C:\Users\pasca>"C:\Program Files\Epic Games\4.14\Engine\Build\BatchFiles\RunUAT.bat" BuildCookRun -project="C:\Users\pasca\Documents\UnrealProjects\xx\xx.uproject" -run -RunAutomationTest=xx.Misc.Gamemode.PlayerController -unattended -NOP4 -game Running AutomationTool... C:\Program Files (x86)\MSBuild\14.0\bin\Microsoft.Common.CurrentVersion.targets(1610,5): warning : The referenced proje ct '..\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj' does not exist. [C:\Program Files\Epic Games\4.14\Engine \Source\Programs\AutomationTool\AutomationTool.csproj] Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:\Users\pasca\Documents\UnrealProjects\xx\xx.uproject -run -RunAutomationTest=xx.Misc.Gamemode.PlayerController -unattended -NOP4 -game -compile Automation.Process: Setting up command environment. ScriptCompiler.FindAndCompileScriptModules: Compiling scripts. MSBuild: DotNETUtilities -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\DotNETUtilities.dll MSBuild: UnrealBuildTool -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MSBuild: AutomationUtils.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationUtils.Automation.dll MSBuild: AllDesktop.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll MSBuild: Localization.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll MSBuild: OneSkyLocalization.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll MSBuild: AutomationScripts.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MSBuild: Android.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MSBuild: BuildGraph.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll MSBuild: HTML5.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MSBuild: C:\Program Files (x86)\MSBuild\14.0\bin\Microsoft.Common.CurrentVersion.targets(1610,5): warning : The referenced project '..\..\IOS\MobileDeviceInterface\MobileDeviceInterface.csproj' does not exist. [C:\Program Files\Epic Games\4.14\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj] MSBuild: IOS.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MSBuild: Linux.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MSBuild: Mac.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MSBuild: TVOS.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll MSBuild: Win.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MSBuild: XLocLocalization.Automation -> C:\Program Files\Epic Games\4.14\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll CommandUtils.Run: Run: Took 1.4164852s to run MSBuild.exe, ExitCode=0 BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\pasca\Documents\UnrealProjects\xx\xx.uproject New Build Number generated: Project.Package: ********** PACKAGE COMMAND STARTED ********** Project.Package: ********** PACKAGE COMMAND COMPLETED **********