LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-829744529) SRandInit(-829744529). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.082653 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin AudioCapture, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin DungeonArchitect, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Marketplace/DungeonArchitect/DungeonArchitect.uplugin LogPluginManager: Loaded Plugin ModoMaterialImporter, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Marketplace/ModoMaterialImporter/ModoMaterialImporter.uplugin LogPluginManager: Loaded Plugin Substance, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Marketplace/Substance/Substance.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin MIDIDevice, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin LogPluginManager: Loaded Plugin MobilePatchingUtils, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin LogPluginManager: Loaded Plugin Ansel, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogPluginManager: Loaded Plugin EditorTests, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin LogPluginManager: Loaded Plugin FunctionalTestingEditor, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin LogPluginManager: Loaded Plugin RuntimeTests, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin LogPluginManager: Loaded Plugin ScreenshotTools, From C:/Program Files/Unreal Engine/4.14/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.14-CL-3224400 LogInit: Engine Version: 4.14.1-3224400+++UE4+Release-4.14 LogInit: Compatible Engine Version: 4.14.0-3195953+++UE4+Release-4.14 LogInit: Net CL: 3195953 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Dec 7 2016 02:14:32 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.14 LogInit: Command line: LogInit: Base directory: C:/Program Files/Unreal Engine/4.14/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: IBMAX-PC LogInit: User: Ibmax LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =2.435776 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 265.49 MB used, 265.49 MB peak LogMemory: Process Virtual Memory: 262.75 MB used, 262.75 MB peak LogMemory: Physical Memory: 3666.04 MB used, 12600.87 MB free, 16266.91 MB total LogMemory: Virtual Memory: 676.38 MB used, 12600.87 MB free, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 870M' (Feature Level 11_0) LogD3D11RHI: 3039/0/8133 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8133 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1199 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'Intel(R) HD Graphics 4600' (P:1 D:1) LogWindows: 1. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 870M LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) LogD3D11RHI: Driver Date: Unknown LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) LogShaderCompilers: Guid format shader working directory is -4 characters bigger than the processId version (D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Intermediate/Shaders/WorkingDirectory/9492/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Ibmax/AppData/Local/Temp/UnrealShaderWorkingDir/7F9616F54031A91975970B8A7A9FA17E/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP MacClientTargetPlatform LogTemp:Display: Loaded TP MacNoEditorTargetPlatform LogTemp:Display: Loaded TP MacServerTargetPlatform LogTemp:Display: Loaded TP MacTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxClientTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.05s 51MB C:/Users/Ibmax/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Ibmax/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Users/Ibmax/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Users/Ibmax/Documents/Unreal Projects/MyProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Ibmax/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction LogSimplygon: Simplygon DLL not present - disabling. LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging LogMeshUtilities: No automatic skeletal mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogNetVersion: GetLocalNetworkVersion: CL: 3195953, ProjectName: myproject, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 2754685603 LogAssetRegistry: FAssetRegistry took 0.0214 seconds to start up LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.087144 seconds LogUObjectArray: 31946 objects as part of root set at end of initial load. LogUObjectAllocator: 6935840 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: Using Freetype 2.6.0 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogMaterial: Uniform references updated for custom material expression Custom. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: Failed to initialize OpenVR with code 110 LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 51MB C:/Users/Ibmax/AppData/Local/UnrealEngine/4.14/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Content/' took 0.01s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world ThirdPersonExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 46.49ms to complete. LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 2.432 LogWindowsTextInputMethodSystem:Display: IME system now deactivated. LogCollectionManager: Loaded 0 collections in 0.002703 seconds LogFileCache: Scanning file cache for directory 'D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Content/Developers/Ibmax/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'D:/Users/Ibmax/Documents/Unreal Projects/MyProject/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds LogContentBrowser: Native class hierarchy populated in 0.0093 seconds. Added 2305 classes and 473 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0007 seconds. Added 13 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders. ModoMaterialImporter: Starting Extension logic LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders. LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0007 seconds. Added 1 classes and 3 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 18.39 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.13 seconds LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1168x924 NumSamples 1 (Frame:2). LogAssetRegistry: Asset discovery search completed in 11.5225 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000018 seconds (updated 0 objects) LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogTemp:Display: Executing iPhonePackager certificates Engine -bundlename com.YourCompany.MyProject LogTemp:Display: CWD: C:\Program Files\Unreal Engine\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: Initial Dir: C:\Program Files\Unreal Engine\4.14 LogTemp:Display: Env CWD: C:\Program Files\Unreal Engine\4.14\Engine\Binaries\DotNet\IOS LogTemp:Display: BranchPath = IBMAX-PC/C/Program Files/Unreal Engine/4.14/Engine/Binaries --- GameBranchPath = IBMAX-PC/C/Program Files/Unreal Engine/4.14/Engine/Binaries LogTemp:Display: IPP ERROR: Application exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\Ibmax\AppData\Local\Apple Computer\MobileDevice\Provisioning Profiles'. LogTemp:Display: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) LogTemp:Display: at System.IO.FileSystemEnumerableIterator`1.CommonInit() LogTemp:Display: at System.IO.Directory.EnumerateFiles(String path, String searchPattern) LogTemp:Display: at iPhonePackager.CodeSignatureBuilder.FindProvisions(String CFBundleIdentifier) LogTemp:Display: at iPhonePackager.Program.Main(String[] args) UATHelper: Packaging (Android (All)): Running AutomationTool... UATHelper: Packaging (Android (All)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject="D:/Users/Ibmax/Documents/Unreal Projects/MyProject/MyProject.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="D:/Users/Ibmax/Documents/Unreal Projects/MyProject/MyProject.uproject" -cook -stage -archive -archivedirectory=" D:/Users/Ibmax/Documents/Unreal Projects/MyProject" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Android -build -CrashReporter -utf8output UATHelper: Packaging (Android (All)): Automation.Process: Setting up command environment. UATHelper: Packaging (Android (All)): BuildCookRun.SetupParams: Setting up ProjectParams for D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject UATHelper: Packaging (Android (All)): Project.Build: ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project="D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject" "D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="D:\Users\Ibmax\Document s\Unreal Projects\MyProject" -noxge -generatemanifest -NoHotReload UATHelper: Packaging (Android (All)): UnrealBuildTool: NDK version: 24, GccVersion: 4.9 UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 1.2208853s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project="D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject" "D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="D:\Users\Ibmax\Document s\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Android (All)): UnrealBuildTool: Creating makefile for MyProject (changes to target files) UATHelper: Packaging (Android (All)): UnrealBuildTool: NDK version: 24, GccVersion: 4.9 UATHelper: Packaging (Android (All)): UnrealBuildTool: Compiling Native code with NDK API 'android-24' UATHelper: Packaging (Android (All)): UnrealBuildTool: Target is up to date UATHelper: Packaging (Android (All)): UnrealBuildTool: NDK version: 24, GccVersion: 4.9 UATHelper: Packaging (Android (All)): UnrealBuildTool: Receipt Filename: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Binaries\Android\MyProject.target UATHelper: Packaging (Android (All)): UnrealBuildTool: AndroidPlugin: Plugins\Runtime\GearVR\Source\GearVR\GearVR_APL.xml UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: UPL: ..\Plugins/Runtime/GearVR/Source/GearVR/GearVR_APL.xml UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ====12/12/2016 13:24:36====PREPARING TO MAKE APK================================================================= UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Writing to shim file D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Build\Android\src\com\epicgames\ue4\DownloadShim.java ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Shim data file up to date so not writing. ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Build\Android\src\com\my\Testt\AlarmReceiver.java ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Build\Android\src\com\my\Testt\DownloaderActivity.java ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Writing to template target file D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Build\Android\src\com\my\Testt\OBBDownloaderService.java ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Template target file up to date so not writing. ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: Cleaning up files based on template dir D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Build\Android\src\com\my\Testt UATHelper: Packaging (Android (All)): UnrealBuildTool: Building Java with SDK API level 'android-24' UATHelper: Packaging (Android (All)): UnrealBuildTool: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Binaries\Android\MyProject-armv7-es2.apk is out of date due to newer input file D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Binaries\Android\MyProject-armv7-es2.so UATHelper: Packaging (Android (All)): UnrealBuildTool: UPL Init: armeabi-v7a UATHelper: Packaging (Android (All)): UnrealBuildTool: GearVR init UATHelper: Packaging (Android (All)): UnrealBuildTool: Oculus Signature Files (osig) will be removed from APK UATHelper: Packaging (Android (All)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (All)): UnrealBuildTool: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7) UATHelper: Packaging (Android (All)): UnrealBuildTool: bPackageDataInsideApk = False UATHelper: Packaging (Android (All)): UnrealBuildTool: Added repository: D:\NVPACK\android-sdk-windows\extras\android\m2repository UATHelper: Packaging (Android (All)): UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\google\m2repository UATHelper: Packaging (Android (All)): UnrealBuildTool: Added repository: ..\..\Engine\Source\ThirdParty\Android\extras\android\m2repository UATHelper: Packaging (Android (All)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-ads, 9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-auth, 9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-games, 9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-nearby, 9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: AARImports: com.google.android.gms, play-services-plus, 9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ====12/12/2016 13:24:42====PREPARING NATIVE CODE================================================================= UATHelper: Packaging (Android (All)): UnrealBuildTool: On build machine. UATHelper: Packaging (Android (All)): UnrealBuildTool: Fixing minSdkVersion; NDK level above 19 requires minSdkVersion of 21 (arch=armv7) UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ====12/12/2016 13:24:42====UPDATING BUILD CONFIGURATION FILES==================================================== UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for downloader_library... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-ads-lite-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-auth-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-basement-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-clearcut-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-drive-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-games-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-gass-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-nearby-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-plus-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for play-services-tasks-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: Updating project.properties, local.properties, and build.xml for support-v4-23.0.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ==== Writing new GameActivity.java file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate/Android/APK\src\com\epicgames\ue4\GameActivity.java ==== UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: ====12/12/2016 13:25:13====PERFORMING FINAL APK PACKAGE OPERATION================================================ UATHelper: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant... (note: it's safe to ignore javac obsolete warnings) UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\AlarmReceiver.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\AlarmReceiver.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\DownloaderActivity.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\DownloaderActivity.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBData.java:1: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBData.java:1: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: illegal start of expression UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: ';' expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 12 errors UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line: UATHelper: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: Total time: 25 seconds UATHelper: Packaging (Android (All)): UnrealBuildTool: Making .apk with Ant again to show errors UATHelper: Packaging (Android (All)): UnrealBuildTool: Buildfile: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\build.xml UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: MyProject UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Application UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for MyProject... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\bin\rsObj UATHelper: Packaging (Android (All)): UnrealBuildTool: [mkdir] Created dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\bin\rsLibs UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for MyProject... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Ordered libraries: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Building Libraries with 'debug'... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: support-v4-23.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for support-v4-23.0.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for support-v4-23.0.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\support-v4-23.0.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-tasks-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-tasks-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-tasks-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-tasks-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-plus-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-plus-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-plus-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-plus-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-nearby-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-nearby-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-nearby-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-nearby-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-gass-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-gass-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-gass-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-gass-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-games-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-games-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-games-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-games-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-drive-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-drive-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-drive-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-drive-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-clearcut-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-clearcut-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-clearcut-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-clearcut-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-basement-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-basement-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-basement-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-basement-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-base-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-auth-base-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-auth-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-auth-base-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-base-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-auth-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-auth-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-auth-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-auth-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-ads-lite-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-lite-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-lite-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-lite-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: play-services-ads-9.2.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for play-services-ads-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for play-services-ads-9.2.0... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found new input file UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\play-services-ads-9.2.0\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: nodeps: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-mode-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-files: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -check-env: UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Android SDK Tools Revision 24.4.1 UATHelper: Packaging (Android (All)): UnrealBuildTool: [checkenv] Installed at D:\NVPACK\android-sdk-windows UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Project Name: downloader_library UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettype] Project Type: Android Library UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -set-debug-mode: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -debug-obfuscation-check: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -build-setup: UATHelper: Packaging (Android (All)): UnrealBuildTool: [getbuildtools] Using latest Build Tools: 24.0.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Build Target for downloader_library... UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] Project Target: Android 7.0 UATHelper: Packaging (Android (All)): UnrealBuildTool: [gettarget] API level: 24 UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating output directories if needed... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Resolving Dependencies for downloader_library... UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] Library dependencies: UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] No Libraries UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] UATHelper: Packaging (Android (All)): UnrealBuildTool: [dependency] ------------------ UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] No AIDL files to compile. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] No need to generate new BuildConfig. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 1 source file to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Creating library output jar file... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -obfuscate: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -dex: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not convert bytecode... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -crunch: UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunching PNG Files in source dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] To destination dir: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\res UATHelper: Packaging (Android (All)): UnrealBuildTool: [crunch] Crunched 0 PNG files to update cache UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package-resources: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -package: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not package apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-package: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -do-debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Library project: do not create apk... UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: [propertyfile] Updating property file: D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\JavaLibs\downloader_library\bin\build.prop UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -post-build: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: debug: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -code-gen: UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Merging AndroidManifest files into one. UATHelper: Packaging (Android (All)): UnrealBuildTool: [mergemanifest] Manifest merger disabled. Using project manifest only. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling aidl files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] Found 3 AIDL files. UATHelper: Packaging (Android (All)): UnrealBuildTool: [aidl] Compiling 3 AIDL files. UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling RenderScript files... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling Resources... UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Found Deleted Target File UATHelper: Packaging (Android (All)): UnrealBuildTool: [aapt] Generating resource IDs... UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] ---------- UATHelper: Packaging (Android (All)): UnrealBuildTool: [echo] Handling BuildConfig class... UATHelper: Packaging (Android (All)): UnrealBuildTool: [buildconfig] Generating BuildConfig class. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -pre-compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: -compile: UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] Compiling 26 source files to D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\bin\classes UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] source value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] target value 1.5 is obsolete and will be removed in a future release UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] warning: [options] To suppress warnings about obsolete options, use -Xlint:-options. UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\AlarmReceiver.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\AlarmReceiver.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\DownloaderActivity.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\DownloaderActivity.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBData.java:1: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBData.java:1: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:17: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:17: error: class, interface, or enum expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] package com.YourCompany.[TEST]; UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: illegal start of expression UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate\Android\APK\src\com\YourCompany\[TEST]\OBBDownloaderService.java:64: error: ';' expected UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] return com.YourCompany.[TEST].AlarmReceiver.class.getName(); UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] ^ UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 12 errors UATHelper: Packaging (Android (All)): UnrealBuildTool: [javac] 3 warnings UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: BUILD FAILED UATHelper: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:716: The following error occurred while executing this line: UATHelper: Packaging (Android (All)): UnrealBuildTool: D:\NVPACK\android-sdk-windows\tools\ant\build.xml:730: Compile failed; see the compiler error output for details. UATHelper: Packaging (Android (All)): UnrealBuildTool: UATHelper: Packaging (Android (All)): UnrealBuildTool: Total time: 22 seconds UATHelper: Packaging (Android (All)): UnrealBuildTool: UnrealBuildTool Exception: System.IO.FileNotFoundException: Could not find file 'D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk'. UATHelper: Packaging (Android (All)): UnrealBuildTool: File name: 'D:\Users\Ibmax\Documents\Unreal Projects\MyProject\Intermediate/Android/APK/bin/MyProject-debug.apk' UATHelper: Packaging (Android (All)): UnrealBuildTool: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) UATHelper: Packaging (Android (All)): UnrealBuildTool: at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite, Boolean checkHost) UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.MakeApk(AndroidToolChain ToolChain, String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk) UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UEDeployAndroid.PrepTargetForDeployment(UEBuildTarget InTarget) UATHelper: Packaging (Android (All)): UnrealBuildTool: at UnrealBuildTool.UnrealBuildTool.DoPostStartupStuffThatCanAccessConfigs(String[] Arguments) UATHelper: Packaging (Android (All)): CommandUtils.Run: Run: Took 108.2385934s to run UnrealBuildTool.exe, ExitCode=5 UATHelper: Packaging (Android (All)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files\Unreal Engine\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject Android Development -Project="D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject. uproject" "D:\Users\Ibmax\Documents\Unreal Projects\MyProject\MyProject.uproject" -remoteini="D:\Users\Ibmax\Documents\Unreal Projects\MyProject" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.12.12-13.24.15.txt' UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Android (All)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) UATHelper: Packaging (Android (All)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictionar y`2 InTargetToManifest) UATHelper: Packaging (Android (All)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Android (All)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Android (All)): at BuildCookRun.ExecuteBuild() UATHelper: Packaging (Android (All)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Android (All)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Android (All)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Android (All)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Android (All)): at AutomationTool.Program.Main() UATHelper: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=5 (5) UATHelper: Packaging (Android (All)): BUILD FAILED PackagingResults:Error: Error Unknown Error