LogInit:Display: Running engine for game: SunTempleMobile LogInit: Version: 4.4.3-2296771+++depot+UE4-Releases+4.4 LogInit: API Version: 2255576 LogInit: Compiled (64-bit): Sep 13 2014 22:30:58 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.4 LogInit: Command line: LogInit: Base directory: C:/Program Files/Unreal Engine/4.4/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogTaskGraph: Started task graph with 3 named threads and 4 total threads. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: PHENOM LogInit: User: Stan LogInit: CPU Page size=4096, Cores=3 LogInit: High frequency timer resolution =2.349775 MHz LogMemory: Memory total: Physical=4.0GB (4GB approx) Virtual=8192.0GB LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 60.95 MB used, 60.95 MB peak LogMemory: Process Virtual Memory: 37.03 MB used, 37.03 MB peak LogMemory: Physical Memory: 3488.17 MB used, 4095.30 MB total LogMemory: Virtual Memory: 256.54 MB used, 8388608.00 MB total LogD3D11RHI: Found D3D11 adapter 0: AMD Radeon HD 6900 Series (Feature Level 11_0) LogD3D11RHI: Adapter has 2039MB of dedicated video memory, 0MB of dedicated system memory, and 1791MB of shared system memory, 1 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation disabled: no driver support LogContentStreaming: Texture pool size is 0.000000MB LogTargetPlatformManager:Display: Building Assets For Windows LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.24s 39MB C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/DerivedDataCache/DDC.ddp. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_2684_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_24dc_0///////STATCAT_Advanced//// UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled BlueprintLog: New page: Editor Load LogObj: 21438 objects as part of root set at end of initial load. LogUObjectAllocator: 4218656 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogAIModule: Creating AISystem for world NewWorld LogDerivedDataCache: Saved boot cache 0.08s 39MB C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized LogAssetRegistry: FAssetRegistry took 0.0128 seconds to start up LogTargetPlatformManager:Display: Building Assets For Windows LogTargetPlatformManager:Display: Building Assets For Windows LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_1834_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_24dc_0///////STATCAT_Advanced//// LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FMonitoredProcess///Thread_1718_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FMonitoredProcess///Thread_24dc_0///////STATCAT_Advanced//// SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/Content/Maps/Temple_MobileRendering.umap" TEMPLATE=0 SHOWPROGRESS=1 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x00000000117D8860 BlueprintLog:Warning: Warning Blueprint BP_Godray has been migrated and requires re-saving to avoid import errors BlueprintLog:Warning: Warning Blueprint MyController has been migrated and requires re-saving to avoid import errors LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogAIModule: Creating AISystem for world Temple_MobileRendering Cmd: MAP CHECKDEP MapCheck: New page: Temple_MobileRendering - Sep 26, 2014, 4:31:46 PM MapCheck: Info ========== Map Check: 0 Error(s), 0 Warning(s), [386.782ms] ========== LogFileHelpers: Loading map 'Temple_MobileRendering' took 4.701 LogCollectionManager: Loaded 0 collections in 0.001838 seconds LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game' LogCrashTracker: Crashtracker disabled due to settings. LogLoad: Full Startup: 31.87 seconds (BP compile: 0.12 seconds) LogRenderer:Warning: Reallocating scene render targets to support 992x872. LogAssetRegistry: Asset discovery search completed in 10.1591 seconds LogSavePackage: Save=6823.595215ms LogSavePackage: Moving '../../../../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/UEDPCTemple_MobileRenderingF90178BD4AA3A8B5EA28B3BEE99C87D9.tmp' to '../../../../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap' LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_219c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_235c_0///////STATCAT_Advanced//// LogPlayLevel:Display: Running AutomationTool... LogPlayLevel:Display: Program.Main: Running on WindowsHostPlatform LogPlayLevel:Display: Program.Main: CWD=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET LogPlayLevel:Display: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/SunTempleMobile.uproject -noP4 -platform=Android_ATC -clientconfig=Development -serverconfig=Development -nocompile -rocket -targetplatform=Android -cookflavor=ATC -ue4exe=UE4Editor-Cmd.exe -cook -map=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -NoCompile LogPlayLevel:Display: Automation.Process: IsBuildMachine=False LogPlayLevel:Display: Automation.Process: ShouldKillProcesses=True LogPlayLevel:Display: Automation.Process: Setting up command environment. LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs) LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: Command Environment settings: LogPlayLevel:Display: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandEnvironment.LogSettings: HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandEnvironment.LogSettings: LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: MsBuildExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: TimestampAsString=2014-09-26_14.37.07 LogPlayLevel:Display: CommandEnvironment.LogSettings: UATExe=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe LogPlayLevel:Display: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel:Display: Automation.Process: Compiling scripts. LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 4 script DLL(s). LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Mac LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: PS4 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: HTML5 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Linux LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing AllowSubmit. LogPlayLevel:Display: CommandUtils.InitP4Support: AllowSubmit=False LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing P4Enabled. LogPlayLevel:Display: CommandUtils.InitP4Support: P4Enabled=False LogPlayLevel:Display: CommandUtils.InitP4Support: P4CLRequired=False LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\ArchivedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: Build=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Clean= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Client=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: Compressed=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookFlavor=ATC LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IterativeCooking=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapToRun=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoCleanStage=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapsToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Pak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: OBBinAPK=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Run=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ShortProjectName=SunTempleMobile LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCook=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipStage=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Stage=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True LogPlayLevel:Display: CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True LogPlayLevel:Display: CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject" -run=Cook -Map=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -TargetPlatform=Android_ATC -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity LogPlayLevel:Display: UE4Editor-Cmd: LogPlayLevel:Display: UE4Editor-Cmd: LogInit:Display: Running engine for game: SunTempleMobile LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Version: 4.4.3-2296771+++depot+UE4-Releases+4.4 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: API Version: 2255576 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Compiled (64-bit): Sep 13 2014 22:30:58 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Build Configuration: Development LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Branch Name: ++depot+UE4-Releases+4.4 LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Command line: "C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject" -run=Cook -Map=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -TargetPlatform=Android_ATC -buildmachine -Unversioned -fileopenlog -abslog="C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Base directory: C:/Program Files/Unreal Engine/4.4/Engine/Binaries/Win64/ LogPlayLevel:Display: UE4Editor-Cmd: LogInit: Rocket: 1 LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:844][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:884][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:909][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:923][ 0]LogInit: Object subsystem initialized LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:927][ 0]LogInit: Selected Device Profile: [Windows] LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:927][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:945][ 0]LogInit: Computer: PHENOM LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:945][ 0]LogInit: User: Stan LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:949][ 0]LogInit: CPU Page size=4096, Cores=3 LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:949][ 0]LogInit: High frequency timer resolution =2.349775 MHz LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:950][ 0]LogMemory: Memory total: Physical=4.0GB (4GB approx) Virtual=8192.0GB LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:950][ 0]LogMemory: Platform Memory Stats for Windows LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:951][ 0]LogMemory: Process Physical Memory: 60.96 MB used, 60.96 MB peak LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:951][ 0]LogMemory: Process Virtual Memory: 37.00 MB used, 37.00 MB peak LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:951][ 0]LogMemory: Physical Memory: 3494.46 MB used, 4095.30 MB total LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.11:951][ 0]LogMemory: Virtual Memory: 256.60 MB used, 8388608.00 MB total LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.16:483][ 0]LogTargetPlatformManager:Display: Building Assets For Android_ATC LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.17:769][ 0]LogTargetPlatformManager:Display: Building Assets For Android_ATC LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.17:870][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.18:236][ 0]LogDerivedDataCache: Loaded boot cache 0.36s 39MB C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.18:236][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.18:248][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/DerivedDataCache/DDC.ddp. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.18:300][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.18:314][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache: Writable LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.19:276][ 0]LogMeshUtilities: No automatic mesh reduction module available LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.19:276][ 0]LogMeshUtilities: No automatic mesh merging module available LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.19:685][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:428][ 0]SourceControl: Info Source control is disabled LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:428][ 0]SourceControl: Info Source control is disabled LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:447][ 0]SourceControl: Info Source control is disabled LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:980][ 0]LogObj: 20814 objects as part of root set at end of initial load. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:981][ 0]LogUObjectAllocator: 3907672 out of 0 bytes used by permanent object pool. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:981][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:983][ 0]LogInit: Initializing Editor Engine... LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.20:983][ 0]LogEngine: Initializing Engine... LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.21:105][ 0]LogAIModule: Creating AISystem for world NewWorld LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.21:213][ 0]LogDerivedDataCache: Saved boot cache 0.11s 44MB C:/Users/Stan/AppData/Local/UnrealEngine/4.4/DerivedDataCache/Boot.ddc. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.21:237][ 0]LogInit: Texture streaming: Disabled LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.21:286][ 0]LogInit: Initializing Editor Engine Completed LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.21:995][ 0]LogCookCommandlet:Display: Sandbox cleanup took 0.324 seconds LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.22:017][ 0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.22:017][ 0]LogCookCommandlet:Display: Creating asset registry [is editor: 1] LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.23:719][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 3 other paths to find 1207 assets in 1.7000 seconds LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.23:720][ 0]LogCookCommandlet:Display: Done creating registry. It took 1.70s. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:598][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:604][ 0]LogSavePackage: Save=3.371387ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:605][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:611][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:614][ 0]LogSavePackage: Save=1.886564ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:614][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:617][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:619][ 0]LogSavePackage: Save=1.623985ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:620][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:621][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:624][ 0]LogSavePackage: Save=2.246172ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:626][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:632][ 0]LogSavePackage: Save=1.257993ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:632][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:636][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:640][ 0]LogSavePackage: Save=0.847741ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:642][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:648][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:654][ 0]LogSavePackage: Save=2.653445ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:654][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:663][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:700][ 0]LogSavePackage: Save=32.829952ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:700][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:703][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:712][ 0]LogSavePackage: Save=6.955134ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:713][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:716][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:719][ 0]LogSavePackage: Save=2.276388ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:720][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:722][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:725][ 0]LogSavePackage: Save=2.613016ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:725][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:729][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:751][ 0]LogSavePackage: Save=21.102446ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:751][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:755][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:760][ 0]LogSavePackage: Save=3.505016ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:760][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:763][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:767][ 0]LogSavePackage: Save=2.943260ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:769][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:771][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:774][ 0]LogSavePackage: Save=2.764094ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:775][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:777][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:783][ 0]LogSavePackage: Save=5.377536ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:783][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:789][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:806][ 0]LogSavePackage: Save=15.688736ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:807][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:815][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:822][ 0]LogSavePackage: Save=3.007522ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:822][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:825][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:833][ 0]LogSavePackage: Save=7.284101ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:833][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:835][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:838][ 0]LogSavePackage: Save=1.895926ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:839][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:840][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:845][ 0]LogSavePackage: Save=3.813982ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:845][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:848][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Cylinder.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:852][ 0]LogSavePackage: Save=3.227118ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:852][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Cylinder.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:854][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:872][ 0]LogSavePackage: Save=17.210585ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:872][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:876][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineTireTypes/DefaultTireType.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:881][ 0]LogSavePackage: Save=1.168197ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineTireTypes/DefaultTireType.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:883][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:887][ 0]LogSavePackage: Save=3.201158ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:888][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.26:891][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/Stan/Documents/Unreal 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Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/Soul_Tree011M.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:245][ 0]LogSavePackage: Save=7.016417ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:245][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/Soul_Tree011M.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:248][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Soul_Tree01DF -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01DF.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:282][ 0]LogSavePackage: Save=32.683979ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:282][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01DF.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:287][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Soul_Tree01NRM -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01NRM.uasset LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:307][ 0]LogSavePackage: Save=18.014490ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:307][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01NRM.uasset' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:311][ 0]LogCookCommandlet:Display: Full GC... LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.42:488][ 0]LogCookCommandlet:Display: Loading C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.43:559][ 0]BlueprintLog:Warning: Warning Blueprint BP_Godray has been migrated and requires re-saving to avoid import errors LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.43:560][ 0]BlueprintLog:Warning: Warning Blueprint MyController has been migrated and requires re-saving to avoid import errors LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.44:763][ 0]LogRedirectors: String Asset Reference 'MapTemplates.Sky.SM_SkySphere' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.44:764][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.44:764][ 0]LogRedirectors: Not Found! LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.44:877][ 0]LogCookCommandlet:Display: Cooking /Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -> C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.48:360][ 0]LogSavePackage: Save=3479.610596ms LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.48:362][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:678][ 0]LogCookCommandlet:Display: Full GC... LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:783][ 0]LogTexture: --- Texture Derived Data Timings --- LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:783][ 0]LogTexture:Display: Get Mip Data: 0.000000s LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:783][ 0]LogTexture:Display: Asynchronous Block: 4.412740s LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:783][ 0]LogTexture:Display: Synchronous Loads: 0.000000s LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:784][ 0]LogTexture:Display: Build Textures: 0.000000s LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:784][ 0]LogTexture:Display: Serialize Cooked: 4.499240s LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:794][ 0]LogInit:Display: LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:794][ 0]LogInit:Display: Warning/Error Summary LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:795][ 0]LogInit:Display: --------------------- LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:795][ 0]LogInit:Display: LogCookCommandlet:Warning: Unable to find package file for: /Script/Engine LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:797][ 0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint BP_Godray has been migrated and requires re-saving to avoid import errors LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:798][ 0]LogInit:Display: BlueprintLog:Warning: Warning Blueprint MyController has been migrated and requires re-saving to avoid import errors LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:798][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:799][ 0]LogInit:Display: LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:799][ 0]LogInit:Display: Success - 0 error(s), 7 warning(s) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:800][ 0]LogInit:Display: LogPlayLevel:Display: UE4Editor-Cmd: LogPlayLevel:Display: UE4Editor-Cmd: Execution of commandlet took: 28.15 seconds LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:801][ 0]LogExit: Preparing to exit. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.49:992][ 0]LogExit: Editor shut down LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:082][ 0]LogExit: Object subsystem successfully closed. LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:196][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (88) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:196][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (87) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:199][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (86) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:200][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (85) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:200][ 0]LogModuleManager: Shutting down and abandoning module AIModule (84) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:201][ 0]LogModuleManager: Shutting down and abandoning module SlateRemote (83) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:202][ 0]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (82) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:202][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (81) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:203][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (80) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:203][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (79) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:248][ 0]LogModuleManager: Shutting down and abandoning module SmartSnapping (78) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:248][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (77) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:248][ 0]LogModuleManager: Shutting down and abandoning module PaperJsonImporter (76) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:248][ 0]LogModuleManager: Shutting down and abandoning module ContentBrowser (75) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:249][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (74) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:249][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (73) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:251][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (72) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:253][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (71) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:253][ 0]LogModuleManager: Shutting down and abandoning module PluginsEditor (70) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:254][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (69) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:254][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (68) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:255][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (67) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:255][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (66) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:256][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (65) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:257][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (64) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:260][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (63) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:262][ 0]LogModuleManager: Shutting down and abandoning module ScriptPlugin (62) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:265][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (61) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:266][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (60) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:268][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (59) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:269][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (58) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:274][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (57) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:277][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (56) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:279][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (55) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:279][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (54) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:281][ 0]LogModuleManager: Shutting down and abandoning module UMG (53) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:283][ 0]LogModuleManager: Shutting down and abandoning module Slate (52) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:284][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (51) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:290][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (50) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:290][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (49) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:292][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (48) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:294][ 0]LogModuleManager: Shutting down and abandoning module Networking (46) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:295][ 0]LogModuleManager: Shutting down and abandoning module Core (45) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:298][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (44) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:299][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (43) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:301][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (42) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:303][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (41) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:327][ 0]LogDerivedDataCache: Shutdown LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:329][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (40) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:329][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (39) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:332][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (38) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:334][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (37) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:336][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (36) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:336][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (35) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:337][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (34) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:337][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (33) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:338][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (32) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:339][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (31) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:339][ 0]LogModuleManager: Shutting down and abandoning module Messaging (30) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:339][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (29) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:339][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (28) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:340][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (27) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:340][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (26) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:341][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (25) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:343][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (24) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:344][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (23) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:346][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (22) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:349][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (21) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:350][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (20) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:352][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (19) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:353][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (18) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:354][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (17) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:356][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:357][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (13) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:360][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (12) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:360][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (11) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:361][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (10) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:361][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (9) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:361][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (8) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:361][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:362][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:362][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:363][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:363][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:365][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:366][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) LogPlayLevel:Display: UE4Editor-Cmd: [2014.09.26-12.37.50:371][ 0]LogExit: Exiting. LogPlayLevel:Display: CommandUtils.Run: Run: Took 42.0664061s to run UE4Editor-Cmd.exe LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: CommandUtils.PrintRunTime: Run: Total 42s to run UE4Editor-Cmd.exe LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: Automation.Execute: BUILD SUCCESSFUL LogPlayLevel:Display: Automation.Execute: Script execution successful, exiting. LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: Program.Main: AutomationTool exiting with ExitCode=0 LogPlayLevel:Display: Domain_ProcessExit LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1d70_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_235c_0///////STATCAT_Advanced//// LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: Running AutomationTool... LogPlayLevel:Display: Program.Main: Running on WindowsHostPlatform LogPlayLevel:Display: Program.Main: CWD=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET LogPlayLevel:Display: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/SunTempleMobile.uproject -noP4 -platform=Android_ATC -clientconfig=Development -serverconfig=Development -nocompile -rocket -targetplatform=Android -cookflavor=ATC -ue4exe=UE4Editor-Cmd.exe -stage -skipcook -pak -cmdline=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -Messaging -addcmdline=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -InstanceId=F5147F004EBFE7AD4DCDC09A6C71AB6D -SessionId=5532612D47DE4BB2FB027B92F36D46C0 -SessionOwner=Stan -SessionName='Play On Device' -NoCompile LogPlayLevel:Display: Automation.Process: IsBuildMachine=False LogPlayLevel:Display: Automation.Process: ShouldKillProcesses=True LogPlayLevel:Display: Automation.Process: Setting up command environment. LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs) LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Cook.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: Command Environment settings: LogPlayLevel:Display: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandEnvironment.LogSettings: HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandEnvironment.LogSettings: LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: MsBuildExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: TimestampAsString=2014-09-26_14.37.51 LogPlayLevel:Display: CommandEnvironment.LogSettings: UATExe=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe LogPlayLevel:Display: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel:Display: Automation.Process: Compiling scripts. LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 4 script DLL(s). LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Mac LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: PS4 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: HTML5 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Linux LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing AllowSubmit. LogPlayLevel:Display: CommandUtils.InitP4Support: AllowSubmit=False LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing P4Enabled. LogPlayLevel:Display: CommandUtils.InitP4Support: P4Enabled=False LogPlayLevel:Display: CommandUtils.InitP4Support: P4CLRequired=False LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\ArchivedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: Build=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Clean= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Client=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: Compressed=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookFlavor=ATC LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IterativeCooking=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapToRun= LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoCleanStage=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapsToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Pak=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: OBBinAPK=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Run=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ShortProjectName=SunTempleMobile LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCook=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipStage=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Stage=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini=True LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Looking for DefaultMap in C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini LogPlayLevel:Display: InternalUtils.SafeReadAllLines: SafeReadAllLines C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/Maps/Temple_MobileRendering LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel:Display: Project.LogDeploymentContext: ArchiveDirectory = Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: RawProjectPath = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel:Display: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel:Display: Project.LogDeploymentContext: Stage = True LogPlayLevel:Display: Project.LogDeploymentContext: StageTargetPlatform = Android LogPlayLevel:Display: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Unreal Engine\4.4 LogPlayLevel:Display: Project.LogDeploymentContext: ProjectRoot = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: PlatformDir = Android LogPlayLevel:Display: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: ShortProjectName = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: StageDirectory = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: SourceRelativeProjectRoot = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: RelativeProjectRootForStage = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../SunTempleMobile/SunTempleMobile.uproject LogPlayLevel:Display: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: End Deployment Context ************** LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Build build.properties False LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Build build.properties False LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Intermediate\UAT\Android_ATC UE4CommandLine.txt False LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Intermediate\UAT\Android_ATC UE4CommandLine.txt False LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Config * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Config * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Content\Slate * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Content\Slate * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Content\Localization\Engine *.locres True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Content\Localization\Engine *.locres True LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Unreal Engine\4.4\Engine\Plugins *.uplugin True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Program Files\Unreal Engine\4.4\Engine\Plugins *.uplugin True LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile *.uproject False LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile *.uproject False LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: SafeFindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\Cooked\Android_ATC * True LogPlayLevel:Display: InternalUtils.SafeFindFiles: FindFiles C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\Cooked\Android_ATC * True LogPlayLevel:Display: InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\UE4CommandLine.txt LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine\Build LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine\Build\build.properties LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine\Build LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content LogPlayLevel:Display: InternalUtils.RecursivelyDeleteDirectory: RecursivelyDeleteDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content\Paks LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content\Paks\SunTempleMobile-Android_ATC.pak LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content\Paks LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: InternalUtils.SafeDeleteEmptyDirectory: SafeDeleteEmptyDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.CreatePakUsingStagingManifest: Creating pak using staging manifest. LogPlayLevel:Display: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PrePak_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PrePak_UFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Build\Android_ATC\FileOpenOrder\GameOpenOrder.log=False LogPlayLevel:Display: Project.RunUnrealPak: Running UnrealPak ******* LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\unrealpak.exe=True LogPlayLevel:Display: CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Win64\unrealpak.exe "C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile\Content\Paks\SunTempleMobile-Android_ATC.pak" -create="C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PakList_SunTempleMobile-Android_ATC.txt" -order="C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Build\Android_ATC\FileOpenOrder\EditorOpenOrder.log" LogPlayLevel:Display: unrealpak: LogPakFile:Display: Loading response file C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PakList_SunTempleMobile-Android_ATC.txt LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Base.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseCompat.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseDeviceProfiles.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEditor.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEditorGameAgnostic.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEditorKeyBindings.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEditorLayout.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEditorUserSettings.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseEngine.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseGame.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseInput.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseInternalGame.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseLightmass.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/BaseScalability.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/ConsoleVariables.ini Dest: ../../../Engine/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Android/AndroidEngine.ini Dest: ../../../Engine/Config/Android/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/Editor.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/Engine.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/PortableObjectExport.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/PortableObjectImport.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/PropertyNames.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/RegenerateEditor.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/RegenerateEngine.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/ResourceFileGen.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/ToolTips.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Localization/WordCount.ini Dest: ../../../Engine/Config/Localization/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Config/Windows/WindowsEngine.ini Dest: ../../../Engine/Config/Windows/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Checkerboard.png Dest: ../../../Engine/Content/Slate/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/SplineFilterTable.png Dest: ../../../Engine/Content/Slate/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/BoxShadow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Button.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Button_Disabled.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Button_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Button_Pressed.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Check.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Checker.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Circle.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColorPicker_Mode_16x.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColorPicker_Separator.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColorPicker_SliderHandle.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColorSpectrum.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColorWheel.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColumnHeader.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColumnHeader_Arrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ComboArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/DebugBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Delimiter.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/DownArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/EditableTextSelectionBackground.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/EventMessage_Default.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/GroupBorder.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/HeaderSplitterGrip.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/LastColumnHeader_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/NoiseBackground.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ProgressBar_Background.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ProgressBar_Fill.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ProgressBar_Marquee.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/RadioButton_Selected_16x.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/RadioButton_Unselected_16x.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/RoundedSelection_16x.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Scrollbar_Thumb.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ScrollBorderShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ScrollBorderShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ScrollBoxShadowBottom.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/ScrollBoxShadowTop.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SearchGlass.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Selection.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Selector.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Separator.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheck.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox_Checked.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SortDownArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SortDownArrows.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SortUpArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SortUpArrows.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SpinArrows.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Spinbox.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Spinbox_Fill.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Spinbox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SplitterHandleHighlight.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/SubmenuArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TableViewHeader.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBlockHighlightShape.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBox.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBoxLabelBorder.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBox_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBox_ReadOnly.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBox_Special.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TextBox_Special_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Throbber_Piece.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TreeArrow_Collapsed.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TreeArrow_Expanded.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/UpArrow.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/VolumeControl_High.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/VolumeControl_Low.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/VolumeControl_Mid.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/VolumeControl_Muted.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/VolumeControl_Off.png Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/X.PNG Dest: ../../../Engine/Content/Slate/Common/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowBackground.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowBorder.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowOutline.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowTitle.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png Dest: ../../../Engine/Content/Slate/Common/Window/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/CrashTracker/MouseCursor.png Dest: ../../../Engine/Content/Slate/CrashTracker/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/CrashTracker/Record.png Dest: ../../../Engine/Content/Slate/CrashTracker/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/AppTab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/CloseApp_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/CloseApp_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/CloseApp_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/DockingIndicator_Center.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/OuterDockingIndicator.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/TabContentArea.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/TabWellSeparator.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/Tab_Active.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/Tab_ColorOverlay.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/Tab_Foreground.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/Tab_Hovered.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Docking/Tab_Inactive.png Dest: ../../../Engine/Content/Slate/Docking/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/DroidSansFallback.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/Google_Android_License.txt Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/LastResort.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/Nanum Fonts License.rtf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/NanumGothic.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/Roboto-Bold.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/Roboto-Light.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Fonts/Roboto-Regular.ttf Dest: ../../../Engine/Content/Slate/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/BackIcon.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/Cross_12x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/cursor_cardinal_cross.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/cursor_grab.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/DefaultAppIcon.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/denied_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/ellipsis_12x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/Empty_14x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/eyedropper_16px.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_Downloads_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_error_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_generic_toolbar.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_help_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_info_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_redo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_undo_16px.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/icon_warning_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/NextIcon.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/notificationlist_fail.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/notificationlist_success.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/PlusSymbol_12x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/toolbar_expand_16x.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/TrashCan.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Icons/TrashCan_Small.png Dest: ../../../Engine/Content/Slate/Icons/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/MessageLog/Log_Error.png Dest: ../../../Engine/Content/Slate/MessageLog/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/MessageLog/Log_Note.png Dest: ../../../Engine/Content/Slate/MessageLog/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/MessageLog/Log_Warning.png Dest: ../../../Engine/Content/Slate/MessageLog/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/Border.PNG Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/Button.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/DashedBorder.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/HyperlinkDotted.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/HyperlinkUnderline.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/Menu_Background.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/ToolBar_Background.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/ToolTip_Background.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Old/White.png Dest: ../../../Engine/Content/Slate/Old/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/BrushWireframe.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/DefaultPawn_16px.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/FlatColorSquare.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/GammaReference.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Lit.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/NewLevelBlank.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/TestRotation.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/UE4Icon.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Unlit.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Wireframe.png Dest: ../../../Engine/Content/Slate/Testing/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf Dest: ../../../Engine/Content/Slate/Testing/Fonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Tutorials/TutorialBorder.png Dest: ../../../Engine/Content/Slate/Tutorials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Slate/Tutorials/TutorialShadow.png Dest: ../../../Engine/Content/Slate/Tutorials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Localization/Engine/en/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/en/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Localization/Engine/ja/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/ja/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Localization/Engine/ko/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/ko/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Localization/Engine/sp/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/sp/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Content/Localization/Engine/zh-CN/Engine.locres Dest: ../../../Engine/Content/Localization/Engine/zh-CN/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/BlankPlugin/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/PerforceSourceControl/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin Dest: ../../../Engine/Plugins/Developer/SubversionSourceControl/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin Dest: ../../../Engine/Plugins/Developer/UObjectPlugin/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin Dest: ../../../Engine/Plugins/Developer/XCodeSourceCodeAccess/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin Dest: ../../../Engine/Plugins/Editor/EpicSurvey/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Editor/PluginsEditor/PluginsEditor.uplugin Dest: ../../../Engine/Plugins/Editor/PluginsEditor/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin Dest: ../../../Engine/Plugins/Editor/SpeedTreeImporter/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin Dest: ../../../Engine/Plugins/Experimental/BlueprintStats/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Experimental/CodeView/CodeView.uplugin Dest: ../../../Engine/Plugins/Experimental/CodeView/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin Dest: ../../../Engine/Plugins/Experimental/LiveEditor/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Experimental/Paper2D/Paper2D.uplugin Dest: ../../../Engine/Plugins/Experimental/Paper2D/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Experimental/Phya/Phya.uplugin Dest: ../../../Engine/Plugins/Experimental/Phya/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin Dest: ../../../Engine/Plugins/Messaging/MessagingDebugger/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin Dest: ../../../Engine/Plugins/Messaging/UdpMessaging/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/OculusRift/OculusRift.uplugin Dest: ../../../Engine/Plugins/OculusRift/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin Dest: ../../../Engine/Plugins/Runtime/Advertising/IOSTapJoy/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/AppleMoviePlayer/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CableComponent/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin Dest: ../../../Engine/Plugins/Runtime/CustomMeshComponent/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/IOSDeviceProfileSelector/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin Dest: ../../../Engine/Plugins/Runtime/LiveEditorListenServer/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundMod/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin Dest: ../../../Engine/Plugins/Runtime/SoundVisualizations/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin Dest: ../../../Engine/Plugins/Runtime/TwitchLiveStreaming/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsDeviceProfileSelector/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin Dest: ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Script/ScriptEditorPlugin/ScriptEditorPlugin.uplugin Dest: ../../../Engine/Plugins/Script/ScriptEditorPlugin/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Script/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin Dest: ../../../Engine/Plugins/Script/ScriptGeneratorPlugin/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Script/ScriptPlugin/ScriptPlugin.uplugin Dest: ../../../Engine/Plugins/Script/ScriptPlugin/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Program Files/Unreal Engine/4.4/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin Dest: ../../../Engine/Plugins/Slate/SlateRemote/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/SunTempleMobile.uproject Dest: ../../../SunTempleMobile/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Config/DefaultEditor.ini Dest: ../../../SunTempleMobile/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Config/DefaultEngine.ini Dest: ../../../SunTempleMobile/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Config/DefaultGame.ini Dest: ../../../SunTempleMobile/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Config/DefaultInput.ini Dest: ../../../SunTempleMobile/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Config/DefaultLightmass.ini Dest: ../../../SunTempleMobile/Config/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/GlobalShaderCache-GLSL_ES2.bin Dest: ../../../Engine/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorLandscapeResources/DataLayer.uasset Dest: ../../../Engine/Content/EditorLandscapeResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/GizmoMaterial.uasset Dest: ../../../Engine/Content/EditorMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset Dest: ../../../Engine/Content/EditorMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset Dest: ../../../Engine/Content/EditorMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset Dest: ../../../Engine/Content/EditorMaterials/MatineeGroups/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset Dest: ../../../Engine/Content/EditorMaterials/ParticleSystems/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Actor.uasset Dest: ../../../Engine/Content/EditorResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EditorResources/S_Trigger.uasset Dest: ../../../Engine/Content/EditorResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset Dest: ../../../Engine/Content/EngineDamageTypes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset Dest: ../../../Engine/Content/EngineDebugMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/RobotoDistanceField.uasset Dest: ../../../Engine/Content/EngineFonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/SmallFont.uasset Dest: ../../../Engine/Content/EngineFonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineFonts/TinyFont.uasset Dest: ../../../Engine/Content/EngineFonts/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineLightProfiles/90Degree_IES.uasset Dest: ../../../Engine/Content/EngineLightProfiles/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultBokeh.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultDiffuse.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultNormal.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/MiniFont.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMaterials/WorldGridMaterial.uasset Dest: ../../../Engine/Content/EngineMaterials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Cylinder.uasset Dest: ../../../Engine/Content/EngineMeshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineMeshes/Sphere.uasset Dest: ../../../Engine/Content/EngineMeshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/Black.uasset Dest: ../../../Engine/Content/EngineResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTexture.uasset Dest: ../../../Engine/Content/EngineResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/DefaultTextureCube.uasset Dest: ../../../Engine/Content/EngineResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/GradientTexture0.uasset Dest: ../../../Engine/Content/EngineResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineResources/WhiteSquareTexture.uasset Dest: ../../../Engine/Content/EngineResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Master.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Music.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Normal_Attack.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/SFX.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Special_Attack_PSM.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineSounds/Voice.uasset Dest: ../../../Engine/Content/EngineSounds/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/EngineTireTypes/DefaultTireType.uasset Dest: ../../../Engine/Content/EngineTireTypes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset Dest: ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Maps/Entry.umap Dest: ../../../Engine/Content/Maps/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/Maps/Templates/Thumbnails/Default.uasset Dest: ../../../Engine/Content/Maps/Templates/Thumbnails/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Bokeh_5Sides.uasset Dest: ../../../Engine/Content/MapTemplates/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset Dest: ../../../Engine/Content/MapTemplates/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset Dest: ../../../Engine/Content/MapTemplates/Sky/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset Dest: ../../../Engine/Content/MapTemplates/Sky/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset Dest: ../../../Engine/Content/MapTemplates/Sky/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset Dest: ../../../Engine/Content/MapTemplates/Sky/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileControls_texture.uasset Dest: ../../../Engine/Content/MobileResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/T_MobileMenu2.uasset Dest: ../../../Engine/Content/MobileResources/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/AnalogHat.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset Dest: ../../../Engine/Content/MobileResources/HUD/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/DefaultPaperTerrainMaterial.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/DefaultSpriteMaterial.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/DummySprite.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/DummySpriteTexture.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/Engine/Plugins/Experimental/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset Dest: ../../../Engine/Plugins/Experimental/Paper2D/Content/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/AssetRegistry.bin Dest: ../../../SunTempleMobile/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/BluePrints/BP_Godray.uasset Dest: ../../../SunTempleMobile/Content/Assets/BluePrints/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Arch.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Arch_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_Red.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_Red_2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BackgroundMatte.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BackgroundMatte_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BottomTrim.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst_Black.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst_UTile4.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Dome.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Dome_1.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Dome_2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Dome_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Fire.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FirePit.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst_Glow.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst_nofire.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Fire_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles1.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst_Blue.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_REd.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Godray.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Godray_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Pillar.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Pillar_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Pillar_Inst_Colored.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Railing.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Railing_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Rocks.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Rocks_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Shield.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Shield_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Soul_Rocks2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Soul_Rocks2_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Stairs.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Stairs_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Statue.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Statue_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_StoneBrickWall.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_StoneBrickWall_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_StoneCeiling.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_StoneCeiling_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Sun.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Sun_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_TreeTrunk01.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_TreeTrunk01_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Tree_Branches.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Tree_Branches_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Trim.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Trim_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Trim_Inst_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst_Hot.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Water.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Water_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_Water_Inst_Ocean.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_WaveFoam.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_WaveFoam_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/M_WaveFoam_Inst_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/Soul_Tree011M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Materials/Soul_Tree011M_Inst.uasset Dest: ../../../SunTempleMobile/Content/Assets/Materials/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Arch.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Arch_2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Arch_2_Bend.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_BackGroundMatte.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_BottomTrim.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_BottomTrim_Sqr.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_BrickWall.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Cave_Rock_Large02.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Dome.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_FireFX.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_FirePit.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_FloorPlane.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Floor_Lower.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Floor_Lower2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Floor_Round.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Floor_StairTop.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Floor_StairTop2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Gable.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_GodRay.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_PanelArch.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_PanelArch4.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Pillar.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Railing.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_RailingPillar.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_RailingStairs.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_RockTerrain.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Shield.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Stairs.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Statue.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_TrimWall.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Door.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Door3.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Pillar.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_U.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Trim_1500.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Trim_1500_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Trim_Bend.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Trim_Platform2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Waves.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Waves2.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_Window.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_WindowWall.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/SM_WindowWall_Bend.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/Soul_FG01.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Meshes/S_BuildingSetA_Tree_02.uasset Dest: ../../../SunTempleMobile/Content/Assets/Meshes/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/M_Sky.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Sky54a2048.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Sky54a2048LDR.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01DF.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/Soul_Tree01NRM.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Arch_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Arch_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_BackgroundMatte.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Bark01_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Bark01_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_BottomTrim_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_BottomTrim_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Cave_Rock_Large02_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_COG_Foliage_Leaves_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_COG_Foliage_Leaves_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Crackle.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Crackle_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Dome_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Dome_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FirePit_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FirePit_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Fire_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorMarble_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorTileMaskes_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorTiles2_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorTiles2_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorTiles_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_FloorTiles_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Grass_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Grass_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Marble_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Marble_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Pillar_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Pillar_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Railing_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Railing_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Rocks_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Rocks_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Shield_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Shield_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Smoke_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Stairs_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Stairs_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Statue_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Statue_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_StoneBrickWall_AO.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_StoneBrickWall_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Trim_M.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Trim_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_Water2_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_WavesFoam_D.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Assets/Textures/T_WavesFoam_N.uasset Dest: ../../../SunTempleMobile/Content/Assets/Textures/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Blueprints/FirstPersonCharacter.uasset Dest: ../../../SunTempleMobile/Content/Blueprints/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Blueprints/MyController.uasset Dest: ../../../SunTempleMobile/Content/Blueprints/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Blueprints/MyGame.uasset Dest: ../../../SunTempleMobile/Content/Blueprints/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Content/Maps/Temple_MobileRendering.umap Dest: ../../../SunTempleMobile/Content/Maps/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file Source: C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/Cooked/Android_ATC/SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap Dest: ../../../SunTempleMobile/Saved/Autosaves/Game/Maps/ LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added 557 entries to add to pak file. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Loading pak order file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Build\Android_ATC\FileOpenOrder\EditorOpenOrder.log... LogPlayLevel:Display: unrealpak: LogPakFile:Display: Finished loading pak order file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Build\Android_ATC\FileOpenOrder\EditorOpenOrder.log. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Collecting files to add to pak file... LogPlayLevel:Display: unrealpak: LogPakFile:Display: Collected 557 files in 0.10s. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin", 487 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin", 432 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin", 438 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin", 519 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin", 531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin", 497 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin", 433 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Editor/PluginsEditor/PluginsEditor.uplugin", 444 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin", 435 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin", 371 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/CodeView/CodeView.uplugin", 430 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin", 469 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Paper2D.uplugin", 851 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Phya/Phya.uplugin", 399 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin", 494 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin", 645 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/OculusRift/OculusRift.uplugin", 546 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin", 425 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin", 607 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin", 555 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin", 429 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin", 548 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin", 565 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin", 591 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin", 547 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin", 616 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin", 483 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin", 531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin", 594 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin", 551 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Script/ScriptEditorPlugin/ScriptEditorPlugin.uplugin", 544 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Script/ScriptGeneratorPlugin/ScriptGeneratorPlugin.uplugin", 576 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Script/ScriptPlugin/ScriptPlugin.uplugin", 554 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin", 596 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Base.ini", 0 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEngine.ini", 177523 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Windows/WindowsEngine.ini", 404 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseGame.ini", 1223 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseInput.ini", 16042 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEditor.ini", 21683 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEditorLayout.ini", 0 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEditorUserSettings.ini", 26333 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEditorKeyBindings.ini", 5387 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseCompat.ini", 16732 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseLightmass.ini", 9244 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseScalability.ini", 5755 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseDeviceProfiles.ini", 5361 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/ConsoleVariables.ini", 1157 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Android/AndroidEngine.ini", 245 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Maps/Templates/Thumbnails/Default.uasset", 160936 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset", 44650 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset", 22784 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Actor.uasset", 88382 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset", 1858 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorLandscapeResources/DataLayer.uasset", 554 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Sphere.uasset", 47847 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/RobotoDistanceField.uasset", 138298 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset", 72381 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset", 3531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset", 7524 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WorldGridMaterial.uasset", 957768 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset", 8918 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset", 350579 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset", 88634 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset", 37921 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultDiffuse.uasset", 700044 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset", 14005 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset", 51102 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset", 2921 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorResources/S_Trigger.uasset", 350562 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMeshes/Cylinder.uasset", 18508 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultMaterial.uasset", 518878 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineTireTypes/DefaultTireType.uasset", 462 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineResources/WhiteSquareTexture.uasset", 1524 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineResources/GradientTexture0.uasset", 6506 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineResources/Black.uasset", 1498 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset", 1180 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset", 1186 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset", 1180 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset", 1178 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset", 988 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset", 1178 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset", 1180 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset", 1421 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset", 1168 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset", 1192 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset", 1180 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset", 1182 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset", 1176 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTexture.uasset", 11820 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineResources/DefaultTextureCube.uasset", 66421 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Master.uasset", 1106 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Music.uasset", 765 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/SFX.uasset", 1128 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Normal_Attack.uasset", 775 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Special_Attack_PSM.uasset", 1160 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset", 1021 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineSounds/Voice.uasset", 765 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/DefaultSpriteMaterial.uasset", 19192 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/DummySpriteTexture.uasset", 22755 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset", 17170 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset", 16687 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/DefaultPaperTerrainMaterial.uasset", 948 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Plugins/Experimental/Paper2D/Content/DummySprite.uasset", 1643 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset", 13262 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset", 16054 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset", 72942 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset", 175742 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EditorMaterials/GizmoMaterial.uasset", 24070 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset", 5044 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultBokeh.uasset", 22862 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset", 262820 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/MiniFont.uasset", 2696 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset", 740 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset", 11824 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset", 486 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/TinyFont.uasset", 39185 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineFonts/SmallFont.uasset", 71955 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineLightProfiles/90Degree_IES.uasset", 3091 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/EngineMaterials/DefaultNormal.uasset", 1399394 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset", 8470 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset", 6764 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Maps/Entry.umap", 12183 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Bokeh_5Sides.uasset", 350545 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset", 1037519 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset", 164153 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset", 339601 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset", 175830 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset", 1399313 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileControls_texture.uasset", 350771 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/T_MobileMenu2.uasset", 350611 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/AnalogHat.uasset", 2319 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset", 2033 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset", 1587 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset", 3749 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset", 3747 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset", 6533 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset", 6531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset", 2333 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset", 6467 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset", 22887 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset", 44777 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset", 44777 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset", 6475 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset", 17301 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset", 66455 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset", 263065 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset", 17295 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseEditorGameAgnostic.ini", 540 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/BaseInternalGame.ini", 182 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/Editor.ini", 2186 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/Engine.ini", 2209 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectExport.ini", 1286 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/PortableObjectImport.ini", 625 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/PropertyNames.ini", 1329 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEditor.ini", 196 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/RegenerateEngine.ini", 196 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/ResourceFileGen.ini", 1621 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/ToolTips.ini", 1291 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Config/Localization/WordCount.ini", 1438 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/en/Engine.locres", 376944 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/ja/Engine.locres", 307516 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/ko/Engine.locres", 298198 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/sp/Engine.locres", 14144 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Localization/Engine/zh-CN/Engine.locres", 272046 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Checkerboard.png", 2819 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/BoxShadow.png", 3679 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button.png", 2999 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Disabled.png", 3034 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Hovered.png", 3352 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Button_Pressed.png", 2995 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Check.png", 2930 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox.png", 2871 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked.png", 2993 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Checked_Hovered.png", 2994 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Hovered.png", 2863 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined.png", 2890 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/CheckBox_Undetermined_Hovered.png", 2895 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Checker.png", 2819 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Circle.png", 2843 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Mode_16x.png", 943 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_Separator.png", 159 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorPicker_SliderHandle.png", 182 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorSpectrum.png", 266833 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColorWheel.png", 71817 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader.png", 2837 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Arrow.png", 191 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeader_Hovered.png", 3451 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Hovered.png", 7386 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ColumnHeaderMenuButton_Normal.png", 7386 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ComboArrow.png", 2824 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DebugBorder.PNG", 2840 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Delimiter.png", 2871 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/DownArrow.png", 2824 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EditableTextSelectionBackground.png", 2826 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/EventMessage_Default.png", 3161 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ExpansionButton_CloseOverlay.png", 468 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/GroupBorder.png", 2876 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/HeaderSplitterGrip.PNG", 2815 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/LastColumnHeader_Hovered.png", 3453 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/NoiseBackground.png", 5891 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Background.png", 2992 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Fill.png", 2868 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ProgressBar_Marquee.PNG", 3032 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Selected_16x.png", 3131 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_SelectedBack_16x.png", 3031 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RadioButton_Unselected_16x.png", 16867 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/RoundedSelection_16x.PNG", 2845 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Horizontal.png", 2784 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Background_Vertical.png", 2775 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Scrollbar_Thumb.png", 2868 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowBottom.png", 3003 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBorderShadowTop.png", 3013 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowBottom.png", 2924 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/ScrollBoxShadowTop.png", 2919 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SearchGlass.PNG", 3033 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selection.png", 2802 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Selector.png", 2815 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Separator.png", 2812 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheck.png", 2929 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox.png", 2838 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked.png", 2975 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Checked_Hovered.png", 2948 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Hovered.png", 2836 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined.png", 2858 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SmallCheckBox_Undetermined_Hovered.png", 2854 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrow.png", 2811 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortDownArrows.png", 1217 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrow.png", 2808 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SortUpArrows.png", 1220 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SpinArrows.png", 2886 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox.PNG", 2873 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill.png", 3019 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Fill_Hovered.png", 3054 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Spinbox_Hovered.png", 2944 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SplitterHandleHighlight.png", 2802 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/SubmenuArrow.png", 2833 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TableViewHeader.png", 3072 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape.png", 2827 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBlockHighlightShape_Empty.png", 2843 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox.png", 2874 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Hovered.png", 2877 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_ReadOnly.png", 2851 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special.png", 2898 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBox_Special_Hovered.png", 2975 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TextBoxLabelBorder.PNG", 2871 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Throbber_Piece.png", 2928 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed.png", 2838 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Collapsed_Hovered.png", 2833 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded.png", 2830 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/TreeArrow_Expanded_Hovered.png", 2837 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/UpArrow.png", 2827 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_High.png", 3037 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Low.png", 2985 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Mid.png", 3011 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Muted.png", 3098 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/VolumeControl_Off.png", 2933 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBackground.png", 3051 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowBorder.png", 15445 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Hovered.png", 3757 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Normal.png", 786 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Close_Pressed.png", 765 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Hovered.png", 6888 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Normal.png", 6877 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Close_Pressed.png", 6891 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Disabled.png", 6827 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Hovered.png", 6902 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Normal.png", 6880 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Maximize_Pressed.png", 6879 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Hovered.png", 6860 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Normal.png", 6877 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Mac_Minimize_Pressed.png", 6844 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Disabled.png", 3100 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Hovered.png", 3144 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Normal.png", 394 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Maximize_Pressed.png", 389 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Disabled.png", 3076 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Hovered.png", 3113 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Normal.png", 367 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Minimize_Pressed.png", 355 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Hovered.png", 3246 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Normal.png", 480 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowButton_Restore_Pressed.png", 470 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowOutline.png", 2827 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle.png", 2918 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png", 2883 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png", 2823 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Common/X.PNG", 2945 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/MouseCursor.png", 318 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/CrashTracker/Record.png", 2000 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Active.png", 3549 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_ColorOverlay.png", 3192 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Foreground.png", 3549 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Hovered.png", 3401 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTab_Inactive.png", 3390 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabContentArea.png", 2843 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/AppTabWellSeparator.png", 2799 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Hovered.png", 3106 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Normal.png", 2906 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/CloseApp_Pressed.png", 3027 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/DockingIndicator_Center.png", 3805 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/OuterDockingIndicator.png", 15593 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Hovered.png", 2828 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Normal.png", 2829 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/ShowTabwellButton_Pressed.png", 2868 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Active.png", 2866 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_ColorOverlay.png", 2961 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Foreground.png", 2832 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Hovered.png", 2838 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/Tab_Inactive.png", 2838 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabContentArea.png", 2826 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Docking/TabWellSeparator.png", 2802 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/DroidSansFallback.ttf", 3081908 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Google_Android_License.txt", 710 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/LastResort.ttf", 5395052 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Nanum Fonts License.rtf", 204849 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/NanumGothic.ttf", 4343844 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Bold.ttf", 163448 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Light.ttf", 162636 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Fonts/Roboto-Regular.ttf", 158604 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/BackIcon.png", 3066 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Cross_12x.png", 2895 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_cardinal_cross.png", 400 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/cursor_grab.png", 2888 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/DefaultAppIcon.png", 1489 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/denied_16x.png", 3024 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/ellipsis_12x.png", 2835 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/Empty_14x.png", 2823 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/eyedropper_16px.png", 2870 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_Downloads_16x.png", 3012 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_error_16x.png", 1368 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_generic_toolbar.png", 6172 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_help_16x.png", 435 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_info_16x.png", 719 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_redo_16px.png", 3007 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png", 3329 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png", 3439 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png", 5660 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_undo_16px.png", 3009 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/icon_warning_16x.png", 733 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/NextIcon.png", 3061 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_fail.png", 274 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/notificationlist_success.png", 3190 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/PlusSymbol_12x.png", 2854 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/toolbar_expand_16x.png", 2885 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan.png", 5568 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Icons/TrashCan_Small.png", 3447 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Error.png", 3235 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Note.png", 2900 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/MessageLog/Log_Warning.png", 2964 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Border.PNG", 2865 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Button.png", 3007 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/DashedBorder.png", 2935 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkDotted.png", 2812 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/HyperlinkUnderline.png", 2814 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background.png", 2901 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/Menu_Background_Inverted_Border_Bold.png", 350 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolBar_Background.png", 3017 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/ToolTip_Background.png", 2963 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Old/White.png", 2791 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/SplineFilterTable.png", 2842 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/BrushWireframe.png", 3282 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/DefaultPawn_16px.png", 37370 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/FlatColorSquare.png", 2791 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BlackItalic.ttf", 166320 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-BoldItalic.ttf", 165864 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Fonts/Roboto-Italic.ttf", 160736 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/GammaReference.png", 1155 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Lit.png", 3487 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/NewLevelBlank.png", 3533 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/TestRotation.png", 854 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/UE4Icon.png", 7992 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Unlit.png", 3440 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Testing/Wireframe.png", 3368 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialBorder.png", 3785 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/Content/Slate/Tutorials/TutorialShadow.png", 3382 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "Engine/GlobalShaderCache-GLSL_ES2.bin", 279068 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/AssetRegistry.bin", 106048 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Config/DefaultEditor.ini", 62 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Config/DefaultEngine.ini", 411 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Config/DefaultGame.ini", 209 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Config/DefaultInput.ini", 1139 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Config/DefaultLightmass.ini", 54 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/BluePrints/BP_Godray.uasset", 7196 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Arch.uasset", 209450 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Arch_Inst.uasset", 2510 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_2.uasset", 196218 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_Red.uasset", 1220 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Arch_Inst_Red_2.uasset", 1228 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BackgroundMatte.uasset", 19395 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BackgroundMatte_Inst.uasset", 16951 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BottomTrim.uasset", 216512 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst.uasset", 3091 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst_Black.uasset", 3283 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_BottomTrim_Inst_UTile4.uasset", 1377 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Dome.uasset", 188480 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Dome_1.uasset", 176703 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Dome_2.uasset", 175435 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Dome_Inst.uasset", 2674 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Fire.uasset", 49531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Fire_Inst.uasset", 2793 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FirePit.uasset", 209286 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst.uasset", 3094 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst_Glow.uasset", 1398 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FirePit_Inst_nofire.uasset", 1132 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles1.uasset", 198234 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst.uasset", 184581 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst_Blue.uasset", 185522 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles1_Inst_Inst.uasset", 1381 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst.uasset", 178947 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst.uasset", 1280 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst_Inst.uasset", 1682 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_FloorTiles2_Inst_REd.uasset", 1590 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Godray.uasset", 33754 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Godray_Inst.uasset", 2230 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Pillar.uasset", 195387 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Pillar_Inst.uasset", 3197 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Pillar_Inst_Colored.uasset", 191761 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Railing.uasset", 173703 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Railing_Inst.uasset", 1994 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Rocks.uasset", 221095 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Rocks_Inst.uasset", 3374 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Shield.uasset", 162107 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Shield_Inst.uasset", 2242 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Soul_Rocks2.uasset", 218910 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Soul_Rocks2_Inst.uasset", 3261 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Stairs.uasset", 189728 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Stairs_Inst.uasset", 1967 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Statue.uasset", 221803 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Statue_Inst.uasset", 3332 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_StoneBrickWall.uasset", 169803 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_StoneBrickWall_Inst.uasset", 2301 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_StoneCeiling.uasset", 164275 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_StoneCeiling_Inst.uasset", 1629 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Sun.uasset", 14734 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Sun_Inst.uasset", 1561 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Tree_Branches.uasset", 162666 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Tree_Branches_Inst.uasset", 1637 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_TreeTrunk01.uasset", 161718 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_TreeTrunk01_Inst.uasset", 1527 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Trim.uasset", 200504 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Trim_Inst.uasset", 2513 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Trim_Inst_Inst.uasset", 187592 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere.uasset", 37531 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst.uasset", 2140 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst_Hot.uasset", 1677 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Water.uasset", 181931 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Water_Inst.uasset", 2590 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_Water_Inst_Ocean.uasset", 170974 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_WaveFoam.uasset", 54899 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_WaveFoam_Inst.uasset", 2831 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/M_WaveFoam_Inst_Inst.uasset", 2549 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/Soul_Tree011M.uasset", 169583 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Materials/Soul_Tree011M_Inst.uasset", 2169 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/S_BuildingSetA_Tree_02.uasset", 944653 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Arch.uasset", 208215 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Arch_2.uasset", 219055 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Arch_2_Bend.uasset", 1006113 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_BackGroundMatte.uasset", 17632 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_BottomTrim.uasset", 7207 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_BottomTrim_Sqr.uasset", 16139 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_BrickWall.uasset", 10697 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Cave_Rock_Large02.uasset", 166843 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Dome.uasset", 794563 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_FireFX.uasset", 25156 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_FirePit.uasset", 80023 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Floor_Lower.uasset", 20150 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Floor_Lower2.uasset", 27389 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Floor_Round.uasset", 131131 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Floor_StairTop.uasset", 4327 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Floor_StairTop2.uasset", 4178 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_FloorPlane.uasset", 6493 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Gable.uasset", 15060 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_GodRay.uasset", 5766 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_PanelArch.uasset", 62211 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_PanelArch4.uasset", 232869 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Pillar.uasset", 357071 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Railing.uasset", 103431 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_RailingPillar.uasset", 10523 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_RailingStairs.uasset", 210895 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_RockTerrain.uasset", 182164 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Shield.uasset", 94535 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Stairs.uasset", 13483 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Statue.uasset", 744399 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Trim_1500.uasset", 16127 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Trim_1500_M.uasset", 29115 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Trim_Bend.uasset", 118701 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Trim_Platform2.uasset", 19376 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_TrimWall.uasset", 18777 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Door.uasset", 33472 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Door3.uasset", 60962 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_Pillar.uasset", 30780 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_TrimWall_U.uasset", 33797 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Waves.uasset", 23129 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Waves2.uasset", 75325 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_Window.uasset", 74852 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_WindowWall.uasset", 6584 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/SM_WindowWall_Bend.uasset", 15666 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Meshes/Soul_FG01.uasset", 87256 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/M_Sky.uasset", 19029 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/Sky54a2048.uasset", 16778323 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/Sky54a2048LDR.uasset", 2797224 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/Soul_Tree01DF.uasset", 1399110 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/Soul_Tree01NRM.uasset", 1399292 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Arch_M.uasset", 700086 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Arch_N.uasset", 1399336 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_BackgroundMatte.uasset", 5593454 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Bark01_D.uasset", 2797218 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Bark01_N.uasset", 5593722 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_BottomTrim_M.uasset", 44674 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_BottomTrim_N.uasset", 350740 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Cave_Rock_Large02_N.uasset", 5593744 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_COG_Foliage_Leaves_D.uasset", 350520 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_COG_Foliage_Leaves_N.uasset", 350700 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Crackle.uasset", 175768 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Crackle_N.uasset", 350836 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Dome_M.uasset", 700086 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Dome_N.uasset", 1399438 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Fire_D.uasset", 350668 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FirePit_M.uasset", 700092 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FirePit_N.uasset", 1399444 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorMarble_D.uasset", 700100 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorTileMaskes_M.uasset", 175788 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorTiles2_M.uasset", 350562 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorTiles2_N.uasset", 1399350 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorTiles_M.uasset", 350560 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_FloorTiles_N.uasset", 1399348 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Grass_D.uasset", 2797216 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Grass_N.uasset", 5593720 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Marble_D.uasset", 700090 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Marble_N.uasset", 1399340 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Pillar_M.uasset", 1399160 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Pillar_N.uasset", 1399340 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Railing_M.uasset", 700092 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Railing_N.uasset", 1399444 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Rocks_D.uasset", 2797216 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Rocks_N.uasset", 5593720 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Shield_M.uasset", 2797218 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Shield_N.uasset", 5593722 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Smoke_D.uasset", 700032 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Stairs_M.uasset", 700090 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Stairs_N.uasset", 1399442 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Statue_M.uasset", 700090 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Statue_N.uasset", 5593722 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_StoneBrickWall_AO.uasset", 700108 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_StoneBrickWall_N.uasset", 1399356 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Trim_M.uasset", 700086 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Trim_N.uasset", 1399336 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_Water2_N.uasset", 1399442 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_WavesFoam_D.uasset", 700088 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Assets/Textures/T_WavesFoam_N.uasset", 700088 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Blueprints/FirstPersonCharacter.uasset", 10917 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Blueprints/MyController.uasset", 3067 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Blueprints/MyGame.uasset", 3265 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Content/Maps/Temple_MobileRendering.umap", 122628052 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/Saved/Autosaves/Game/Maps/UEDPCTemple_MobileRendering.umap", 122628092 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added file "SunTempleMobile/SunTempleMobile.uproject", 227 bytes. LogPlayLevel:Display: unrealpak: LogPakFile:Display: Added 557 files, 387885431 bytes total, time 5.16s. LogPlayLevel:Display: CommandUtils.Run: Run: Took 7.2294135s to run unrealpak.exe LogPlayLevel:Display: Project.CreatePak: UnrealPak Done ******* LogPlayLevel:Display: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_UFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine\Build LogPlayLevel:Display: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.4\Engine\Build\build.properties C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Engine\Build\build.properties LogPlayLevel:Display: InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Unreal Engine\4.4\Engine\Intermediate\UAT\Android_ATC\UE4CommandLine.txt C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\UE4CommandLine.txt LogPlayLevel:Display: InternalUtils.SafeWriteAllLines: SafeWriteAllLines C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_NonUFSFiles.txt=True LogPlayLevel:Display: InternalUtils.SafeCopyFile: SafeCopyFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_NonUFSFiles.txt C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Manifest_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\Manifest_DebugFiles.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: CommandUtils.PrintRunTime: Run: Total 7s to run unrealpak.exe LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: Automation.Execute: BUILD SUCCESSFUL LogPlayLevel:Display: Automation.Execute: Script execution successful, exiting. LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: Program.Main: AutomationTool exiting with ExitCode=0 LogPlayLevel:Display: Domain_ProcessExit LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2184_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_235c_0///////STATCAT_Advanced//// LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: Running AutomationTool... LogPlayLevel:Display: Program.Main: Running on WindowsHostPlatform LogPlayLevel:Display: Program.Main: CWD=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET LogPlayLevel:Display: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=C:/Users/Stan/Documents/Unreal Projects/SunTempleMobile/SunTempleMobile.uproject -noP4 -platform=Android_ATC -clientconfig=Development -serverconfig=Development -nocompile -rocket -targetplatform=Android -cookflavor=ATC -ue4exe=UE4Editor-Cmd.exe -deploy -skipstage -stagingdirectory=C:/Program Files/Unreal Engine/4.4/../../../Users/Stan/Documents/Unreal Projects/SunTempleMobile/Saved/StagedBuilds -cmdline=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -InstanceName='Deployer (Android_ATC)' -Messaging -device=Android_ATC@0175a5d31899b54b -skipcook -cmdline=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -Messaging -addcmdline=/Temp/Autosaves/Game/Maps/UEDPCTemple_MobileRendering -InstanceId=615B228A47645E50D03056BE16B5298D -SessionId=5532612D47DE4BB2FB027B92F36D46C0 -SessionOwner=Stan -SessionName='Play On Device' -NoCompile LogPlayLevel:Display: Automation.Process: IsBuildMachine=False LogPlayLevel:Display: Automation.Process: ShouldKillProcesses=True LogPlayLevel:Display: Automation.Process: Setting up command environment. LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs) LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_UFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\Manifest_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PakList_SunTempleMobile-Android_ATC.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PrePak_NonUFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\PrePak_UFSFiles.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt LogPlayLevel:Display: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Unreal Engine\4.4\Engine\Programs\AutomationTool\Saved\Logs\unrealpak.txt LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe=True LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= LogPlayLevel:Display: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True LogPlayLevel:Display: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= LogPlayLevel:Display: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: Command Environment settings: LogPlayLevel:Display: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved LogPlayLevel:Display: CommandEnvironment.LogSettings: HasCapabilityToCompile=False LogPlayLevel:Display: CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Unreal Engine/4.4 LogPlayLevel:Display: CommandEnvironment.LogSettings: LogFolder=C:/Program Files/Unreal Engine/4.4/Engine/Programs/AutomationTool/Saved/Logs LogPlayLevel:Display: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: MsBuildExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: MsDevExe= LogPlayLevel:Display: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe LogPlayLevel:Display: CommandEnvironment.LogSettings: TimestampAsString=2014-09-26_14.38.02 LogPlayLevel:Display: CommandEnvironment.LogSettings: UATExe=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationTool.exe LogPlayLevel:Display: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel:Display: Automation.Process: Compiling scripts. LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 4 script DLL(s). LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll LogPlayLevel:Display: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Unreal Engine\4.4\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Mac LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: PS4 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: HTML5 LogPlayLevel:Display: Platform.InitializePlatforms: Creating placeholder platform for target: Linux LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing AllowSubmit. LogPlayLevel:Display: CommandUtils.InitP4Support: AllowSubmit=False LogPlayLevel:Display: CommandUtils.InitP4Support: Initializing P4Enabled. LogPlayLevel:Display: CommandUtils.InitP4Support: P4Enabled=False LogPlayLevel:Display: CommandUtils.InitP4Support: P4CLRequired=False LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectUtils.DetectProjectProperties: Loading ini files for C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\ArchivedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds LogPlayLevel:Display: ProjectParams.ValidateAndLog: Build=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Clean= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Client=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: Compressed=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookFlavor=ATC LogPlayLevel:Display: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: IterativeCooking=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapToRun= LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoCleanStage=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: MapsToCook= LogPlayLevel:Display: ProjectParams.ValidateAndLog: Pak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel:Display: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game LogPlayLevel:Display: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: OBBinAPK=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Run=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel:Display: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android LogPlayLevel:Display: ProjectParams.ValidateAndLog: ShortProjectName=SunTempleMobile LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCook=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: SkipStage=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: Stage=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel:Display: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel:Display: ProjectParams.ValidateAndLog: Project Params ************** LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini=True LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Looking for DefaultMap in C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini LogPlayLevel:Display: InternalUtils.SafeReadAllLines: SafeReadAllLines C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Config\DefaultEngine.ini LogPlayLevel:Display: BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/Maps/Temple_MobileRendering LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeFileExists: SafeFileExists C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject=True LogPlayLevel:Display: InternalUtils.SafeCreateDirectory: SafeCreateDirectory C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: Deployment Context ************** LogPlayLevel:Display: Project.LogDeploymentContext: ArchiveDirectory = Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: RawProjectPath = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\SunTempleMobile.uproject LogPlayLevel:Display: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel:Display: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel:Display: Project.LogDeploymentContext: Stage = True LogPlayLevel:Display: Project.LogDeploymentContext: StageTargetPlatform = Android LogPlayLevel:Display: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Unreal Engine\4.4 LogPlayLevel:Display: Project.LogDeploymentContext: ProjectRoot = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: PlatformDir = Android LogPlayLevel:Display: Project.LogDeploymentContext: StageProjectRoot = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: ShortProjectName = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: StageDirectory = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: SourceRelativeProjectRoot = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: RelativeProjectRootForStage = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../SunTempleMobile/SunTempleMobile.uproject LogPlayLevel:Display: Project.LogDeploymentContext: RuntimeRootDir = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC LogPlayLevel:Display: Project.LogDeploymentContext: RuntimeProjectRootDir = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Saved\StagedBuilds\Android_ATC\SunTempleMobile LogPlayLevel:Display: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel:Display: Project.LogDeploymentContext: End Deployment Context ************** LogPlayLevel:Display: APKName = C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Binaries\Android\SunTempleMobile-armv7.apk ::: SO name = C:\Program Files\Unreal Engine\4.4\Engine\Binaries\Android\UE4Game-armv7.so LogPlayLevel:Display: Deleting: C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate/Android/APK LogPlayLevel:Display: Building with SDK API 'android-20' LogPlayLevel:Display: Running: C:\Program Files (x86)\Android\android-studio\sdk/tools/android.bat update project --name SunTempleMobile --path . --target android-20 LogPlayLevel:Display: Updated project.properties LogPlayLevel:Display: Updated local.properties LogPlayLevel:Display: Added file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\APK\build.xml LogPlayLevel:Display: It seems that there are sub-projects. If you want to update them LogPlayLevel:Display: please use the --subprojects parameter. LogPlayLevel:Display: Deleting: C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\google-play-services_lib\ LogPlayLevel:Display: Running: C:\Program Files (x86)\Android\android-studio\sdk/tools/android.bat update project --path . --target android-20 LogPlayLevel:Display: Updated project.properties LogPlayLevel:Display: Updated local.properties LogPlayLevel:Display: No project name specified, using project folder name 'google-play-services_lib'. LogPlayLevel:Display: If you wish to change it, edit the first line of build.xml. LogPlayLevel:Display: Added file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\google-play-services_lib\build.xml LogPlayLevel:Display: Added file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\google-play-services_lib\proguard-project.txt LogPlayLevel:Display: Running: C:\Program Files (x86)\Android\android-studio\sdk/tools/android.bat update project --name SunTempleMobile --path . --target android-20 --library ../google-play-services_lib/ LogPlayLevel:Display: Resolved location of library project to: C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\google-play-services_lib LogPlayLevel:Display: Updated project.properties LogPlayLevel:Display: Updated local.properties LogPlayLevel:Display: Updated file C:\Users\Stan\Documents\Unreal Projects\SunTempleMobile\Intermediate\Android\APK\build.xml LogPlayLevel:Display: It seems that there are sub-projects. If you want to update them LogPlayLevel:Display: please use the --subprojects parameter. LogPlayLevel:Display: Running: C:\Program Files\Android NDK\android-ndk-r10b/ndk-build.cmd NDK_DEBUG=1 LogPlayLevel:Display: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel:Display: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel:Display: Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: ndk-build failed [NDK_DEBUG=1] LogPlayLevel:Display: Stacktrace: at UnrealBuildTool.Android.UEDeployAndroid.MakeAPK(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor) LogPlayLevel:Display: at UnrealBuildTool.Android.UEDeployAndroid.PrepForUATPackageOrDeploy(String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor) LogPlayLevel:Display: at AndroidPlatform.Deploy(ProjectParams Params, DeploymentContext SC) LogPlayLevel:Display: at Project.Deploy(ProjectParams Params) LogPlayLevel:Display: at BuildCookRun.DoBuildCookRun(ProjectParams Params) LogPlayLevel:Display: at BuildCommand.Execute() LogPlayLevel:Display: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) LogPlayLevel:Display: at AutomationTool.Automation.Process(String[] CommandLine) LogPlayLevel:Display: at AutomationTool.Program.MainProc(Object Param) LogPlayLevel:Display: at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) LogPlayLevel:Display: at AutomationTool.Program.Main() LogPlayLevel:Display: Program.Main: ERROR: ERROR: ndk-build failed [NDK_DEBUG=1] LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: Program.Main: AutomationTool exiting with ExitCode=1 LogPlayLevel:Display: Domain_ProcessExit LogPlayLevel:Display: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel:Display: copying UAT log files... LogPlayLevel:Display: RunUAT.bat ERROR: AutomationTool was unable to run successfully. LogPlayLevel:Display: BUILD FAILED