[2015.06.23-04.51.49:649][ 0]Log file open, 06/22/15 21:51:49 [2015.06.23-04.51.49:649][ 0]LogInit:Display: Running engine for game: Non_Rift_Native [2015.06.23-04.51.49:649][ 0]LogInit:Display: RandInit(868626967) SRandInit(868626968). [2015.06.23-04.51.49:649][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads. [2015.06.23-04.51.49:649][ 0]LogStats: Stats thread started [2015.06.23-04.51.49:649][ 0]LogInit: Version: 4.8.0-2579680+++depot+UE4-Releases+4.8 [2015.06.23-04.51.49:649][ 0]LogInit: API Version: 2579680 [2015.06.23-04.51.49:649][ 0]LogInit: Compiled (64-bit): Jun 8 2015 03:34:53 [2015.06.23-04.51.49:649][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 [2015.06.23-04.51.49:649][ 0]LogInit: Build Configuration: Development [2015.06.23-04.51.49:649][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 [2015.06.23-04.51.49:649][ 0]LogInit: Command line: [2015.06.23-04.51.49:649][ 0]LogInit: Base directory: F:/UnrealEngine4/Epic Games/4.8/Engine/Binaries/Win64/ [2015.06.23-04.51.49:649][ 0]LogInit: Rocket: 1 [2015.06.23-04.51.49:662][ 0]LogInit: Using libcurl 7.41.0 [2015.06.23-04.51.49:662][ 0]LogInit: - built for x86_64-pc-win32 [2015.06.23-04.51.49:662][ 0]LogInit: - supports SSL with WinSSL [2015.06.23-04.51.49:662][ 0]LogInit: - other features: [2015.06.23-04.51.49:662][ 0]LogInit: CURL_VERSION_SSL [2015.06.23-04.51.49:662][ 0]LogInit: CURL_VERSION_IPV6 [2015.06.23-04.51.49:662][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.06.23-04.51.49:662][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.06.23-04.51.49:662][ 0]LogInit: CURL_VERSION_IDN [2015.06.23-04.51.49:662][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.06.23-04.51.49:662][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.06.23-04.51.49:662][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.06.23-04.51.49:662][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.06.23-04.51.49:662][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.06.23-04.51.49:681][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2015.06.23-04.51.49:699][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.06.23-04.51.49:706][ 0]LogInit: Object subsystem initialized [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Found in ini file 'F:/UnrealEngine4/UE4Proj/Non-Rift-Native48/Non_Rift_Native/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Found in ini file 'F:/UnrealEngine4/UE4Proj/Non-Rift-Native48/Non_Rift_Native/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.06.23-04.51.49:707][ 0]LogConsoleResponse:Warning: Found in ini file 'F:/UnrealEngine4/UE4Proj/Non-Rift-Native48/Non_Rift_Native/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.06.23-04.51.49:707][ 0]LogInit: Selected Device Profile: [Windows] [2015.06.23-04.51.49:707][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2015.06.23-04.51.49:716][ 0]LogInit: Computer: TOWER-PC [2015.06.23-04.51.49:716][ 0]LogInit: User: HUnterDOg [2015.06.23-04.51.49:716][ 0]LogInit: CPU Page size=4096, Cores=4 [2015.06.23-04.51.49:716][ 0]LogInit: High frequency timer resolution =3.320308 MHz [2015.06.23-04.51.49:716][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2015.06.23-04.51.49:716][ 0]LogMemory: Platform Memory Stats for Windows [2015.06.23-04.51.49:716][ 0]LogMemory: Process Physical Memory: 49.71 MB used, 49.71 MB peak [2015.06.23-04.51.49:716][ 0]LogMemory: Process Virtual Memory: 24.55 MB used, 24.55 MB peak [2015.06.23-04.51.49:716][ 0]LogMemory: Physical Memory: 6887.84 MB used, 16327.95 MB total [2015.06.23-04.51.49:716][ 0]LogMemory: Virtual Memory: 299.59 MB used, 134217728.00 MB total [2015.06.23-04.51.49:750][ 0]LogTextLocalizationManager: The requested culture ('en_US') has no localization data; parent culture's ('en') localization data will be used. [2015.06.23-04.51.50:055][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (F:/UnrealEngine4/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (F:/UnrealEngine4/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) [2015.06.23-04.51.50:725][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GTX 760 (Feature Level 11_0) [2015.06.23-04.51.50:725][ 0]LogD3D11RHI: Adapter has 1985MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory, 2 output[s] [2015.06.23-04.51.50:727][ 0]LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) [2015.06.23-04.51.50:727][ 0]LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] [2015.06.23-04.51.50:727][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.06.23-04.51.50:758][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB) [2015.06.23-04.51.50:767][ 0]LogD3D11RHI: Async texture creation enabled [2015.06.23-04.51.51:499][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. [2015.06.23-04.51.52:584][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform [2015.06.23-04.51.52:603][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform [2015.06.23-04.51.52:628][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform [2015.06.23-04.51.52:658][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform [2015.06.23-04.51.52:698][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform [2015.06.23-04.51.52:717][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2015.06.23-04.51.52:734][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2015.06.23-04.51.52:765][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2015.06.23-04.51.52:785][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2015.06.23-04.51.52:801][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2015.06.23-04.51.52:827][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2015.06.23-04.51.52:853][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2015.06.23-04.51.52:921][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform [2015.06.23-04.51.52:934][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2015.06.23-04.51.52:956][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2015.06.23-04.51.52:979][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2015.06.23-04.51.52:979][ 0]LogTargetPlatformManager:Display: Building Assets For Windows [2015.06.23-04.51.53:312][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 53MB C:/Users/HUnter-DOg/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/HUnter-DOg/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4Proj/Non-Rift-Native48/Non_Rift_Native/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4Proj/Non-Rift-Native48/Non_Rift_Native/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2015.06.23-04.51.53:391][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2015.06.23-04.51.53:623][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2015.06.23-04.51.53:634][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/HUnter-DOg/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2015.06.23-04.51.53:984][ 0]LogInit: Selected Device Profile: [Windows] [2015.06.23-04.51.54:146][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.06.23-04.51.54:146][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) [2015.06.23-04.51.54:181][ 0]LogMeshUtilities: No automatic mesh reduction module available [2015.06.23-04.51.54:181][ 0]LogMeshUtilities: No automatic mesh merging module available [2015.06.23-04.51.54:631][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.06.23-04.51.55:955][ 0]UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2015.06.23-04.51.56:392][ 0]SourceControl: Info Source control is disabled [2015.06.23-04.51.56:400][ 0]SourceControl: Info Source control is disabled [2015.06.23-04.51.56:423][ 0]SourceControl: Info Source control is disabled [2015.06.23-04.51.56:437][ 0]SourceControl: Info Source control is disabled [2015.06.23-04.51.56:772][ 0]LogObj: 26458 objects as part of root set at end of initial load. [2015.06.23-04.51.56:772][ 0]LogUObjectAllocator: 5429768 out of 0 bytes used by permanent object pool. [2015.06.23-04.51.56:854][ 0]LogEngine: Initializing Engine... [2015.06.23-04.51.56:855][ 0]OCULUS: Info: [CAPI] LibOVR module is located at C:\Windows\SYSTEM32\LibOVRRT64_0_6.dll [2015.06.23-04.51.56:972][ 0]LogHMD:Warning: HMD Oculus Rift DK2, res = 1920 x 1080 [2015.06.23-04.51.56:973][ 0]LogHMD: Oculus plugin initialized. Version: 4.8.0-2579680+++depot+UE4-Releases+4.8, LibOVR: 0.6.0.0, built Jun 8 2015, 03:35:54 [2015.06.23-04.51.57:222][ 0]LogAIModule: Creating AISystem for world NewWorld [2015.06.23-04.51.57:227][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 8 channels at 48 kHz using 32 bits per sample (channel mask 0x63f) [2015.06.23-04.51.57:240][ 0]LogInit: FAudioDevice initialized. [2015.06.23-04.51.57:263][ 0]LogDerivedDataCache: Saved boot cache 0.02s 53MB C:/Users/HUnter-DOg/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. [2015.06.23-04.51.57:267][ 0]LogInit: Texture streaming: Disabled [2015.06.23-04.51.57:304][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.06.23-04.51.57:304][ 0]LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.0-2579680+++depot+UE4-Releases+4.8 [2015.06.23-04.51.57:304][ 0]LogAnalytics: [UEEditor.Rocket.Release] SetUserId 505ae45f44a71e0e77fb7bb345655cd4|9c1b1a2511dc4e8abc1369eab9f0ed20|1e5ee8db-7a6e-449f-b9a8-906c22863625 [2015.06.23-04.51.57:304][ 0]LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession [2015.06.23-04.51.57:425][ 0]LogInit: Transaction tracking system initialized [2015.06.23-04.51.57:753][ 0]BlueprintLog: New page: Editor Load [2015.06.23-04.51.57:805][ 0]LogAssetRegistry: FAssetRegistry took 0.0108 seconds to start up [2015.06.23-04.51.57:805][ 0]LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 [2015.06.23-04.51.58:772][ 0]LogLinker:Warning: Asset '../../../Engine/Content/Tutorial/Mobile/SettingUpAndroidTutorial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2015.06.23-04.51.58:810][ 0]LogLinker:Warning: Can't find file '/Game/2DSideScrollerBP/2DSideScrollerOverview' [2015.06.23-04.51.58:810][ 0]LogLinker:Warning: Can't find file '/Game/2DSideScrollerBP/2DSideScrollerOverview' [2015.06.23-04.51.58:810][ 0]LogLinker:Warning: Can't find file '/Game/2DSideScrollerBP/2DSideScrollerOverview' [2015.06.23-04.51.58:810][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/2DSideScrollerBP/2DSideScrollerOverview.2DSideScrollerOverview_C' [2015.06.23-04.51.58:871][ 0]LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') [2015.06.23-04.51.58:871][ 0]LogConsoleResponse:Display: [2015.06.23-04.51.58:978][ 0]LogCook:Display: Done creating registry. It took 0.00s. [2015.06.23-04.51.59:240][ 0]SourceControl: Info Source control is disabled [2015.06.23-04.51.59:240][ 0]Cmd: MAP LOAD FILE="../../../../../UE4Proj/Non-Rift-Native48/Non_Rift_Native/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2015.06.23-04.51.59:241][ 0]LightingResults: New page: Lighting Build [2015.06.23-04.51.59:253][ 0]MapCheck: New page: Map Check [2015.06.23-04.51.59:253][ 0]LightingResults: New page: Lighting Build [2015.06.23-04.51.59:262][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000007831215120 [2015.06.23-04.51.59:923][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.51.59:923][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.51.59:924][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.51.59:924][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.52.01:347][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.52.01:347][ 0]LogLinker:Warning: Unable to load package (../../../Engine/Content/EngineSky/T_Sky_Stars.uasset). Post Tag is not valid. File might be corrupted. [2015.06.23-04.52.01:525][ 0]LogMaterial: Missing cached shader map for material M_Sky_Panning_Clouds2, compiling. [2015.06.23-04.52.01:526][ 0]LogMaterial:Warning: Failed to compile Material /Engine/EngineSky/M_Sky_Panning_Clouds2.M_Sky_Panning_Clouds2 for platform PCD3D_SM5, Default Material will be used in game. [2015.06.23-04.52.01:526][ 0]LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture [2015.06.23-04.52.02:390][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap [2015.06.23-04.52.02:625][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2015.06.23-04.52.04:351][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2015.06.23-04.52.04:465][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 114.127ms to complete. [2015.06.23-04.52.04:465][ 0]LogFileHelpers: Loading map 'FirstPersonExampleMap' took 5.225 [2015.06.23-04.52.04:783][ 0]LogCollectionManager: Loaded 0 collections in 0.003944 seconds [2015.06.23-04.52.04:790][ 0]LogContentBrowser: Native class hierarchy populated in 0.0077 seconds. Added 1803 classes and 310 folders. [2015.06.23-04.52.04:872][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2015.06.23-04.52.04:917][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2015.06.23-04.52.04:942][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0029 seconds. Added 1 classes and 2 folders. [2015.06.23-04.52.05:059][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2015.06.23-04.52.05:090][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2015.06.23-04.52.05:120][ 0]LogLoad: Full Startup: 17.17 seconds (BP compile: 1.23 seconds) [2015.06.23-04.52.05:550][ 0]LogContentStreaming: Texture pool size is 0.000000MB [2015.06.23-04.52.05:625][ 0]LogContentStreaming: Texture pool size now 700 MB [2015.06.23-04.52.05:875][ 1]LogRenderer: Reallocating scene render targets to support 904x464 (Frame:2). [2015.06.23-04.52.11:249][ 17]LogAssetRegistry: Asset discovery search completed in 13.4544 seconds [2015.06.23-04.52.13:478][171]MapCheck: New page: Map Check [2015.06.23-04.52.13:514][171]Cmd: MAP REBUILD ALLVISIBLE [2015.06.23-04.52.13:514][171]LogEditorServer: Rebuildmap Clear paths rebuilt [2015.06.23-04.52.13:585][171]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0) [2015.06.23-04.52.13:585][171]LogCrashTracker: [2015.06.23-04.52.17:813][171]LogCrashTracker: [2015.06.23-04.52.17:813][171]LogWindows: === Critical error: === Assertion failed: !IsInRenderingThread() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.8\Engine\Plugins\Runtime\CustomMeshComponent\Source\CustomMeshComponent\Private\CustomMeshComponent.cpp] [Line: 60] KERNELBASE.dll {0x00007ffebbeb8b9c} + 0 bytes UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() {0x00007ffeaf2d781f} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Core.dll!FOutputDevice::Logf__VA() {0x00007ffeaf190d18} + 159 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Core.dll!FDebug::AssertFailed() {0x00007ffeaf161ad2} + 65 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-CustomMeshComponent.dll!FCustomMeshVertexFactory::Init() {0x00007ffe85ecb7ab} + 0 bytes UE4Editor-CustomMeshComponent.dll!FCustomMeshSceneProxy::FCustomMeshSceneProxy() {0x00007ffe85ec5799} + 0 bytes UE4Editor-CustomMeshComponent.dll!UCustomMeshComponent::CreateSceneProxy() {0x00007ffe85ec9153} + 0 bytes UE4Editor-Renderer.dll!FScene::AddPrimitive() {0x00007ffe9029b3f0} + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Engine.dll!UActorComponent::ExecuteRegisterEvents() {0x00007ffe8b21d16f} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Engine.dll!UActorComponent::RegisterComponentWithWorld() {0x00007ffe8b247afd} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Engine.dll!AActor::IncrementalRegisterComponents() {0x00007ffe8a731671} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Engine.dll!ULevel::IncrementalUpdateComponents() {0x00007ffe8aac1a1b} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou 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UE4Editor-UnrealEd.dll!UEditorEngine::HandleMapCommand() {0x00007ffe890b6690} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-UnrealEd.dll!UEditorEngine::Exec() {0x00007ffe8909ffd0} + 21 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-UnrealEd.dll!UUnrealEdEngine::Exec() {0x00007ffe894b5561} + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-UnrealEd.dll!FEditorBuildUtils::EditorBuild() {0x00007ffe88f89ef1} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-LevelEditor.dll!TBaseStaticDelegateInstance::ExecuteIfSafe() {0x00007ffe876f9477} + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Slate.dll!FUICommandList::ExecuteAction() {0x00007ffead553ba6} + 60 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou UE4Editor-Slate.dll!SToolBarButtonBlock::OnClicked() {0x00007ffead659d57} + 0 bytes 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