Creating makefile for Concept (no existing makefile) Performing full C++ include scan (no include cache file) Building UnrealHeaderTool... Creating makefile for UnrealHeaderTool (UnrealBuildTool.exe is newer) Target is up to date. Parsing headers for Concept Running UnrealHeaderTool "C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Concept.uproject" "C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Intermediate\Build\Win64\Concept\DebugGame\UnrealHeaderTool.manifest" -LogCmds="loginit warning, logexit warning, logdatabase error" Reflection code generated for Concept in 10,2971284 seconds Performing 245 actions (4 in parallel) PCH.Core.h.cpp PCH.Engine.h.cpp PCH.EnginePrivate.h.cpp PCH.CoreUObject.h.cpp PCH.CorePrivatePCH.h.cpp PCH.SlateBasics.h.cpp PCH.Concept.h.cpp Module.CustomMeshComponent.cpp CableComponent.generated.cpp Module.CableComponent.cpp ArchVisCharacter.generated.cpp Module.ArchVisCharacter.cpp PCH.UELinkerFixupsName.h.cpp Module.Paper2D.cpp Paper2D.generated.cpp CustomMeshComponent.generated.cpp Module.WmfMedia.cpp Module.HTML5Networking.cpp Module.CharacterAI.cpp LightPropagationVolumeRuntime.generated.cpp Module.LightPropagationVolumeRuntime.cpp UdpMessaging.generated.cpp Module.UdpMessaging.cpp HTML5Networking.generated.cpp Module.ExampleDeviceProfileSelector.cpp Module.SlateRemote.cpp Module.WindowsMoviePlayer.cpp Module.SteamVRController.cpp SlateRemote.generated.cpp SteamVR.generated.cpp ProceduralMeshComponent.generated.cpp Module.ProceduralMeshComponent.cpp Module.OculusRift.cpp Module.SteamVR.cpp OculusLibrary.generated.cpp Module.LeapMotionController.cpp LeapMotionController.generated.cpp Module.OculusLibrary.cpp Module.OculusInput.cpp Module.Engine.26_of_31.cpp Module.Engine.15_of_31.cpp Module.Engine.16_of_31.cpp Module.Engine.17_of_31.cpp Module.Engine.18_of_31.cpp Module.Engine.19_of_31.cpp Module.Engine.20_of_31.cpp Module.Engine.21_of_31.cpp Module.Engine.30_of_31.cpp Module.Engine.22_of_31.cpp Module.Engine.29_of_31.cpp Module.Engine.28_of_31.cpp Module.Engine.23_of_31.cpp Module.Engine.14_of_31.cpp Module.Engine.24_of_31.cpp Module.Engine.25_of_31.cpp Module.Engine.27_of_31.cpp Module.Engine.13_of_31.cpp Module.Engine.6_of_31.cpp Module.Engine.11_of_31.cpp Module.GameLiveStreaming.cpp Module.Advertising.cpp GameLiveStreaming.generated.cpp OnlineSubsystemUtils.generated.cpp Module.Engine.1_of_31.cpp Module.Engine.31_of_31.cpp Module.OnlineSubsystemUtils.cpp Module.Engine.12_of_31.cpp Module.Engine.2_of_31.cpp Module.Engine.4_of_31.cpp Module.Engine.5_of_31.cpp Module.CrashTracker.cpp Module.Engine.7_of_31.cpp Module.Engine.8_of_31.cpp Module.Engine.9_of_31.cpp Module.Engine.10_of_31.cpp Module.Engine.3_of_31.cpp Engine.generated.1.cpp Module.XAudio2.cpp Engine.generated.3.cpp Module.Settings.cpp Module.InputDevice.cpp Module.OnlineSubsystemNull.cpp Module.OnlineSubsystemSteam.cpp OnlineSubsystemSteam.generated.cpp UELinkerFixups.cpp [86/245] Link Concept-Paper2D.lib [87/245] Link Concept-LightPropagationVolumeRuntime.lib [88/245] Link Concept-HTML5Networking.lib [89/245] Link Concept-UdpMessaging.lib [90/245] Link Concept-ArchVisCharacter.lib [91/245] Link Concept-CableComponent.lib [93/245] Link Concept-LeapMotionController.lib [92/245] Link Concept-CustomMeshComponent.lib [94/245] Link Concept-OculusLibrary.lib [95/245] Link Concept-ProceduralMeshComponent.lib [96/245] Link Concept-SteamVR.lib Module.ProfilerService.cpp ProfilerMessages.generated.cpp Module.ProfilerMessages.cpp Module.RealtimeProfiler.cpp Engine.generated.4.cpp Engine.generated.5.cpp Module.Media.cpp Module.MediaAssets.cpp MediaAssets.generated.cpp Module.PakFile.cpp Module.Serialization.cpp Serialization.generated.cpp Engine.generated.2.cpp Module.NetworkFile.cpp Module.AutomationMessages.cpp AutomationMessages.generated.cpp Module.AutomationWorker.cpp Module.SessionMessages.cpp SessionMessages.generated.cpp Module.SessionServices.cpp OnlineSubsystem.generated.cpp Module.TaskGraph.cpp Module.StreamingFile.cpp Module.OnlineSubsystem.cpp Module.Voice.cpp Module.HttpNetworkReplayStreaming.cpp Module.D3D12RHI.cpp Module.ImageWrapper.cpp Module.OpenGLDrv.cpp Module.RHI.cpp Module.RenderCore.cpp Module.MaterialShaderQualitySettings.cpp MaterialShaderQualitySettings.generated.cpp Module.Renderer.1_of_8.cpp Module.Renderer.2_of_8.cpp Module.Renderer.3_of_8.cpp Module.Renderer.4_of_8.cpp Module.Renderer.5_of_8.cpp Module.ImageCore.cpp Module.Renderer.7_of_8.cpp Module.Renderer.8_of_8.cpp Module.Foliage.cpp Foliage.generated.cpp Module.PhysXFormats.cpp Module.Landscape.1_of_3.cpp Module.Landscape.2_of_3.cpp Module.Landscape.3_of_3.cpp Module.D3D11RHI.cpp Module.UtilityShaders.cpp Module.ShaderCore.cpp Module.NullDrv.cpp Module.Launch.cpp Module.Concept.cpp Concept.generated.cpp Module.Core.1_of_7.cpp C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Source\Concept\Private\CreateNewObject.cpp(13): warning C4996: 'StaticConstructObject': StaticConstructObject is deprecated, please use NewObject instead. For internal CoreUObject module usage, please use StaticConstructObject_Internal. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. c:\unrealengine\engine\source\runtime\coreuobject\public\uobject\UObjectGlobals.h(212): note: see declaration of 'StaticConstructObject' C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Source\Concept\Private\AI\EQS_TeamTest.cpp(27): warning C4996: 'FEnvQueryInstance::ItemIterator::operator *': This function is now deprecatewd, please use GetIndex() for current index or GetItemData() for raw data pointer Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\EnvironmentQuery/EnvQueryTypes.h(991): note: see declaration of 'FEnvQueryInstance::ItemIterator::operator *' C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Source\Concept\Private\AI\EQS_TeamTest.cpp(28): warning C4996: 'FEnvQueryInstance::ItemIterator::operator *': This function is now deprecatewd, please use GetIndex() for current index or GetItemData() for raw data pointer Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\EnvironmentQuery/EnvQueryTypes.h(991): note: see declaration of 'FEnvQueryInstance::ItemIterator::operator *' C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Source\Concept\Private\AI\EQS_TeamTest.cpp(29): warning C4996: 'FEnvQueryInstance::ItemIterator::operator *': This function is now deprecatewd, please use GetIndex() for current index or GetItemData() for raw data pointer Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile. C:\UnrealEngine\Engine\Source\Runtime\AIModule\Classes\EnvironmentQuery/EnvQueryTypes.h(991): note: see declaration of 'FEnvQueryInstance::ItemIterator::operator *' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(96): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(96): error C2146: syntax error: missing ';' before identifier 'uint8' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(98): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(98): error C2086: 'int VectorVM::VECTORVM_API': redefinition C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(96): note: see declaration of 'VectorVM::VECTORVM_API' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(98): error C2146: syntax error: missing ';' before identifier 'uint8' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(103): error C2144: syntax error: 'void' should be preceded by ';' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(103): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(103): error C2086: 'int VectorVM::VECTORVM_API': redefinition C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(96): note: see declaration of 'VectorVM::VECTORVM_API' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(114): error C2144: syntax error: 'void' should be preceded by ';' C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(114): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(114): error C2086: 'int VectorVM::VECTORVM_API': redefinition C:\UnrealEngine\Engine\Source\Runtime/VectorVM/Public/VectorVM.h(96): note: see declaration of 'VectorVM::VECTORVM_API' Module.Core.2_of_7.cpp Module.Core.3_of_7.cpp Module.Core.4_of_7.cpp Module.Core.5_of_7.cpp Module.Core.6_of_7.cpp Module.Core.7_of_7.cpp Landscape.generated.cpp Module.Json.cpp Module.InputCore.cpp InputCore.generated.cpp Module.SlateCore.cpp SlateCore.generated.cpp Module.SlateReflector.cpp SlateReflector.generated.cpp Module.AppFramework.cpp Module.SandboxFile.cpp Module.Sockets.cpp Module.Networking.cpp Module.Projects.cpp Module.HTTP.cpp Module.Renderer.6_of_8.cpp MovieScene.generated.cpp GameplayTags.generated.cpp Module.GameplayTasks.cpp GameplayTasks.generated.cpp Module.AIModule.1_of_3.cpp Module.AIModule.2_of_3.cpp Module.MovieScene.cpp Module.AIModule.3_of_3.cpp AIModule.generated.cpp Module.DatabaseSupport.cpp Module.AnimGraphRuntime.cpp AnimGraphRuntime.generated.cpp Module.GameplayTags.cpp Module.JsonUtilities.cpp Module.LevelSequence.cpp LevelSequence.generated.cpp Module.MovieSceneCapture.cpp MovieSceneCapture.generated.cpp Module.MoviePlayer.cpp MoviePlayer.generated.cpp Module.StreamingPauseRendering.cpp Module.AnalyticsET.cpp Module.Analytics.cpp Module.NetworkReplayStreaming.cpp Module.NullNetworkReplayStreaming.cpp JsonUtilities.generated.cpp Module.SynthBenchmark.cpp [200/245] Link Concept-SlateRemote.lib Module.EngineSettings.cpp Module.Niagara.cpp Module.ReliabilityHandlerComponent.cpp EngineSettings.generated.cpp VectorVM.generated.cpp Module.PacketHandler.cpp Module.Navmesh.1_of_3.cpp Module.Navmesh.2_of_3.cpp Module.VectorVM.cpp UMG.generated.cpp Module.Internationalization.cpp Module.UMG.cpp MovieSceneTracks.generated.cpp Module.Navmesh.3_of_3.cpp Module.Messaging.cpp Module.AssetRegistry.cpp Module.CookingStats.cpp Module.MovieSceneTracks.cpp Module.EngineMessages.cpp EngineMessages.generated.cpp Module.SlateRHIRenderer.cpp Niagara.generated.cpp [223/245] Resource Concept.rc [224/245] Link Concept-SteamVRController.lib [225/245] Link Concept-WindowsMoviePlayer.lib [226/245] Link Concept-OculusRift.lib Module.EditorStyle.cpp EditorStyle.generated.cpp [229/245] Link Concept-ExampleDeviceProfileSelector.lib Module.CoreUObject.1_of_4.cpp [231/245] Link Concept-CharacterAI.lib Module.HeadMountedDisplay.cpp HeadMountedDisplay.generated.cpp Slate.generated.cpp [235/245] Link Concept-OculusInput.lib Module.Slate.3_of_4.cpp Module.Slate.4_of_4.cpp Module.Slate.1_of_4.cpp CoreUObject.generated.cpp Module.CoreUObject.4_of_4.cpp Module.CoreUObject.3_of_4.cpp Module.CoreUObject.2_of_4.cpp Module.Slate.2_of_4.cpp [244/245] Link Concept-WmfMedia.lib -------- End Detailed Actions Stats ----------------------------------------------------------- ERROR: UBT ERROR: Failed to produce item: C:\Users\David\Documents\Unreal Projects\HIVEGamelab\Binaries\Win64\Concept-Win64-DebugGame.exe Total build time: 1150,06 seconds