Running AutomationTool... Setting up Mono No project to compile, attempting to use precompiled AutomationTool Start UAT: mono AutomationTool.exe -ScriptsForProject=/Users/Logan/Documents/Unreal Projects/EquallyImportant/EquallyImportant.uproject BuildCookRun -project=/Users/Logan/Documents/Unreal Projects/EquallyImportant/EquallyImportant.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -utf8output -platform=Mac -server -serverplatform=Mac -targetplatform=Mac -build -cook -map=Level_0 -unversionedcookedcontent -compressed -stage -package -cmdline=Level_0 -Messaging -addcmdline=-SessionId=56DCFF0E1B4644438888FBA37DDC2232 -SessionOwner='Logan' -SessionName='Server' Program.Main: 2016-02-29T23:44:46.0600780Z: Running on MacHostPlatform as a 64-bit process. Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=/Users/Logan/Documents/Unreal Projects/EquallyImportant/EquallyImportant.uproject BuildCookRun -project=/Users/Logan/Documents/Unreal Projects/EquallyImportant/EquallyImportant.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -utf8output -platform=Mac -server -serverplatform=Mac -targetplatform=Mac -build -cook -map=Level_0 -unversionedcookedcontent -compressed -stage -package -cmdline=Level_0 -Messaging -addcmdline=-SessionId=56DCFF0E1B4644438888FBA37DDC2232 -SessionOwner='Logan' -SessionName='Server' Automation.Process: Setting up command environment. Automation.Process: Compiling scripts. BuildCookRun.SetupParams: Setting up ProjectParams for /Users/Logan/Documents/Unreal Projects/EquallyImportant/EquallyImportant.uproject Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Server target not found. Server target is required with -server and -cook or -cookonthefly at AutomationTool.ProjectParams.AutodetectSettings (Boolean bReset) [0x00000] in :0 at AutomationTool.ProjectParams..ctor (UnrealBuildTool.FileReference RawProjectPath, AutomationTool.CommandUtils Command, System.String Device, System.String MapToRun, System.String AdditionalServerMapParams, AutomationTool.ParamList`1 Port, System.String RunCommandline, System.String StageCommandline, System.String BundleName, System.String StageDirectoryParam, System.String UE4Exe, System.String SignPak, System.Collections.Generic.List`1 ClientConfigsToBuild, System.Collections.Generic.List`1 ServerConfigsToBuild, AutomationTool.ParamList`1 MapsToCook, AutomationTool.ParamList`1 DirectoriesToCook, System.String InternationalizationPreset, AutomationTool.ParamList`1 CulturesToCook, AutomationTool.ParamList`1 ClientCookedTargets, AutomationTool.ParamList`1 EditorTargets, AutomationTool.ParamList`1 ServerCookedTargets, System.Collections.Generic.List`1 ClientTargetPlatforms, System.Collections.Generic.Dictionary`2 ClientDependentPlatformMap, System.Collections.Generic.List`1 ServerTargetPlatforms, System.Collections.Generic.Dictionary`2 ServerDependentPlatformMap, Nullable`1 Build, Nullable`1 Cook, System.String CookFlavor, Nullable`1 Run, Nullable`1 SkipServer, Nullable`1 Clean, Nullable`1 Compressed, Nullable`1 UseDebugParamForEditorExe, Nullable`1 IterativeCooking, Nullable`1 CookAll, Nullable`1 CookMapsOnly, Nullable`1 CookOnTheFly, Nullable`1 CookOnTheFlyStreaming, Nullable`1 UnversionedCookedContent, Nullable`1 SkipCookingEditorContent, Nullable`1 NumCookersToSpawn, System.String AdditionalCookerOptions, System.String BasedOnReleaseVersion, System.String CreateReleaseVersion, System.String CreateReleaseVersionBasePath, System.String BasedOnReleaseVersionBasePath, Nullable`1 GeneratePatch, System.String DLCName, System.String DiffCookedContentPath, Nullable`1 DLCIncludeEngineContent, Nullable`1 NewCook, Nullable`1 OldCook, Nullable`1 CrashReporter, Nullable`1 DedicatedServer, Nullable`1 Client, Nullable`1 Deploy, Nullable`1 FileServer, Nullable`1 Foreign, Nullable`1 ForeignCode, Nullable`1 LogWindow, Nullable`1 NoCleanStage, Nullable`1 NoClient, Nullable`1 NoDebugInfo, Nullable`1 NoXGE, Nullable`1 Package, Nullable`1 Pak, Nullable`1 Prereqs, Nullable`1 NoBootstrapExe, Nullable`1 SignedPak, Nullable`1 NullRHI, Nullable`1 FakeClient, Nullable`1 EditorTest, Nullable`1 RunAutomationTests, System.String RunAutomationTest, Nullable`1 CrashIndex, Nullable`1 Rocket, Nullable`1 SkipCook, Nullable`1 SkipCookOnTheFly, Nullable`1 SkipPak, Nullable`1 SkipStage, Nullable`1 Stage, Nullable`1 Manifests, Nullable`1 CreateChunkInstall, Nullable`1 Unattended, Nullable`1 NumClients, Nullable`1 Archive, System.String ArchiveDirectoryParam, Nullable`1 ArchiveMetaData, Nullable`1 CreateAppBundle, AutomationTool.ParamList`1 ProgramTargets, Nullable`1 Distribution, Nullable`1 Prebuilt, Nullable`1 RunTimeoutSeconds, System.String SpecifiedArchitecture, Nullable`1 IterativeDeploy, Nullable`1 FastCook, Nullable`1 IgnoreCookErrors, Nullable`1 RunAssetNativization, Nullable`1 CodeSign, Nullable`1 UploadSymbols, System.String Provision, System.String Certificate, AutomationTool.ParamList`1 InMapsToRebuildLightMaps, AutomationTool.ParamList`1 TitleID) [0x00000] in :0 at BuildCookRun.SetupParams () [0x00000] in :0 at BuildCookRun.ExecuteBuild () [0x00000] in :0 at AutomationTool.BuildCommand.Execute () [0x00000] in :0 at AutomationTool.Automation.Execute (System.Collections.Generic.List`1 CommandsToExecute, Tools.DotNETCommon.CaselessDictionary.CaselessDictionary`1 Commands) [0x00000] in :0 at AutomationTool.Automation.Process (System.String[] CommandLine) [0x00000] in :0 at AutomationTool.Program.MainProc (System.Object Param) [0x00000] in :0 at AutomationTool.InternalUtils.RunSingleInstance (System.Func`2 Main, System.Object Param) [0x00000] in :0 at AutomationTool.Program.Main () [0x00000] in :0 Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) Domain_ProcessExit RunUAT ERROR: AutomationTool was unable to run successfully.