Log file open, 08/12/18 14:38:27 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126) LogWindows: File 'VSPerf140.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogInit: Display: Running engine for game: MyProject2 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.330663 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MeshEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapEmulator LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WindowsMoviePlayer LogStreaming: Display: Took 0.488s to configure plugins. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2h LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogInit: Build: ++UE4+Release-4.20-CL-4233996 LogInit: Engine Version: 4.20.1-4233996+++UE4+Release-4.20 LogInit: Compatible Engine Version: 4.20.0-4212847+++UE4+Release-4.20 LogInit: Net CL: 4212847 LogInit: OS: Windows 10 (), CPU: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz, GPU: Intel(R) UHD Graphics 630 LogInit: Compiled (64-bit): Jul 26 2018 10:07:30 LogInit: Compiled with Visual C++: 19.13.26129.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.20 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.20/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 20 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 24 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 26 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 12 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 1 LogStreaming: Display: Took 0.001s to delete old logs. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2018.08.12-18.38.28:286][ 0]LogInit: Selected Device Profile: [Windows] [2018.08.12-18.38.28:286][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2018.08.12-18.38.28:344][ 0]LogHAL: Display: Platform has ~ 8 GB [8424574976 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2018.08.12-18.38.28:344][ 0]LogInit: Setting Device Profile CVar: [[r.Vulkan.UseRealUBs:1]] [2018.08.12-18.38.28:344][ 0]LogInit: Going up to parent DeviceProfile [] [2018.08.12-18.38.28:344][ 0]LogInit: Computer: LAPTOP-340ERQRU [2018.08.12-18.38.28:344][ 0]LogInit: User: theeighteenth [2018.08.12-18.38.28:344][ 0]LogInit: CPU Page size=4096, Cores=4 [2018.08.12-18.38.28:344][ 0]LogInit: High frequency timer resolution =2.250005 MHz [2018.08.12-18.38.28:344][ 0]LogMemory: Memory total: Physical=7.8GB (8GB approx) [2018.08.12-18.38.28:345][ 0]LogMemory: Platform Memory Stats for Windows [2018.08.12-18.38.28:345][ 0]LogMemory: Process Physical Memory: 99.79 MB used, 99.79 MB peak [2018.08.12-18.38.28:345][ 0]LogMemory: Process Virtual Memory: 84.34 MB used, 84.34 MB peak [2018.08.12-18.38.28:345][ 0]LogMemory: Physical Memory: 4687.66 MB used, 3346.64 MB free, 8034.30 MB total [2018.08.12-18.38.28:345][ 0]LogMemory: Virtual Memory: 4627.69 MB used, 3346.64 MB free, 134217728.00 MB total [2018.08.12-18.38.28:377][ 0]LogInit: Using OS detected language (en-US). [2018.08.12-18.38.28:377][ 0]LogInit: Using OS detected locale (en-US). [2018.08.12-18.38.28:379][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2018.08.12-18.38.28:891][ 0]LogStreaming: Display: Took 0.515s to InitEngineTextLocalization. [2018.08.12-18.38.28:891][ 0]LogInit: Setting process to per monitor DPI aware [2018.08.12-18.38.28:935][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2018.08.12-18.38.28:935][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2018.08.12-18.38.29:288][ 0]LogHMD: Failed to initialize OpenVR with code 100 [2018.08.12-18.38.29:288][ 0]LogD3D11RHI: D3D11 adapters: [2018.08.12-18.38.29:380][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0) [2018.08.12-18.38.29:380][ 0]LogD3D11RHI: 4019/0/4017 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2018.08.12-18.38.29:401][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 630' (Feature Level 11_0) [2018.08.12-18.38.29:401][ 0]LogD3D11RHI: 128/0/4017 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2018.08.12-18.38.29:405][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2018.08.12-18.38.29:405][ 0]LogD3D11RHI: 0/0/4017 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2018.08.12-18.38.29:405][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2018.08.12-18.38.29:442][ 0]LogD3D11RHI: Creating new Direct3DDevice [2018.08.12-18.38.29:442][ 0]LogD3D11RHI: GPU DeviceId: 0x1c8d (for the marketing name, search the web for "GPU Device Id") [2018.08.12-18.38.29:442][ 0]LogWindows: EnumDisplayDevices: [2018.08.12-18.38.29:442][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 630' (P:1 D:1) [2018.08.12-18.38.29:442][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2018.08.12-18.38.29:443][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2018.08.12-18.38.29:443][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2018.08.12-18.38.29:444][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter [2018.08.12-18.38.29:444][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 [2018.08.12-18.38.29:444][ 0]LogD3D11RHI: Driver Version: 398.82 (internal:24.21.13.9882, unified:398.82) [2018.08.12-18.38.29:444][ 0]LogD3D11RHI: Driver Date: 7-30-2018 [2018.08.12-18.38.29:444][ 0]LogRHI: Texture pool is 2813 MB (70% of 4019 MB) [2018.08.12-18.38.29:499][ 0]LogD3D11RHI: Async texture creation enabled [2018.08.12-18.38.29:526][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2018.08.12-18.38.29:527][ 0]LogShaderCompilers: Guid format shader working directory is -21 characters bigger than the processId version (../../../../../../Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/11068/). [2018.08.12-18.38.29:528][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/the.eighteenth/AppData/Local/Temp/UnrealShaderWorkingDir/8FEB3CE34C0C0760B846BBA3C3906487/'. [2018.08.12-18.38.29:941][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform [2018.08.12-18.38.29:960][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform [2018.08.12-18.38.29:979][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform [2018.08.12-18.38.29:999][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform [2018.08.12-18.38.30:018][ 0]LogTemp: Display: Loaded TP MacTargetPlatform [2018.08.12-18.38.30:037][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform [2018.08.12-18.38.30:056][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform [2018.08.12-18.38.30:075][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform [2018.08.12-18.38.30:085][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:196][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2018.08.12-18.38.30:198][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform [2018.08.12-18.38.30:272][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform [2018.08.12-18.38.30:272][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform [2018.08.12-18.38.30:305][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform [2018.08.12-18.38.30:305][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform [2018.08.12-18.38.30:323][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform [2018.08.12-18.38.30:340][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform [2018.08.12-18.38.30:357][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform [2018.08.12-18.38.30:376][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform [2018.08.12-18.38.30:389][ 0]LogTemp: Display: Loaded TP LuminTargetPlatform [2018.08.12-18.38.30:389][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2018.08.12-18.38.30:483][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2018.08.12-18.38.30:483][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2018.08.12-18.38.30:483][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2018.08.12-18.38.31:591][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 71MB C:/Users/the.eighteenth/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc. [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/the.eighteenth/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/the.eighteenth/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/the.eighteenth/Documents/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2018.08.12-18.38.31:672][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2018.08.12-18.38.31:691][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2018.08.12-18.38.31:705][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/the.eighteenth/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2018.08.12-18.38.31:705][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2018.08.12-18.38.31:705][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2018.08.12-18.38.31:729][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2018.08.12-18.38.31:731][ 0]LogSlate: Using FreeType 2.6.0 [2018.08.12-18.38.31:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2018.08.12-18.38.31:845][ 0]LogAssetRegistry: FAssetRegistry took 0.0285 seconds to start up [2018.08.12-18.38.32:310][ 0]LogInit: Selected Device Profile: [Windows] [2018.08.12-18.38.32:515][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2018.08.12-18.38.32:521][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging [2018.08.12-18.38.32:521][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2018.08.12-18.38.32:521][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2018.08.12-18.38.32:521][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available [2018.08.12-18.38.32:556][ 0]LogNetVersion: MyProject2 1.0.0, NetCL: 4212847, EngineNetVer: 5, GameNetVer: 0 (Checksum: 1482868377) [2018.08.12-18.38.33:397][ 0]LogPackageLocalizationCache: Processed 11 localized package path(s) for 2 prioritized culture(s) in 0.255978 seconds [2018.08.12-18.38.33:404][ 0]LogUObjectArray: 38425 objects as part of root set at end of initial load. [2018.08.12-18.38.33:404][ 0]LogUObjectAllocator: 6690864 out of 0 bytes used by permanent object pool. [2018.08.12-18.38.33:404][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2018.08.12-18.38.34:688][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2018.08.12-18.38.34:702][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2018.08.12-18.38.34:883][ 0]SourceControl: Source control is disabled [2018.08.12-18.38.34:883][ 0]SourceControl: Source control is disabled [2018.08.12-18.38.34:886][ 0]SourceControl: Source control is disabled [2018.08.12-18.38.34:887][ 0]SourceControl: Source control is disabled [2018.08.12-18.38.35:089][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2018.08.12-18.38.35:147][ 0]LogOcInput: OculusInput pre-init called [2018.08.12-18.38.35:227][ 0]LogEngine: Initializing Engine... [2018.08.12-18.38.35:229][ 0]LogHMD: Failed to initialize OpenVR with code 100 [2018.08.12-18.38.35:230][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s [2018.08.12-18.38.35:230][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2018.08.12-18.38.35:231][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s [2018.08.12-18.38.35:231][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2018.08.12-18.38.35:515][ 0]LogInit: Initializing FReadOnlyCVARCache [2018.08.12-18.38.35:535][ 0]LogAIModule: Creating AISystem for world Untitled [2018.08.12-18.38.35:609][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2018.08.12-18.38.35:637][ 0]LogInit: FAudioDevice initialized. [2018.08.12-18.38.35:638][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2018.08.12-18.38.36:132][ 0]LogDerivedDataCache: Saved boot cache 0.49s 71MB C:/Users/the.eighteenth/AppData/Local/UnrealEngine/4.20/DerivedDataCache/Boot.ddc. [2018.08.12-18.38.36:144][ 0]LogInit: Texture streaming: Enabled [2018.08.12-18.38.36:169][ 0]LogEngineSessionManager: EngineSessionManager initialized [2018.08.12-18.38.36:188][ 0]LogInit: Transaction tracking system initialized [2018.08.12-18.38.36:223][ 0]BlueprintLog: New page: Editor Load [2018.08.12-18.38.36:355][ 0]LocalizationService: Localization service is disabled [2018.08.12-18.38.36:744][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb [2018.08.12-18.38.36:744][ 0]LogCook: Display: Mobile HDR setting 1 [2018.08.12-18.38.36:744][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 [2018.08.12-18.38.36:744][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes - 0.000 s [2018.08.12-18.38.36:744][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2018.08.12-18.38.36:744][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI - 0.000 s [2018.08.12-18.38.36:744][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2018.08.12-18.38.36:917][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Content/' took 0.03s [2018.08.12-18.38.36:917][ 0]SourceControl: Source control is disabled [2018.08.12-18.38.36:917][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2018.08.12-18.38.37:086][ 0]LightingResults: New page: Lighting Build [2018.08.12-18.38.37:090][ 0]MapCheck: New page: Map Check [2018.08.12-18.38.37:090][ 0]LightingResults: New page: Lighting Build [2018.08.12-18.38.39:370][ 0]LogAIModule: Creating AISystem for world Minimal_Default [2018.08.12-18.38.39:407][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2018.08.12-18.38.39:437][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2018.08.12-18.38.39:578][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 140.217ms to complete. [2018.08.12-18.38.39:578][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 2.660 [2018.08.12-18.38.39:762][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2018.08.12-18.38.39:770][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2018.08.12-18.38.39:778][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2018.08.12-18.38.39:786][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2018.08.12-18.38.39:807][ 0]LogCollectionManager: Loaded 0 collections in 0.002868 seconds [2018.08.12-18.38.39:857][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Saved/Collections/' took 0.01s [2018.08.12-18.38.39:857][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Content/Developers/theeighteenth/Collections/' took 0.01s [2018.08.12-18.38.39:857][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/the.eighteenth/Documents/Unreal Projects/MyProject2/Content/Collections/' took 0.01s [2018.08.12-18.38.39:857][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds [2018.08.12-18.38.39:870][ 0]LogContentBrowser: Native class hierarchy populated in 0.0121 seconds. Added 2572 classes and 603 folders. [2018.08.12-18.38.39:880][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2018.08.12-18.38.41:654][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2018.08.12-18.38.41:711][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. [2018.08.12-18.38.41:731][ 0]LogSlate: Took 0.000352 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2018.08.12-18.38.41:736][ 0]LogSlate: Took 0.000523 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2018.08.12-18.38.41:758][ 0]LogSlate: Took 0.012532 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2018.08.12-18.38.42:014][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). [2018.08.12-18.38.42:253][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2018.08.12-18.38.42:253][ 0]LogLoad: (Engine Initialization) Total time: 17.41 seconds [2018.08.12-18.38.42:253][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2018.08.12-18.38.42:272][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2018.08.12-18.38.42:295][ 0]LogContentStreaming: Texture pool size now 3000 MB [2018.08.12-18.38.42:364][ 0]LogSlate: Took 0.031245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2018.08.12-18.38.42:382][ 1]LogAssetRegistry: Asset discovery search completed in 10.5596 seconds [2018.08.12-18.38.42:384][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) [2018.08.12-18.38.42:384][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000060 seconds (updated 0 objects) [2018.08.12-18.38.57:441][410]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2018.08.12-18.38.58:192][418]LogD3D11RHI: Error: Result failed at D:\Build\++UE4\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Query.cpp:146 with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG [2018.08.12-18.38.58:192][418]LogD3D11RHI: [Aftermath] GDynamicRHI=0000016B928E0140, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0 [2018.08.12-18.38.58:193][418]LogWindows: Windows GetLastError: The operation completed successfully. 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