Log file open, 07/02/18 07:45:01 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126) LogWindows: File 'VSPerf140.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist AppSettings: Version: 7.12.0-4150936+++Portal+Release-Live AppSettings: CommandLine: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe" -debuglogging" AppSettings: RunningCommandlet: false AppSettings: ForwardMessage: false AppSettings: ForcedRestart: false AppSettings: bAllowMultipleInstances: false AppSettings: bBootstrap: false AppSettings: bSilent: false AppSettings: bForceDeprecated: false AppSettings: bDoesCompiledPlatformMatch: true AppSettings: bIsUnattended: false AppSettings: bAllowFullAppTesting: false AppSettings: bIsExecutingAutomation: false AppSettings: Mode: default LogInit: WinPlatform: User is admin: true LogInit: WinPlatform: Process ran as admin: false LogInit: WinPlatform: Process is elevated: false LogInit: WinPlatform: Process integrity level: Medium LogInit: WinPlatform: Running 64bit App: true LogInit: WinPlatform: Running 64bit OS: true LogPlatformFile: Not using cached read wrapper LogInit: Display: RandInit(981141653) SRandInit(981141654). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin MessagingDebugger LogPluginManager: Mounting plugin UdpMessaging LogInit: Build: 7.12.0-4150936+++Portal+Release-Live LogInit: Engine Version: 4.18.0-4150936+++Portal+Release-Live LogInit: Compatible Engine Version: 4.18.0-4150936+++Portal+Release-Live LogInit: Net CL: 4150936 LogInit: Compiled (64-bit): Jun 20 2018 16:51:17 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++Portal+Release-Live LogInit: Command line: "C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\..\..\..\Portal\Binaries\Win64\EpicGamesLauncher.exe" -debuglogging" -SaveToUserDir -Messaging -enablehighdpi LogInit: Base directory: C:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2018.07.02-11.45.01:427][ 0]LogInit: Computer: MOHAMMADH [2018.07.02-11.45.01:427][ 0]LogInit: User: MohammadH [2018.07.02-11.45.01:427][ 0]LogInit: CPU Page size=4096, Cores=4 [2018.07.02-11.45.01:427][ 0]LogInit: High frequency timer resolution =4.101561 MHz [2018.07.02-11.45.01:427][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2018.07.02-11.45.01:427][ 0]LogMemory: Platform Memory Stats for Windows [2018.07.02-11.45.01:427][ 0]LogMemory: Process Physical Memory: 25.13 MB used, 25.13 MB peak [2018.07.02-11.45.01:427][ 0]LogMemory: Process Virtual Memory: 49.81 MB used, 49.81 MB peak [2018.07.02-11.45.01:427][ 0]LogMemory: Physical Memory: 7073.71 MB used, 25621.84 MB free, 32695.54 MB total [2018.07.02-11.45.01:427][ 0]LogMemory: Virtual Memory: 4328.63 MB used, 25621.84 MB free, 134217728.00 MB total [2018.07.02-11.45.01:452][ 0]LogAssetRegistry: FAssetRegistry took 0.0101 seconds to start up [2018.07.02-11.45.01:452][ 0]LogUObjectArray: 217 objects as part of root set at end of initial load. [2018.07.02-11.45.01:452][ 0]LogUObjectAllocator: 36496 out of 0 bytes used by permanent object pool. [2018.07.02-11.45.01:452][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2018.07.02-11.45.01:452][ 0]LogInit: Using OS detected language (en-US). [2018.07.02-11.45.01:452][ 0]LogInit: Using OS detected locale (en-US). [2018.07.02-11.45.01:456][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2018.07.02-11.45.01:461][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 2 prioritized culture(s) in 0.000119 seconds [2018.07.02-11.45.01:476][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. [2018.07.02-11.45.01:517][ 0]LogInit: Using libcurl 7.55.1-DEV [2018.07.02-11.45.01:517][ 0]LogInit: - built for x86_64-pc-win32 [2018.07.02-11.45.01:517][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h [2018.07.02-11.45.01:517][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 [2018.07.02-11.45.01:517][ 0]LogInit: - other features: [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_SSL [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_LIBZ [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_IPV6 [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_LARGEFILE [2018.07.02-11.45.01:517][ 0]LogInit: CURL_VERSION_IDN [2018.07.02-11.45.01:517][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2018.07.02-11.45.01:517][ 0]LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate [2018.07.02-11.45.01:517][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2018.07.02-11.45.01:517][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2018.07.02-11.45.01:517][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2018.07.02-11.45.01:517][ 0]LogInit: - BufferSize = 65536 [2018.07.02-11.45.01:654][ 0]LogSlate: Using Freetype 2.6.0 [2018.07.02-11.45.01:654][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2018.07.02-11.45.01:791][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2018.07.02-11.45.01:796][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2018.07.02-11.45.01:862][ 0]Portal: Constructing App Data Access Layer [2018.07.02-11.45.01:873][ 0]LogBuildInfoRepository: Using LauncherLabel Live-Belica [2018.07.02-11.45.01:899][ 0]LogSelfUpdateService: Initialising for EpicGamesLauncher 7.12.0-4150936+++Portal+Release-Live-Windows. [2018.07.02-11.45.01:900][ 0]Portal: Constructing App Domain Layer [2018.07.02-11.45.01:922][ 0]LogStreaming: Warning: Failed to read file 'C:/ProgramData/Epic/EpicGamesLauncher/Data/LauncherUpdate.manifest' error. [2018.07.02-11.45.01:922][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:929][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:929][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:929][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:930][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:930][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:930][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:930][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:930][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:930][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:931][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:931][ 0]WinPlatform: Found matching shortcut: true [2018.07.02-11.45.01:931][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\UnrealEngineLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:932][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:932][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:932][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:933][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:933][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:933][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Engine\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:933][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:933][ 0]WinPlatform: Found matching shortcut: false [2018.07.02-11.45.01:933][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files (x86)\Epic Games. [2018.07.02-11.45.01:934][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files (x86)\Epic Games [2018.07.02-11.45.01:934][ 0]WinPlatform: Found matching shortcut: true [2018.07.02-11.45.02:138][ 0]Portal: Constructing App Presentation Layer [2018.07.02-11.45.02:140][ 0]FCommunityPortalManagerImpl::SetUnrealEnginePortalViewModel UEPVM:2 [2018.07.02-11.45.02:140][ 0]Portal: Constructing App UI Layer [2018.07.02-11.45.02:246][ 4]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_WaitingRoom [2018.07.02-11.45.02:246][ 4][SignInRouter] GoToUrl('/waiting-room') [2018.07.02-11.45.02:246][ 4][SignInRouter] Resolved To: '/waiting-room' [2018.07.02-11.45.02:246][ 4][SignInRouter] Best Match: waiting-room [2018.07.02-11.45.02:246][ 4][SignInRouter] Navigation Complete. [2018.07.02-11.45.02:268][ 4]SCommunityPortalMainImpl::Construct UEPVM:4 [2018.07.02-11.45.02:361][ 4]~SCommunityPortalMainImpl UEPVM:2 [2018.07.02-11.45.02:362][ 4]LogSlate: Took 0.000098 seconds to synchronously load lazily loaded font '../../Content/Font/Lato-Regular.ttf' (118K) [2018.07.02-11.45.02:464][ 11]FCommunityPortalManagerImpl: Change State CPManagerState_WaitingRoom->CPManagerState_UserLogin [2018.07.02-11.45.02:464][ 11][SignInRouter] GoToUrl('/epic-login') [2018.07.02-11.45.02:464][ 11][SignInRouter] Resolved To: '/epic-login' [2018.07.02-11.45.02:464][ 11][SignInRouter] Best Match: epic-login [2018.07.02-11.45.02:556][ 14]LogSelfUpdateService: Launcher build response 7.12.0-4150936+++Portal+Release-Live-Windows. [2018.07.02-11.45.02:556][ 14]LogSelfUpdateService: Launcher is up-to-date with the latest available version. [2018.07.02-11.45.02:556][ 14]LogSelfUpdateService: Waiting for next version update. [2018.07.02-11.45.02:556][ 14]LogEmsContentProvider: Content build response ++Portal+Main+prod-CL-4158860-Windows. [2018.07.02-11.45.02:557][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR Configuration.InstallManifest Check: 0x000001FCF27F47C0 [2018.07.02-11.45.02:557][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR Configuration.CurrentManifest Check: 0x000001FCF27F47C0 [2018.07.02-11.45.02:557][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR CurrentBuildManifest Check: 0x000001FCF27F47C0 [2018.07.02-11.45.02:557][ 14]LogBuildPatchServices: FBuildPatchInstaller CTOR NewBuildManifest Check: 0x000001FCF27F47C0 [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: InstallManifest: 0x000001FCF27F47C0 [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: InstallManifest Version: ++Portal+Main+prod-CL-4158860-Windows [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: CurrentManifest: 0x000001FCF27F47C0 [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: CurrentManifest Version: ++Portal+Main+prod-CL-4158860-Windows [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: InstallDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/EpicGamesLauncher [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: StagingDirectory: C:/ProgramData/Epic/EpicGamesLauncher/Data/EMS/stage/ [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: BackupDirectory: [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:567][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download.epicgames.com/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download2.epicgames.com/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download3.epicgames.com/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: CloudDirectories: https://download4.epicgames.com/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: InstallTags: [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: ValidTags: [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: InstallMode: EInstallMode::NonDestructiveInstall [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: VerifyMode: EVerifyMode::ShaVerifyAllFiles [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: bIsRepair: true [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: bRunRequiredPrereqs: true [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Build Config: bAllowConcurrentExecution: false [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Starting Installation [2018.07.02-11.45.02:568][ 14]LogBuildPatchServices: Requiring 0 files [2018.07.02-11.45.02:568][ 14]LogEmsContentProvider: Installer started. [2018.07.02-11.45.02:611][ 17]BuildPatchResumeData file found 0 [2018.07.02-11.45.02:632][ 18]LogBuildPatchServices: Performing a repair operation [2018.07.02-11.45.02:632][ 18]LogBuildPatchServices: File construction complete [2018.07.02-11.45.02:676][ 21]LogBuildPatchServices: Staged install complete [2018.07.02-11.45.02:676][ 21]LogBuildPatchServices: Running backup and stage relocation [2018.07.02-11.45.02:692][ 22]LogBuildPatchServices: Relocation complete 1 [2018.07.02-11.45.02:742][ 25]LogBuildPatchServices: Verifying install [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Verify stage complete 1 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Deleting staging area. [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Reset MM. [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AppName: EpicGamesLauncherContent [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AppInstalledVersion: ++Portal+Main+prod-CL-4158860-Windows [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AppPatchVersion: ++Portal+Main+prod-CL-4158860-Windows [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: CloudDirectory: https://epicgames-download1.akamaized.net/Builds/UnrealEngineLauncher/CloudDir [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumFilesInBuild: 248 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumFilesOutdated: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumFilesToRemove: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunksRequired: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ChunksQueuedForDownload: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ChunksLocallyAvailable: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ChunksInChunkDbs: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunksDownloaded: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunksRecycled: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunksReadFromChunkDbs: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumFailedDownloads: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumBadDownloads: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumAbortedDownloads: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumRecycleFailures: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunksStoreBooted: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumDriveStoreChunkLoads: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumDriveStoreLoadFailures: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumChunkDbChunksFailed: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: TotalDownloadedData: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AverageDownloadSpeed: 0 bytes (0 B, 0 B) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PeakDownloadSpeed: 0 bytes (0 B, 0 B) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: TotalReadData: 5824545 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AverageDiskReadSpeed: 578,307,136.585 bytes (578.307 MB, 551.517 MiB) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PeakDiskReadSpeed: 578,307,136.585 bytes (578.307 MB, 551.517 MiB) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: TotalWrittenData: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AverageDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PeakDiskWriteSpeed: 0 bytes (0 B, 0 B) /sec [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumFilesConstructed: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: InitializeTime: 59 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: TheoreticalDownloadTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ConstructTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: MoveFromStageTime: 3 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: FileAttributesTime: 59 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: VerifyTime: 22 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: CleanUpTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PrereqTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ProcessPausedTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ProcessActiveTime: 206 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ProcessExecuteTime: 206 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ProcessSuccess: TRUE [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ErrorCode: OK [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: FailureReasonText: The operation was successful. [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: FailureType: SUCCESS [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: NumInstallRetries: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: FinalProgressValue: 1.000000 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: OverallRequestSuccessRate: 1.000000 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: ExcellentDownloadHealthTime: 32 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: GoodDownloadHealthTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: OkDownloadHealthTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PoorDownloadHealthTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: DisconnectedDownloadHealthTime: 0 ms [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AverageMemoryStoreUse: 0.0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PeakMemoryStoreUse: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: AverageMemoryStoreRetained: 0.0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: PeakMemoryStoreRetained: 0 [2018.07.02-11.45.02:776][ 27]LogBuildPatchServices: Build Stat: MemoryStoreSize: 336 [2018.07.02-11.45.02:776][ 27]LogEmsContentProvider: Installer complete. Success:1. [2018.07.02-11.45.02:778][ 27]LogEmsContentProvider: Waiting for next version update. [2018.07.02-11.45.03:788][ 89][SignInRouter] Canceling in progress navigation. New command issued. [2018.07.02-11.45.03:788][ 89][SignInRouter] Navigation Canceled. [2018.07.02-11.45.03:788][ 89][SignInRouter] RedirectToUrl('https://accounts.launcher-website-prod07.ol.epicgames.com/login/launcher?redirectUrl=https%3A%2F%2Faccounts.launcher-website-prod07.ol.epicgames.com%2Flogin%2FshowPleaseWait%3Fclient_id%3D24a1bff3f90749efbfcbc576c626a282%26rememberEmail%3Dfalse&client_id=24a1bff3f90749efbfcbc576c626a282&isLauncher=true') [2018.07.02-11.45.03:788][ 89][SignInRouter] Resolved To: '/login/launcher?redirectUrl=https%3A%2F%2Faccounts.launcher-website-prod07.ol.epicgames.com%2Flogin%2FshowPleaseWait%3Fclient_id%3D24a1bff3f90749efbfcbc576c626a282%26rememberEmail%3Dfalse&client_id=24a1bff3f90749efbfcbc576c626a282&isLauncher=true' [2018.07.02-11.45.03:788][ 89][SignInRouter] Best Match: login [2018.07.02-11.45.04:200][114][SignInRouter] Navigation Complete.