Log file open, 02/28/19 20:20:28 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VSPerf140.dll' (GetLastError=126) LogWindows: File 'VSPerf140.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogInit: Display: Running engine for game: CoopGame LogPlatformFile: Not using cached read wrapper LogInit: Display: RandInit(-1365139984) SRandInit(-1365139984). LogTaskGraph: Started task graph with 5 named threads and 26 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.294595 LogD3D11RHI: Aftermath initialized LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.17-CL-3658906 LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17 LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17 LogInit: Net CL: 3573198 LogDevObjectVersion: Number of dev versions registered: 16 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7 LogInit: Compiled (64-bit): Sep 22 2017 13:47:16 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.17 LogInit: Command line: -EpicPortal -epicusername="Ariel413" -epicuserid=14c2986439084906be4ffc5961b6f529 -epiclocale=en-US LogInit: Base directory: D:/Epic Games/UE_4.17/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2019.02.28-19.20.29:674][ 0]LogInit: Selected Device Profile: [Windows] [2019.02.28-19.20.29:674][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2019.02.28-19.20.29:685][ 0]LogInit: Computer: DESKTOP-705226S [2019.02.28-19.20.29:685][ 0]LogInit: User: Mladen [2019.02.28-19.20.29:685][ 0]LogInit: CPU Page size=4096, Cores=8 [2019.02.28-19.20.29:685][ 0]LogInit: High frequency timer resolution =3.606509 MHz [2019.02.28-19.20.29:685][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2019.02.28-19.20.29:685][ 0]LogMemory: Platform Memory Stats for Windows [2019.02.28-19.20.29:685][ 0]LogMemory: Process Physical Memory: 280.77 MB used, 280.77 MB peak [2019.02.28-19.20.29:685][ 0]LogMemory: Process Virtual Memory: 281.40 MB used, 281.40 MB peak [2019.02.28-19.20.29:685][ 0]LogMemory: Physical Memory: 5702.05 MB used, 10631.84 MB free, 16333.89 MB total [2019.02.28-19.20.29:685][ 0]LogMemory: Virtual Memory: 4821.05 MB used, 10631.84 MB free, 134217728.00 MB total [2019.02.28-19.20.29:785][ 0]LogInit: Using OS detected language (en-US). [2019.02.28-19.20.29:785][ 0]LogInit: Using OS detected locale (en-US). [2019.02.28-19.20.29:787][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2019.02.28-19.20.30:384][ 0]LogD3D11RHI: D3D11 adapters: [2019.02.28-19.20.30:441][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070 Ti' (Feature Level 11_0) [2019.02.28-19.20.30:441][ 0]LogD3D11RHI: 8080/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2019.02.28-19.20.30:442][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2019.02.28-19.20.30:442][ 0]LogD3D11RHI: 0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2019.02.28-19.20.30:442][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2019.02.28-19.20.30:450][ 0]LogD3D11RHI: Creating new Direct3DDevice [2019.02.28-19.20.30:450][ 0]LogD3D11RHI: GPU DeviceId: 0x1b82 (for the marketing name, search the web for "GPU Device Id") [2019.02.28-19.20.30:450][ 0]LogWindows: EnumDisplayDevices: [2019.02.28-19.20.30:450][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070 Ti' (P:1 D:1) [2019.02.28-19.20.30:450][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:1) [2019.02.28-19.20.30:451][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2019.02.28-19.20.30:451][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070 Ti' (P:0 D:0) [2019.02.28-19.20.30:451][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2019.02.28-19.20.30:451][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 Ti [2019.02.28-19.20.30:451][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2019.02.28-19.20.30:451][ 0]LogD3D11RHI: Driver Date: Unknown [2019.02.28-19.20.30:451][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2019.02.28-19.20.30:488][ 0]LogD3D11RHI: Async texture creation enabled [2019.02.28-19.20.30:508][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2019.02.28-19.20.30:605][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../Unreal Projects/CoopGame/CoopGame/Intermediate/Shaders/WorkingDirectory/8924/). [2019.02.28-19.20.30:605][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Mladen/AppData/Local/Temp/UnrealShaderWorkingDir/8F18F4C148AE2031C1001F8B60311D5E/'. [2019.02.28-19.20.30:605][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2019.02.28-19.20.31:373][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform [2019.02.28-19.20.31:411][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform [2019.02.28-19.20.31:450][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform [2019.02.28-19.20.31:489][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform [2019.02.28-19.20.31:528][ 0]LogTemp: Display: Loaded TP MacTargetPlatform [2019.02.28-19.20.31:567][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform [2019.02.28-19.20.31:606][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform [2019.02.28-19.20.31:650][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform [2019.02.28-19.20.31:682][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform [2019.02.28-19.20.31:722][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform [2019.02.28-19.20.31:760][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform [2019.02.28-19.20.31:798][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform [2019.02.28-19.20.31:836][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform [2019.02.28-19.20.31:873][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform [2019.02.28-19.20.31:911][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform [2019.02.28-19.20.31:987][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform [2019.02.28-19.20.31:987][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform [2019.02.28-19.20.32:013][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform [2019.02.28-19.20.32:087][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform [2019.02.28-19.20.32:110][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform [2019.02.28-19.20.32:148][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform [2019.02.28-19.20.32:186][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform [2019.02.28-19.20.32:224][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform [2019.02.28-19.20.32:262][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform [2019.02.28-19.20.32:262][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2019.02.28-19.20.32:578][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 93MB C:/Users/Mladen/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc. [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Mladen/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/CoopGame/CoopGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Unreal Projects/CoopGame/CoopGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2019.02.28-19.20.32:657][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2019.02.28-19.20.32:674][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2019.02.28-19.20.32:686][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Mladen/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2019.02.28-19.20.32:695][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2019.02.28-19.20.32:695][ 0]LogSlate: Using Freetype 2.6.0 [2019.02.28-19.20.32:696][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2019.02.28-19.20.32:696][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2019.02.28-19.20.32:933][ 0]LogAssetRegistry: FAssetRegistry took 0.0268 seconds to start up [2019.02.28-19.20.33:043][ 0]LogInit: Selected Device Profile: [Windows] [2019.02.28-19.20.33:145][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2019.02.28-19.20.33:350][ 0]LogSimplygon: Simplygon DLL not present - disabling. [2019.02.28-19.20.33:377][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging [2019.02.28-19.20.33:377][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2019.02.28-19.20.33:377][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available [2019.02.28-19.20.33:377][ 0]LogMeshReduction: No automatic mesh merging module available [2019.02.28-19.20.33:377][ 0]LogMeshMerging: No automatic mesh merging module available [2019.02.28-19.20.33:642][ 0]LogNetVersion: CoopGame , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 471078940) [2019.02.28-19.20.33:792][ 0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.031873 seconds [2019.02.28-19.20.33:798][ 0]LogUObjectArray: 35825 objects as part of root set at end of initial load. [2019.02.28-19.20.33:798][ 0]LogUObjectAllocator: 7529104 out of 0 bytes used by permanent object pool. [2019.02.28-19.20.33:798][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2019.02.28-19.20.33:838][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2019.02.28-19.20.35:675][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2019.02.28-19.20.35:705][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2019.02.28-19.20.36:032][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0)