MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = C:\Users\Franks\Desktop\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = C:\Users\Franks\Documents\Unreal Projects\JutPuck\JutPuck.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.10 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = C:\Users\Franks\Documents\Unreal Projects\JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = C:\Users\Franks\Documents\Unreal Projects\JutPuck\Saved\StagedBuilds\WindowsNoEditor\JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = C:\Users\Franks\Documents\Unreal Projects\JutPuck\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../JutPuck/JutPuck.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Franks\Documents\Unreal Projects\JutPuck\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Franks\Documents\Unreal Projects\JutPuck\Saved\StagedBuilds\WindowsNoEditor\JutPuck MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.CreateDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in Win.Automation: Found invalid data while decoding. MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at GroupIconResource.ReadIconHeader(BinaryReader Reader) MainFrameActions: Packaging (Windows (64-bit)): at GroupIconResource.FromIco(String FileName) MainFrameActions: Packaging (Windows (64-bit)): at BaseWinPlatform.StageBootstrapExecutable(DeploymentContext SC, String ExeName, String TargetFile, String StagedRelativeTargetPath, String StagedArguments) MainFrameActions: Packaging (Windows (64-bit)): at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Project.CopyBuildToStagingDirectory(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Inter MainFrameActions: Packaging (Windows (64-bit)): nalUtils.RunSingleInstance(Action`1 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_Unknown MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Error