LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7 LogInit: API Version: 0 LogInit: Compiled (64-bit): May 26 2015 08:26:44 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: LogInit: Base directory: K:/UE/Engine/Binaries/Win64/ LogInit: Rocket: 0 LogTaskGraph: Started task graph with 3 named threads and 8 total threads. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: AMMAR LogInit: User: Ammarr LogInit: CPU Page size=4096, Cores=6 LogInit: High frequency timer resolution =3.320287 MHz LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=131072.0GB LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 44.70 MB used, 44.70 MB peak LogMemory: Process Virtual Memory: 22.48 MB used, 22.49 MB peak LogMemory: Physical Memory: 2898.23 MB used, 16335.91 MB total LogMemory: Virtual Memory: 289.98 MB used, 134217728.00 MB total LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 780 (Feature Level 11_0) LogD3D11RHI: Adapter has 2981MB of dedicated video memory, 0MB of dedicated system memory, and 8167MB of shared system memory, 1 output[s] LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip): Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk) Resource: (K:/UE/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file) LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...) Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.) LogContentStreaming: Texture pool size is 0.000000MB LogTargetPlatformManager:Display: Building Assets For Windows LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache:Display: Starting with empty Boot cache LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogSourceControl: RunCommandInternalRaw: 'git version' LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults='' SourceControl: Info Source control is disabled LogObj: 24225 objects as part of root set at end of initial load. LogUObjectAllocator: 5135952 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogInit: XAudio2 using 'Speakers (3- Corsair Vengeance 1500 Headset)' : 8 channels at 48 kHz using 16 bits per sample (channel mask 0x63f) LogInit: FAudioDevice initialized. LogAIModule: Creating AISystem for world NewWorld LogDerivedDataCache: Saved boot cache 0.01s 39MB ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: ET APIKey = UnrealEngine.Release. APIServer = http://etsource.epicgames.com/ET2/. AppVersion = 4.7.6-0+++depot+UE4-Releases+4.7 LogAnalytics: SetUserId aa3b78714cd57ad1c895cc950068213f|591a681c0e32474683b1baa29e729571|03977602-197b-4e6a-af29-b90fb7404257 LogAnalytics: AnalyticsET::StartSession [UnrealEngine.Release] LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LogAssetRegistry: FAssetRegistry took 0.0102 seconds to start up LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 LogTargetPlatformManager:Display: Building Assets For Windows LogTargetPlatformManager:Display: Building Assets For Windows LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf' LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf' LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000004DEEC85760 LogMaterial: Missing cached shader map for material M_Template_Master, compiling. LogStaticMesh: Building static mesh CubeMesh... LogStaticMesh: Built static mesh [1.704371ms] /Game/ThirdPersonBP/Meshes/CubeMesh.CubeMesh LogMaterial: Missing cached shader map for material CubeMaterial, compiling. LogTexture:Display: Building textures: Bokeh_5Sides (BGRA8) LogTexture:Display: Building textures: T_ScreenDirt02_w (AutoDXT) LogStaticMesh: Building static mesh Bump_StaticMesh... LogStaticMesh: Built static mesh [3.678297ms] /Game/ThirdPersonBP/Meshes/Bump_StaticMesh.Bump_StaticMesh LogStaticMesh: Building static mesh LeftArm_StaticMesh... LogStaticMesh: Built static mesh [3.200627ms] /Game/ThirdPersonBP/Meshes/LeftArm_StaticMesh.LeftArm_StaticMesh LogStaticMesh: Building static mesh Ramp_StaticMesh... LogStaticMesh: Built static mesh [4.560750ms] /Game/ThirdPersonBP/Meshes/Ramp_StaticMesh.Ramp_StaticMesh LogStaticMesh: Building static mesh Linear_Stair_StaticMesh... LogStaticMesh: Built static mesh [5.511873ms] /Game/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.Linear_Stair_StaticMesh LogStaticMesh: Building static mesh RightArm_StaticMesh... LogStaticMesh: Built static mesh [3.099732ms] /Game/ThirdPersonBP/Meshes/RightArm_StaticMesh.RightArm_StaticMesh LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_6 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_7 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_8 (AutoDXT) LogTexture:Display: Building textures: HQ_Lightmap0_9 (AutoDXT) LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_6 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_8 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_0_9 (DXT1) LogTexture:Display: Building textures: LQ_Lightmap_1_7 (DXT1) LogTexture:Display: Building textures: ShadowMapTexture2D_0 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_1 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_10 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_11 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_2 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_3 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_4 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_5 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_7 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_8 (BGRA8) LogTexture:Display: Building textures: ShadowMapTexture2D_9 (BGRA8) LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogAIModule: Creating AISystem for world ThirdPersonExampleMap Cmd: MAP CHECKDEP MapCheck: New page: ThirdPersonExampleMap - May 26, 2015, 5:31:11 PM MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 52.783ms to complete. LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 11.532 LogCollectionManager: Loaded 0 collections in 0.000800 seconds LogContentBrowser: Native class hierarchy populated in 0.0071 seconds. Added 1695 classes and 259 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0011 seconds. Added 1 classes and 2 folders. LogStaticMesh: Building static mesh Cube... LogStaticMesh: Built static mesh [0.513510ms] /Engine/BasicShapes/Cube.Cube LogStaticMesh: Building static mesh Sphere... LogStaticMesh: Built static mesh [124.451286ms] /Engine/BasicShapes/Sphere.Sphere LogStaticMesh: Building static mesh Cylinder... LogStaticMesh: Built static mesh [3.247611ms] /Engine/BasicShapes/Cylinder.Cylinder LogStaticMesh: Building static mesh Cone... LogStaticMesh: Built static mesh [4.877289ms] /Engine/BasicShapes/Cone.Cone LogCrashTracker: Crashtracker disabled due to settings. LogSlate:Warning: Failed to load font data from 'Veranda' LogLoad: Full Startup: 36.05 seconds (BP compile: 0.52 seconds) LogTexture:Display: Building textures: icon_tab_Levels_40x (BGRA8) LogTexture:Display: Building textures: LevelGrid1DStripes (BGRA8) LogMaterial: Missing cached shader map for material LevelGridMaterial2, compiling. LogRenderer:Warning: Reallocating scene render targets to support 1616x808 (Frame:2). LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/ThirdPersonBP' LogEditorActor: Deleted Actor: LightmassImportanceVolume LogEditorActor: Deleted 1 Actors (0.202 secs) LogEditorActor: Deleted Actor: DirectionalLight LogEditorActor: Deleted 1 Actors (1.499 secs) LogEditorActor: Deleted Actor: TextRenderActor LogEditorActor: Deleted 1 Actors (0.007 secs) LogTexture:Display: Building textures: Blueprint_64x (BGRA8) LogEditorActor: Deleted Actor: AtmosphericFog LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000004DE3827BA0 LogEditorActor: Deleted 1 Actors (0.017 secs) LogEditorActor: Deleted Actor: PostProcessVolume LogEditorActor: Deleted 1 Actors (0.013 secs) LogAssetRegistry: Asset discovery search completed in 102.6039 seconds Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: SphereReflectionCapture LogEditorActor: Deleted 1 Actors (0.013 secs) LogEditorViewport: Clicking on Actor (LMB): PlayerStart (NetworkPlayerStart) Cmd: DELETE Cmd: ACTOR DELETE LogEditorActor: Deleted Actor: PlayerStart LogEditorActor: Deleted 1 Actors (0.012 secs) MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): path="..\..\..\Engine\Plugins\Slate\SlateRemote\Binaries\Win64;..\..\..\Engine\Plugins\ScriptPlugin\Binaries\Win64;..\..\..\Engine\Plugins\ScriptGeneratorPlugin\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\WindowsMoviePlayer\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\WindowsDeviceProfileSelector\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\TwitchLiveStreaming\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\SoundVisualizations\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\SoundMod\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\OculusRift\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\LiveEditorListenServer\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\LeapMotionController\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\IOSDeviceProfileSelector\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\GearVR\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\CustomMeshComponent\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\CableComponent\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\AppleMoviePlayer\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\AndroidMoviePlayer\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\AndroidDeviceProfileSelector\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\Analytics\FileLogging\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\Analytics\Apsalar\IOSApsalar\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\Analytics\AnalyticsBlueprintLibrary\Binaries\Win64;..\..\..\Engine\Plugins\Runtime\Advertising\IOSTapJoy\Binaries\Win64;..\..\..\Engine\Plugins\Messaging\UdpMessaging\Binaries\Win64;..\..\..\Engine\Plugins\Messaging\ShmMessaging\Binaries\Win64;..\..\..\Engine\Plugins\Messaging\MessagingDebugger\Binaries\Win64;..\..\..\Engine\Plugins\Media\WmfMedia\Binaries\Win64;..\..\..\Engine\Plugins\Media\MediaPlayerEditor\Binaries\Win64;..\..\..\Engine\Plugins\Media\AvfMedia\Binaries\Win64;..\..\..\Engine\Plugins\Media\AndroidMedia\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\SteamVR\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\SimpleHMD\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\Phya\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\LiveEditor\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\CodeView\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\CharacterAI\Binaries\Win64;..\..\..\Engine\Plugins\Experimental\BlueprintStats\Binaries\Win64;..\..\..\Engine\Plugins\Editor\SpeedTreeImporter\Binaries\Win64;..\..\..\Engine\Plugins\Editor\PluginsEditor\Binaries\Win64;..\..\..\Engine\Plugins\Editor\MacGraphicsSwitching\Binaries\Win64;..\..\..\Engine\Plugins\Editor\EpicSurvey\Binaries\Win64;..\..\..\Engine\Plugins\Developer\XCodeSourceCodeAccess\Binaries\Win64;..\..\..\Engine\Plugins\Developer\VisualStudioSourceCodeAccess\Binaries\Win64;..\..\..\Engine\Plugins\Developer\UObjectPlugin\Binaries\Win64;..\..\..\Engine\Plugins\Developer\SubversionSourceControl\Binaries\Win64;..\..\..\Engine\Plugins\Developer\PerforceSourceControl\Binaries\Win64;..\..\..\Engine\Plugins\Developer\KDevelopSourceCodeAccess\Binaries\Win64;..\..\..\Engine\Plugins\Developer\GitSourceControl\Binaries\Win64;..\..\..\Engine\Plugins\Developer\BlankPlugin\Binaries\Win64;..\..\..\Engine\Plugins\2D\Paper2D\Binaries\Win64;C:\ProgramData\Oracle\Java\javapath;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Common Files\Autodesk Shared\;C:\Program Files (x86)\Autodesk\Backburner\;C:\Program Files (x86)\QuickTime\QTSystem\;C:\Program Files (x86)\Windows Kits\8.1\Windows Performance Toolkit\;C:\Program Files\Microsoft SQL Server\110\Tools\Binn\;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common" MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Executed from AutomationToolLauncher (C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\db358d38\2f2363d2_7297d001\AutomationTool.exe) MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=K:\UE\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -nocompileeditor -nocodeproject -nop4 -project=K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/MyProject3.uproject -cook -allmaps -stage -archive -archivedirectory=C:/Users/Ammarr/Des MainFrameActions: Packaging (Windows (64-bit)): ktop/New folder (8) -package -clientconfig=Shipping -ue4exe=UE4Editor-Cmd.exe -clean -pak -prereqs -distribution -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Binaries\DotNET\AutomationTool.EXE=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=K:/UE MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=K:/UE/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=K:/UE/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Binaries\DotNET\AutomationTool.EXE=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=K:/UE MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=K:/UE/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=K:/UE/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=K:/UE/Engine/Programs/AutomationTool/Saved/Logs MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=K:/UE/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=True MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=K:/UE MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=K:/UE/Engine/Programs/AutomationTool/Saved/Logs MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools\..\IDE\Devenv.com MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-05-26_14.33.13 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=K:\UE\Engine\Binaries\DotNET\AutomationTool.EXE MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CleanupScriptsAssemblies: Cleaning up script DLL folder MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android\Ionic.Zip.Reduced.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\HTML5 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\HTML5 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS\DeploymentInterface.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS\DeploymentInterface.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Linux MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Linux MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Mac MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile K:\UE\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.pdb MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts\Mac MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory K:\UE\Engine\Binaries\DotNET\AutomationScripts MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script modules MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property: MainFrameActions: Packaging (Windows (64-bit)): Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1.1030666s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=A MainFrameActions: Packaging (Windows (64-bit)): nyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.7096862s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\HTML5\HTML5.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\HTML5\HTML5.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\HTML5\HTML5.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.6966732s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.7917659s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.7186945s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p MainFrameActions: Packaging (Windows (64-bit)): :TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.6756534s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.CompileModules: Building script module: K:\UE\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe "K:\UE\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p MainFrameActions: Packaging (Windows (64-bit)): :TreatWarningsAsErrors=true /p:BuildProjectReferences=true MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 0.6786558s to run MSBuild.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 7 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: K:\UE\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\3b98f3bc\627ea6d2_7297d001\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\bac179ab\cd7cbcd2_7297d001\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\bac179ab\cd7cbcd2_7297d001\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\bac179ab\cd7cbcd2_7297d001\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\2561f11b\a009d0d2_7297d001\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\2561f11b\a009d0d2_7297d001\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\f47fb865\5186ccd2_7297d001\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\f47fb865\5186ccd2_7297d001\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\31186a8f\9db5bdd2_7297d001\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\31186a8f\9db5bdd2_7297d001\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\19eb225c\ffbcb9d2_7297d001\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\19eb225c\ffbcb9d2_7297d001\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\0bc94385\83f9b8d2_7297d001\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from C:\Users\Ammarr\AppData\Local\assembly\dl3\E5CRXX1Q.LBL\9Y2TENLV.VNV\0bc94385\83f9b8d2_7297d001\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Looking for targets for project K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectTargetsForProject: Searching for target rule files in K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8 MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Ammarr\Desktop\New folder (8) MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Shipping MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=K:\UE\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=K:\UE\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=K:\UE\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=K:\UE\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=MyProject3 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\Config\DefaultEngine.ini=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Looking for DefaultMap in K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\Config\DefaultEngine.ini MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeReadAllLines: SafeReadAllLines K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\Config\DefaultEngine.ini MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Cooking all maps MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is K:\UE\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists K:\UE\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: K:\UE\Engine\Binaries\Win64\UE4Editor-Cmd.exe "K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject" -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -Unversioned - MainFrameActions: Packaging (Windows (64-bit)): fileopenlog -abslog=K:\UE\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Version: 4.7.6-0+++depot+UE4-Releases+4.7 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: API Version: 0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Compiled (64-bit): May 26 2015 08:26:44 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.7 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Command line: "K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject" -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -Unversioned -fileopenlog -abslog=K:\UE\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Base directory: K:/UE/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit: Rocket: 0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:109][ 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:182][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:190][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:197][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogConsoleResponse:Warning: Found in ini file 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:199][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogInit: Computer: AMMAR MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogInit: User: Ammarr MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogInit: CPU Page size=4096, Cores=6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogInit: High frequency timer resolution =3.320287 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=131072.0GB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Process Physical Memory: 44.26 MB used, 44.26 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Process Virtual Memory: 25.46 MB used, 25.46 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Physical Memory: 3457.89 MB used, 16335.91 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:205][ 0]LogMemory: Virtual Memory: 292.98 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:274][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:318][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (K:/UE/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.21:318][ 0]LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Resource: (K:/UE/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.22:859][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:198][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:237][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache: Loaded boot cache 0.03s 39MB ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:265][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:277][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:277][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:277][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.23:488][ 0]LogMaterial: Missing cached shader map for material WorldGridMaterial, compiling. Is special engine material. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.36:338][ 0]LogMaterial: Missing cached shader map for material DefaultDeferredDecalMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.36:586][ 0]LogMaterial: Missing cached shader map for material DefaultLightFunctionMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.36:967][ 0]LogMaterial: Missing cached shader map for material DefaultPostProcessMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:233][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:241][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:246][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:251][ 0]LogMaterial: Missing cached shader map for material Widget3DPassThrough, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:284][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:284][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:316][ 0]LogMaterial: Missing cached shader map for material DefaultTextMaterialOpaque, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:400][ 0]LogMaterial: Missing cached shader map for material DefaultMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:462][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:525][ 0]LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:726][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:734][ 0]LogMaterial: Missing cached shader map for material DefaultSpriteMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:889][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:889][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:889][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:889][ 0]LogSourceControl: RunCommandInternalRaw: 'git version' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:889][ 0]LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults='' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.37:898][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:040][ 0]LogObj: 23747 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:040][ 0]LogUObjectAllocator: 4909424 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:040][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:040][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:041][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:046][ 0]LogMaterial: Missing cached shader map for material RemoveSurfaceMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:052][ 0]LogMaterial: Missing cached shader map for material DebugMeshMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:062][ 0]LogMaterial: Missing cached shader map for material M_InvalidLightmapSettings, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:072][ 0]LogMaterial: Missing cached shader map for material GizmoMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:120][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:141][ 0]LogDerivedDataCache: Saved boot cache 0.02s 44MB ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:145][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:158][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:201][ 0]LogCookCommandlet:Display: Sandbox cleanup took 0.000 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:212][ 0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.38:212][ 0]LogCookCommandlet:Display: Populating asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.40:643][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 4 other paths to find 10575 assets in 2.4306 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.33.40:654][ 0]LogCookCommandlet:Display: Done populating registry. It took 2.44s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:925][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:926][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:940][ 0]LogSavePackage: Save=13.837358ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:940][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Actor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:941][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:941][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/Data MainFrameActions: Packaging (Windows (64-bit)): Layer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:942][ 0]LogSavePackage: Save=0.317442ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:942][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:942][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:943][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:944][ 0]LogSavePackage: Save=0.596033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:944][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Templates/Thumbnails/Default.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:944][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:945][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:946][ 0]LogSavePackage: Save=0.562903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:946][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:946][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:947][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/ParticleSystems/PSysThumbnail_OOD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:948][ 0]LogSavePackage: Save=0.540315ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:948][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:948][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.00:949][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/Roboto -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:010][ 0]LogSavePackage: Save=61.637142ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:011][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/Roboto.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Engi MainFrameActions: Packaging (Windows (64-bit)): neMaterials/Widget3DPassThrough_Translucent.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:012][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:013][ 0]LogSavePackage: Save=1.224593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:013][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): Widget3DPassThrough.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:014][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:016][ 0]LogSavePackage: Save=1.941700ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:016][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:017][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:018][ 0]LogSavePackage: Save=0.518630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:018][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/WhiteSquareTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engin MainFrameActions: Packaging (Windows (64-bit)): e/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:019][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Fu MainFrameActions: Packaging (Windows (64-bit)): nctions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:020][ 0]LogSavePackage: Save=0.654462ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:020][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uas MainFrameActions: Packaging (Windows (64-bit)): set' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:021][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:022][ 0]LogSavePackage: Save=1.125204ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:022][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec. MainFrameActions: Packaging (Windows (64-bit)): uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:023][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMater MainFrameActions: Packaging (Windows (64-bit)): ial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:058][ 0]LogSavePackage: Save=34.615982ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:058][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:061][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:061][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Fun MainFrameActions: Packaging (Windows (64-bit)): ctions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:063][ 0]LogSavePackage: Save=1.533904ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:063][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:064][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:065][ 0]LogSavePackage: Save=0.631873ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:065][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:066][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:066][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:067][ 0]LogSavePackage: Save=0.539712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:067][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:067][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:068][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:070][ 0]LogSavePackage: Save=1.714912ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:070][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:070][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:071][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:073][ 0]LogSavePackage: Save=1.533301ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:073][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultDiffuse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:073][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultLightFunctionMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:074][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Def MainFrameActions: Packaging (Windows (64-bit)): aultLightFunctionMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:076][ 0]LogSavePackage: Save=1.847129ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:076][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:076][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/DefaultPostProcessMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:077][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:080][ 0]LogSavePackage: Save=2.730487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:080][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:081][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:082][ 0]LogSavePackage: Save=0.655064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:082][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Defau MainFrameActions: Packaging (Windows (64-bit)): ltTexture.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:083][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTexture -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:083][ 0]LogSavePackage: Save=0.520738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:083][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:084][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:084][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Widget3DPassThrough_Translucent_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:086][ 0]LogSavePackage: Save=1.280612ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:086][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:087][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:087][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:089][ 0]LogSavePackage: Save=1.424576ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:089][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:089][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:090][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:091][ 0]LogSavePackage: Save=1.072799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:091][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:092][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDama MainFrameActions: Packaging (Windows (64-bit)): geTypes/DmgTypeBP_Environmental.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:092][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:093][ 0]LogSavePackage: Save=0.591214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:093][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:093][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:094][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:095][ 0]LogSavePackage: Save=1.008347ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:095][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:096][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:096][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:097][ 0]LogSavePackage: Save=0.718914ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:097][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:098][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:098][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Defaul MainFrameActions: Packaging (Windows (64-bit)): tTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:101][ 0]LogSavePackage: Save=3.139789ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:101][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:102][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:102][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Trigger -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:103][ 0]LogSavePackage: Save=0.585793ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:103][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/S_Trigger.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:104][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Gra MainFrameActions: Packaging (Windows (64-bit)): dientTexture0.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:104][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/GradientTexture0 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:105][ 0]LogSavePackage: Save=0.520437ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:105][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/GradientTexture0.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:106][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/Black -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:106][ 0]LogSavePackage: Save=0.497849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:106][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/Black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:107][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:107][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:108][ 0]LogSavePackage: Save=0.502065ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:108][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:109][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:109][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:110][ 0]LogSavePackage: Save=0.508992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:110][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:110][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:111][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:112][ 0]LogSavePackage: Save=0.503872ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:112][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:112][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:113][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Ma MainFrameActions: Packaging (Windows (64-bit)): tineeGroups/MAT_Groups_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:113][ 0]LogSavePackage: Save=0.499957ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:113][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:114][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:114][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:115][ 0]LogSavePackage: Save=0.502667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:115][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:116][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:116][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:117][ 0]LogSavePackage: Save=0.510799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:117][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:117][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:118][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/M MainFrameActions: Packaging (Windows (64-bit)): atineeGroups/MAT_Groups_Slomo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:118][ 0]LogSavePackage: Save=0.501162ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:119][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:119][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:119][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Mat MainFrameActions: Packaging (Windows (64-bit)): ineeGroups/MAT_ColorTrack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:120][ 0]LogSavePackage: Save=0.509595ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:120][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:121][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MA MainFrameActions: Packaging (Windows (64-bit)): T_Groups_Toggle.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:121][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:122][ 0]LogSavePackage: Save=0.503872ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:122][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:123][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:123][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:124][ 0]LogSavePackage: Save=0.509293ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:124][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:124][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Sound.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:125][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:126][ 0]LogSavePackage: Save=0.506583ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:126][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:126][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edit MainFrameActions: Packaging (Windows (64-bit)): orMaterials/MatineeGroups/MAT_Groups_Vector.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:127][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:127][ 0]LogSavePackage: Save=0.504173ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:127][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:128][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/MAT_Groups_Visibility.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:128][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups MainFrameActions: Packaging (Windows (64-bit)): _Visibility.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:129][ 0]LogSavePackage: Save=0.502366ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:129][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:130][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:130][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextur MainFrameActions: Packaging (Windows (64-bit)): eCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:131][ 0]LogSavePackage: Save=0.508089ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:131][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:131][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:132][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Master -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:132][ 0]LogSavePackage: Save=0.332803ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:132][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:133][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:133][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Music -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:134][ 0]LogSavePackage: Save=0.308106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:134][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:134][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:134][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/SFX -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:135][ 0]LogSavePackage: Save=0.327683ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:135][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:135][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attac MainFrameActions: Packaging (Windows (64-bit)): k.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:136][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Normal_Attack -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:136][ 0]LogSavePackage: Save=0.318346ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:136][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:137][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:137][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:138][ 0]LogSavePackage: Save=0.350271ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:138][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:138][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): Duck_Normal_Attack_MixMod.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:139][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_ MainFrameActions: Packaging (Windows (64-bit)): Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:140][ 0]LogSavePackage: Save=0.343946ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:140][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:140][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:140][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Voice -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:141][ 0]LogSavePackage: Save=0.305998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:141][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:141][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:142][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Cylinder -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:143][ 0]LogSavePackage: Save=1.275793ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:143][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:144][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:153][ 0]LogSavePackage: Save=8.444450ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:153][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:154][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:154][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:155][ 0]LogSavePackage: Save=0.332803ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:155][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:155][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:156][ 0]LogCookCommandlet:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:157][ 0]LogSavePackage: Save=1.112253ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:157][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:157][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:158][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultSpriteMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:160][ 0]LogSavePackage: Save=1.820325ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:160][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTe MainFrameActions: Packaging (Windows (64-bit)): xture.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:161][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DummySpriteTexture -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:162][ 0]LogSavePackage: Save=0.521943ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:162][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:162][ 0]LogCookCommandlet:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:164][ 0]LogSavePackage: Save=1.378495ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:164][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:165][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:166][ 0]LogSavePackage: Save=0.760778ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:166][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:167][ 0]LogCookCommandlet:Display: Cooking /Paper2D/DummySprite -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:168][ 0]LogSavePackage: Save=1.012262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:168][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/RemoveSurfaceMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:169][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:170][ 0]LogSavePackage: Save=1.050512ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:170][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:171][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:171][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:173][ 0]LogSavePackage: Save=1.449272ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:173][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:174][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/M_InvalidLightmapSettings.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:174][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:176][ 0]LogSavePackage: Save=2.112167ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:177][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/InvalidLightmapSettings.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:177][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidL MainFrameActions: Packaging (Windows (64-bit)): ightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:178][ 0]LogSavePackage: Save=0.551157ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:178][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:179][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:179][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:181][ 0]LogSavePackage: Save=1.857972ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:181][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:182][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:182][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Goo MainFrameActions: Packaging (Windows (64-bit)): d64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:183][ 0]LogSavePackage: Save=0.543025ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:183][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:183][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:184][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:185][ 0]LogSavePackage: Save=0.522846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:185][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:185][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:185][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Preintegra MainFrameActions: Packaging (Windows (64-bit)): tedSkinBRDF.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:186][ 0]LogSavePackage: Save=0.568626ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:186][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:187][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:187][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/MiniFont -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:188][ 0]LogSavePackage: Save=0.502667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:188][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:188][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:189][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:190][ 0]LogSavePackage: Save=0.517124ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:190][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:190][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:191][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGri MainFrameActions: Packaging (Windows (64-bit)): d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:191][ 0]LogSavePackage: Save=0.506884ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:191][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:192][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:192][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> 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[2015.05.26-11.36.01:194][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoTiny -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:200][ 0]LogSavePackage: Save=6.194043ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:201][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:201][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:209][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:209][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:210][ 0]LogTexture:Display: Building textures: VirtualJoystick_Thumb (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:210][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:210][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:212][ 0]LogTexture:Display: Building textures: VirtualJoystick_Background (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:212][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:212][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:213][ 0]LogTexture:Display: Building textures: T_Castle_ThumbstickOutter (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:213][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows 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0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:216][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:218][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:218][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:218][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:219][ 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:231][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:231][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:231][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:232][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:233][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:234][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:234][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:235][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:235][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:239][ 0]LogTexture:Display: Building textures: AnalogHat (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:239][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:239][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:239][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:242][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:242][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:243][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:453][ 0]LogMaterial: Missing cached shader map for material M_Template_Master, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:487][ 0]LogCookCommandlet:Display: Processing package ../../../Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:487][ 0]LogCookCommandlet:Display: Loading K:/UE/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:517][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/ThirdPersonSkelMesh.ThirdPersonSkelMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:517][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/ThirdPersonSkelMesh.ThirdPersonSkelMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:518][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:518][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:519][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:519][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:520][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:520][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:520][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Engi MainFrameActions: Packaging (Windows (64-bit)): neMaterials/Widget3DPassThrough_Translucent.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:521][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:521][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/W MainFrameActions: Packaging (Windows (64-bit)): hiteSquareTexture.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:522][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engin MainFrameActions: Packaging (Windows (64-bit)): e/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:523][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:524][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Wo MainFrameActions: Packaging (Windows (64-bit)): rldGridMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:525][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine MainFrameActions: Packaging (Windows (64-bit)): /Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:527][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultDeferredDecalMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:527][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defau MainFrameActions: Packaging (Windows (64-bit)): ltDiffuse.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:528][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:528][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:529][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:530][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Defau MainFrameActions: Packaging (Windows (64-bit)): ltTexture.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:530][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Con MainFrameActions: Packaging (Windows (64-bit)): tent/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:531][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/Widget3DPassThrough_Opaque.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:531][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Eng MainFrameActions: Packaging (Windows (64-bit)): ine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Engine/Maps/Entry MainFrameActions: 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MainFrameActions: Packaging (Windows (64-bit)): uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:534][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Gra MainFrameActions: Packaging (Windows (64-bit)): dientTexture0.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:535][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:535][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:536][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:537][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:537][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Anim.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:538][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Fade.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Move.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:540][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:541][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MA MainFrameActions: Packaging (Windows (64-bit)): T_Groups_Toggle.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:541][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:542][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:542][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:543][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/MAT_Groups_Visibility.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:543][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/D MainFrameActions: Packaging (Windows (64-bit)): efaultTextureCube.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:544][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:544][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:545][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:545][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attac MainFrameActions: Packaging (Windows (64-bit)): k.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:546][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special MainFrameActions: Packaging (Windows (64-bit)): _Attack_PSM.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:546][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): Duck_Normal_Attack_MixMod.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:548][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:548][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/Defa MainFrameActions: Packaging (Windows (64-bit)): ultTireType.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Masked MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTe MainFrameActions: Packaging (Windows (64-bit)): xture.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/M_InvalidLightmapSettings.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:554][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/InvalidLightmapSettings.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:555][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoM MainFrameActions: Packaging (Windows (64-bit)): aterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:555][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Default MainFrameActions: Packaging (Windows (64-bit)): Bokeh.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/PreintegratedSkinBRDF.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:557][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:557][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMa MainFrameActions: Packaging (Windows (64-bit)): terials/WeightMapPlaceholderTexture.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:558][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Def MainFrameActions: Packaging (Windows (64-bit)): aultWhiteGrid.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:558][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/DefaultPhysicalMaterial.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:559][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:560][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Thumb, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:560][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Vi MainFrameActions: Packaging (Windows (64-bit)): rtualJoystick_Thumb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:561][ 0]LogSavePackage: Save=0.752345ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:561][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:562][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/VirtualJoystick_Background, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:563][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:564][ 0]LogSavePackage: Save=0.816797ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:564][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Mobile MainFrameActions: Packaging (Windows (64-bit)): Resources/HUD/T_Castle_ThumbstickOutter.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:565][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:566][ 0]LogSavePackage: Save=0.657473ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:567][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:567][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/T_Castle_ThumbstickInner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:568][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:568][ 0]LogSavePackage: Save=0.547242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:568][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:569][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionStick, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:569][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:570][ 0]LogSavePackage: Save=0.535496ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:570][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:571][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad3, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:571][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:572][ 0]LogSavePackage: Save=0.558084ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:572][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:572][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileRes MainFrameActions: Packaging (Windows (64-bit)): ources/HUD/MobileHUDDirectionPad2.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:573][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/M MainFrameActions: Packaging (Windows (64-bit)): obileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:574][ 0]LogSavePackage: Save=0.553868ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:574][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDDirectionPad, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:575][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:576][ 0]LogSavePackage: Save=0.557482ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:576][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButtonFire, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResour MainFrameActions: Packaging (Windows (64-bit)): ces/HUD/MobileHUDButtonFire.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:577][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mobi MainFrameActions: Packaging (Windows (64-bit)): leHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:577][ 0]LogSavePackage: Save=0.536701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:577][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:578][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton3, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:578][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:579][ 0]LogSavePackage: Save=0.549350ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:579][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:580][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_on, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:580][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:581][ 0]LogSavePackage: Save=0.536098ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:581][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:581][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton2_off, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:582][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/Mob MainFrameActions: Packaging (Windows (64-bit)): ileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:583][ 0]LogSavePackage: Save=0.536701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:583][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:583][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_on, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:584][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:584][ 0]LogSavePackage: Save=0.530978ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:584][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/MobileHUDButton1_off, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:585][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:586][ 0]LogSavePackage: Save=0.542724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:586][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:587][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/LeftVirtualJoystickOnly, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:587][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/ MainFrameActions: Packaging (Windows (64-bit)): LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:588][ 0]LogSavePackage: Save=0.423759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:588][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:589][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/DefaultVirtualJoysticks, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:589][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:590][ 0]LogSavePackage: Save=0.432192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:590][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:590][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/HUD/AnalogHat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/HUD/AnalogHat.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:591][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:591][ 0]LogSavePackage: Save=0.529171ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:592][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:592][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileMenu2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResources/T_MobileMenu2.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:592][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:593][ 0]LogSavePackage: Save=0.636692ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:593][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:594][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MobileResources/T_MobileControls_texture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MobileResou MainFrameActions: Packaging (Windows (64-bit)): rces/T_MobileControls_texture.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:594][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:595][ 0]LogSavePackage: Save=0.637294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:595][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:596][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:596][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Blu MainFrameActions: Packaging (Windows (64-bit)): eprints/ThirdPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:601][ 0]LogSavePackage: Save=4.085490ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:601][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:601][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:602][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Bl MainFrameActions: Packaging (Windows (64-bit)): ueprints/ThirdPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:623][ 0]LogSavePackage: Save=21.282196ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:623][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:624][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonAnimBlueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/T MainFrameActions: Packaging (Windows (64-bit)): hirdPersonBP/Character/ThirdPersonAnimBlueprint.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:625][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Character/ThirdPersonAnimBlueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP MainFrameActions: Packaging (Windows (64-bit)): /Character/ThirdPersonAnimBlueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:644][ 0]LogSavePackage: Save=18.730911ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:644][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonAnimBlueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:645][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_End, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Third MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Animations/ThirdPersonJump_End.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:646][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonJump_End -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_End.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:648][ 0]LogSavePackage: Save=1.239953ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:648][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_End.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:648][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonSkeleton, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdP MainFrameActions: Packaging (Windows (64-bit)): ersonBP/Character/ThirdPersonSkeleton.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:649][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Character/ThirdPersonSkeleton -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:650][ 0]LogSavePackage: Save=0.644523ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:650][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:651][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Humanoid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Humanoid.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:651][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Humanoid -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:654][ 0]LogSavePackage: Save=1.952241ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:654][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Humanoid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:654][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_Loop, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Loop.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:655][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonJump_Loop -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Loop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:657][ 0]LogSavePackage: Save=1.310730ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:657][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Loop.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:657][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_Start, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Thi MainFrameActions: Packaging (Windows (64-bit)): rdPersonBP/Animations/ThirdPersonJump_Start.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:658][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonJump_Start -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Start.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:660][ 0]LogSavePackage: Save=1.236339ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:660][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Start.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:660][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonIdleRun, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPe MainFrameActions: Packaging (Windows (64-bit)): rsonBP/Character/ThirdPersonIdleRun.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:661][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Character/ThirdPersonIdleRun -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonIdleRun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:663][ 0]LogSavePackage: Save=1.864598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:663][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonIdleRun.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:664][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonIdle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonIdle.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:665][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonIdle -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonIdle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:667][ 0]LogSavePackage: Save=1.622751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:667][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonIdle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:667][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonRun, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPerso MainFrameActions: Packaging (Windows (64-bit)): nBP/Animations/ThirdPersonRun.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:668][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonRun -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animatio MainFrameActions: Packaging (Windows (64-bit)): ns/ThirdPersonRun.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:670][ 0]LogSavePackage: Save=1.297779ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:670][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonRun.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:670][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonWalk, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPers MainFrameActions: Packaging (Windows (64-bit)): onBP/Animations/ThirdPersonWalk.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:671][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Animations/ThirdPersonWalk -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animati MainFrameActions: Packaging (Windows (64-bit)): ons/ThirdPersonWalk.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:672][ 0]LogSavePackage: Save=0.983951ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:673][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonWalk.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:673][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:674][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources MainFrameActions: Packaging (Windows (64-bit)): /StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:730][ 0]LogSavePackage: Save=55.850895ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:730][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:731][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonSkelMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdP MainFrameActions: Packaging (Windows (64-bit)): ersonBP/Character/ThirdPersonSkelMesh.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:731][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Character/ThirdPersonSkelMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkelMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:733][ 0]LogSavePackage: Save=1.460717ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:733][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkelMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:734][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseBlue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:734][ 0]LogCookCommandlet:Display: Cooking /Engine/TemplateResources/MI_Template_BaseBlue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Temp MainFrameActions: Packaging (Windows (64-bit)): late_BaseBlue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:736][ 0]LogSavePackage: Save=1.130625ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:736][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseBlue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:736][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/M_Template_Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/M_Template_Master.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.01:737][ 0]LogCookCommandlet:Display: Cooking /Engine/TemplateResources/M_Template_Master -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template MainFrameActions: Packaging (Windows (64-bit)): _Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:328][ 0]LogSavePackage: Save=1591.571167ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:328][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:329][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Entry, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Entry.umap, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:329][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Entry -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:336][ 0]LogSavePackage: Save=5.722698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:336][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:336][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultNormal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defaul MainFrameActions: Packaging (Windows (64-bit)): tNormal.uasset, /Engine/Maps/Entry MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:337][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:339][ 0]LogSavePackage: Save=1.826348ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:339][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:340][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:354][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:354][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:714][ 0]LogMaterial: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:732][ 0]LogMaterial: Missing cached shader map for material CubeMaterial, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:757][ 0]LogRedirectors: String Asset Reference '/Game/ThirdPersonBP/Character/ThirdPersonSkelMesh.ThirdPersonSkelMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:758][ 0]LogRedirectors: Resolved to '/Game/ThirdPersonBP/Character/ThirdPersonSkelMesh.ThirdPersonSkelMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:758][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:758][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:759][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:760][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeRe MainFrameActions: Packaging (Windows (64-bit)): sources/DataLayer.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:760][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Conten MainFrameActions: Packaging (Windows (64-bit)): t/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:762][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:763][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Engi MainFrameActions: Packaging (Windows (64-bit)): neMaterials/Widget3DPassThrough_Translucent.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:763][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): Widget3DPassThrough.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:764][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/W MainFrameActions: Packaging (Windows (64-bit)): hiteSquareTexture.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:765][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engin MainFrameActions: Packaging (Windows (64-bit)): e/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:765][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:766][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Wo MainFrameActions: Packaging (Windows (64-bit)): rldGridMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:767][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:768][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_M.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:768][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:769][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:770][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defau MainFrameActions: Packaging (Windows (64-bit)): ltDiffuse.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:771][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultLightFunctionMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:772][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/DefaultPostProcessMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:772][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:773][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:774][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:775][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:775][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:776][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:777][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:777][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:778][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:779][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:779][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:780][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:782][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:783][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:783][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:784][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:785][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:786][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MA MainFrameActions: Packaging (Windows (64-bit)): T_Groups_Toggle.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:787][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:787][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:788][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:789][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/MAT_Groups_Visibility.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:789][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/D MainFrameActions: Packaging (Windows (64-bit)): efaultTextureCube.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:790][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:791][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:791][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:792][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:792][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special MainFrameActions: Packaging (Windows (64-bit)): _Attack_PSM.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:793][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:794][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:794][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:795][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:796][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:798][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:798][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:799][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:800][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:800][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:801][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMa MainFrameActions: Packaging (Windows (64-bit)): terials/DebugMeshMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:802][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:802][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/InvalidLightmapSettings.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:803][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoM MainFrameActions: Packaging (Windows (64-bit)): aterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:804][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:805][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Default MainFrameActions: Packaging (Windows (64-bit)): Bokeh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:805][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/PreintegratedSkinBRDF.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:806][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:807][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:808][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:808][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:809][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:810][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonWalk, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPers MainFrameActions: Packaging (Windows (64-bit)): onBP/Animations/ThirdPersonWalk.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:811][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBluepr MainFrameActions: Packaging (Windows (64-bit)): intResources/StandardMacros.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:812][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonSkelMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkelMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:812][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseBlue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResou MainFrameActions: Packaging (Windows (64-bit)): rces/MI_Template_BaseBlue.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:813][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/M_Template_Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/M_Template_Master.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:814][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:814][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:898][ 0]LogSavePackage: Save=82.953369ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:898][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:899][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:900][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:908][ 0]LogSavePackage: Save=8.234830ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:908][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:909][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizo MainFrameActions: Packaging (Windows (64-bit)): n_Color.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:909][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:911][ 0]LogSavePackage: Save=1.238146ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:911][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:912][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:912][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:913][ 0]LogSavePackage: Save=0.356295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:913][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:914][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Pann MainFrameActions: Packaging (Windows (64-bit)): ing_Clouds2.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.03:914][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:062][ 0]LogSavePackage: Save=147.273712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:062][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:062][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /G MainFrameActions: Packaging (Windows (64-bit)): ame/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:063][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:069][ 0]LogSavePackage: Save=5.517294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:069][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:070][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:071][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:074][ 0]LogSavePackage: Save=2.817528ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:074][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:081][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:082][ 0]LogSavePackage: Save=0.781258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:082][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:083][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:083][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSky/SM_SkySphere -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:085][ 0]LogSavePackage: Save=1.653170ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:086][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:086][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Third MainFrameActions: Packaging (Windows (64-bit)): PersonBP/Blueprints/ThirdPersonGameMode.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:087][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/CubeMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Me MainFrameActions: Packaging (Windows (64-bit)): shes/CubeMaterial.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:087][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/CubeMaterial -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/CubeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:668][ 0]LogSavePackage: Save=580.293213ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:668][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/CubeMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:669][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Bokeh_5Sides, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Bokeh_5Sides. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:669][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:670][ 0]LogSavePackage: Save=0.624645ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:670][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Bokeh_5Sides.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:671][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/T_ScreenDirt02_w, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:671][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/T_ScreenDirt02_w -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:672][ 0]LogSavePackage: Save=0.774933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:672][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:673][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/Bump_StaticMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Meshes/Bump_StaticMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:674][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/Bump_StaticMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Bump MainFrameActions: Packaging (Windows (64-bit)): _StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:675][ 0]LogSavePackage: Save=1.120385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:675][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Bump_StaticMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:675][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/CubeMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Meshes MainFrameActions: Packaging (Windows (64-bit)): /CubeMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:676][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/CubeMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/CubeMesh.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:677][ 0]LogSavePackage: Save=1.241459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:677][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/CubeMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:678][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/LeftArm_StaticMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:678][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/LeftArm_StaticMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:680][ 0]LogSavePackage: Save=1.274287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:680][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/LeftArm_StaticMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:681][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:681][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:682][ 0]LogSavePackage: Save=1.252603ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:683][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Linear_Stair_StaticMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:683][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/Ramp_StaticMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP MainFrameActions: Packaging (Windows (64-bit)): /Meshes/Ramp_StaticMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:684][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/Ramp_StaticMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Ramp_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:685][ 0]LogSavePackage: Save=1.011961ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:685][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/Ramp_StaticMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:685][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Meshes/RightArm_StaticMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPers MainFrameActions: Packaging (Windows (64-bit)): onBP/Meshes/RightArm_StaticMesh.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:686][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Meshes/RightArm_StaticMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/ MainFrameActions: Packaging (Windows (64-bit)): RightArm_StaticMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:687][ 0]LogSavePackage: Save=1.248386ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:687][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Meshes/RightArm_StaticMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:688][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonRun, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonRun.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:688][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonIdle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonIdle.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:689][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonIdleRun, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPe MainFrameActions: Packaging (Windows (64-bit)): rsonBP/Character/ThirdPersonIdleRun.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:689][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_Start, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Start.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:690][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_Loop, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_Loop.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:690][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Humanoid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Humanoid.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:690][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonSkeleton, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonSkeleton.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Animations/ThirdPersonJump_End, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Animations/ThirdPersonJump_End.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Character/ThirdPersonAnimBlueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Character/ThirdPersonAnimBlueprint.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:692][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:692][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap, /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:693][ 0]LogCookCommandlet:Display: Cooking /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:938][ 0]LogSavePackage: Save=244.170151ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.04:938][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.05:050][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.05:074][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/WeaponEquipBPs/Showcase.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.05:074][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/WeaponEquipBPs/Showcase.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:332][ 0]LogTexture:Display: Building textures: default_sword_image (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:332][ 0]LogTexture:Display: Building textures: T_blend01_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:332][ 0]LogTexture:Display: Building textures: T_breastplate_AO (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:332][ 0]LogTexture:Display: Building textures: T_breastplate_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:332][ 0]LogTexture:Display: Building textures: T_breastplate_S (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:333][ 0]LogTexture:Display: Building textures: T_damagetile01 (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:333][ 0]LogTexture:Display: Building textures: T_helmsword_AO (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:333][ 0]LogTexture:Display: Building textures: T_helmsword_S (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:333][ 0]LogMaterial: Missing cached shader map for material Warspoils_Master, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:366][ 0]LogMaterial: Missing cached shader map for material Warspoils_Master, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:372][ 0]LogMaterial: Missing cached shader map for material Warspoils_Master, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:380][ 0]LogMaterial: Missing cached shader map for material Warspoils_Master, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:385][ 0]LogStaticMesh: Building static mesh sword02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:395][ 0]LogStaticMesh: Built static mesh [10.524994ms] /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword02.sword02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:396][ 0]LogStaticMesh: Building static mesh sword01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:403][ 0]LogStaticMesh: Built static mesh [6.612380ms] /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01.sword01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:405][ 0]LogStaticMesh: Building static mesh SM_axe01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:414][ 0]LogStaticMesh: Built static mesh [8.963683ms] /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01.SM_axe01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:415][ 0]LogStaticMesh: Building static mesh spear01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:420][ 0]LogStaticMesh: Built static mesh [4.853195ms] /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01.spear01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:441][ 0]LogMaterial: Missing cached shader map for material M_BlackBackground, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:444][ 0]LogMaterial: Missing cached shader map for material M_BlackBackground, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:455][ 0]LogMaterial: Missing cached shader map for material M_Procedural_Sky_MASTER02, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:465][ 0]LogMaterial: Missing cached shader map for material M_Procedural_Sky_MASTER02, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:474][ 0]LogStaticMesh: Building static mesh SM_SkySphere... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:720][ 0]LogStaticMesh: Built static mesh [245.360718ms] /Engine/MapTemplates/Sky/SM_SkySphere.SM_SkySphere MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:829][ 0]LogRedirectors: String Asset Reference 'GDC2012_Throne_Warspoils.SM.Mesh.breastplate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:829][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.breastplate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:830][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:830][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:830][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:830][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/FirstPersonSkeletalMesh.FirstPersonSkeletalMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:831][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/FirstPersonSkeletalMesh.FirstPersonSkeletalMesh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:831][ 0]LogRedirectors: String Asset Reference 'MapTemplates.Sky.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:831][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:832][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:832][ 0]LogRedirectors: String Asset Reference 'MapTemplates.Sky.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:832][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:832][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:833][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:833][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:835][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:836][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:836][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:839][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:840][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:840][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine MainFrameActions: Packaging (Windows (64-bit)): /Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:841][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:842][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:842][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:843][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defau MainFrameActions: Packaging (Windows (64-bit)): ltDiffuse.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:844][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:844][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/DefaultPostProcessMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:847][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:848][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:848][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:849][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:850][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:850][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/DefaultTextMaterialOpaque.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:851][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:852][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:852][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:853][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:854][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:854][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:855][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:855][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:856][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:857][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:857][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:858][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:859][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:861][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/MAT_Groups_Visibility.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:863][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:863][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/Defa MainFrameActions: Packaging (Windows (64-bit)): ultTireType.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 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/Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:872][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:872][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:873][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal 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(64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:875][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/PreintegratedSkinBRDF.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:878][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Def MainFrameActions: Packaging (Windows (64-bit)): aultWhiteGrid.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_AO, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_AO.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.08:881][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_AO -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:359][ 0]LogTexture:Display: Building textures: T_helmsword_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:359][ 0]LogTexture:Display: Building textures: default_sword_image2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:359][ 0]LogTexture:Display: Building textures: default_axe_image (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: T_UDK_Sky_CloudMask01_N (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogSavePackage: Save=3478.262939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_0 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:360][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_helmsword_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:362][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Pla MainFrameActions: Packaging (Windows (64-bit)): tform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_N.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:362][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyPro MainFrameActions: Packaging (Windows (64-bit)): ject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:365][ 0]LogSavePackage: Save=2.236855ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:365][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_helmsword_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:366][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_S, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_S.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:367][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_S -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:851][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_2 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:851][ 0]LogSavePackage: Save=483.272980ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:852][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_helmsword_S.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:853][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_1BP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBP MainFrameActions: Packaging (Windows (64-bit)): s/Blueprints/Weapon_1BP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:853][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_1BP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_1BP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:859][ 0]LogSavePackage: Save=5.432362ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:859][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_1BP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/default_sword_image2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs MainFrameActions: Packaging (Windows (64-bit)): /default_sword_image2.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:860][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/default_sword_image2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_swo MainFrameActions: Packaging (Windows (64-bit)): rd_image2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:861][ 0]LogSavePackage: Save=0.970699ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:862][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_sword_image2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/My MainFrameActions: Packaging (Windows (64-bit)): Project3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:863][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Con MainFrameActions: Packaging (Windows (64-bit)): tent/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:864][ 0]LogSavePackage: Save=1.162550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:864][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:865][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_2BP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBP MainFrameActions: Packaging (Windows (64-bit)): s/Blueprints/Weapon_2BP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:866][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_2BP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints MainFrameActions: Packaging (Windows (64-bit)): /Weapon_2BP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:870][ 0]LogSavePackage: Save=4.202950ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:870][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_2BP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:871][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/default_axe_image, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/de MainFrameActions: Packaging (Windows (64-bit)): fault_axe_image.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:871][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/default_axe_image -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_axe_image.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:873][ 0]LogSavePackage: Save=0.986360ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:873][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_axe_image.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:873][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:874][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:875][ 0]LogSavePackage: Save=1.169477ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:876][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/SM_axe01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_axeandmace, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_axeandmace.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:877][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_axeandmace -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_axeandmace.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:890][ 0]LogSavePackage: Save=12.738959ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:890][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_axeandmace.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:890][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_3BP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBP MainFrameActions: Packaging (Windows (64-bit)): s/Blueprints/Weapon_3BP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:891][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_3BP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_3BP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:895][ 0]LogSavePackage: Save=4.034591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:895][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_3BP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:896][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/My MainFrameActions: Packaging (Windows (64-bit)): Project3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:896][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:898][ 0]LogSavePackage: Save=1.116470ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:898][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/spear01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:898][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_Equip_GamemodeBP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): WeaponEquipBPs/Blueprints/Weapon_Equip_GamemodeBP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:899][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_Equip_GamemodeBP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipB MainFrameActions: Packaging (Windows (64-bit)): Ps/Blueprints/Weapon_Equip_GamemodeBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:903][ 0]LogSavePackage: Save=3.888820ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:903][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_Equip_GamemodeBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:904][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/MyCharacter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipB MainFrameActions: Packaging (Windows (64-bit)): Ps/Blueprints/MyCharacter.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.12:904][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/MyCharacter -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprint MainFrameActions: Packaging (Windows (64-bit)): s/MyCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:013][ 0]LogSavePackage: Save=109.180923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:013][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/MyCharacter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /G MainFrameActions: Packaging (Windows (64-bit)): ame/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Pann MainFrameActions: Packaging (Windows (64-bit)): ing_Clouds2.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_ MainFrameActions: Packaging (Windows (64-bit)): Color.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizo MainFrameActions: Packaging (Windows (64-bit)): n_Color.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Co MainFrameActions: Packaging (Windows (64-bit)): lor.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBluepr MainFrameActions: Packaging (Windows (64-bit)): intResources/StandardMacros.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Showcase, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Showcase.um MainFrameActions: Packaging (Windows (64-bit)): ap, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:020][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Showcase -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Showcase.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:060][ 0]LogSavePackage: Save=39.411350ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:061][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Showcase.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:065][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_Equip_InterfaceBP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_Equip_InterfaceBP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:066][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_Equip_InterfaceBP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_Equip_InterfaceBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:068][ 0]LogSavePackage: Save=1.929652ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:068][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_Equip_InterfaceBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:068][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_damagetile01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_damagetile01.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:069][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_damagetile01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_damagetile01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:071][ 0]LogSavePackage: Save=0.953833ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:071][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_damagetile01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:071][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_S, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[P MainFrameActions: Packaging (Windows (64-bit)): latform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_S.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:072][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_S -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyP MainFrameActions: Packaging (Windows (64-bit)): roject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:073][ 0]LogSavePackage: Save=0.852938ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:074][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_breastplate_S.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:074][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[P MainFrameActions: Packaging (Windows (64-bit)): latform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_N.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:075][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyP MainFrameActions: Packaging (Windows (64-bit)): roject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:076][ 0]LogSavePackage: Save=0.883056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:076][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_breastplate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:077][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_AO, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[ MainFrameActions: Packaging (Windows (64-bit)): Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_AO.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:078][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_AO -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/My MainFrameActions: Packaging (Windows (64-bit)): Project3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_breastplate_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:079][ 0]LogSavePackage: Save=0.829145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:079][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture MainFrameActions: Packaging (Windows (64-bit)): /T_breastplate_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_blend01_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_blend01_N.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:080][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_blend01_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_blend01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:081][ 0]LogSavePackage: Save=0.677050ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:081][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Texture/T_blend01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/Warspoils_Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/Warspoils_Master.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:083][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/Warspoils_Master -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/M MainFrameActions: Packaging (Windows (64-bit)): yProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/Warspoils_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:097][ 0]LogSavePackage: Save=13.897593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:097][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Materia MainFrameActions: Packaging (Windows (64-bit)): l/Warspoils_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:098][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_swordandhelmet, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/ MainFrameActions: Packaging (Windows (64-bit)): [Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_swordandhelmet.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:098][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_swordandhelmet -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/M MainFrameActions: Packaging (Windows (64-bit)): yProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_swordandhelmet.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:102][ 0]LogSavePackage: Save=2.877462ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:102][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Material/M_swordandhelmet.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:102][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword02.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:103][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Con MainFrameActions: Packaging (Windows (64-bit)): tent/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sword02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:105][ 0]LogSavePackage: Save=1.121289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:105][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Elemental/Environment/Throne_Warspoils/Mesh/sw MainFrameActions: Packaging (Windows (64-bit)): ord02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/default_sword_image, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/default_sword_image.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:106][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/default_sword_image -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_swor MainFrameActions: Packaging (Windows (64-bit)): d_image.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:107][ 0]LogSavePackage: Save=0.740900ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:107][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/default_sword_image.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:107][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_ParentBP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_ParentBP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:108][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_ParentBP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Bluep MainFrameActions: Packaging (Windows (64-bit)): rints/Weapon_ParentBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:111][ 0]LogSavePackage: Save=3.046725ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:111][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_ParentBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:112][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/Weapon_1_UpgradeBP, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Weapo MainFrameActions: Packaging (Windows (64-bit)): nEquipBPs/Blueprints/Weapon_1_UpgradeBP.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:112][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/Weapon_1_UpgradeBP -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_1_UpgradeBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:117][ 0]LogSavePackage: Save=4.084285ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:117][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/Weapon_1_UpgradeBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:118][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/FirstPersonBP/Character/FirstPersonSkeletalMesh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeletalMesh.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:118][ 0]LogCookCommandlet:Display: Cooking /Game/FirstPersonBP/Character/FirstPersonSkeletalMesh -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeletalMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:120][ 0]LogSavePackage: Save=1.242061ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:120][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeletalMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:120][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseBlue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResou MainFrameActions: Packaging (Windows (64-bit)): rces/MI_Template_BaseBlue.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:121][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/M_Template_Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/M_Template_Master.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:121][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/FirstPersonBP/Character/FirstPersonSkeleton, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeleton.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:122][ 0]LogCookCommandlet:Display: Cooking /Game/FirstPersonBP/Character/FirstPersonSkeleton -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:122][ 0]LogSavePackage: Save=0.443335ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:123][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/FirstPersonBP/Character/FirstPersonSkeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:123][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/WeaponEquipBPs/Blueprints/WeaponHUD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/WeaponEquipBPs MainFrameActions: Packaging (Windows (64-bit)): /Blueprints/WeaponHUD.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:123][ 0]LogCookCommandlet:Display: Cooking /Game/WeaponEquipBPs/Blueprints/WeaponHUD -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/WeaponHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:134][ 0]LogSavePackage: Save=10.458132ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:134][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/WeaponEquipBPs/Blueprints/WeaponHUD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:135][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/M_BlackBackground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/M_BlackBackground.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:135][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/M_BlackBackground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_BlackBackground.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:139][ 0]LogSavePackage: Save=2.945529ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:139][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_BlackBackground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:139][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseGray, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResou MainFrameActions: Packaging (Windows (64-bit)): rces/MI_Template_BaseGray.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:140][ 0]LogCookCommandlet:Display: Cooking /Engine/TemplateResources/MI_Template_BaseGray -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Temp MainFrameActions: Packaging (Windows (64-bit)): late_BaseGray.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:141][ 0]LogSavePackage: Save=1.071895ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:141][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseGray_03_Metal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:142][ 0]LogCookCommandlet:Display: Cooking /Engine/TemplateResources/MI_Template_BaseGray_03_Metal -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:143][ 0]LogSavePackage: Save=1.084846ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:144][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Bokeh_5Sides, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Bokeh_5Sides. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:145][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:146][ 0]LogSavePackage: Save=1.372472ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:146][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:147][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTempla MainFrameActions: Packaging (Windows (64-bit)): tes/Sky/M_Procedural_Sky_MASTER02.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:148][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Pr MainFrameActions: Packaging (Windows (64-bit)): ocedural_Sky_MASTER02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:164][ 0]LogSavePackage: Save=16.391655ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:165][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/T_Sky_ MainFrameActions: Packaging (Windows (64-bit)): Stars.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:166][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:166][ 0]LogSavePackage: Save=0.590913ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:167][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplate MainFrameActions: Packaging (Windows (64-bit)): s/Sky/T_UDK_Sky_CloudMask01_N.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:168][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:581][ 0]LogSavePackage: Save=413.309448ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:581][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:582][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/T_ScreenDirt02_w, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/T_ScreenD MainFrameActions: Packaging (Windows (64-bit)): irt02_w.uasset, /Game/WeaponEquipBPs/Showcase MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:582][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:608][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/urbancity/Maps/NYC.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.13:608][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/urbancity/Maps/NYC.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: blank_normal (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: metal_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: metal_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: metal_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: concrete_ground_03_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: SkyOcclusion0_18 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: SkyOcclusion0_14 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:047][ 0]LogTexture:Display: Building textures: SkyOcclusion0_15 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_16 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_17 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_2 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_30 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_31 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_4 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_42 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: SkyOcclusion0_49 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: prp_streetLight_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:048][ 0]LogTexture:Display: Building textures: prp_streetLight_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: prp_streetLight_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: prp_streetLight_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: prp_streetLight_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: prp_streetLights_e (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: SkyOcclusion0_29 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:049][ 0]LogTexture:Display: Building textures: metal_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: mask_grunge_tileable (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: wall_concrete_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: wall_concrete_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: wall_concrete_06_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: wall_concrete_06_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: SkyOcclusion0_13 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: SkyOcclusion0_12 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: SkyOcclusion0_11 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:050][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_9 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_7 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: prp_patioFurniture_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: prp_patioFurniture_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: prp_patioFurniture_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: prp_patioFurniture_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: prp_patioFurniture_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:051][ 0]LogTexture:Display: Building textures: rooftop_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: rooftop_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: rooftop_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: soil_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: soil_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: clouds (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: building_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: building_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: building_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:052][ 0]LogTexture:Display: Building textures: prp_tarp_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: prp_tarp_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: prp_tarp_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: lines_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: lines_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: road_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: road_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: road_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: asphalt_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:053][ 0]LogTexture:Display: Building textures: blank (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_02_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_02_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_05_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_05_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogTexture:Display: Building textures: brick_05_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:054][ 0]LogMaterial: Missing cached shader map for material prp_garbageCan_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:083][ 0]LogMaterial: Missing cached shader map for material prp_garbageCan_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:140][ 0]LogMaterial: Missing cached shader map for material etchedGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:152][ 0]LogMaterial: Missing cached shader map for material etchedGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:162][ 0]LogMaterial: Missing cached shader map for material metal_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:173][ 0]LogMaterial: Missing cached shader map for material metal_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:187][ 0]LogMaterial: Missing cached shader map for material metal_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:195][ 0]LogMaterial: Missing cached shader map for material metal_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:201][ 0]LogStaticMesh: Building static mesh prp_light_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:238][ 0]LogStaticMesh: Built static mesh [37.031136ms] /Game/UrbanCity/Models/props/prp_light_01.prp_light_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:239][ 0]LogStaticMesh: Building static mesh prp_light_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:242][ 0]LogStaticMesh: Built static mesh [2.899448ms] /Game/UrbanCity/Models/props/prp_light_02.prp_light_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:244][ 0]LogStaticMesh: Building static mesh prp_light_03... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:249][ 0]LogStaticMesh: Built static mesh [4.968546ms] /Game/UrbanCity/Models/props/prp_light_03.prp_light_03 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:250][ 0]LogStaticMesh: Building static mesh prp_light_04... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:264][ 0]LogStaticMesh: Built static mesh [13.799109ms] /Game/UrbanCity/Models/props/prp_light_04.prp_light_04 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:268][ 0]LogMaterial: Missing cached shader map for material prp_streetLight_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:279][ 0]LogMaterial: Missing cached shader map for material prp_streetLight_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:289][ 0]LogMaterial: Missing cached shader map for material Tilable_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:300][ 0]LogMaterial: Missing cached shader map for material Tilable_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:309][ 0]LogStaticMesh: Building static mesh prp_streetLight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:346][ 0]LogStaticMesh: Built static mesh [37.183533ms] /Game/UrbanCity/Models/props/prp_streetLight.prp_streetLight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:349][ 0]LogStaticMesh: Building static mesh prp_trafficLight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:590][ 0]LogStaticMesh: Built static mesh [241.332153ms] /Game/UrbanCity/Models/props/prp_trafficLight.prp_trafficLight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:599][ 0]LogMaterial: Missing cached shader map for material prp_patioFurniture_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:610][ 0]LogMaterial: Missing cached shader map for material prp_patioFurniture_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:621][ 0]LogMaterial: Missing cached shader map for material rooftop_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:631][ 0]LogMaterial: Missing cached shader map for material rooftop_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:641][ 0]LogMaterial: Missing cached shader map for material soil_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:651][ 0]LogMaterial: Missing cached shader map for material soil_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:661][ 0]LogMaterial: Missing cached shader map for material Window_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:672][ 0]LogMaterial: Missing cached shader map for material Window_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:682][ 0]LogMaterial: Missing cached shader map for material building_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:693][ 0]LogMaterial: Missing cached shader map for material building_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:706][ 0]LogMaterial: Missing cached shader map for material prp_tarp_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:730][ 0]LogMaterial: Missing cached shader map for material prp_tarp_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:745][ 0]LogMaterial: Missing cached shader map for material Road, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:766][ 0]LogMaterial: Missing cached shader map for material Road, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.50:786][ 0]LogStaticMesh: Building static mesh building_1_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.51:653][ 0]LogStaticMesh: Built static mesh [867.166016ms] /Game/UrbanCity/Models/CompletedBuildings/building_1_01.building_1_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.51:704][ 0]LogStaticMesh: Building static mesh building_1_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.52:601][ 0]LogTexture:Display: Building textures: concrete_ground_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.52:601][ 0]LogStaticMesh: Built static mesh [897.355835ms] /Game/UrbanCity/Models/CompletedBuildings/building_1_02.building_1_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.52:643][ 0]LogStaticMesh: Building static mesh Building_2_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.53:653][ 0]LogTexture:Display: Building textures: concrete_ground_01_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.53:653][ 0]LogTexture:Display: Building textures: concrete_ground_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.53:653][ 0]LogStaticMesh: Built static mesh [1009.700989ms] /Game/UrbanCity/Models/CompletedBuildings/Building_2_01.Building_2_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.53:704][ 0]LogStaticMesh: Building static mesh Building_2_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.54:653][ 0]LogTexture:Display: Building textures: concrete_ground_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.54:653][ 0]LogTexture:Display: Building textures: concrete_ground_03_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.54:654][ 0]LogStaticMesh: Built static mesh [949.361633ms] /Game/UrbanCity/Models/CompletedBuildings/Building_2_02.Building_2_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.54:704][ 0]LogStaticMesh: Building static mesh Building_3_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.55:873][ 0]LogStaticMesh: Built static mesh [1169.151611ms] /Game/UrbanCity/Models/CompletedBuildings/Building_3_01.Building_3_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.55:944][ 0]LogStaticMesh: Building static mesh Building_3_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.56:912][ 0]LogStaticMesh: Built static mesh [967.212463ms] /Game/UrbanCity/Models/CompletedBuildings/Building_3_02.Building_3_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.56:960][ 0]LogStaticMesh: Building static mesh Building_4_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.58:350][ 0]LogStaticMesh: Built static mesh [1390.032837ms] /Game/UrbanCity/Models/CompletedBuildings/Building_4_01.Building_4_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.58:408][ 0]LogStaticMesh: Building static mesh Building_4_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.59:443][ 0]LogTexture:Display: Building textures: concrete_ground_03_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.59:443][ 0]LogStaticMesh: Built static mesh [1034.741333ms] /Game/UrbanCity/Models/CompletedBuildings/Building_4_02.Building_4_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.36.59:480][ 0]LogStaticMesh: Building static mesh Building_5_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.00:613][ 0]LogTexture:Display: Building textures: concrete_ground_03_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.00:613][ 0]LogStaticMesh: Built static mesh [1132.957153ms] /Game/UrbanCity/Models/CompletedBuildings/Building_5_01.Building_5_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.00:673][ 0]LogStaticMesh: Building static mesh Building_6_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.01:480][ 0]LogTexture:Display: Building textures: concrete_ground_04_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.01:480][ 0]LogStaticMesh: Built static mesh [806.785706ms] /Game/UrbanCity/Models/CompletedBuildings/Building_6_01.Building_6_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.01:509][ 0]LogStaticMesh: Building static mesh Building_6_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.02:224][ 0]LogTexture:Display: Building textures: concrete_ground_04_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.02:224][ 0]LogStaticMesh: Built static mesh [715.398376ms] /Game/UrbanCity/Models/CompletedBuildings/Building_6_02.Building_6_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.02:248][ 0]LogStaticMesh: Building static mesh Building_7_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.02:997][ 0]LogTexture:Display: Building textures: concrete_ground_04_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.02:997][ 0]LogStaticMesh: Built static mesh [749.405090ms] /Game/UrbanCity/Models/CompletedBuildings/Building_7_01.Building_7_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.03:022][ 0]LogStaticMesh: Building static mesh Building_7_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.03:604][ 0]LogTexture:Display: Building textures: concrete_ground_04_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.03:604][ 0]LogStaticMesh: Built static mesh [581.289490ms] /Game/UrbanCity/Models/CompletedBuildings/Building_7_02.Building_7_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.03:625][ 0]LogStaticMesh: Building static mesh Building_8_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.04:610][ 0]LogTexture:Display: Building textures: concrete_ground_05_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.04:610][ 0]LogStaticMesh: Built static mesh [985.259399ms] /Game/UrbanCity/Models/CompletedBuildings/Building_8_01.Building_8_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.04:658][ 0]LogStaticMesh: Building static mesh Building_9_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.05:564][ 0]LogStaticMesh: Built static mesh [906.327698ms] /Game/UrbanCity/Models/CompletedBuildings/Building_9_01.Building_9_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.05:603][ 0]LogStaticMesh: Building static mesh Building_9_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:401][ 0]LogTexture:Display: Building textures: concrete_ground_05_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:402][ 0]LogStaticMesh: Built static mesh [799.106506ms] /Game/UrbanCity/Models/CompletedBuildings/Building_9_02.Building_9_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:435][ 0]LogMaterial: Missing cached shader map for material Foliage_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:453][ 0]LogMaterial: Missing cached shader map for material Foliage_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:467][ 0]LogStaticMesh: Building static mesh flg_bush_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:496][ 0]LogStaticMesh: Built static mesh [29.125494ms] /Game/UrbanCity/Models/Foliage/flg_bush_01.flg_bush_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:497][ 0]LogStaticMesh: Building static mesh flg_bush_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:586][ 0]LogTexture:Display: Building textures: concrete_ground_05_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:586][ 0]LogStaticMesh: Built static mesh [88.773651ms] /Game/UrbanCity/Models/Foliage/flg_bush_02.flg_bush_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:592][ 0]LogMaterial: Missing cached shader map for material foliage_02_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:609][ 0]LogMaterial: Missing cached shader map for material foliage_02_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:622][ 0]LogStaticMesh: Building static mesh flg_fern... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:629][ 0]LogStaticMesh: Built static mesh [6.767788ms] /Game/UrbanCity/Models/Foliage/flg_fern.flg_fern MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:630][ 0]LogStaticMesh: Building static mesh flg_grass_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:632][ 0]LogStaticMesh: Built static mesh [1.767016ms] /Game/UrbanCity/Models/Foliage/flg_grass_01.flg_grass_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:632][ 0]LogStaticMesh: Building static mesh flg_grass_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:634][ 0]LogStaticMesh: Built static mesh [1.831468ms] /Game/UrbanCity/Models/Foliage/flg_grass_02.flg_grass_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:635][ 0]LogStaticMesh: Building static mesh flg_grass_03... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:637][ 0]LogStaticMesh: Built static mesh [1.837191ms] /Game/UrbanCity/Models/Foliage/flg_grass_03.flg_grass_03 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:637][ 0]LogStaticMesh: Building static mesh flg_groundLeaves... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:639][ 0]LogStaticMesh: Built static mesh [2.263961ms] /Game/UrbanCity/Models/Foliage/flg_groundLeaves.flg_groundLeaves MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:642][ 0]LogMaterial: Missing cached shader map for material foliage_hedge_d_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:652][ 0]LogMaterial: Missing cached shader map for material foliage_hedge_d_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:664][ 0]LogMaterial: Missing cached shader map for material foliage_hedgeLeaves_d_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:681][ 0]LogMaterial: Missing cached shader map for material foliage_hedgeLeaves_d_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:695][ 0]LogStaticMesh: Building static mesh Flg_hedge_Cylinder... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:757][ 0]LogStaticMesh: Built static mesh [62.520500ms] /Game/UrbanCity/Models/Foliage/Flg_hedge_Cylinder.Flg_hedge_Cylinder MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:759][ 0]LogStaticMesh: Building static mesh Flg_hedge_Short... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:897][ 0]LogStaticMesh: Built static mesh [138.503693ms] /Game/UrbanCity/Models/Foliage/Flg_hedge_Short.Flg_hedge_Short MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.06:900][ 0]LogStaticMesh: Building static mesh Flg_hedge_Tall... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:186][ 0]LogStaticMesh: Built static mesh [286.259277ms] /Game/UrbanCity/Models/Foliage/Flg_hedge_Tall.Flg_hedge_Tall MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:193][ 0]LogMaterial: Missing cached shader map for material decal_DeadLeaves_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:209][ 0]LogMaterial: Missing cached shader map for material decal_DeadLeaves_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:222][ 0]LogStaticMesh: Building static mesh flg_plane... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:223][ 0]LogStaticMesh: Built static mesh [1.853454ms] /Game/UrbanCity/Models/Foliage/flg_plane.flg_plane MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:226][ 0]LogMaterial: Missing cached shader map for material Bark_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:236][ 0]LogMaterial: Missing cached shader map for material Bark_01, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:244][ 0]LogStaticMesh: Building static mesh flg_tree_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:575][ 0]LogTexture:Display: Building textures: concrete_ground_05_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:575][ 0]LogStaticMesh: Built static mesh [330.792480ms] /Game/UrbanCity/Models/Foliage/flg_tree_01.flg_tree_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.07:584][ 0]LogStaticMesh: Building static mesh flg_tree_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.08:239][ 0]LogStaticMesh: Built static mesh [656.025513ms] /Game/UrbanCity/Models/Foliage/flg_tree_02.flg_tree_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.08:260][ 0]LogStaticMesh: Building static mesh flg_tree_03... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:583][ 0]LogStaticMesh: Built static mesh [1323.204590ms] /Game/UrbanCity/Models/Foliage/flg_tree_03.flg_tree_03 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:611][ 0]LogStaticMesh: Building static mesh flg_weed_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:614][ 0]LogStaticMesh: Built static mesh [2.027536ms] /Game/UrbanCity/Models/Foliage/flg_weed_01.flg_weed_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:614][ 0]LogStaticMesh: Building static mesh Intersection... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:623][ 0]LogStaticMesh: Built static mesh [8.424272ms] /Game/UrbanCity/Models/Intersection.Intersection MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:623][ 0]LogStaticMesh: Building static mesh lotA_ground... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:625][ 0]LogStaticMesh: Built static mesh [1.736597ms] /Game/UrbanCity/Models/lotA_ground.lotA_ground MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:626][ 0]LogStaticMesh: Building static mesh lotB_ground... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:633][ 0]LogStaticMesh: Built static mesh [7.578562ms] /Game/UrbanCity/Models/lotB_ground.lotB_ground MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:634][ 0]LogStaticMesh: Building static mesh lotC_ground... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:636][ 0]LogStaticMesh: Built static mesh [2.481713ms] /Game/UrbanCity/Models/lotC_ground.lotC_ground MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:637][ 0]LogStaticMesh: Building static mesh lotD_ground... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:642][ 0]LogStaticMesh: Built static mesh [4.851689ms] /Game/UrbanCity/Models/lotD_ground.lotD_ground MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:643][ 0]LogStaticMesh: Building static mesh lotE_ground... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:646][ 0]LogStaticMesh: Built static mesh [3.136476ms] /Game/UrbanCity/Models/lotE_ground.lotE_ground MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:648][ 0]LogMaterial: Missing cached shader map for material doors, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:658][ 0]LogMaterial: Missing cached shader map for material doors, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:666][ 0]LogStaticMesh: Building static mesh door_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:668][ 0]LogStaticMesh: Built static mesh [2.090181ms] /Game/UrbanCity/Models/props/door_A.door_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:668][ 0]LogStaticMesh: Building static mesh door_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:671][ 0]LogStaticMesh: Built static mesh [2.254925ms] /Game/UrbanCity/Models/props/door_B.door_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:671][ 0]LogStaticMesh: Building static mesh door_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:673][ 0]LogStaticMesh: Built static mesh [2.201015ms] /Game/UrbanCity/Models/props/door_C.door_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:674][ 0]LogStaticMesh: Building static mesh door_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:676][ 0]LogStaticMesh: Built static mesh [2.161560ms] /Game/UrbanCity/Models/props/door_D.door_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:677][ 0]LogStaticMesh: Building static mesh door_E... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:679][ 0]LogStaticMesh: Built static mesh [2.309439ms] /Game/UrbanCity/Models/props/door_E.door_E MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:681][ 0]LogMaterial: Missing cached shader map for material cobbleStone_01_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:692][ 0]LogMaterial: Missing cached shader map for material cobbleStone_01_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:699][ 0]LogStaticMesh: Building static mesh gardenPlanter_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:708][ 0]LogStaticMesh: Built static mesh [9.329013ms] /Game/UrbanCity/Models/props/gardenPlanter_A.gardenPlanter_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:709][ 0]LogStaticMesh: Building static mesh gardenPlanter_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:718][ 0]LogStaticMesh: Built static mesh [8.788698ms] /Game/UrbanCity/Models/props/gardenPlanter_C.gardenPlanter_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:719][ 0]LogStaticMesh: Building static mesh gardenPlanter_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:737][ 0]LogStaticMesh: Built static mesh [17.898453ms] /Game/UrbanCity/Models/props/gardenPlanter_D.gardenPlanter_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:738][ 0]LogStaticMesh: Building static mesh gardenPlanter_E... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:742][ 0]LogStaticMesh: Built static mesh [4.700799ms] /Game/UrbanCity/Models/props/gardenPlanter_E.gardenPlanter_E MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:745][ 0]LogMaterial: Missing cached shader map for material misc_01_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:755][ 0]LogMaterial: Missing cached shader map for material misc_01_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:762][ 0]LogStaticMesh: Building static mesh prp_ac_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:765][ 0]LogStaticMesh: Built static mesh [2.741631ms] /Game/UrbanCity/Models/props/prp_ac_01.prp_ac_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:765][ 0]LogStaticMesh: Building static mesh prp_ac_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:768][ 0]LogStaticMesh: Built static mesh [3.006367ms] /Game/UrbanCity/Models/props/prp_ac_02.prp_ac_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:771][ 0]LogMaterial: Missing cached shader map for material prp_barriers_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:781][ 0]LogMaterial: Missing cached shader map for material prp_barriers_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:788][ 0]LogStaticMesh: Building static mesh prp_barrier_Lrg... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:800][ 0]LogStaticMesh: Built static mesh [11.655017ms] /Game/UrbanCity/Models/props/prp_barrier_Lrg.prp_barrier_Lrg MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:801][ 0]LogStaticMesh: Building static mesh prp_barrier_Sml... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:881][ 0]LogTexture:Display: Building textures: sidewalk_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:881][ 0]LogStaticMesh: Built static mesh [80.535507ms] /Game/UrbanCity/Models/props/prp_barrier_Sml.prp_barrier_Sml MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:886][ 0]LogMaterial: Missing cached shader map for material prp_bench_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:897][ 0]LogMaterial: Missing cached shader map for material prp_bench_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:905][ 0]LogStaticMesh: Building static mesh prp_bench... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:922][ 0]LogStaticMesh: Built static mesh [16.550980ms] /Game/UrbanCity/Models/props/prp_bench.prp_bench MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:925][ 0]LogMaterial: Missing cached shader map for material prp_cementBarrier_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:936][ 0]LogMaterial: Missing cached shader map for material prp_cementBarrier_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:944][ 0]LogStaticMesh: Building static mesh prp_cementBarrier... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:950][ 0]LogStaticMesh: Built static mesh [6.105195ms] /Game/UrbanCity/Models/props/prp_cementBarrier.prp_cementBarrier MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:956][ 0]LogMaterial: Missing cached shader map for material prp_chainlink_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:973][ 0]LogMaterial: Missing cached shader map for material prp_chainlink_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:986][ 0]LogStaticMesh: Building static mesh prp_chainlinkFence... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:992][ 0]LogStaticMesh: Built static mesh [5.922681ms] /Game/UrbanCity/Models/props/prp_chainlinkFence.prp_chainlinkFence MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:993][ 0]LogStaticMesh: Building static mesh prp_chainlinkPost... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:996][ 0]LogStaticMesh: Built static mesh [3.456328ms] /Game/UrbanCity/Models/props/prp_chainlinkPost.prp_chainlinkPost MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.09:997][ 0]LogStaticMesh: Building static mesh prp_chair... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:044][ 0]LogStaticMesh: Built static mesh [47.044426ms] /Game/UrbanCity/Models/props/prp_chair.prp_chair MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:046][ 0]LogStaticMesh: Building static mesh prp_crosswalkSign... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:182][ 0]LogStaticMesh: Built static mesh [135.971375ms] /Game/UrbanCity/Models/props/prp_crosswalkSign.prp_crosswalkSign MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:188][ 0]LogMaterial: Missing cached shader map for material prp_electricalBox_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:198][ 0]LogMaterial: Missing cached shader map for material prp_electricalBox_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:206][ 0]LogStaticMesh: Building static mesh prp_electricalBox... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:216][ 0]LogStaticMesh: Built static mesh [10.040397ms] /Game/UrbanCity/Models/props/prp_electricalBox.prp_electricalBox MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:219][ 0]LogMaterial: Missing cached shader map for material prp_fireHydrant_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:230][ 0]LogMaterial: Missing cached shader map for material prp_fireHydrant_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:238][ 0]LogStaticMesh: Building static mesh prp_fireHydrant_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:355][ 0]LogStaticMesh: Built static mesh [116.739906ms] /Game/UrbanCity/Models/props/prp_fireHydrant_A.prp_fireHydrant_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:362][ 0]LogStaticMesh: Building static mesh prp_fireHydrant_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:474][ 0]LogStaticMesh: Built static mesh [111.844551ms] /Game/UrbanCity/Models/props/prp_fireHydrant_B.prp_fireHydrant_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:482][ 0]LogMaterial: Missing cached shader map for material Flag_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:499][ 0]LogMaterial: Missing cached shader map for material Flag_mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:511][ 0]LogStaticMesh: Building static mesh prp_flag... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:527][ 0]LogStaticMesh: Built static mesh [16.192274ms] /Game/UrbanCity/Models/props/prp_flag.prp_flag MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:529][ 0]LogStaticMesh: Building static mesh prp_garbageCan... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:564][ 0]LogStaticMesh: Built static mesh [35.111423ms] /Game/UrbanCity/Models/props/prp_garbageCan.prp_garbageCan MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:567][ 0]LogStaticMesh: Building static mesh prp_manhole... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:571][ 0]LogStaticMesh: Built static mesh [4.052059ms] /Game/UrbanCity/Models/props/prp_manhole.prp_manhole MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:572][ 0]LogStaticMesh: Building static mesh prp_metalFence... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:682][ 0]LogStaticMesh: Built static mesh [108.839088ms] /Game/UrbanCity/Models/props/prp_metalFence.prp_metalFence MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:687][ 0]LogMaterial: Missing cached shader map for material prp_metalPillar_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:698][ 0]LogMaterial: Missing cached shader map for material prp_metalPillar_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:705][ 0]LogStaticMesh: Building static mesh prp_metalPillar... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:712][ 0]LogStaticMesh: Built static mesh [6.877418ms] /Game/UrbanCity/Models/props/prp_metalPillar.prp_metalPillar MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:715][ 0]LogMaterial: Missing cached shader map for material prp_parkingMeter, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:725][ 0]LogMaterial: Missing cached shader map for material prp_parkingMeter, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:732][ 0]LogStaticMesh: Building static mesh prp_parkingMeter... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:748][ 0]LogStaticMesh: Built static mesh [16.271484ms] /Game/UrbanCity/Models/props/prp_parkingMeter.prp_parkingMeter MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:749][ 0]LogStaticMesh: Building static mesh prp_potRoung... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:763][ 0]LogStaticMesh: Built static mesh [14.127694ms] /Game/UrbanCity/Models/props/prp_potRoung.prp_potRoung MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:766][ 0]LogStaticMesh: Building static mesh prp_potSquare_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:772][ 0]LogStaticMesh: Built static mesh [6.496727ms] /Game/UrbanCity/Models/props/prp_potSquare_A.prp_potSquare_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:775][ 0]LogStaticMesh: Building static mesh prp_potSquare_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:781][ 0]LogStaticMesh: Built static mesh [5.635356ms] /Game/UrbanCity/Models/props/prp_potSquare_B.prp_potSquare_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:784][ 0]LogMaterial: Missing cached shader map for material prp_pylons_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:795][ 0]LogMaterial: Missing cached shader map for material prp_pylons_Mat, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:803][ 0]LogStaticMesh: Building static mesh prp_pylon_Lrg... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:859][ 0]LogStaticMesh: Built static mesh [56.142738ms] /Game/UrbanCity/Models/props/prp_pylon_Lrg.prp_pylon_Lrg MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:862][ 0]LogStaticMesh: Building static mesh prp_pylong_Sml... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:884][ 0]LogStaticMesh: Built static mesh [22.761889ms] /Game/UrbanCity/Models/props/prp_pylong_Sml.prp_pylong_Sml MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:885][ 0]LogStaticMesh: Building static mesh prp_sewerGrate... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:888][ 0]LogStaticMesh: Built static mesh [2.162765ms] /Game/UrbanCity/Models/props/prp_sewerGrate.prp_sewerGrate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:888][ 0]LogStaticMesh: Building static mesh prp_table... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:898][ 0]LogStaticMesh: Built static mesh [10.287966ms] /Game/UrbanCity/Models/props/prp_table.prp_table MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:899][ 0]LogStaticMesh: Building static mesh prp_tableUmbrella... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:915][ 0]LogStaticMesh: Built static mesh [15.660092ms] /Game/UrbanCity/Models/props/prp_tableUmbrella.prp_tableUmbrella MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:916][ 0]LogStaticMesh: Building static mesh prp_tarp... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:919][ 0]LogStaticMesh: Built static mesh [3.368383ms] /Game/UrbanCity/Models/props/prp_tarp.prp_tarp MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:921][ 0]LogStaticMesh: Building static mesh prp_vent_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:926][ 0]LogStaticMesh: Built static mesh [5.644994ms] /Game/UrbanCity/Models/props/prp_vent_01.prp_vent_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:927][ 0]LogStaticMesh: Building static mesh prp_vent_02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:930][ 0]LogStaticMesh: Built static mesh [3.046122ms] /Game/UrbanCity/Models/props/prp_vent_02.prp_vent_02 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.10:931][ 0]LogStaticMesh: Building static mesh road_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:060][ 0]LogStaticMesh: Built static mesh [129.962860ms] /Game/UrbanCity/Models/road_A.road_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:079][ 0]LogStaticMesh: Building static mesh road_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:110][ 0]LogStaticMesh: Built static mesh [31.213266ms] /Game/UrbanCity/Models/road_B.road_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:116][ 0]LogStaticMesh: Building static mesh road_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:145][ 0]LogStaticMesh: Built static mesh [29.158625ms] /Game/UrbanCity/Models/road_C.road_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:150][ 0]LogStaticMesh: Building static mesh road_d... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:188][ 0]LogStaticMesh: Built static mesh [38.102127ms] /Game/UrbanCity/Models/road_d.road_d MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:713][ 0]LogTexture:Display: Building textures: sidewalk_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:746][ 0]MapCheck: Info building_1_01_38 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:761][ 0]MapCheck: Info building_1_02_40 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:845][ 0]MapCheck: Info building_1_2 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:867][ 0]MapCheck: Info Building_2_01_4 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:883][ 0]MapCheck: Info Building_3_02_19 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:894][ 0]MapCheck: Info Building_6_01_29 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:905][ 0]MapCheck: Info Building_6_2 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:913][ 0]MapCheck: Info Building_7_02_38 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:924][ 0]MapCheck: Info Building_9_02_47 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:933][ 0]MapCheck: Info Intersection_14 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:933][ 0]MapCheck: Info lotA_ground_16 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:934][ 0]MapCheck: Info lotB_ground_18 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:934][ 0]MapCheck: Info lotC_ground_20 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:934][ 0]MapCheck: Info lotD_ground_4 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:935][ 0]MapCheck: Info lotE_ground_24 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:944][ 0]MapCheck: Info Maple_Tatarian_-_Copy_12 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:952][ 0]MapCheck: Info Maple_Tatarian_-_Copy_3 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:971][ 0]MapCheck: Info road_A_28 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:974][ 0]MapCheck: Info road_B_30 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:976][ 0]MapCheck: Info road_C_32 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:978][ 0]MapCheck: Info road_d_34 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:980][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:980][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:981][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:981][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeRe MainFrameActions: Packaging (Windows (64-bit)): sources/DataLayer.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:982][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:983][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:983][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:984][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:984][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:985][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): Widget3DPassThrough.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:986][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/W MainFrameActions: Packaging (Windows (64-bit)): hiteSquareTexture.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:986][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:987][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:989][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_M.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultDeferredDecalMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:991][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:991][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:992][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:993][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:994][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:994][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:995][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:996][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:996][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:997][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:998][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDi MainFrameActions: Packaging (Windows (64-bit)): stanceField.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:998][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/DefaultTextMaterialOpaque.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.11:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Gra MainFrameActions: Packaging (Windows (64-bit)): dientTexture0.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:000][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:001][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:001][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:003][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:003][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:005][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorM MainFrameActions: Packaging (Windows (64-bit)): aterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:006][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:006][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:007][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edit MainFrameActions: Packaging (Windows (64-bit)): orMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterial MainFrameActions: Packaging (Windows (64-bit)): s/MAT_Groups_Visibility.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:009][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/D MainFrameActions: Packaging (Windows (64-bit)): efaultTextureCube.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:009][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:012][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Opaque MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:021][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:021][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Default MainFrameActions: Packaging (Windows (64-bit)): Bokeh.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:024][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:024][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:025][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:025][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:026][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:027][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:027][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLight_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:032][ 0]LogSavePackage: Save=3.999955ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:032][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:034][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_streetLight_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:035][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLight_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:038][ 0]LogSavePackage: Save=3.309654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:039][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:040][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLights_e, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLights_e.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:041][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLights_e -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLights_e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:044][ 0]LogSavePackage: Save=3.440666ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:045][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLights_e.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:046][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:047][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_02_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:049][ 0]LogSavePackage: Save=1.958867ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:049][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:050][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:050][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/metal_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:052][ 0]LogSavePackage: Save=1.585104ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:053][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:053][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:054][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:056][ 0]LogSavePackage: Save=1.773039ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:056][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:057][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Materials/Tileable/Tilable_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:058][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:081][ 0]LogSavePackage: Save=22.879347ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:081][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/mask_grunge_tileable, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/mask_grunge_tileable.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:083][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/mask_grunge_tileable -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/mask_grunge_tileable.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:085][ 0]LogSavePackage: Save=1.737199ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:085][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/mask_grunge_tileable.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:086][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:087][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:091][ 0]LogSavePackage: Save=3.987607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:091][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:094][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:094][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:099][ 0]LogSavePackage: Save=4.166507ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:099][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:101][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_06_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:102][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_06_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_06_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:106][ 0]LogSavePackage: Save=3.520479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:106][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_06_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:108][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_06_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:108][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_06_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_06_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:113][ 0]LogSavePackage: Save=4.166809ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:113][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_06_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:115][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_trafficLight_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Blueprints/prp_trafficLight_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:116][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_trafficLight_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_trafficLight_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:124][ 0]LogSavePackage: Save=7.109928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:124][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_trafficLight_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:125][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_trafficLight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Models/props/prp_trafficLight.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:125][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_trafficLight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_trafficLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:128][ 0]LogSavePackage: Save=2.623267ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:129][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_trafficLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:129][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_light_02_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Blueprints/prp_light_02_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:130][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_light_02_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_02_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:137][ 0]LogSavePackage: Save=6.266627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:137][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_02_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:137][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:138][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_03_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:142][ 0]LogSavePackage: Save=3.444883ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:142][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/metal_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:144][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/metal_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:146][ 0]LogSavePackage: Save=1.711900ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:146][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:147][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:148][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/metal_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:150][ 0]LogSavePackage: Save=1.941398ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:151][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:152][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:152][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/metal_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:155][ 0]LogSavePackage: Save=1.705877ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:155][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:156][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/blank_normal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/blank_normal.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:156][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/blank_normal -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/blank_normal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:161][ 0]LogSavePackage: Save=4.153557ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:161][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/blank_normal.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:164][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:186][ 0]LogSavePackage: Save=21.692101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:186][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:187][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_Painted_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Materials/Tileable/metal_Painted_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:188][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_Painted_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Painted_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:207][ 0]LogSavePackage: Save=18.954687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:207][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Painted_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/etchedGlass, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Materials/Tileable/etchedGlass.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:209][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/etchedGlass -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/etchedGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:230][ 0]LogSavePackage: Save=19.850393ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:230][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/etchedGlass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:230][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:231][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_light_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:234][ 0]LogSavePackage: Save=1.981154ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:234][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:234][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_light_01_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Blueprints/prp_light_01_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:235][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_light_01_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_01_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:242][ 0]LogSavePackage: Save=7.045475ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:243][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_01_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:243][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_02_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_TintA_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:244][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_02_TintA_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_TintA_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:246][ 0]LogSavePackage: Save=1.967601ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:246][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_TintA_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:247][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:248][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLight_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:251][ 0]LogSavePackage: Save=3.371395ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:252][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:253][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Props/prp_streetLight_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:254][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLight_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:258][ 0]LogSavePackage: Save=3.712631ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:258][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:259][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_streetLight_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:260][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_streetLight_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:264][ 0]LogSavePackage: Save=3.434643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:264][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:265][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_streetLight_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Materials/Props/prp_streetLight_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:266][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_streetLight_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_streetLight_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:284][ 0]LogSavePackage: Save=17.869539ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:284][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_streetLight_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:285][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_streetLight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_streetLight.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:286][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_streetLight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_streetLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:289][ 0]LogSavePackage: Save=2.271791ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:289][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_streetLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:289][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_streetLight_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Blueprints/prp_streetLight_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:290][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_streetLight_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_streetLight_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:296][ 0]LogSavePackage: Save=5.508560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:296][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_streetLight_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:297][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_04, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_04.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:297][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_light_04 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_04.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:300][ 0]LogSavePackage: Save=1.995309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:300][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_04.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:301][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_light_04_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Blueprints/prp_light_04_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:301][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_light_04_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_04_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:308][ 0]LogSavePackage: Save=6.270844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:308][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_04_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:309][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_03.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:309][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_light_03 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:312][ 0]LogSavePackage: Save=2.210050ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:312][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:313][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Blueprints/prp_light_03_Blueprint, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Blueprints/prp_light_03_Blueprint.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:314][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Blueprints/prp_light_03_Blueprint -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_03_Blueprint.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:319][ 0]LogSavePackage: Save=5.411279ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:319][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Blueprints/prp_light_03_Blueprint.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:320][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:321][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_light_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:323][ 0]LogSavePackage: Save=1.901643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:323][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_light_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:324][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_patioFurniture_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Materials/Props/prp_patioFurniture_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:325][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_patioFurniture_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_patioFurniture_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:344][ 0]LogSavePackage: Save=19.220928ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:344][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_patioFurniture_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:345][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:346][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_patioFurniture_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:349][ 0]LogSavePackage: Save=3.265682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:350][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:351][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Props/prp_patioFurniture_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:352][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_patioFurniture_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:356][ 0]LogSavePackage: Save=3.571077ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:356][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:357][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:358][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_patioFurniture_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:362][ 0]LogSavePackage: Save=3.510540ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:362][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:363][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:364][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:364][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:365][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:366][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:366][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_ MainFrameActions: Packaging (Windows (64-bit)): Color.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:367][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:367][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Co MainFrameActions: Packaging (Windows (64-bit)): lor.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:368][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:368][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:369][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/urbancity/Maps/NYC, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/urbancity/Maps/NYC.umap, /Game/ MainFrameActions: Packaging (Windows (64-bit)): urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:370][ 0]LogCookCommandlet:Display: Cooking /Game/urbancity/Maps/NYC -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/urbancity/Maps/NYC.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:372][ 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game/UrbanCity/Models/lotC_ground.lotC_ground] BoxElems[0] invalid or has invalid transform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:373][ 0]LogPhysics:Warning: AddBoxesToRigidActor: [/Game/UrbanCity/Models/lotE_ground.lotE_ground] BoxElems[0] invalid or has invalid transform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:545][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_71 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:546][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_58 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:546][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_14 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:592][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_18 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:642][ 0]LogTexture:Display: Building textures: sidewalk_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:642][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_17 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:689][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_16 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:712][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_10 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:760][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_16 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.12:809][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:032][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_41 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:038][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_14 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:063][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_46 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:069][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_36 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:075][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_50 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:078][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_49 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:090][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_37 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:112][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_11 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:158][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_48 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:169][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_60 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:172][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_51 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:174][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_45 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:185][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_38 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:191][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_51 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:195][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_46 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:198][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_40 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:200][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_42 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:222][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_44 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:234][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_58 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:237][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_47 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:239][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_69 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:251][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_56 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:257][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_56 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:260][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_42 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:271][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_65 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:275][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_44 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:281][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_48 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:283][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_57 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:294][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_43 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:300][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_15 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:323][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_36 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:326][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_35 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:328][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_55 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:332][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_45 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:333][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_22 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:382][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_21 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:406][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_13 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:453][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_12 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:476][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_53 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:480][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_52 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:492][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_59 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:493][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_50 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:494][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_47 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:497][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_39 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:508][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_9 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:532][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_28 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:585][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_27 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:609][ 0]LogTexture:Display: Building textures: sidewalk_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:610][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_10 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:632][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_12 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:680][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_11 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:704][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_26 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:751][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_25 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:781][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_7 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:881][ 0]LogTexture:Display: Building textures: 180Degree_IES (RGBA16F) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:881][ 0]LogTexture:Display: Building textures: building_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:881][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_33 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:929][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_32 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:952][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_27 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:999][ 0]LogTexture:Display: Building textures: building_02_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.13:999][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_26 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:023][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_30 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:073][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_29 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:096][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_32 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:143][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_31 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:167][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_25 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:213][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_24 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:235][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_17 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:258][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_19 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:303][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_18 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:325][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_29 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:371][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_28 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:393][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_20 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:440][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_19 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:463][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_21 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:509][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_20 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:532][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_31 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:578][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_30 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:601][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_23 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:651][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_22 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:674][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_24 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:720][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_23 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:743][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_38 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:754][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_35 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:766][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_34 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:772][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_37 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.14:785][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:016][ 0]LogTexture:Display: Building textures: building_02_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:016][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_7 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:242][ 0]LogTexture:Display: Building textures: building_03_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:242][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:464][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_49 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:466][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_55 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:467][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_39 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:473][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_5 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:663][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_62 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:664][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_9 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:859][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_52 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:861][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_68 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:864][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_54 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:866][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_63 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:870][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_53 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.15:872][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:099][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_6 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:364][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_13 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:388][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_70 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:391][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_64 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:395][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_61 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:398][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_54 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:445][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_34 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:456][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_33 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:462][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_3 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:769][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_2 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:888][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_3 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.16:996][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_4 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:104][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_1 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:215][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_5 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:324][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_57 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:330][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_41 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:342][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_43 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:396][ 0]LogTexture:Display: Building textures: building_03_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:397][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_66 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:400][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_67 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:403][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_40 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:420][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_15 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:470][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_6 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:567][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:675][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_0 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:859][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_71 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:860][ 0]LogTexture:Display: Building textures: SkyOcclusion0_71 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:860][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_34 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:873][ 0]LogTexture:Display: Building textures: SkyOcclusion1_34 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.17:879][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_3 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:097][ 0]LogTexture:Display: Building textures: building_03_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:097][ 0]LogTexture:Display: Building textures: SkyOcclusion1_3 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:207][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:498][ 0]LogTexture:Display: Building textures: brick_03_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:498][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_5 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:772][ 0]LogTexture:Display: Building textures: SkyOcclusion0_5 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:882][ 0]LogTexture:Display: Building textures: brick_03_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.18:882][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_6 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:189][ 0]LogTexture:Display: Building textures: SkyOcclusion1_6 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:300][ 0]LogTexture:Display: Building textures: SkyOcclusion1_7 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:409][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:687][ 0]LogTexture:Display: Building textures: SkyOcclusion0_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:795][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_15 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:847][ 0]LogTexture:Display: Building textures: SkyOcclusion1_9 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:962][ 0]LogTexture:Display: Building textures: brick_03_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.19:962][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_14 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:014][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_10 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:063][ 0]LogTexture:Display: Building textures: SkyOcclusion1_10 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:086][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_11 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:147][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_12 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:210][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_13 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:265][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:594][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_17 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:648][ 0]LogTexture:Display: Building textures: wall_concrete_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:648][ 0]LogTexture:Display: Building textures: wall_concrete_02_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:649][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_18 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:699][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_19 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:758][ 0]LogTexture:Display: Building textures: SkyOcclusion1_19 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:786][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_20 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:847][ 0]LogTexture:Display: Building textures: SkyOcclusion1_20 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:870][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_16 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:919][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_22 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:973][ 0]LogTexture:Display: Building textures: SkyOcclusion1_22 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.20:996][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_23 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:051][ 0]LogTexture:Display: Building textures: SkyOcclusion1_23 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:075][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_24 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:129][ 0]LogTexture:Display: Building textures: SkyOcclusion1_24 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:151][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_35 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:163][ 0]LogTexture:Display: Building textures: SkyOcclusion1_35 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:169][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_36 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:172][ 0]LogTexture:Display: Building textures: SkyOcclusion1_36 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:174][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_37 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:186][ 0]LogTexture:Display: Building textures: SkyOcclusion1_37 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:192][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_21 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:246][ 0]LogTexture:Display: Building textures: SkyOcclusion1_21 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:272][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_28 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:319][ 0]LogTexture:Display: Building textures: SkyOcclusion1_28 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:343][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_32 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:397][ 0]LogTexture:Display: Building textures: SkyOcclusion1_32 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.21:419][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_30 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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textures: SkyOcclusion0_67 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:526][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_48 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:537][ 0]LogTexture:Display: Building textures: SkyOcclusion1_48 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:543][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_69 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:555][ 0]LogTexture:Display: Building textures: SkyOcclusion1_69 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:561][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_26 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:615][ 0]LogTexture:Display: Building textures: SkyOcclusion1_26 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:638][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_60 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:642][ 0]LogTexture:Display: Building textures: SkyOcclusion0_60 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:644][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_51 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:647][ 0]LogTexture:Display: Building textures: SkyOcclusion0_51 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:649][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_56 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:652][ 0]LogTexture:Display: Building textures: SkyOcclusion0_56 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:654][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_55 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:657][ 0]LogTexture:Display: Building textures: SkyOcclusion0_55 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:659][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_53 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:663][ 0]LogTexture:Display: Building textures: SkyOcclusion0_53 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:664][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_59 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.22:666][ 0]LogTexture:Display: Building textures: SkyOcclusion0_59 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:869][ 0]LogTexture:Display: Building textures: building_04_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:869][ 0]LogTexture:Display: Building textures: building_04_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:869][ 0]LogTexture:Display: Building textures: wall_concrete_03_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:869][ 0]LogTexture:Display: Building textures: wall_concrete_03_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:870][ 0]LogSavePackage: Save=14497.696289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.26:870][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/urbancity/Maps/NYC.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:051][ 0]LogTexture:Display: Building textures: wall_stucco_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:051][ 0]LogTexture:Display: Building textures: wall_stucco_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:051][ 0]LogTexture:Display: Building textures: brick_04_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:051][ 0]LogTexture:Display: Building textures: brick_04_n (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:051][ 0]LogTexture:Display: Building textures: brick_04_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:052][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_patioFurniture_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.30:052][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_patioFurniture_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:799][ 0]LogSavePackage: Save=2737.264648ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:799][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:803][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_patioFurniture_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:804][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_patioFurniture_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:927][ 0]LogSavePackage: Save=122.669518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:927][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:929][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/rooftop_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Materials/Tileable/rooftop_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:929][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/rooftop_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/rooftop_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:960][ 0]LogSavePackage: Save=29.847721ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:960][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/rooftop_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:961][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.32:961][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/rooftop_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:052][ 0]LogSavePackage: Save=90.242798ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:052][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:054][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Tileable/rooftop_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:055][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/rooftop_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:158][ 0]LogSavePackage: Save=102.458313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:158][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:162][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/rooftop_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:175][ 0]LogSavePackage: Save=13.189824ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:175][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/soil_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/soil_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:178][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/soil_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/soil_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:210][ 0]LogSavePackage: Save=31.373192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:210][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/soil_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:211][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/soil_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/soil_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:211][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/soil_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/soil_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:309][ 0]LogSavePackage: Save=97.224129ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:309][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/soil_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:311][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/soil_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/soil_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:312][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/soil_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/soil_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:400][ 0]LogSavePackage: Save=87.568939ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:400][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/soil_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:404][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Window_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Window_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:405][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Window_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Window_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:470][ 0]LogSavePackage: Save=65.352180ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:471][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Window_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:472][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:472][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:504][ 0]LogSavePackage: Save=31.170799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:504][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:512][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/clouds, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/clouds.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:513][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/clouds -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/clouds.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:891][ 0]LogSavePackage: Save=378.694672ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:891][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/clouds.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:894][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:908][ 0]LogSavePackage: Save=13.340714ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:908][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:909][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:909][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:941][ 0]LogSavePackage: Save=31.279224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:941][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:942][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:943][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:959][ 0]LogSavePackage: Save=16.335335ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:959][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:962][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:963][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:984][ 0]LogSavePackage: Save=20.923492ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:985][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.33:989][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:003][ 0]LogSavePackage: Save=14.147573ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:003][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:005][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_tarp_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:006][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_tarp_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:009][ 0]LogSavePackage: Save=2.686515ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:009][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_tarp_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:010][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_tarp_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:074][ 0]LogSavePackage: Save=63.276760ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:074][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:075][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Plat MainFrameActions: Packaging (Windows (64-bit)): form]/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:076][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:082][ 0]LogSavePackage: Save=5.192322ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:082][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:083][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_tarp_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:097][ 0]LogSavePackage: Save=13.654543ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:097][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:098][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:099][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_tarp_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:112][ 0]LogSavePackage: Save=12.753416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:112][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:113][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:114][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_tarp_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:123][ 0]LogSavePackage: Save=8.559200ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:123][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:124][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/asphault_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/asphault_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:125][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/asphault_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/asphault_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:141][ 0]LogSavePackage: Save=15.945609ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:141][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/asphault_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Road, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Road.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:142][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Road -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Road.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:180][ 0]LogSavePackage: Save=37.382309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:180][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Road.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:181][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/lines_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Tileable/lines_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:182][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/lines_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/lines_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:220][ 0]LogSavePackage: Save=37.552776ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:220][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/lines_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:223][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/lines_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/lines_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:224][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/lines_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/lines_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:277][ 0]LogTexture:Display: Building textures: building_05_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:277][ 0]LogSavePackage: Save=53.025536ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:277][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/lines_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:280][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/road_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:281][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/road_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:327][ 0]LogSavePackage: Save=45.503296ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:327][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:331][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/road_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:332][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/road_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:957][ 0]LogSavePackage: Save=623.661133ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:957][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:960][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/road_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.34:961][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/road_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:081][ 0]LogTexture:Display: Building textures: building_05_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:082][ 0]LogSavePackage: Save=120.111000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:082][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:093][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/asphalt_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Tileable/asphalt_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:094][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/asphalt_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/asphalt_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:125][ 0]LogSavePackage: Save=30.926243ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:125][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/asphalt_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:127][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/blank, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/blank.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:143][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/blank -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/blank.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:148][ 0]LogSavePackage: Save=3.774373ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:148][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/blank.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:149][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/brick_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:150][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:153][ 0]LogSavePackage: Save=2.549478ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:153][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:154][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:155][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:186][ 0]LogSavePackage: Save=30.815710ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:186][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:189][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:190][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:207][ 0]LogSavePackage: Save=16.903358ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:207][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:212][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:213][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:231][ 0]LogSavePackage: Save=18.134878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:231][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:233][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_02_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintA_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:234][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_02_TintA_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintA_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:250][ 0]LogSavePackage: Save=15.729665ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:250][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintA_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:251][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:252][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:265][ 0]LogSavePackage: Save=13.077484ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:266][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:269][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:269][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_02_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:283][ 0]LogSavePackage: Save=12.886537ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:283][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:286][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_02_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:287][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_02_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:321][ 0]LogSavePackage: Save=33.794971ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:321][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:323][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_05_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:324][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_05_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_05_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:342][ 0]LogSavePackage: Save=17.431023ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:342][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_05_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:343][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:343][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_05_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:366][ 0]LogSavePackage: Save=22.374271ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:366][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:368][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_05_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:369][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_05_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:391][ 0]LogSavePackage: Save=21.462904ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:391][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:394][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_05_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:395][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_05_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:414][ 0]LogSavePackage: Save=18.319500ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:414][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:415][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:416][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/concrete_ground_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:419][ 0]LogSavePackage: Save=2.487436ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:419][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:419][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:420][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:430][ 0]LogSavePackage: Save=10.015399ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:430][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:432][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:432][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_01_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:450][ 0]LogSavePackage: Save=17.004555ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:450][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:452][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:452][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:467][ 0]LogSavePackage: Save=14.511998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:467][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:470][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:471][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:480][ 0]LogSavePackage: Save=8.382408ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:480][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:482][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/UrbanCity/Materials/Tileable/concrete_ground_03_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:483][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/concrete_ground_03_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_03_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:493][ 0]LogSavePackage: Save=10.249415ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:493][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_03_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:494][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:495][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_03_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:524][ 0]LogSavePackage: Save=29.034840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:524][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:526][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_03_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:546][ 0]LogSavePackage: Save=19.255262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:546][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:548][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:549][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_03_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:565][ 0]LogSavePackage: Save=15.687499ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:565][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:567][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_04_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:568][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/concrete_ground_04_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_04_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:571][ 0]LogSavePackage: Save=2.585620ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:571][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_04_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:572][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:572][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_04_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:598][ 0]LogSavePackage: Save=25.299620ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:598][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:600][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:600][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_04_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:631][ 0]LogSavePackage: Save=30.308224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:631][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:633][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:634][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_04_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:657][ 0]LogSavePackage: Save=22.895611ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:657][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:659][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:660][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_04_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:692][ 0]LogSavePackage: Save=31.254827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:692][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:693][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_05_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:694][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/concrete_ground_05_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_05_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:697][ 0]LogSavePackage: Save=2.513638ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:697][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_05_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:698][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:699][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_05_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:718][ 0]LogSavePackage: Save=18.972456ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:718][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:720][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_05_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:720][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_05_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:736][ 0]LogSavePackage: Save=15.710389ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:737][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:738][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:739][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_05_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:753][ 0]LogSavePackage: Save=13.940662ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:753][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:755][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:756][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_05_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:767][ 0]LogSavePackage: Save=10.366273ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:767][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:769][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_01_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_01_TintA_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:769][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_01_TintA_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_01_TintA_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:775][ 0]LogSavePackage: Save=5.495911ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:776][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_01_TintA_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:776][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Road_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Road_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:777][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Road_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Road_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:780][ 0]LogSavePackage: Save=2.455511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:780][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Road_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:781][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/sidewalk_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/sidewalk_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:781][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/sidewalk_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/sidewalk_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:797][ 0]LogSavePackage: Save=14.651143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:797][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/sidewalk_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/sidewalk_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:798][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/sidewalk_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:808][ 0]LogTexture:Display: Building textures: building_05_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:808][ 0]LogSavePackage: Save=9.048013ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:808][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:810][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/sidewalk_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:811][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/sidewalk_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:823][ 0]LogSavePackage: Save=11.773681ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:823][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:825][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/sidewalk_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:825][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/sidewalk_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:846][ 0]LogSavePackage: Save=20.281078ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:846][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:849][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/sidewalk_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:850][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/sidewalk_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:884][ 0]LogSavePackage: Save=33.385067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:884][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/sidewalk_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:886][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Window_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Window_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:886][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Window_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Window_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:905][ 0]LogSavePackage: Save=18.518278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:905][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Window_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:906][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineLightProfiles/180Degree_IES, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineLightProfiles/180Degree_IES.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:907][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineLightProfiles/180Degree_IES -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineLightProfiles/180Degree_IES.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:908][ 0]LogSavePackage: Save=0.969796ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:908][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineLightProfiles/180Degree_IES.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:909][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/T_ScreenDirt02_w, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:909][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/building_1_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:910][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/building_1_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:933][ 0]LogSavePackage: Save=22.740503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:933][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:935][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:935][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:951][ 0]LogSavePackage: Save=14.900218ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:951][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:952][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:952][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:955][ 0]LogSavePackage: Save=2.176017ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:955][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:956][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/building_1_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:956][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/building_1_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:974][ 0]LogSavePackage: Save=16.906370ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:974][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/building_1_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:975][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_2_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_2_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:976][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_2_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_2_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:987][ 0]LogSavePackage: Save=11.080367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:987][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_2_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Buildings/building_02_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:989][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_02_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_02_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:995][ 0]LogSavePackage: Save=5.765465ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:995][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_02_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:996][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.35:997][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:016][ 0]LogSavePackage: Save=19.301043ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:017][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:020][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_02_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:027][ 0]LogSavePackage: Save=7.082520ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:027][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:030][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_02_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:030][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_02_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:045][ 0]LogSavePackage: Save=14.612593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:046][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:047][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:048][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:051][ 0]LogSavePackage: Save=2.408226ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:051][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:051][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:052][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:055][ 0]LogSavePackage: Save=2.220591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:055][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:056][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_2_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_2_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:056][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_2_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_2_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:071][ 0]LogSavePackage: Save=13.742487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:071][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_2_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:072][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_3_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_3_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:072][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_3_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_3_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:079][ 0]LogSavePackage: Save=5.961232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:079][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_3_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_03_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:081][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_03_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_03_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:090][ 0]LogSavePackage: Save=9.079035ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:090][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_03_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:091][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:092][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_03_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:108][ 0]LogSavePackage: Save=15.519743ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:108][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:110][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:111][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_03_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:120][ 0]LogSavePackage: Save=9.055242ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:121][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:123][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:124][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_03_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:139][ 0]LogSavePackage: Save=14.646324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:139][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:141][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_03_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:141][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_03_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_03_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:144][ 0]LogSavePackage: Save=2.531709ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:144][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_03_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:145][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_03_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:146][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_03_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:157][ 0]LogSavePackage: Save=10.323807ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:157][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:159][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_03_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:160][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_03_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:168][ 0]LogSavePackage: Save=7.968889ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:168][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:170][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:171][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_03_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:188][ 0]LogSavePackage: Save=16.979858ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:188][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:190][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:191][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:202][ 0]LogSavePackage: Save=10.848761ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:202][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:203][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:204][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:229][ 0]LogSavePackage: Save=24.961096ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:229][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:232][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:232][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_02_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:240][ 0]LogSavePackage: Save=7.609282ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:241][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:243][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_3_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_3_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:244][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_3_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_3_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:271][ 0]LogSavePackage: Save=26.664562ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:271][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_3_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:272][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_4_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_4_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:273][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_4_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_4_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:317][ 0]LogSavePackage: Save=43.507687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:317][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_4_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:318][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_04_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:319][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_04_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_04_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:340][ 0]LogSavePackage: Save=20.436186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:340][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_04_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:341][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:341][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_04_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:351][ 0]LogSavePackage: Save=9.316062ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:351][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:353][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:354][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_04_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:373][ 0]LogSavePackage: Save=18.201439ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:373][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:375][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:376][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_04_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:393][ 0]LogSavePackage: Save=16.878059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:393][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_04_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:395][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:395][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:425][ 0]LogSavePackage: Save=28.787270ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:425][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:425][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:426][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_03_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:456][ 0]LogSavePackage: Save=29.517630ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:456][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:458][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:458][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_03_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:496][ 0]LogSavePackage: Save=37.675659ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:497][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:499][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_stuccoWall01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_stuccoWall01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:499][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_stuccoWall01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_stuccoWall01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:502][ 0]LogSavePackage: Save=2.091687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:502][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_stuccoWall01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:502][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_stucco_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:503][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_stucco_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:692][ 0]LogSavePackage: Save=187.500351ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:692][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:694][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_stucco_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:695][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_stucco_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:716][ 0]LogSavePackage: Save=20.747906ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:717][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:719][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_4_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_4_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:720][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_4_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_4_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:742][ 0]LogTexture:Display: Building textures: concrete_ground_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:742][ 0]LogSavePackage: Save=21.486998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:742][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_4_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:743][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/brick_04_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:744][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_04_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_04_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:747][ 0]LogSavePackage: Save=2.766327ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:747][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_04_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:748][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_04_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.36:749][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_04_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:695][ 0]LogTexture:Display: Building textures: concrete_ground_02_h (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:695][ 0]LogTexture:Display: Building textures: concrete_ground_02_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:696][ 0]LogSavePackage: Save=1946.068481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:696][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:698][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_04_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.38:699][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_04_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:145][ 0]LogSavePackage: Save=446.244263ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:145][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:147][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_04_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:175][ 0]LogTexture:Display: Building textures: concrete_ground_02_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:175][ 0]LogSavePackage: Save=27.039831ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:175][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_5_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_5_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:178][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_5_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_5_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:190][ 0]LogSavePackage: Save=11.305348ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:190][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_5_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:191][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_05_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:192][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_05_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_05_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:204][ 0]LogSavePackage: Save=11.843554ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:204][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_05_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.39:206][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_05_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:430][ 0]LogTexture:Display: Building textures: wall_concrete_04_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:430][ 0]LogTexture:Display: Building textures: wall_concrete_04_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:430][ 0]LogSavePackage: Save=3223.953857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:430][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:433][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:433][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_05_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:460][ 0]LogSavePackage: Save=25.821262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:460][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:462][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:462][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_05_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:480][ 0]LogSavePackage: Save=17.580107ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:480][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:482][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/UrbanCity/Materials/Tileable/concrete_ground_02_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:483][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/concrete_ground_02_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_02_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:492][ 0]LogSavePackage: Save=8.876944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:493][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_02_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:493][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.42:494][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:833][ 0]LogTexture:Display: Building textures: building_06_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:833][ 0]LogTexture:Display: Building textures: building_06_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:833][ 0]LogTexture:Display: Building textures: building_06_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:834][ 0]LogTexture:Display: Building textures: wall_concrete_05_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:834][ 0]LogTexture:Display: Building textures: wall_concrete_05_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:834][ 0]LogSavePackage: Save=4338.937988ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:834][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:835][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_h.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:836][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_02_h -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_h.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:861][ 0]LogSavePackage: Save=23.451286ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:861][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_h.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:863][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:864][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_02_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:878][ 0]LogSavePackage: Save=14.307799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:879][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:882][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:882][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/concrete_ground_02_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:893][ 0]LogSavePackage: Save=10.550594ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:894][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:895][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:896][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:905][ 0]LogSavePackage: Save=8.590221ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:905][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_Tint MainFrameActions: Packaging (Windows (64-bit)): A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:906][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.46:907][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_04_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:863][ 0]LogTexture:Display: Building textures: marble_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:863][ 0]LogTexture:Display: Building textures: marble_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:863][ 0]LogTexture:Display: Building textures: building_07_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:864][ 0]LogSavePackage: Save=957.028992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:864][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:865][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:866][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_04_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:894][ 0]LogSavePackage: Save=26.982306ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:895][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:897][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_6_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:898][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_6_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:915][ 0]LogSavePackage: Save=16.751564ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:916][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:917][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_06_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:917][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_06_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_06_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:920][ 0]LogSavePackage: Save=2.442560ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:920][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_06_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:921][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.47:921][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_06_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:982][ 0]LogTexture:Display: Building textures: building_07_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:982][ 0]LogTexture:Display: Building textures: building_07_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:982][ 0]LogSavePackage: Save=3061.091064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:982][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:985][ 0]LogTexture:Display: Building textures: building_09_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:985][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.50:986][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_06_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:000][ 0]LogSavePackage: Save=12.696192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:000][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_06_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:003][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_06_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:012][ 0]LogSavePackage: Save=8.462823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:012][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:015][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:033][ 0]LogSavePackage: Save=17.754791ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:033][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:034][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.51:035][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_05_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:779][ 0]LogTexture:Display: Building textures: building_09_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:779][ 0]LogTexture:Display: Building textures: building_09_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:779][ 0]LogTexture:Display: Building textures: brick_06_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:780][ 0]LogTexture:Display: Building textures: brick_06_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:780][ 0]LogTexture:Display: Building textures: brick_06_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:780][ 0]LogTexture:Display: Building textures: wall_concrete_07_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:780][ 0]LogSavePackage: Save=4744.702637ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:780][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:783][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:783][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_05_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:829][ 0]LogSavePackage: Save=45.502090ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:830][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:832][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_marble01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_marble01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:833][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_marble01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_marble01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:853][ 0]LogSavePackage: Save=19.682335ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:853][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_marble01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:854][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/marble_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.55:855][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/marble_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:413][ 0]LogTexture:Display: Building textures: wall_concrete_07_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:413][ 0]LogSavePackage: Save=557.079224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:413][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:416][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/marble_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:416][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/marble_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Til MainFrameActions: Packaging (Windows (64-bit)): eable/marble_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:425][ 0]LogSavePackage: Save=8.670033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:426][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:428][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_6_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:428][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_6_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:451][ 0]LogSavePackage: Save=22.509199ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:451][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_6_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:452][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_7_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_7_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:453][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_7_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/CompletedBuildings/Building_7_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:469][ 0]LogSavePackage: Save=15.642624ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:470][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_7_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:471][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_07_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_07_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:471][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_07_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_07_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:474][ 0]LogSavePackage: Save=2.178727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:474][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_07_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:475][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:476][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_07_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Buildings/building_07_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:496][ 0]LogSavePackage: Save=20.426247ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:497][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:499][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:500][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_07_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Buildings/building_07_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:519][ 0]LogSavePackage: Save=18.272818ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:519][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:521][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_07_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:522][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_07_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:532][ 0]LogSavePackage: Save=9.393164ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:532][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_07_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_7_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_7_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:534][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_7_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/CompletedBuildings/Building_7_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:543][ 0]LogSavePackage: Save=8.747738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:543][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_7_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:544][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_8_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_8_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:545][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_8_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/CompletedBuildings/Building_8_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:564][ 0]LogSavePackage: Save=17.932787ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:564][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_8_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:566][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:582][ 0]LogSavePackage: Save=15.978137ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:582][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:583][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_9_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_9_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:584][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_9_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/CompletedBuildings/Building_9_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:591][ 0]LogSavePackage: Save=6.625933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:591][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_9_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:592][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_09_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_09_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:592][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Buildings/building_09_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_09_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:603][ 0]LogSavePackage: Save=9.819934ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:603][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Buildings/building_09_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:604][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.56:604][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_09_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Buildings/building_09_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:908][ 0]LogTexture:Display: Building textures: foliage_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:909][ 0]LogTexture:Display: Building textures: foliage_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:909][ 0]LogTexture:Display: Building textures: foliage_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:909][ 0]LogSavePackage: Save=1304.085205ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:909][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:911][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:911][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_09_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Buildings/building_09_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:945][ 0]LogSavePackage: Save=32.717655ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:945][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:947][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_09_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:947][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Buildings/building_09_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Buildings/building_09_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:962][ 0]LogSavePackage: Save=14.522840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:962][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:965][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/brick_06_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:965][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/brick_06_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials MainFrameActions: Packaging (Windows (64-bit)): /Tileable/brick_06_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:972][ 0]LogSavePackage: Save=6.411494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:972][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/brick_06_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:973][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.37.57:973][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_06_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tile MainFrameActions: Packaging (Windows (64-bit)): able/brick_06_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:278][ 0]LogTexture:Display: Building textures: foliage_02_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:278][ 0]LogTexture:Display: Building textures: foliage_02_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: foliage_02_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: foliage_hedge_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: foliage_hedge_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: foliage_hedgeLeaves_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: foliage_hedgeLeaves_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: decal_DeadLeaves_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: decal_DeadLeaves_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:279][ 0]LogTexture:Display: Building textures: decal_DeadLeaves_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:280][ 0]LogTexture:Display: Building textures: bark_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:280][ 0]LogTexture:Display: Building textures: bark_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:280][ 0]LogSavePackage: Save=3305.092041ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:280][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:282][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_06_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:282][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_06_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:339][ 0]LogTexture:Display: Building textures: doors_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:339][ 0]LogSavePackage: Save=54.884712ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:339][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:341][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_06_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:341][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/brick_06_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tile MainFrameActions: Packaging (Windows (64-bit)): able/brick_06_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:353][ 0]LogSavePackage: Save=11.667365ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:353][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:355][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:356][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:359][ 0]LogSavePackage: Save=2.635616ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:359][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:360][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_07_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_07_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.01:360][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_07_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/wall_concrete_07_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:245][ 0]LogTexture:Display: Building textures: doors_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:245][ 0]LogTexture:Display: Building textures: doors_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:245][ 0]LogTexture:Display: Building textures: cobbleStone_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:246][ 0]LogTexture:Display: Building textures: cobbleStone_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:246][ 0]LogTexture:Display: Building textures: cobbleStone_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:246][ 0]LogSavePackage: Save=1885.301147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:246][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_07_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:248][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_07_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_07_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:249][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/wall_concrete_07_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/wall_concrete_07_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:280][ 0]LogSavePackage: Save=30.889196ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:280][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_07_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:282][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/CompletedBuildings/Building_9_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): UrbanCity/Models/CompletedBuildings/Building_9_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:283][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/CompletedBuildings/Building_9_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/CompletedBuildings/Building_9_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:289][ 0]LogSavePackage: Save=5.944065ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:289][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/CompletedBuildings/Building_9_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:290][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_bush_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:290][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_bush_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:299][ 0]LogSavePackage: Save=7.932447ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:299][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:299][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Foliage_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Materials/Foliage/Foliage_01_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:300][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/Foliage_01_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Material MainFrameActions: Packaging (Windows (64-bit)): s/Foliage/Foliage_01_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:309][ 0]LogSavePackage: Save=9.257332ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:309][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_01_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:310][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Foliage_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:311][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/Foliage_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:343][ 0]LogSavePackage: Save=32.121017ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:343][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:344][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Foliage/foliage_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:344][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Fol MainFrameActions: Packaging (Windows (64-bit)): iage/foliage_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:346][ 0]LogSavePackage: Save=1.588417ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:346][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:347][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Foliage/foliage_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:347][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:349][ 0]LogSavePackage: Save=1.545348ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:349][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:350][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:351][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Fol MainFrameActions: Packaging (Windows (64-bit)): iage/foliage_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:365][ 0]LogSavePackage: Save=14.221963ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:365][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:366][ 0]LogTexture:Display: Building textures: misc_01_d (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:366][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_bush_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/Foliage/flg_bush_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:367][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_bush_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:369][ 0]LogSavePackage: Save=1.849539ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:369][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:370][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_fern, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models MainFrameActions: Packaging (Windows (64-bit)): /Foliage/flg_fern.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:370][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_fern -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg MainFrameActions: Packaging (Windows (64-bit)): _fern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:386][ 0]LogSavePackage: Save=14.817394ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:386][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_fern.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:386][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_02_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Foliage/foliage_02_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:387][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/foliage_02_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials MainFrameActions: Packaging (Windows (64-bit)): /Foliage/foliage_02_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:411][ 0]LogSavePackage: Save=23.000723ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:411][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/foliage_02_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:412][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:413][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_02_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:420][ 0]LogSavePackage: Save=6.707553ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:420][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:421][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:421][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_02_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Fol MainFrameActions: Packaging (Windows (64-bit)): iage/foliage_02_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:428][ 0]LogSavePackage: Save=6.106701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:428][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:429][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:429][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_02_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Fol MainFrameActions: Packaging (Windows (64-bit)): iage/foliage_02_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:435][ 0]LogSavePackage: Save=5.661860ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:435][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:436][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:437][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_grass_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage MainFrameActions: Packaging (Windows (64-bit)): /flg_grass_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:447][ 0]LogSavePackage: Save=9.869930ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:447][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:447][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/Foliage/flg_grass_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:448][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_grass_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage MainFrameActions: Packaging (Windows (64-bit)): /flg_grass_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:450][ 0]LogSavePackage: Save=1.520049ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:450][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:450][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_03.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:451][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_grass_03 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage MainFrameActions: Packaging (Windows (64-bit)): /flg_grass_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:453][ 0]LogSavePackage: Save=1.580887ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:453][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:453][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_groundLeaves, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_groundLeaves.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:454][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_groundLeaves -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_groundLeaves.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:469][ 0]LogSavePackage: Save=15.037254ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:470][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_groundLeaves.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:470][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Models/Foliage/Flg_hedge_Cylinder.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:471][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/Flg_hedge_Cylinder -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/F MainFrameActions: Packaging (Windows (64-bit)): oliage/Flg_hedge_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:473][ 0]LogSavePackage: Save=1.848033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:473][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:473][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_hedge_d_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Foliage/foliage_hedge_d_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:474][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/foliage_hedge_d_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/Foliage/foliage_hedge_d_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:488][ 0]LogSavePackage: Save=13.605149ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:488][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/foliage_hedge_d_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:489][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedge_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Foliage/foliage_hedge_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.03:490][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_hedge_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Foliage/foliage_hedge_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:422][ 0]LogTexture:Display: Building textures: misc_01_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:422][ 0]LogTexture:Display: Building textures: misc_01_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:422][ 0]LogTexture:Display: Building textures: misc_01_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_barriers_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_barriers_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_barriers_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_barriers_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_barriers_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:423][ 0]LogTexture:Display: Building textures: prp_bench_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:424][ 0]LogTexture:Display: Building textures: prp_bench_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:424][ 0]LogTexture:Display: Building textures: prp_bench_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:424][ 0]LogSavePackage: Save=2933.185059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:424][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:425][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedge_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:426][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_hedge_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:454][ 0]LogSavePackage: Save=28.127991ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:454][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:456][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:457][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:494][ 0]LogSavePackage: Save=36.328186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:494][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:494][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Foliage/foliage_hedgeLeaves_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:495][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Foliage/foliage_hedgeLeaves_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:511][ 0]LogSavePackage: Save=14.378275ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:511][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:511][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:512][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:524][ 0]LogSavePackage: Save=11.374017ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:524][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:525][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Short, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/Foliage/Flg_hedge_Short.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:525][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/Flg_hedge_Short -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Short.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:528][ 0]LogSavePackage: Save=2.211857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:528][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Short.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:529][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Tall, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Models/Foliage/Flg_hedge_Tall.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:529][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/Flg_hedge_Tall -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Tall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:532][ 0]LogSavePackage: Save=2.046209ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:532][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Tall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_plane, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_plane.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:533][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_plane -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/fl MainFrameActions: Packaging (Windows (64-bit)): g_plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:535][ 0]LogSavePackage: Save=1.946518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:536][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:536][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/decal_DeadLeaves_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Materials/Foliage/decal_DeadLeaves_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:537][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/decal_DeadLeaves_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mat MainFrameActions: Packaging (Windows (64-bit)): erials/Foliage/decal_DeadLeaves_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:564][ 0]LogSavePackage: Save=26.620892ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:564][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/decal_DeadLeaves_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Foliage/decal_DeadLeaves_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:566][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textur MainFrameActions: Packaging (Windows (64-bit)): es/Foliage/decal_DeadLeaves_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:577][ 0]LogSavePackage: Save=10.860206ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:577][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:579][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:580][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:592][ 0]LogSavePackage: Save=11.743262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:592][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:594][ 0]LogTexture:Display: Building textures: prp_bench_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:594][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:595][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:610][ 0]LogSavePackage: Save=14.812876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:610][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:612][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:612][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_tree_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/ MainFrameActions: Packaging (Windows (64-bit)): flg_tree_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:625][ 0]LogSavePackage: Save=12.767872ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:625][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:626][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Bark_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/Foliage/Bark_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:626][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Foliage/Bark_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/Bark_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:659][ 0]LogSavePackage: Save=31.818335ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:659][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Foliage/Bark_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:659][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/bark_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:660][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/bark_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliag MainFrameActions: Packaging (Windows (64-bit)): e/bark_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:661][ 0]LogSavePackage: Save=0.945400ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:661][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:662][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/bark_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:662][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Foliage/bark_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:663][ 0]LogSavePackage: Save=0.788787ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:663][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:664][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/Foliage/flg_tree_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:665][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_tree_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:680][ 0]LogSavePackage: Save=15.076709ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:680][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:681][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/Foliage/flg_tree_03.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:681][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_tree_03 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/ MainFrameActions: Packaging (Windows (64-bit)): flg_tree_03.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:684][ 0]LogSavePackage: Save=1.929954ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:684][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_03.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:685][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_weed_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_weed_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:685][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Foliage/flg_weed_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/ MainFrameActions: Packaging (Windows (64-bit)): flg_weed_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:691][ 0]LogTexture:Display: Building textures: prp_bench_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:691][ 0]LogSavePackage: Save=5.073959ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:691][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Foliage/flg_weed_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:691][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Intersection, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Intersection.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:692][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/Intersection -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Intersection.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:694][ 0]LogSavePackage: Save=1.517038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:694][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Intersection.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:695][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/lotA_ground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/lotA_ground.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:695][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/lotA_ground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotA_ground.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:697][ 0]LogSavePackage: Save=1.698347ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:697][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotA_ground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:698][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/lotB_ground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/lotB MainFrameActions: Packaging (Windows (64-bit)): _ground.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:698][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/lotB_ground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotB_ground.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:701][ 0]LogSavePackage: Save=2.340159ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:701][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotB_ground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:702][ 0]LogTexture:Display: Building textures: prp_cementBarrier_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:702][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/lotC_ground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/lotC_ground.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:703][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/lotC_ground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotC_ground.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:706][ 0]LogSavePackage: Save=2.646759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:706][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotC_ground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:707][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/lotD_ground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/lotD_ground.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:707][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/lotD_ground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotD_ground.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:721][ 0]LogSavePackage: Save=13.409081ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:721][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotD_ground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:722][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/lotE_ground, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/lotE_ground.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:722][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/lotE_ground -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotE_ground.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:725][ 0]LogSavePackage: Save=2.229024ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:725][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/lotE_ground.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:726][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/door_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/door_A.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:726][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/door_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_A.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:742][ 0]LogSavePackage: Save=15.220673ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:742][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:743][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/doors, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Material MainFrameActions: Packaging (Windows (64-bit)): s/Props/doors.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:743][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/doors -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/door MainFrameActions: Packaging (Windows (64-bit)): s.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:757][ 0]LogSavePackage: Save=12.976288ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:757][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/doors.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:757][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/doors_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/doors_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:758][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/doors_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/doors_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:769][ 0]LogTexture:Display: Building textures: prp_cementBarrier_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:770][ 0]LogSavePackage: Save=11.401123ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:770][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/doors_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:771][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/doors_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/doors_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:771][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/doors_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/doors_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:789][ 0]LogSavePackage: Save=17.606611ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:789][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/doors_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:791][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/doors_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/doors_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:792][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/doors_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/door MainFrameActions: Packaging (Windows (64-bit)): s_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:810][ 0]LogSavePackage: Save=17.892429ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:810][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/doors_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:812][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/door_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/pro MainFrameActions: Packaging (Windows (64-bit)): ps/door_B.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:812][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/door_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_B.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:822][ 0]LogSavePackage: Save=9.144390ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:822][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:822][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/door_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/door_C.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:823][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/door_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_C.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:825][ 0]LogSavePackage: Save=1.938085ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:825][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:826][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/door_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/door_D.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:826][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/door_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_D.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:828][ 0]LogSavePackage: Save=1.686300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:828][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:829][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/door_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/door_E.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:829][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/door_E -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:845][ 0]LogSavePackage: Save=14.909856ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:845][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/door_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_A.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:846][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/gardenPlanter_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): gardenPlanter_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:848][ 0]LogSavePackage: Save=1.763703ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:848][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:848][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/cobbleStone_01_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Tileable/cobbleStone_01_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:849][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/cobbleStone_01_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/cobbleStone_01_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:863][ 0]LogSavePackage: Save=14.057520ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:863][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/cobbleStone_01_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Tileable/cobbleStone_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:865][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/cobbleStone_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Tileable/cobbleStone_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:876][ 0]LogSavePackage: Save=11.012903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:876][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Tileable/cobbleStone_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:877][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/cobbleStone_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Tileable/cobbleStone_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:883][ 0]LogSavePackage: Save=4.914937ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:883][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:884][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:884][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/cobbleStone_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:901][ 0]LogSavePackage: Save=16.939499ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:902][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:902][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_C.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:903][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/gardenPlanter_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): gardenPlanter_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:915][ 0]LogSavePackage: Save=11.933607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:915][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:916][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_D.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:916][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/gardenPlanter_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): gardenPlanter_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:926][ 0]LogSavePackage: Save=9.813910ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:927][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:927][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_E.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:928][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/gardenPlanter_E -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): gardenPlanter_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:930][ 0]LogSavePackage: Save=1.686902ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:930][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:930][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_ac_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_ac_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:931][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_ac_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ac_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:937][ 0]LogSavePackage: Save=6.238316ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:937][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ac_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:938][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/misc_01_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/misc_01_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:938][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/misc_01_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/misc_01_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:962][ 0]LogSavePackage: Save=23.216064ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:962][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/misc_01_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:963][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Props/misc_01_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:963][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/misc_01_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:979][ 0]LogTexture:Display: Building textures: prp_cementBarrier_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:979][ 0]LogSavePackage: Save=15.417342ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:979][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:980][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:981][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/misc_01_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:988][ 0]LogSavePackage: Save=7.080412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:988][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:989][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:989][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/misc_01_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:996][ 0]LogSavePackage: Save=6.079294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:996][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:997][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.06:998][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/misc_01_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/mi MainFrameActions: Packaging (Windows (64-bit)): sc_01_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:008][ 0]LogSavePackage: Save=10.022929ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:008][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/misc_01_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:009][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_ac_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_ac_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:009][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_ac_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ac MainFrameActions: Packaging (Windows (64-bit)): _02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:011][ 0]LogSavePackage: Save=1.833878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:011][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ac_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:012][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_barrier_Lrg, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_barrier_Lrg.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:012][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_barrier_Lrg -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): prp_barrier_Lrg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:014][ 0]LogSavePackage: Save=1.535409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:014][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_barrier_Lrg.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_barriers_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_barriers_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:015][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_barriers_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_barriers_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:031][ 0]LogTexture:Display: Building textures: prp_cementBarrier_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:031][ 0]LogSavePackage: Save=15.162244ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:031][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_barriers_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:032][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.07:032][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_barriers_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:156][ 0]LogTexture:Display: Building textures: prp_chainlink_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_chainlink_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_chainlink_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_electricalBox_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_electricalBox_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_electricalBox_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:157][ 0]LogTexture:Display: Building textures: prp_electricalBox_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogTexture:Display: Building textures: prp_electricalBox_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogTexture:Display: Building textures: prp_fireHydrant_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogTexture:Display: Building textures: prp_fireHydrant_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogTexture:Display: Building textures: prp_fireHydrant_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogTexture:Display: Building textures: prp_fireHydrant_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogSavePackage: Save=2123.985107ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:158][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Textures/Props/prp_barriers_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:160][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_barriers_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Pr MainFrameActions: Packaging (Windows (64-bit)): ops/prp_barriers_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:192][ 0]LogSavePackage: Save=31.398190ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:192][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:194][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Props/prp_barriers_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:194][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_barriers_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:200][ 0]LogSavePackage: Save=4.950777ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:200][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:201][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:202][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_barriers_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Pro MainFrameActions: Packaging (Windows (64-bit)): ps/prp_barriers_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:216][ 0]LogSavePackage: Save=13.873500ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:216][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:218][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:219][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_barriers_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Pro MainFrameActions: Packaging (Windows (64-bit)): ps/prp_barriers_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:234][ 0]LogSavePackage: Save=15.120681ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:234][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:236][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_barrier_Sml, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/prp_barrier_Sml.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:236][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_barrier_Sml -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): prp_barrier_Sml.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:238][ 0]LogTexture:Display: Building textures: prp_fireHydrant_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:239][ 0]LogSavePackage: Save=1.811590ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:239][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_barrier_Sml.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:239][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_bench, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_bench.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:240][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_bench -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_bench.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:252][ 0]LogSavePackage: Save=12.026671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:252][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_bench.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:253][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_bench_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Materials/Props/prp_bench_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:253][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_bench_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Pr MainFrameActions: Packaging (Windows (64-bit)): ops/prp_bench_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:280][ 0]LogSavePackage: Save=25.927879ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:280][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_bench_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:280][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Props/prp_bench_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:281][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_bench_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/ MainFrameActions: Packaging (Windows (64-bit)): prp_bench_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:294][ 0]LogSavePackage: Save=12.369412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:294][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:295][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:295][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_bench_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props MainFrameActions: Packaging (Windows (64-bit)): /prp_bench_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:302][ 0]LogSavePackage: Save=6.932232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:303][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:303][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Props/prp_bench_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:304][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_bench_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:318][ 0]LogSavePackage: Save=13.511482ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:318][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:319][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:319][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_bench_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:321][ 0]LogSavePackage: Save=1.580586ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:321][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:322][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:322][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_bench_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/ MainFrameActions: Packaging (Windows (64-bit)): prp_bench_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:342][ 0]LogTexture:Display: Building textures: usaflag (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:342][ 0]LogSavePackage: Save=18.845058ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:342][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:343][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_cementBarrier, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/props/prp_cementBarrier.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:343][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_cementBarrier -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/prop MainFrameActions: Packaging (Windows (64-bit)): s/prp_cementBarrier.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:346][ 0]LogSavePackage: Save=2.699164ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:346][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_cementBarrier.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:347][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_cementBarrier_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Props/prp_cementBarrier_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:348][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_cementBarrier_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/Props/prp_cementBarrier_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:366][ 0]LogSavePackage: Save=18.258663ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:366][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_cementBarrier_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:367][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_cementBarrier_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:368][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_cementBarrier_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_cementBarrier_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:380][ 0]LogSavePackage: Save=12.051970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:380][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_cementBarrier_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:381][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_cementBarrier_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:381][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_cementBarrier_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textur MainFrameActions: Packaging (Windows (64-bit)): es/Props/prp_cementBarrier_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:390][ 0]LogSavePackage: Save=8.139055ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:390][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_cementBarrier_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:391][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_cementBarrier_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:391][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_cementBarrier_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_cementBarrier_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:392][ 0]LogSavePackage: Save=0.789691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:392][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_cementBarrier_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:393][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_cementBarrier_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:394][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_cementBarrier_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_cementBarrier_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:398][ 0]LogSavePackage: Save=4.535752ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:398][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_cementBarrier_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:399][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chainlinkFence, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/props/prp_chainlinkFence.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:400][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_chainlinkFence -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/pro MainFrameActions: Packaging (Windows (64-bit)): ps/prp_chainlinkFence.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:402][ 0]LogSavePackage: Save=1.754366ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:402][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_chainlinkFence.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:402][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/prp_chainlink_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Tileable/prp_chainlink_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:403][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/prp_chainlink_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/Tileable/prp_chainlink_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:435][ 0]LogSavePackage: Save=31.788517ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:435][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/prp_chainlink_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:436][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Tileable/prp_chainlink_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:436][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/prp_chainlink_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures MainFrameActions: Packaging (Windows (64-bit)): /Tileable/prp_chainlink_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:451][ 0]LogSavePackage: Save=14.296656ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:451][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:452][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Tileable/prp_chainlink_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:452][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/prp_chainlink_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Tileable/prp_chainlink_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:466][ 0]LogSavePackage: Save=13.097362ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:466][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:466][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:467][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/prp_chainlink_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:472][ 0]LogSavePackage: Save=4.232767ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:472][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:472][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chainlinkPost, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_chainlinkPost.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:473][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_chainlinkPost -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_chainlinkPost.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:475][ 0]LogSavePackage: Save=1.516736ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:475][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_chainlinkPost.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:475][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chair, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ MainFrameActions: Packaging (Windows (64-bit)): props/prp_chair.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:476][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_chair -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:478][ 0]LogSavePackage: Save=1.440538ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:478][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:478][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_crosswalkSign, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_crosswalkSign.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:479][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_crosswalkSign -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_crosswalkSign.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:481][ 0]LogSavePackage: Save=1.901643ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:481][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_crosswalkSign.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:482][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_electricalBox, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_electricalBox.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:482][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_electricalBox -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_electricalBox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:484][ 0]LogSavePackage: Save=1.544445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:484][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_electricalBox.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:485][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_electricalBox_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_electricalBox_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:485][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_electricalBox_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_electricalBox_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:512][ 0]LogSavePackage: Save=26.360373ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:512][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_electricalBox_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:513][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.09:513][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_electricalBox_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_electricalBox_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:430][ 0]LogTexture:Display: Building textures: road_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:430][ 0]LogTexture:Display: Building textures: prp_garbageCan_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:430][ 0]LogTexture:Display: Building textures: prp_garbageCan_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:430][ 0]LogTexture:Display: Building textures: prp_garbageCan_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:430][ 0]LogTexture:Display: Building textures: prp_garbageCan_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_garbageCan_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_metalPillar_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_metalPillar_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_metalPillar_m (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_metalPillar_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_metalPillar_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:431][ 0]LogTexture:Display: Building textures: prp_parkingMeter_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:432][ 0]LogTexture:Display: Building textures: prp_parkingMeter_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:432][ 0]LogSavePackage: Save=1916.296143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:432][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:433][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:434][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_electricalBox_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textur MainFrameActions: Packaging (Windows (64-bit)): es/Props/prp_electricalBox_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:457][ 0]LogSavePackage: Save=23.177515ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:457][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:459][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_electricalBox_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:459][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_electricalBox_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:464][ 0]LogSavePackage: Save=4.242404ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:464][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:465][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:466][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_electricalBox_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_electricalBox_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:480][ 0]LogSavePackage: Save=14.132513ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:480][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:482][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:483][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_electricalBox_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:498][ 0]LogSavePackage: Save=14.892689ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:498][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:499][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_fireHydrant_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_fireHydrant_A.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:500][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_fireHydrant_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_fireHydrant_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:502][ 0]LogSavePackage: Save=1.779665ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:502][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_fireHydrant_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:502][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_fireHydrant_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_fireHydrant_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:503][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_fireHydrant_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materi MainFrameActions: Packaging (Windows (64-bit)): als/Props/prp_fireHydrant_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:518][ 0]LogTexture:Display: Building textures: prp_parkingMeter_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:518][ 0]LogSavePackage: Save=15.102309ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:518][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_fireHydrant_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:519][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_fireHydrant_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:520][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_fireHydrant_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Props/prp_fireHydrant_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:536][ 0]LogSavePackage: Save=15.287232ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:536][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:537][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Props/prp_fireHydrant_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:537][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_fireHydrant_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures MainFrameActions: Packaging (Windows (64-bit)): /Props/prp_fireHydrant_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:546][ 0]LogSavePackage: Save=8.764002ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:547][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_fireHydrant_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:548][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_fireHydrant_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Props/prp_fireHydrant_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:553][ 0]LogSavePackage: Save=4.989629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:553][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:554][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_fireHydrant_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:555][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_fireHydrant_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:564][ 0]LogSavePackage: Save=9.372382ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:565][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:566][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_fireHydrant_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:566][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_fireHydrant_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Props/prp_fireHydrant_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:582][ 0]LogSavePackage: Save=15.752253ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:582][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:583][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_fireHydrant_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_fireHydrant_B.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:584][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_fireHydrant_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/prop MainFrameActions: Packaging (Windows (64-bit)): s/prp_fireHydrant_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:586][ 0]LogSavePackage: Save=1.685698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:586][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_fireHydrant_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:586][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_flag, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/p MainFrameActions: Packaging (Windows (64-bit)): rops/prp_flag.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:587][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_flag -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_fla MainFrameActions: Packaging (Windows (64-bit)): g.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:589][ 0]LogSavePackage: Save=1.701359ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:589][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_flag.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:589][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/Flag_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/Flag_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:590][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/Flag_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/ MainFrameActions: Packaging (Windows (64-bit)): Flag_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:592][ 0]LogSavePackage: Save=1.615222ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:592][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/Flag_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:593][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/Flag_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mater MainFrameActions: Packaging (Windows (64-bit)): ials/Props/Flag_mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:593][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/Flag_mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/F MainFrameActions: Packaging (Windows (64-bit)): lag_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:617][ 0]LogSavePackage: Save=24.071714ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:618][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/Flag_mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:618][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/usaflag, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/usaflag.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:619][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/usaflag -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/usaf MainFrameActions: Packaging (Windows (64-bit)): lag.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:626][ 0]LogSavePackage: Save=6.674423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:626][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/usaflag.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:631][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/metal_03_Inst.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:631][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/metal_03_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials MainFrameActions: Packaging (Windows (64-bit)): /Tileable/metal_03_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:633][ 0]LogSavePackage: Save=1.754065ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:634][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/metal_03_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:634][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/road_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.11:634][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Tileable/road_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable MainFrameActions: Packaging (Windows (64-bit)): /road_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:963][ 0]LogTexture:Display: Building textures: prp_parkingMeter_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogTexture:Display: Building textures: prp_pylons_a (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogTexture:Display: Building textures: prp_pylons_ao (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogTexture:Display: Building textures: prp_pylons_n (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogTexture:Display: Building textures: prp_pylons_r (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogTexture:Display: Building textures: S_AudioComponent_AutoActivate (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogSavePackage: Save=9328.753906ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:964][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Tileable/road_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:968][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_garbageCan, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/props/prp_garbageCan.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:968][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_garbageCan -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_garbageCan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:970][ 0]LogSavePackage: Save=1.759486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:970][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_garbageCan.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:971][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_garbageCan_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_garbageCan_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.20:971][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_garbageCan_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materia MainFrameActions: Packaging (Windows (64-bit)): ls/Props/prp_garbageCan_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:081][ 0]LogSavePackage: Save=108.944496ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:081][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_garbageCan_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:095][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_garbageCan_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/P MainFrameActions: Packaging (Windows (64-bit)): rops/prp_garbageCan_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:204][ 0]LogSavePackage: Save=108.901733ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:204][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_garbageCan_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:205][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_garbageCan_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Props/prp_garbageCan_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:388][ 0]LogSavePackage: Save=183.216385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:389][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:389][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:390][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_garbageCan_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/P MainFrameActions: Packaging (Windows (64-bit)): rops/prp_garbageCan_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:433][ 0]LogSavePackage: Save=42.733654ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:433][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:434][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Textures/Props/prp_garbageCan_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:434][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_garbageCan_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:436][ 0]LogSavePackage: Save=1.640521ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:436][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:437][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:437][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_garbageCan_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:703][ 0]LogSavePackage: Save=266.080627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:703][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:704][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_manhole, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Model MainFrameActions: Packaging (Windows (64-bit)): s/props/prp_manhole.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:704][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_manhole -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_manhole.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:763][ 0]LogSavePackage: Save=57.877525ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:763][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_manhole.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:763][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_metalFence, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_metalFence.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:764][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_metalFence -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/p MainFrameActions: Packaging (Windows (64-bit)): rp_metalFence.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:765][ 0]LogSavePackage: Save=1.327295ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:765][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_metalFence.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:766][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_metalPillar, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/prp_metalPillar.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:766][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_metalPillar -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): prp_metalPillar.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:821][ 0]LogSavePackage: Save=54.526913ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:821][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_metalPillar.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.21:822][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_metalPillar_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_metalPillar_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:094][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_metalPillar_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_metalPillar_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:315][ 0]LogSavePackage: Save=49.608963ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:315][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_metalPillar_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:316][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:317][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_metalPillar_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:445][ 0]LogSavePackage: Save=128.301865ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:446][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:447][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Props/prp_metalPillar_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:447][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_metalPillar_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures MainFrameActions: Packaging (Windows (64-bit)): /Props/prp_metalPillar_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:555][ 0]LogSavePackage: Save=108.089752ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:555][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_metalPillar_m.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:556][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_metalPillar_m -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_m.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:598][ 0]LogSavePackage: Save=40.996758ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:652][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_m.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:652][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:653][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_metalPillar_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:849][ 0]LogSavePackage: Save=195.133133ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:849][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:849][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:850][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_metalPillar_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/ MainFrameActions: Packaging (Windows (64-bit)): Props/prp_metalPillar_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:869][ 0]LogSavePackage: Save=19.188101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:869][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:870][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_parkingMeter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Models/props/prp_parkingMeter.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:870][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_parkingMeter -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props MainFrameActions: Packaging (Windows (64-bit)): /prp_parkingMeter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:900][ 0]LogSavePackage: Save=29.585997ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:900][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_parkingMeter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:901][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_parkingMeter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_parkingMeter.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.22:901][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_parkingMeter -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_parkingMeter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:742][ 0]LogSavePackage: Save=840.342102ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:742][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_parkingMeter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:743][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:743][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_parkingMeter_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures MainFrameActions: Packaging (Windows (64-bit)): /Props/prp_parkingMeter_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:789][ 0]LogSavePackage: Save=45.507511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:789][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:790][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:790][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_parkingMeter_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Texture MainFrameActions: Packaging (Windows (64-bit)): s/Props/prp_parkingMeter_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:847][ 0]LogSavePackage: Save=56.380669ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:847][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:848][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.23:848][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_parkingMeter_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:221][ 0]LogSavePackage: Save=372.028687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:312][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:313][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Props/prp_parkingMeter_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:313][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_parkingMeter_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:584][ 0]LogSavePackage: Save=228.734451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:584][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potRoung, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_potRoung.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:585][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_potRoung -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_potRoung.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:688][ 0]LogSavePackage: Save=102.368561ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:688][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_potRoung.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:689][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potSquare_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/prp_potSquare_A.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:689][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_potSquare_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:723][ 0]LogSavePackage: Save=33.938332ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:723][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:724][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potSquare_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_B.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:724][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_potSquare_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): prp_potSquare_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:939][ 0]LogSavePackage: Save=214.358887ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:967][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:968][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_pylon_Lrg, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/props/prp_pylon_Lrg.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:968][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_pylon_Lrg -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_pylon_Lrg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:970][ 0]LogSavePackage: Save=1.477583ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:970][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_pylon_Lrg.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:970][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_pylons_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_pylons_Mat.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.24:971][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Props/prp_pylons_Mat -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/P MainFrameActions: Packaging (Windows (64-bit)): rops/prp_pylons_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:073][ 0]LogSavePackage: Save=101.915886ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:073][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Props/prp_pylons_Mat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:074][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Props/prp_pylons_a.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:074][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_pylons_a -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_a.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:304][ 0]LogSavePackage: Save=229.185303ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:428][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_a.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:430][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_ao.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:430][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_pylons_ao -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_ao.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:585][ 0]LogSavePackage: Save=154.691452ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:585][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_ao.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:586][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_n.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.25:587][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_pylons_n -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_n.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:035][ 0]LogSavePackage: Save=448.580505ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:087][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_n.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:089][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_r.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:089][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Textures/Props/prp_pylons_r -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props MainFrameActions: Packaging (Windows (64-bit)): /prp_pylons_r.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:273][ 0]LogSavePackage: Save=183.102844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:273][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_r.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:274][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_pylong_Sml, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_pylong_Sml.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:275][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_pylong_Sml -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/p MainFrameActions: Packaging (Windows (64-bit)): rp_pylong_Sml.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:331][ 0]LogSavePackage: Save=55.798187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:353][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_pylong_Sml.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:354][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_sewerGrate, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/props/prp_sewerGrate.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:354][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_sewerGrate -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/p MainFrameActions: Packaging (Windows (64-bit)): rp_sewerGrate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:411][ 0]LogSavePackage: Save=56.257187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:411][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_sewerGrate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:412][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_table, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_table.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:412][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_table -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ta MainFrameActions: Packaging (Windows (64-bit)): ble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:545][ 0]LogSavePackage: Save=133.069519ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:583][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_table.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:584][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_tableUmbrella, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_tableUmbrella.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:584][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_tableUmbrella -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/prop MainFrameActions: Packaging (Windows (64-bit)): s/prp_tableUmbrella.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:713][ 0]LogSavePackage: Save=128.222046ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:738][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_tableUmbrella.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:739][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_tarp, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_tarp.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:761][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_tarp -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_tar MainFrameActions: Packaging (Windows (64-bit)): p.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:796][ 0]LogSavePackage: Save=34.382870ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:796][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_tarp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_vent_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Model MainFrameActions: Packaging (Windows (64-bit)): s/props/prp_vent_01.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:797][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_vent_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_vent_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:963][ 0]LogSavePackage: Save=166.297379ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:963][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_vent_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:964][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_vent_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_vent_02.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.26:964][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/prp_vent_02 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_ MainFrameActions: Packaging (Windows (64-bit)): vent_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:136][ 0]LogSavePackage: Save=171.215012ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:136][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/prp_vent_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:136][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/road_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/road_A.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:137][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/road_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:235][ 0]LogSavePackage: Save=96.835907ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:235][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:235][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/road_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/road_B.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:236][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/road_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:237][ 0]LogSavePackage: Save=1.417046ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:238][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:238][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/road_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/road_C.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:238][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/road_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:326][ 0]LogSavePackage: Save=87.337929ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:346][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:347][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/road_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/road_d.uasset, /Game/urbancity/Maps/NYC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:396][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/road_d -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:568][ 0]LogSavePackage: Save=171.870682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:606][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/road_d.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.27:715][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.48:282][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/urbancity/Maps/Assets.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.38.48:523][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/urbancity/Maps/Assets.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.34:077][ 0]LogTexture:Display: Building textures: T_Mat_UnrealTech_01_D (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.34:077][ 0]LogMaterial: Missing cached shader map for material M_Mat_UnrealTech, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.34:086][ 0]LogMaterial: Missing cached shader map for material M_Mat_UnrealTech, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.34:091][ 0]LogStaticMesh: Building static mesh SM_MatPreviewMesh_01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.34:706][ 0]LogStaticMesh: Built static mesh [614.615540ms] /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:028][ 0]LogStaticMesh: Building static mesh B3_F3_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:050][ 0]LogStaticMesh: Built static mesh [22.465528ms] /Game/UrbanCity/Models/ModularBuildings/B3_F3_C.B3_F3_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:831][ 0]LogStaticMesh: Building static mesh B1_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:835][ 0]LogStaticMesh: Built static mesh [4.468288ms] /Game/UrbanCity/Models/ModularBuildings/B1_F1_A.B1_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:866][ 0]LogStaticMesh: Building static mesh B1_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:925][ 0]LogStaticMesh: Built static mesh [58.822025ms] /Game/UrbanCity/Models/ModularBuildings/B1_F1_B.B1_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:926][ 0]LogStaticMesh: Building static mesh B1_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:937][ 0]LogStaticMesh: Built static mesh [11.773079ms] /Game/UrbanCity/Models/ModularBuildings/B1_F1_C.B1_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:938][ 0]LogStaticMesh: Building static mesh B1_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:942][ 0]LogStaticMesh: Built static mesh [3.434944ms] /Game/UrbanCity/Models/ModularBuildings/B1_F2_A.B1_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:942][ 0]LogStaticMesh: Building static mesh B1_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:949][ 0]LogStaticMesh: Built static mesh [6.580455ms] /Game/UrbanCity/Models/ModularBuildings/B1_F2_B.B1_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:949][ 0]LogStaticMesh: Building static mesh B1_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.35:955][ 0]LogStaticMesh: Built static mesh [5.548014ms] /Game/UrbanCity/Models/ModularBuildings/B1_F2_C.B1_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:027][ 0]LogStaticMesh: Building static mesh B1_F2_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:033][ 0]LogStaticMesh: Built static mesh [5.630538ms] /Game/UrbanCity/Models/ModularBuildings/B1_F2_D.B1_F2_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:033][ 0]LogStaticMesh: Building static mesh B1_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:035][ 0]LogStaticMesh: Built static mesh [2.104637ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_01_corner.B1_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:052][ 0]LogStaticMesh: Building static mesh B1_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:053][ 0]LogStaticMesh: Built static mesh [17.260555ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_01_straight.B1_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:054][ 0]LogStaticMesh: Building static mesh B1_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:055][ 0]LogStaticMesh: Built static mesh [1.456199ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_02_corner.B1_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:056][ 0]LogStaticMesh: Building static mesh B1_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:057][ 0]LogStaticMesh: Built static mesh [1.425479ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_02_straight.B1_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:058][ 0]LogStaticMesh: Building static mesh B1_L_03_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:059][ 0]LogStaticMesh: Built static mesh [1.684794ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_03_corner.B1_L_03_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:093][ 0]LogStaticMesh: Building static mesh B1_L_03_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:095][ 0]LogStaticMesh: Built static mesh [1.311935ms] /Game/UrbanCity/Models/ModularBuildings/B1_L_03_straight.B1_L_03_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:095][ 0]LogStaticMesh: Building static mesh B2_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:131][ 0]LogStaticMesh: Built static mesh [36.335716ms] /Game/UrbanCity/Models/ModularBuildings/B2_F1_A.B2_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:152][ 0]LogStaticMesh: Building static mesh B2_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:170][ 0]LogStaticMesh: Built static mesh [37.141068ms] /Game/UrbanCity/Models/ModularBuildings/B2_F1_B.B2_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:172][ 0]LogStaticMesh: Building static mesh B2_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:197][ 0]LogStaticMesh: Built static mesh [25.285767ms] /Game/UrbanCity/Models/ModularBuildings/B2_F1_C.B2_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:199][ 0]LogStaticMesh: Building static mesh B2_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:202][ 0]LogStaticMesh: Built static mesh [3.036786ms] /Game/UrbanCity/Models/ModularBuildings/B2_F1_D.B2_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:202][ 0]LogStaticMesh: Building static mesh B2_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:224][ 0]LogStaticMesh: Built static mesh [22.162241ms] /Game/UrbanCity/Models/ModularBuildings/B2_F2_A.B2_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:225][ 0]LogStaticMesh: Building static mesh B2_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:231][ 0]LogStaticMesh: Built static mesh [6.371136ms] /Game/UrbanCity/Models/ModularBuildings/B2_F2_B.B2_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:232][ 0]LogStaticMesh: Building static mesh B2_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:257][ 0]LogStaticMesh: Built static mesh [25.829393ms] /Game/UrbanCity/Models/ModularBuildings/B2_F2_C.B2_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:258][ 0]LogStaticMesh: Building static mesh B2_F3_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:263][ 0]LogStaticMesh: Built static mesh [5.057394ms] /Game/UrbanCity/Models/ModularBuildings/B2_F3_A.B2_F3_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:264][ 0]LogStaticMesh: Building static mesh B2_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:266][ 0]LogStaticMesh: Built static mesh [2.282935ms] /Game/UrbanCity/Models/ModularBuildings/B2_L_01_corner.B2_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:266][ 0]LogStaticMesh: Building static mesh B2_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:268][ 0]LogStaticMesh: Built static mesh [1.679373ms] /Game/UrbanCity/Models/ModularBuildings/B2_L_01_straight.B2_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:269][ 0]LogStaticMesh: Building static mesh B2_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:271][ 0]LogStaticMesh: Built static mesh [2.393468ms] /Game/UrbanCity/Models/ModularBuildings/B2_L_02_corner.B2_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:288][ 0]LogStaticMesh: Building static mesh B2_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:289][ 0]LogStaticMesh: Built static mesh [17.844843ms] /Game/UrbanCity/Models/ModularBuildings/B2_L_02_straight.B2_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:290][ 0]LogStaticMesh: Building static mesh B3_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:294][ 0]LogStaticMesh: Built static mesh [3.878279ms] /Game/UrbanCity/Models/ModularBuildings/B3_F1_A.B3_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:294][ 0]LogStaticMesh: Building static mesh B3_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:319][ 0]LogStaticMesh: Built static mesh [24.487040ms] /Game/UrbanCity/Models/ModularBuildings/B3_F1_B.B3_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:320][ 0]LogStaticMesh: Building static mesh B3_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:352][ 0]LogStaticMesh: Built static mesh [32.766144ms] /Game/UrbanCity/Models/ModularBuildings/B3_F1_C.B3_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:353][ 0]LogStaticMesh: Building static mesh B3_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:355][ 0]LogStaticMesh: Built static mesh [1.819421ms] /Game/UrbanCity/Models/ModularBuildings/B3_F1_D.B3_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:397][ 0]LogStaticMesh: Building static mesh B3_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:432][ 0]LogStaticMesh: Built static mesh [35.068657ms] /Game/UrbanCity/Models/ModularBuildings/B3_F2_A.B3_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:432][ 0]LogStaticMesh: Building static mesh B3_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:434][ 0]LogStaticMesh: Built static mesh [1.411023ms] /Game/UrbanCity/Models/ModularBuildings/B3_F2_B.B3_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:434][ 0]LogStaticMesh: Building static mesh B3_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:468][ 0]LogStaticMesh: Built static mesh [33.410969ms] /Game/UrbanCity/Models/ModularBuildings/B3_F2_C.B3_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:468][ 0]LogStaticMesh: Building static mesh B3_F3_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:494][ 0]LogStaticMesh: Built static mesh [26.069735ms] /Game/UrbanCity/Models/ModularBuildings/B3_F3_A.B3_F3_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:497][ 0]LogStaticMesh: Building static mesh B3_F3_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:498][ 0]LogStaticMesh: Built static mesh [1.220979ms] /Game/UrbanCity/Models/ModularBuildings/B3_F3_B.B3_F3_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:499][ 0]LogStaticMesh: Building static mesh B3_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:501][ 0]LogStaticMesh: Built static mesh [2.507012ms] /Game/UrbanCity/Models/ModularBuildings/B3_L_01_corner.B3_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:502][ 0]LogStaticMesh: Building static mesh B3_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:504][ 0]LogStaticMesh: Built static mesh [1.819421ms] /Game/UrbanCity/Models/ModularBuildings/B3_L_01_straight.B3_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:504][ 0]LogStaticMesh: Building static mesh B3_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:506][ 0]LogStaticMesh: Built static mesh [1.480595ms] /Game/UrbanCity/Models/ModularBuildings/B3_L_02_straight.B3_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:541][ 0]LogStaticMesh: Building static mesh B3_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:543][ 0]LogStaticMesh: Built static mesh [1.767618ms] /Game/UrbanCity/Models/ModularBuildings/B3_L_02_corner.B3_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:544][ 0]LogStaticMesh: Building static mesh B4_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:552][ 0]LogStaticMesh: Built static mesh [8.413128ms] /Game/UrbanCity/Models/ModularBuildings/B4_F1_C.B4_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:553][ 0]LogStaticMesh: Building static mesh B4_F3_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:559][ 0]LogStaticMesh: Built static mesh [6.420228ms] /Game/UrbanCity/Models/ModularBuildings/B4_F3_A.B4_F3_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:559][ 0]LogStaticMesh: Building static mesh B4_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:573][ 0]LogStaticMesh: Built static mesh [14.025595ms] /Game/UrbanCity/Models/ModularBuildings/B4_F1_A.B4_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:574][ 0]LogStaticMesh: Building static mesh B4_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:604][ 0]LogStaticMesh: Built static mesh [29.390532ms] /Game/UrbanCity/Models/ModularBuildings/B4_F1_B.B4_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:605][ 0]LogStaticMesh: Building static mesh B4_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:608][ 0]LogStaticMesh: Built static mesh [2.959082ms] /Game/UrbanCity/Models/ModularBuildings/B4_F2_A.B4_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:608][ 0]LogStaticMesh: Building static mesh B4_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:611][ 0]LogStaticMesh: Built static mesh [2.821443ms] /Game/UrbanCity/Models/ModularBuildings/B4_F2_B.B4_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:612][ 0]LogStaticMesh: Building static mesh B5_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:620][ 0]LogStaticMesh: Built static mesh [8.301692ms] /Game/UrbanCity/Models/ModularBuildings/B5_F2_A.B5_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:621][ 0]LogStaticMesh: Building static mesh B4_F3_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:627][ 0]LogStaticMesh: Built static mesh [6.932533ms] /Game/UrbanCity/Models/ModularBuildings/B4_F3_B.B4_F3_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:628][ 0]LogStaticMesh: Building static mesh B4_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:630][ 0]LogStaticMesh: Built static mesh [1.973926ms] /Game/UrbanCity/Models/ModularBuildings/B4_L_01_corner.B4_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:630][ 0]LogStaticMesh: Building static mesh B4_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:632][ 0]LogStaticMesh: Built static mesh [1.713406ms] /Game/UrbanCity/Models/ModularBuildings/B4_L_01_straight.B4_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:633][ 0]LogStaticMesh: Building static mesh B4_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:634][ 0]LogStaticMesh: Built static mesh [1.453790ms] /Game/UrbanCity/Models/ModularBuildings/B4_L_02_straight.B4_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:635][ 0]LogStaticMesh: Building static mesh B4_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:636][ 0]LogStaticMesh: Built static mesh [1.624860ms] /Game/UrbanCity/Models/ModularBuildings/B4_L_02_corner.B4_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:637][ 0]LogStaticMesh: Building static mesh B5_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:645][ 0]LogStaticMesh: Built static mesh [8.179112ms] /Game/UrbanCity/Models/ModularBuildings/B5_F1_A.B5_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:646][ 0]LogStaticMesh: Building static mesh B5_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:664][ 0]LogStaticMesh: Built static mesh [18.371002ms] /Game/UrbanCity/Models/ModularBuildings/B5_F1_B.B5_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:665][ 0]LogStaticMesh: Building static mesh B5_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:685][ 0]LogStaticMesh: Built static mesh [20.372637ms] /Game/UrbanCity/Models/ModularBuildings/B5_F1_C.B5_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:687][ 0]LogStaticMesh: Building static mesh B5_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:724][ 0]LogStaticMesh: Built static mesh [37.722042ms] /Game/UrbanCity/Models/ModularBuildings/B5_F1_D.B5_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:726][ 0]LogStaticMesh: Building static mesh B5_F1_E... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:757][ 0]LogStaticMesh: Built static mesh [31.248203ms] /Game/UrbanCity/Models/ModularBuildings/B5_F1_E.B5_F1_E MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:758][ 0]LogStaticMesh: Building static mesh B7_L_03_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:760][ 0]LogStaticMesh: Built static mesh [1.973926ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_03_corner.B7_L_03_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:761][ 0]LogStaticMesh: Building static mesh B5_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:772][ 0]LogStaticMesh: Built static mesh [11.201140ms] /Game/UrbanCity/Models/ModularBuildings/B5_F2_B.B5_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:773][ 0]LogStaticMesh: Building static mesh B5_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:776][ 0]LogStaticMesh: Built static mesh [3.639143ms] /Game/UrbanCity/Models/ModularBuildings/B5_L_01_straight.B5_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:777][ 0]LogStaticMesh: Building static mesh B5_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:780][ 0]LogStaticMesh: Built static mesh [2.809998ms] /Game/UrbanCity/Models/ModularBuildings/B5_L_02_corner.B5_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:780][ 0]LogStaticMesh: Building static mesh B6_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:792][ 0]LogStaticMesh: Built static mesh [11.820364ms] /Game/UrbanCity/Models/ModularBuildings/B6_F1_A.B6_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:793][ 0]LogStaticMesh: Building static mesh B5_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:794][ 0]LogStaticMesh: Built static mesh [1.582996ms] /Game/UrbanCity/Models/ModularBuildings/B5_L_02_straight.B5_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:795][ 0]LogStaticMesh: Building static mesh B6_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:802][ 0]LogStaticMesh: Built static mesh [7.409299ms] /Game/UrbanCity/Models/ModularBuildings/B6_F1_D.B6_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:803][ 0]LogStaticMesh: Building static mesh B6_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:806][ 0]LogStaticMesh: Built static mesh [3.113586ms] /Game/UrbanCity/Models/ModularBuildings/B6_F2_C.B6_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:807][ 0]LogStaticMesh: Building static mesh B6_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:813][ 0]LogStaticMesh: Built static mesh [6.664484ms] /Game/UrbanCity/Models/ModularBuildings/B6_F1_B.B6_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:814][ 0]LogStaticMesh: Building static mesh B6_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:821][ 0]LogStaticMesh: Built static mesh [6.940063ms] /Game/UrbanCity/Models/ModularBuildings/B6_F1_C.B6_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:822][ 0]LogStaticMesh: Building static mesh B6_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:829][ 0]LogStaticMesh: Built static mesh [7.381289ms] /Game/UrbanCity/Models/ModularBuildings/B6_F2_A.B6_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:830][ 0]LogStaticMesh: Building static mesh B6_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:834][ 0]LogStaticMesh: Built static mesh [3.976765ms] /Game/UrbanCity/Models/ModularBuildings/B6_F2_B.B6_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:834][ 0]LogStaticMesh: Building static mesh B7_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:840][ 0]LogStaticMesh: Built static mesh [5.983820ms] /Game/UrbanCity/Models/ModularBuildings/B7_F1_D.B7_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:841][ 0]LogStaticMesh: Building static mesh B6_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:847][ 0]LogStaticMesh: Built static mesh [6.330176ms] /Game/UrbanCity/Models/ModularBuildings/B6_L_01_corner.B6_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:848][ 0]LogStaticMesh: Building static mesh B6_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:849][ 0]LogStaticMesh: Built static mesh [1.488727ms] /Game/UrbanCity/Models/ModularBuildings/B6_L_02_straight.B6_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:849][ 0]LogStaticMesh: Building static mesh B7_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:853][ 0]LogStaticMesh: Built static mesh [3.877376ms] /Game/UrbanCity/Models/ModularBuildings/B7_F1_A.B7_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:854][ 0]LogStaticMesh: Building static mesh B7_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:856][ 0]LogStaticMesh: Built static mesh [2.630496ms] /Game/UrbanCity/Models/ModularBuildings/B7_F1_B.B7_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:857][ 0]LogStaticMesh: Building static mesh B7_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:860][ 0]LogStaticMesh: Built static mesh [2.626881ms] /Game/UrbanCity/Models/ModularBuildings/B7_F1_C.B7_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:860][ 0]LogStaticMesh: Building static mesh B7_F3_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:870][ 0]LogStaticMesh: Built static mesh [10.065997ms] /Game/UrbanCity/Models/ModularBuildings/B7_F3_A.B7_F3_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:871][ 0]LogStaticMesh: Building static mesh B7_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:872][ 0]LogStaticMesh: Built static mesh [1.722140ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_01_straight.B7_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:873][ 0]LogStaticMesh: Building static mesh B7_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:875][ 0]LogStaticMesh: Built static mesh [2.430814ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_01_corner.B7_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:876][ 0]LogStaticMesh: Building static mesh B7_L_02_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:879][ 0]LogStaticMesh: Built static mesh [3.437655ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_02_corner.B7_L_02_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:880][ 0]LogStaticMesh: Building static mesh B7_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:882][ 0]LogStaticMesh: Built static mesh [1.773943ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_02_straight.B7_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:882][ 0]LogStaticMesh: Building static mesh B8_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:904][ 0]LogStaticMesh: Built static mesh [21.710472ms] /Game/UrbanCity/Models/ModularBuildings/B8_F1_A.B8_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:904][ 0]LogStaticMesh: Building static mesh B7_L_03_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:906][ 0]LogStaticMesh: Built static mesh [1.603777ms] /Game/UrbanCity/Models/ModularBuildings/B7_L_03_straight.B7_L_03_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:928][ 0]LogStaticMesh: Building static mesh B8_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:936][ 0]LogStaticMesh: Built static mesh [29.093267ms] /Game/UrbanCity/Models/ModularBuildings/B8_F1_C.B8_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:936][ 0]LogStaticMesh: Building static mesh B8_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:945][ 0]LogStaticMesh: Built static mesh [8.486013ms] /Game/UrbanCity/Models/ModularBuildings/B8_F1_B.B8_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:945][ 0]LogStaticMesh: Building static mesh B8_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:961][ 0]LogStaticMesh: Built static mesh [15.548054ms] /Game/UrbanCity/Models/ModularBuildings/B8_F2_A.B8_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:962][ 0]LogStaticMesh: Building static mesh B8_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:969][ 0]LogStaticMesh: Built static mesh [7.611691ms] /Game/UrbanCity/Models/ModularBuildings/B8_F2_B.B8_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:970][ 0]LogStaticMesh: Building static mesh B8_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:984][ 0]LogStaticMesh: Built static mesh [13.942168ms] /Game/UrbanCity/Models/ModularBuildings/B8_F2_C.B8_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:985][ 0]LogStaticMesh: Building static mesh B8_F2_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:993][ 0]LogStaticMesh: Built static mesh [8.009548ms] /Game/UrbanCity/Models/ModularBuildings/B8_F2_D.B8_F2_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:993][ 0]LogStaticMesh: Building static mesh B9_F3_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:998][ 0]LogStaticMesh: Built static mesh [4.986918ms] /Game/UrbanCity/Models/ModularBuildings/B9_F3_A.B9_F3_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.36:999][ 0]LogStaticMesh: Building static mesh B8_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:003][ 0]LogStaticMesh: Built static mesh [3.906590ms] /Game/UrbanCity/Models/ModularBuildings/B8_L_01_corner.B8_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:003][ 0]LogStaticMesh: Building static mesh B8_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:004][ 0]LogStaticMesh: Built static mesh [1.352293ms] /Game/UrbanCity/Models/ModularBuildings/B8_L_01_straight.B8_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:005][ 0]LogStaticMesh: Building static mesh B9_F1_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:009][ 0]LogStaticMesh: Built static mesh [3.516262ms] /Game/UrbanCity/Models/ModularBuildings/B9_F1_A.B9_F1_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:009][ 0]LogStaticMesh: Building static mesh B9_F1_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:012][ 0]LogStaticMesh: Built static mesh [2.447078ms] /Game/UrbanCity/Models/ModularBuildings/B9_F1_C.B9_F1_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:012][ 0]LogStaticMesh: Building static mesh B9_F1_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:015][ 0]LogStaticMesh: Built static mesh [3.014498ms] /Game/UrbanCity/Models/ModularBuildings/B9_F1_B.B9_F1_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:118][ 0]LogStaticMesh: Building static mesh B9_F2_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:121][ 0]LogStaticMesh: Built static mesh [105.064110ms] /Game/UrbanCity/Models/ModularBuildings/B9_F2_B.B9_F2_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:121][ 0]LogStaticMesh: Building static mesh B9_F1_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:124][ 0]LogStaticMesh: Built static mesh [2.934987ms] /Game/UrbanCity/Models/ModularBuildings/B9_F1_D.B9_F1_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:125][ 0]LogStaticMesh: Building static mesh B9_F2_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:130][ 0]LogStaticMesh: Built static mesh [5.258883ms] /Game/UrbanCity/Models/ModularBuildings/B9_F2_A.B9_F2_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:131][ 0]LogStaticMesh: Building static mesh B9_F2_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:136][ 0]LogStaticMesh: Built static mesh [5.643789ms] /Game/UrbanCity/Models/ModularBuildings/B9_F2_C.B9_F2_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:140][ 0]LogStaticMesh: Building static mesh B9_F2_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:145][ 0]LogStaticMesh: Built static mesh [5.106185ms] /Game/UrbanCity/Models/ModularBuildings/B9_F2_D.B9_F2_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:146][ 0]LogStaticMesh: Building static mesh B9_L_03_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:147][ 0]LogStaticMesh: Built static mesh [1.572454ms] /Game/UrbanCity/Models/ModularBuildings/B9_L_03_straight.B9_L_03_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:148][ 0]LogStaticMesh: Building static mesh B9_F3_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:153][ 0]LogStaticMesh: Built static mesh [5.090825ms] /Game/UrbanCity/Models/ModularBuildings/B9_F3_B.B9_F3_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:196][ 0]LogStaticMesh: Building static mesh B9_F3_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:202][ 0]LogStaticMesh: Built static mesh [48.353653ms] /Game/UrbanCity/Models/ModularBuildings/B9_F3_C.B9_F3_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:202][ 0]LogStaticMesh: Building static mesh B9_L_01_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:204][ 0]LogStaticMesh: Built static mesh [1.868513ms] /Game/UrbanCity/Models/ModularBuildings/B9_L_01_corner.B9_L_01_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:205][ 0]LogStaticMesh: Building static mesh B9_L_01_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:206][ 0]LogStaticMesh: Built static mesh [1.546553ms] /Game/UrbanCity/Models/ModularBuildings/B9_L_01_straight.B9_L_01_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:207][ 0]LogStaticMesh: Building static mesh B9_L_02_straight... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:208][ 0]LogStaticMesh: Built static mesh [1.852250ms] /Game/UrbanCity/Models/ModularBuildings/B9_L_02_straight.B9_L_02_straight MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:342][ 0]LogStaticMesh: Building static mesh gardenPlanter_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.37:346][ 0]LogStaticMesh: Built static mesh [4.652008ms] /Game/UrbanCity/Models/props/gardenPlanter_B.gardenPlanter_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:548][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:549][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeRe MainFrameActions: Packaging (Windows (64-bit)): sources/DataLayer.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Conten MainFrameActions: Packaging (Windows (64-bit)): t/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:573][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:573][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:575][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:575][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine MainFrameActions: Packaging (Windows (64-bit)): /Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_M.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_N.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:577][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultDeferredDecalMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:577][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:578][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:578][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:579][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platfor MainFrameActions: Packaging (Windows (64-bit)): m]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:579][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:580][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:580][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:581][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:597][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:597][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:598][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDistanceField.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:598][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:598][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:600][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:600][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:601][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:601][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:602][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:602][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:603][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:603][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Move.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:604][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:604][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:605][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:605][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:605][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:606][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edit MainFrameActions: Packaging (Windows (64-bit)): orMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:606][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:607][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:607][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:608][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:608][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:608][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:609][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special MainFrameActions: Packaging (Windows (64-bit)): _Attack_PSM.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:609][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:610][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:610][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:610][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:611][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:629][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:629][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:630][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:630][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:630][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:631][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:631][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/RemoveSurfaceMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:632][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:632][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/M_InvalidLightmapSettings.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:633][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:633][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoM MainFrameActions: Packaging (Windows (64-bit)): aterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:634][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:634][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Default MainFrameActions: Packaging (Windows (64-bit)): Bokeh.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:635][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/PreintegratedSkinBRDF.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:635][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.ua MainFrameActions: Packaging (Windows (64-bit)): sset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:636][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:636][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:637][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:637][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:637][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/soil_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/soil_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:638][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Window_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Window_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:638][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/ImageAdjustment/CheapContrast.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:639][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:639][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Buildings/building_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:640][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:640][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:641][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:642][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_02_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:642][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:643][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:644][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_02_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:644][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Buildings/building_03_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:645][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:645][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/clouds, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/clouds.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:646][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Road, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materi MainFrameActions: Packaging (Windows (64-bit)): als/Tileable/Road.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:647][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:647][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/metal_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:648][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:649][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/blank_normal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Textures/Tileable/blank_normal.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:649][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:650][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:650][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Tileable/cobbleStone_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:651][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/cobbleStone_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/cobbleStone_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:652][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/cobbleStone_01_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Tileable/cobbleStone_01_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:652][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_03_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:653][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/soil_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/soil_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:654][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/soil_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/soil_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:654][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:655][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Tileable/rooftop_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:655][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/rooftop_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/rooftop_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:656][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/rooftop_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Materials/Tileable/rooftop_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:657][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Tileable/road_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:657][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/road_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:658][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/road_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:659][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/lines_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Tileable/lines_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:659][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/lines_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Tileable/lines_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:660][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_03_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:660][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Buildings/building_04_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:661][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_04_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:662][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_04_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:662][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:663][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:664][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:664][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /G MainFrameActions: Packaging (Windows (64-bit)): ame/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:665][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:665][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_ MainFrameActions: Packaging (Windows (64-bit)): Color.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:666][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:666][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:667][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:668][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:668][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/urbancity/Maps/Assets, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/urbancity/Maps/Assets.umap, MainFrameActions: Packaging (Windows (64-bit)): /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:669][ 0]LogCookCommandlet:Display: Cooking /Game/urbancity/Maps/Assets -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/urbancity/Maps/Assets.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:735][ 0]LogSavePackage: Save=64.942879ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:736][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/urbancity/Maps/Assets.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:859][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_04_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:859][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Buildings/building_05_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:859][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_05_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_05_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:860][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_05_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:861][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_06_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:861][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_06_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_06_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_06_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_06_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:863][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_07_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_07_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:863][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_07_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_07_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:864][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_07_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_07_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:865][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Buildings/building_09_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Buildings/building_09_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:865][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:866][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Buildings/building_09_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:866][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Buildings/building_09_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Buildings/building_09_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/asphault_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/asphault_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/asphalt_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/asphalt_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:867][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/blank, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/blank.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:869][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/mask_grunge_tileable, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/mask_grunge_tileable.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:869][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:870][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:870][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:870][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:871][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:871][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_02_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Materials/Tileable/brick_02_TintA_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:872][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:872][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:873][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_02_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:873][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_02_TintB_Inst2.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:874][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_03_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:874][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:875][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_03_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:875][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_03_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:875][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_04_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_04_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:876][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_04_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_04_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/brick_05_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:878][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_05_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:878][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_05_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_05_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/brick_06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/brick_06_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_06_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/brick_06_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:881][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/brick_06_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/T MainFrameActions: Packaging (Windows (64-bit)): extures/Tileable/brick_06_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:881][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/UrbanCity/Materials/Tileable/concrete_ground_01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:882][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:882][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:883][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:883][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:884][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_02_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:884][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:885][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_02_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:885][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_02_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:886][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_02_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:886][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_03_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:887][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:887][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:887][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_03_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:888][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_03_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_03_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:889][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_04_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:889][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:890][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_04_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:890][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_04_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:891][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_04_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Textures/Tileable/concrete_ground_04_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:891][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/concrete_ground_05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/concrete_ground_05_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:892][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:892][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_h, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_h.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:892][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/concrete_ground_05_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/concrete_ground_05_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/metal_02_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:894][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/metal_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/metal_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:894][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Materials/Tileable/metal_03_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:895][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/road_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/road_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:895][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/UrbanCity/Materials/Tileable/Tilable_ConcreteWall01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:896][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_ConcreteWall02_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:896][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:897][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_02_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:897][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/UrbanCity/Materials/Tileable/Tilable_concreteWall03_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:898][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_03_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_03_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:898][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_03_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_03_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:898][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.39:899][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:159][ 0]LogSavePackage: Save=259.672424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:159][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:159][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_04_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_04_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_04_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProj MainFrameActions: Packaging (Windows (64-bit)): ect3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall04_Inst_TintA.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall05_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_05_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_05_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_05_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_05_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_concreteWall06_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:163][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_06_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_06_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:163][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_06_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_06_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/UrbanCity/Materials/Tileable/Tilable_concreteWall07_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_07_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Textures/Tileable/wall_concrete_07_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_concrete_07_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_concrete_07_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_marble01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Materials/Tileable/Tilable_marble01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/marble_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Tileable/marble_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/marble_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/marble_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintB_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/UrbanCity/Materials/Tileable/Tilable_metal_TintC_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:168][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_stuccoWall01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_stuccoWall01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:168][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_stucco_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/wall_stucco_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/wall_stucco_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/SM_MatPreviewMesh_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/SM_Ma MainFrameActions: Packaging (Windows (64-bit)): tPreviewMesh_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:170][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/SM_MatPreviewMesh_01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/SM_MatPreviewMesh MainFrameActions: Packaging (Windows (64-bit)): _01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:191][ 0]LogSavePackage: Save=21.324965ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:191][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/SM_MatPreviewMesh_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:229][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/M_Mat_UnrealTech, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/M_Mat_Unr MainFrameActions: Packaging (Windows (64-bit)): ealTech.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.40:230][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/M_Mat_UnrealTech -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/M_Mat_UnrealTech.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:811][ 0]LogSavePackage: Save=1580.591919ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:812][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/M_Mat_UnrealTech.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:812][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/T_Mat_UnrealTech_01_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/T_Mat_UnrealTech_01_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:812][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/T_Mat_UnrealTech_01_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/T_Mat_UnrealTech MainFrameActions: Packaging (Windows (64-bit)): _01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:819][ 0]LogSavePackage: Save=6.112423ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:819][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/T_Mat_UnrealTech_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:826][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/SM_Template_Map_Floor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:827][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/SM_Template_Map_Floor -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:829][ 0]LogSavePackage: Save=1.452886ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:829][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/SM_Template_Map_Floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:829][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_bush_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_bush_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:830][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Foliage_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:830][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Foliage_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Foliage/Foliage_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:831][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/WorldPositionOffset/SimpleGrassWind.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:831][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Foliage/foliage_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:832][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:832][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:833][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_bush_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/Foliage/flg_bush_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:833][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_fern, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_fern.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_02_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Foliage/foliage_02_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Foliage/foliage_02_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:834][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:835][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_02_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_02_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:835][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:836][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:836][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_grass_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_grass_03.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_groundLeaves, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_groundLeaves.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Cylinder.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_hedge_d_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Foliage/foliage_hedge_d_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedge_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedge_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedge_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:839][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/UrbanCity/Materials/Foliage/foliage_hedgeLeaves_d_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:839][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:840][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/foliage_hedgeLeaves_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:840][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Short, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/Flg_hedge_Short.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:841][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/Flg_hedge_Tall, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Models/Foliage/Flg_hedge_Tall.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:841][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_plane, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_plane.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:842][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/decal_DeadLeaves_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Foliage/decal_DeadLeaves_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:842][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:843][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:843][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/decal_DeadLeaves_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/decal_DeadLeaves_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:844][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:844][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Foliage/Bark_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mate MainFrameActions: Packaging (Windows (64-bit)): rials/Foliage/Bark_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/bark_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Foliage/bark_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Foliage/bark_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_tree_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_tree_03.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/Foliage/flg_weed_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/Foliage/flg_weed_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:847][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B1_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:847][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:877][ 0]LogSavePackage: Save=29.154709ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:877][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B1_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:878][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:879][ 0]LogSavePackage: Save=1.633293ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:880][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:880][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:881][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:913][ 0]LogSavePackage: Save=32.617363ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:914][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:914][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:915][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:925][ 0]LogSavePackage: Save=10.490057ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:926][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:926][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B1_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:927][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B1_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:929][ 0]LogSavePackage: Save=1.682385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:929][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:929][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B1_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:930][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:933][ 0]LogSavePackage: Save=3.329230ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:933][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:934][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_F2_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:934][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_F2_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B1_F2_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:945][ 0]LogSavePackage: Save=10.013592ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:945][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_F2_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:945][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:946][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B1_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:948][ 0]LogSavePackage: Save=1.726658ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:948][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:949][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B1_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:949][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B1_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:980][ 0]LogSavePackage: Save=30.409420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:980][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:980][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B1_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:981][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B1_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:991][ 0]LogSavePackage: Save=9.998835ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:991][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:992][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B1_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.41:992][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:000][ 0]LogSavePackage: Save=7.068967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:000][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:000][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_03_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B1_L_03_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:001][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_03_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_03_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:003][ 0]LogSavePackage: Save=1.660097ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:003][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_03_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:003][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B1_L_03_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B1_L_03_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:004][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B1_L_03_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_03_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:006][ 0]LogSavePackage: Save=1.732682ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:006][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B1_L_03_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:006][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:007][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:015][ 0]LogSavePackage: Save=8.181823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:015][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:016][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:026][ 0]LogSavePackage: Save=9.403706ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:026][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:027][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B2_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:027][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:029][ 0]LogSavePackage: Save=1.346871ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:029][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:030][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:030][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:050][ 0]LogSavePackage: Save=20.043146ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:051][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:051][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B2_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:052][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:062][ 0]LogSavePackage: Save=9.935286ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:062][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:063][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B2_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:063][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:065][ 0]LogSavePackage: Save=1.838998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:065][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:066][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B2_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:066][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:073][ 0]LogSavePackage: Save=6.178984ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:073][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:073][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_F3_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B2_F3_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:074][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_F3_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B2_F3_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:085][ 0]LogSavePackage: Save=10.592458ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:085][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_F3_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:086][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B2_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:086][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:088][ 0]LogSavePackage: Save=1.854358ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:088][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:089][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B2_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:089][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B2_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:096][ 0]LogSavePackage: Save=6.343126ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:096][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:097][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B2_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:097][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B2_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:099][ 0]LogSavePackage: Save=1.753162ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:099][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:100][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B2_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:100][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B2_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:107][ 0]LogSavePackage: Save=6.479862ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:107][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B2_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:108][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:108][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:110][ 0]LogSavePackage: Save=1.712201ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:110][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:111][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B3_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:111][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B3_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:118][ 0]LogSavePackage: Save=6.399748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:118][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:118][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:119][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B3_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:121][ 0]LogSavePackage: Save=1.682385ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:121][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:122][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:122][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B3_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:126][ 0]LogSavePackage: Save=3.361155ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:126][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:126][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:127][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:137][ 0]LogSavePackage: Save=10.059071ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:137][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:138][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B3_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:138][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:140][ 0]LogSavePackage: Save=1.725754ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:141][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:141][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:142][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B3_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:148][ 0]LogSavePackage: Save=6.290119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:148][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:149][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F3_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:149][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F3_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:158][ 0]LogSavePackage: Save=8.253804ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:158][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:158][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F3_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B3_F3_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:159][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F3_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B3_F3_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:161][ 0]LogSavePackage: Save=1.764908ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:161][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_F3_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B3_F3_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:162][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_F3_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:169][ 0]LogSavePackage: Save=6.315418ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:169][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_F3_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B3_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:170][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:172][ 0]LogSavePackage: Save=1.670338ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:172][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:172][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:173][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:175][ 0]LogSavePackage: Save=1.718827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:175][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:176][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B3_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:176][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:192][ 0]LogSavePackage: Save=15.133029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:192][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:192][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B3_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B3_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:193][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B3_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:195][ 0]LogSavePackage: Save=1.759486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:195][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B3_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:196][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:196][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B4_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:227][ 0]LogSavePackage: Save=30.719030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:227][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:228][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:228][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:238][ 0]LogSavePackage: Save=9.912396ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:238][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:239][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:239][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B4_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:241][ 0]LogSavePackage: Save=1.720936ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:242][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:242][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B4_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:242][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:249][ 0]LogSavePackage: Save=6.322345ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:249][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:250][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:250][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B4_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:252][ 0]LogSavePackage: Save=1.726056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:252][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:253][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F3_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B4_F3_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:253][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F3_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B4_F3_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:260][ 0]LogSavePackage: Save=6.383183ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:260][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F3_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:261][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_F3_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B4_F3_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:261][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_F3_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F3_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:263][ 0]LogSavePackage: Save=1.645038ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:263][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_F3_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:264][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:264][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B4_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:271][ 0]LogSavePackage: Save=6.622921ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:271][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:272][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B4_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:272][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:274][ 0]LogSavePackage: Save=1.660700ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:274][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:275][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:275][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B4_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:282][ 0]LogSavePackage: Save=6.578347ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:282][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:283][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B4_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B4_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:283][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B4_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B4_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:285][ 0]LogSavePackage: Save=1.703768ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:285][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B4_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:286][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:286][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:288][ 0]LogSavePackage: Save=1.345667ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:288][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:288][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:289][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B5_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:293][ 0]LogSavePackage: Save=3.583425ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:293][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:293][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B5_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:294][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:296][ 0]LogSavePackage: Save=1.718526ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:296][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:296][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:297][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B5_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:303][ 0]LogSavePackage: Save=6.169647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:304][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:304][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F1_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B5_F1_E.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:305][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F1_E -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:306][ 0]LogSavePackage: Save=1.662808ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:307][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F1_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:307][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:308][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:338][ 0]LogSavePackage: Save=30.337439ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:338][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:339][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:339][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B5_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:348][ 0]LogSavePackage: Save=8.405599ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:348][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:348][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B5_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:349][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:359][ 0]LogSavePackage: Save=9.308533ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:359][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:359][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:360][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:362][ 0]LogSavePackage: Save=1.720936ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:362][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:363][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B5_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B5_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:363][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B5_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B5_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:370][ 0]LogSavePackage: Save=6.322646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:370][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B5_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:370][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B6_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:371][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B6_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:373][ 0]LogSavePackage: Save=1.700455ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:373][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:373][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B6_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:374][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:381][ 0]LogSavePackage: Save=6.258796ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:381][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:381][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:382][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B6_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:384][ 0]LogSavePackage: Save=1.748042ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:384][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:384][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:385][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:391][ 0]LogSavePackage: Save=6.146758ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:391][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:392][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:392][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:394][ 0]LogSavePackage: Save=1.339944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:394][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:395][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B6_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:395][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:397][ 0]LogSavePackage: Save=1.514327ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:397][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:397][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B6_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:398][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:399][ 0]LogSavePackage: Save=1.283925ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:400][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:400][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:401][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B6_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:413][ 0]LogSavePackage: Save=12.449827ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:413][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:414][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B6_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:414][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B6_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:416][ 0]LogSavePackage: Save=1.678469ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:417][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B6_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:417][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:417][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B7_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:419][ 0]LogSavePackage: Save=1.363738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:419][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:420][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B7_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:420][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B7_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:422][ 0]LogSavePackage: Save=1.400481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:422][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:423][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B7_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:423][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:425][ 0]LogSavePackage: Save=1.376688ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:425][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:425][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:426][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B7_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:427][ 0]LogSavePackage: Save=1.350486ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:427][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:428][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_F3_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F3_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:428][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_F3_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F3_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:430][ 0]LogSavePackage: Save=1.396566ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:430][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_F3_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:431][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:431][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:433][ 0]LogSavePackage: Save=1.299285ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:433][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:433][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:434][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:436][ 0]LogSavePackage: Save=1.431503ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:436][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:436][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_02_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B7_L_02_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:437][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_02_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_02_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:439][ 0]LogSavePackage: Save=1.370665ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:439][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_02_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:439][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:440][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:441][ 0]LogSavePackage: Save=1.276998ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:441][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:442][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_03_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:442][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_03_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:444][ 0]LogSavePackage: Save=1.366147ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:444][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:445][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B7_L_03_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:445][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B7_L_03_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:447][ 0]LogSavePackage: Save=1.408312ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:447][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B7_L_03_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:448][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:448][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:450][ 0]LogSavePackage: Save=1.180018ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:450][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:450][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Window_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Window_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:451][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B8_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:451][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:453][ 0]LogSavePackage: Save=1.270673ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:453][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:453][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B8_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:454][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:456][ 0]LogSavePackage: Save=1.295671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:456][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:456][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:457][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:458][ 0]LogSavePackage: Save=1.338137ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:459][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:459][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/Tilable_metal_TintD_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:460][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B8_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:460][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:462][ 0]LogSavePackage: Save=1.285732ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:462][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:462][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B8_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:463][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B8_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:465][ 0]LogSavePackage: Save=1.272781ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:465][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:465][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_F2_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:466][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_F2_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:467][ 0]LogSavePackage: Save=1.261036ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:467][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_F2_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:468][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B8_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:468][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B8_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:470][ 0]LogSavePackage: Save=1.286937ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:470][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:473][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B8_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B8_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:473][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B8_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B8_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:475][ 0]LogSavePackage: Save=1.297478ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:475][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B8_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:476][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F1_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:476][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F1_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:478][ 0]LogSavePackage: Save=1.499268ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:478][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:479][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F1_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:479][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F1_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:481][ 0]LogSavePackage: Save=1.408914ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:481][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:482][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F1_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B9_F1_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:482][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F1_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:484][ 0]LogSavePackage: Save=1.274589ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:484][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:484][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F1_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:485][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F1_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:486][ 0]LogSavePackage: Save=1.438430ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:487][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F1_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:487][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F2_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B9_F2_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:488][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F2_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:489][ 0]LogSavePackage: Save=1.368556ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:489][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:490][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F2_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:490][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F2_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:492][ 0]LogSavePackage: Save=1.274287ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:492][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:492][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F2_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:493][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F2_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:495][ 0]LogSavePackage: Save=1.381808ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:495][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:495][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F2_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:496][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F2_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:498][ 0]LogSavePackage: Save=1.401686ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:498][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F2_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:498][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F3_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B9_F3_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:499][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F3_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F3_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:500][ 0]LogSavePackage: Save=1.361027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:500][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F3_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:501][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F3_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B9_F3_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:501][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F3_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/Mod MainFrameActions: Packaging (Windows (64-bit)): ularBuildings/B9_F3_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:503][ 0]LogSavePackage: Save=1.402590ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:503][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F3_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:504][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_F3_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Models/ModularBuildings/B9_F3_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:504][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_F3_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F3_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:506][ 0]LogSavePackage: Save=1.411324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:506][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_F3_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:507][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_L_01_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/U MainFrameActions: Packaging (Windows (64-bit)): rbanCity/Models/ModularBuildings/B9_L_01_corner.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:507][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_L_01_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/ModularBuildings/B9_L_01_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:509][ 0]LogSavePackage: Save=1.349281ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:509][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_01_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:509][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_L_01_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_01_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:510][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_L_01_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/ModularBuildings/B9_L_01_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:512][ 0]LogSavePackage: Save=1.511616ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:512][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_01_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:513][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_L_02_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /UrbanCity/Models/ModularBuildings/B9_L_02_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:513][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_L_02_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_02_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:515][ 0]LogSavePackage: Save=1.389639ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:515][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_02_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:515][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/ModularBuildings/B9_L_03_straight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_03_straight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:516][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/ModularBuildings/B9_L_03_straight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_03_straight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:517][ 0]LogSavePackage: Save=1.286335ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:517][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/ModularBuildings/B9_L_03_straight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:518][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:519][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:519][ 0]LogCookCommandlet:Display: Cooking /Game/UrbanCity/Models/props/gardenPlanter_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/ MainFrameActions: Packaging (Windows (64-bit)): gardenPlanter_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:521][ 0]LogSavePackage: Save=1.540831ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:521][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:521][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/gardenPlanter_C.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:522][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_D.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:522][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/gardenPlanter_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/gardenPlanter_E.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:523][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_ac_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_ac_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:523][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/misc_01_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/misc_01_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:524][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_d, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_d.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:524][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:525][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/misc_01_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:525][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/misc_01_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textu MainFrameActions: Packaging (Windows (64-bit)): res/Props/misc_01_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_ac_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_ac_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_barrier_Lrg, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_barrier_Lrg.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:526][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_barriers_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_barriers_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:527][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Props/prp_barriers_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:527][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:528][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:528][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/ MainFrameActions: Packaging (Windows (64-bit)): Textures/Props/prp_barriers_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:529][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_barriers_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_barriers_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:529][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_barrier_Sml, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_barrier_Sml.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:530][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_bench, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_bench.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:530][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_bench_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_bench_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:531][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:531][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_bench_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:532][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_bench_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Props/prp_bench_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_cementBarrier, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/props/prp_cementBarrier.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:533][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_cementBarrier_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Props/prp_cementBarrier_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:534][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_cementBarrier_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:534][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_cementBarrier_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:535][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_cementBarrier_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:535][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_cementBarrier_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_cementBarrier_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:536][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chainlinkFence, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_chainlinkFence.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:536][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/prp_chainlink_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urb MainFrameActions: Packaging (Windows (64-bit)): anCity/Materials/Tileable/prp_chainlink_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:537][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:537][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:538][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Tileable/prp_chainlink_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Tileable/prp_chainlink_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:538][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chainlinkPost, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/props/prp_chainlinkPost.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_chair, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_chair.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_patioFurniture_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_patioFurniture_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_patioFurniture_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:540][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:540][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_patioFurniture_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:541][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:541][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_patioFurniture_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_patioFurniture_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:542][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_crosswalkSign, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_crosswalkSign.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:542][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_streetLight_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Materials/Props/prp_streetLight_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:543][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_streetLight_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:543][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:543][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:544][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_streetLight_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:544][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLight_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLight_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:545][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_streetLights_e, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_streetLights_e.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:545][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_electricalBox, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_electricalBox.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:546][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_electricalBox_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Ur MainFrameActions: Packaging (Windows (64-bit)): banCity/Materials/Props/prp_electricalBox_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:546][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urba MainFrameActions: Packaging (Windows (64-bit)): nCity/Textures/Props/prp_electricalBox_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Urban MainFrameActions: Packaging (Windows (64-bit)): City/Textures/Props/prp_electricalBox_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:547][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:548][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_electricalBox_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_electricalBox_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:548][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_fireHydrant_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/props/prp_fireHydrant_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_fireHydrant_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_fireHydrant_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:549][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_fireHydrant_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_fireHydrant_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCi MainFrameActions: Packaging (Windows (64-bit)): ty/Textures/Props/prp_fireHydrant_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:551][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_fireHydrant_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Models/props/prp_fireHydrant_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_flag, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_flag.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:552][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/Flag_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/Flag_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/Flag_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/Flag_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/usaflag, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/usaflag.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:553][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_garbageCan, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_garbageCan.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:554][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_garbageCan_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_garbageCan_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:554][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:555][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:555][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCit MainFrameActions: Packaging (Windows (64-bit)): y/Textures/Props/prp_garbageCan_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_garbageCan_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_garbageCan_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:556][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mode MainFrameActions: Packaging (Windows (64-bit)): ls/props/prp_light_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:557][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/etchedGlass, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/etchedGlass.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:557][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_Painted_01_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_Painted_01_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:558][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mode MainFrameActions: Packaging (Windows (64-bit)): ls/props/prp_light_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:558][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_03, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_03.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:558][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_light_04, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_light_04.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:559][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_manhole, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_manhole.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:559][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_metalFence, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mo MainFrameActions: Packaging (Windows (64-bit)): dels/props/prp_metalFence.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:560][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_01_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_01_TintA_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:560][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_metalPillar, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/prp_metalPillar.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:561][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_metalPillar_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_metalPillar_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:561][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:562][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:562][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_m, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_m.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:563][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:563][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_metalPillar_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_metalPillar_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:564][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_parkingMeter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_parkingMeter.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:564][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_parkingMeter, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_parkingMeter.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:564][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanC MainFrameActions: Packaging (Windows (64-bit)): ity/Textures/Props/prp_parkingMeter_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:565][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:566][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_parkingMeter_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_parkingMeter_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:566][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potRoung, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_potRoung.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:566][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potSquare_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_A.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:567][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_potSquare_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_potSquare_B.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:567][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_pylon_Lrg, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Mod MainFrameActions: Packaging (Windows (64-bit)): els/props/prp_pylon_Lrg.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:568][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_pylons_Mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity MainFrameActions: Packaging (Windows (64-bit)): /Materials/Props/prp_pylons_Mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:568][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/Props/prp_pylons_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:569][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:569][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:570][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_pylons_r, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_pylons_r.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:570][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_pylong_Sml, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_pylong_Sml.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:570][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_sewerGrate, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_sewerGrate.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:571][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_streetLight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/M MainFrameActions: Packaging (Windows (64-bit)): odels/props/prp_streetLight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:571][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_table, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_table.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:572][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_tableUmbrella, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_tableUmbrella.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:572][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_tarp, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_tarp.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:573][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Props/prp_tarp_mat, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Props/prp_tarp_mat.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:573][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_a, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Textures/Props/prp_tarp_a.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_ao, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Tex MainFrameActions: Packaging (Windows (64-bit)): tures/Props/prp_tarp_ao.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Textures/Props/prp_tarp_n, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Text MainFrameActions: Packaging (Windows (64-bit)): ures/Props/prp_tarp_n.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:574][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_trafficLight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_trafficLight.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:575][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Materials/Tileable/metal_02_TintA_Inst, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Materials/Tileable/metal_02_TintA_Inst.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:575][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_vent_01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Models/props/prp_vent_01.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/UrbanCity/Models/props/prp_vent_02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/UrbanCity/Model MainFrameActions: Packaging (Windows (64-bit)): s/props/prp_vent_02.uasset, /Game/urbancity/Maps/Assets MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:576][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:651][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:651][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:691][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:706][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:707][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:707][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:708][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:708][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSo MainFrameActions: Packaging (Windows (64-bit)): undControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:714][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:715][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:715][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:715][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:716][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:716][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:718][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:719][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:719][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:720][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:720][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Grey' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:720][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/Grey' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:721][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:721][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:721][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:722][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:722][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:723][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:723][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:723][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:724][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:724][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:724][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:725][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:725][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:725][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:726][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:726][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:727][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:727][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:727][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:728][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:728][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:728][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:728][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:729][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:730][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:730][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:730][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:731][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:731][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:732][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:732][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:732][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.um MainFrameActions: Packaging (Windows (64-bit)): ap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:732][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:733][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:734][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:734][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M MainFrameActions: Packaging (Windows (64-bit)): _Mod_WaterFlow_DCL_Master_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:734][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:735][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Map MainFrameActions: Packaging (Windows (64-bit)): s/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:735][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M MainFrameActions: Packaging (Windows (64-bit)): _Mod_WaterFlow_DCL_Wall2_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:736][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:737][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:737][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M MainFrameActions: Packaging (Windows (64-bit)): _Mod_WaterFlow_DCL_Wall_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:737][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:738][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:738][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:739][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:739][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:739][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:740][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:740][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:741][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:741][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:742][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:742][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:890][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:891][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:891][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:892][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:892][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:893][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Music_C MainFrameActions: Packaging (Windows (64-bit)): ue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:893][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:893][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:894][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:894][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:895][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:895][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_C MainFrameActions: Packaging (Windows (64-bit)): ue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:895][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:896][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:896][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:896][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:897][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:897][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:897][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:898][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:898][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:898][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:899][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/subway_loop' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:899][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:899][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:900][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_01' whi MainFrameActions: Packaging (Windows (64-bit)): le loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:900][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:900][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:901][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:901][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:901][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:902][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:902][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:902][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:903][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:903][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:904][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:905][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:905][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:906][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:906][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:907][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:907][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:907][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:907][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:908][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:908][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M MainFrameActions: Packaging (Windows (64-bit)): _Mod_WaterFlow_DCL_Master_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:909][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:909][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:910][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M MainFrameActions: Packaging (Windows (64-bit)): _Mod_WaterFlow_DCL_Wall2_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:910][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:911][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:911][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:911][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:912][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:912][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:912][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_ MainFrameActions: Packaging (Windows (64-bit)): GodRay' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:913][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:913][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:913][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' whi MainFrameActions: Packaging (Windows (64-bit)): le loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:914][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:914][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:915][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PG MainFrameActions: Packaging (Windows (64-bit)): PU_Dust_Vec_Large' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:915][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:916][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:916][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_ MainFrameActions: Packaging (Windows (64-bit)): TrashFire' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:917][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:917][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:917][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_ MainFrameActions: Packaging (Windows (64-bit)): Heat' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:918][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:918][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:918][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P MainFrameActions: Packaging (Windows (64-bit)): _SparkBurst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:919][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:919][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflect MainFrameActions: Packaging (Windows (64-bit)): ions.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:920][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Volumet MainFrameActions: Packaging (Windows (64-bit)): ric/P_Mist_Lit_Still' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:920][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflection MainFrameActions: Packaging (Windows (64-bit)): s.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:921][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Volumet MainFrameActions: Packaging (Windows (64-bit)): ric/P_SteamRising' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:922][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:922][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:922][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:923][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:923][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:924][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P MainFrameActions: Packaging (Windows (64-bit)): _Droplets_LightCans' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:924][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:925][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:925][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:926][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:926][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections. MainFrameActions: Packaging (Windows (64-bit)): umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:926][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P MainFrameActions: Packaging (Windows (64-bit)): _LeakSplash_Dir' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:927][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:927][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:927][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:928][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:928][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.u MainFrameActions: Packaging (Windows (64-bit)): map. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:929][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:929][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:930][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:930][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds MainFrameActions: Packaging (Windows (64-bit)): _01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:931][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:931][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:931][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:931][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:932][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:932][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Grey' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:933][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/Grey' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:933][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:934][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:934][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:934][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:935][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_ MainFrameActions: Packaging (Windows (64-bit)): Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:936][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:936][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:936][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:936][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:937][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:937][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:938][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:938][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:939][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:939][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:940][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:940][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:940][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:941][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:941][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_M MainFrameActions: Packaging (Windows (64-bit)): esh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:941][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:942][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:942][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:943][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:943][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:943][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:944][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:944][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:945][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:945][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:945][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:946][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:946][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections. MainFrameActions: Packaging (Windows (64-bit)): umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:947][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_ MainFrameActions: Packaging (Windows (64-bit)): Opaque_Emissive' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:948][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:948][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:948][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:949][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:949][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/occluder' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:950][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/occluder' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:950][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:951][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:951][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:952][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:952][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:952][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:953][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:953][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:953][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Seg MainFrameActions: Packaging (Windows (64-bit)): ment' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:954][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:954][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:955][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:955][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:956][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:956][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_S MainFrameActions: Packaging (Windows (64-bit)): lat_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:956][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:957][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:957][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600 MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:958][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:958][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:958][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:959][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:959][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:960][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:960][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:960][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:961][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:961][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:962][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:962][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_ MainFrameActions: Packaging (Windows (64-bit)): Start_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:962][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:962][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:963][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:963][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:964][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:964][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:964][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:965][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:965][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:966][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:966][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:967][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:967][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:967][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:968][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:968][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:969][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:969][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:969][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:970][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:970][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:970][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:971][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:971][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:971][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:972][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_10 MainFrameActions: Packaging (Windows (64-bit)): 0' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:972][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:972][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:973][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:973][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:974][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:974][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:974][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:974][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:975][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:975][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:975][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:976][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Smal MainFrameActions: Packaging (Windows (64-bit)): l_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:976][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:976][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:977][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:977][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:977][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:977][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:978][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:978][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJun MainFrameActions: Packaging (Windows (64-bit)): ction' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:979][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:979][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:979][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:979][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valv MainFrameActions: Packaging (Windows (64-bit)): e' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:980][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:980][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:980][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:981][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:981][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:981][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:982][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:982][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:982][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:982][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:983][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:983][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:983][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:984][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:984][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:984][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:985][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:985][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:985][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:985][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:986][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:986][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:986][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:987][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:987][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:988][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:988][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:988][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:988][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:989][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:989][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:990][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:990][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:990][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:990][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:991][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:991][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:991][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:992][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:992][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:992][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:993][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Bro MainFrameActions: Packaging (Windows (64-bit)): ken01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:993][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:993][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:994][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:994][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:995][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:995][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:995][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:996][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:996][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:996][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:997][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:997][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:997][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan0 MainFrameActions: Packaging (Windows (64-bit)): 1' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:998][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:998][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:998][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:998][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:999][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:999][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.42:999][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:000][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:000][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:001][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflecti MainFrameActions: Packaging (Windows (64-bit)): ons.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:001][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corn MainFrameActions: Packaging (Windows (64-bit)): er_Inner_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:001][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:001][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:002][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflecti MainFrameActions: Packaging (Windows (64-bit)): ons.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:002][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:003][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:003][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:004][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corn MainFrameActions: Packaging (Windows (64-bit)): er_Outer_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:004][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:004][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:005][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:005][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:005][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:006][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:006][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:006][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent MainFrameActions: Packaging (Windows (64-bit)): _Hanging_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:007][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:007][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.uma MainFrameActions: Packaging (Windows (64-bit)): p. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:007][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:008][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:008][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:009][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:009][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:010][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:010][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:010][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:011][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:011][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:012][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:012][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:012][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:012][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' whi MainFrameActions: Packaging (Windows (64-bit)): le loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:013][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:013][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:013][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:014][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:014][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:014][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:015][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:015][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:015][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:016][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:016][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:016][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:017][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:017][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:017][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall0 MainFrameActions: Packaging (Windows (64-bit)): 1_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:018][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:018][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:018][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:019][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:019][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:020][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/R MainFrameActions: Packaging (Windows (64-bit)): eflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:020][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:020][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:021][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:021][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:021][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:022][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:022][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:023][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:023][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:023][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:023][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:024][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:024][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:025][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:025][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:025][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:026][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:026][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:026][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:027][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:027][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_ MainFrameActions: Packaging (Windows (64-bit)): D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:028][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:028][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:028][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:028][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:029][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:029][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:029][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:030][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:030][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:031][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:031][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:032][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:032][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:032][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:033][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:033][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted0 MainFrameActions: Packaging (Windows (64-bit)): 1_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:034][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:034][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:034][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:035][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:035][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:036][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Ble MainFrameActions: Packaging (Windows (64-bit)): nds_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:036][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:037][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:037][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:038][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:038][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:039][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01 MainFrameActions: Packaging (Windows (64-bit)): _M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:039][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:040][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:040][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:040][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:041][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:041][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:042][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:042][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:042][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:042][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02 MainFrameActions: Packaging (Windows (64-bit)): _N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:043][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:043][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:044][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:044][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:045][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:045][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:045][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:046][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:046][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:047][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:047][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:047][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Til MainFrameActions: Packaging (Windows (64-bit)): es_Broken_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:048][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:048][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:049][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:049][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:050][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:050][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:051][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:051][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:051][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:052][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:052][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:053][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:053][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:054][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:054][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:055][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:055][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:056][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:056][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:056][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:057][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:057][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:057][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:058][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:058][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_ MainFrameActions: Packaging (Windows (64-bit)): M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:058][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:059][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:059][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:060][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:060][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:061][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' whi MainFrameActions: Packaging (Windows (64-bit)): le loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:061][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:062][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:062][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PG MainFrameActions: Packaging (Windows (64-bit)): PU_Dust_Vec_Large' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:063][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:063][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:063][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:064][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:064][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:064][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:065][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_ MainFrameActions: Packaging (Windows (64-bit)): Heat' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:065][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:065][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:066][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:066][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:067][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:067][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:067][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:067][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Volumet MainFrameActions: Packaging (Windows (64-bit)): ric/P_Mist_Lit_Still' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:068][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:068][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:068][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflection MainFrameActions: Packaging (Windows (64-bit)): s.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:069][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Volumet MainFrameActions: Packaging (Windows (64-bit)): ric/P_SteamRising' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:069][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:069][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:070][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:070][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:071][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:071][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:071][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflecti MainFrameActions: Packaging (Windows (64-bit)): ons.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:072][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:072][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:072][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:073][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:073][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:073][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:074][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections. MainFrameActions: Packaging (Windows (64-bit)): umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:074][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:075][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:075][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:075][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P MainFrameActions: Packaging (Windows (64-bit)): _SprayLeak' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:076][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:077][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:077][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:078][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:078][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:079][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:079][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:079][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:080][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:080][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_C MainFrameActions: Packaging (Windows (64-bit)): ue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:080][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:081][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:081][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:082][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:082][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:082][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:082][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:083][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:083][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:083][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:084][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:084][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:084][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:084][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/subway_loop' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:085][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:085][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:085][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:086][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:086][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:087][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:087][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:087][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:087][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:088][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:088][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:089][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:089][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:089][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:090][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:091][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:091][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:091][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:092][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/occluder' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:092][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/occluder' while load MainFrameActions: Packaging (Windows (64-bit)): ing ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:093][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:093][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:093][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:093][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Bac MainFrameActions: Packaging (Windows (64-bit)): kground' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:094][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:094][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:094][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:095][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:095][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:096][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:096][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Seg MainFrameActions: Packaging (Windows (64-bit)): ment' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:096][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:097][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:098][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:098][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:098][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:098][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_S MainFrameActions: Packaging (Windows (64-bit)): lat_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:099][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:099][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:100][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:100][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:101][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:101][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:101][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:102][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:102][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:103][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:103][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:103][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:103][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:104][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:104][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:105][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:105][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:106][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:106][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:107][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:107][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sp MainFrameActions: Packaging (Windows (64-bit)): here' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:107][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:108][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:108][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:108][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:109][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:109][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:109][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:110][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:110][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:110][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:111][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:111][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:111][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:112][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:112][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:112][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:113][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:113][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:114][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:114][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:114][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:115][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:115][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.u MainFrameActions: Packaging (Windows (64-bit)): map. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:116][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:116][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:117][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:117][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:117][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:118][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:118][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Smal MainFrameActions: Packaging (Windows (64-bit)): l_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:118][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:119][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:119][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:119][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:120][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:120][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:121][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:121][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:122][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valv MainFrameActions: Packaging (Windows (64-bit)): e' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:122][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:123][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:123][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:124][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:124][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:125][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:125][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:125][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:125][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:126][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:126][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:126][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:127][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:127][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:127][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:127][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:128][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:128][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:128][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:129][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:129][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:129][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:130][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:130][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:130][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:131][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:131][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:132][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:132][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:132][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:133][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:133][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:133][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:134][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:134][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:134][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:135][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:135][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:135][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:136][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:136][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:136][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:137][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:137][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:138][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:138][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:138][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:139][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:139][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:139][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:139][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:140][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:140][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan0 MainFrameActions: Packaging (Windows (64-bit)): 1' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:140][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:141][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:141][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:141][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:142][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:142][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:142][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:143][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:143][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:143][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflecti MainFrameActions: Packaging (Windows (64-bit)): ons.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:144][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:144][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:145][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:145][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corn MainFrameActions: Packaging (Windows (64-bit)): er_Outer_Curved_300' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:145][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:146][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:146][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflecti MainFrameActions: Packaging (Windows (64-bit)): ons.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:146][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corn MainFrameActions: Packaging (Windows (64-bit)): er_Outer_Curved_600' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:147][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:147][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:148][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:148][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:149][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:149][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:149][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:150][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:150][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.uma MainFrameActions: Packaging (Windows (64-bit)): p. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:150][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent MainFrameActions: Packaging (Windows (64-bit)): _Hanging_01a' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:151][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:151][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:151][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:153][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:153][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:154][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:154][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:155][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:155][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:155][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds MainFrameActions: Packaging (Windows (64-bit)): _01' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:156][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:157][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:157][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:157][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:158][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:158][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:158][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:159][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:159][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:159][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:160][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:160][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:160][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:161][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:161][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:161][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:162][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:162][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:162][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:162][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:163][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:163][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:163][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:164][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall0 MainFrameActions: Packaging (Windows (64-bit)): 1_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:164][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:164][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:165][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:165][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:165][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:166][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:166][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:166][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:167][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:167][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:167][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:168][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:168][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:168][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:169][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:169][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:170][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:170][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:171][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:171][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:171][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:172][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:172][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:172][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:173][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N MainFrameActions: Packaging (Windows (64-bit)): ' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:173][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:174][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:174][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:174][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:175][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:175][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:176][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:176][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:176][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:177][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:178][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:178][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluoresc MainFrameActions: Packaging (Windows (64-bit)): ent_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:178][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:179][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:179][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:180][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:180][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:180][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:181][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:181][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:181][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:182][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:182][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:183][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:183][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:184][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:184][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:184][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_ MainFrameActions: Packaging (Windows (64-bit)): 02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:185][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:185][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:186][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01 MainFrameActions: Packaging (Windows (64-bit)): _M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:186][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:187][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:187][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01 MainFrameActions: Packaging (Windows (64-bit)): _N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:188][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:188][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:188][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:189][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:189][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:190][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02 MainFrameActions: Packaging (Windows (64-bit)): _N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:190][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:190][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:191][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' whi MainFrameActions: Packaging (Windows (64-bit)): le loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:191][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:191][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:192][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:192][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:192][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:192][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:193][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:193][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' w MainFrameActions: Packaging (Windows (64-bit)): hile loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:194][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:194][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:194][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:194][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Til MainFrameActions: Packaging (Windows (64-bit)): es_Broken_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:195][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:195][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:195][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:196][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Til MainFrameActions: Packaging (Windows (64-bit)): es_Broken_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:196][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:196][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:197][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:197][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:198][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:198][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:198][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:198][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:199][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:199][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:200][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:200][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:200][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:201][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:201][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while MainFrameActions: Packaging (Windows (64-bit)): loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:201][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:201][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:202][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:202][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:202][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:203][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:203][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:203][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:204][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:204][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:204][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:204][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:205][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:205][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:206][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap': Can't find file for asset '/Game/Assets/Textures/T_White_Painted_ MainFrameActions: Packaging (Windows (64-bit)): Metal_N' while loading ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/ue41/Maps/Reflections.umap. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:208][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:208][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:209][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:209][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:209][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:209][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:210][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:210][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:211][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:211][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:212][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:212][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:212][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:213][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:213][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:213][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:213][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:214][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:214][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:214][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:214][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:215][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:215][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:215][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:216][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:216][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:216][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:216][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:217][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:217][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:218][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:218][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:218][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:219][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:219][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:219][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:219][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:220][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:220][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:220][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:220][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:221][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:221][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:221][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:221][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:222][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:222][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:222][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:222][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:223][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:223][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:223][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:223][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:224][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:224][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:224][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:225][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:225][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:225][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:225][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:226][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:226][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:226][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:227][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:227][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:227][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:227][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:228][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:228][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:228][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:228][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:229][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:229][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:229][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:229][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:230][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:230][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:230][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:230][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:231][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:231][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:231][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:232][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:232][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:232][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:232][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:233][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:233][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:233][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:233][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:234][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:234][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:234][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:234][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:235][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:235][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:235][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:235][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:235][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:236][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:236][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:237][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:237][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:237][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:237][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:237][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:238][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:238][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:238][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:238][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:238][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:239][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:239][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:239][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:239][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:240][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:240][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:240][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:240][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:241][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:241][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:241][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:241][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:242][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:242][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:242][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:242][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:243][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:244][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:244][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:244][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:245][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:245][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:246][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:246][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:246][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:247][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:248][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:248][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:248][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:248][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:249][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:249][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:250][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:250][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:251][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:251][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:251][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:252][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:252][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:253][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:253][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:253][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:253][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:254][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:254][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:255][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:256][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:256][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:257][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:257][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:258][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:258][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:258][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:258][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:259][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:260][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:260][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:261][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:261][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:262][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:262][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:262][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:263][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:264][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:264][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:265][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:265][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:265][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:266][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:266][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:267][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:268][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:268][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:269][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:269][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:270][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:270][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:271][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:271][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:271][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:271][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:271][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:272][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:272][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:272][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:272][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:273][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:273][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:273][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:273][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:274][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:274][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:275][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:275][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:276][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:276][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:277][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:277][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:277][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:277][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:278][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive': Can't find file for asset '/Game/Assets/Materials/M_TextMaterial_Opaque_Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:278][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:279][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:279][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:280][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:280][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:281][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:281][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:282][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:282][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:283][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:283][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:284][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:284][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:285][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:285][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:286][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:286][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:286][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:286][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:287][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:287][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:287][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:287][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:288][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:288][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:288][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:288][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:289][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:289][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:289][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:289][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:290][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:290][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:291][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:291][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:291][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:292][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:292][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:293][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:293][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:294][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:294][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:295][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:295][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:296][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:296][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:297][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:297][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:298][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:298][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:299][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:299][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:300][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:301][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:301][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:302][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:302][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:303][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:303][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:304][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:304][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:305][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:305][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:306][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:306][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:307][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:307][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:308][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:308][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:308][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:308][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:309][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:309][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:310][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:311][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:311][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:312][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:312][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:312][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:313][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:313][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:314][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:314][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:315][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:315][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:315][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:315][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:316][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:316][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:317][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:317][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:318][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:318][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:318][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:318][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:319][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:319][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:319][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:319][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:320][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:320][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:321][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:321][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:322][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:322][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:322][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:322][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:323][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:324][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:324][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:325][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:325][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:326][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:326][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:327][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:327][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:327][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:327][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:328][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:328][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:329][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:329][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:331][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:331][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:332][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:332][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:332][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:332][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:333][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:333][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:334][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:334][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:334][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:334][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:335][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:336][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:336][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:337][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:337][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:338][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:338][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:339][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:340][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:340][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:341][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:341][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:341][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:341][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:342][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:342][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:342][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:343][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:343][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:343][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:344][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:344][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:345][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:345][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:346][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:346][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:346][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:346][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:347][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:347][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:348][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:348][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:349][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:349][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:349][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:349][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:350][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:350][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:350][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:350][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:351][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:351][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:351][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:351][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:352][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:352][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:353][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:353][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:354][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:354][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:354][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:354][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:354][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:355][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:355][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:356][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:356][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:357][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:357][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:357][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:357][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:358][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:358][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:358][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:359][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:359][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:360][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:360][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:360][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:360][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:361][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:361][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:362][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:362][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:363][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:363][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:364][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:364][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:365][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:365][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:365][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:365][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:366][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:366][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:367][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:367][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file '/Game/Assets/Effects/P_Pulse_Ring' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:367][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:367][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/P_Pulse_Ring': Can't find file for asset '/Game/Assets/Effects/P_Pulse_Ring' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:368][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:368][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:369][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:369][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:370][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:370][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:371][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:371][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:371][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:372][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:372][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:373][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:374][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:375][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:375][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:376][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:376][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:376][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:377][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:377][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:378][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:379][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:379][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:380][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:381][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:381][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:382][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:382][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:382][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:383][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:383][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:384][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:384][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:384][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:385][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:385][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:386][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:387][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:387][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:387][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:387][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:388][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:388][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:388][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:389][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:389][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:390][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:390][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:391][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:392][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:392][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:392][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:392][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:393][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:393][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Background' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:394][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Background': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Background' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:394][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:395][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:395][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Corner': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:395][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:395][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file '/Game/Assets/Mesh/S_TextBox_Border_Segment' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:396][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Border_Segment': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Border_Segment' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:396][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file '/Game/Assets/Mesh/S_TextBox_Icon_Info' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:397][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:397][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/S_TextBox_Icon_Info': Can't find file for asset '/Game/Assets/Mesh/S_TextBox_Icon_Info' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:397][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:397][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:398][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:398][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:399][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:399][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:399][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:400][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:400][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:401][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:401][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:402][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:402][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:403][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:403][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:403][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:404][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:404][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:405][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:405][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:405][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:407][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:407][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:408][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:408][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:409][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:410][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:410][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:411][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:411][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:412][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:412][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:412][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:413][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:413][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:413][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:413][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:414][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:414][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:414][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:414][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:415][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:415][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:415][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:415][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:416][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:416][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:416][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:417][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:417][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:418][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:418][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:418][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:418][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:418][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:419][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:419][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:420][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:420][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:420][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:420][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:421][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:421][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:421][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:421][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:422][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:422][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:423][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:423][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:424][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:425][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:426][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:426][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:427][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:427][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:427][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:427][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:428][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:428][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:428][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:428][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:429][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:429][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:430][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:430][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:430][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:430][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:431][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:431][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:432][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:432][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:432][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:433][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:434][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:434][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:435][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:435][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:436][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:436][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:436][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:437][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:438][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:438][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:439][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:439][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:439][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:439][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:440][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:440][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:441][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:441][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:442][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:443][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:443][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:443][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:443][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:444][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:444][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:444][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:445][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:446][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:446][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:447][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:447][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:448][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:448][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:449][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:449][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:450][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:450][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:451][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:451][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:451][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:451][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:452][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:452][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:453][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:454][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:454][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:455][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:456][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:456][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:457][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:457][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:458][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:459][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:459][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:459][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:460][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:460][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:461][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:461][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:462][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:462][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:463][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:463][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:463][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:464][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:465][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:465][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:466][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:467][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:467][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:468][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:468][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:469][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:469][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:470][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:470][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:471][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:472][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:473][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:473][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:474][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:474][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:475][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:475][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:476][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:476][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:477][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:477][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:477][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:477][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:478][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:478][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:479][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:479][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:480][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:480][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:481][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:482][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:482][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:482][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:482][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:483][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:483][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:484][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:484][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:485][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:485][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:486][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:486][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:521][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:521][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_SparkTail_Cue.Reflections_SparkTail_Cue Referenced by EdGraphPin_3798 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:522][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:523][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:523][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_SparkTail_Cue.Reflections_SparkTail_Cue Referenced by EdGraphPin_3798 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:524][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:524][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_SparkTail_Cue.Reflections_SparkTail_Cue Referenced by EdGraphPin_3768 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file '/Game/Assets/Audio/Reflections_SparkTail_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:525][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:525][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_SparkTail_Cue.Reflections_SparkTail_Cue Referenced by EdGraphPin_3768 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_SparkTail_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_SparkTail_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:527][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:527][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Spark_Cue.Reflections_Spark_Cue Referenced by EdGraphPin_3858 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file '/Game/Assets/Audio/Reflections_Spark_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:528][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Spark_Cue.Reflections_Spark_Cue Referenced by EdGraphPin_3858 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Spark_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Spark_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:530][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:530][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Reverb.Reflections_Reverb Referenced by EdGraphPin_3905 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file '/Game/Assets/Audio/Reflections_Reverb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:531][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:531][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Reverb.Reflections_Reverb Referenced by EdGraphPin_3905 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Reverb': Can't find file for asset '/Game/Assets/Audio/Reflections_Reverb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:532][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:532][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Music_Cue.Reflections_Music_Cue Referenced by EdGraphPin_3930 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file '/Game/Assets/Audio/Reflections_Music_Cue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:533][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/Reflections_Music_Cue.Reflections_Music_Cue Referenced by EdGraphPin_3930 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:533][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/Reflections_Music_Cue': Can't find file for asset '/Game/Assets/Audio/Reflections_Music_Cue' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:611][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:612][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:612][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:612][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:612][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:613][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:613][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Base': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:634][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:635][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:635][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:636][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'BuzzSound': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:637][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:637][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:638][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:638][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:639][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'BuzzSound': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:659][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:659][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:660][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:660][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:661][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:661][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:662][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:662][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:662][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:663][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:663][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:663][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:663][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:664][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:665][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:665][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:692][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:693][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:693][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:694][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:694][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:694][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Pulse effect': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:698][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:698][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:699][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:699][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:699][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Trigger': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:700][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:701][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:701][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:702][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:702][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'BrokenLight': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:703][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:703][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:704][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:704][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:705][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'BrokenLight': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:733][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:734][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:734][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:735][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:735][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Background': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:735][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:736][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:736][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:738][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:738][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Bottom Border': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:739][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:739][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:739][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:740][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:740][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Bottom left corner': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:741][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:741][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:742][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:742][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:743][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Bottom right corner': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:743][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:743][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:743][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:744][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:744][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:745][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Info icon': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:745][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:745][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:746][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:746][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:747][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Left Border': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:747][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:748][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:748][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:749][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:749][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:749][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Right border': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:750][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:750][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:751][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:751][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:752][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Top Border': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:752][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:752][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:753][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:753][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:754][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Top left corner': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:754][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:755][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:755][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:756][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Top right corner': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:757][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:757][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:758][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:758][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:758][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Light': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:759][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:759][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:760][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:760][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:761][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'Light': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:785][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:785][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:786][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:787][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_0': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:787][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:788][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:788][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:789][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:790][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:790][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_1': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:791][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:791][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:792][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:793][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:793][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_2': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:793][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:794][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:794][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:794][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:795][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:795][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:795][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_3': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:796][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:796][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:797][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:797][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:798][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_4': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:798][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:798][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:799][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:799][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:800][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:800][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TextRenderComponent_5': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:801][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:801][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:802][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:802][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:802][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:802][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:802][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TimelineComp__13': BP_Commentary_Box_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_Commentary_Box_C_1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:803][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:803][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:804][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:804][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:805][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TimelineComp__3': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:805][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:806][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:806][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:807][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:807][ 0]LogLinker:Warning: CreateExport: Failed to load Outer for resource 'TimelineComp__3': BP_LightBuzzSoundControl_C /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.BP_LightBuzzSoundControl_C_3 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:848][ 0]LogTexture:Display: Building textures: LUT_Morning (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:848][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:849][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/pipe_water_spray_01.pipe_water_spray_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file '/Game/Assets/Audio/pipe_water_spray_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:849][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:849][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/pipe_water_spray_01.pipe_water_spray_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/pipe_water_spray_01': Can't find file for asset '/Game/Assets/Audio/pipe_water_spray_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:850][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:850][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/steam_pipe_01.steam_pipe_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file '/Game/Assets/Audio/steam_pipe_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:851][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:851][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/steam_pipe_01.steam_pipe_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/steam_pipe_01': Can't find file for asset '/Game/Assets/Audio/steam_pipe_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:851][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:852][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/subway_loop.subway_loop Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:852][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file '/Game/Assets/Audio/subway_loop' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:852][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:852][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/subway_loop.subway_loop Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/subway_loop': Can't find file for asset '/Game/Assets/Audio/subway_loop' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:853][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:853][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01.water_drips_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file '/Game/Assets/Audio/water_drips_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:854][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:854][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01.water_drips_01 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01': Can't find file for asset '/Game/Assets/Audio/water_drips_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:854][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:854][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01b.water_drips_01b Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:855][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:855][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:855][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01b.water_drips_01b Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:855][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:856][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:856][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01b.water_drips_01b Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file '/Game/Assets/Audio/water_drips_01b' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:856][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:856][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_01b.water_drips_01b Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_01b': Can't find file for asset '/Game/Assets/Audio/water_drips_01b' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:857][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:857][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_02a.water_drips_02a Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:858][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:858][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_02a.water_drips_02a Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:858][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:859][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_02a.water_drips_02a Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file '/Game/Assets/Audio/water_drips_02a' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:859][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:859][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_02a.water_drips_02a Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_02a': Can't find file for asset '/Game/Assets/Audio/water_drips_02a' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:860][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:860][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_03.water_drips_03 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:861][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:861][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_03.water_drips_03 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:861][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:862][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_03.water_drips_03 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file '/Game/Assets/Audio/water_drips_03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:862][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:862][ 0]LoadErrors: Info Failed to load /Game/Assets/Audio/water_drips_03.water_drips_03 Referenced by AudioComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Audio/water_drips_03': Can't find file for asset '/Game/Assets/Audio/water_drips_03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:864][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:864][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst2.M_Decals_Inst2 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file '/Game/Assets/Materials/M_Decals_Inst2' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:864][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:864][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst2.M_Decals_Inst2 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst2': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst2' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:865][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:865][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst1.M_Decals_Inst1 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file '/Game/Assets/Materials/M_Decals_Inst1' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:866][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:866][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst1.M_Decals_Inst1 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst1': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst1' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:867][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:867][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_MASTER.M_Decals_MASTER Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:867][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:868][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_MASTER.M_Decals_MASTER Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:868][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:868][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst3.M_Decals_Inst3 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file '/Game/Assets/Materials/M_Decals_Inst3' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:869][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:869][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_Inst3.M_Decals_Inst3 Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_Inst3': Can't find file for asset '/Game/Assets/Materials/M_Decals_Inst3' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:870][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:870][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_MASTER.M_Decals_MASTER Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file '/Game/Assets/Materials/M_Decals_MASTER' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:870][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:871][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Decals_MASTER.M_Decals_MASTER Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Decals_MASTER': Can't find file for asset '/Game/Assets/Materials/M_Decals_MASTER' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:871][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:871][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:872][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:872][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:873][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:873][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:874][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:874][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:875][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:875][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:875][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:876][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:876][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:877][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:877][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:878][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:878][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:879][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:879][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:880][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:880][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:881][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:881][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst.M_Mod_WaterFlow_DCL_Master_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Master_Inst' MainFrameActions: Packaging (Windows (64-bit)): while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:882][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:882][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:882][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:883][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:883][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:883][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:884][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:884][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:885][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:885][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' whil MainFrameActions: Packaging (Windows (64-bit)): e loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:886][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:886][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:887][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:887][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:888][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:888][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.M_Mod_WaterFlow_DCL_Wall2_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:888][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:889][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.M_Mod_WaterFlow_DCL_Wall2_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:889][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:889][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:890][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:890][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:890][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:890][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' whil MainFrameActions: Packaging (Windows (64-bit)): e loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:891][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:891][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:892][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:892][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst.M_Mod_WaterFlow_DCL_Wall_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:892][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:893][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:893][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.M_Mod_WaterFlow_DCL_Wall2_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:894][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:894][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst.M_Mod_WaterFlow_DCL_Wall2_Inst Referenced by NewDecalComponent MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/Water/M_Mod_WaterFlow_DCL_Wall2_Inst' wh MainFrameActions: Packaging (Windows (64-bit)): ile loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:987][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:987][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:988][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:988][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:988][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:988][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_Commentary_Box.BP_Commentary_Box_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file '/Game/Assets/Blueprints/BP_Commentary_Box' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:989][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:989][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_Commentary_Box.BP_Commentary_Box_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_Commentary_Box': Can't find file for asset '/Game/Assets/Blueprints/BP_Commentary_Box' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:990][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:990][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:990][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:991][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:991][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_LightBuzzSoundControl.BP_LightBuzzSoundControl_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:992][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:992][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:992][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_LightBuzzSoundControl.BP_LightBuzzSoundControl_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:992][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:993][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:993][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:994][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:994][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_LightBuzzSoundControl.BP_LightBuzzSoundControl_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:994][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:995][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:995][ 0]LoadErrors: Info Failed to load /Game/Assets/Blueprints/BP_LightBuzzSoundControl.BP_LightBuzzSoundControl_C Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:995][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Blueprints/BP_LightBuzzSoundControl': Can't find file for asset '/Game/Assets/Blueprints/BP_LightBuzzSoundControl' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:996][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:996][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_2_D.T_Concrete_2_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:996][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file '/Game/Assets/Textures/T_Concrete_2_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:996][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:997][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_2_D.T_Concrete_2_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_2_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_2_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:997][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:997][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Rust_N.T_Rust_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file '/Game/Assets/Textures/T_Rust_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:998][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:998][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Rust_N.T_Rust_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:998][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_N': Can't find file for asset '/Game/Assets/Textures/T_Rust_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:999][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:999][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp01_M.T_Clamp01_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:999][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file '/Game/Assets/Textures/T_Clamp01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:999][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.43:999][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp01_M.T_Clamp01_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp01_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:000][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:000][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Base_Metal_Light_D.T_Base_Metal_Light_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:001][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:001][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Base_Metal_Light_D.T_Base_Metal_Light_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:001][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_D': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:002][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:002][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Rust_D.T_Rust_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:002][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file '/Game/Assets/Textures/T_Rust_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:002][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:002][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Rust_D.T_Rust_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Rust_D': Can't find file for asset '/Game/Assets/Textures/T_Rust_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:003][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:003][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_02_N.T_Pipe_Valves_02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:004][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:004][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_02_N.T_Pipe_Valves_02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:004][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:005][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:005][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_White_Painted_Metal_N.T_White_Painted_Metal_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file '/Game/Assets/Textures/T_White_Painted_Metal_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:006][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:006][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_White_Painted_Metal_N.T_White_Painted_Metal_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:006][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_White_Painted_Metal_N': Can't find file for asset '/Game/Assets/Textures/T_White_Painted_Metal_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:007][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:007][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Base_Metal_Light_N.T_Base_Metal_Light_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file '/Game/Assets/Textures/T_Base_Metal_Light_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:007][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:007][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Base_Metal_Light_N.T_Base_Metal_Light_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Base_Metal_Light_N': Can't find file for asset '/Game/Assets/Textures/T_Base_Metal_Light_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:008][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:008][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_02_M.T_Pipe_Valves_02_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:009][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:009][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_02_M.T_Pipe_Valves_02_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_02_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:010][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:010][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Painted_Metal_02_D.T_Painted_Metal_02_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:010][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file '/Game/Assets/Textures/T_Painted_Metal_02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:010][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:010][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Painted_Metal_02_D.T_Painted_Metal_02_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Painted_Metal_02_D': Can't find file for asset '/Game/Assets/Textures/T_Painted_Metal_02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:011][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:011][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_01_N.T_Pipe_Valves_01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:012][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:012][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_01_N.T_Pipe_Valves_01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:012][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_N': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:013][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:013][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_01_M.T_Pipe_Valves_01_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:013][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file '/Game/Assets/Textures/T_Pipe_Valves_01_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:013][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:014][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Pipe_Valves_01_M.T_Pipe_Valves_01_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:014][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Pipe_Valves_01_M': Can't find file for asset '/Game/Assets/Textures/T_Pipe_Valves_01_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:014][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:014][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_PipeCap_N.T_PipeCap_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file '/Game/Assets/Textures/T_PipeCap_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:015][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:015][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_PipeCap_N.T_PipeCap_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_PipeCap_N': Can't find file for asset '/Game/Assets/Textures/T_PipeCap_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:016][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:016][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Painted01_N.T_Metal_Painted01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:016][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:017][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Painted01_N.T_Metal_Painted01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:017][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_N': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:017][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:018][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Painted01_D.T_Metal_Painted01_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file '/Game/Assets/Textures/T_Metal_Painted01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:018][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:018][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Painted01_D.T_Metal_Painted01_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Painted01_D': Can't find file for asset '/Game/Assets/Textures/T_Metal_Painted01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:019][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:019][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02.T_GodRay_Mask02 Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:019][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:020][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:020][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02.T_GodRay_Mask02 Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:020][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02': Can't find file for asset '/Game/Assets/Effects/Textures/GodRay/T_GodRay_Mask02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:020][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:021][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Textures/T_Clouds_01.T_Clouds_01 Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:021][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file '/Game/Assets/Effects/Textures/T_Clouds_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:021][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:021][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Textures/T_Clouds_01.T_Clouds_01 Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Textures/T_Clouds_01': Can't find file for asset '/Game/Assets/Effects/Textures/T_Clouds_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:022][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:022][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Plaster02_N.T_Plaster02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file '/Game/Assets/Textures/T_Plaster02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:023][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:023][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Plaster02_N.T_Plaster02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:023][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_N': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:023][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:023][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_Wall01_N.T_Concrete_Wall01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:024][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:024][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_Wall01_N.T_Concrete_Wall01_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_N': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:025][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:025][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_WaterTextures_M.T_WaterTextures_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file '/Game/Assets/Textures/T_WaterTextures_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:026][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:026][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_WaterTextures_M.T_WaterTextures_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:026][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_WaterTextures_M': Can't find file for asset '/Game/Assets/Textures/T_WaterTextures_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:026][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:027][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Plaster02_D.T_Plaster02_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file '/Game/Assets/Textures/T_Plaster02_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:027][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:027][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Plaster02_D.T_Plaster02_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Plaster02_D': Can't find file for asset '/Game/Assets/Textures/T_Plaster02_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:028][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:028][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_Wall01_D.T_Concrete_Wall01_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:028][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file '/Game/Assets/Textures/T_Concrete_Wall01_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:029][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:029][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Concrete_Wall01_D.T_Concrete_Wall01_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Concrete_Wall01_D': Can't find file for asset '/Game/Assets/Textures/T_Concrete_Wall01_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:029][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:030][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N.T_Environment_Materials_Wet_TilingFlow02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:030][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:030][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N.T_Environment_Materials_Wet_TilingFlow02_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N': Can't find file for asset '/Game/Assets/Textures/T_Environment_Materials_Wet_TilingFlow02_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:031][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:031][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Floor_Tiles_N.T_Floor_Tiles_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:032][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:032][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Floor_Tiles_N.T_Floor_Tiles_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:033][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:033][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Floor_Tiles_D.T_Floor_Tiles_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file '/Game/Assets/Textures/T_Floor_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:033][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:033][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Floor_Tiles_D.T_Floor_Tiles_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Floor_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Floor_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:034][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:034][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Gate_N.T_Hallway_Gate_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:035][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:035][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Gate_N.T_Hallway_Gate_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:036][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:036][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Gate_M.T_Hallway_Gate_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file '/Game/Assets/Textures/T_Hallway_Gate_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:036][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:036][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Gate_M.T_Hallway_Gate_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Gate_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Gate_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:037][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:037][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Grime_D.T_Grime_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file '/Game/Assets/Textures/T_Grime_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:038][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:038][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Grime_D.T_Grime_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Grime_D': Can't find file for asset '/Game/Assets/Textures/T_Grime_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:038][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:038][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Signs_D.T_Hallway_Signs_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file '/Game/Assets/Textures/T_Hallway_Signs_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:039][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:039][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Signs_D.T_Hallway_Signs_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Signs_D': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Signs_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:040][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:040][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Light_Fluorescent_N.T_Light_Fluorescent_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:040][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:040][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:041][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Light_Fluorescent_N.T_Light_Fluorescent_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_N': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:041][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:042][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Light_Fluorescent_M.T_Light_Fluorescent_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:042][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file '/Game/Assets/Textures/T_Light_Fluorescent_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:042][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:042][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Light_Fluorescent_M.T_Light_Fluorescent_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Light_Fluorescent_M': Can't find file for asset '/Game/Assets/Textures/T_Light_Fluorescent_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:043][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:043][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_M.T_Reflection_Tiles_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:044][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:044][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_M.T_Reflection_Tiles_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_M': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:044][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:045][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_Broken_N.T_Reflection_Tiles_Broken_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:045][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:045][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_Broken_N.T_Reflection_Tiles_Broken_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:046][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:046][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_N.T_Reflection_Tiles_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:046][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:047][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:047][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_N.T_Reflection_Tiles_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_N': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:047][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:048][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_Broken_D.T_Reflection_Tiles_Broken_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:048][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:048][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:048][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_Broken_D.T_Reflection_Tiles_Broken_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:049][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_Broken_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:049][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:049][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_D.T_Reflection_Tiles_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file '/Game/Assets/Textures/T_Reflection_Tiles_D' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:050][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:050][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Reflection_Tiles_D.T_Reflection_Tiles_D Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Reflection_Tiles_D': Can't find file for asset '/Game/Assets/Textures/T_Reflection_Tiles_D' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:051][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:051][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Trashbag_N.T_Trashbag_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file '/Game/Assets/Textures/T_Trashbag_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:051][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:052][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Trashbag_N.T_Trashbag_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Trashbag_N': Can't find file for asset '/Game/Assets/Textures/T_Trashbag_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:052][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:052][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Trashcan_N.T_Hallway_Trashcan_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:053][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:053][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Trashcan_N.T_Hallway_Trashcan_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_N': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:054][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:054][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Trashcan_M.T_Hallway_Trashcan_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file '/Game/Assets/Textures/T_Hallway_Trashcan_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:054][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:055][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Hallway_Trashcan_M.T_Hallway_Trashcan_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Hallway_Trashcan_M': Can't find file for asset '/Game/Assets/Textures/T_Hallway_Trashcan_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:055][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:055][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp_N.T_Clamp_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file '/Game/Assets/Textures/T_Clamp_N' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:056][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:056][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp_N.T_Clamp_N Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_N': Can't find file for asset '/Game/Assets/Textures/T_Clamp_N' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:057][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:057][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Rust_Blends_02_M.T_Metal_Rust_Blends_02_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:057][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:057][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:058][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Metal_Rust_Blends_02_M.T_Metal_Rust_Blends_02_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M': Can't find file for asset '/Game/Assets/Textures/T_Metal_Rust_Blends_02_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:058][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:058][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp_M.T_Clamp_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file '/Game/Assets/Textures/T_Clamp_M' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:059][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:059][ 0]LoadErrors: Info Failed to load /Game/Assets/Textures/T_Clamp_M.T_Clamp_M Referenced by PersistentLevel MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Textures/T_Clamp_M': Can't find file for asset '/Game/Assets/Textures/T_Clamp_M' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:240][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:241][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:241][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:241][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:242][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:242][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:242][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:243][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:243][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:243][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:243][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:244][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:244][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:244][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:244][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:245][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:245][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:245][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:246][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:246][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:246][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:247][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:247][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:247][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:248][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:248][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:248][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:248][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:249][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:249][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:249][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:250][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:250][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:250][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:251][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:251][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:251][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:252][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:252][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:252][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:253][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:253][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:253][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:253][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:254][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:254][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:254][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:255][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:255][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:255][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:256][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:256][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:257][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:257][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:258][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:258][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:258][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:259][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:259][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_LightCans.P_Droplets_LightCans Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_LightCans' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:260][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:260][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream.P_Droplets_AnimStream Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:260][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:261][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:261][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream.P_Droplets_AnimStream Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_Droplets_AnimStream' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:262][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:262][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:262][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:262][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:263][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:263][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:264][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:265][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:265][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:266][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:266][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:266][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file '/Game/Assets/Effects/Particles/Heat/P_Heat' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:267][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Heat/P_Heat.P_Heat Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Heat/P_Heat': Can't find file for asset '/Game/Assets/Effects/Particles/Heat/P_Heat' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:268][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:268][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash.P_LeakSplash Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:269][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:269][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash.P_LeakSplash Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:270][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:270][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir.P_LeakSplash_Dir Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:271][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:271][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:271][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir.P_LeakSplash_Dir Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:272][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash_Dir' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:272][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:273][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash.P_LeakSplash Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:273][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file '/Game/Assets/Effects/Particles/Water/P_LeakSplash' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:273][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:273][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_LeakSplash.P_LeakSplash Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_LeakSplash': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_LeakSplash' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:274][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:275][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:275][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:276][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:276][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:277][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:277][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:277][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:278][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:278][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:279][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:279][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:280][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:280][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:281][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:281][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:281][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:282][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:282][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:283][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:283][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:284][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still.P_Mist_Lit_Still Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_Mist_Lit_Still' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:284][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:285][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Spark/P_SparkBurst.P_SparkBurst Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:285][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:285][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Spark/P_SparkBurst.P_SparkBurst Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:286][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Spark/P_SparkBurst': Can't find file for asset '/Game/Assets/Effects/Particles/Spark/P_SparkBurst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:286][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:286][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_SprayLeak.P_SprayLeak Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:286][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file '/Game/Assets/Effects/Particles/Water/P_SprayLeak' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:287][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:287][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Water/P_SprayLeak.P_SprayLeak Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:287][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Water/P_SprayLeak': Can't find file for asset '/Game/Assets/Effects/Particles/Water/P_SprayLeak' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:288][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:288][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:288][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:289][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:289][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:289][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:290][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:290][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:291][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:291][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:291][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:292][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:292][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:292][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:293][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Volumetric/P_SteamRising.P_SteamRising Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising': Can't find file for asset '/Game/Assets/Effects/Particles/Volumetric/P_SteamRising' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:293][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:294][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Fire/P_TrashFire.P_TrashFire Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file '/Game/Assets/Effects/Particles/Fire/P_TrashFire' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:294][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:294][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Fire/P_TrashFire.P_TrashFire Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Fire/P_TrashFire': Can't find file for asset '/Game/Assets/Effects/Particles/Fire/P_TrashFire' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:295][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:295][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:296][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:296][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:296][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:297][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:298][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:298][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:298][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:299][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:299][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:300][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:301][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:301][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:302][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:302][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:303][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:303][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:304][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:304][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:305][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:305][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:305][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:306][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:306][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large.PGPU_Dust_Vec_Large Referenced by ParticleSystemComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large': Can't find file for asset '/Game/Assets/Effects/Particles/Dust/PGPU_Dust_Vec_Large' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:408][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:408][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/occluder.Occluder Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file '/Game/Assets/Mesh/occluder' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:409][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:409][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/occluder.Occluder Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/occluder': Can't find file for asset '/Game/Assets/Mesh/occluder' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:409][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:410][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Grey.Grey Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file '/Game/Assets/Materials/Grey' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:410][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:410][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Grey.Grey Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Grey': Can't find file for asset '/Game/Assets/Materials/Grey' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:421][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:421][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:422][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:422][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:423][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:423][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:423][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:424][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:424][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:425][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:425][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:426][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:427][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:427][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:427][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:427][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:428][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:428][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:428][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:429][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:429][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:429][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:430][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:430][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:430][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:431][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:431][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:432][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:432][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:432][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:432][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:433][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:434][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:434][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:434][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:435][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:436][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:436][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:436][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:436][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:437][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:437][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:438][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:438][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:438][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:439][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:439][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:439][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:440][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:441][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:441][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:442][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:442][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:442][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:443][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:443][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:443][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:444][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:444][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:444][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:445][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:445][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:446][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:446][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:447][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:447][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:448][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:448][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:449][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:449][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:450][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:450][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:451][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:451][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:451][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:452][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:452][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:453][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:453][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:454][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:454][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:454][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:455][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:456][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:456][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:456][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:457][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:457][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:458][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:458][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:458][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:458][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:459][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:459][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:459][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:460][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:460][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:461][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:461][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:462][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:462][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:463][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:463][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:464][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:464][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:464][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:465][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:465][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:466][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:466][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:466][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:467][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:467][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:468][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:468][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:469][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:469][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:470][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:470][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:471][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:471][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:472][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:472][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:473][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:473][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:473][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:474][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:474][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:475][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:475][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:476][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:476][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:477][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:477][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:477][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:478][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:478][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:479][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:479][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:480][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:480][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:481][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:481][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:481][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:482][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:482][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:482][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:482][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:483][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:483][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:484][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:484][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:485][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:485][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:486][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:486][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:487][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:487][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight.SM_Hallway_Pipe01_100_Bent_90Tight Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100_Bent_90Tight' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:488][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:488][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:489][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:489][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:489][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:490][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:490][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:491][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:491][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:491][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:492][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:492][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:492][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:493][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:493][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:493][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:494][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:494][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:494][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:494][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:495][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:495][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:496][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:496][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:497][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:497][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:498][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:498][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:498][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:498][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:499][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:499][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:499][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:500][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:500][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:501][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:501][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:501][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:502][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:502][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:502][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:502][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:503][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:503][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:503][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:503][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:504][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:504][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:505][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:505][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:506][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:506][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:506][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:507][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:507][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:507][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:508][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:508][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:509][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:509][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:509][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:509][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:510][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:510][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:510][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:511][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:511][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:512][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:512][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:512][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:513][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:513][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:513][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:514][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:515][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:515][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:515][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:515][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:516][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:516][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:517][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:517][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:517][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:517][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:518][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:518][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:519][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:519][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:520][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:520][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:521][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:521][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:521][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:522][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:522][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:522][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:522][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:523][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:523][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:523][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:524][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:525][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:525][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:525][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:526][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:526][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:527][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:527][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:528][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:528][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:529][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:529][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:529][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:530][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:530][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:530][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:530][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:531][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:531][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:532][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:532][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:533][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:533][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:534][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:534][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:535][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:535][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:536][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:536][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:536][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:537][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:537][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:537][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:538][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:538][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:538][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:538][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:539][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:539][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:539][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:540][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:540][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:541][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:541][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:541][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:541][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:542][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:542][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:542][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:543][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:543][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:544][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:544][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:545][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:545][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:545][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:546][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:546][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:546][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:546][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:547][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:547][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:548][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:548][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:548][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:548][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:549][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:549][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:550][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:550][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:551][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:551][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:551][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:552][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:552][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:552][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:553][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:553][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:553][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:553][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:554][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:554][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:555][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:555][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:556][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:556][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:556][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:556][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:557][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:557][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:558][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:558][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:558][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:558][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:559][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:559][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:559][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:560][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:560][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:561][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:561][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:562][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:562][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:562][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:563][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:563][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:563][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:564][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:564][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:565][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:565][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:565][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:566][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:566][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:567][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:567][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:567][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:568][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:568][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:569][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:569][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:569][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:569][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:570][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:570][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:570][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:570][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:571][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:571][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:571][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:572][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:572][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:572][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:572][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:573][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:573][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:573][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:573][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:574][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:574][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:575][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:575][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:576][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:576][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:576][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:576][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:577][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:577][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:578][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:578][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:579][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:579][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:579][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:579][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:580][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:580][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:581][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:581][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:581][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:581][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:582][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:582][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:582][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:582][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:583][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:583][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:583][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:583][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:584][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:584][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:585][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:585][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:585][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:585][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:586][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:586][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:587][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:587][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:587][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:587][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:588][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:588][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:588][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:589][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:589][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:589][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:589][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:590][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:590][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:590][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:591][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:591][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:591][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:591][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:592][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:592][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:592][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:592][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:593][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:593][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:594][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:594][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:594][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:595][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:595][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:595][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:596][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:596][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:596][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:597][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:597][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:598][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:598][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:598][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:598][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:599][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:599][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:599][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:599][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:600][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:600][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:600][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:600][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:601][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:601][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:601][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:601][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:602][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:602][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:602][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:602][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:603][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:603][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:603][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:603][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:604][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:604][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:604][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:605][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:605][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:605][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:606][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:606][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:606][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:607][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:607][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:607][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:608][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:608][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:608][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:608][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:609][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:609][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:610][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:610][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:610][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:610][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:610][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:611][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:611][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:611][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:612][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:612][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:612][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:612][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:613][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:613][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:614][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:614][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:614][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:615][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:615][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:616][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:616][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:616][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:616][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:617][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:617][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:617][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:618][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:618][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:619][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:619][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:619][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:620][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:620][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:621][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:621][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:621][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:622][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:622][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:622][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:623][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:623][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:623][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:624][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:624][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:624][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:624][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:625][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:625][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:625][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:625][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:626][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:626][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:627][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:627][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:627][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:628][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:628][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:628][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:628][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:629][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:629][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:630][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:630][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:630][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:631][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:631][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:632][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:632][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:632][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:633][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:633][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:633][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:634][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:634][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:634][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:634][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:635][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:635][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:636][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:636][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:637][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:637][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:637][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:638][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:638][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:639][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:639][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:640][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:640][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:640][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:641][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:641][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:641][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:641][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:642][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:642][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:642][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:642][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:643][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:643][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:644][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:645][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:645][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:645][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:645][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:645][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:646][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:646][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:646][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:646][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:647][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:647][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:648][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:648][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:648][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:649][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:649][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:650][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:650][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:650][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:651][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:651][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:651][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:651][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:652][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:652][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:652][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:653][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:653][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:654][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:654][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:654][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:655][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:655][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:655][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:656][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:656][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_5 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:656][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:656][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:657][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:657][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:658][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:658][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:659][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:659][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:659][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:660][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:660][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:661][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:661][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:662][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:662][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:662][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:663][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:663][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:663][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:664][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:664][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:665][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:666][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:666][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:667][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:667][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:667][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:668][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:668][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:668][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:669][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:669][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:670][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:670][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:670][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:671][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:671][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:671][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:672][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:672][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:673][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:673][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:673][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:674][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:674][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:675][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:675][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:676][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:676][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:677][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:677][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:677][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:677][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:678][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:678][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:679][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:679][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:680][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:680][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:680][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:681][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:681][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:681][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:681][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:682][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:682][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:683][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:683][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:683][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:683][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:684][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:685][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:685][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:685][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:685][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:686][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:686][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:686][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:687][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:687][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:687][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:688][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:688][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:688][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:689][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:689][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:690][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:690][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:690][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:691][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:691][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:692][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:692][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:692][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:693][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:693][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:693][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:694][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:694][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:694][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:695][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:696][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:696][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:697][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:697][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:697][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:698][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:698][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:699][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:699][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:700][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:700][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:701][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:702][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:702][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:702][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:703][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:704][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:704][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:705][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:705][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:706][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:706][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:707][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:707][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:708][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:708][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:708][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:709][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:709][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:710][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:710][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:711][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:711][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:712][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:712][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:713][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:713][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:714][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:714][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:715][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:715][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:716][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:716][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:717][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:718][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:718][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:719][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:719][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:720][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:720][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:721][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:721][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:722][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:722][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:722][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:723][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:723][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:723][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:724][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:724][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:724][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:725][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:725][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:725][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:726][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:726][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:726][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:727][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:728][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:728][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:728][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:729][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:729][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:729][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:730][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:730][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:731][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:731][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:732][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:732][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:732][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:733][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:733][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:733][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:734][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:735][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:735][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:736][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:736][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:736][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:737][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:737][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:737][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:738][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:738][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:739][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:739][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:740][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:740][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:741][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:741][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:742][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:743][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:743][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:743][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:744][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:744][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:744][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:745][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:745][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:745][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:746][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:747][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:747][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:748][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:748][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:748][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:749][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:749][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:749][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:749][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:750][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:750][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:751][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:751][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:752][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:752][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:752][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:753][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:753][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:754][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:754][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:755][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:755][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:756][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:757][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:758][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:758][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:758][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:759][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:759][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:760][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:760][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:760][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:761][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:761][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:761][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:762][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:762][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:763][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:763][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:764][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:764][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:764][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:765][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:765][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:765][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:766][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:766][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:767][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:767][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:767][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:768][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:768][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:768][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:768][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:769][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:769][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:770][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:770][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:772][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:772][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:773][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:773][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:773][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:774][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:774][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:775][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:775][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:775][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:776][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:776][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:777][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:777][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:777][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:778][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:778][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:778][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:779][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:779][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:779][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe01_100.SM_Hallway_Pipe01_100 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:780][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe01_100': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe01_100' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:780][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:780][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:781][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:781][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:782][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:782][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:782][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:782][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:783][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:783][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:783][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:784][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:784][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:784][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:784][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:785][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:785][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:786][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:787][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:788][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:788][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:788][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:789][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:789][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:790][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:790][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:791][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:791][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:791][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:792][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:793][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:793][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:794][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:794][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:794][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:794][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:795][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:795][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:796][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:797][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:797][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:798][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:798][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:798][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:799][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Valve.SM_Hallway_Pipe_Valve Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:799][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Valve' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:800][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:800][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:800][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:801][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:801][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:801][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:802][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:802][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:802][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:803][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:803][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:804][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:804][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:804][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:805][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:805][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:805][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:806][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:807][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:807][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:808][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:808][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:808][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:809][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:810][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:810][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:810][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:811][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:811][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:811][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:812][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:812][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:813][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:813][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:813][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:814][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:815][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:815][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:815][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:815][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:816][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:816][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:817][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:817][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:818][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:818][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:818][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:819][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:819][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:820][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:820][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:820][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:821][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:821][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:822][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:822][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:822][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:823][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:823][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:824][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:824][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:824][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:825][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:825][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:826][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:826][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:827][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:827][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:827][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:828][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:828][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:829][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:829][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:829][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:830][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:830][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:830][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:831][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:831][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:831][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:832][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:832][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:833][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:833][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:833][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:834][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:834][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:835][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:835][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:835][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:836][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:837][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:837][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:838][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:838][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:838][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:839][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:840][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:840][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:840][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:841][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:841][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:842][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:842][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:843][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:843][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:843][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:844][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:844][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:845][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:845][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:845][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:846][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:846][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:847][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:847][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:847][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:848][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:848][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:848][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:848][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_TJunction.SM_Hallway_Pipe_TJunction Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_TJunction' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:849][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:849][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:850][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:850][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:850][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:851][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:851][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:852][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:852][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:852][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:853][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:853][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:853][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:854][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:855][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:855][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:855][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:856][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:856][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:857][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:857][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:857][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:857][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:858][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:858][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:858][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:859][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:859][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:859][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:860][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:860][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:860][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Meshes/GodRay/SM_GodRay.SM_GodRay Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:860][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:861][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:861][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Meshes/GodRay/SM_GodRay.SM_GodRay Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:861][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay': Can't find file for asset '/Game/Assets/Effects/Meshes/GodRay/SM_GodRay' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:862][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:862][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst.M_GodRay_Inst Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:862][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:863][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:863][ 0]LoadErrors: Info Failed to load /Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst.M_GodRay_Inst Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:864][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst': Can't find file for asset '/Game/Assets/Effects/Materials/GodRay/M_GodRay_Inst' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:864][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:864][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:865][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:865][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:866][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:866][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:867][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:867][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:867][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:868][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:868][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:868][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:869][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:869][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:869][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:870][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:870][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:871][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:871][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:871][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:872][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:873][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:873][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:874][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:874][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:874][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:875][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:875][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:876][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:876][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:876][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:876][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:877][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:877][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:878][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:878][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:879][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:879][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:879][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:880][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:880][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:881][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:881][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:882][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:882][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:883][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:883][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:883][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:884][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:884][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:884][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:885][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:885][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:886][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:886][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:887][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:887][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:887][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:888][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:888][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:888][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:889][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:889][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:890][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:890][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:890][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:891][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:891][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:892][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:892][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:893][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:893][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:894][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:894][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:894][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:894][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:895][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:895][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:896][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:896][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:896][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:897][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:897][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:897][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:898][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:898][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:898][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:899][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:899][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:899][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:900][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:900][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:900][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:901][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:901][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:902][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:902][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:902][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:902][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:903][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:903][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:903][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:904][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:904][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:904][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:904][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:905][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:905][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:906][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:906][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:906][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:907][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:907][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:907][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:908][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:908][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:908][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:908][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:909][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:909][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:909][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:910][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:910][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:911][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:911][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:911][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:912][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:912][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:912][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:913][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:913][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:914][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:914][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:914][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:915][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:915][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:915][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:916][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:916][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:916][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:917][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:917][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:917][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:918][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:918][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:918][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:919][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:919][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600.SM_Hallway_Ceiling_Slat_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:919][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Ceiling_Slat_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:920][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:920][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:920][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:921][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:921][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:921][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:922][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:922][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:922][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:923][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:923][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:923][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:924][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:924][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:924][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:925][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:925][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:926][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:926][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:926][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:927][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:927][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:927][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:928][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:928][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:928][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:929][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:929][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:929][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:930][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:930][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:930][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:931][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:931][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:932][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:932][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:932][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:933][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:933][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:933][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:934][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:934][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:934][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:935][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:935][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:935][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:936][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:936][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:937][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:937][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:937][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:938][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:938][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:938][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:939][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:939][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:940][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:940][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:941][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:941][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:941][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:941][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:942][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:942][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:942][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:943][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:943][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:943][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:944][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:944][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:944][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:945][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:945][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:945][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:946][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:946][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:946][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:946][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:947][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:947][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:947][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:948][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:948][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:948][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:949][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:949][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:949][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:950][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:950][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:951][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:951][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:951][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:952][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:952][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:952][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:953][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:953][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:953][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:953][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:954][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:954][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:954][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:955][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:955][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:955][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:956][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:956][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:956][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:957][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:957][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:957][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:958][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:958][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:958][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:959][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:959][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:959][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:960][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:961][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:961][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:961][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:962][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:962][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:962][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:963][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:963][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:963][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:963][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:964][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:964][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:965][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:965][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:965][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:966][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:966][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:966][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:967][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:967][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:967][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:968][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:968][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:968][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:969][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:969][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:969][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:970][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:970][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:970][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:971][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:971][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:971][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:972][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:972][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:972][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:973][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:973][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:974][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:974][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:974][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:975][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:975][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:975][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:976][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:976][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:976][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:976][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:977][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:977][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:977][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:978][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:978][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:978][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:979][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:979][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:979][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:980][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:980][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:981][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:981][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:982][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:982][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:982][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:983][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:983][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:983][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:984][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:984][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:984][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:985][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:985][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:986][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:986][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:986][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:987][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:987][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:987][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:988][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:988][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:988][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:989][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:989][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:989][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:990][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:990][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:991][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:991][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:991][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:992][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:992][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:992][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:993][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:993][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:993][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:994][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:994][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:995][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:995][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:995][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:995][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:996][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:996][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:996][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:997][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:997][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:997][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:998][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:998][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:998][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:999][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:999][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.44:999][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:000][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:000][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:000][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:001][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:001][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:001][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:002][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:002][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:002][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:003][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:003][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:003][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:003][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:004][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:004][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:004][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:005][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:005][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:005][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:006][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:006][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:006][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:007][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:007][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:007][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:008][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:008][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:008][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:009][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:009][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:010][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:010][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:010][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:011][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:011][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:011][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:012][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:012][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:012][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:012][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:013][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:013][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:014][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:014][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:014][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:014][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:015][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:015][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:015][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:015][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:016][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:016][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:016][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:017][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:017][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:017][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:018][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:018][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:019][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:019][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:019][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:020][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:020][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:020][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:021][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:021][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:021][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:022][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:022][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:022][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:023][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:023][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:024][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:024][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:024][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:025][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:025][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:026][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:026][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:026][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:027][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:027][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:027][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:028][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:028][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:029][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:029][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:029][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:030][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:030][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:031][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:031][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:031][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:032][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:032][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:032][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:033][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:033][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:033][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:033][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:034][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:034][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:035][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:035][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:035][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:035][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:036][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:036][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:036][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:037][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:037][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:037][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:038][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:038][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:039][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:039][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:040][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:040][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:040][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:041][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:041][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:041][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:042][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:042][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:042][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:043][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:043][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:043][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:044][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:044][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:044][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:045][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:045][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:045][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:046][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:046][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:047][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:048][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:048][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:049][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:049][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:049][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:050][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:050][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:051][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:051][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:051][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:052][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:052][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:052][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:053][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:053][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:053][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:053][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:054][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:054][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:054][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:055][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:055][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:055][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:056][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:056][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:056][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:057][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:057][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:057][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:058][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:058][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:059][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:059][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:059][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:060][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:060][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:061][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:061][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:061][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:062][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:062][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:062][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:063][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:063][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:063][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:064][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:064][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:064][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:065][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:065][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:065][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:066][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:066][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:066][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:067][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:067][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:067][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:068][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:068][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:068][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:069][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:069][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:070][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:070][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:070][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:071][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:071][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:071][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:072][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:072][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:072][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:073][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:073][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:073][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:074][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:074][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:074][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:074][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:075][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:075][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:075][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:076][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:076][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:076][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:077][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:077][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:078][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:078][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:078][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:079][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:079][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:080][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:080][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:080][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:081][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:081][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:082][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:082][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:082][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:083][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:083][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:083][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:084][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:084][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:084][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:085][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:085][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:085][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:086][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:086][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:086][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:087][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:087][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:087][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:088][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:088][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:088][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:089][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:089][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:089][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:090][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:090][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:090][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:091][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:091][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:091][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:092][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:092][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:092][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:093][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:093][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:093][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:094][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:094][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:094][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:095][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:095][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:095][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:096][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:096][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:096][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:097][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:097][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:098][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:098][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:098][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:099][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:099][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:099][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:100][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:100][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:100][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:101][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:101][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:101][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:102][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:102][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:102][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:102][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:103][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:103][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:103][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:104][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:104][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:104][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:105][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:105][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:105][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:106][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:106][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:106][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:107][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:107][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:107][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:108][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:108][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:108][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:109][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:109][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:109][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:110][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:110][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:110][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:111][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:111][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:111][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:112][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:112][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:112][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:113][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:113][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:113][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:114][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:114][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:114][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:115][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:115][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:115][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:116][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:116][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:116][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:117][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:117][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:118][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:118][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:118][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:118][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:119][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:119][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:119][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:120][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:120][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:120][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:120][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:121][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:121][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:121][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:122][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:122][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:122][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:123][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:123][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:123][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:124][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:124][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Floor_Water_Mesh_Paint.M_Floor_Water_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:124][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Floor_Water_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:125][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:125][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:126][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:126][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:126][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:127][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:127][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:127][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:127][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:128][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:128][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:128][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:129][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:129][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:129][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Floor_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:130][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:130][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Floor_600.SM_Hallway_Floor_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:130][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Floor_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Floor_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:131][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:131][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:131][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:132][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:132][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:132][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:133][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:133][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate01.SM_Hallway_Gate01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:133][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:134][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:134][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate01.SM_Hallway_Gate01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:134][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:135][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:135][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate02.SM_Hallway_Gate02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:136][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:136][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate02.SM_Hallway_Gate02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:136][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:137][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:137][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate01.SM_Hallway_Gate01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:137][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Gate01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:138][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:138][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Gate01.SM_Hallway_Gate01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:138][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Gate01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Gate01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:139][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:139][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail.SM_Hallway_Handrail Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:139][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:139][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:140][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail.SM_Hallway_Handrail Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:140][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:140][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:141][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail.SM_Hallway_Handrail Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:141][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:141][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:141][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail.SM_Hallway_Handrail Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:142][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:143][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail_Start_600.SM_Hallway_Handrail_Start_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:143][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:143][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:144][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail_Start_600.SM_Hallway_Handrail_Start_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:145][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:145][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail_Start_600.SM_Hallway_Handrail_Start_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:145][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:146][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:146][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Handrail_Start_600.SM_Hallway_Handrail_Start_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:146][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Handrail_Start_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:147][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:147][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror01.SM_Hallway_Mirror01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:148][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:148][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror01.SM_Hallway_Mirror01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:148][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:149][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:149][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:149][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:150][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:150][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:150][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:151][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:151][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:151][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:152][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:152][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:152][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:153][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:153][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:154][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:154][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:154][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere.SM_Hallway_Mirror_Sphere Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:155][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:155][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:155][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:156][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:156][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:156][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:157][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:157][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:157][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:158][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:158][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:158][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:158][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:159][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:159][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:159][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:160][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:160][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:161][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:161][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:161][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:162][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:162][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner.SM_Hallway_Mirror_Sphere_Corner Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:162][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Mirror_Sphere_Corner' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:163][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:163][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet01.SM_Hallway_Outlet01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:163][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:164][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:164][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet01.SM_Hallway_Outlet01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:164][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:165][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:165][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet01.SM_Hallway_Outlet01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:165][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:166][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:166][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet01.SM_Hallway_Outlet01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:166][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:167][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:167][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet02.SM_Hallway_Outlet02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:167][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Outlet02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:168][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:168][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Outlet02.SM_Hallway_Outlet02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:168][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Outlet02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Outlet02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:169][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:169][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:169][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:170][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:170][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:170][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:171][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:171][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:171][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:172][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:172][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:172][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:173][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:173][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:173][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:174][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:174][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:174][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:175][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:175][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:175][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:176][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:176][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:176][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:177][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:177][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:177][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:178][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:178][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:178][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:178][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:179][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:179][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:179][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:180][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:180][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:180][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:181][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:181][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:181][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:182][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:183][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:183][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:184][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:184][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:185][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:185][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:186][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:187][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:187][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:188][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:188][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:189][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:189][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:189][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:190][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:190][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:190][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:191][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:191][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:191][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:191][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:192][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:192][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:192][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:193][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:193][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:194][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:194][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:194][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:195][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:195][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:195][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:196][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:196][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:196][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:197][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:197][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:197][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:197][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:198][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:198][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:198][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:199][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:199][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:199][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:200][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:200][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:200][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:201][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:201][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:201][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:201][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:202][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:202][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:202][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:203][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:203][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:204][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:204][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:204][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:205][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:205][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:205][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:206][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:206][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:206][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:207][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:207][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:207][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:208][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:208][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:208][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:209][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:209][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar01.SM_Hallway_Pillar01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:209][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:210][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:210][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:210][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:211][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:211][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:211][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:256][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:256][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:256][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:257][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:257][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:257][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:258][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:258][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:259][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:259][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:259][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:260][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:260][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pillar02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:261][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:261][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pillar02.SM_Hallway_Pillar02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:261][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pillar02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pillar02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:262][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:262][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:262][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:263][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:263][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:263][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:264][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:264][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:264][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:265][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:265][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:265][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:266][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:266][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:267][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:267][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:267][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:268][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:268][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:268][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:269][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:269][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:269][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:270][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:270][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:270][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:271][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:271][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:271][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:272][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:272][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:272][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:273][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:273][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:273][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:274][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:274][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:274][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:274][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:275][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:275][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:276][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:276][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:276][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:277][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:277][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:277][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:278][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:278][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:278][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:279][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:279][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:279][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:280][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:280][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:281][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:281][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:281][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:282][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:282][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:283][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:283][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:284][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:284][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:284][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:285][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:285][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:285][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:286][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:286][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:287][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:287][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:287][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:288][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:288][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:289][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:289][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:289][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:289][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:290][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:290][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:290][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:291][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:291][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:291][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:292][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:292][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:292][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:293][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:293][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:293][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:294][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:294][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:294][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:295][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:295][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:295][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:296][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:296][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:297][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:297][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:297][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:298][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:298][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:298][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:299][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:299][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:299][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:300][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:300][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:300][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:301][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:301][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:301][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:302][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:302][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:302][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:303][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:303][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:303][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:304][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:304][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:304][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:305][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:305][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:306][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:306][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:306][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:307][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:307][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:307][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:308][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:308][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:308][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:308][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:309][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:309][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:309][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:310][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:310][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:311][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:311][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:311][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:312][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:312][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:312][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:313][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:313][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:313][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:313][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:314][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:314][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:314][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:315][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:315][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:315][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:316][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:316][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:316][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:317][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:317][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:317][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:318][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_300.SM_Hallway_Pipe_Small_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:318][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:318][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:319][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:319][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:319][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:320][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:320][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:320][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:321][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:321][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:321][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:322][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:322][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:322][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:323][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:323][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:323][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:323][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:324][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:324][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:325][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:325][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:325][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:326][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:326][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:326][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:327][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:327][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:327][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:327][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:328][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:328][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:328][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:329][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:329][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:329][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:330][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:330][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:330][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:331][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:331][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:331][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:332][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:332][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:333][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:333][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:333][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:334][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Small_90.SM_Hallway_Pipe_Small_90 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:334][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Small_90' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:334][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:335][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:335][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file '/Game/Assets/Materials/M_Base_Pipe' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:335][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:336][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Base_Pipe.M_Base_Pipe Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:336][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Base_Pipe': Can't find file for asset '/Game/Assets/Materials/M_Base_Pipe' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:336][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:337][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:337][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:337][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:337][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:338][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:338][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:339][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:339][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:339][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:339][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:340][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:340][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:340][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:341][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:341][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:341][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:342][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:342][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster03.SM_Hallway_Poster03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:342][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:343][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:343][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster03.SM_Hallway_Poster03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:344][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:344][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:344][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:345][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:345][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:345][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:346][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:346][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:347][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:347][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster01.SM_Hallway_Poster01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:347][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:348][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:348][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster08.SM_Hallway_Poster08 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:348][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster08' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:349][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:349][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster08.SM_Hallway_Poster08 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:349][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster08': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster08' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:350][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:350][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:351][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:351][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:351][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:352][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:352][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:352][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster04.SM_Hallway_Poster04 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:353][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:353][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:353][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster04.SM_Hallway_Poster04 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:354][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:354][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:354][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster07.SM_Hallway_Poster07 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:355][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster07' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:355][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:355][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster07.SM_Hallway_Poster07 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:356][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster07': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster07' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:356][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:356][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:357][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:357][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:357][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:357][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:358][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:358][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:358][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:358][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:359][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:359][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:359][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:360][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster04.SM_Hallway_Poster04 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:360][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster04' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:360][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:360][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster04.SM_Hallway_Poster04 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:361][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster04': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster04' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:361][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:361][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:362][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:362][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:362][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:363][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:363][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:363][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:364][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:364][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:364][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:365][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:365][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:366][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Signs.M_Signs Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:366][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file '/Game/Assets/Materials/M_Signs' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:366][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:367][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Signs.M_Signs Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:367][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Signs': Can't find file for asset '/Game/Assets/Materials/M_Signs' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:367][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:368][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:368][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:368][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:369][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster02.SM_Hallway_Poster02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:369][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:369][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:370][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:370][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster06' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:370][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:371][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster06.SM_Hallway_Poster06 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:371][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster06': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster06' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:372][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:372][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:372][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file '/Game/Assets/Mesh/SM_Hallway_Poster05' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:373][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:373][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Poster05.SM_Hallway_Poster05 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:373][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Poster05': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Poster05' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:374][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:374][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:374][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:375][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:375][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:375][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:376][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:376][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:376][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:376][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:377][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:377][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:378][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:378][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:378][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:378][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:379][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:379][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:379][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:380][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:380][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:380][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:380][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:381][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:381][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:382][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:382][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Stairs_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:382][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:383][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Stairs_300.SM_Hallway_Stairs_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:383][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Stairs_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Stairs_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:383][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:384][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:384][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:384][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:385][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Ceiling_Mesh_Paint.M_Ceiling_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:385][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Ceiling_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Ceiling_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:386][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:386][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:386][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:387][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:387][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:388][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:388][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:389][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:389][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:389][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:390][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:390][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:390][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:391][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:391][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:391][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:392][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:392][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:393][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:393][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:393][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:394][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:394][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:394][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:395][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:395][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:395][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:396][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:396][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:396][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:397][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:397][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:397][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:397][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:398][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:398][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:398][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:399][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:399][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:399][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:400][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:400][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:400][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:401][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:401][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:401][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:402][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:402][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:403][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:403][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:403][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:404][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:404][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:404][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:405][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:405][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:406][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:406][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:406][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:407][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:407][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:408][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken02.SM_Hallway_Tiles_Broken02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:408][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:408][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:409][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken02.SM_Hallway_Tiles_Broken02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:409][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:410][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:410][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken02.SM_Hallway_Tiles_Broken02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:410][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:411][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:411][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken02.SM_Hallway_Tiles_Broken02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:411][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:412][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:412][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:412][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:413][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:413][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:413][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:414][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:414][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:414][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:415][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:415][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:415][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:416][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:416][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:417][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:417][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:417][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:418][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:418][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:419][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:419][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:420][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:420][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:420][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:421][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:421][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:422][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:422][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:422][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:423][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:423][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:424][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:424][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:424][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:425][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:425][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:426][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:426][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:426][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:426][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:427][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:427][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:427][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:428][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:428][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:428][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:429][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:429][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:429][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:429][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:430][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:430][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:430][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:431][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:431][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:431][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:432][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:432][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:432][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:433][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:433][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:433][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:434][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:434][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:435][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:435][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:435][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:436][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:436][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:436][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:437][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:437][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:437][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:438][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:438][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:438][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:439][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:439][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:439][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:440][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:440][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:440][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:441][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:441][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:441][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:442][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:442][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:442][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:443][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:443][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:443][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:444][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:444][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:444][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:445][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:445][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:445][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:446][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:446][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:447][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:447][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:447][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:448][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:448][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:448][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:449][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:449][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:449][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:449][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:450][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:450][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:450][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:451][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:451][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:452][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:452][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:453][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:453][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:453][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:454][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:454][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:454][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:455][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:455][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:455][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:456][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:456][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:457][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:457][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:457][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:458][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:458][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:459][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:459][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:460][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:460][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:461][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:461][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken03.SM_Hallway_Tiles_Broken03 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:461][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken03' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:462][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:462][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:462][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:463][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:463][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Tiles_Broken01.SM_Hallway_Tiles_Broken01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:463][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Tiles_Broken01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:464][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:464][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:464][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:465][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:465][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:465][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:466][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:466][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:466][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:466][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:467][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:467][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:467][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:467][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:468][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:468][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:468][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:469][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:469][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:469][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:470][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:470][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:470][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:471][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:471][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:471][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:472][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:472][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:472][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:473][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:473][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:473][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:474][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:474][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:474][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:475][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:475][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:476][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:476][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:476][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:476][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:477][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:477][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:477][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:478][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:478][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:478][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:479][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:479][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:479][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:480][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:480][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:480][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:481][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:481][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:481][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:482][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:482][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:483][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:483][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:483][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:484][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:484][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:484][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:485][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:485][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:485][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:486][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:486][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:486][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:487][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:487][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:487][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:488][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashbag' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:488][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:488][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashbag.SM_Hallway_Trashbag Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:489][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashbag': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashbag' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:489][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:490][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:490][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:490][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:491][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:491][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:492][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:492][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:492][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:493][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:493][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:493][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:494][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:494][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:494][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:495][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:495][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:495][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:496][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:496][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:496][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:497][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:497][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:497][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:498][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:498][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:498][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:499][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:499][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:499][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:500][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:500][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:500][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Trashcan01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:500][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:501][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Trashcan01.SM_Hallway_Trashcan01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:501][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Trashcan01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Trashcan01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:502][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:502][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:502][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:503][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:503][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:503][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:504][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:504][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:504][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:505][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:505][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:505][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:506][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:506][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_450_Closed.SM_Hallway_Wall_450_Closed Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:507][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:507][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:507][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_450_Closed.SM_Hallway_Wall_450_Closed Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:508][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:508][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:509][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:509][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:509][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:510][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:510][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:511][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:511][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:511][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:512][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:512][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:512][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:513][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:513][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:514][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:514][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:514][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:515][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:515][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:516][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:516][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:516][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:517][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:517][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:517][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:518][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:518][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:518][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:519][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:519][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:519][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:520][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:520][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:520][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:521][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:521][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:521][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:522][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:522][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:522][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:523][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:523][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:524][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:524][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:524][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:525][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:525][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:525][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:526][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:526][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:527][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:527][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:528][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:528][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:528][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:529][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:529][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:529][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:530][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:530][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:531][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:531][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:531][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:532][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:532][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:533][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:533][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:533][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:534][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:534][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:534][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:535][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:535][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:535][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:535][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:536][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:536][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:536][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:537][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:537][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:537][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:538][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:538][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:538][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:539][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:539][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:539][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:540][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:540][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:540][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:541][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:541][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:541][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:542][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:542][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:543][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:543][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:543][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:544][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:544][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:544][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:545][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:545][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:545][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:546][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:546][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:546][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:547][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:547][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:547][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:548][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:548][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:549][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:549][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:549][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:549][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:550][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:550][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:550][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:551][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:551][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:551][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:552][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:552][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_450_Closed.SM_Hallway_Wall_450_Closed Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:553][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:553][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:553][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_450_Closed.SM_Hallway_Wall_450_Closed Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:554][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_450_Closed' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:554][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:554][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:555][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:555][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:555][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:556][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:556][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:557][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:557][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:557][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:557][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:558][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:558][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:558][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:559][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:559][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:559][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:560][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:560][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:560][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:561][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:561][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:561][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:562][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:562][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:563][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:563][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:563][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:564][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:564][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:564][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:565][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:565][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:565][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:566][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:566][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:566][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:567][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:567][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:568][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:568][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:568][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:569][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:570][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:570][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:571][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:571][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:571][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:572][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:572][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:572][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:573][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:573][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:574][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:574][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:574][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:575][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:575][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:575][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:576][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:576][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:576][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:577][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:577][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:577][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:578][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:578][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:578][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:579][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:579][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:579][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:580][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:580][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:580][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:581][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:581][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:581][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:582][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:582][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:583][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:583][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:583][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:584][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:584][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:584][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:585][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:585][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:585][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:586][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:586][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:587][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:587][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:588][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:588][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:588][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:589][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:589][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:589][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:590][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:590][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:590][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:591][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:591][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:592][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:592][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:592][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:593][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:593][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:593][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:594][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:594][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:594][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:595][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:595][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:595][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:596][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:596][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:596][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:597][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:597][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:597][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:597][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:598][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:598][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:598][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:599][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:599][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:600][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:600][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:600][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:601][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:601][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:601][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:602][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:602][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:602][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:603][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:603][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:604][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:604][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:604][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:605][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:605][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:606][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:606][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:606][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:607][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:607][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:607][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:607][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:608][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:608][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:608][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:609][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:609][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:609][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:610][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:610][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:610][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:611][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:611][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:612][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:612][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:612][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:613][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:613][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:613][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:614][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:614][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:614][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:615][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:615][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:615][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:616][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:616][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:616][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:617][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:617][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_600.SM_Hallway_Wall_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:617][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:618][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:618][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:618][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:619][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:619][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:619][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:620][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:620][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600.SM_Hallway_Wall_Corner_Inner_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:620][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:621][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:621][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600.SM_Hallway_Wall_Corner_Inner_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:621][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:622][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:622][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:623][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:623][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:623][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:624][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:624][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:625][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600.SM_Hallway_Wall_Corner_Inner_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:625][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:625][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:626][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600.SM_Hallway_Wall_Corner_Inner_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:626][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Inner_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:627][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:627][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:627][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:627][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:628][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:628][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:628][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:629][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:629][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:629][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:630][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:630][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:631][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:631][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:631][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:631][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:632][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:632][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:633][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:633][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:633][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:634][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:634][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:635][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:635][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:635][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:636][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:636][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:636][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:637][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:637][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:637][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:638][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:638][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300.SM_Hallway_Wall_Corner_Outer_Curved_300 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:638][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_300' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:639][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:639][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:639][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:640][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:640][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:640][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:641][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:641][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:642][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:642][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:642][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:643][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:643][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:644][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:644][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:644][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:645][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:645][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:646][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:646][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:646][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:646][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:647][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:647][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:647][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:648][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:648][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:648][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:648][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:649][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:649][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:649][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:650][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:650][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:650][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:651][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:651][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:651][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:651][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:652][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:652][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:653][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:654][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:655][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:655][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:656][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:656][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:656][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:657][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:657][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:657][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:658][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:658][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:658][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:659][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:659][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:659][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:660][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:660][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:660][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:661][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:661][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:661][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:662][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:662][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:663][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:663][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:664][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:664][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:664][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:665][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:665][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:665][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:666][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:666][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:666][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:667][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:667][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:668][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:668][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:668][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:668][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:669][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:669][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:670][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:670][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:670][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:671][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:671][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:671][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:672][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:672][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:672][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:673][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:673][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:674][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:674][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:674][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:675][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:675][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:675][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:676][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:676][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:676][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:677][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:677][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:678][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:678][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:678][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:679][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:679][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:679][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:680][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:680][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:680][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:681][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:681][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:682][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:682][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:682][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:683][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:683][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:684][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:684][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:684][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:685][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:685][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:685][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:686][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:686][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:686][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:687][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:687][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:687][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:688][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:688][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:688][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:689][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:689][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:690][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:690][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:690][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:691][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:691][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_5 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:691][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:691][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:692][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:692][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:693][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:693][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:693][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:695][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:695][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:695][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:696][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:696][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:696][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:697][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:697][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:697][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:698][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:698][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:698][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:699][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:699][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:699][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:700][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:700][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:700][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:701][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:701][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:701][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:702][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:702][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:703][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:703][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:704][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:704][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:704][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:705][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:705][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:706][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:706][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:706][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:707][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:707][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:707][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:707][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:708][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:708][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:709][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:709][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:709][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600.SM_Hallway_Wall_Corner_Outer_Curved_600 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:710][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Wall_Corner_Outer_Curved_600' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:710][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:710][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_0 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:710][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:711][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:711][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:712][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint.M_Tiles_Wall_Mesh_Paint Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:712][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint': Can't find file for asset '/Game/Assets/Materials/M_Tiles_Wall_Mesh_Paint' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:713][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:713][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:713][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:714][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:714][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:714][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:715][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:715][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:715][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:716][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:716][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:716][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:717][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:717][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:717][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:717][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:717][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:718][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:718][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:718][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:719][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:719][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:719][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:720][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:720][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:720][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:721][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:721][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:721][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:722][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:722][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:722][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:723][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:723][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:724][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:724][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:724][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:725][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:725][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:726][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:726][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:727][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:727][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:727][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:728][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:728][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:728][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:729][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:729][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:729][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:730][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:730][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:730][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:731][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:731][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:731][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:732][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:732][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:732][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:733][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:733][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:733][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:734][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:734][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:734][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:735][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:735][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:735][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:736][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:736][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:736][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:737][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:737][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02.SM_Light_Fluorescent_Hanging_02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:738][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:738][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:738][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02.SM_Light_Fluorescent_Hanging_02 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:739][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_02' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:739][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:739][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:740][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:740][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:740][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:741][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:741][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:741][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:742][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:742][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:742][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:743][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:743][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:743][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:744][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:744][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:745][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:745][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:745][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:746][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:746][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:746][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:747][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:747][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:747][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:748][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:748][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:749][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:749][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:749][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:750][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:750][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:750][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:750][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:751][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:751][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:751][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:752][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:752][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:752][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:753][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:753][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:753][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:754][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:754][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:754][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_01.SM_Light_Fluorescent_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:755][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:755][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:755][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:756][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file '/Game/Assets/Materials/M_Light_Flourescent' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:756][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:756][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Light_Flourescent.M_Light_Flourescent Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:757][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Light_Flourescent': Can't find file for asset '/Game/Assets/Materials/M_Light_Flourescent' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:757][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:758][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:758][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:758][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:759][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:759][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:760][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:760][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:760][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:761][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:761][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:762][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:762][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:763][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:763][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:763][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:764][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:764][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:765][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:765][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:765][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file '/Game/Assets/Materials/Emissive' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:766][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:766][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/Emissive.Emissive Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:766][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/Emissive': Can't find file for asset '/Game/Assets/Materials/Emissive' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:767][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:767][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:768][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:768][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:768][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01.SM_Light_Fluorescent_Hanging_01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:769][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01': Can't find file for asset '/Game/Assets/Mesh/SM_Light_Fluorescent_Hanging_01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:769][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:770][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:770][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file '/Game/Assets/Materials/M_Lightbulb' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:770][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:771][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Lightbulb.M_Lightbulb Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:771][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Lightbulb': Can't find file for asset '/Game/Assets/Materials/M_Lightbulb' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:771][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:772][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Procedural_Sky_Morning.M_Procedural_Sky_Morning Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:772][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file '/Game/Assets/Materials/M_Procedural_Sky_Morning' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:773][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:773][ 0]LoadErrors: Info Failed to load /Game/Assets/Materials/M_Procedural_Sky_Morning.M_Procedural_Sky_Morning Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:774][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Materials/M_Procedural_Sky_Morning': Can't find file for asset '/Game/Assets/Materials/M_Procedural_Sky_Morning' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:775][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:775][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:775][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:776][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:776][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:776][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:777][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:777][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:777][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:778][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:778][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:779][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:779][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:779][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:780][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:780][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:781][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:781][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:782][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:782][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:782][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:783][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:783][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:784][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:784][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:785][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:785][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:786][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:786][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:786][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:787][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:787][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:787][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:788][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:788][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:789][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:789][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:789][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:790][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:790][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:790][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:791][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:791][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:792][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:792][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:793][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:793][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:793][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:794][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:794][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:795][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:795][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:796][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:796][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:797][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:797][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:797][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:798][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:798][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:798][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_1 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:798][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:799][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:799][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:800][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:800][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:800][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:801][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:801][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:801][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:802][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:802][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:802][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_PipeCap_Top.SM_Hallway_PipeCap_Top Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:802][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_PipeCap_Top' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:803][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:803][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:803][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:804][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:804][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:806][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:806][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:806][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:807][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:807][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:807][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:808][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:808][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:809][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:809][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:809][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:810][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:810][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:811][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:811][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:811][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:812][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:812][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:812][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:813][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:813][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:813][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:814][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:814][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:814][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:815][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:815][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:816][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:816][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:816][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:817][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:817][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:818][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:818][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:818][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:819][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:819][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:820][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:820][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:820][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:821][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:821][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:821][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:822][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:822][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:822][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:823][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:823][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:823][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:824][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:824][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:824][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:824][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:825][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:825][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:825][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:826][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:826][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:826][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:827][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:827][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:827][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:828][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:828][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:828][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:829][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:829][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:829][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:830][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:830][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:830][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:831][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:831][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:831][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:832][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:832][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:832][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:833][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:833][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:833][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:833][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:834][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:834][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:834][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:835][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:835][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:836][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:836][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:836][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:837][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:837][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:837][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:838][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:838][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:838][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:839][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:839][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:839][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:840][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:840][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:840][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:840][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:841][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:841][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:841][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:842][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:842][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:842][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:843][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:843][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:843][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:844][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:844][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:844][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:845][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:845][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:845][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:846][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:846][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:846][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:847][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:847][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:848][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:848][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:848][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:849][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:849][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:849][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:850][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:850][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:850][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:851][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:851][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:852][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:852][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:852][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:853][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:853][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:854][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:854][ 0]LogLinker:Warning: Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:855][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:855][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:855][ 0]LogLinker:Warning: Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:856][ 0]LoadErrors: Info Failed to load /Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01.SM_Hallway_Pipe_Clamp01 Referenced by StaticMeshComponent0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:856][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01': Can't find file for asset '/Game/Assets/Mesh/SM_Hallway_Pipe_Clamp01' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:954][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_2 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:954][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_3 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:954][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:954][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking MainFrameActions: Packaging (Windows (64-bit)): to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture10.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:955][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking MainFrameActions: Packaging (Windows (64-bit)): to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture11.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:956][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking MainFrameActions: Packaging (Windows (64-bit)): to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture12.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:962][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture14.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:962][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking MainFrameActions: Packaging (Windows (64-bit)): to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture15.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:963][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture16.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:964][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture17.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:964][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture18.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:965][ 0]LogMaterial:Warning: Reflection capture was loaded without any valid capture data and will be black. This can happen if the DDC was not up to date during cooking. Load the map in the editor once before cooking MainFrameActions: Packaging (Windows (64-bit)): to fix. SphereReflectionCaptureComponent /Game/ue41/Maps/Reflections.Reflections:PersistentLevel.SphereReflectionCapture19.NewReflectionComponent. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:982][ 0]MapCheck: Info SM_SkySphere_9 StaticMeshComponent0 : Repaired painted vertex colors MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:983][ 0]LogRedirectors: String Asset Reference 'MapTemplates.Sky.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:984][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:984][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:984][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:985][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeRe MainFrameActions: Packaging (Windows (64-bit)): sources/DataLayer.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:986][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thu MainFrameActions: Packaging (Windows (64-bit)): mbnails/Default.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:986][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:987][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:987][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:988][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/ MainFrameActions: Packaging (Windows (64-bit)): Widget3DPassThrough.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:989][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/W MainFrameActions: Packaging (Windows (64-bit)): hiteSquareTexture.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engin MainFrameActions: Packaging (Windows (64-bit)): e/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:991][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WorldGridMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:991][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:992][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_M.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:993][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal 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[2015.05.26-11.39.45:995][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultLightFunctionMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:995][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/DefaultPostProcessMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:996][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platfor MainFrameActions: Packaging (Windows (64-bit)): m]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:997][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Defau MainFrameActions: Packaging (Windows (64-bit)): ltTexture.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:997][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Con MainFrameActions: Packaging (Windows (64-bit)): tent/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:998][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/Widget3DPassThrough_Opaque.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:998][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDama MainFrameActions: Packaging (Windows (64-bit)): geTypes/DmgTypeBP_Environmental.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.45:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:000][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDi MainFrameActions: Packaging (Windows (64-bit)): stanceField.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:000][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:001][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Gra MainFrameActions: Packaging (Windows (64-bit)): dientTexture0.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:003][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:004][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:005][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:006][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:006][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Editor MainFrameActions: Packaging (Windows (64-bit)): Materials/MatineeGroups/MAT_Groups_Move.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:007][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:007][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorM MainFrameActions: Packaging (Windows (64-bit)): aterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MA MainFrameActions: Packaging (Windows (64-bit)): T_Groups_Toggle.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content MainFrameActions: Packaging (Windows (64-bit)): /EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:009][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:009][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:010][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:012][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/ue41 MainFrameActions: Packaging (Windows (64-bit)): /Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:012][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special MainFrameActions: Packaging (Windows (64-bit)): _Attack_PSM.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:013][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/ MainFrameActions: Packaging (Windows (64-bit)): Duck_Normal_Attack_MixMod.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Masked MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/M_InvalidLightmapSettings.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:021][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/InvalidLightmapSettings.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:021][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Default MainFrameActions: Packaging (Windows (64-bit)): Bokeh.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterial MainFrameActions: Packaging (Windows (64-bit)): s/PreintegratedSkinBRDF.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:024][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:024][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:025][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/DefaultPhysicalMaterial.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:026][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:028][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:030][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/Sky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/Sky/SM_Sk MainFrameActions: Packaging (Windows (64-bit)): ySphere.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:030][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/MapTemplates/lut/LUT_Morning, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/MapTemplates/lut/LUT_Morning.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:031][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/lut/LUT_Morning -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/lut/LUT_Morning.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:032][ 0]LogSavePackage: Save=0.687591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:032][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/lut/LUT_Morning.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:033][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineLightProfiles/180Degree_IES, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineLightProfile MainFrameActions: Packaging (Windows (64-bit)): s/180Degree_IES.uasset, /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:034][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/ue41/Maps/Reflections, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ue41/Maps/Reflections.umap, MainFrameActions: Packaging (Windows (64-bit)): /Game/ue41/Maps/Reflections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:034][ 0]LogCookCommandlet:Display: Cooking /Game/ue41/Maps/Reflections -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ue41/Maps/Reflections.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:442][ 0]LogSavePackage: Save=406.729004ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:442][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ue41/Maps/Reflections.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:459][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:502][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/TheBunkerPack/ExampleMap/Overview.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.46:502][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/TheBunkerPack/ExampleMap/Overview.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: ground_concrete_A_R (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: wall_concrete_B_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: wall_concrete_B_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: ceiling_concrete_A_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: ceiling_concrete_A_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:030][ 0]LogTexture:Display: Building textures: ground_concrete_A_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:031][ 0]LogTexture:Display: Building textures: ground_concrete_A_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:031][ 0]LogTexture:Display: Building textures: wall_concrete_A_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:031][ 0]LogStaticMesh: Building static mesh silo_cap_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:033][ 0]LogStaticMesh: Built static mesh [3.724076ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_B.silo_cap_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:063][ 0]LogStaticMesh: Building static mesh Cables_cables_E... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:066][ 0]LogStaticMesh: Built static mesh [3.824067ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_E.Cables_cables_E MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:112][ 0]LogMaterial: Missing cached shader map for material wall_concrete_B, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:122][ 0]LogMaterial: Missing cached shader map for material wall_concrete_B, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:129][ 0]LogStaticMesh: Building static mesh corridor_cylinder... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:130][ 0]LogStaticMesh: Built static mesh [0.925221ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder.corridor_cylinder MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:137][ 0]LogMaterial: Missing cached shader map for material ceiling_concrete_A, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:148][ 0]LogMaterial: Missing cached shader map for material ceiling_concrete_A, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:158][ 0]LogMaterial: Missing cached shader map for material ground_concrete, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:168][ 0]LogMaterial: Missing cached shader map for material ground_concrete, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:179][ 0]LogMaterial: Missing cached shader map for material wall_concrete_A, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:190][ 0]LogMaterial: Missing cached shader map for material wall_concrete_A, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:199][ 0]LogStaticMesh: Building static mesh corridor_narrow... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:200][ 0]LogStaticMesh: Built static mesh [0.755055ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow.corridor_narrow MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:203][ 0]LogStaticMesh: Building static mesh corridor_narrow_cornerA... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:203][ 0]LogStaticMesh: Built static mesh [0.548748ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA.corridor_narrow_cornerA MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:205][ 0]LogStaticMesh: Building static mesh corridor_narrow_cornerB... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:208][ 0]LogStaticMesh: Built static mesh [2.678383ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB.corridor_narrow_cornerB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:220][ 0]LogStaticMesh: Building static mesh corridor_narrow_cornerC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:222][ 0]LogStaticMesh: Built static mesh [2.391058ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC.corridor_narrow_cornerC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:231][ 0]LogStaticMesh: Building static mesh corridor_narrow_stairs... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:232][ 0]LogStaticMesh: Built static mesh [1.079425ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_stairs.corridor_narrow_stairs MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:236][ 0]LogStaticMesh: Building static mesh corridor_passageBig_curve... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:240][ 0]LogStaticMesh: Built static mesh [3.729798ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve.corridor_passageBig_curve MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:276][ 0]LogStaticMesh: Building static mesh corridor_wide... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:276][ 0]LogStaticMesh: Built static mesh [0.775837ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide.corridor_wide MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:279][ 0]LogStaticMesh: Building static mesh corridor_wide_corner... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:280][ 0]LogStaticMesh: Built static mesh [0.620428ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner.corridor_wide_corner MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:282][ 0]LogStaticMesh: Building static mesh corridor_wide_stairs... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:283][ 0]LogStaticMesh: Built static mesh [1.063161ms] /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs.corridor_wide_stairs MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:287][ 0]LogStaticMesh: Building static mesh wall_door_big... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:289][ 0]LogStaticMesh: Built static mesh [2.395576ms] /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_big.wall_door_big MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:296][ 0]LogStaticMesh: Building static mesh wall_door_small... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:297][ 0]LogStaticMesh: Built static mesh [1.058041ms] /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_small.wall_door_small MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:309][ 0]LogStaticMesh: Building static mesh wall_passage_big... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:310][ 0]LogStaticMesh: Built static mesh [10.299411ms] /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big.wall_passage_big MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:314][ 0]LogStaticMesh: Building static mesh wall_passage_small... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:315][ 0]LogStaticMesh: Built static mesh [0.867696ms] /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small.wall_passage_small MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:318][ 0]LogStaticMesh: Building static mesh groundPlanes_plane_big... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:318][ 0]LogStaticMesh: Built static mesh [0.421650ms] /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big.groundPlanes_plane_big MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:319][ 0]LogStaticMesh: Building static mesh groundPlanes_plane_small... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:319][ 0]LogStaticMesh: Built static mesh [0.365932ms] /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small.groundPlanes_plane_small MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:320][ 0]LogStaticMesh: Building static mesh silo_cap_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:350][ 0]LogStaticMesh: Built static mesh [29.576962ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_A.silo_cap_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:375][ 0]LogStaticMesh: Building static mesh silo_part_90... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:376][ 0]LogStaticMesh: Built static mesh [0.525858ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90.silo_part_90 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:379][ 0]LogStaticMesh: Building static mesh silo_cap_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:381][ 0]LogStaticMesh: Built static mesh [2.547069ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_C.silo_cap_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:403][ 0]LogStaticMesh: Building static mesh silo_part_doorB... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:404][ 0]LogStaticMesh: Built static mesh [0.667713ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB.silo_part_doorB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:406][ 0]LogStaticMesh: Building static mesh silo_part_90Out... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:407][ 0]LogStaticMesh: Built static mesh [0.516823ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out.silo_part_90Out MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:410][ 0]LogStaticMesh: Building static mesh silo_part_doorA... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:410][ 0]LogStaticMesh: Built static mesh [0.618320ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA.silo_part_doorA MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:412][ 0]LogStaticMesh: Building static mesh silo_part_glass... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:416][ 0]LogStaticMesh: Built static mesh [3.564752ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_glass.silo_part_glass MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:416][ 0]LogStaticMesh: Building static mesh silo_part_doorC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:420][ 0]LogStaticMesh: Built static mesh [3.772565ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC.silo_part_doorC MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:434][ 0]LogStaticMesh: Building static mesh silo_part_floorOut... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:434][ 0]LogStaticMesh: Built static mesh [0.557482ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut.silo_part_floorOut MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:437][ 0]LogStaticMesh: Building static mesh silo_part_floor... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:438][ 0]LogStaticMesh: Built static mesh [1.356810ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floor.silo_part_floor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:500][ 0]LogMaterial: Missing cached shader map for material refractiveGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:528][ 0]LogMaterial: Missing cached shader map for material refractiveGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:553][ 0]LogStaticMesh: Building static mesh silo_part_round... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:554][ 0]LogStaticMesh: Built static mesh [1.088761ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_round.silo_part_round MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:579][ 0]LogStaticMesh: Building static mesh Decals_decal_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:579][ 0]LogStaticMesh: Built static mesh [0.405989ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_A.Decals_decal_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:579][ 0]LogStaticMesh: Building static mesh silo_part_window... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:583][ 0]LogStaticMesh: Built static mesh [3.313569ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window.silo_part_window MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:595][ 0]LogMaterial: Missing cached shader map for material metalElements, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:606][ 0]LogMaterial: Missing cached shader map for material metalElements, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:614][ 0]LogStaticMesh: Building static mesh silo_part_window_frame... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:616][ 0]LogStaticMesh: Built static mesh [2.685912ms] /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame.silo_part_window_frame MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:625][ 0]LogStaticMesh: Building static mesh stairs_half_stairs_narrow_half... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:626][ 0]LogStaticMesh: Built static mesh [0.998709ms] /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow_half.stairs_half_stairs_narrow_half MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:627][ 0]LogStaticMesh: Building static mesh stairs_half_stairs_wide_half... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:628][ 0]LogStaticMesh: Built static mesh [0.935160ms] /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half.stairs_half_stairs_wide_half MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:629][ 0]LogStaticMesh: Building static mesh stairs_narrow... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:631][ 0]LogStaticMesh: Built static mesh [1.961879ms] /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_narrow.stairs_narrow MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:632][ 0]LogStaticMesh: Building static mesh stairs_wide... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:634][ 0]LogStaticMesh: Built static mesh [1.742620ms] /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_wide.stairs_wide MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:638][ 0]LogMaterial: Missing cached shader map for material Decals, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:655][ 0]LogMaterial: Missing cached shader map for material Decals, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:668][ 0]LogStaticMesh: Building static mesh Decals_decal_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:668][ 0]LogStaticMesh: Built static mesh [0.401170ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_D.Decals_decal_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:669][ 0]LogStaticMesh: Building static mesh Decals_decal_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:669][ 0]LogStaticMesh: Built static mesh [0.323767ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_B.Decals_decal_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:669][ 0]LogStaticMesh: Building static mesh Decals_decal_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:670][ 0]LogStaticMesh: Built static mesh [0.318346ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_C.Decals_decal_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:670][ 0]LogStaticMesh: Building static mesh Decals_decal_G... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:670][ 0]LogStaticMesh: Built static mesh [0.313828ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_G.Decals_decal_G MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:671][ 0]LogStaticMesh: Building static mesh Decals_decal_E... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:671][ 0]LogStaticMesh: Built static mesh [0.312322ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_E.Decals_decal_E MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:672][ 0]LogStaticMesh: Building static mesh Decals_decal_F... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:672][ 0]LogStaticMesh: Built static mesh [0.312624ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_F.Decals_decal_F MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:673][ 0]LogStaticMesh: Building static mesh Decals_decal_H... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:673][ 0]LogStaticMesh: Built static mesh [0.315635ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_H.Decals_decal_H MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:673][ 0]LogStaticMesh: Building static mesh Decals_decal_J... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:674][ 0]LogStaticMesh: Built static mesh [0.314431ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_J.Decals_decal_J MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:674][ 0]LogStaticMesh: Building static mesh Decals_decal_I... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:674][ 0]LogStaticMesh: Built static mesh [0.328887ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_I.Decals_decal_I MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:675][ 0]LogStaticMesh: Building static mesh Decals_decal_K... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:675][ 0]LogStaticMesh: Built static mesh [0.334610ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_K.Decals_decal_K MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:676][ 0]LogStaticMesh: Building static mesh Decals_decal_L... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:678][ 0]LogStaticMesh: Built static mesh [2.065484ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_L.Decals_decal_L MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:679][ 0]LogStaticMesh: Building static mesh Decals_decal_O... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:679][ 0]LogStaticMesh: Built static mesh [0.347259ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_O.Decals_decal_O MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:679][ 0]LogStaticMesh: Building static mesh Decals_decal_M... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:680][ 0]LogStaticMesh: Built static mesh [0.322562ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_M.Decals_decal_M MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:680][ 0]LogStaticMesh: Building static mesh Decals_decal_N... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:682][ 0]LogStaticMesh: Built static mesh [2.096807ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_N.Decals_decal_N MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:683][ 0]LogStaticMesh: Building static mesh Decals_decal_S... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:684][ 0]LogStaticMesh: Built static mesh [1.549264ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_S.Decals_decal_S MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:685][ 0]LogStaticMesh: Building static mesh Decals_decal_P... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:686][ 0]LogStaticMesh: Built static mesh [0.579468ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_P.Decals_decal_P MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:687][ 0]LogStaticMesh: Building static mesh Decals_decal_R... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:687][ 0]LogStaticMesh: Built static mesh [0.462008ms] /Game/TheBunkerPack/Models/Decals/Decals_decal_R.Decals_decal_R MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:688][ 0]LogStaticMesh: Building static mesh Cables_cables_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:690][ 0]LogStaticMesh: Built static mesh [2.364555ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_B.Cables_cables_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:696][ 0]LogStaticMesh: Building static mesh Cables_cables_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:697][ 0]LogStaticMesh: Built static mesh [1.067679ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_A.Cables_cables_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:700][ 0]LogStaticMesh: Building static mesh Cables_cables_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:702][ 0]LogStaticMesh: Built static mesh [2.637121ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_C.Cables_cables_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:708][ 0]LogStaticMesh: Building static mesh Cables_cables_corriror_corner_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:709][ 0]LogStaticMesh: Built static mesh [1.005034ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_corner_B.Cables_cables_corriror_corner_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:712][ 0]LogStaticMesh: Building static mesh Cables_cables_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:714][ 0]LogStaticMesh: Built static mesh [2.470570ms] /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_D.Cables_cables_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:715][ 0]LogStaticMesh: Building static mesh doorsParts_door_big_handle... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:721][ 0]LogStaticMesh: Built static mesh [5.470612ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle.doorsParts_door_big_handle MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:724][ 0]LogStaticMesh: Building static mesh pipes_pipe_end_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:725][ 0]LogStaticMesh: Built static mesh [1.354100ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A.pipes_pipe_end_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:728][ 0]LogStaticMesh: Building static mesh door_big... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:756][ 0]LogStaticMesh: Built static mesh [28.217138ms] /Game/TheBunkerPack/Models/Propses/Doors/door_big.door_big MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:769][ 0]LogStaticMesh: Building static mesh door_big_jamb... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:772][ 0]LogStaticMesh: Built static mesh [3.165389ms] /Game/TheBunkerPack/Models/Propses/Doors/door_big_jamb.door_big_jamb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:780][ 0]LogStaticMesh: Building static mesh doorsParts_door_small_hinge... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:781][ 0]LogStaticMesh: Built static mesh [0.916788ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge.doorsParts_door_small_hinge MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:783][ 0]LogStaticMesh: Building static mesh doorsParts_door_big_hinge... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:783][ 0]LogStaticMesh: Built static mesh [0.639704ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge.doorsParts_door_big_hinge MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:784][ 0]LogStaticMesh: Building static mesh doorsParts_door_small_handle... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:790][ 0]LogStaticMesh: Built static mesh [5.712157ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle.doorsParts_door_small_handle MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:793][ 0]LogStaticMesh: Building static mesh doorsSmall_door_small... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:804][ 0]LogStaticMesh: Built static mesh [10.621371ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small.doorsSmall_door_small MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:809][ 0]LogStaticMesh: Building static mesh bed_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:832][ 0]LogStaticMesh: Built static mesh [22.845013ms] /Game/TheBunkerPack/Models/Propses/Furniture/bed_A.bed_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:847][ 0]LogStaticMesh: Building static mesh doorsSmall_small_jamb... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:848][ 0]LogStaticMesh: Built static mesh [1.358919ms] /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb.doorsSmall_small_jamb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:851][ 0]LogStaticMesh: Building static mesh chair_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:854][ 0]LogStaticMesh: Built static mesh [2.700068ms] /Game/TheBunkerPack/Models/Propses/Furniture/chair_A.chair_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:857][ 0]LogStaticMesh: Building static mesh furniture_stand_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:858][ 0]LogStaticMesh: Built static mesh [0.879743ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A.furniture_stand_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:863][ 0]LogStaticMesh: Building static mesh furniture_stand_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:864][ 0]LogStaticMesh: Built static mesh [1.142672ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B.furniture_stand_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:869][ 0]LogStaticMesh: Building static mesh furniture_stand_wing_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:870][ 0]LogStaticMesh: Built static mesh [1.237242ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A.furniture_stand_wing_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:871][ 0]LogStaticMesh: Building static mesh furniture_table_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:872][ 0]LogStaticMesh: Built static mesh [1.175501ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_A.furniture_table_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:876][ 0]LogStaticMesh: Building static mesh furniture_table_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:877][ 0]LogStaticMesh: Built static mesh [1.683589ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_B.furniture_table_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:885][ 0]LogStaticMesh: Building static mesh furniture_table_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:886][ 0]LogStaticMesh: Built static mesh [1.811590ms] /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_C.furniture_table_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:896][ 0]LogMaterial: Missing cached shader map for material metalElements_emission, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:907][ 0]LogMaterial: Missing cached shader map for material metalElements_emission, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:915][ 0]LogStaticMesh: Building static mesh lamps_lamp_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:917][ 0]LogStaticMesh: Built static mesh [1.810988ms] /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A.lamps_lamp_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:918][ 0]LogStaticMesh: Building static mesh lamps_lamp_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:920][ 0]LogStaticMesh: Built static mesh [1.611909ms] /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_B.lamps_lamp_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:921][ 0]LogStaticMesh: Building static mesh electricalBoxes_electricalBox_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:921][ 0]LogStaticMesh: Built static mesh [0.666810ms] /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_A.electricalBoxes_electricalBox_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:922][ 0]LogStaticMesh: Building static mesh electricalBoxes_electricalBox_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:923][ 0]LogStaticMesh: Built static mesh [0.693916ms] /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B.electricalBoxes_electricalBox_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:924][ 0]LogStaticMesh: Building static mesh electricalBoxes_electricalBox_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:924][ 0]LogStaticMesh: Built static mesh [0.834566ms] /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C.electricalBoxes_electricalBox_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:925][ 0]LogStaticMesh: Building static mesh fan... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:944][ 0]LogStaticMesh: Built static mesh [19.275141ms] /Game/TheBunkerPack/Models/Propses/metalElements/fan.fan MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:959][ 0]LogStaticMesh: Building static mesh fan_holder... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:959][ 0]LogStaticMesh: Built static mesh [0.709276ms] /Game/TheBunkerPack/Models/Propses/metalElements/fan_holder.fan_holder MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:963][ 0]LogMaterial: Missing cached shader map for material fence, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:981][ 0]LogMaterial: Missing cached shader map for material fence, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:993][ 0]LogStaticMesh: Building static mesh fences_fence_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:994][ 0]LogStaticMesh: Built static mesh [0.664099ms] /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_A.fences_fence_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:995][ 0]LogStaticMesh: Building static mesh fences_fence_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:995][ 0]LogStaticMesh: Built static mesh [0.480681ms] /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_B.fences_fence_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:996][ 0]LogStaticMesh: Building static mesh fences_fence_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:996][ 0]LogStaticMesh: Built static mesh [0.336417ms] /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_C.fences_fence_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:997][ 0]LogStaticMesh: Building static mesh fences_fence_half... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:997][ 0]LogStaticMesh: Built static mesh [0.379485ms] /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_half.fences_fence_half MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.53:998][ 0]LogStaticMesh: Building static mesh machines_machine_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:001][ 0]LogStaticMesh: Built static mesh [3.546380ms] /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_A.machines_machine_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:003][ 0]LogStaticMesh: Building static mesh machines_machine_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:006][ 0]LogStaticMesh: Built static mesh [3.180448ms] /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_B.machines_machine_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:008][ 0]LogStaticMesh: Building static mesh machines_machine_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:011][ 0]LogStaticMesh: Built static mesh [3.160269ms] /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_C.machines_machine_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:013][ 0]LogStaticMesh: Building static mesh machines_machine_D... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:016][ 0]LogStaticMesh: Built static mesh [2.756087ms] /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_D.machines_machine_D MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:017][ 0]LogStaticMesh: Building static mesh scaffolding_silo... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:020][ 0]LogStaticMesh: Built static mesh [2.727776ms] /Game/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo.scaffolding_silo MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:031][ 0]LogStaticMesh: Building static mesh scaffoldings_scaffolding_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:032][ 0]LogStaticMesh: Built static mesh [0.918896ms] /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_A.scaffoldings_scaffolding_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:048][ 0]LogStaticMesh: Building static mesh scaffoldings_scaffolding_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:049][ 0]LogStaticMesh: Built static mesh [16.368765ms] /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_B.scaffoldings_scaffolding_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:050][ 0]LogStaticMesh: Building static mesh scaffoldings_scaffolding_C... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:052][ 0]LogStaticMesh: Built static mesh [1.574864ms] /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C.scaffoldings_scaffolding_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:053][ 0]LogStaticMesh: Building static mesh scaffoldings_scaffolding_cap... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:054][ 0]LogStaticMesh: Built static mesh [0.971904ms] /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap.scaffoldings_scaffolding_cap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:055][ 0]LogStaticMesh: Building static mesh soffit_metal... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:055][ 0]LogStaticMesh: Built static mesh [0.649341ms] /Game/TheBunkerPack/Models/Propses/metalElements/soffit_metal.soffit_metal MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:056][ 0]LogStaticMesh: Building static mesh vents_vents_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:057][ 0]LogStaticMesh: Built static mesh [0.746321ms] /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_A.vents_vents_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:057][ 0]LogStaticMesh: Building static mesh vents_vents_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:059][ 0]LogStaticMesh: Built static mesh [2.023921ms] /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_B.vents_vents_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:060][ 0]LogStaticMesh: Building static mesh pipes_pipe_90_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:065][ 0]LogStaticMesh: Built static mesh [4.951379ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_90_A.pipes_pipe_90_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:072][ 0]LogStaticMesh: Building static mesh pipes_pipe_A... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:074][ 0]LogStaticMesh: Built static mesh [2.229024ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_A.pipes_pipe_A MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:076][ 0]LogStaticMesh: Building static mesh pipes_pipe_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:079][ 0]LogStaticMesh: Built static mesh [2.918724ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_B.pipes_pipe_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:119][ 0]LogStaticMesh: Building static mesh pipes_pipe_end_B... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:120][ 0]LogStaticMesh: Built static mesh [1.308321ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_B.pipes_pipe_end_B MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:122][ 0]LogStaticMesh: Building static mesh pipes_pipe_sphereHinge... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:127][ 0]LogStaticMesh: Built static mesh [5.099860ms] /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge.pipes_pipe_sphereHinge MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:137][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:137][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:138][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:138][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeResources/DataLayer.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:139][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:140][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:140][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:141][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:141][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Engi MainFrameActions: Packaging (Windows (64-bit)): neMaterials/Widget3DPassThrough_Translucent.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:143][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:144][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Wo MainFrameActions: Packaging (Windows (64-bit)): rldGridMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:145][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine MainFrameActions: Packaging (Windows (64-bit)): /Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:147][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:147][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defau MainFrameActions: Packaging (Windows (64-bit)): ltDiffuse.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:148][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:149][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:149][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:150][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:151][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:151][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/Widget3DPassThrough_Opaque.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:152][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:153][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:153][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:154][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDi MainFrameActions: Packaging (Windows (64-bit)): stanceField.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:154][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/DefaultTextMaterialOpaque.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:155][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger. MainFrameActions: Packaging (Windows (64-bit)): uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:156][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/GradientTexture0.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:156][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:157][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:158][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:158][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:159][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:162][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MA MainFrameActions: Packaging (Windows (64-bit)): T_Groups_Toggle.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:163][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edit MainFrameActions: Packaging (Windows (64-bit)): orMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTextureCube.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:166][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:167][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:168][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:168][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:170][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:170][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:171][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:171][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:172][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Masked MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:174][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:175][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:175][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:176][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:177][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/M_InvalidLightmapSettings.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:178][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:179][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoM MainFrameActions: Packaging (Windows (64-bit)): aterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:179][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:180][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:181][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:181][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:182][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:182][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Def MainFrameActions: Packaging (Windows (64-bit)): aultWhiteGrid.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:183][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:184][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:184][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:185][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:188][ 0]LogSavePackage: Save=2.293778ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:188][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:188][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:189][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:192][ 0]LogSavePackage: Save=2.238963ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:192][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_corner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:193][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:193][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:196][ 0]LogSavePackage: Save=2.433826ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:196][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_wide_stairs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:197][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_big, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_big.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:198][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_big -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_big.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:200][ 0]LogSavePackage: Save=2.244987ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:201][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_big.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:201][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_small, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_small.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:202][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/wall_door_small -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:205][ 0]LogSavePackage: Save=1.994406ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:205][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_door_small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:206][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:209][ 0]LogSavePackage: Save=2.029644ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:209][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_big.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:209][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/ MainFrameActions: Packaging (Windows (64-bit)): Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:210][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:213][ 0]LogSavePackage: Save=1.877247ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:213][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/wall_passage_small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:213][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3 MainFrameActions: Packaging (Windows (64-bit)): /Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:214][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:216][ 0]LogSavePackage: Save=1.917003ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:216][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_big.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:217][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProjec MainFrameActions: Packaging (Windows (64-bit)): t3/Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:218][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:220][ 0]LogSavePackage: Save=1.874838ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:220][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Planes/groundPlanes_plane_small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:221][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:222][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:225][ 0]LogSavePackage: Save=2.716331ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:225][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:226][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:226][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:229][ 0]LogSavePackage: Save=2.492857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:229][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:230][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:231][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_cap_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:234][ 0]LogSavePackage: Save=2.949745ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:234][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_cap_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:235][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/The MainFrameActions: Packaging (Windows (64-bit)): BunkerPack/Models/Brushes/Silo/silo_part_90.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:235][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:238][ 0]LogSavePackage: Save=2.178727ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:238][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_90.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:239][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:239][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:242][ 0]LogSavePackage: Save=2.083856ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:242][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_90Out.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:243][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/ceiling_concrete_A_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:243][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/ceiling_concrete_A_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:247][ 0]LogSavePackage: Save=2.820238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:247][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:249][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/ceiling_concrete_A_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.54:250][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/ceiling_concrete_A_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:376][ 0]LogTexture:Display: Building textures: wall_concrete_A_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:376][ 0]LogTexture:Display: Building textures: window_emission (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:376][ 0]LogTexture:Display: Building textures: window_heavy_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:377][ 0]LogTexture:Display: Building textures: metalElements_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:377][ 0]LogSavePackage: Save=2125.995117ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:377][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ceiling_concrete_A_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:379][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/ceiling_concrete_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/ceiling_concrete_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.39.56:380][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/ceiling_concrete_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/ceiling_concrete_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:844][ 0]LogTexture:Display: Building textures: metalElements_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:844][ 0]LogTexture:Display: Building textures: metalElements_R (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:844][ 0]LogTexture:Display: Building textures: decals_C (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:844][ 0]LogSavePackage: Save=4463.597168ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:845][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/ceiling_concrete_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:845][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Con MainFrameActions: Packaging (Windows (64-bit)): tent/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:846][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:849][ 0]LogSavePackage: Save=2.257034ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:849][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:850][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/wall_concrete_B_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunker MainFrameActions: Packaging (Windows (64-bit)): Pack/Textures/wall_concrete_B_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:850][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/wall_concrete_B_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_B_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:854][ 0]LogSavePackage: Save=3.093407ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:854][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_B_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:856][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/wall_concrete_B_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_B_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:857][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/wall_concrete_B_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_B_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:860][ 0]LogSavePackage: Save=2.775061ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:860][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_B_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/ground_concrete_A_R, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_R.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:863][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/ground_concrete_A_R -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:866][ 0]LogSavePackage: Save=2.419068ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:866][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:868][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/wall_concrete_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:868][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/wall_concrete_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:889][ 0]LogTexture:Display: Building textures: decals_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:889][ 0]LogSavePackage: Save=19.801903ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:889][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:890][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:891][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:894][ 0]LogSavePackage: Save=2.547671ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:894][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:895][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/M_Template_Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/M_Template_Master.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:895][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/TemplateResources/MI_Template_BaseGray_03_Metal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/TemplateResources/MI_Template_BaseGray_03_Metal.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:896][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:897][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:899][ 0]LogSavePackage: Save=2.381722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:899][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:900][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:901][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:906][ 0]LogSavePackage: Save=4.089406ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:906][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_passageBig_curve.uasset' MainFrameActions: 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0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_stairs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:911][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProj MainFrameActions: Packaging (Windows (64-bit)): ect3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:911][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:914][ 0]LogSavePackage: Save=2.416960ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:914][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerC.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:915][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:916][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:919][ 0]LogSavePackage: Save=2.588632ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:919][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerB.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:920][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:920][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:923][ 0]LogSavePackage: Save=2.296789ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:923][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Corridors/corridor_narrow_cornerA.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:924][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/wall_concrete_A_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:925][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/wall_concrete_A_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:930][ 0]LogSavePackage: Save=3.982186ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:930][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:932][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/wall_concrete_A_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.00:933][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/wall_concrete_A_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:199][ 0]LogTexture:Display: Building textures: fence_Ca (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:199][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:199][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:199][ 0]LogSavePackage: Save=1265.524292ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:199][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/wall_concrete_A_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:202][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/wall_concrete_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:203][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/wall_concrete_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:472][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:472][ 0]LogSavePackage: Save=267.912384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:472][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/wall_concrete_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:473][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/ground_concrete_A_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:473][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/ground_concrete_A_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:477][ 0]LogSavePackage: Save=2.924747ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:477][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:479][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/ground_concrete_A_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:480][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/ground_concrete_A_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:484][ 0]LogSavePackage: Save=3.294294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:484][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/ground_concrete_A_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:486][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/ground_concrete, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/ground_concrete.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.02:487][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/ground_concrete -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/ground_concrete.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_3 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogTexture:Display: Building textures: SkyOcclusion0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogSavePackage: Save=1395.982300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:883][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/ground_concrete.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:884][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:885][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:887][ 0]LogSavePackage: Save=2.069701ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:887][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorB.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:888][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:889][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:892][ 0]LogSavePackage: Save=2.508518ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:892][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_doorC.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floor.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:893][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floor -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:896][ 0]LogSavePackage: Save=2.371783ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:896][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:897][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:898][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:900][ 0]LogSavePackage: Save=2.066087ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:900][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_floorOut.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:901][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:902][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:902][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:903][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:903][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:904][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:904][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:905][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:906][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBluepr MainFrameActions: Packaging (Windows (64-bit)): intResources/StandardMacros.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:906][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:907][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/ExampleMap/Overview, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/ExampleMap/Overview.umap, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:908][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/ExampleMap/Overview -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/ExampleMap/Overview.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:927][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_18 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.03:933][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_17 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:074][ 0]LogTexture:Display: Building textures: SkyOcclusion1_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:074][ 0]LogTexture:Display: Building textures: SkyOcclusion1_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:074][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_15 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:074][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_16 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:075][ 0]LogSavePackage: Save=2165.486328ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:075][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/ExampleMap/Overview.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:086][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_glass, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_glass.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:087][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_glass -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:089][ 0]LogSavePackage: Save=2.245890ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:089][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:090][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/refractiveGlass, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/refractiveGlass.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.06:091][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/refractiveGlass -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/refractiveGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:496][ 0]LogSavePackage: Save=3405.199951ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:496][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/refractiveGlass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:497][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/window_emission, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPa MainFrameActions: Packaging (Windows (64-bit)): ck/Textures/window_emission.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:498][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/window_emission -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/window_emission.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:500][ 0]LogSavePackage: Save=1.336330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:500][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/window_emission.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:501][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/window_heavy_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/window_heavy_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:501][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/window_heavy_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/w MainFrameActions: Packaging (Windows (64-bit)): indow_heavy_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:503][ 0]LogSavePackage: Save=1.185440ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:503][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/window_heavy_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:504][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_round, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): TheBunkerPack/Models/Brushes/Silo/silo_part_round.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:505][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_round -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_round.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:508][ 0]LogSavePackage: Save=2.627484ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:508][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_round.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:509][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /TheBunkerPack/Models/Brushes/Silo/silo_part_window.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:509][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_window.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:512][ 0]LogSavePackage: Save=2.675672ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:513][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_window.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:513][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:514][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:517][ 0]LogSavePackage: Save=2.604594ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:517][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Silo/silo_part_window_frame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:518][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/metalElements, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/metalElements.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:519][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/metalElements -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:538][ 0]LogSavePackage: Save=19.046848ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:539][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:539][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/metalElements_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/metalElements_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:540][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/metalElements_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:546][ 0]LogSavePackage: Save=5.707940ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:546][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:550][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/metalElements_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/metalElements_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:551][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/metalElements_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:558][ 0]LogSavePackage: Save=6.253375ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:558][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:562][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/metalElements_R, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPa MainFrameActions: Packaging (Windows (64-bit)): ck/Textures/metalElements_R.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:563][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/metalElements_R -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:569][ 0]LogSavePackage: Save=6.009119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:569][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/metalElements_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:572][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow_half, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/My MainFrameActions: Packaging (Windows (64-bit)): Project3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow_half.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:573][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow_half -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow_half.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:575][ 0]LogSavePackage: Save=2.195593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:576][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_narrow MainFrameActions: Packaging (Windows (64-bit)): _half.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:576][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:577][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:580][ 0]LogSavePackage: Save=2.070604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:580][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_half_stairs_wide_half.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:581][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_narrow, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): TheBunkerPack/Models/Brushes/Stairs/stairs_narrow.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:582][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_narrow -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_narrow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:584][ 0]LogSavePackage: Save=2.093193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:584][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_narrow.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:585][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_wide, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Th MainFrameActions: Packaging (Windows (64-bit)): eBunkerPack/Models/Brushes/Stairs/stairs_wide.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:586][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Brushes/Stairs/stairs_wide -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_wide.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:589][ 0]LogSavePackage: Save=2.322088ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:589][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Brushes/Stairs/stairs_wide.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:589][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:590][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:593][ 0]LogSavePackage: Save=2.056750ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:593][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:594][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/Decals, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/Decals.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.09:594][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/Decals -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/Decals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:015][ 0]LogSavePackage: Save=419.407715ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:015][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/Decals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:016][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/decals_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/decals_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:016][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/decals_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/decals_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:020][ 0]LogSavePackage: Save=3.380431ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:020][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/decals_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/decals_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Textures/decals_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:023][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/decals_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/decals_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:027][ 0]LogSavePackage: Save=3.415970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:027][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/decals_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:030][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:031][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Model MainFrameActions: Packaging (Windows (64-bit)): s/Decals/Decals_decal_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:033][ 0]LogSavePackage: Save=2.277815ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:033][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:034][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:035][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:038][ 0]LogSavePackage: Save=2.222398ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:038][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:038][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_D.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:039][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:042][ 0]LogSavePackage: Save=2.099818ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:042][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:043][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_E.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:043][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_E -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:046][ 0]LogSavePackage: Save=2.156440ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:046][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:047][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_F, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_F.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:048][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_F -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_F.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:050][ 0]LogSavePackage: Save=2.245288ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:051][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_F.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:051][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_G, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_G.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:052][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_G -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_G.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:055][ 0]LogSavePackage: Save=2.146501ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:055][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_G.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:055][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_H, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_H.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:056][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_H -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:059][ 0]LogSavePackage: Save=2.315463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:059][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_H.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:060][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_I, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_I.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:060][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_I -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_I.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:063][ 0]LogSavePackage: Save=2.049823ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:063][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_I.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_J, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_J.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:065][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_J -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_J.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:067][ 0]LogSavePackage: Save=2.071809ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:067][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_J.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:068][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_K, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_K.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:069][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_K -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_K.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:071][ 0]LogSavePackage: Save=2.196196ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:071][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_K.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:072][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_L, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_L.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:073][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_L -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_L.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:075][ 0]LogSavePackage: Save=2.129033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:075][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_L.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:076][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_M.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:077][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Model MainFrameActions: Packaging (Windows (64-bit)): s/Decals/Decals_decal_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:079][ 0]LogSavePackage: Save=2.214869ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:079][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_N.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:081][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:084][ 0]LogSavePackage: Save=2.200412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:084][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:089][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_O, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_O.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:090][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_O -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_O.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:092][ 0]LogSavePackage: Save=2.062773ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:092][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_O.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:093][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_P, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_P.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:094][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_P -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_P.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:096][ 0]LogSavePackage: Save=2.186558ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:096][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_P.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:097][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_R, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunk MainFrameActions: Packaging (Windows (64-bit)): erPack/Models/Decals/Decals_decal_R.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:098][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_R -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:101][ 0]LogSavePackage: Save=2.218483ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:101][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_R.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:101][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Decals/Decals_decal_S, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_S.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:102][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Decals/Decals_decal_S -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Model MainFrameActions: Packaging (Windows (64-bit)): s/Decals/Decals_decal_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:105][ 0]LogSavePackage: Save=2.036872ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:105][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Decals/Decals_decal_S.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:105][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conten MainFrameActions: Packaging (Windows (64-bit)): t/TheBunkerPack/Models/Propses/Cables/Cables_cables_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:106][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:109][ 0]LogSavePackage: Save=2.347689ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:109][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:110][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:111][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:113][ 0]LogSavePackage: Save=2.279923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:114][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:114][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:115][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:118][ 0]LogSavePackage: Save=2.209749ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:118][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:119][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_corner_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_corner_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:120][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_corner_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_corner_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:122][ 0]LogSavePackage: Save=2.130840ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:122][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_corriror_co MainFrameActions: Packaging (Windows (64-bit)): rner_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:123][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conten MainFrameActions: Packaging (Windows (64-bit)): t/TheBunkerPack/Models/Propses/Cables/Cables_cables_D.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:124][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:127][ 0]LogSavePackage: Save=2.088073ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:127][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:127][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_E, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conten MainFrameActions: Packaging (Windows (64-bit)): t/TheBunkerPack/Models/Propses/Cables/Cables_cables_E.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:128][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Cables/Cables_cables_E -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:131][ 0]LogSavePackage: Save=2.067291ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:131][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Cables/Cables_cables_E.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:132][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/door_big, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBun MainFrameActions: Packaging (Windows (64-bit)): kerPack/Models/Propses/Doors/door_big.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:132][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/door_big -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/door_big.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:136][ 0]LogSavePackage: Save=3.132862ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:136][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/door_big.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:137][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/door_big_jamb, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/door_big_jamb.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:138][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/door_big_jamb -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/door_big_jamb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:141][ 0]LogSavePackage: Save=2.722656ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:141][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/door_big_jamb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:142][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProje MainFrameActions: Packaging (Windows (64-bit)): ct3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:143][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:145][ 0]LogSavePackage: Save=2.268178ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:146][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_handle MainFrameActions: Packaging (Windows (64-bit)): .uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:146][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:147][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:150][ 0]LogSavePackage: Save=2.307029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:150][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_big_hinge.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:151][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:152][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:154][ 0]LogSavePackage: Save=2.291669ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:155][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_handle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:155][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:156][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:159][ 0]LogSavePackage: Save=2.097409ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:159][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsParts_door_small_hinge.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:160][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:161][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:163][ 0]LogSavePackage: Save=2.357628ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:163][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_door_small.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:164][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:165][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:168][ 0]LogSavePackage: Save=2.306728ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:168][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Doors/doorsSmall_small_jamb.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:169][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/bed_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/bed_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:170][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/bed_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Mod MainFrameActions: Packaging (Windows (64-bit)): els/Propses/Furniture/bed_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:172][ 0]LogSavePackage: Save=2.278418ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:173][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/bed_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:173][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/chair_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/The MainFrameActions: Packaging (Windows (64-bit)): BunkerPack/Models/Propses/Furniture/chair_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:174][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/chair_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/chair_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:177][ 0]LogSavePackage: Save=2.454607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:177][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/chair_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:178][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:179][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:181][ 0]LogSavePackage: Save=2.081748ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:181][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:182][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:183][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:185][ 0]LogSavePackage: Save=2.105842ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:186][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:186][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:187][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:190][ 0]LogSavePackage: Save=2.256130ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:190][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_stand_wing_A MainFrameActions: Packaging (Windows (64-bit)): .uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:191][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:192][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBu MainFrameActions: Packaging (Windows (64-bit)): nkerPack/Models/Propses/Furniture/furniture_table_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:194][ 0]LogSavePackage: Save=2.351604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:194][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_A.uass MainFrameActions: Packaging (Windows (64-bit)): et' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:195][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/TheBunkerPack/Models/Propses/Furniture/furniture_table_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:196][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:199][ 0]LogSavePackage: Save=2.285646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:199][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:200][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/TheBunkerPack/Models/Propses/Furniture/furniture_table_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:201][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Furniture/furniture_table_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:203][ 0]LogSavePackage: Save=2.229024ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:204][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Furniture/furniture_table_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:204][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:205][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:208][ 0]LogSavePackage: Save=2.307933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:208][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:208][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/metalElements_emission_lamp, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:209][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/metalElements_emission_lamp -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:212][ 0]LogSavePackage: Save=2.004044ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:212][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:213][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/metalElements_emission, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.10:213][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/metalElements_emission -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:151][ 0]LogSavePackage: Save=937.455994ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:151][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:152][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Th MainFrameActions: Packaging (Windows (64-bit)): eBunkerPack/Models/Propses/Lamps/lamps_lamp_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:153][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:156][ 0]LogSavePackage: Save=2.348592ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:156][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Lamps/lamps_lamp_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:157][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/metalElements_emission_lamp2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp2.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:158][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/metalElements_emission_lamp2 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:160][ 0]LogSavePackage: Save=1.933267ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:160][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/metalElements_emission_lamp2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:161][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:162][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:164][ 0]LogSavePackage: Save=2.177824ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:165][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_el MainFrameActions: Packaging (Windows (64-bit)): ectricalBox_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:165][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Plat MainFrameActions: Packaging (Windows (64-bit)): form]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:166][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:169][ 0]LogSavePackage: Save=2.142586ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:169][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:170][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:171][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:173][ 0]LogSavePackage: Save=2.019404ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:173][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/electricalBoxes_electricalBox_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:174][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fan, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fan.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:175][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fan -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fan.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:178][ 0]LogSavePackage: Save=2.568754ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:178][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fan.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:179][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fan_holder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Cont MainFrameActions: Packaging (Windows (64-bit)): ent/TheBunkerPack/Models/Propses/metalElements/fan_holder.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:179][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fan_holder -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fan_holder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:182][ 0]LogSavePackage: Save=2.184149ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:182][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fan_holder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:183][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:184][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:186][ 0]LogSavePackage: Save=2.316065ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:187][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_A.uas MainFrameActions: Packaging (Windows (64-bit)): set' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:187][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Materials/fence, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Materials/fence.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:188][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Materials/fence -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/fence.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:974][ 0]LogSavePackage: Save=785.306824ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:974][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Materials/fence.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:975][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Textures/fence_Ca, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Text MainFrameActions: Packaging (Windows (64-bit)): ures/fence_Ca.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:975][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Textures/fence_Ca -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/fence_Ca.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:977][ 0]LogSavePackage: Save=1.378796ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:977][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Textures/fence_Ca.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:978][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:978][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheB MainFrameActions: Packaging (Windows (64-bit)): unkerPack/Models/Propses/metalElements/fences_fence_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:980][ 0]LogSavePackage: Save=1.729670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:980][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:981][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:981][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:983][ 0]LogSavePackage: Save=1.360123ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:983][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_C.uas MainFrameActions: Packaging (Windows (64-bit)): set' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:984][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_half, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_half.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:984][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/fences_fence_half -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/T MainFrameActions: Packaging (Windows (64-bit)): heBunkerPack/Models/Propses/metalElements/fences_fence_half.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:986][ 0]LogSavePackage: Save=1.431804ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:986][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/fences_fence_half.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:987][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProje MainFrameActions: Packaging (Windows (64-bit)): ct3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:987][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): TheBunkerPack/Models/Propses/metalElements/machines_machine_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:989][ 0]LogSavePackage: Save=1.441743ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:989][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_A MainFrameActions: Packaging (Windows (64-bit)): .uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:990][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProje MainFrameActions: Packaging (Windows (64-bit)): ct3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:990][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): TheBunkerPack/Models/Propses/metalElements/machines_machine_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:992][ 0]LogSavePackage: Save=1.471258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:992][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:993][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProje MainFrameActions: Packaging (Windows (64-bit)): ct3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:993][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:995][ 0]LogSavePackage: Save=1.394759ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:995][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:996][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_D.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:996][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/machines_machine_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/ MainFrameActions: Packaging (Windows (64-bit)): TheBunkerPack/Models/Propses/metalElements/machines_machine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:998][ 0]LogSavePackage: Save=1.425178ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:998][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/machines_machine_D MainFrameActions: Packaging (Windows (64-bit)): .uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.11:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:000][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:002][ 0]LogSavePackage: Save=1.730272ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:002][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffolding_silo.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:002][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform] MainFrameActions: Packaging (Windows (64-bit)): /MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:003][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/ MainFrameActions: Packaging (Windows (64-bit)): Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:005][ 0]LogSavePackage: Save=1.367954ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:005][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaff MainFrameActions: Packaging (Windows (64-bit)): olding_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:005][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:006][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/ MainFrameActions: Packaging (Windows (64-bit)): Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:007][ 0]LogSavePackage: Save=1.426082ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:008][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaff MainFrameActions: Packaging (Windows (64-bit)): olding_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:008][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform] MainFrameActions: Packaging (Windows (64-bit)): /MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:009][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:011][ 0]LogSavePackage: Save=1.467945ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:011][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_C.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:011][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:012][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:014][ 0]LogSavePackage: Save=1.289949ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:014][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/scaffoldings_scaffolding_cap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:014][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/soffit_metal, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Co MainFrameActions: Packaging (Windows (64-bit)): ntent/TheBunkerPack/Models/Propses/metalElements/soffit_metal.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:015][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/soffit_metal -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/soffit_metal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:016][ 0]LogSavePackage: Save=1.364641ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:016][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/soffit_metal.uasse MainFrameActions: Packaging (Windows (64-bit)): t' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:017][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/TheBunkerPack/Models/Propses/metalElements/vents_vents_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:017][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBu MainFrameActions: Packaging (Windows (64-bit)): nkerPack/Models/Propses/metalElements/vents_vents_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:019][ 0]LogSavePackage: Save=1.442646ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:019][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/vents_vents_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/C MainFrameActions: Packaging (Windows (64-bit)): ontent/TheBunkerPack/Models/Propses/metalElements/vents_vents_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:020][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/metalElements/vents_vents_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBu MainFrameActions: Packaging (Windows (64-bit)): nkerPack/Models/Propses/metalElements/vents_vents_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:022][ 0]LogSavePackage: Save=1.296273ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:022][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/metalElements/vents_vents_B.uass MainFrameActions: Packaging (Windows (64-bit)): et' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_90_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content MainFrameActions: Packaging (Windows (64-bit)): /TheBunkerPack/Models/Propses/Pipes/pipes_pipe_90_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:023][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_90_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPa MainFrameActions: Packaging (Windows (64-bit)): ck/Models/Propses/Pipes/pipes_pipe_90_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:025][ 0]LogSavePackage: Save=1.546252ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:025][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_90_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:026][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Th MainFrameActions: Packaging (Windows (64-bit)): eBunkerPack/Models/Propses/Pipes/pipes_pipe_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:026][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:028][ 0]LogSavePackage: Save=1.438129ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:028][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Th MainFrameActions: Packaging (Windows (64-bit)): eBunkerPack/Models/Propses/Pipes/pipes_pipe_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:030][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/ MainFrameActions: Packaging (Windows (64-bit)): Models/Propses/Pipes/pipes_pipe_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:031][ 0]LogSavePackage: Save=1.392952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:031][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:032][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conten MainFrameActions: Packaging (Windows (64-bit)): t/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:033][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:034][ 0]LogSavePackage: Save=1.454694ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:034][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:035][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_B, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_B.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:036][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_B -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerP MainFrameActions: Packaging (Windows (64-bit)): ack/Models/Propses/Pipes/pipes_pipe_end_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:037][ 0]LogSavePackage: Save=1.390542ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:037][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_end_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:038][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/ MainFrameActions: Packaging (Windows (64-bit)): Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge.uasset, /Game/TheBunkerPack/ExampleMap/Overview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:039][ 0]LogCookCommandlet:Display: Cooking /Game/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:040][ 0]LogSavePackage: Save=1.420660ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:040][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/TheBunkerPack/Models/Propses/Pipes/pipes_pipe_sphereHinge.uas MainFrameActions: Packaging (Windows (64-bit)): set' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:041][ 0]LogCookCommandlet:Display: Full GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:107][ 0]LogCookCommandlet:Display: Processing package ../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.12:107][ 0]LogCookCommandlet:Display: Loading K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.13:581][ 0]LogLinker:Warning: Unable to load package (../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset) PackageVersion 451, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.13:582][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.16:427][ 0]LogLinker:Warning: Unable to load package (../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset) PackageVersion 451, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.16:428][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.16:670][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.16:670][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:271][ 0]LogLinker:Warning: Unable to load package (../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset) PackageVersion 449, MaxExpected 434 : Licensee MainFrameActions: Packaging (Windows (64-bit)): PackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:271][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:297][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:297][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset' contains unrecognizable data, check that it is of the expect MainFrameActions: Packaging (Windows (64-bit)): ed type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:433][ 0]LogLinker:Warning: Unable to load package (../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset) PackageVersion 449, MaxExpected 434 : LicenseePackageVersion 0, MaxExpected 0. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:433][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:444][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:445][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:452][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the MainFrameActions: Packaging (Windows (64-bit)): expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:453][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the MainFrameActions: Packaging (Windows (64-bit)): expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:464][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:464][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the e MainFrameActions: Packaging (Windows (64-bit)): xpected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:464][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:465][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:465][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the e MainFrameActions: Packaging (Windows (64-bit)): xpected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:466][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:466][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:467][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:467][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:468][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:468][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.18:468][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the MainFrameActions: Packaging (Windows (64-bit)): expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:026][ 0]LogTexture:Display: Building textures: T_Fire_SubUV (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:026][ 0]LogTexture:Display: Building textures: T_Fire_Tiled_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:026][ 0]LogTexture:Display: Building textures: T_Water_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: T_Smoke_SubUV (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: T_Smoke_Tiled_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: T_Spark_Core (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:027][ 0]LogTexture:Display: Building textures: ThumbnailTexture (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Lamp_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Lamp_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Brick_Clay_Beveled_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Brick_Clay_Beveled_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Brick_Clay_Beveled_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_MacroVariation (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Brick_Clay_New_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Brick_Clay_New_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:028][ 0]LogTexture:Display: Building textures: T_Detail_Rocky_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Brick_Clay_New_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Brick_Clay_Old_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Brick_Clay_Old_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Perlin_Noise_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Brick_Cut_Stone_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:029][ 0]LogTexture:Display: Building textures: T_Brick_Cut_Stone_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:030][ 0]LogTexture:Display: Building textures: T_Brick_Hewn_Stone_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:030][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:030][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Props/Materials/M_Statue.uasset' contains unrecognizable data, check that it is of the expect MainFrameActions: Packaging (Windows (64-bit)): ed type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:272][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:273][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' contains unrecognizable data, check that it is of the MainFrameActions: Packaging (Windows (64-bit)): expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:591][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:591][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:592][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:592][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:593][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:593][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:594][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:595][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:595][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:596][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the e MainFrameActions: Packaging (Windows (64-bit)): xpected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:596][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:597][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:597][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:598][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:598][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:599][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:599][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:600][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:600][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:600][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:601][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:601][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:602][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:602][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:603][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:604][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:604][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:605][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:605][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:606][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:606][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:607][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:607][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:608][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:608][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:608][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:609][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:609][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:610][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:610][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:611][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:611][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:612][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:612][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:613][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:613][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:614][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:614][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:615][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:615][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:616][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:616][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:617][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:617][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:618][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:618][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:619][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:619][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:620][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:620][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:621][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:621][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:622][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:622][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:623][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:623][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:624][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:624][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:625][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:625][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:626][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:626][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:627][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:628][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:628][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:629][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:630][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:630][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:631][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:632][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:632][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:633][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:633][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:634][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:635][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:635][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Architecture/Floor_400x400.uasset' contains unrecognizable data, check that it is of the expe MainFrameActions: Packaging (Windows (64-bit)): cted type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:636][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the e MainFrameActions: Packaging (Windows (64-bit)): xpected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:637][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:743][ 0]LogTexture:Display: Building textures: T_Brick_Hewn_Stone_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.34:743][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Fire01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:030][ 0]LogMaterial: Missing cached shader map for material M_Fire_SubUV, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:043][ 0]LogMaterial: Missing cached shader map for material M_Fire_SubUV, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:052][ 0]LogMaterial: Missing cached shader map for material M_Heat_Distortion, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:061][ 0]LogMaterial: Missing cached shader map for material M_Heat_Distortion, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:071][ 0]LogMaterial: Missing cached shader map for material M_Radial_Gradient, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:081][ 0]LogMaterial: Missing cached shader map for material M_Radial_Gradient, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:091][ 0]LogMaterial: Missing cached shader map for material M_smoke_subUV, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:108][ 0]LogMaterial: Missing cached shader map for material M_smoke_subUV, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:258][ 0]LogTexture:Display: Building textures: T_Brick_Hewn_Stone_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:258][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Smoke01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:330][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Fire_Sparks01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:460][ 0]LogMaterial: Missing cached shader map for material M_Spark, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:466][ 0]LogMaterial: Missing cached shader map for material M_Spark, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:477][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Steam01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:621][ 0]LogMaterial: Missing cached shader map for material M_Lamp, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:631][ 0]LogMaterial: Missing cached shader map for material M_Lamp, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:639][ 0]LogStaticMesh: Building static mesh SM_Lamp_Ceiling... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:696][ 0]LogStaticMesh: Built static mesh [56.669498ms] /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:708][ 0]LogStaticMesh: Building static mesh SM_Lamp_Wall... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:740][ 0]LogStaticMesh: Built static mesh [32.383045ms] /Game/StarterContent/Props/SM_Lamp_Wall.SM_Lamp_Wall MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:748][ 0]LogMaterial: Missing cached shader map for material AntiAliasedTextMaterialTranslucent, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:772][ 0]LogMaterial: Missing cached shader map for material AntiAliasedTextMaterialTranslucent, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:783][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_Beveled, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:795][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_Beveled, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:828][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_New, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:844][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_New, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:856][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_Old, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:870][ 0]LogMaterial: Missing cached shader map for material M_Brick_Clay_Old, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:903][ 0]LogMaterial: Missing cached shader map for material M_Brick_Cut_Stone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:959][ 0]LogMaterial: Missing cached shader map for material M_Brick_Cut_Stone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:984][ 0]LogMaterial: Missing cached shader map for material M_Brick_Hewn_Stone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.35:995][ 0]LogMaterial: Missing cached shader map for material M_Brick_Hewn_Stone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:007][ 0]LogMaterial: Missing cached shader map for material M_Ceramic_Tile_Checker, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:033][ 0]LogMaterial: Missing cached shader map for material M_Ceramic_Tile_Checker, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:058][ 0]LogMaterial: Missing cached shader map for material M_CobbleStone_Pebble, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:069][ 0]LogMaterial: Missing cached shader map for material M_CobbleStone_Pebble, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:080][ 0]LogMaterial: Missing cached shader map for material M_CobbleStone_Smooth, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:093][ 0]LogMaterial: Missing cached shader map for material M_CobbleStone_Smooth, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:112][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Grime, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:124][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Grime, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:136][ 0]LogTexture:Display: Building textures: T_Ceramic_Tile_M (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:136][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Panels, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:162][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Panels, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:187][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Poured, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:214][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Poured, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:238][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Tiles, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:250][ 0]LogMaterial: Missing cached shader map for material M_Concrete_Tiles, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:261][ 0]LogMaterial: Missing cached shader map for material M_Ground_Grass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:286][ 0]LogMaterial: Missing cached shader map for material M_Ground_Grass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:307][ 0]LogMaterial: Missing cached shader map for material M_Ground_Gravel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:332][ 0]LogMaterial: Missing cached shader map for material M_Ground_Gravel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:355][ 0]LogMaterial: Missing cached shader map for material M_Ground_Moss, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:383][ 0]LogMaterial: Missing cached shader map for material M_Ground_Moss, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:406][ 0]LogMaterial: Missing cached shader map for material M_Metal_Brushed_Nickel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:431][ 0]LogMaterial: Missing cached shader map for material M_Metal_Brushed_Nickel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:454][ 0]LogMaterial: Missing cached shader map for material M_Metal_Burnished_Steel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:480][ 0]LogMaterial: Missing cached shader map for material M_Metal_Burnished_Steel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:502][ 0]LogMaterial: Missing cached shader map for material M_Metal_Chrome, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:529][ 0]LogMaterial: Missing cached shader map for material M_Metal_Chrome, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:552][ 0]LogMaterial: Missing cached shader map for material M_Metal_Copper, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:576][ 0]LogMaterial: Missing cached shader map for material M_Metal_Copper, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:597][ 0]LogMaterial: Missing cached shader map for material M_Metal_Gold, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:623][ 0]LogMaterial: Missing cached shader map for material M_Metal_Gold, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:647][ 0]LogMaterial: Missing cached shader map for material M_Metal_Rust, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:658][ 0]LogMaterial: Missing cached shader map for material M_Metal_Rust, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:669][ 0]LogMaterial: Missing cached shader map for material M_Metal_Steel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:697][ 0]LogMaterial: Missing cached shader map for material M_Metal_Steel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:719][ 0]LogMaterial: Missing cached shader map for material M_Rock_Basalt, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:731][ 0]LogMaterial: Missing cached shader map for material M_Rock_Basalt, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:741][ 0]LogMaterial: Missing cached shader map for material M_Rock_Marble_Polished, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:768][ 0]LogMaterial: Missing cached shader map for material M_Rock_Marble_Polished, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:792][ 0]LogMaterial: Missing cached shader map for material M_Rock_Sandstone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:819][ 0]LogMaterial: Missing cached shader map for material M_Rock_Sandstone, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:843][ 0]LogMaterial: Missing cached shader map for material M_Rock_Slate, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:854][ 0]LogMaterial: Missing cached shader map for material M_Rock_Slate, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:866][ 0]LogMaterial: Missing cached shader map for material M_Tech_Checker_Dot, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:877][ 0]LogMaterial: Missing cached shader map for material M_Tech_Checker_Dot, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:888][ 0]LogMaterial: Missing cached shader map for material M_Tech_Hex_Tile, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:898][ 0]LogMaterial: Missing cached shader map for material M_Tech_Hex_Tile, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:908][ 0]LogMaterial: Missing cached shader map for material M_Tech_Hex_Tile_Pulse, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:918][ 0]LogMaterial: Missing cached shader map for material M_Tech_Hex_Tile_Pulse, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:928][ 0]LogMaterial: Missing cached shader map for material M_Tech_Panel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:939][ 0]LogMaterial: Missing cached shader map for material M_Tech_Panel, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:949][ 0]LogMaterial: Missing cached shader map for material M_Water_Lake, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:960][ 0]LogMaterial: Missing cached shader map for material M_Water_Lake, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:971][ 0]LogMaterial: Missing cached shader map for material M_Water_Ocean, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:983][ 0]LogMaterial: Missing cached shader map for material M_Water_Ocean, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.36:995][ 0]LogMaterial: Missing cached shader map for material M_Wood_Floor_Walnut_Polished, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:006][ 0]LogMaterial: Missing cached shader map for material M_Wood_Floor_Walnut_Polished, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:015][ 0]LogMaterial: Missing cached shader map for material M_Wood_Floor_Walnut_Worn, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:027][ 0]LogMaterial: Missing cached shader map for material M_Wood_Floor_Walnut_Worn, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:037][ 0]LogMaterial: Missing cached shader map for material M_Wood_Oak, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:061][ 0]LogMaterial: Missing cached shader map for material M_Wood_Oak, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:082][ 0]LogMaterial: Missing cached shader map for material M_Wood_Pine, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:106][ 0]LogMaterial: Missing cached shader map for material M_Wood_Pine, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:127][ 0]LogMaterial: Missing cached shader map for material M_Wood_Walnut, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:152][ 0]LogMaterial: Missing cached shader map for material M_Wood_Walnut, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:176][ 0]LogMaterial: Missing cached shader map for material M_Chair, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:187][ 0]LogMaterial: Missing cached shader map for material M_Chair, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:198][ 0]LogMaterial: Missing cached shader map for material M_Basic_Wall, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:208][ 0]LogMaterial: Missing cached shader map for material M_Basic_Wall, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:215][ 0]LogStaticMesh: Building static mesh Wall_400x200... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:216][ 0]LogStaticMesh: Built static mesh [0.568324ms] /Game/StarterContent/Architecture/Wall_400x200.Wall_400x200 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:217][ 0]LogStaticMesh: Building static mesh Wall_Door_400x300... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:217][ 0]LogStaticMesh: Built static mesh [0.737888ms] /Game/StarterContent/Architecture/Wall_Door_400x300.Wall_Door_400x300 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:218][ 0]LogStaticMesh: Building static mesh Wall_Window_400x300... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:219][ 0]LogStaticMesh: Built static mesh [0.967989ms] /Game/StarterContent/Architecture/Wall_Window_400x300.Wall_Window_400x300 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:220][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Collapse01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:279][ 0]LogTexture:Display: Building textures: T_Ceramic_Tile_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:279][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Collapse02... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:340][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Starter_Birds01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:692][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Starter_Wind05... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:998][ 0]LogTexture:Display: Building textures: T_Rock_Marble_Polished_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.37:998][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Starter_Wind06... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.38:281][ 0]LogAudioDerivedData:Display: Building compressed audio format OGG wave Starter_Music01... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:346][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:346][ 0]LogMaterial: Missing cached shader map for material M_Dust_Particle, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:371][ 0]LogMaterial: Missing cached shader map for material M_Dust_Particle, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:398][ 0]LogStaticMesh: Building static mesh MaterialSphere... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:423][ 0]LogStaticMesh: Built static mesh [25.799578ms] /Game/StarterContent/Props/MaterialSphere.MaterialSphere MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:427][ 0]LogStaticMesh: Building static mesh SM_Chair... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:452][ 0]LogStaticMesh: Built static mesh [25.492073ms] /Game/StarterContent/Props/SM_Chair.SM_Chair MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:462][ 0]LogMaterial: Missing cached shader map for material M_Frame, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:473][ 0]LogMaterial: Missing cached shader map for material M_Frame, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:481][ 0]LogStaticMesh: Building static mesh SM_DoorFrame... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:482][ 0]LogStaticMesh: Built static mesh [1.294768ms] /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:485][ 0]LogStaticMesh: Building static mesh SM_CornerFrame... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:489][ 0]LogStaticMesh: Built static mesh [4.650803ms] /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:494][ 0]LogMaterial: Missing cached shader map for material M_Glass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:505][ 0]LogMaterial: Missing cached shader map for material M_Glass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:515][ 0]LogStaticMesh: Building static mesh SM_GlassWindow... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:520][ 0]LogStaticMesh: Built static mesh [5.903405ms] /Game/StarterContent/Props/SM_GlassWindow.SM_GlassWindow MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:524][ 0]LogStaticMesh: Building static mesh SM_PillarFrame... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:530][ 0]LogStaticMesh: Built static mesh [6.239521ms] /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:533][ 0]LogStaticMesh: Building static mesh SM_PillarFrame300... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:539][ 0]LogStaticMesh: Built static mesh [6.364510ms] /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:544][ 0]LogMaterial: Missing cached shader map for material M_StatueGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:556][ 0]LogMaterial: Missing cached shader map for material M_StatueGlass, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:566][ 0]LogStaticMesh: Building static mesh SM_Statue... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:616][ 0]LogStaticMesh: Built static mesh [49.205986ms] /Game/StarterContent/Props/SM_Statue.SM_Statue MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:637][ 0]LogMaterial: Missing cached shader map for material M_TableRound, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:648][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:648][ 0]LogMaterial: Missing cached shader map for material M_TableRound, compiling. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:656][ 0]LogStaticMesh: Building static mesh SM_TableRound... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:715][ 0]LogStaticMesh: Built static mesh [59.912292ms] /Game/StarterContent/Props/SM_TableRound.SM_TableRound MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:737][ 0]LogStaticMesh: Building static mesh SM_WindowFrame... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:738][ 0]LogStaticMesh: Built static mesh [1.676361ms] /Game/StarterContent/Props/SM_WindowFrame.SM_WindowFrame MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:741][ 0]LogStaticMesh: Building static mesh Shape_Cube... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:790][ 0]LogStaticMesh: Built static mesh [48.748196ms] /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:791][ 0]LogStaticMesh: Building static mesh Shape_QuadPyramid... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:791][ 0]LogStaticMesh: Built static mesh [0.426168ms] /Game/StarterContent/Shapes/Shape_QuadPyramid.Shape_QuadPyramid MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:792][ 0]LogStaticMesh: Building static mesh Shape_Sphere... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.39:817][ 0]LogStaticMesh: Built static mesh [24.802977ms] /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:017][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:017][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:017][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:018][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:018][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:018][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:018][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:018][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:019][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:019][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Actor, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Actor.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorLandscapeResources/DataLayer, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorLandscapeRe MainFrameActions: Packaging (Windows (64-bit)): sources/DataLayer.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Maps/Templates/Thumbnails/Default, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Maps/Templates/Thumbnails/Default.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:021][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Ed MainFrameActions: Packaging (Windows (64-bit)): itorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:022][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/Roboto, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/Roboto.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:023][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Widget3DPassThrough.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:024][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/WhiteSquareTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/WhiteSquareTexture.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:025][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:037][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/En MainFrameActions: Packaging (Windows (64-bit)): gine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:038][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WorldGridMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Wo MainFrameActions: Packaging (Windows (64-bit)): rldGridMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:038][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:041][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMate MainFrameActions: Packaging (Windows (64-bit)): rials/T_Default_Material_Grid_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:042][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/T_Default_Material_Grid_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:043][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDeferredDecalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:044][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultDiffuse, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultDiffuse.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:044][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultLightFunctionMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/DefaultLightFunctionMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:045][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPostProcessMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:046][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:046][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/DefaultTexture.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:047][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Con MainFrameActions: Packaging (Windows (64-bit)): tent/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:048][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMat MainFrameActions: Packaging (Windows (64-bit)): erials/Widget3DPassThrough_Opaque.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:048][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/ MainFrameActions: Packaging (Windows (64-bit)): EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:049][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDamageTypes/DmgTypeBP_Environmental, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDama MainFrameActions: Packaging (Windows (64-bit)): geTypes/DmgTypeBP_Environmental.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:050][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Sphere.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:050][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoDistanceField, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoDi MainFrameActions: Packaging (Windows (64-bit)): stanceField.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:051][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultTextMaterialOpaque, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:051][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorResources/S_Trigger, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorResources/S_Trigger.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:052][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/GradientTexture0, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Gra MainFrameActions: Packaging (Windows (64-bit)): dientTexture0.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:053][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/Black, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/Black.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:053][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Float.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:054][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:055][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edito MainFrameActions: Packaging (Windows (64-bit)): rMaterials/MatineeGroups/MAT_Groups_Event.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:055][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:056][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:057][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:057][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:058][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorM MainFrameActions: Packaging (Windows (64-bit)): aterials/MatineeGroups/MAT_ColorTrack.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:058][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Toggle, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:059][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:060][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:061][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Edit MainFrameActions: Packaging (Windows (64-bit)): orMaterials/MatineeGroups/MAT_Groups_Vector.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:061][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/MAT_Groups_Visibility, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:062][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineResources/DefaultTextureCube, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineResources/D MainFrameActions: Packaging (Windows (64-bit)): efaultTextureCube.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:063][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Master, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Master.uasset, /Gam MainFrameActions: Packaging (Windows (64-bit)): e/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:063][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Music, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Music.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/SFX, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/SFX.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:064][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Normal_Attack, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Normal_Attack.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:065][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Special_Attack_PSM, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Special_Attack_PSM.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:065][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Duck_Normal_Attack_MixMod, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:066][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSounds/Voice, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSounds/Voice.uasset, /Game/ MainFrameActions: Packaging (Windows (64-bit)): StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:067][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMeshes/Cylinder, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMeshes/Cylinder.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:067][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/Defa MainFrameActions: Packaging (Windows (64-bit)): ultMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:068][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineTireTypes/DefaultTireType, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineTireTypes/DefaultTireType.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:068][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/MaskedUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Masked MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:069][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultSpr MainFrameActions: Packaging (Windows (64-bit)): iteMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:070][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySpriteTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySpriteTe MainFrameActions: Packaging (Windows (64-bit)): xture.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:070][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/OpaqueUnlitSpriteMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/Opaque MainFrameActions: Packaging (Windows (64-bit)): UnlitSpriteMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:071][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DefaultPaperTerrainMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:072][ 0]LogCookCommandlet:Display: Adding package to manifest /Paper2D/DummySprite, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:072][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/RemoveSurfaceMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:073][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineDebugMaterials/DebugMeshMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:074][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/M_InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:074][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/InvalidLightmapSettings, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:075][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorMaterials/GizmoMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorMaterials/GizmoMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:076][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineM MainFrameActions: Packaging (Windows (64-bit)): aterials/Good64x64TilingNoiseHighFreq.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:076][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultBokeh, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultBokeh.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:077][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/PreintegratedSkinBRDF, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:077][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/MiniFont, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/MiniFont.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:078][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/WeightMapPlaceholderTexture, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:079][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultWhiteGrid, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:079][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/DefaultPhysicalMaterial, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMateri MainFrameActions: Packaging (Windows (64-bit)): als/DefaultPhysicalMaterial.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineFonts/RobotoTiny, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:080][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Zenith_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:081][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/M_Sky_Panning_Clouds2, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Blue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Blue.uasset, /G MainFrameActions: Packaging (Windows (64-bit)): ame/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:082][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Clouds_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:083][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/T_Sky_Stars, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/T_Sky_Stars.uasset, MainFrameActions: Packaging (Windows (64-bit)): /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:083][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/SM_SkySphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): , /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:084][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_CeilingLight, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:085][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:200][ 0]LogSavePackage: Save=115.058426ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:200][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:201][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Props/SM_Lamp_Ceiling, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:202][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:204][ 0]LogSavePackage: Save=1.972119ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:204][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:205][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Props/Materials/M_Lamp, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.40:206][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:786][ 0]LogTexture:Display: Building textures: T_CobbleStone_Pebble_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:786][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:786][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:786][ 0]LogTexture:Display: Building textures: T_Gradinet_01 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:786][ 0]LogTexture:Display: Building textures: T_Rock_Smooth_Granite_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_CobbleStone_Smooth_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Grime_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Metal_Rust_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Panels_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Panels_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Poured_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Poured_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:787][ 0]LogTexture:Display: Building textures: T_Concrete_Tiles_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogTexture:Display: Building textures: T_Concrete_Tiles_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogTexture:Display: Building textures: T_Concrete_Tiles_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogTexture:Display: Building textures: T_Concrete_Tiles_Variation_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogTexture:Display: Building textures: T_Ground_Grass_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogSavePackage: Save=17579.605469ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:788][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/Materials/M_Lamp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:789][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Lamp_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Te MainFrameActions: Packaging (Windows (64-bit)): xtures/T_Lamp_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:790][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:794][ 0]LogSavePackage: Save=4.089707ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:794][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Lamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:797][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Lamp_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Lamp_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:797][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:802][ 0]LogSavePackage: Save=3.836716ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:802][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Lamp_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:804][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_WallSconce, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:805][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:817][ 0]LogSavePackage: Save=12.043537ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:817][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:818][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Props/SM_Lamp_Wall, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:818][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:821][ 0]LogSavePackage: Save=2.160958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:821][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Props/SM_Lamp_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:822][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.40.57:822][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:696][ 0]LogTexture:Display: Building textures: T_Ground_Grass_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:696][ 0]LogTexture:Display: Building textures: T_Ground_Gravel_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:696][ 0]LogTexture:Display: Building textures: T_Ground_Gravel_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:696][ 0]LogTexture:Display: Building textures: T_Ground_Moss_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:696][ 0]LogTexture:Display: Building textures: T_ground_Moss_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogTexture:Display: Building textures: T_Metal_Gold_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogTexture:Display: Building textures: T_Metal_Aluminum_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogTexture:Display: Building textures: T_Metal_Copper_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogTexture:Display: Building textures: T_Metal_Gold_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogSavePackage: Save=9872.541992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:697][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:706][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Fire_Sparks01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Fire_Sparks01.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:707][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:709][ 0]LogSavePackage: Save=1.515230ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:709][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire_Sparks01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:729][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Fire_Sparks01_Cue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:730][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:731][ 0]LogSavePackage: Save=1.298382ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:731][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:732][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:733][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:740][ 0]LogSavePackage: Save=7.146973ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:741][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:741][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/P_Smoke, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:742][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:747][ 0]LogSavePackage: Save=5.075766ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:747][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:748][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Smoke01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Smoke01.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:749][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:750][ 0]LogSavePackage: Save=0.972807ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:750][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Smoke01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:751][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Smoke01_Cue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Smoke01_Cue.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:751][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:753][ 0]LogSavePackage: Save=0.942388ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:753][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Smoke01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:754][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/S MainFrameActions: Packaging (Windows (64-bit)): tarterContent/Blueprints/Blueprint_Effect_Smoke.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:754][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:761][ 0]LogSavePackage: Save=5.978399ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:761][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:761][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Smoke_Tiled_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:762][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Texture MainFrameActions: Packaging (Windows (64-bit)): s/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:763][ 0]LogSavePackage: Save=0.876731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:763][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:764][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Smoke_SubUV, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:765][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:768][ 0]LogSavePackage: Save=2.886799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:768][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Smoke_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:769][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/Materials/M_smoke_subUV, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:770][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:812][ 0]LogSavePackage: Save=41.952698ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:813][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:814][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine MainFrameActions: Packaging (Windows (64-bit)): /Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:814][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:816][ 0]LogSavePackage: Save=1.026116ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:816][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:817][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:818][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:836][ 0]LogSavePackage: Save=18.251434ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:836][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:837][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Horizon_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/C_Sky_Cloud_Color, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:838][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EditorBlueprintResources/StandardMacros, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EditorBlueprintResources/StandardMacros.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:839][ 0]LogCookCommandlet:Display: Adding package to manifest /Engine/EngineSky/BP_Sky_Sphere, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/Engine/Content/EngineSky/BP_Sky_Sphere.uass MainFrameActions: Packaging (Windows (64-bit)): et, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:839][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/P_Steam_Lit, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/P_Steam_Lit.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:840][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/ MainFrameActions: Packaging (Windows (64-bit)): P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:845][ 0]LogSavePackage: Save=5.040528ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:846][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Steam_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:846][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Steam01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/ MainFrameActions: Packaging (Windows (64-bit)): Steam01.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:847][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Steam01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Steam01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:849][ 0]LogSavePackage: Save=1.137854ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:849][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Steam01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:849][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Steam01_Cue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Au MainFrameActions: Packaging (Windows (64-bit)): dio/Steam01_Cue.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:850][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:852][ 0]LogSavePackage: Save=1.192969ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:852][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Steam01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:852][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_Effect_Steam, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:853][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:861][ 0]LogSavePackage: Save=7.078304ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:861][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:862][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Spark_Core, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Spark_Core.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:862][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:864][ 0]LogSavePackage: Save=1.124300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:864][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Spark_Core.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:865][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/Materials/M_Spark, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/Materials/M_Spark.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:865][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:878][ 0]LogSavePackage: Save=12.165214ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:878][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Spark.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:879][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/P_Sparks, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/P_Sparks.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:880][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:888][ 0]LogSavePackage: Save=7.937266ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:888][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:889][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Brick_Clay_Beveled, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:890][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:912][ 0]LogSavePackage: Save=21.653248ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:912][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:913][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Sta MainFrameActions: Packaging (Windows (64-bit)): rterContent/Textures/T_Brick_Clay_Beveled_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:914][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:918][ 0]LogSavePackage: Save=4.092719ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:918][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:921][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Sta MainFrameActions: Packaging (Windows (64-bit)): rterContent/Textures/T_Brick_Clay_Beveled_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:921][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:925][ 0]LogSavePackage: Save=3.453617ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:925][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:927][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:927][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:932][ 0]LogSavePackage: Save=4.469192ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:933][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:935][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/Materials/M_Radial_Gradient, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Conte MainFrameActions: Packaging (Windows (64-bit)): nt/StarterContent/Particles/Materials/M_Radial_Gradient.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:935][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:950][ 0]LogSavePackage: Save=14.464413ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:951][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:951][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Water_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/T MainFrameActions: Packaging (Windows (64-bit)): extures/T_Water_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:952][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:956][ 0]LogSavePackage: Save=3.177436ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:956][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:957][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/Materials/M_Heat_Distortion, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:958][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:976][ 0]LogSavePackage: Save=17.381027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:976][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:976][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Fire_Tiled_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:977][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:979][ 0]LogSavePackage: Save=1.028224ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:979][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:979][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Fire_SubUV, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:980][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:982][ 0]LogSavePackage: Save=1.725754ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:982][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:983][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/Materials/M_Fire_SubUV, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/St MainFrameActions: Packaging (Windows (64-bit)): arterContent/Particles/Materials/M_Fire_SubUV.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:984][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:998][ 0]LogSavePackage: Save=14.117153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:999][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.07:999][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Particles/P_Fire, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Particles/P_Fire.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:000][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Particles/P_Fire -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:014][ 0]LogSavePackage: Save=13.367519ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:014][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Particles/P_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:015][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Fire01, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Fire01.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:015][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Fire01 -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:017][ 0]LogSavePackage: Save=1.039970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:017][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:018][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Audio/Fire01_Cue, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Audio/Fire01_Cue.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:018][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:020][ 0]LogSavePackage: Save=1.037260ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:020][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Audio/Fire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:020][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Blueprints/Blueprint_Effect_Fire, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:021][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:028][ 0]LogSavePackage: Save=6.289818ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:028][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:029][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Maps/StarterMap, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Maps MainFrameActions: Packaging (Windows (64-bit)): /StarterMap.umap, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:029][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Maps/StarterMap -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:113][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_6 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:119][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_10 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.08:119][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_3 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:157][ 0]LogTexture:Display: Building textures: T_Metal_Rust_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:157][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_7 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:180][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_4 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:367][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_8 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:390][ 0]LogTexture:Display: Building textures: HQ_Lightmap1_5 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:403][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_9 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:405][ 0]LogTexture:Display: Building textures: ShadowMapTexture2D_6 (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.09:507][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_2 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.10:728][ 0]LogTexture:Display: Building textures: T_Metal_Steel_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.10:728][ 0]LogTexture:Display: Building textures: HQ_Lightmap0_1 (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:076][ 0]LogTexture:Display: Building textures: T_Metal_Steel_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:077][ 0]LogTexture:Display: Building textures: T_Rock_Basalt_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:077][ 0]LogTexture:Display: Building textures: T_Rock_Basalt_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:077][ 0]LogTexture:Display: Building textures: T_Rock_Sandstone_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:077][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.12:529][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_1 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:007][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_2 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:411][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_6 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:415][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:482][ 0]LogTexture:Display: Building textures: LQ_Lightmap_1_5 (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:582][ 0]LogSavePackage: Save=5551.746094ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:582][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Maps/StarterMap.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:595][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_MacroVariation, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterCo MainFrameActions: Packaging (Windows (64-bit)): ntent/Textures/T_MacroVariation.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:596][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:708][ 0]LogTexture:Display: Building textures: T_Rock_Sandstone_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:708][ 0]LogSavePackage: Save=111.106056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:708][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:709][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Brick_Clay_New, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_New.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:710][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:733][ 0]LogSavePackage: Save=21.849014ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:734][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:734][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_New_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:735][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:740][ 0]LogSavePackage: Save=4.454434ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:740][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:742][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_New_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:743][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:747][ 0]LogSavePackage: Save=3.588545ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:747][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:749][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_New_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Starter MainFrameActions: Packaging (Windows (64-bit)): Content/Textures/T_Brick_Clay_New_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:750][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:755][ 0]LogSavePackage: Save=4.309567ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:755][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:758][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Detail_Rocky_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterCo MainFrameActions: Packaging (Windows (64-bit)): ntent/Textures/T_Detail_Rocky_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:758][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:761][ 0]LogSavePackage: Save=1.856767ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:761][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:762][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Brick_Clay_Old, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterC MainFrameActions: Packaging (Windows (64-bit)): ontent/Materials/M_Brick_Clay_Old.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:762][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:785][ 0]LogSavePackage: Save=22.538113ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:785][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:786][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_Old_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Starter MainFrameActions: Packaging (Windows (64-bit)): Content/Textures/T_Brick_Clay_Old_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:787][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:791][ 0]LogSavePackage: Save=4.051156ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:792][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:794][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Clay_Old_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:794][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:799][ 0]LogSavePackage: Save=4.086996ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:799][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:801][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Perlin_Noise_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterCo MainFrameActions: Packaging (Windows (64-bit)): ntent/Textures/T_Perlin_Noise_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:802][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:806][ 0]LogSavePackage: Save=3.359649ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:806][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:807][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Brick_Cut_Stone, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Starter MainFrameActions: Packaging (Windows (64-bit)): Content/Materials/M_Brick_Cut_Stone.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:808][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:876][ 0]LogSavePackage: Save=68.030563ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:877][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:877][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Cut_Stone_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:878][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:883][ 0]LogSavePackage: Save=4.359864ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:883][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:885][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Cut_Stone_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:886][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:891][ 0]LogSavePackage: Save=4.195722ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:891][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:893][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Brick_Hewn_Stone, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:894][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:916][ 0]LogSavePackage: Save=21.116247ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:916][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:917][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:917][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:922][ 0]LogSavePackage: Save=4.220117ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:922][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:924][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Start MainFrameActions: Packaging (Windows (64-bit)): erContent/Textures/T_Brick_Hewn_Stone_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:925][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:929][ 0]LogSavePackage: Save=3.358746ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:929][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:930][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:931][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:936][ 0]LogSavePackage: Save=4.257463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:936][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:938][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_Ceramic_Tile_Checker, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.13:939][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:326][ 0]LogTexture:Display: Building textures: T_Rock_Slate_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Rock_Slate_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Dot_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Dot_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Hex_Tile_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Hex_Tile_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Panel_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Tech_Panel_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:327][ 0]LogTexture:Display: Building textures: T_Water_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogTexture:Display: Building textures: T_Wood_Floor_Walnut_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogTexture:Display: Building textures: T_Wood_Floor_Walnut_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogTexture:Display: Building textures: T_Wood_Floor_Walnut_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogTexture:Display: Building textures: T_Wood_Oak_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogTexture:Display: Building textures: T_Wood_Oak_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogSavePackage: Save=8387.360352ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:328][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:329][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Ceramic_Tile_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:330][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:333][ 0]LogSavePackage: Save=2.961491ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:333][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:334][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Ceramic_Tile_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:335][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:340][ 0]LogSavePackage: Save=4.271619ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:340][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:342][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_Rock_Marble_Polished_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:343][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:347][ 0]LogSavePackage: Save=3.671068ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:347][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:349][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_CobbleStone_Pebble, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:349][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:371][ 0]LogSavePackage: Save=21.038843ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:371][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:372][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_CobbleStone_Pebble_D, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Sta MainFrameActions: Packaging (Windows (64-bit)): rterContent/Textures/T_CobbleStone_Pebble_D.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:373][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:377][ 0]LogSavePackage: Save=3.983089ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:377][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:380][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_CobbleStone_Pebble_M, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/Sta MainFrameActions: Packaging (Windows (64-bit)): rterContent/Textures/T_CobbleStone_Pebble_M.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:380][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:384][ 0]LogSavePackage: Save=3.602399ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:384][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:386][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Textures/T_CobbleStone_Pebble_N, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:387][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:391][ 0]LogSavePackage: Save=3.455424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:391][ 0]LogSavePackage: Async saving from memory to 'K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:393][ 0]LogCookCommandlet:Display: Adding package to manifest /Game/StarterContent/Materials/M_CobbleStone_Rough, K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/[Platform]/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset, /Game/StarterContent/Maps/StarterMap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:394][ 0]LogLinker:Warning: The file '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' contains unrecognizable data, check that it is of the expected type. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:395][ 0]LogCookCommandlet:Warning: Package /Game/StarterContent/Materials/M_CobbleStone_Rough supposed to be fully loaded but isn't. RF_WasLoaded is not set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:395][ 0]LogCookCommandlet:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> K:/Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Cooked/WindowsNoEditor/MyProject3/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset LogSavePackage: Save=6082.198730ms LogSavePackage: Moving '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/ThirdPersonExampleMap_Auto1CDC870D049DD6FE4021EDCA31A1707DF.tmp' to '../../../../Users/Ammarr/Documents/Unreal Projects/MyProject3 4.8/Saved/Autosaves/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_Auto1.umap' LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap' took 11.715 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 11.715 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.41.22:411][ 0]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x00007ffe93fd8b9c) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ffe7b149f4d) + 0 bytes [k:\ue\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x00007ffe7afd21e9) + 185 bytes [k:\ue\engine\source\runtime\core\private\misc\outputdevice.cpp:139] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UPackage::SavePackage() (0x00007ffe7ac6ce0e) + 40 bytes [k:\ue\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2465] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UEditorEngine::SavePackage() (0x00007ffe767d8351) + 115 bytes [k:\ue\engine\source\editor\unrealed\private\editor.cpp:4416] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::SaveCookedPackage() (0x00007ffe76d4bf2f) + 110 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:455] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Cook() (0x00007ffe76d01209) + 62 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1344] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() (0x00007ffe76d2cfa8) + 5 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:578] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() (0x00007ff6a192c587) + 112 bytes [k:\ue\engine\source\runtime\launch\private\launchengineloop.cpp:1536] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() (0x00007ff6a192343b) + 15 bytes [k:\ue\engine\source\runtime\launch\private\launch.cpp:110] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() (0x00007ff6a192392a) + 5 bytes [k:\ue\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() (0x00007ff6a1932c89) + 17 bytes [k:\ue\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__tmainCRTStartup() (0x00007ff6a1933801) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL!UnknownFunction (0x00007ffe95dc13d2) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffe96a85444) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffe96a85444) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:633][ 0]LogTexture:Display: Building textures: T_Wood_Pine_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:633][ 0]LogTexture:Display: Building textures: T_Wood_Pine_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:633][ 0]LogTexture:Display: Building textures: T_Wood_Walnut_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:633][ 0]LogTexture:Display: Building textures: T_Wood_Walnut_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Chair_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Chair_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Frame_M (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Frame_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Statue_M (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Statue_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:634][ 0]LogTexture:Display: Building textures: T_Dust_Particle_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:635][ 0]LogTexture:Display: Building textures: T_TableRound_M (DXT1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:635][ 0]LogTexture:Display: Building textures: T_TableRound_N (BC5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:635][ 0]LogTexture:Display: Building textures: T_CobbleStone_Rough_D (AutoDXT) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.20:635][ 0]LogTexture:Display: Building textures: S_AudioComponent (BGRA8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.25:277][ 0]LogWindows: === Critical error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x00007ffe93fd8b9c) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ffe7b149f4d) + 0 bytes [k:\ue\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FOutputDevice::Logf__VA() (0x00007ffe7afd21e9) + 185 bytes [k:\ue\engine\source\runtime\core\private\misc\outputdevice.cpp:139] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UPackage::SavePackage() (0x00007ffe7ac6ce0e) + 40 bytes [k:\ue\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2465] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UEditorEngine::SavePackage() (0x00007ffe767d8351) + 115 bytes [k:\ue\engine\source\editor\unrealed\private\editor.cpp:4416] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::SaveCookedPackage() (0x00007ffe76d4bf2f) + 110 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:455] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Cook() (0x00007ffe76d01209) + 62 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1344] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() (0x00007ffe76d2cfa8) + 5 bytes [k:\ue\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:578] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() (0x00007ff6a192c587) + 112 bytes [k:\ue\engine\source\runtime\launch\private\launchengineloop.cpp:1536] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() (0x00007ff6a192343b) + 15 bytes [k:\ue\engine\source\runtime\launch\private\launch.cpp:110] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() (0x00007ff6a192392a) + 5 bytes [k:\ue\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() (0x00007ff6a1932c89) + 17 bytes [k:\ue\engine\source\runtime\launch\private\windows\launchwindows.cpp:202] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__tmainCRTStartup() (0x00007ff6a1933801) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL!UnknownFunction (0x00007ffe95dc13d2) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffe96a85444) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffe96a85444) + 0 bytes [UnknownFile:0] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.25:289][ 0]LogExit: Executing StaticShutdownAfterError MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.05.26-11.42.25:836][ 0]LogWindows: FPlatformMisc::RequestExit(1) MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 547.7225117s to run UE4Editor-Cmd.exe, ExitCode=3 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject; see log K:\UE\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): Stac MainFrameActions: Packaging (Windows (64-bit)): ktrace: at Project.Cook(ProjectParams Params) in k:\UE\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 171 MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) in k:\UE\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 252 MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() in k:\UE\Engine\Source\Programs\AutomationTool\BuildCommand.cs:line 37 MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) in k:\UE\Engine\Source\Programs\AutomationTool\Automation.cs:line 380 MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) in k:\UE\Engine\Source\Programs\AutomationTool\Automation.cs:line 352 MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) in k:\UE\Engine\Source\Programs\AutomationTool\Program.cs:line 168 MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) in k:\UE\Engine\Source\Programs\AutomationTool\Utils.cs:line 705 MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() in k:\UE\Engine\Source\Programs\AutomationTool\Program.cs:line 115 MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for K:\Users\Ammarr\Documents\Unreal Projects\MyProject3 4.8\MyProject3.uproject; see log K:\UE\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): AutomationToolLauncher exiting with ExitCode=25 MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED