/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_guiFloodedMud/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Ground_MuddyGrass/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedCopper/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedCopper/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedCopper/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedCopper/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedSteel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedSteel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedSteel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_BrushedSteel/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_CyberCube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_CyberCube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_CyberCube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_CyberCube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_CyberCube/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_Gold/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_Gold/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_Gold/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_Gold/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_LeadRough/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_LeadRough/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_LeadRough/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_LeadRough/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_LeadRough/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_RustedSolid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_RustedSolid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_RustedSolid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_RustedSolid/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_h.uasset Dest: ../../../Escape/Conten MainFrameActions: Packaging (Windows (64-bit)): t/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_alb2.uasset Dest: ../../../Escape/Content/Textures/Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_n.uasset Dest: ../../../Escape/Content/Textures MainFrameActions: Packaging (Windows (64-bit)): /Textures/misc_WoodenCrate/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_alb2.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_HoleyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_HoleyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_HoleyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_HoleyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_HoleyWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Rock_JaggedCaveWall/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_alb1.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_Coloredtiles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_Coloredtiles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_Coloredtiles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_Coloredtiles/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_InterlockingFloor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_InterlockingFloor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_InterlockingFloor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_InterlockingFloor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_s.uasset Dest: ../../../Escape/Content/Textures/Textures/Wood_InterlockingFloor/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_alb.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_d.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_g.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_h.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_mask.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file Source: C:/Users/AVARS Studios/Documents/Unreal Projects/Escape 4.8/Saved/Cooked/WindowsNoEditor/Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_n.uasset Dest: ../../../Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/ MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 2765 entries to add to pak file. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Loading pak order file C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log... MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Finished loading pak order file C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Build\WindowsNoEditor\FileOpenOrder\EditorOpenOrder.log. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collecting files to add to pak file... MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Collected 2765 files in 0.21s. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Paper2D.uplugin", 881 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin", 487 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin", 481 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin", 486 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin", 534 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin", 425 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin", 431 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin", 519 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin", 507 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin", 473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin", 422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin", 532 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin", 422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginCreator/PluginCreator.uplugin", 511 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin", 435 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin", 370 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin", 559 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin", 449 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeView/CodeView.uplugin", 435 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin", 467 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin", 469 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Phya/Phya.uplugin", 381 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin", 438 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/StructBox/StructBox.uplugin", 425 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Marketplace/Substance/Substance.uplugin", 922 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin", 562 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin", 672 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin", 573 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin", 720 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin", 472 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin", 632 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin", 524 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin", 546 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin", 425 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin", 623 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin", 656 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Apsalar/IOSApsalar/IOSApsalar.uplugin", 561 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin", 469 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Analytics/Flurry/IOSFlurry/IOSFlurry.uplugin", 558 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin", 604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin", 555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin", 541 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin", 412 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin", 532 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin", 562 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/GearVR/GearVR.uplugin", 499 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin", 588 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/LeapMotionController.uplugin", 527 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin", 541 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin", 512 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin", 486 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin", 545 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin", 618 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin", 468 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin", 458 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin", 568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin", 602 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin", 591 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin", 551 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin", 545 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin", 663 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin", 599 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/cnvalias.icu", 63926 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US_POSIX.res", 248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/pool.res", 2960 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_US.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en.res", 16152 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/root.res", 47856 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Base.ini", 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEngine.ini", 169252 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Windows/WindowsEngine.ini", 404 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseGame.ini", 2289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseInput.ini", 15990 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditor.ini", 46095 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorPerProjectUserSettings.ini", 27089 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorSettings.ini", 5311 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorLayout.ini", 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseEditorKeyBindings.ini", 5387 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseCompat.ini", 16732 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseLightmass.ini", 9215 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseScalability.ini", 6299 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/BaseDeviceProfiles.ini", 10883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/ConsoleVariables.ini", 1835 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Regular.ttf", 158604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansMono.ttf", 78296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Bold.ttf", 163448 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Light.ttf", 162636 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/Roboto.uasset", 392482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset", 1169 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough.uasset", 191591 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/WhiteSquareTexture.uasset", 1548 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset", 3452 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset", 7398 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WorldGridMaterial.uasset", 14590892 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset", 8749 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset", 350597 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset", 88650 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset", 220654 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDiffuse.uasset", 700068 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset", 418898 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset", 235468 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset", 2881 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTexture.uasset", 11844 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset", 157059 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset", 118802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset", 65488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Actor.uasset", 88412 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Maps/Templates/Thumbnails/Default.uasset", 160966 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset", 44674 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset", 22802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorLandscapeResources/DataLayer.uasset", 571 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset", 1523 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/numberingSystems.res", 3440 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/supplementalData.res", 25516 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/pool.res", 2064 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en.res", 44732 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/root.res", 772 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Sphere.uasset", 63626 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoDistanceField.uasset", 138344 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset", 668528 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Trigger.uasset", 350592 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/GradientTexture0.uasset", 6536 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/Black.uasset", 1522 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset", 1198 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset", 1204 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset", 1198 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset", 1196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset", 1012 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset", 1196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset", 1198 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset", 1439 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset", 1186 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset", 1210 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset", 1198 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset", 1200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset", 1194 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTextureCube.uasset", 66429 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Master.uasset", 1136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Music.uasset", 795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/SFX.uasset", 1158 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Normal_Attack.uasset", 805 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Special_Attack_PSM.uasset", 1190 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset", 1035 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Voice.uasset", 795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Cylinder.uasset", 23144 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultMaterial.uasset", 2816298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineTireTypes/DefaultTireType.uasset", 476 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/ucadata.icu", 151984 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfc.nrm", 33216 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en.res", 100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/root.res", 173968 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Red.uasset", 6354 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineResources/AICON-Green.uasset", 6358 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset", 1515 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset", 170751 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset", 22793 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset", 119789 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset", 1131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset", 2031 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset", 80083 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset", 225567 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset", 360631 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset", 62474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset", 173585 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset", 378123 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset", 175766 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/GizmoMaterial.uasset", 120712 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset", 5074 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultBokeh.uasset", 22892 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset", 262850 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/MiniFont.uasset", 2720 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset", 770 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset", 11848 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset", 500 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoTiny.uasset", 78463 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset", 17325 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorBlueprintResources/StandardMacros.uasset", 1521 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/BSPVertex.uasset", 1170 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset", 3428040 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/GeomMaterial.uasset", 155660 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset", 13852150 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset", 3462899 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset", 13924549 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset", 14004839 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset", 3448453 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset", 935811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset", 214971 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset", 215135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset", 215473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset", 215553 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset", 215429 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset", 2066590 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset", 5234 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset", 173454 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset", 455501 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset", 1399225 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/EditorBrushMaterial.uasset", 151741 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset", 4056122 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset", 622910 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset", 379020 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset", 359383 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset", 643534 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset", 175755 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset", 623881 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset", 2271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset", 263095 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset", 66485 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset", 17331 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset", 2351 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset", 6549 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset", 1878 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/TemplateResources/M_Template_Master.uasset", 1460346 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset", 3197 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset", 3475 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset", 6609 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/PerturbNormalHQ.uasset", 9411 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/PreparePerturbNormalHQ.uasset", 5423 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset", 6942 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_BakedNormal.uasset", 8997 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Stain.uasset", 7358 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Standard.uasset", 15767 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset", 7328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/LinearGradient.uasset", 3368 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_ModulateRoughness.uasset", 7571 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalFlatten.uasset", 7791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset", 6493 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset", 1713 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/AnalogHat.uasset", 2337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions03/Blends/Blend_Overlay.uasset", 10365 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/Cascade/CASC_Cross.uasset", 1180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/Cascade/CASC_None.uasset", 1178 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/SpeedTree/SpeedTreeColorVariation.uasset", 7096 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset", 18815 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/ObjectLocalToWorldData.uasset", 6645 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectData.uasset", 13653 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/ObjectScale.uasset", 12721 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/PivotPainter/PivotPainter_PerObjectFoliageData.uasset", 20744 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/WorldPositionOffset/Wind.uasset", 5684 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/DiamondGradient.uasset", 7559 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset", 44795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset", 3765 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileMenu2.uasset", 350629 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/FuzzyShading.uasset", 8478 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Tint.uasset", 8488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/TangentSpaceFlow.uasset", 16361 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/SCurve.uasset", 8989 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Texturing/WorldAlignedTexture.uasset", 17898 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel_Function.uasset", 8403 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Emissive.uasset", 7531 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset", 9272 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineVolumetrics/LightBeam/Materials/T_EV_DustPanner_01.uasset", 44786 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/HeightLerp.uasset", 9404 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/FlatNormal.uasset", 1350 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/BasicShapes/BasicShapeMaterial.uasset", 628870 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/BasicShapes/Cube.uasset", 9538 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset", 8047 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset", 3363 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Swizzle.uasset", 5269 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/TangentBasis.uasset", 4191 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Engine_MI_Shaders/T_Cubemap_01.uasset", 525283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SplineThicken.uasset", 44396 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Math/CreateThirdOrthogonalVector.uasset", 4749 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset", 3360 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/ScreenAlignedPixelToPixelUVs.uasset", 3904 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/DitherTemporalAA.uasset", 9778 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineLightProfiles/180Degree_IES.uasset", 3123 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset", 3767 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Maps/Entry.umap", 11334 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultNormal.uasset", 1399410 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/BP_Sky_Sphere.uasset", 19807 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset", 1320 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset", 1324 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset", 1403 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset", 100162 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Blue.uasset", 2797434 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Clouds_M.uasset", 700305 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/T_Sky_Stars.uasset", 175847 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EngineSky/SM_SkySphere.uasset", 206282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMeshes/MatineeCam_SM.uasset", 494494 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeCam_mat.uasset", 372358 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/MatineeCam_D.uasset", 3616 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/EmptyActor.uasset", 350684 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/LightIcons/S_LightError.uasset", 350757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset", 350617 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset", 350643 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileControls_texture.uasset", 350789 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/FoliageZRotation.uasset", 5276 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorToRadialValue.uasset", 11757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/ArtTools/RenderToTexture/MaterialFunctions/ImposterUVs.uasset", 73209 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Math/Pi.uasset", 2633 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset", 13025 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset", 7017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset", 3879 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset", 11877 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/SphereRenderMask.uasset", 175797 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset", 44795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset", 1896 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset", 6485 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset", 6551 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset", 22905 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/controller.vdf", 1528 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Editor.ini", 1978 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/EditorTutorials.ini", 1195 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Engine.ini", 2019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/Keywords.ini", 1259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectExport.ini", 1457 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectImport.ini", 1457 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/PropertyNames.ini", 1292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditor.ini", 164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditorTutorials.ini", 200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEngine.ini", 164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/RepairData.ini", 2645 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ResourceFileGen.ini", 1552 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/ToolTips.ini", 1343 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Config/Localization/WordCount.ini", 1390 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/char.brk", 16424 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en.res", 432 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US.res", 100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/en_US_POSIX.res", 188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/leet.res", 512 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/line.brk", 115888 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/res_index.res", 136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/root.res", 500 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/sent.brk", 30640 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/title.brk", 15336 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word.brk", 42200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/brkitr/word_POSIX.brk", 42216 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US.res", 100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/en_US_POSIX.res", 16020 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/leet.res", 16020 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/coll/res_index.res", 136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/confusables.cfu", 73248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_001.res", 148 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_150.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_AU.res", 276 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BB.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BE.res", 164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BM.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BS.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BW.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_BZ.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CA.res", 196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CC.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CK.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_CX.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_DM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ER.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FJ.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FK.res", 232 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_FM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GB.res", 3340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GH.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GI.res", 256 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GM.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_GY.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_HK.res", 212 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IM.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IN.res", 164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_IO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_JM.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KE.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KI.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_KY.res", 188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LR.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_LS.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MG.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MO.res", 220 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MT.res", 216 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MU.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_MW.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NA.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NF.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NG.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NR.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NU.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_NZ.res", 216 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PG.res", 188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PH.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PK.res", 216 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PN.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_PW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_RW.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SB.res", 188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SC.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SG.res", 212 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SH.res", 224 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SL.res", 188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SS.res", 248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SX.res", 208 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_SZ.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TK.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TO.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TT.res", 196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TV.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_TZ.res", 184 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_UG.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_VU.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_WS.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZA.res", 180 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZM.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/leet.res", 44732 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/curr/res_index.res", 952 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_001.res", 172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_150.res", 716 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AS.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_AU.res", 2484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BE.res", 716 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BS.res", 192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BW.res", 692 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_BZ.res", 780 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CA.res", 900 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_CX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_DM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ER.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_FM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GB.res", 6228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GI.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GU.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_GY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_HK.res", 10480 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IE.res", 2188 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IM.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IN.res", 700 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_IO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_JM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KE.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_KY.res", 192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_LS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MH.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MP.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MT.res", 596 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_MW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NA.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NF.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_NZ.res", 2248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PK.res", 460 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PR.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_PW.res", 192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_RW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SG.res", 1356 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SH.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SL.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TO.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TT.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TV.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_UM.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VI.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_VU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_WS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZA.res", 880 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/en_ZW.res", 684 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-1047_P100-1995.cnv", 2686 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/ibm-37_P100-1995.cnv", 2786 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/keyTypeData.res", 1260 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en.res", 22440 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_150.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_AU.res", 176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_CX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_DM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ER.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_FM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GB.res", 600 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GI.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_GY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_HK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IM.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IN.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_IO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_JM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KE.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_KY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_LS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MT.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_MW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NA.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NF.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_NZ.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_PW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_RW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SH.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SL.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TO.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TT.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TV.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_UG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_VU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_WS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZA.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/leet.res", 22460 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/pool.res", 4016 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/res_index.res", 932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/lang/root.res", 204 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/leet.res", 16172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc.nrm", 52224 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/nfkc_cf.nrm", 48944 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/en.res", 8800 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/leet.res", 8800 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/res_index.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/rbnf/root.res", 13620 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en.res", 7704 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_150.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_AU.res", 152 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_CX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_DM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ER.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_FM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GB.res", 520 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GI.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_GY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_HK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IM.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IN.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_IO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_JM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KE.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_KY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_LS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MT.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_MW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NA.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NF.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_NZ.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_PW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_RW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SH.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SL.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_SZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TO.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TT.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TV.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_TZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_UG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_VU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_WS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZA.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/en_ZW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/leet.res", 7704 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/pool.res", 1040 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/res_index.res", 932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/region/root.res", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/res_index.res", 1076 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/unames.icu", 204208 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/uts46.nrm", 55520 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en.res", 16296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_001.res", 280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_150.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_AU.res", 488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BW.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_BZ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CA.res", 152 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CM.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_CX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_DM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ER.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FJ.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FK.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_FM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GB.res", 2192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GD.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GH.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GI.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GM.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GU.res", 132 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_GY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_HK.res", 244 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IE.res", 144 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IM.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IN.res", 224 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_IO.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JE.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_JM.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KE.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KI.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_KY.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LR.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_LS.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MG.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MH.res", 280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MO.res", 280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MP.res", 280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MT.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MU.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_MW.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NA.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NF.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NG.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NR.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_NZ.res", 552 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PG.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PH.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PK.res", 208 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PN.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_PW.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RH.res", 88 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_RW.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SB.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SD.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SG.res", 248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SH.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SL.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SS.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SX.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_SZ.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TK.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TO.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TT.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TV.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_TZ.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_UG.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VC.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VG.res", 112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_VU.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_WS.res", 116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZA.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZM.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/en_ZW.res", 228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/leet.res", 16296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/pool.res", 9408 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/res_index.res", 984 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zone/root.res", 1480 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Internationalization/icudt53l/zoneinfo64.res", 149844 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/en/Engine.locres", 437384 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/es/Engine.locres", 317146 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/ja/Engine.locres", 354358 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/ko/Engine.locres", 355192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/pt-BR/Engine.locres", 308750 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/zh-CN/Engine.locres", 301000 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Checkerboard.png", 2819 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/BoxShadow.png", 3679 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button.png", 2999 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Disabled.png", 3034 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Hovered.png", 3352 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Pressed.png", 2995 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Check.png", 2930 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox.png", 2871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked.png", 2993 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png", 2994 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Hovered.png", 2863 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined.png", 2890 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png", 2895 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Checker.png", 2819 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Circle.png", 2843 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Mode_16x.png", 943 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Separator.png", 159 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_SliderHandle.png", 182 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorSpectrum.png", 266833 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorWheel.png", 71817 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader.png", 2837 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Arrow.png", 191 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Hovered.png", 3451 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png", 7386 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png", 7386 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ComboArrow.png", 2824 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CursorPing.png", 18245 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DebugBorder.PNG", 2840 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Delimiter.png", 2871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DownArrow.png", 2824 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Above.png", 15666 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Below.png", 15470 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DropZoneIndicator_Onto.png", 15599 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EditableTextSelectionBackground.png", 2826 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EventMessage_Default.png", 3161 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png", 468 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/GroupBorder.png", 2876 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/HeaderSplitterGrip.PNG", 2815 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/LastColumnHeader_Hovered.png", 3453 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/NoiseBackground.png", 5891 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Background.png", 2992 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Fill.png", 2920 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Marquee.PNG", 3032 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Selected_16x.png", 3131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png", 3031 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Unselected_16x.png", 16867 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RoundedSelection_16x.PNG", 2845 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png", 2784 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png", 2775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Thumb.png", 2868 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowBottom.png", 2983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowTop.png", 2989 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowBottom.png", 2983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowLeft.png", 2960 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowRight.png", 2964 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowTop.png", 2989 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SearchGlass.PNG", 3033 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selection.png", 2802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selector.png", 2815 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Separator.png", 2812 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheck.png", 2929 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox.png", 2838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked.png", 2975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png", 2948 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Hovered.png", 2836 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png", 2858 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png", 2854 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrow.png", 2811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrows.png", 1217 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrow.png", 2808 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrows.png", 1220 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SpinArrows.png", 2886 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox.PNG", 2873 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill.png", 3019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png", 3054 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Hovered.png", 2944 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SplitterHandleHighlight.png", 2802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SubmenuArrow.png", 2833 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewHeader.png", 3072 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewMajorColumn.png", 320 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape.png", 2827 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png", 2843 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox.png", 2874 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Hovered.png", 2877 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_ReadOnly.png", 2851 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special.png", 2898 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special_Hovered.png", 2975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBoxLabelBorder.PNG", 2871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Throbber_Piece.png", 2928 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed.png", 2838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png", 2833 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded.png", 2830 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png", 2837 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/UpArrow.png", 2827 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_High.png", 3037 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Low.png", 2985 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Mid.png", 3011 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Muted.png", 3098 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Off.png", 2933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBackground.png", 3051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBorder.png", 15445 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png", 3757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png", 786 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png", 765 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png", 3100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png", 3144 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png", 394 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png", 389 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png", 3076 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png", 3113 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png", 367 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png", 355 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png", 3246 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png", 480 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png", 470 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowOutline.png", 2827 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle.png", 2918 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png", 2883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png", 2823 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/X.PNG", 2945 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/MouseCursor.png", 318 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/Record.png", 2000 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Active.png", 3549 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_ColorOverlay.png", 3192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Foreground.png", 3549 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Hovered.png", 3401 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Inactive.png", 3390 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabContentArea.png", 2843 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabWellSeparator.png", 2799 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Hovered.png", 3106 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Normal.png", 2906 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Pressed.png", 3027 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/DockingIndicator_Center.png", 3805 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/OuterDockingIndicator.png", 15593 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png", 2828 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png", 2829 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png", 2868 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Active.png", 2866 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_ColorOverlay.png", 2961 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Foreground.png", 2832 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Hovered.png", 2838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Inactive.png", 2838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabContentArea.png", 2826 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabWellSeparator.png", 2802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansFallback.ttf", 3939852 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Google_Android_License.txt", 710 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Last Resort Font.tps", 1247 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/LastResort.ttf", 5395052 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Nanum Fonts License.rtf", 204849 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic TTF.tps", 864 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic.ttf", 4343844 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto.tps", 804 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/BackIcon.png", 3066 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Cross_12x.png", 2895 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_cardinal_cross.png", 400 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_grab.png", 2888 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/DefaultAppIcon.png", 1489 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/denied_16x.png", 3024 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/ellipsis_12x.png", 2835 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Empty_14x.png", 2823 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/eyedropper_16px.png", 2870 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_Downloads_16x.png", 3012 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_error_16x.png", 1368 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_generic_toolbar.png", 6172 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_help_16x.png", 435 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_info_16x.png", 719 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_redo_16px.png", 3007 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png", 3329 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png", 3439 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png", 5660 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_undo_16px.png", 3009 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_warning_16x.png", 733 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/NextIcon.png", 3061 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_fail.png", 274 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_success.png", 3190 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/PlusSymbol_12x.png", 2854 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/toolbar_expand_16x.png", 2885 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan.png", 5568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan_Small.png", 3447 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Error.png", 3235 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Note.png", 2900 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Warning.png", 2964 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Border.PNG", 2853 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Button.png", 3007 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/DashedBorder.png", 2935 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkDotted.png", 2812 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkUnderline.png", 2814 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background.png", 2901 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png", 350 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Notification_Border_Flash.png", 15017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolBar_Background.png", 3017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_Background.png", 2963 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_BrightBackground.png", 1112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/White.png", 2791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/BrushWireframe.png", 3282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/DefaultPawn_16px.png", 37370 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/FlatColorSquare.png", 2791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf", 166320 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf", 165864 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf", 160736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/GammaReference.png", 1155 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Hyperlink.png", 303 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Lit.png", 3487 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/NewLevelBlank.png", 3533 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/TestRotation.png", 854 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/UE4Icon.png", 7992 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Unlit.png", 3440 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Wireframe.png", 3368 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialBorder.png", 3785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialShadow.png", 3382 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Postamble.html", 96 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Preamble.html", 4675 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/Content/Stats/FPSChart_Row.html", 3830 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-GLSL_150.bin", 3781164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-PCD3D_SM4.bin", 1414230 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-PCD3D_SM5.bin", 2604569 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/AssetRegistry.bin", 3198910 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Config/DefaultEngine.ini", 3935 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Config/DefaultGame.ini", 11687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Config/DefaultInput.ini", 3499 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Aim_Space_Hip.uasset", 35381 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Aim_Space_Ironsights.uasset", 34295 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/ASP_Character.uasset", 15428 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/ASP_HeroTPP_AnimBlueprint.uasset", 38769 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/HeroTPP.uasset", 348807 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/HeroTPP2.uasset", 348809 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/HeroTPP_Physics.uasset", 24773 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton.uasset", 9444 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/HeroTPP_Skeleton2.uasset", 9446 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/R_CrouchWalk.uasset", 7450 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Character/R_Jog.uasset", 7340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset", 57017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset", 51583 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset", 14085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset", 14051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset", 29909 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset", 30439 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset", 30325 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset", 30535 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset", 30219 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset", 30121 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset", 30783 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset", 30545 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Death_1.uasset", 42865 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Death_2.uasset", 40933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Death_3.uasset", 43577 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Death_Ironsights_1.uasset", 45111 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Death_Ironsights_2.uasset", 42935 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Equip_Pistol_Standing.uasset", 37089 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Equip_Rifle_Standing.uasset", 35475 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Fire_Rifle_Hip.uasset", 9030 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset", 8933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset", 20375 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset", 19605 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Hit_React_1.uasset", 17069 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Hit_React_2.uasset", 17313 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Hit_React_3.uasset", 16349 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Hit_React_4.uasset", 16537 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Idle_Pistol.uasset", 57169 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Idle_Rifle_Hip.uasset", 56379 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset", 53665 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset", 58909 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset", 56865 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset", 26697 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset", 26233 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jog_Lt_Rifle.uasset", 26607 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jog_Rt_Rifle.uasset", 26011 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jump_From_Jog.uasset", 18344 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jump_From_Stand.uasset", 25600 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset", 24043 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Death_1.uasset", 18269 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Death_2.uasset", 36925 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Fire_1.uasset", 8883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Fire_2.uasset", 9175 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Idle.uasset", 86879 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Reload_Rifle.uasset", 57891 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset", 72731 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Prone_To_Stand.uasset", 32643 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Reload_Pistol.uasset", 33657 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Reload_Rifle_Hip.uasset", 39411 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset", 40057 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset", 61699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Reload_Shotgun_Ironsights.uasset", 62893 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Showcase.umap", 99378 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Sprint_Fwd_Rifle.uasset", 20371 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Hip.uasset", 16605 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Stand_to_Crouch_Rifle_Ironsights.uasset", 16871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Stand_To_Prone.uasset", 36123 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Walk_Bwd_Rifle_Ironsights.uasset", 29313 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Walk_Fwd_Rifle_Ironsights.uasset", 29137 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Walk_Lt_Rifle_Ironsights.uasset", 29419 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/AnimStarterPack/Walk_Rt_Rifle_Ironsights.uasset", 29643 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Blueprints_TextPop01.uasset", 10046 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Blueprints_TextPop03.uasset", 10404 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Master.uasset", 818 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Music.uasset", 784 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/phoneringing.uasset", 1628 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/pipe_water_spray_01.uasset", 226297 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflect_spark_01.uasset", 12568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflect_spark_02.uasset", 12293 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflect_spark_03.uasset", 10208 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflect_spark_04.uasset", 9527 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflect_spark_05.uasset", 9966 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/reflections_music_rev1.uasset", 1227983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Reflections_Spark_Cue.uasset", 2518 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Reflections_SparkTail_Cue.uasset", 1997 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/spark_tail_01.uasset", 40275 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/spark_tail_02.uasset", 25492 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/spark_tail_03.uasset", 37616 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/spark_tail_04.uasset", 28203 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/steam_pipe_01.uasset", 144181 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/subway_loop.uasset", 472098 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Text_Pop.uasset", 7715 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/Text_Pop_Cue.uasset", 1948 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/water_drips_01.uasset", 128999 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/water_drips_01b.uasset", 129644 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/water_drips_02a.uasset", 437584 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/water_drips_03.uasset", 483652 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Audio/water_drips_att.uasset", 1043 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Cave/Bridge_Rope01.uasset", 185349 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Cave/Bridge_Rope02.uasset", 123005 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Cave/Cave_Wind02.uasset", 51008 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Cave/Interior_Cave_Wet02.uasset", 322855 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Cave/InteriorCaveWet02_Cue.uasset", 1937 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link_.uasset", 33479 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Door_Slam_Sound_Effect__Download_Link__Cue.uasset", 978 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/fall.uasset", 24661 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/fall_Cue.uasset", 891 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Fire/Fire_Small01.uasset", 80060 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Fire/Fire_Small02.uasset", 72884 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Fire/Fire_Small03.uasset", 85571 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Fire/InteriorCaveFire01_Cue.uasset", 951 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Fire/InteriorCaveFire03_Cue.uasset", 951 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Door_Close_01.uasset", 39717 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Door_Open_01.uasset", 9334 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Light_Fluorescent_Flicker_01.uasset", 23496 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Light_Fluorescent_On_01.uasset", 23505 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Light_Fluorescent_On_02.uasset", 23085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Music/Scifi_Audio_01.uasset", 746549 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/NewFolder/Effects_Music01.uasset", 868402 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Interior_WaterDrips_01_Cue.uasset", 973 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Interior_WaterDrips_03_Cue.uasset", 1687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Water_Drips01.uasset", 81764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Water_Drips02.uasset", 58846 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Water_Drips_Cave01.uasset", 119382 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Water_Drips_Cave02.uasset", 113617 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Waterfall_Small02.uasset", 58253 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Waterfall_Small03.uasset", 64107 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Water/Waterfall_Small_Stereo.uasset", 96847 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Exterior_BlizzardWind_01_Cue.uasset", 969 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Exterior_BlizzardWind_02_Cue.uasset", 1339 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Exterior_BlizzardWind_03_Cue.uasset", 1621 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/outsidewind.uasset", 1437 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Wind_Blizzard01.uasset", 192879 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Wind_Blizzard02.uasset", 130345 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Audio/Wind/Wind_Blizzard03.uasset", 116528 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood-splatter5texture.uasset", 201676 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood-splatter5texture2.uasset", 201837 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood-splatter5texture3.uasset", 201943 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood-splatter5texture_Mat.uasset", 404296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw6.uasset", 1909224 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/blood_splatter_transparency_by_sagacious-d3h1yw62.uasset", 1909385 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bloodsplatter4.uasset", 180758 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bloodsplatter42.uasset", 180883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bloodsplatter43.uasset", 360989 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bloodsplatter4_Mat.uasset", 404894 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bloodsplatter4_Mat2.uasset", 398426 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37.uasset", 721574 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blue_Floor_Tiles_Texture_by_Deity37_Mat.uasset", 381555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/bluefloornormal.uasset", 721799 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/battery.uasset", 2775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/battery4.uasset", 256723 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Battery_BP.uasset", 3962 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/BatteryWidget.uasset", 6345 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/BP_LightBuzzSoundControl.uasset", 13082 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/flickerlightbus.uasset", 2922 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Gamemode1.uasset", 3032 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/InventorySlot.uasset", 7437 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Meni.uasset", 7646 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Open.uasset", 3534 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/PC.uasset", 2835 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Phone.uasset", 10027 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/PickupText.uasset", 7805 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Player.uasset", 28975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Blueprints/Save.uasset", 2414 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/brokenglass2.uasset", 503128 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/brokenglass2normal.uasset", 503405 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/C_Sky_Cloud_Color.uasset", 1308 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/C_Sky_Horizon_Color.uasset", 1312 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/C_Sky_Zenith_Color.uasset", 1391 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/call.uasset", 302748 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/callcue+.uasset", 932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/classicshoes_texture_diffuse_black.uasset", 700090 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/classicshoes_texture_normals.uasset", 1399422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/defaultMat.uasset", 360555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/dirtytile.uasset", 643083 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/dirtytile001.uasset", 643108 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/dirtytile_001.uasset", 209570 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/dirtytile_001_Mat.uasset", 1478044 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/dirtytiles_00.uasset", 175728 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/DirtyTiling.uasset", 26710 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/door.uasset", 16301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/door_PhysicsAsset.uasset", 1415 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/door_Skeleton.uasset", 865 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/DeepGrad_01.uasset", 66597 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/DeepGrad_05.uasset", 12040 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_JaggedRock_01_N.uasset", 1399473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaCool_01_D.uasset", 2797253 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaCool_01_N.uasset", 5593744 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaCracks_01_D.uasset", 2797371 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaCracks_01_H.uasset", 175923 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaCracks_01_N.uasset", 5593753 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaMask_01.uasset", 700065 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaMask_02.uasset", 700065 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaSurface_01_D.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaSurface_02_D.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaSurface_02_N.uasset", 5593755 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FlowMaps/T_LavaSurface_03_D.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Blowing_Snow.uasset", 14135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_01.uasset", 34732 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Ground_param.uasset", 34859 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Hanging_Large_Haze_Thick.uasset", 35847 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Haze_Knight_01.uasset", 8871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient.uasset", 13331 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Dust_Particulate_Ambient2.uasset", 13461 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Hanging_Knight_Darken.uasset", 14335 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010.uasset", 19198 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_010_02.uasset", 19492 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Haze_Shot_060.uasset", 10285 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/P_Snowy_Haze_SnowHole.uasset", 9603 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Atmospherics/Effects/snow10.uasset", 16041 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/FX/CopyOfHangingDust02_Cave.uasset", 9813 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/FX/DustOutside.uasset", 10520 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway.uasset", 17862 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust01_Hallway_Faint.uasset", 17509 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/FX/HangingDust02_Hallway.uasset", 10100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/T_SmokeBall_Soft_BrighterBigger.uasset", 350783 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_HangingParticles/Textures/T_SmokePuff02.uasset", 5593562 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow.uasset", 3298123 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur.uasset", 3321407 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_mblur_INST.uasset", 1963 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Materials/FX_simpleSnow_single_INST2.uasset", 1602 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/Alpha.uasset", 44633 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_dirt_02.uasset", 350657 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b.uasset", 11841 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_Flake1b_multiple.uasset", 175763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_A.uasset", 350703 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_IceChunk_N.uasset", 350705 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_ImpactDust_01.uasset", 5593477 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_largesmok1.uasset", 350639 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_shootUP.uasset", 175857 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_snowSubUV.uasset", 12000 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/Textures/T_Steam_05_2048.uasset", 2797251 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/VelocityGrid/FG_ceilingSnow_Left.uasset", 262909 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Fx_Snow/VelocityGrid/noise94.uasset", 262885 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_dirt_02_Dup.uasset", 350668 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_FX_Smokeball_Dup.uasset", 44774 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_largesmoke1_Dup.uasset", 350652 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_ShootUP_Dup.uasset", 175868 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke2_Tile_Dup.uasset", 44772 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/FX_Snow_Port_Assets/T_Smoke_Fill_NEW_Dup.uasset", 12034 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Dust/M_Dust_Flicker.uasset", 2676809 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Dust/M_Dust_Mote.uasset", 2676128 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Dust/M_HangingDust_01.uasset", 2989597 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Dust/M_LargeRoom_Hanging_01.uasset", 2674851 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Fire/M_Fire_SubUV_11X11_Noise.uasset", 671993 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Fire/M_HeatDistort.uasset", 2682234 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Fire/M_HeatDistort_Inst.uasset", 1593 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Flares/M_FlareRound.uasset", 581481 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/GodRay/M_GodRay.uasset", 238301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/GodRay/M_GodRay_Inst.uasset", 2512 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/M_Water_Test_01.uasset", 15706 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_Lit.uasset", 2740868 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit.uasset", 676336 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Snow/M_Snow_Blowing_unLit_LowBias.uasset", 676928 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp.uasset", 2627108 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Snow/M_SnowFlake_VelocityLerp_AA.uasset", 2627869 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Sparks/M_Spark_VelocityLerp.uasset", 587140 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_MeshEmitWater_MASTER.uasset", 3605555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master.uasset", 819223 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.uasset", 3126 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Puddle_Inst.uasset", 3446 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_RockFace_Inst.uasset", 3450 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Shallow_Inst.uasset", 3448 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.uasset", 3255 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.uasset", 3253 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_OuterSplash_Inst.uasset", 3692757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_ParticleWater_DropSubUV_Inst.uasset", 2409 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER.uasset", 2915814 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_ParticleWater_GPU_MASTER_Inst.uasset", 1606 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER.uasset", 2910123 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_ParticleWater_MASTER_Inst.uasset", 1746 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_SplashBase_Inst.uasset", 3579113 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_SplashDisc_Inst.uasset", 3581979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_Water_Test_01.uasset", 1801192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV.uasset", 3141280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_WaterDrop_SubUV_Inst.uasset", 2082 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/M_WaterFalls_New.uasset", 2957139 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Materials/Water/Resp_AA/M_WaterDrop_SubUV_NoAA.uasset", 3144425 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Meshes/GodRay/SM_GodRay.uasset", 15748 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Meshes/Water/SM_SplashBase_01.uasset", 376885 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Meshes/Water/SM_SplashDisc.uasset", 84299 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Meshes/Water/SM_SplashMesh_02.uasset", 820859 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/P_Pulse_Ring.uasset", 10329 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec.uasset", 15975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Fast.uasset", 15607 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Dust/PGPU_Dust_Vec_Large.uasset", 16993 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_LargeFire.uasset", 85282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_OrbGlowLights.uasset", 146404 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_TorchFire.uasset", 82924 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_TorchFire_Blizzard.uasset", 83062 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_TorchFire_Entrance.uasset", 83005 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Fire/P_TrashFire.uasset", 108336 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Heat/P_Heat.uasset", 9663 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/P_Dust_Hanging_Large_Haze_Thick.uasset", 20553 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_Blizzard.uasset", 147379 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_Blizzard_EdgeBlow.uasset", 17741 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_Blizzard_Hint.uasset", 70895 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_BlowAcrossGround.uasset", 47756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_BlowDetails.uasset", 18475 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_BlowIntoHoles.uasset", 18799 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_BlowTower.uasset", 16838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Blowig.uasset", 33712 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_Mist_Lit_Still.uasset", 37715 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Snow/P_SnowFlare.uasset", 37275 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Spark/P_SparkBurst.uasset", 134688 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Volumetric/P_Mist_Lit_Still.uasset", 37746 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Volumetric/P_SteamRising.uasset", 36459 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_Drips_Splash_Ripples.uasset", 154167 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_Droplets_AnimStream.uasset", 105618 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_Droplets_LightCans.uasset", 89338 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_LeakSplash.uasset", 100566 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir.uasset", 125272 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_LeakSplash_Dir2.uasset", 125951 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_Mesh_Large_Ripple.uasset", 23946 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_MeshSplash.uasset", 50314 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_MeshSplash_noLights.uasset", 27279 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_MeshSplash_RippleArea.uasset", 30140 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_Splash_Ripples.uasset", 122729 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_SprayLeak.uasset", 93444 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_SprayLeak2.uasset", 92985 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterDrops.uasset", 30118 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterDrops_test.uasset", 21736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterFall.uasset", 94545 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterFall2.uasset", 90435 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterFall_Mist_Light.uasset", 33847 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterFall_MistCollide.uasset", 20239 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Particles/Water/P_WaterFall_New.uasset", 20406 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Cube/CaveMap_Interior_Cube.uasset", 2098199 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Cube/CubeNearEntrance.uasset", 50332421 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Cube/T_HallwayCube_Hack.uasset", 2098193 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Fire/T_FireSubUV_11X11_32.uasset", 1399142 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Flares/T_FlareRound_Noise.uasset", 700082 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/GodRay/T_GodRay_Mask02.uasset", 700100 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Noise/T_HeatTile3_N.uasset", 350761 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Noise/T_TilingNoise03.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Noise/T_TilingNoise11.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Noise/T_TilingNoise12.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Noise/T_TilingNoise16.uasset", 175811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Smoke/T_SmokeSubUV_8X8_02.uasset", 1399203 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Smoke/T_TilingClouds_01.uasset", 700079 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Snow/T_Snow01_Packed.uasset", 44650 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/T_Clouds_01.uasset", 700061 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/T_Smoke_Dust_Base_01.uasset", 1399255 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/T_SmokeBall_03_Perlin.uasset", 350593 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_Droplets_LitShaded_D.uasset", 2797273 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_Droplets_N.uasset", 5593647 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_DropSubUV_A.uasset", 175751 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_DropSubUV_N.uasset", 350705 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_FallingWater_01.uasset", 350559 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_FallingWater_01_N.uasset", 700387 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_FallingWater_02.uasset", 175759 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_FallingWater_02_N.uasset", 350819 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_PuddleMask.uasset", 175981 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_PuddleN.uasset", 88577 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_SplashBase_N.uasset", 350707 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_SplashDisc_A.uasset", 350529 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_SplashDisc_N.uasset", 350707 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_SplashMesh_02_N.uasset", 350713 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_WallStainMask.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Textures/Water/T_WaterStain_Wall_N.uasset", 2797267 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/VectorFields/VF_Blizzard_80.uasset", 361189 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/VectorFields/VF_RandomNoise_01_90.uasset", 2097905 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/VectorFields/VF_Tunnel_Movement_2_100.uasset", 33527 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Effects/Vectors/VF_Tunnel_Movement_2_100.uasset", 33522 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master.uasset", 261447 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/FogSheet/Assets/M_FogSheet_Master_INST.uasset", 862 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/FogSheet/Assets/MF_Raycast.uasset", 3919 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/FogSheet/Assets/SM_FogSheet_Plane.uasset", 112491 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/FogSheet/BP_FogSheet.uasset", 10204 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/BP_GodRay.uasset", 9779 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay.uasset", 330552 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/M_GodRay_Inst_Animated.uasset", 310995 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/SM_GodRay_Plane.uasset", 1913 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask01.uasset", 2797501 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Blueprints/Lightshaft/T_GodRay_Mask02.uasset", 2797501 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Bricks.uasset", 8738 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Branch.uasset", 7977 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_DetailRock.uasset", 10862 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Dirt_.uasset", 10426 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_.uasset", 13837 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Ground_Mud_HeightMap.uasset", 10750 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Landscape.uasset", 19042 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Leather.uasset", 8784 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Rock_01.uasset", 9983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Snow.uasset", 16092 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Stone.uasset", 9485 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Water.uasset", 19821 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Cave_Wood.uasset", 9502 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_FuzzyShading.uasset", 14997 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_GroundWetness.uasset", 32449 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_MakeMetal.uasset", 4068 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_NormalMaskedVectors.uasset", 5452 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_SnowBlend.uasset", 29943 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_SnowMask.uasset", 9855 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_SnowTexture.uasset", 10202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_VertexBlend.uasset", 11446 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_WetDrips.uasset", 29539 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/MaterialFunctions/MF_Wetness.uasset", 17080 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Emissives/M_Emissive_Master.uasset", 214144 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B.uasset", 116019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_B_Inst.uasset", 1789 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Emissives/M_Emissive_Master_Yellow_Inst.uasset", 1399 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_.uasset", 973225 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Ice_Inst.uasset", 2322 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud.uasset", 1631235 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ground/M_Cave_Ground_Mud_Inst.uasset", 1938 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ice/M_Cave_Ice.uasset", 779112 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ice/M_Cave_Ice_Inst.uasset", 1267 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Ice/M_Cave_Ice_Inst_YellowSSS.uasset", 1402 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Caustics.uasset", 471984 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Chain_.uasset", 1002788 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Inst.uasset", 1899 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Chain_Blowing_Interior_Inst.uasset", 1917 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Grass_.uasset", 1026202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Ivy_.uasset", 1023588 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Landscape_Master.uasset", 1919108 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Rope_.uasset", 1029267 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Rope_Bridge_Inst.uasset", 1893 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_SimpleSnow.uasset", 722632 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_Water_A.uasset", 816396 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Cave_WoodStruts_.uasset", 989685 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_CobWebs_01.uasset", 1383917 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_DemonStatue.uasset", 1184326 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Sky_Simple_01.uasset", 125717 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Snow_Decal_Master.uasset", 936470 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Materials/Misc/M_Water_Translucent.uasset", 1597979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_03.uasset", 221230 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_04.uasset", 54538 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/Chains/GDC2012_Throne_Interior_Chain_05.uasset", 47338 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/Chains/SM_Cave_Chain_02.uasset", 218650 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/SM_Cave_Plane_01.uasset", 773225 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/SM_Cave_Plane_02.uasset", 2537 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01a.uasset", 140119 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Meshes/SM_Cave_SnowDrift_01b.uasset", 114195 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/Cube.uasset", 6272 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/M_EFX_Sparks_01.uasset", 4134 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/M_RockMesa_06_INST.uasset", 1116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/MI_RockDirty_01_INST.uasset", 1708 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/PinballEmitCube.uasset", 525286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/Plane.uasset", 3842 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/Smoke.uasset", 175729 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Aurora01_Noise.uasset", 88428 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_CliffRockTile_01_N.uasset", 5593754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Creatures_Butterfly_HairNo.uasset", 175775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_CubeMaps_City01_Envmap.uasset", 525304 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_EFX_Beam_Electricity_02.uasset", 6521 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_EFX_Soft_Light.uasset", 175863 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_EFX_Spark1.uasset", 44751 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Explosion_SubUV.uasset", 5593585 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_LT_Deco_SM_HoloScreen_Noise.uasset", 11873 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Rock2_D.uasset", 2797241 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Rock_01_D.uasset", 2797359 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_Rock_01_N.uasset", 5593736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_SDirt_01_D.uasset", 700177 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/T_VH_All_Necris_Env_Cube.uasset", 17377 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/Tile_Fire_001.uasset", 175857 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/VelocityGrid45.uasset", 216803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Misc/VelocityGrid60.uasset", 216803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_M.uasset", 700080 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_N.uasset", 1399322 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_D.uasset", 1399158 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Bricks/T_Cave_Bricks_Tiling_N.uasset", 1399336 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Castle/T_Cave_Castle_M.uasset", 1399144 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Caustics/T_Caustics.uasset", 175752 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Caustics/T_Caustics_Mat_Inst.uasset", 1135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Noise_D.uasset", 700083 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Noise_N.uasset", 1399427 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Tiling_D.uasset", 700085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Ice/T_Cave_Ice_Veins_D.uasset", 175763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/LUT_Cave.uasset", 17239 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Noise/T_Cave_Noise_14.uasset", 2797257 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Noise/TilingNoise02.uasset", 44707 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Noise/TilingNoise03.uasset", 175811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D.uasset", 1399152 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_D_2.uasset", 700088 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Detail_M.uasset", 1399152 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_M.uasset", 5593486 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Large_N.uasset", 5593664 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Slate_M.uasset", 1399150 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Slate_N.uasset", 1399328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_M.uasset", 1399150 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_Rock_Small_N.uasset", 1399328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_M.uasset", 350542 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_Cave_TilingRock_N.uasset", 350720 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_CaveRock_Detail_N.uasset", 1399328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Rock/T_CaveRock_Detail_N_2.uasset", 1399430 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Snow/T_Cave_SnowMound_N.uasset", 350820 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Aurora01_Noise.uasset", 88432 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Branch_D.uasset", 700097 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Branch_N.uasset", 700275 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_CaveWall_N.uasset", 1399319 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Chain_D.uasset", 175751 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Chain_N.uasset", 1399415 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Dirt_D.uasset", 1399133 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Dirt_Fine_N.uasset", 1399321 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Dirt_N.uasset", 1399311 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_FlowMap_N.uasset", 1399317 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Grass_D.uasset", 350527 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Grass_N.uasset", 350746 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Ivy_D.uasset", 1399131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Ivy_M.uasset", 175747 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Ivy_N.uasset", 1399309 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Moss_D.uasset", 700069 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_MountainRock_D.uasset", 350541 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Mud_M.uasset", 1399131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Mud_N.uasset", 1399309 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Rope_D.uasset", 88373 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Rope_N.uasset", 175951 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Snow_D.uasset", 1399133 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_SnowMountain_M.uasset", 700085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Stone_D.uasset", 1399135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Stone_M.uasset", 1399135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_Water_Fluid01_N.uasset", 350721 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Cave_WaterDrips_M.uasset", 1399294 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_CobWebs_01.uasset", 175902 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_DemonStatue_AO.uasset", 700075 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_DemonStatue_E.uasset", 700073 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_DemonStatue_N.uasset", 1399315 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Environment_Materials_Wet_TilingFlow02.uasset", 1399365 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Glacier_Cap_N.uasset", 1399473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_Glacier_CliffSide_N.uasset", 5593765 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/T_ScreenDirt02_w_TEST.uasset", 1037559 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_D.uasset", 700105 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_AxeMace_N.uasset", 350841 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_DamageTile_N.uasset", 350847 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_D.uasset", 700109 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_HelmSword_N.uasset", 350845 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_ShieldBreastPlate_D.uasset", 700125 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WarSpoils/T_Cave_WarSpoils_ShieldBreastPlate_N.uasset", 350861 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/Wet/T_Environment_Materials_Wet_FluidNormal02.uasset", 350819 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_D.uasset", 350542 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WoodStruts/T_Cave_Leather_N.uasset", 350720 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WoodStruts/T_Cave_Wood_D.uasset", 700080 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WoodStruts/T_Cave_WoodStruts_TopFrontA_D.uasset", 1399176 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Environment/Textures/WoodStruts/T_Cave_WoodStruts_TopFrontA_N.uasset", 1399354 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Materials/M_PlantBark_Mat.uasset", 724314 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Materials/M_PlantBark_Mat_Inst.uasset", 1163 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Materials/M_PlantLeaf_Mat.uasset", 1018402 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Materials/M_PlantLeaf_Mat_Inst.uasset", 1910 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Materials/M_PlantPot_Mat.uasset", 701373 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoCross.uasset", 88812 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntry.uasset", 8615 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Keyhole_Deco_Sign_NoEntrySM.uasset", 8420 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_1.uasset", 149051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1.uasset", 59239 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/S_Metal_Stair_Rail_1_Cap_2.uasset", 43283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_1x1000.uasset", 7286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_2x1000.uasset", 11422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_3x1000.uasset", 17355 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_01.uasset", 84230 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Double.uasset", 212625 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Ceiling_Pipes_Bracket_02Single.uasset", 127810 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Cog_Tunnel_Wires_Twisted_1_500.uasset", 35868 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Plant.uasset", 972779 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Base.uasset", 58988 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Lens.uasset", 109496 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Meshes/SM_Security_Camera_Viewcone.uasset", 25772 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Background_D.uasset", 11185927 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Bark01_D.uasset", 2797255 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Bark01_N.uasset", 5593751 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Boulder01_D.uasset", 5593477 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Boulder01_N.uasset", 5593757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Building_01_D.uasset", 350537 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Building_01_N.uasset", 350715 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Holographic_M.uasset", 8967 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_M.uasset", 175917 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Butterfly_Wing_M.uasset", 175791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_D.uasset", 2797263 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_CleanGrass_N.uasset", 5593759 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_M.uasset", 5593501 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_BuildingSetA_Door_N.uasset", 1399343 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_AboveGround_Railing_D.uasset", 175795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_AboveGround_Railing_N.uasset", 350749 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Decos_Bench_M.uasset", 175779 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Decos_Bench_N.uasset", 1399341 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_M.uasset", 5593515 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Justice_Floor_Trims_N.uasset", 5593693 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_JusticePlinths_M.uasset", 5593505 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_JusticePlinths_N.uasset", 5593683 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_Roof_Trim_Var1_AO.uasset", 2797291 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_WhiteMarble01_D.uasset", 5593503 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_City_WhiteMarble01_N.uasset", 5593681 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Concrete_Wall01_D.uasset", 5593497 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Concrete_Wall01_N.uasset", 5593675 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Foliage_Leaves_AO.uasset", 700097 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Foliage_Leaves_D.uasset", 350551 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Foliage_Leaves_N.uasset", 350729 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_D.uasset", 5593513 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Generic_Concrete_Base02_N.uasset", 5593691 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_D.uasset", 175773 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Metal_Rust_03_N.uasset", 350727 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_M.uasset", 700185 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Bits_N.uasset", 350802 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_Decals.uasset", 1399249 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_E.uasset", 700175 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_M.uasset", 5593575 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_COG_Underground_Console_Panel_N.uasset", 5593736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Door_Hinged_Metal_M.uasset", 5593493 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_DS360_075_Ref.uasset", 16778215 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_M.uasset", 175767 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_DustnScratches_N.uasset", 350721 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Effect_Ring.uasset", 525289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_M.uasset", 5593483 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_1_N.uasset", 5593763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Floor_Tech_2_M.uasset", 2797267 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_GodRay_Mask01.uasset", 2797496 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_GodRay_Mask02.uasset", 2797496 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_GrassBlade_D.uasset", 44703 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Grime_Lines_M.uasset", 88361 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_D.uasset", 5593479 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_HR_Grass01_N.uasset", 5593759 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Keyhole_Signs01_D.uasset", 700089 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_LargeStone01_N.uasset", 5593763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_D.uasset", 1399149 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Metal_Metal03_N.uasset", 1399327 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Monitor_Screen_M.uasset", 175818 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_D.uasset", 5593487 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PaintedMetal01_N.uasset", 5593665 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Plank_1_by_1_N.uasset", 22973 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantBark_D.uasset", 44701 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_D.uasset", 175757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_M.uasset", 700135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantLeaf_N.uasset", 350752 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantPot_M.uasset", 175755 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantPot_N.uasset", 350709 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantSoil_D.uasset", 175757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PlantSoil_N.uasset", 350711 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_PositionalNoise_D.uasset", 3641 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Security_Camera_Base_M.uasset", 700361 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Security_Camera_Screen_Overlay_M.uasset", 175954 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_M.uasset", 5593481 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Tech_Step_1_N.uasset", 350817 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_TextBox_Icon_M.uasset", 700289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_TilingNoise02_M.uasset", 175765 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_TilingNoise03_M.uasset", 175765 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Ceiling_Pipes_M.uasset", 350565 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Ceiling_Pipes_N.uasset", 350743 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamp04_M.uasset", 2797281 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamp04_N.uasset", 5593675 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Clamps01_M.uasset", 2797283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_M.uasset", 5593511 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_01_N.uasset", 350745 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_M.uasset", 5593511 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_Pipe_Valves_02_N.uasset", 1399353 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_PipeCap_M.uasset", 2797281 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Underground_PipeCap_N.uasset", 350731 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_WallArch_M.uasset", 2797259 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_WallArch_N.uasset", 5593653 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Wood_D.uasset", 2797251 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_Wood_S.uasset", 2797251 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_AO.uasset", 2797263 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/T_WoodFloor_N.uasset", 5593655 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/TRT_SecurityCamera_A.uasset", 604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/TRT_SecurityCamera_B.uasset", 604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/Assets/Textures/TRT_SecurityCamera_C.uasset", 604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/DSC_2529.uasset", 7078603 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/DSC_2536.uasset", 7078603 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/DSC_2536_Mat.uasset", 371556 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/fliegender_teppich_zerbrochene_scheibe.uasset", 1037585 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/phonepic.uasset", 3117725 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/phonepic_Mat.uasset", 371556 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/pic.uasset", 6038 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/picphoto.uasset", 307925 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/picphotoold.uasset", 307931 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/street.uasset", 1936465 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/street_Mat.uasset", 642722 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/tacho220kmh.uasset", 87131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/erinnerungen/tacho220kmh_Mat.uasset", 371760 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/exitsign_Blueprint.uasset", 3137 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/eyebrow002.uasset", 1205473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/eyebrow0022.uasset", 350500 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_.uasset", 1037737 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/fliegender_teppich_zerbrochene_scheibe__1_2.uasset", 1037578 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/fliegender_teppich_zerbrochene_scheibe__1__Mat.uasset", 395625 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/aufmerksamkeit.uasset", 360832 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/brainafk.uasset", 66347 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/ErinnerndesSehen+.uasset", 361030 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/Erinnerungen.uasset", 360700 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/geschmack.uasset", 360502 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/hören.uasset", 361122 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/Komplexehandlunge.uasset", 361030 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/room.uasset", 25481 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/schmerz.uasset", 360370 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/Sehen.uasset", 360238 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/gehirnfarben/visuelleshören.uasset", 362407 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/glassdecal.uasset", 1353 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/green_eye.uasset", 1399104 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/HdD-Smartphone-Simulation-V_Mat.uasset", 1035 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/high-poly.uasset", 1205293 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Himmel-Wolken-Foto_Textur_A_PB026408.uasset", 960768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Cliffs/Cliff01/MI_Cliff01.uasset", 5970661 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Cliffs/Cliff01/SM_Cliff01.uasset", 4987590 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_D_CC_R.uasset", 22370852 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Cliffs/Cliff01/T_Cliff01_N.uasset", 22371010 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01.uasset", 465153 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Normal_Tex.uasset", 5593826 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Billboards_Tex.uasset", 5593532 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Normal_Tex.uasset", 22371052 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Atlas_Tex.uasset", 22370758 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Billboard_Mat.uasset", 2515122 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/BogMyrtle_01_Fronds_Mat.uasset", 3064381 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_D.uasset", 11185928 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtle_01/T_BogMyrtleBtm_01_N.uasset", 22371032 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01.uasset", 339175 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Normal_Tex.uasset", 5593838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/BogMyrtleBush_01_Atlas_Billboards_Tex.uasset", 5593544 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_01/MI_BogMyrtleBush_01_Billboard.uasset", 3202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02.uasset", 1115126 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Normal_Tex.uasset", 5593838 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/BogMyrtleBush_02_Atlas_Billboards_Tex.uasset", 5593544 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/BogMyrtleBush_02/MI_BogMyrtleBush_02_Billboard.uasset", 2192 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01.uasset", 2701477 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/M_Fern_01_Inst.uasset", 2942151 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_01.uasset", 320487 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_02.uasset", 345035 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/SM_Fern_03.uasset", 301501 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_D.uasset", 5593481 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/T_Fern_01_N.uasset", 5593761 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/T_Ice_Noise_N.uasset", 1399429 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Ferns/T_TilingNoise06_N.uasset", 5593773 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01.uasset", 2864808 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/M_Buttercup_Patch_01_Inst_NoWPO.uasset", 2304482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/SM_Buttercup_Patch_01.uasset", 43502 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_D.uasset", 2097883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Buttercup/T_Buttercup_Patch_01_M.uasset", 2797350 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01.uasset", 3191676 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst01.uasset", 3894 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/M_FieldScabious_01_Inst02.uasset", 3125017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/SM_FieldScabious_01.uasset", 245568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_D.uasset", 2797297 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_M.uasset", 2797348 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_FieldScabious01_N.uasset", 5593793 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/FieldScabious/T_SwirlNoise.uasset", 350704 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_Master.uasset", 2910037 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherNew_MasterWorldColorVarience.uasset", 2946877 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2.uasset", 2903317 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience.uasset", 2690375 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/M_HeatherPatches_Inst2_BrownPinkVairience_NoWind.uasset", 2399029 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2.uasset", 51582 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/SM_Heather_Mesh_Clumps2_WorldPopulate.uasset", 52000 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Grass_Blobby_Height_01.uasset", 5593568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_D.uasset", 5593505 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_Mask2.uasset", 700113 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_HeatherBranch4_N.uasset", 5593785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Heather/T_Ice_Noise.uasset", 700091 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_Inst.uasset", 2824654 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/M_Yarrow_PP_Wind_Inst.uasset", 2825116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow.uasset", 370945 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/SM_Yarrow3.uasset", 415793 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_D.uasset", 5593488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_M.uasset", 5593488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Flowers/Yarrow/T_Yarrow_N.uasset", 5593768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_01.uasset", 2787051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01.uasset", 1911 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD1.uasset", 2750264 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/M_FieldGrass_Inst_01_LOD2.uasset", 2459328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/SM_FieldGrass_01.uasset", 72437 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_01_D.uasset", 1399168 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Grass/FieldGrass/T_FieldGrass_02_M.uasset", 700155 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/M_DeadLeaves.uasset", 2392869 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/SM_DeadLeaves.uasset", 708273 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/SM_DeadLeaves_Flat.uasset", 712086 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_D.uasset", 22370752 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlas_01_N.uasset", 22371032 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Foliage/Leaves/T_DeadLeavesAtlasTop_01_D.uasset", 11185934 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001.uasset", 2126 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/M_Tile_AlpinePatch001_alt.uasset", 5970555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_alt_R.uasset", 22370880 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_D_R.uasset", 22370872 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/AlpinePatch001/T_AlpinePatch001_N.uasset", 22371036 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001A.uasset", 5970739 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/MI_Forest_Path_001B.uasset", 5970693 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_D_R.uasset", 22370876 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001A_N.uasset", 22371040 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_D_R.uasset", 22370764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/ForestPath_001/T_Forest_Path_001B_N.uasset", 22371040 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/M_AssetPlatform_Grass.uasset", 4349116 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/M_Ground_Grass2.uasset", 2438312 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/T_GDC_Grass01_D_NoisyAlpha.uasset", 5593515 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Ground_Grass_N.uasset", 5593775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/T_ground_Moss_D.uasset", 5593493 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/T_MacroVariation.uasset", 2797279 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/Grass/T_Perlin_Noise_M.uasset", 2797455 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01.uasset", 7491161 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/MI_GravelTile_01A.uasset", 7491169 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_D_R.uasset", 22370869 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_H.uasset", 11185929 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01_N.uasset", 22371033 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_D_R.uasset", 22370871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_H.uasset", 11185931 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/GravelTile_01/T_gravelTile_01A_N.uasset", 22371035 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/M_Tile_LavaFlow002.uasset", 7490795 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_LavaFlow002_D_R.uasset", 22370863 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_H.uasset", 11186049 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LavaFlow002/T_Tiling_LavaFlow002_N.uasset", 22371034 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPath.uasset", 7490803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/MI_Tile_LeafPathStones.uasset", 7490851 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_D_R.uasset", 22370877 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_H.uasset", 11185937 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPath_N.uasset", 22371041 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_D_R.uasset", 22370889 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafPathStones_H.uasset", 11185949 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/LeafyPath/T_GDC_Tiling_LeafpathStones_N.uasset", 22371053 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/MI_PSM_PebblyRiverbank_Tile.uasset", 7491101 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_D_R.uasset", 22370885 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_H.uasset", 11185945 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/PebblyRiverbank/T_Tile_PebblyRiverbank_N.uasset", 22371049 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/M_Tile_RiverPebbles.uasset", 7490807 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_RiverPebbles_001_D_R.uasset", 22370874 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_H.uasset", 11186099 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RiverPebbles/T_Tile_RiverPebbles_N.uasset", 22371033 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockFace003/M_Tile_RockFace003.uasset", 7490923 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_D_R.uasset", 22370871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_H.uasset", 11185982 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockFace003/T_GDC_RockFace003_N.uasset", 22371035 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockyPath/MI_PSM_RockyPath_Tile.uasset", 7491053 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_D_R.uasset", 22370875 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_H.uasset", 11185935 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/GroundTiles/RockyPath/T_GDC_StonePath_Tile_N.uasset", 22371039 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Boulder_05a/MI_Boulder05a.uasset", 2118 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Boulder_05a/SM_Boulder05a.uasset", 561905 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_D_CC_R.uasset", 22370747 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Boulder_05a/T_Boulder05_N.uasset", 22371017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/MI_GroundRevealRock001a.uasset", 5971344 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/SM_GroundRevealRock001.uasset", 1813679 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_D_CC_R.uasset", 22370777 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock001/T_GroundRevealRock001a_N.uasset", 22371047 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/MI_GroundRevealRock002.uasset", 5970866 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/SM_GroundRevealRock002.uasset", 1502683 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_D_CC_R.uasset", 22370775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/GroundRevealRock002/T_GroundRevealRock002_N.uasset", 22371045 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_001.uasset", 2144147 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_002.uasset", 2215111 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_003.uasset", 2274164 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/LargeVolcanicRock_004.uasset", 2294289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/MI_Large_VolcanicRock_002.uasset", 5971202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_D2_R.uasset", 22370787 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Large_Volcanic_Rock_001/T_GDC_LargeVolcanicRock_001_N.uasset", 22371061 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/MI_LargePlainsBoulder002.uasset", 5970937 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/SM_LargePlainsBoulder002.uasset", 1800269 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_D_R.uasset", 22370775 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/LargePlainsBoulder002/T_LargePlainsBoulder002_N.uasset", 22371051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001.uasset", 666599 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_D_4096CC_R.uasset", 22370776 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/Medium_Boulder_001_N_4096.uasset", 22371038 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_001/MI_MediumBoulder_0012.uasset", 5970723 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_D_CC_R.uasset", 22370768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_002_N_4096.uasset", 22371038 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/Medium_Boulder_LowPoly.uasset", 515351 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Medium_Boulder_002/MI_MediumBoulder_002.uasset", 5970563 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock.uasset", 5970861 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/MI_MountainRock_Closed.uasset", 5971032 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock.uasset", 1192693 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/SM_MountainRock_Closed.uasset", 1998855 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D.uasset", 11185943 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_D2.uasset", 22370769 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_Closed_N.uasset", 22371047 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_D.uasset", 11185929 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Mountain_RockFace_002/T_MountainRock_N.uasset", 22371033 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/River_Rock_01/MI_River_Rock_01.uasset", 1987 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/River_Rock_01/SM_River_Rock_01.uasset", 334837 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_D_CC_R.uasset", 22370757 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/River_Rock_01/T_River_Rock_01_N.uasset", 22371027 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/MI_Scree_001_CC.uasset", 5970822 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001.uasset", 4280283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_A.uasset", 2161206 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/Scree_001_B.uasset", 2796085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_D_CC.uasset", 22370740 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree001/T_Scree_001_N.uasset", 22370904 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/MI_Scree002_NEW.uasset", 5970908 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002_Bend.uasset", 3409359 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002_NEW.uasset", 3473979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002a.uasset", 1958393 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/SM_Scree002b.uasset", 1536273 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_D_R.uasset", 22370736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Rocks/Scree002/T_Scree002_N.uasset", 22371012 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/MPC_MacroVariation.uasset", 1340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/MPC_Terrain.uasset", 4239 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/T_GDC_TilingRocks_01_DispMask.uasset", 700288 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/T_Water_N.uasset", 1399472 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft.uasset", 700104 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Textures/T_Water_Screen_Noise_Soft2.uasset", 700106 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Normal_Tex.uasset", 5593821 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Billboards_Tex.uasset", 5593527 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Normal_Tex.uasset", 22371047 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Specular_Tex.uasset", 22370771 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Atlas_Tex.uasset", 22370753 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Billboard_Mat.uasset", 2058967 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_2_Mat.uasset", 4517296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Branches_Mat.uasset", 4647984 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Fronds_Mat.uasset", 4682825 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat.uasset", 5300435 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_01_Leaves_Mat2.uasset", 3784586 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/HillTree_02.uasset", 9150931 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard.uasset", 3242242 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/M_CustomDepthBillboard_Inst.uasset", 3553 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_D_Tex.uasset", 2797359 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_LimbTile_02_N_Tex.uasset", 5593871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_D_Tex.uasset", 5593543 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_Tile_01_N_Tex.uasset", 11186247 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_Craghead_Oak_TileMoss_01_D_Tex.uasset", 11185975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01.uasset", 22370755 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_Depth.uasset", 700170 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_N.uasset", 11186105 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_S_R.uasset", 2797350 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_02/T_HillTreeBillboard_01_SSS.uasset", 11185939 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Normal_Tex.uasset", 5593836 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Atlas_Billboards_Tex.uasset", 5593542 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_01_Billboard_Mat.uasset", 3027526 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/HillTree_Tall_02/HillTree_Tall_02.uasset", 13571979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01.uasset", 18295547 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Normal_Tex.uasset", 5593824 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Billboards_Tex.uasset", 5593530 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Normal_Tex.uasset", 22371050 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Specular_Tex.uasset", 11185950 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Atlas_Tex.uasset", 22370756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Billboard_Mat.uasset", 1371064 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_2_Mat.uasset", 1500337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Branches_Mat.uasset", 1474827 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Fronds_Mat.uasset", 1435069 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/ScotsPine_01_Leaves_Mat.uasset", 1636636 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_N_Tex.uasset", 11186242 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_01_Tex.uasset", 5593534 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_D_Tex.uasset", 2797418 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPine_01/T_ScotsPine_Bark_03_N.uasset", 2797690 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01.uasset", 7464119 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Normal_Tex.uasset", 5593836 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Atlas_Billboards_Tex.uasset", 5593542 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/ScotsPineTall_01/ScotsPineTall_01_Billboard_Mat.uasset", 927807 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_D_R.uasset", 22370863 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/D_Tree_Stump_01_N.uasset", 22371027 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/MI_Tree_Stump_01.uasset", 2284 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Tree_Stump_01/Tree_Stump_01.uasset", 789618 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/MI_Vegetation_Debris_002.uasset", 5971317 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/SM_Vegetation_Debris_002.uasset", 414722 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_D_R.uasset", 22370887 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Environments/Trees/Vegetation_Debris_002/T_Vegetation_Debris_002_N.uasset", 22371051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Material/M_Photoscan_Master.uasset", 5990745 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Material/M_Photoscan_Master_Displacement.uasset", 7521517 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Material/WorldCoords-XY.uasset", 2768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Textures/T_CliffRock_03_N.uasset", 22371001 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Landscape/Textures/T_CliffRockTile_03_D.uasset", 2797265 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/M_raindrop.uasset", 723196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/male02_diffuse_black.uasset", 5593462 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Maps/Escape2.umap", 182353473 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Maps/Intro.umap", 627529 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material.uasset", 1205110 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_001.uasset", 2175932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_003.uasset", 360687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_006.uasset", 360687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_010.uasset", 733749 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_011.uasset", 360687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Material_012.uasset", 360687 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/asphaltmat.uasset", 642911 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/brick_ancientDiagonal.uasset", 723884 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Brick_BathStone.uasset", 673981 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Brick_chicagoStyle.uasset", 3638 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Brick_GuiBigCastleWall.uasset", 720782 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/brick_guiGen.uasset", 1602359 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Concrete_FlatSurface.uasset", 794 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Concrete_Square.uasset", 725778 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/broken-glass-11.uasset", 461543 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/broken-glass-11normal.uasset", 922618 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/broken-glass12.uasset", 461698 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/brokenglass3.uasset", 1659369 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/brokenglass3normal.uasset", 1659646 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/Decal_Glass_Broken_A2.uasset", 1736 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/Decal_Glass_Broken_A22.uasset", 1772 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Decals/matratze.uasset", 1092 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/decalsblood/blood01.uasset", 1572576 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/decalsblood/blood01normal.uasset", 1572853 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/decalsblood/blood02.uasset", 1572735 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/decalsblood/blood2_test.uasset", 1475436 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/decalsblood/sangre2.uasset", 402519 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_Dirt.uasset", 697464 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_DirtBrownTan.uasset", 699233 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_GrassThickGreen.uasset", 750916 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_guiFloodedMud.uasset", 746388 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_MuddyGrass_DRY.uasset", 718894 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Ground_MuddyGrass_WET.uasset", 719108 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Master_Decal_Translucent_A.uasset", 1222538 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Master_Tiling_A.uasset", 677601 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Master_Tiling_DoubleSided_A.uasset", 753020 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Master_Tiling_Wet_A.uasset", 702653 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/MasterMaterial.uasset", 745856 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_BrushedCopper.uasset", 664933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_BrushedSteel.uasset", 668361 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_CyberCube.uasset", 686352 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_DiamondPlateSciFi.uasset", 699423 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_Gold.uasset", 649523 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_LeadRough.uasset", 679818 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_ReinforcedGridWall.uasset", 704465 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_RustedSolid.uasset", 1564754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Metal_sciFiCurveyWall.uasset", 706616 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/misc_WoodenCrate.uasset", 715930 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Rock_HoleyWall.uasset", 732983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Rock_JaggedCaveWall.uasset", 1253810 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Rubber_Matte_Black_A.uasset", 674919 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Tile_Coloredtiles.uasset", 671300 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Tile_WoodAndTileOffsetPattern.uasset", 721175 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Tiling/Floor/Floor_Panel_A.uasset", 674557 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Tiling/Floor/Floor_Tiling_Circle_A.uasset", 696235 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Tiling/Trims/Wall_Trims_01_a.uasset", 2065 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser.uasset", 653581 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_mintgreen.uasset", 320747 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_mintgreen_Mat.uasset", 654993 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_normal.uasset", 641004 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_peeyellow.uasset", 320747 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_peeyellow_Mat.uasset", 654993 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_skinred.uasset", 320743 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/raufaser_skinred_Mat.uasset", 654785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wall/rauhfaser_pro_40_structure.uasset", 320763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wood_GeofwoodenPlankClean.uasset", 699811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/Wood_InterlockingFloor.uasset", 710321 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Materials/wood_JFfantasyWoodPlanksNailedClean.uasset", 740228 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/matraze30.uasset", 7568 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mattrress.uasset", 5963830 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mattrress_Mat.uasset", 654297 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mattrressnormal.uasset", 5964107 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mensch.uasset", 2042001 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mensch_Skeleton.uasset", 14282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/back_button.uasset", 57911 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/color.uasset", 18465263 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/credits.uasset", 82402 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/exit.uasset", 22230 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/high.uasset", 55719 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/HUD_MM.uasset", 2666 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/low.uasset", 15932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/low_button.uasset", 15946 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/MainMenu.uasset", 75803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/medium.uasset", 54870 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/Menu_GameMode.uasset", 3133 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/New_game.uasset", 85183 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/NewBlueprint.uasset", 5904 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/NewBlueprint2.uasset", 4942 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/options.uasset", 81620 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/Pause.uasset", 18675 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/Pawn_MM.uasset", 2672 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/PC_MM.uasset", 2646 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Menu/Shadow_butoon.uasset", 149031 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/book001.uasset", 11200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/book0012.uasset", 11181 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/buchblock.uasset", 1044903 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/buchblock_normal.uasset", 1045182 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/bucheinband.uasset", 128731 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/bucheinband02.uasset", 128735 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/bucheinband02_Mat.uasset", 654477 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/bucheinband02_normal.uasset", 257012 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/bucheinband_normal.uasset", 257008 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/Material_001.uasset", 654039 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/books/Material_002.uasset", 654031 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0096_01_preview.uasset", 180763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0096_01_preview_Mat.uasset", 656239 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0096_normal.uasset", 361018 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0103_01_preview.uasset", 180763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0106_01_preview.uasset", 154363 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0115_01_preview.uasset", 180763 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/brick_pavement_0115_01_preview_Mat.uasset", 645206 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/busstation.uasset", 26585 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/bustest.uasset", 386365 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/bustesttür.uasset", 25855 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material.uasset", 656278 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_001.uasset", 656619 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_002.uasset", 371556 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_003.uasset", 360699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_004.uasset", 360699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_005.uasset", 360699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/Material_006.uasset", 360699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/metal_bare_0040_01_preview.uasset", 1080768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/metal_bare_0040_01_preview_Mat.uasset", 1481072 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/old_leather_black.uasset", 128742 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/old_leather_black_normal.uasset", 257019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/old_leather_green.uasset", 128742 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/old_leather_green_normal.uasset", 257019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/rustmetal.uasset", 3171078 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/cars/wheelchair.uasset", 765677 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Claviculafraktur_median_tangential.uasset", 1592107 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Claviculafraktur_median_tangential_Mat.uasset", 374085 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/doorframe.uasset", 6760 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/doorframe_bigdoor.uasset", 10811 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/doorframe_small.uasset", 6948 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/doorframe_smalldoor.uasset", 13090 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Elevator/doorelevator.uasset", 5933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Elevator/elevatorcabin.uasset", 26162 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsign.uasset", 16571 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsign2.uasset", 250721 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsignleft-Mat.uasset", 649042 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsignleft.uasset", 250727 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsignright-Mat2.uasset", 649248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/exitsignright.uasset", 250729 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/gound01_01.uasset", 5830 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/ground2.uasset", 5600 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/ground22.uasset", 5826 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/ground33.uasset", 5826 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/lighthalfflicker.uasset", 761900 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/MF_BlendAlpha_Vertex.uasset", 8604 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/MF_BumpMapping.uasset", 10183 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/MF_GroundWetness.uasset", 25697 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Concrete_Wall01.uasset", 10371 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Floor_Tile.uasset", 8669 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Grime01.uasset", 6623 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Base_01.uasset", 9294 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Metal_Painted_01_Dull.uasset", 9306 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Mirror_Grunge.uasset", 4051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Plaster02.uasset", 7674 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Rust.uasset", 9200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Broken.uasset", 8129 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Tiles_Whole.uasset", 4908 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Material_Layers/ML_Valve.uasset", 9896 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/Emissive.uasset", 628345 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/Emissive_Inst2.uasset", 627437 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/Grey.uasset", 647480 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Base_Pipe.uasset", 693823 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Ceiling_Mesh_Paint.uasset", 2516977 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Emissive.uasset", 628641 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Emissive2.uasset", 628743 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Emissive3.uasset", 628743 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Emissive_Flicker.uasset", 1730 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Emissive_halfflicker.uasset", 1738 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Floor_Water_Mesh_Paint.uasset", 1165276 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Gate.uasset", 1075323 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Light_Flourescent.uasset", 1091851 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Lightbulb.uasset", 643688 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Metal_Base01.uasset", 695310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Mirror.uasset", 652932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Particle_Effect_Ring.uasset", 545558 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Pipe_Clamps.uasset", 1079509 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_01.uasset", 1109972 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Pipe_Valve_02.uasset", 1079009 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Pipecap_Yellow.uasset", 755240 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Pipes_Small.uasset", 1002055 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Poster_Trim.uasset", 652547 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Rubber.uasset", 658945 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Tiles_Wall_Mesh_Paint.uasset", 1081888 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Trashbag.uasset", 656669 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/M_Trashcan.uasset", 1057512 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Materials/MatLayer_FeatureLevelSwithc.uasset", 30141 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Pillar01.uasset", 119422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Pillar02.uasset", 185534 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken01.uasset", 42567 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken02.uasset", 75647 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Tiles_Broken03.uasset", 49393 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Trashbag.uasset", 117532 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Hallway_Trashcan01.uasset", 228472 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Lighhalfflickerwall.uasset", 134209 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_01.uasset", 134081 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01.uasset", 761940 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_01a.uasset", 761839 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/SM_Light_Fluorescent_Hanging_02.uasset", 714793 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_D.uasset", 5593484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Base_Metal_Light_N.uasset", 5593662 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Clamp01_M.uasset", 700122 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Clamp_M.uasset", 700118 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Clamp_N.uasset", 1399360 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Concrete_2_D.uasset", 1399136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Concrete_Wall01_N.uasset", 5593660 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Decals_D.uasset", 1399283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Effect_Ring.uasset", 525282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_FluidNormal02.uasset", 350816 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Environment_Materials_Wet_TilingFlow02_N.uasset", 1399370 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_D.uasset", 1399138 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Floor_Tiles_N.uasset", 1399316 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Grime_D.uasset", 5593462 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Grime_N.uasset", 5593640 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_M.uasset", 2797260 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Hallway_Gate_N.uasset", 5593654 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Hallway_Signs_D.uasset", 2797262 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Hallway_Trashcan_M.uasset", 700084 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Hallway_Trashcan_N.uasset", 1399326 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_M.uasset", 2797270 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Light_Fluorescent_N.uasset", 5593664 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Metal_Painted01_N.uasset", 5593660 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Metal_Rust_Blends_02_M.uasset", 175879 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Painted_Metal_02_D.uasset", 350596 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_01_M.uasset", 1399200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_01_N.uasset", 350770 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_M.uasset", 1399200 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Pipe_Valves_02_N.uasset", 1399378 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_PipeCap_N.uasset", 350756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Plaster02_D.uasset", 5593470 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Plaster02_N.uasset", 5593648 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_D.uasset", 5593498 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_Broken_N.uasset", 5593676 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_D.uasset", 5593484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_M.uasset", 2797268 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Reflection_Tiles_N.uasset", 5593662 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Rust_D.uasset", 5593460 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Rust_N.uasset", 5593638 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_TextBox_Icon_M.uasset", 700282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_Trashbag_N.uasset", 5593646 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_WaterTextures_M.uasset", 2797262 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Lamps/Textures/T_White_Painted_Metal_N.uasset", 350780 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/logo2_1.uasset", 285513 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/logo2_12.uasset", 285670 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/logo2_1_Mat.uasset", 393052 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/logoohneschrift1920.uasset", 1640421 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/logoohneschrift19202.uasset", 1640457 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/M_Emissive3.uasset", 628727 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_001.uasset", 360713 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_002.uasset", 628759 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_0022.uasset", 628861 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_003.uasset", 624791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_004.uasset", 624694 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Material_005.uasset", 360713 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Screen_EKG-Mat.uasset", 375207 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Materials/Screen_EKG-MAt02.uasset", 652574 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Meshes/EKG.uasset", 953760 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Meshes/MRT.uasset", 268135 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Meshes/penlight.uasset", 163468 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Meshes/PenlightAct.uasset", 6572 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Texture/maxresdefault.uasset", 1037546 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Machines/Texture/screen.uasset", 128732 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Material.uasset", 648207 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Material2.uasset", 371428 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/Material_001.uasset", 360734 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/M_Glass2.uasset", 1305487 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_001.uasset", 770724 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_0012.uasset", 3256288 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_002.uasset", 624870 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_003.uasset", 624790 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_004.uasset", 360712 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/Material_005.uasset", 360712 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/NewMaterialInstanceConstant.uasset", 1163 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Material/texture2_Mat.uasset", 770640 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/dosemedic.uasset", 4589 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/medi_glass.uasset", 3110150 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/pills.uasset", 540610 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/salzlösung.uasset", 70398 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/salzlösung_lying.uasset", 75474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Meshes/tropf.uasset", 829874 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Texture/mediglass.uasset", 128738 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Texture/mediglass2.uasset", 128897 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Texture/texture2.uasset", 1726816 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/medicine/Texture/texture22.uasset", 1726975 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/battery.uasset", 1449943 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/bed.uasset", 826551 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/bed30.uasset", 933329 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/jalousie.uasset", 26553 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/material/OldWood_CM.uasset", 653976 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/material/Plastic_CM.uasset", 655713 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/matraze.uasset", 7295 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/commode01_02.uasset", 424769 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/commode_bed.uasset", 156185 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/commode_bed02.uasset", 159271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/commode_bed03_shelf.uasset", 32345 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/commode_bed03_sl.uasset", 126168 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_docbase.uasset", 36439 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_doccase01.uasset", 23641 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_doccase02.uasset", 22321 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_doccase03.uasset", 22285 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_doccase04.uasset", 22161 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/desk_docdoor.uasset", 9059 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/shelf.uasset", 11493 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Meshes/toilett.uasset", 100524 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/phone1.uasset", 196300 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/receptiondesk1.uasset", 104220 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Texture/old-wood-table--texture.uasset", 1080822 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Texture/old-wood-table--texture_normal.uasset", 1081108 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Texture/plastic_texture1359.uasset", 4991266 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/möbel/Texture/plastic_texture_normal.uasset", 9982002 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/name.uasset", 5803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/p.uasset", 1726785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/p2.uasset", 1726944 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/p_Mat.uasset", 769958 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/pic.uasset", 5991 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/SM_Door.uasset", 58724 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/SM_DoorLock.uasset", 175553 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/texturename.uasset", 1000733 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/texturename_Mat.uasset", 643215 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/topbottom.uasset", 5615 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/topbottom2.uasset", 5606 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Meshes/topbottom3.uasset", 5575 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Metal_RustedSolid.uasset", 361017 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mhair02.uasset", 1204963 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mirrow.uasset", 2094 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Mortimer_Skeleton_Sequence.uasset", 8515 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mosaictiles.uasset", 3907926 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/mosaictilesmat.uasset", 643308 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/NewBlendSpace.uasset", 472 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/NewTextureRenderTarget2D2.uasset", 636 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/NewTextureRenderTarget2D22.uasset", 638 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/NewTextureRenderTarget2D2_Mat.uasset", 644810 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/NewTextureRenderTarget2D2_Mat2.uasset", 644914 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/None.uasset", 2253063 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/P_GPU_particles_collision2.uasset", 12691 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/phone.uasset", 87454 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/phonedisplay.uasset", 1640408 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Phoneringing.uasset", 452 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/python.uasset", 1204813 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/rain.uasset", 14219 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/road_old_asphalt_0017_01_preview.uasset", 686208 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/roadoldmat.uasset", 373253 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/rustmetal.uasset", 3171066 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/rustmetal_Mat.uasset", 643387 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/rustmetalnormal.uasset", 6341693 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/shoes01_lres.uasset", 1224267 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/skygreyclouds.uasset", 1206325 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/slidedoor.uasset", 967 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Sliding_Glass_Door_Closing___Free_Sound_Effects.uasset", 10209 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Architecture/Floor_400x400.uasset", 4261 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Architecture/SM_AssetPlatform.uasset", 425068 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Architecture/Wall_400x200.uasset", 4257 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Architecture/Wall_Door_400x300.uasset", 9803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Architecture/Wall_Window_400x300.uasset", 12407 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Collapse01.uasset", 55428 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Collapse02.uasset", 56785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/cuedoorclosed.uasset", 1319 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/doorclosed.uasset", 18703 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Explosion01.uasset", 42060 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Explosion02.uasset", 40883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Explosion_Cue.uasset", 2301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Fire01.uasset", 101625 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Fire01_Cue.uasset", 1574 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Fire_Sparks01.uasset", 137046 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset", 1602 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Light01.uasset", 52460 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Light01_Cue.uasset", 1530 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Light02.uasset", 47143 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Light02_Cue.uasset", 1530 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Light03_Cuebigroom.uasset", 1592 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Smoke01.uasset", 63203 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Smoke01_Cue.uasset", 1578 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Background_Cue.uasset", 2415 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Birds01.uasset", 362171 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Music01.uasset", 1149964 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Music_Cue.uasset", 1016 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Wind05.uasset", 321209 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Starter_Wind06.uasset", 363284 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Steam01.uasset", 112400 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Audio/Steam01_Cue.uasset", 1578 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset", 4265 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset", 4187 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset", 4196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset", 4033 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset", 4204 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_AssetPlatform.uasset", 624454 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Basic_Floor.uasset", 633149 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Basic_Wall.uasset", 628297 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset", 718791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Brick_Clay_New.uasset", 727881 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset", 703569 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset", 2417901 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset", 728050 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset", 2380341 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset", 709097 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset", 1042337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset", 1162052 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset", 644344 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Concrete_Grime.uasset", 725895 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Concrete_Panels.uasset", 2426953 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Concrete_Poured.uasset", 2417901 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Concrete_Tiles.uasset", 719685 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Glass.uasset", 3208380 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Ground_Grass.uasset", 2430983 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Ground_Gravel.uasset", 2407405 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Ground_Moss.uasset", 2475773 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset", 2306930 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset", 2375663 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Chrome.uasset", 2304562 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Copper.uasset", 2372995 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Gold.uasset", 2372399 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Rust.uasset", 703933 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Metal_Steel.uasset", 2372699 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Rock_Basalt.uasset", 739375 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset", 2448478 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Rock_Sandstone.uasset", 2507165 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Rock_Slate.uasset", 739349 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset", 712246 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset", 714559 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset", 695652 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Tech_Panel.uasset", 705346 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Water_Lake.uasset", 755134 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Water_Ocean.uasset", 766853 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset", 691882 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset", 694982 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Wood_Oak.uasset", 2376119 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Wood_Pine.uasset", 2416101 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Materials/M_Wood_Walnut.uasset", 2377019 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Burst.uasset", 681746 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset", 3307804 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset", 637175 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset", 663574 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/m_flare_01.uasset", 705608 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset", 713681 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset", 707294 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset", 706914 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset", 2776065 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/Materials/M_Spark.uasset", 530491 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/P_Ambient_Dust.uasset", 34008 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/P_Explosion.uasset", 56095 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/P_Fire.uasset", 89574 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/P_Smoke.uasset", 15555 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Particles/P_Steam_Lit.uasset", 15969 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_Chair.uasset", 204651 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_Couch.uasset", 205664 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_Door.uasset", 172520 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_DoorFrame.uasset", 20154 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_GlassWindow.uasset", 65136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_TableRound.uasset", 522665 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Props/SM_WindowFrame.uasset", 25932 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset", 5593490 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset", 2797274 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset", 5593770 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset", 2797324 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset", 5593803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset", 5593660 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset", 5593484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset", 5593764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset", 5593486 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset", 2797270 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset", 5593766 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Burst_M.uasset", 175899 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Bush_D.uasset", 350518 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Bush_N.uasset", 350798 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset", 700310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset", 5593758 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Chair_M.uasset", 5593464 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Chair_N.uasset", 5593744 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Checker_Noise_M.uasset", 350587 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset", 5593490 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset", 2797274 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset", 5593770 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset", 700202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset", 1399271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset", 5593490 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset", 2797274 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset", 5593770 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset", 1399202 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset", 5593484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset", 5593764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset", 5593484 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset", 5593764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset", 2797266 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset", 2797266 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset", 5593762 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset", 175883 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset", 1399422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Door_M.uasset", 2797422 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Door_N.uasset", 5593742 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Dust_Particle_D.uasset", 22792 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Explosion_SubUV.uasset", 2797264 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Fire_SubUV.uasset", 700070 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset", 175754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Frame_M.uasset", 2797248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Frame_N.uasset", 5593744 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Gradinet_01.uasset", 12051 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ground_Grass_D.uasset", 2797262 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ground_Grass_N.uasset", 5593758 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset", 5593480 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset", 5593760 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_ground_Moss_D.uasset", 1399196 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Ground_Moss_N.uasset", 5593756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Lamp_M.uasset", 5593462 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Lamp_N.uasset", 5593742 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_MacroVariation.uasset", 2797320 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Copper_D.uasset", 5593478 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Gold_D.uasset", 5593474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Gold_N.uasset", 5593754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Rust_D.uasset", 5593474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Rust_N.uasset", 5593652 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Steel_D.uasset", 2797260 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Metal_Steel_N.uasset", 350766 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset", 2797438 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset", 5593476 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset", 5593756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset", 2797278 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset", 5593482 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset", 5593762 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Slate_D.uasset", 5593474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Slate_N.uasset", 5593754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset", 2797390 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_RockMesh_M.uasset", 2797254 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_RockMesh_N.uasset", 5593750 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Shelf_M.uasset", 2797424 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Shelf_N.uasset", 5593744 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Single_Tile_N.uasset", 88636 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Smoke_SubUV.uasset", 1399304 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset", 44652 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Spark_Core.uasset", 175750 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Statue_M.uasset", 2797250 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Statue_N.uasset", 1399308 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_TableRound_M.uasset", 2797258 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_TableRound_N.uasset", 5593754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Dot_M.uasset", 175801 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Dot_N.uasset", 350806 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset", 700131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset", 1399424 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Panel_M.uasset", 5593474 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Tech_Panel_N.uasset", 5593754 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Water_M.uasset", 2797248 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Water_N.uasset", 1399464 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset", 5593488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset", 5593488 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset", 5593768 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Oak_D.uasset", 5593470 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Oak_N.uasset", 5593750 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Pine_D.uasset", 5593472 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Pine_N.uasset", 5593752 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset", 5593476 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset", 5593756 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/suit01_normals.uasset", 5593730 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/suit01lres.uasset", 1223855 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/suit01lres_diffuse.uasset", 2797242 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/T_raindrop.uasset", 44618 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/T_raindrop_normal.uasset", 88616 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/T_Sky_Clouds_M.uasset", 11186061 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/T_Sky_Stars.uasset", 175835 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/teeth.uasset", 5593432 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/teeth_shape04.uasset", 1205989 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/teppich.uasset", 1125710 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/teppichmat.uasset", 654421 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/teppichnormal.uasset", 2250985 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/asphalt.uasset", 1706327 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/decal_glass_broken_a_d.uasset", 1399139 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/decal_glass_broken_a_masks.uasset", 700134 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/decal_glass_broken_a_n.uasset", 1049588 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/decal_greebles_a_masks.uasset", 700075 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/decal_greebles_a_n.uasset", 1399411 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/dev_black.uasset", 977 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/dev_grey_a.uasset", 979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/dev_normal_a.uasset", 1447 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/dev_normal_clouds_a_n.uasset", 1399417 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/dev_white_a.uasset", 981 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/floor_tiling_circle_a_d.uasset", 700077 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/floor_tiling_circle_a_height.uasset", 1399300 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/floor_tiling_circle_a_masks.uasset", 700136 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/floor_tiling_circle_a_n.uasset", 1399421 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/gradient_black_white.uasset", 22871 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_01_d.uasset", 700055 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_01_masks.uasset", 700114 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_01_n.uasset", 1399399 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_panel_01_d.uasset", 700067 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_panel_01_masks.uasset", 700126 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/plastic_panel_01_n.uasset", 1399411 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/4ChannelGrunge.uasset", 5593468 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_alb.uasset", 2797302 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_ao.uasset", 2797300 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_d.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_g.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_h.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_n.uasset", 5593794 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_ancientDiagonal/brick_ancientDiagonal_2k_s.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_alb.uasset", 2797284 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_ao.uasset", 2797282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_d.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_g.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_h.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_n.uasset", 5593776 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_BathStone/Brick_BathStone_2k_s.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_alb.uasset", 2797293 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_ao.uasset", 2797291 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_d.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_g.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_h.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_n.uasset", 5593785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_chicagoStyle/Brick_chicagoStyle_2k_s.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_alb.uasset", 2797305 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_ao.uasset", 2797303 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_d.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_g.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_h.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_mask.uasset", 2797307 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_n.uasset", 5593797 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Brick_GuiBigCastleWall/Brick_GuiBigCastleWall_2k_s.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_alb.uasset", 2797275 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_d.uasset", 2797271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_g.uasset", 2797322 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_h.uasset", 2797271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_n.uasset", 5593767 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/brick_guiGen/brick_guiGen_2k_s.uasset", 2797271 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_alb.uasset", 2797299 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_g.uasset", 2797295 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_n.uasset", 5593791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_FlatSurface/Concrete_FlatSurface_2k_s.uasset", 2797295 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_alb.uasset", 2797284 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_ao.uasset", 2797282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_d.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_g.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_h.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_n.uasset", 5593776 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Concrete_Square/Concrete_Square_2k_s.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_alb.uasset", 2797290 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_ao.uasset", 2797288 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_d.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_g.uasset", 2797337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_h.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_n.uasset", 5593782 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_ClumpySnow/Ground_ClumpySnow_2k_s.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_alb.uasset", 2797272 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_g.uasset", 2797319 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_n.uasset", 5593764 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_Dirt/Ground_Dirt_2k_s.uasset", 2797268 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_alb.uasset", 2797296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_ao.uasset", 2797294 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_g.uasset", 2797343 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_n.uasset", 5593788 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_DirtBrownTan/Ground_DirtBrownTan_2k_s.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_alb.uasset", 2797305 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_ao.uasset", 2797303 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_g.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_h1.uasset", 2797303 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_n.uasset", 5593797 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_GrassThickGreen/Ground_GrassThickGreen_2k_s.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_alb.uasset", 2797299 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_ao.uasset", 2797297 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_g.uasset", 2797346 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_mask.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_n.uasset", 5593791 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_guiFloodedMud/Ground_guiFloodedMud_2k_s.uasset", 2797346 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_alb.uasset", 2797290 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_ao.uasset", 2797288 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_g.uasset", 2797337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_h.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_mask.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_n.uasset", 5593782 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Ground_MuddyGrass/Ground_MuddyGrass_2k_s.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_alb.uasset", 2797296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_g.uasset", 2797343 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_n.uasset", 5593788 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedCopper/Metal_BrushedCopper_2k_s.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_alb.uasset", 2797293 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_g.uasset", 2797340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_n.uasset", 5593785 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_BrushedSteel/Metal_BrushedSteel_2k_s.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_ao.uasset", 2797282 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_g.uasset", 2797331 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_n.uasset", 5593776 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_s.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_CyberCube/Metal_CyberCube_2k_t.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_alb.uasset", 2797308 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_ao.uasset", 2797306 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_g.uasset", 2797304 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_mask.uasset", 2797310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_n.uasset", 5593800 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_DiamondPlateSciFi/Metal_DiamondPlateSciFi_2k_s.uasset", 2797304 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_alb.uasset", 2797269 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_g.uasset", 2797316 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_n.uasset", 5593761 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_Gold/Metal_Gold_2k_s.uasset", 2797265 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_alb.uasset", 2797284 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_g.uasset", 2797331 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_h.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_n.uasset", 5593776 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_LeadRough/Metal_LeadRough_2k_s.uasset", 2797280 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_ao.uasset", 2797309 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_g.uasset", 2797358 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_mask.uasset", 2797313 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_n.uasset", 5593803 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_ReinforcedGridWall/Metal_ReinforcedGridWall_2k_s.uasset", 2797307 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_alb.uasset", 2797290 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_g.uasset", 2797337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_n.uasset", 5593782 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_RustedSolid/Metal_RustedSolid_2k_s.uasset", 2797286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_alb.uasset", 2797302 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_ao.uasset", 2797300 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_d.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_g.uasset", 2797349 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_h.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_mask.uasset", 2797304 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_n.uasset", 5593794 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_sciFiCurveyWall/Metal_sciFiCurveyWall_2k_s.uasset", 2797298 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_alb.uasset", 2797329 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_ao.uasset", 2797327 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_g.uasset", 2797376 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_h.uasset", 2797325 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_mask.uasset", 2797331 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_n.uasset", 5593821 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Metal_SciFiMetalWalkWayPowered/Metal_SciFiMetalWalkWayPowered_2k_s.uasset", 2797325 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_alb2.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_ao.uasset", 2797285 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_g.uasset", 2797283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_h.uasset", 2797283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_mask.uasset", 2797289 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/misc_WoodenCrate/misc_WoodenCrate_2k_n.uasset", 5593779 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_alb2.uasset", 2797283 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_ao.uasset", 2797279 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_g.uasset", 2797328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_h.uasset", 2797277 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_HoleyWall/Rock_HoleyWall_2k_n.uasset", 5593773 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_alb.uasset", 2797296 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_ao.uasset", 2797294 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_g.uasset", 2797343 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_h.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_n.uasset", 5593788 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Rock_JaggedCaveWall/Rock_JaggedCaveWall_2k_s.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/T_MacroVariation2.uasset", 2797316 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_alb1.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_g.uasset", 2797337 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_mask.uasset", 2797292 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_Coloredtiles/Tile_ColoredTiles_2k_n.uasset", 5593782 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_alb.uasset", 2797326 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_ao.uasset", 2797324 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_mask.uasset", 2797328 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_n.uasset", 5593818 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Tile_WoodAndTileOffsetPattern/Tile_WoodAndTileOffsetPattern_2k_s.uasset", 2797322 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_ao.uasset", 2797312 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_d.uasset", 2797310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_g.uasset", 2797361 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_h.uasset", 2797310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_n.uasset", 5593806 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_GeofwoodenPlankClean/Wood_GeofwoodenPlankClean_2k_s.uasset", 2797310 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_alb1.uasset", 2797307 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_ao.uasset", 2797303 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_g.uasset", 2797352 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_n.uasset", 5593797 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/Wood_InterlockingFloor/Wood_InterlockingFloor_2k_s.uasset", 2797301 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_alb.uasset", 2797344 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_d.uasset", 2797340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_g.uasset", 2797340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_h.uasset", 2797340 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_mask.uasset", 2797346 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/Textures/Textures/wood_JFfantasyWoodPlanksNailedClean/wood_JFfantasyWoodPlanksNailedClean_2k_n.uasset", 5593836 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/thump.uasset", 273354 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/thump2.uasset", 273621 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/thump_Mat.uasset", 653873 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/thumpnormal.uasset", 273631 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/tiles_circle.uasset", 1080728 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/tilesstairswall.uasset", 4215 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/tongue01.uasset", 1205131 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/tongue01_diffuse.uasset", 700054 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/wall.uasset", 1152704 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/wall_Mat.uasset", 653937 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/wallnormal.uasset", 2304979 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles.uasset", 175720 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles2.uasset", 1037516 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles2_Mat.uasset", 378246 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles2_Mat2.uasset", 378312 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles2normal.uasset", 2074591 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtiles_Mat.uasset", 653900 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtilesmat.uasset", 654286 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/woodtilesnormal.uasset", 350788 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Content/young_lightskinned_female_diffuse.uasset", 2797272 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/CookedIniVersion.txt", 17386 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added file "Escape/Escape.uproject", 628 bytes. MainFrameActions: Packaging (Windows (64-bit)): UnrealPak: LogPakFile:Display: Added 2765 files, 4737302568 bytes total, time 346.09s. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 354,3231529s to run UnrealPak.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): Project.CreatePak: UnrealPak Done ******* MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\FinalCopy_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\FinalCopy_UFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Binaries\Win64\Escape-Win64-Shipping.exe C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Intermediate\Staging\Escape.exe C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Eng MainFrameActions: Packaging (Windows (64-bit)): ine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binarie MainFrameActions: Packaging (Windows (64-bit)): s\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\ MainFrameActions: Packaging (Windows (64-bit)): Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg MainFrameActions: Packaging (Windows (64-bit)): \Win64\VS2013\libogg_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\4.8\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt C:\Users\AVARS Studios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.8\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Escape/Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 0s to run HarvestEnvVars.bat MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 59s to run UnrealBuildTool.exe MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 1055s to run UE4Editor-Cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.PrintRunTime: Run: Total 354s to run UnrealPak.exe MainFrameActions: Packaging (Windows (64-bit)): Project.Package: ********** PACKAGE COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Archive: ********** ARCHIVE COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../Escape/Escape.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor * True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape.exe C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Manifest_NonUFSFiles.txt C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Manifest_NonUFSFiles.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\Leap\Win64\Leap.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2013\libogg_64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\OpenVR\OpenVRv000\Win64\openvr_api.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\ApexFrameworkPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ClothingPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_DestructiblePROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LegacyPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_LoaderPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\APEX-1.3\Win64\VS2013\APEX_ParticlesPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\nvToolsExt64_1.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CommonPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3CookingPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3GpuPROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysX3PROFILE_x64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX\PhysX-3.3\Win64\VS2013\PhysXDevice64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv132\Win64\steam_api64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbisfile_64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2013\libvorbis_64.dll, up to date. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe, up to date. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Binaries\Win64\Escape-Win64-Shipping.exe C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape\Binaries\Win64\Escape-Win64-Shipping.exe MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape\Content\Paks\Escape-WindowsNoEditor.pak MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Saved\StagedBuilds\WindowsNoEditor\Escape\Content\Paks\Escape-WindowsNoEditor.pak C:\Users\AVARS Studios\Desktop\Beta V0.2\WindowsNoEditor\Escape\Content\Paks\Escape-WindowsNoEditor.pak MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Users\AVARS Studios\Documents\Unreal Projects\Escape 4.8\Escape.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Execute: BUILD SUCCESSFUL MainFrameActions: Packaging (Windows (64-bit)): Automation.Execute: Script execution successful, exiting. MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.