MainFrameActions: Empaquetado (iOS): IPhonePackager: Saving IPA ... MainFrameActions: Empaquetado (iOS): IPhonePackager: ... Writing updated Info.plist MainFrameActions: Empaquetado (iOS): IPhonePackager: IPP ERROR: Application exception: System.OutOfMemoryException: Se produjo una excepci?n de tipo 'System.OutOfMemoryException'. MainFrameActions: Empaquetado (iOS): IPhonePackager: en iPhonePackager.FileOperations.ZipFileSystem.ReadAllBytes(String RelativeFilename) MainFrameActions: Empaquetado (iOS): IPhonePackager: en iPhonePackager.CodeSignatureBuilder.CreateCodeResourcesDirectory(String CFBundleExecutable) MainFrameActions: Empaquetado (iOS): IPhonePackager: en iPhonePackager.CodeSignatureBuilder.PerformSigning() MainFrameActions: Empaquetado (iOS): IPhonePackager: en iPhonePackager.CookTime.RepackageIPAFromStub() MainFrameActions: Empaquetado (iOS): IPhonePackager: en iPhonePackager.Program.Main(String[] args) MainFrameActions: Empaquetado (iOS): CommandUtils.Run: Run: Took 1,51481s to run IPhonePackager.exe, ExitCode=1 MainFrameActions: Empaquetado (iOS): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Command failed (Result:1): C:\Program Files (x86)\Epic Games\4.12\Engine\Binaries\DotNET\IOS\IPhonePackager.exe RepackageFromStage "Engine" -config Shipping MainFrameActions: Empaquetado (iOS): -schemename UE4 -schemeconfig "Shipping" -compress=best -sign -distribution -stagedir "C:\Users\User\Documents\Unreal Projects\RV360_Interaccion\Saved\StagedBuilds\IOS" -project "C:\Users\User\Documents\Unreal Projects\RV360_Interaccion\RV360_Interaccion.uproject" -provision "RV360_Interaccion.mobileprovision" -certificat e "iPhone Developer: Cesar Frias (EX68H7EYFM)". See logfile for details: 'IPhonePackager-2016.09.21-10.56.38.txt' MainFrameActions: Empaquetado (iOS): en AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars) MainFrameActions: Empaquetado (iOS): en IOSPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL) MainFrameActions: Empaquetado (iOS): en Project.Package(ProjectParams Params, Int32 WorkingCL) MainFrameActions: Empaquetado (iOS): en BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Empaquetado (iOS): en AutomationTool.BuildCommand.Execute() MainFrameActions: Empaquetado (iOS): en AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Empaquetado (iOS): en AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Empaquetado (iOS): en AutomationTool.Program.MainProc(Object Param) MainFrameActions: Empaquetado (iOS): en AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Empaquetado (iOS): en AutomationTool.Program.Main() MainFrameActions: Empaquetado (iOS): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown) MainFrameActions: Empaquetado (iOS): Domain_ProcessExit MainFrameActions: Empaquetado (iOS): copying UAT log files... MainFrameActions: Empaquetado (iOS): BUILD FAILED PackagingResults:Error: Error Unknown Error